over 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
over 2 years ago - naraka-cm-ps - Direct link
1. We wish that Bloodsport can have a ranked system, a 3v3 option, more rewards, and maybe add spectators.

First of all, we are thrilled to see that everyone likes this new mode, especially the devs responsible for designing Bloodsport! They really appreciate your love and enthusiasm.
As of now, there is no plan for it to have a ranked system. However, this mode has a hidden MMRs system that will match opponents around your skill level. We are already discussing all the feedback and making considerations about how we can further improve players’ experience. We will continue working hard to optimize this mode in the future.
Meanwhile, we are also designing a new team-based mode that will provide players with refreshing combat experience.

2. Lag spike at the beginning of the game
Most likely, it is because your computer is reading map data. NARAKA's map is huge, so it takes some time to read and process it. As you may know, we have already carried out a wave of optimizations for non-SSD hard drives, and we will continue to do so in the future.

3. Can you reveal more information about the new hero Yueshan?
We don't want to spoil too much of it, but we can provide a sneak peek at his story. Yueshan, the Unyielding, growing up in a military family, had been trained rigorously by his grand-father, and became one of the youngest commanders in the army. His skills will also be closely related to his background, and have an excellent new mechanism. Stay tuned!

4. When will there be a new Dagger skill Souljade?
A new Dagger skill Souljade has already been designed and is currently undergoing internal testing and debugging. It’ll be available in the next update.

5. The Greatsword is too powerful. Everyone is using it.
Greatsword has ranked the top performing weapon for the first time in the past two months. We will carefully evaluate the data and adjust the weapon accordingly to provide a more balanced combat experience.