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about 5 years ago - /u/Spook- - Direct link

Originally posted by worstLoafAU

There is a massive advantage in being able to see true animations but that's literally it. Mordhau has made it so your spacial awareness is only a little bit increased at the cost of depth perception. I don't like the animations we get in 1p, they may look pretty and all but they don't show where my weapon truely is. When are we getting a tickbox to enable 3rd person anims in 1p.

1p and 3p attack anims are the same afaik

about 5 years ago - /u/Spook- - Direct link

Originally posted by worstLoafAU

Negative @spook you can tell just by going into 3rd and comparing mid attack

Nope, just checked the editor, attack anims are the same regardless of perspective.

about 5 years ago - /u/Spook- - Direct link

Originally posted by worstLoafAU

@spook This is a negative I will take this to court. If anims were the same we'd be getting lots of clipping issues not to mention the idle position on certain weapons being as much as a 45 degree rotation from the third person idle position.

The idles, sprint, feint, etc anims are different but the releases are 100% the same. The reason there's not as many clipping issues as you'd think is because the 1p viewmodel looks like this