https://www.youtube.com/watch?v=HqZEyhjXKik
Note:
- The timer used when comparing the Tier 0 movement speed is using Premiere’s timecode. So it uses the following format: ‘ss:ff’. Where ‘f’ is the current frame. The video was edited at 60fps, so that means ‘00:30’ is half a second. Bit of an oversight on my part but it still does the job.
Not really in the video mood? All good, I have you covered. Here’s a bunch of resources that sum up Patch 7 and the video:
- Crossroads Breakdown | Carrots! | Horses | Ballistas | Ammo Boxes | Fortifications | Catapult & Mortar |
- Taiga Changes | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
- Arming Sword | Strike | Stab |
- Cleaver | Strike | Stab |
- Crossbow | Image |
- Dagger | Strike | Stab |
- Eveningstar | Image |
- Greatsword Alt. | Image |
- Greatsword vs. Zweihander | Image |
- Heavy Handaxe | Image |
- Javelin | Image |
- Zweihander Alt. | Image |
Significant changes that I left out because I felt like it:
- Messer has had a buff. It now not only has an incredibly short windup, but also has the fastest combo speed and longest release time on strikes (525ms). The messer was already quite a strong weapon, now it’s even more so. The turn cap was made slightly more strict, but this change doesn’t affect drags and mix-ups that much.
- Stab releases were reduced by about ~25ms on the following weapons: Halberd, Spear, Billhook, Bardiche Alt., Poleaxe, Eveningstar and Zweihander.