https://game-updates.info/mordhau?37
General
- Timed Cosmetic: Candy Cane - Heavy Branch skin.
- Timed Cosmetic: Christmas Ornament - Firebomb skin.
Combat
- Nobles no longer have clash on parry and chip damage across the board, making them less annoying to fight.
- Castello nobles now take more melee damage.
- Feitoria rapier nobles can now be flinched, rapier stab slowed down slightly.
- Grad Executioner noble now takes more melee damage.
- Mountain peak noble now takes slightly more melee damage.
- Crossroads noble now takes less damage.
- Crossroads noble eveningstar buffed, now deals more damage, has faster speed, better release times, better wood damage and can force horses to rear.
- Increased weapon parry angle - this is different from the previous parry angle change, will fix cases of parry not working despite enemy weapon being on screen.
- Stab early release reduced 5%, this will buff stabs slightly.
- Horse turning adjusted, now a bit more agile again (still more weighty than before the nerf).
Weapons & Equipment
- Firepot radius nerfed.
- Toolbox ammo inflated and raised to 12, building costs adjusted so they are the same (e.g Spikes now cost 2).
- Toolbox archer cover now costs 1 point to build, making it cheaper than spikes.
- Toolbox archer cover health buffed.
- Eveningstar stab damage vs T2/T3 armor reduced, changing HTKs.
- Executioner sword strike damage vs T2/T3 reduced slightly, HTKs unchanged except for plate legs.
- Warhammer strike windups slowed down 25ms.
- Polehammer weight slowdown reduced, now on par with Halberd etc.
Misc
- Fixed javelin draw animation.
- Fixed ban/mute/lookupplayer not working if the target player is not on the server.
- Fixed profile pictures.
- Fixed reserved slots not freeing up properly if a player disconnects during map change.
- Fixed KilledByPanel always only displaying the default banner on community servers.
- Players are no longer kicked if a server loses connection to Steam.
- Improvements to Helmet LODs, fixing ugly Normals around eye slits and other complex geometry.