almost 4 years
ago -
/u/Jaaxxxxon
-
Direct link
Hello everyone!
As usual, we'd love to hear your feedback, requests, and suggestions. Let us know what you want to see added, improved or changed in the comments below! Please keep things on topic and constructive, and thanks for the feedback - it's instrumental for the development of the game, and we greatly appreciate it.
As for our weekly dev meeting notes, here's a bit of an insight on what's been going on this week:
- We spent quite a bit of time discussing the state of the game, modes, player populations in each mode, server player caps etc. We might look to mix up the player counts on FL/INV servers again, but we'll see!
- We talked for a while about Horde. Even though we haven't done too much to it since release, it's still relatively popular, and we'd like to improve upon it in the future when things settle down.
- We've had some work on animations as well as combat when it comes to horse combat, notably the couching mechanic. Cav combat is okay being really powerful, but it can feel a bit one dimensional, which isn't fun - the changes we're looking into might be a small step towards fixing this. :)
- Mostly, this week (and last) have been spent working on some longer term updates. The next build we push live (actually relatively soon™) should be a little less on content, and more on getting us ready for larger additions down the line.
- There are some good changes coming to combat, some of which are:
- combat animation rework/tweaks and improvements to both riposte and neutral attacks - this should fix the readability of accels and make them not instant.
- Potential chamber rework, to add more depth into the mechanic.
- Horse/couch mechanic nerfs.
Last week's thread can be found here:
https://www.reddit.com/r/Mordhau/comments/jjak3p/mordhau_weekly_feedbackdiscussion_1027_112/