The format is generally too competitive for the vast majority of the playerbase, hence why 3v3 and 1v1 combined captures a mere 3% of the audience. It started off really high, as we had around 15% people playing 3v3 initially, but it died off really quick. There is definitely room for improvement, but it won't change the adoption drastically, and I don't see 5v5 holding much interest as a result. Still, we might attempt it eventually as we shuffle things around and try things out. Ultimately we're faced with the reality that 70% of the playerbase is in Frontline and Invasion, so we have to budget our time accordingly.