Original Post — Direct link

This has been bugging me for quite a while now. Surely, a short spear (SS) with a range of 120 CM, used ONLY by one hand, would do generally less damage, than a true long spear (LS), where you apply BOTH hands and have a range of 180 CM. And so it does. It MAKES sense. Except for when the SS needed a buff. Suddenly, getting a SS stabbed to the face of your Tier 1 head would one-shot you, and if the LS stabbed through your head, CLOTH armor, you'd take 77 damage. How ridiculous could this be? That LS would completely pierce your skull, just like the SS ATLEAST.

And why does the plate chest and legs take 40 DMG from a SS stab, but 38 from a LS stab, and only 35 in LS alt mode. Surely, a LS would do considerably better at piercing plate, when that's how you get your entire weight pinpointed on a small tip. With a SS, you're literally one-handed, so in NO circumstances should it deal more damage to Plate armor.

If you argue the case that with a SS, since it's smaller, you'd stab in the the openings of the armor and get more damage, then don't. Because we have no such case like that in any place on Mordhau, and it makes zero sense for that to take the armor damage only two points up either.

You get more damage with a SS than with a LS:

Long S N/A T1 T2 T3
Head 100 77 67 45
Chest 75 62 52 38
Legs 70 57 42 34
Short S N/A T1 T2 T3
Head 100 100 60 45
Chest 65 60 50 40
Legs 55 50 40 35

And so, my suggestion is, if the SS either needs to be nerfed out of having a T1 Head instakill, especially considering that fact that if you take the LS alt mode, where you're gripping the spear closer to the spike, you lose damage to the T1 head too. Therefor the SS T1 head kill is just ridiculous and only put there for some god awful reason, it's too strong anyway, and so why should it have a feature like that, which makes ABSOLUTELY ZERO SENSE.

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almost 4 years ago - /u/Jaaxxxxon - Direct link

Long weapons doing more damage than short weapons in every situation would completely negate using the short ones. Short weapons tend to have more damage to make up for the drawback of no reach, and reach is already a massive advantage.

As for 38 vs 40, this doesn't change the hit to kill amounts unless these are combined with other weapons, and we don't want things like spear being used to get one hit and then run off, allowing teammates to hit them once for a kill. If this was the case, you could get stabbed in the chest by the long spear, he runs off and you can't get to him because you're fighting a guy, and he can poleaxe your head in. If it's the short spear, the person has to get in close and is more vulnerable.