Original Post — Direct link

Just in case, make sure to restart Steam so that the patch downloads.

Patch #06 Changelog

Gameplay

  • Spectators can no longer initiate or participate in vote kicks
  • Starting votekicks and casting votes against enemies is no longer possible in team modes
  • Avoiding votekicks by leaving the server is no longer possible
  • Votekicks now need more vote majority to succeed
  • Fixed unlocking getting stuck
  • Fixed high level unlocks staying locked despite reaching the level
  • Added Gothic buckler skin
  • Added Kleines Messer (Cleaver skin)
  • Added Baron’s Cutter (Cleaver skin)

Combat

  • Kicks now have more range against active held blocks and recovery. This will significantly increase range of kicks against shields and fist block only (Doesn’t affect parries/timed blocks)
  • Increased kick tracer width slightly (making it more reliable in facehug range)
  • Nerfed chase mechanic slightly - now has a bit less activation range & movement speed bonus upon activation. This will make it weaker mostly against unarmored builds.
  • Increased stab early release by 25ms (this will make all stabs hit very slightly slower)

Weapons & Equipment

  • Heater and Kite shield block adjusted, it is now slightly easier to hit around these shields
  • Fixed parry backpedal speed being lower on targe/buckler than regular parry
  • Fixed eveningstar having 5 stamina on hit instead of 10 on stabs
  • Mallet and Blacksmith hammer now have more range
  • Mallet repair ability buffed
  • Deployable ballista can now turn more, has faster ammo replenish and has slightly more health
  • Deployable spikes now have slightly more width, covering more area
  • Toolbox now spawns with 5 out of 6 ammo and now resupplies 6 ammo at ammo boxes instead of 3
  • Smokes now disable chase mechanic

Maps & Gamemodes

  • Frontline capturing & neutralizing is now faster
  • Fixed straw shack roof having no collision on MountainPeak
  • Fixed some icicles
  • Fixed attempt for bug in BR where if you die at warmup 1 second you can get the defeat screen despite respawning.

Networking

  • Potential fix for slots not being reserved for existing players on map change
  • Potential fix for server browser not working for some people / not seeing any servers
  • Server browser and matchmaking filters now save properly

Visuals & Misc.

  • Shortspear holster is only on the back
  • Fixed floating weapons in demos

Audio

  • Lowered volume of ballista hit sound

AI

  • Fixed bots being given too many turds up-front in certain cases, which would cause them to unload the volleys of turd reserves even long after the player leaves the stuck spot
  • Horde bots turds now have AOE damage, nerfing the ability to avoid the horde by camping towers and other places where the horde can’t reach the player

UI

  • Scoreboard now automatically scrolls to always show the player's entry
External link →
almost 5 years ago - /u/marox_ - Direct link

Originally posted by BigBob145

Except Taiga. Still a perfect update.

Don't worry, we're aware and working on it!