almost 3 years
ago -
Dejan
-
Direct link
e1.6.5
Singleplayer
Crashes
- Fixed a crash that occurred when bartering for safe passage.
Fixes
- Fixed a bug that caused the wrong location to be shown for prisoner heroes in the Kingdom-Diplomacy War tab.
Multiplayer
Fixes
- Fixed a bug that caused the Steel Nasal Cap to get overridden by the default helmet of the Brigand.
Changes
- Adjusted some perk names and descriptions.
- Infantry Changes:
- Reduced the cost of many Heavy Infantry classes for TDM and Siege by 10 gold.
- Reworked many perks, weapons, and class attributes. Notable examples:
- Vlandia Sergeant: Armor 41 -> 45 , new “Shieldwall” perk shield (captain mode only).
- Sturgian Warrior: Granted a shield by default.
- Vlandia Sergeant: Armor 41 -> 45 , new “Shieldwall” perk shield (captain mode only).
- Ranged Changes:
- Decreased the damage multiplier of javelins against shields from 75% to 25%.
- Increased damage of all low-tier bows and crossbows.
- Decreased damage of all high-tier bows and crossbows.
- All melee-focused archer perks now either reduce the penalty of aiming or increase the speed overall while moving.
- Accuracy perks for archers now only apply on foot (except for Khuzait).
- Decreased the damage multiplier of javelins against shields from 75% to 25%.
- Cavalry Changes:
- Added a half-barding version to all heavy cavalry classes.
- Reduced the weight of full bardings, making your Warhorses more responsive to dashes.
- Added a default shield to most light cavalry classes.
- Bow and Arrows perks now grant accuracy bonuses.
- Reworked many lance and cavalry spear-related perks.
- Reduced the cost of many Heavy Infantry classes for TDM and Siege by 50 gold.
- Increased the skirmish mode prices of most light cavalry classes.
- Vanguard: Cost 130 -> 140.
- Courser: Cost 130 -> 140.
- Beduin: Renamed to Jawwal (to fit the single player campaign lore), Cost 130 -> 140.
- Raider: Cost 130 -> 140.
- Mounted Warrior: Cost 140 -> 150.
- Added a half-barding version to all heavy cavalry classes.
- Check the forum thread[forums.taleworlds.com] for more details.
e1.7.0 Beta
Singleplayer
Crashes
- Fixed a crash that occurred when bartering for safe passage. (Also in 1.6.5 hotfix.)
- Fixed a crash that occurred when bartering with bandits.
- Fixed a crash that occurred when calling all companions in the tavern.
- Fixed a crash that occurred when the player hovered over caravan animals and equipment with the cursor.
- Fixed a crash that occurred due to player agent being removed from detachments at the beginning of the battle.
Fixes
- Fixed a bug that caused the dialogue option that displays the next list of options to get stuck.
- Fixed bug that caused the Preventive Medicine perk to work even when the player didn't enter a battle.
- Fixed a bug that caused the Parade perk to work in other clans' settlements.
- Fixed a bug that caused the party name/speed labels to overlap the party size labels for non-main party nameplates.
- Fixed a bug that caused the escape menu buttons to not show up in some cases.
- Fixed a bug that caused some items to disappear on drag & release in the launcher and barter.
- Fixed a bug that caused the "Slow down while giving orders" not to revert back to normal speed in some cases.
- Fixed a bug that caused the "CONTINUE" button on the launcher to not work properly if the initial video is missing.
Changes
- Players can no longer grant a settlement that has a voting procedure in progress which can affect the ownership of the settlement.
- Added the Character Portrait Competition winner faces[www.taleworlds.com] to the game. You can see them wandering the lands of Calradia under the names of Ghuzid (Battle Hardened), Satros (Philosopher), Minarvina (Sidekick), and Tyliana (Machiavellian).
- Clan members' location text now says "Governing at…" if the hero is governing a settlement.
- Added the missing charm perk icons.
Multiplayer
Changes
- Balance changes from e1.6.5 have also been applied to e1.7.0.
Modding
- Made map screen's VisualsOfEntities public which should extend the moddability of party visuals.
- Removed the error for invalid XMLs which was causing crashes.
Known Issues[forums.taleworlds.com]