over 3 years ago - /u/Jaaxxxxon - Direct link

Hello all, sorry for the late post!

As always, we'd love to hear your feedback. We've gathered a ton of useful data recently from you all (both here and on the discord) and we'd love to keep hearing what ideas you've got for the game! Any questions, comments, feedback, constructive criticisms, etc. are absolutely welcome! If you're unsure about something already being asked, you can always check back and see if it's been answered in the previous posts, but I don't mind repeating myself too much :D.

Anyways, meeting notes!

  • We've been hard at work on overhauling our pretty annoying report system to an automated, in-game alternative. Some development on screenshot reporting, etc. for in-game actions is being worked on. We're not sure how advanced we'll be getting with this, but we're hoping to crack down even harder on racism, toxicity, etc. within matches and the community as a whole. A quick count shows that we've muted about 9,000 accounts for breaching our rules on toxicity and bigotry already, and with better reporting systems we should be able to be even more effective.
  • A brawl version of Crossroads has been completed. Nothing crazy, but it does bring a bit more variety to the mode.
  • Some development on scoreboard improvements, additional options and some very early experimentation with team colors is underway.
  • More sound improvements are in development.
  • Miscellaneous optimizations are being worked on - some improvements (hopefully) with some more efficient foliage and postprocess methods - it's not a guaranteed FPS increase, but it may help.
  • For the backend/technical side of things, there's been a little bit of bugfixing, but mostly work on updating UE4 versions.
  • New cosmetics have been created, which will be added and shown off at a later date. They're super cool, that's all I can say :P
  • Some miscellaneous work to AI, pathing improvements along with some other bug fixes.
  • As always, we're working on maps - some announced, some yet to be seen :)

That's it for this week - we've mostly been focused on some longer term content goals, but we'll be sure to keep you up to date with everything we can. Thanks for reading!

Last week's post can be found here:
https://www.reddit.com/r/Mordhau/comments/na1jtd/weekly_feedbackdiscussion_511_517/

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