Hello everyone,
As usual, thanks for all of your feedback! These past weeks have been a little hectic on our end, and we absolutely appreciate you all helping us find issues to fix and things to balance :) Any comments, questions, feedback, or discussion is welcome here. Please keep things on-topic and be respectful to others, thanks!
As for meeting notes, we're keeping it short and sweet this time. There's other stuff going on in the background, but we'll talk about it once things are further along.
- Short term, we are going to be looking at some solutions tone down the deployable spawns a bit. As with any pretty major gameplay addition, the first iteration is bound to be a little busted - please bear with us as we find some fixes!
- The SDK is coming along pretty well - can't really give too many details, but we're still working hard on it. If things go as planned, the SDK is something we're considering a short-term goal.
- Work continues on Noria - it's the main focus for Eastern Invasion, and as such it's our main priority. The art and design is pretty far along (minus a couple of tweaks), so now we're just fine-tuning and adjusting objective stuff like spawn distances, fixing stuck spots, and adding a little bit of polish and extra love to the map. It's not done yet, but we're making good progress.
- We should be getting some samples back soon for new voices, so the ball is rolling on that!
- Some new sounds and work on new vehicle physics for the catapult - the latter is a longer term goal, but it should be a great quality of life improvement.
Thanks for reading! If you'd like to see last week's feedback post, click here: https://www.reddit.com/r/Mordhau/comments/ql832w/mordhau_feedbackdiscussion_thread_112118/
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