about 2 years ago - /u/Jaaxxxxon - Direct link

Hey everyone,

It's that time of the week - feedback! Even if it's not all sunshine and roses, we appreciate hearing your thoughts on the game. Provided you're being civil, we absolutely want to hear your thoughts on how we can improve MORDHAU. Any comments, questions, constructive criticism, suggestions, whatever; we appreciate knowing what you all want for the game. Thanks!

As for development notes:

  • We're aware of the FL/INV merge being unpopular, and while we can't revert the merge due to various reasons regarding player population, we do plan on making it more palatable with map voting changes and reduced spawn timers in FL. Nothing new to announce with this, but not everyone reads the dev notes - doesn't hurt to reiterate.
  • Not too much in terms of specifics this week! Our focus in this patch cycle has shifted to finalizing the major changes that have been made, and polishing up certain aspects of the patch. Most of the work now relates to bug fixing; there are definitely known bugs at the moment, but we're working on getting things ready. Once the big ones are taken care of, we'll move into the finer details of testing and getting the finishing touches all sorted.
  • As you've probably seen - female characters are coming to MORDHAU! In addition to screenshots below, you can find the voice clips on our Discord :)

https://preview.redd.it/a2fq8mwst5p91.png?width=942&format=png&auto=webp&s=09b37cb6a0a30e93c832d18239ab6e688bf3db8c

https://preview.redd.it/f675g8xtt5p91.png?width=942&format=png&auto=webp&s=1d62e8442c42819595fc0c46520c9dc96140ea92

That's it for this week! You can check out our last post here: https://www.reddit.com/r/Mordhau/comments/x7dyz2/mordhau_bi_weekly_feedbackdiscussion_thread_96_919/

External link →
about 2 years ago - /u/Jaaxxxxon - Direct link

Hey everyone,

It's that time of the week - feedback! Even if it's not all sunshine and roses, we appreciate hearing your thoughts on the game. Provided you're being civil, we absolutely want to hear your thoughts on how we can improve MORDHAU. Any comments, questions, constructive criticism, suggestions, whatever; we appreciate knowing what you all want for the game. Thanks!

As for development notes:

  • We're aware of the FL/INV merge being unpopular, and while we can't revert the merge due to various reasons regarding player population, we do plan on making it more palatable with map voting changes and reduced spawn timers in FL. Nothing new to announce with this, but not everyone reads the dev notes - doesn't hurt to reiterate.
  • Not too much in terms of specifics this week! Our focus in this patch cycle has shifted to finalizing the major changes that have been made, and polishing up certain aspects of the patch. Most of the work now relates to bug fixing; there are definitely known bugs at the moment, but we're working on getting things ready. Once the big ones are taken care of, we'll move into the finer details of testing and getting the finishing touches all sorted.
  • As you've probably seen - female characters are coming to MORDHAU! In addition to screenshots below, you can find the voice clips on our Discord :)

https://preview.redd.it/a2fq8mwst5p91.png?width=942&format=png&auto=webp&s=09b37cb6a0a30e93c832d18239ab6e688bf3db8c

https://preview.redd.it/f675g8xtt5p91.png?width=942&format=png&auto=webp&s=1d62e8442c42819595fc0c46520c9dc96140ea92

That's it for this week! You can check out our last post here: https://www.reddit.com/r/Mordhau/comments/x7dyz2/mordhau_bi_weekly_feedbackdiscussion_thread_96_919/

External link →
about 2 years ago - /u/Jaaxxxxon - Direct link

Originally posted by Glorywafflez

Surprised that female models are not looking too far off they actually fit the game perfectly.

That's one of the reasons we took a while with them - you can get away with a sword or a chair or something looking slightly off, but if a human looks off you'll instantly pick it up.

about 2 years ago - /u/Jaaxxxxon - Direct link

Originally posted by Slop-Slop

Would really like to hear some input about the Tencent deal.

They have a minority stake - so in other words, they gave us a boatload of money to have a little cut of the company. As a minority stake, they can't tell us to do anything or exert any control over what we do, so it's purely a cash injection.

about 2 years ago - /u/Jaaxxxxon - Direct link

Originally posted by Fuck_wagon

Does the team have any message or announcement to the community regarding the recent news of Tencent investing a minority stake in Triternion? Seems like a big deal, at least significant enough to be worthy of mentioning in the Bi weekly thread.

I'm hopeful about the news being a positive thing for Mordhau. Do you feel the same way? Or will the money likely be allocated to Triternions other future projects?

Also do the game files still exist for the old squat animation? Can we bring it back as a seperate squat emote? This is important.

Tencent gave us a lot of money to get a small non-controlling cut of the company, so they can't tell us to do anything. This is good for the company as it gives us more money to do things, but we still have complete control and we're independent. Kind of a win-win for all parties involved.

As for squat, I bet it's around somewhere. We're unsure if we'll add it back in, but if it exists I bet modders can make something useable out of it.

about 2 years ago - /u/Jaaxxxxon - Direct link

Originally posted by Quardener

Better yet: just change all the flairs to weapons. People pick their favorite. A lot better way to differentiate people than by voiceline.

yeah weapons would be a lot cooler, I can look into it

about 2 years ago - /u/Jaaxxxxon - Direct link

Originally posted by Nyghen

I'm totally stranger to being a Dev so I'm kinda speaking out of my ass, but wouldn't it be beneficial to add cosmetics on minor updates to keep the community waiting between major updates ? It's at least content and I know I'm always happy to see new skins, it adds diversity and makes me play back the game to grind, could create a more stable community

We have cosmetics coming, but usually we bundle them with maps to get the maximum impact out of them. :)

So this patch will have women characters + Dungeon + cosmetics.

about 2 years ago - /u/Jaaxxxxon - Direct link

Originally posted by Persian_Azat

I have this rant I wanted to share and I would be happy to hear your opinions: Arid currently isn't the most loved map and I think it needs these two changes:

1- tho the map isn't a flat plane, it feels like playing on a flat plane (I mean inside the city) because there is essentialy not much usable or great high grounds to for example effectively shoot people down or throw rocks at choke points, the map is riddled by beautiful buildings but they are soleless, since they don't serve any purpose

2- there should be another objective after the current last objective so that the attacking team would breach into the actual palace and then there could be any form of the new types of objectives - you were talking about in the last bi-weekly thread - as the last objective on this map

Tnx for reading

Yeah, definitely agreed. We definitely identified a lack of interactivity/detail in the map, and the last objective being a bit underwhelming.

We plan on some improvements to the map for sure, but as of now it's a bit too early to tell how things change on the level.

about 2 years ago - /u/Jaaxxxxon - Direct link

Originally posted by seldepoivre

I start by saying that I really like your game, I have to ask you a question. what happens to the new animations ? I tested those already present on the test server and I like them very much. I think they can really improve the game and make it even more amazing. please let us know about it.

<3

From what I'm aware, they're still being worked on - it's something we want to get exactly right, otherwise it makes the combat worse :D