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1s | hey everybody hope you're all doing well |
---|---|
3s | uh sorry I wanted to cut into the |
5s | beginning of the Q a video and talk |
8s | about the Season One release |
11s | um obviously we came in a little late |
13s | and |
14s | you know that that hurts as a team it's |
16s | uh when we make commitments to you the |
18s | players we take them real serious and |
20s | it's |
23s | it's not we feel really bad when this |
25s | happens uh so so what happened was after |
27s | the PTR finished what we do is we run a |
30s | couple scale tests for safety to make |
31s | sure and we try to really stress the |
33s | system out we had some done some of |
35s | these early uh we did a few more here at |
37s | the end and we uncovered a problem that |
40s | could have resulted in players not |
42s | getting everything they earned and that |
44s | was just uh it was not acceptable to us |
46s | so what happened was the team you know |
49s | and and thank you to everyone on the |
51s | team who went through this but a lot of |
52s | people on the team were working Round |
53s | the Clock to fix these problems to make |
55s | sure that the experience was tightened |
57s | up and that the quality that you players |
59s | deserve like like that was very |
61s | important to them and again |
63s | it's it's it's it's something that we |
65s | take really seriously |
68s | you know I want to personally apologize |
69s | for the delay |
71s | um |
72s | at the end of the day it's my call I |
74s | think that you know |
76s | the decision to |
78s | ensure higher quality was worth a few |
81s | days in my mind even though I know it |
83s | broke a little Trust |
84s | and I also know going forward it means |
86s | we have to work hard to earn your trust |
88s | again |
89s | one of our goals going forward is to |
91s | have a season release every 95 days or |
94s | sooner |
95s | and I'm going to do everything in my |
96s | power as is the team to make sure that |
98s | happens and you know |
100s | again I just want to thank you for your |
101s | patience and understanding and uh let |
104s | you get on with the Q a video |
108s | [Applause] |
112s | hey everybody Welcome to forage and |
115s | eternum where we talk about All Things |
116s | New World I'm here with Dave and Katie |
119s | as usual for the March edition of the Q |
121s | a |
122s | um we're going to go a little faster |
123s | today we're going to try to take a few |
125s | more questions and we'll see how that |
126s | goes so let's get started Levin what is |
128s | the team excited in terms of upcoming |
130s | content updates Etc |
133s | yeah so we shared a public roadmap and |
136s | that's essentially what the team is |
137s | super excited about I know that um we're |
140s | really excited for season one to go live |
142s | it's our first foray into Seasons um |
146s | we're super excited to see how that does |
147s | we're also really excited about some of |
150s | the things we mentioned for season two |
152s | and season three in the expansion so |
154s | like this is our first year that we're |
156s | calling something an expansion so |
158s | there's there's some real excitement |
160s | there and we can't wait to share that |
161s | information but we have to wait to share |
163s | that information yeah I'd add on like |
166s | from each of the next few releases I'm |
167s | looking forward to like I think the the |
170s | season that seasonal pass is going to be |
172s | it's just going to be fun leveling |
174s | giving me another thing to level through |
176s | spring event our audio team did a |
178s | presentation on all the audio work they |
180s | did last week and it sounds amazing I |
183s | think the sand worm fight's going to be |
185s | great I can't wait for mounts I mean |
187s | there's a lot of really really cool |
188s | stuff coming this year he did mention |
189s | trans Vlogs I know well I was for sure |
193s | thinking he was going to say that I do |
195s | have two storages full of stuff that I'm |
196s | waiting to transmog so yes I'm excited |
198s | about that too yeah but I think the sand |
200s | worm |
202s | like like seeing that fight now like uh |
204s | now that it's working internally it's |
207s | going to be really special I think the |
209s | large-scale PVE activities sand worm 20 |
211s | person uh the seasonal trial 10 person |
213s | like getting in those bigger groups the |
215s | more challenging PVE content I think |
216s | it's gonna be super exciting absolutely |
219s | when will the prisoners of low |
221s | population Fresh Start servers be able |
223s | to transfer merge to other Fresh Start |
225s | servers yeah so we will announce some |
229s | merge plans Following season one going |
231s | live |
232s | okay uh how much does a gear slot cost |
235s | uh outside of the two that we provide to |
238s | you the one that's on the season pass in |
240s | season one uh five dollars all right so |
243s | in terms of gear pieces are there any |
245s | plans to implement different systems to |
247s | earn them as opposed to crafting Etc |
252s | where we're working on updating a lot of |
256s | that stuff the way loot works and things |
257s | but the overall goal of reducing the RNG |
260s | it's going to be you know it's not in |
262s | the super short term but it's something |
264s | we'd like to get through this year |
265s | having to change trophies all the time |
267s | is massively frustrating whilst I don't |
269s | think that the trophy system is the best |
271s | can we not just Place one of each trophy |
274s | in each property it's not like having |
276s | these extra trophies active will |
277s | suddenly break all game balance |
280s | uh yeah we agree the trophy placement uh |
282s | and switching up is annoying we are |
285s | working on something a quality of life |
287s | uh solution here that should be coming |
289s | in relatively shortly it's not like a |
291s | full ux can swap anywhere but it will be |
294s | make this a lot easier to to manage for |
297s | the love of God when can we get more |
299s | than one opr map and PVP rewards and |
302s | gear |
303s | uh we have started to work on that we |
305s | are working on the arena we are going to |
307s | be providing another Arena map for |
309s | players now that we have that technology |
311s | worked out on how to switch we are going |
312s | to start looking at opr but it will take |
315s | a while to develop and get ready yeah |
317s | it's not just building the artwork it's |
318s | changing the layout and tuning it and |
320s | making it feel good and that's going to |
322s | take a little time yeah we want to |
323s | create a different experience right |
325s | everyone came to a tournament on a ship |
327s | that crashed is there any way to leave |
329s | eternum |
332s | we'll look through the lower notes and |
333s | try to you know figure this out but we |
335s | you know we do know one person's found |
337s | their way off and back on the island so |
340s | I imagine there is and we're gonna we'll |
342s | probably explore that a little more in |
344s | upcoming years |
345s | is there any chance we could have |
347s | instanced practice Wars |
351s | okay I'll take this uh |
354s | there is so so right now we're we're |
358s | getting open crossworld for instance |
360s | practice Wars to work they need to be |
361s | cross-world uh now that we have opr |
364s | crossworld coming out in June we're |
366s | going to look at all of our instance |
368s | activities and prioritize let's move |
370s | this one to let's get this one then this |
372s | one then this one uh so casual Wars is |
374s | on the list it's just a matter of when |
375s | we get to it I personally think |
378s | Expeditions and Arenas and some of the |
380s | other stuff is more important but it's |
381s | on the list and some will look at uh |
383s | will the weapon swap FPS drop bug be |
385s | fixed this iteration |
388s | uh we are actively working on it we're |
390s | aware of it uh it is a difficult bug and |
393s | top priority of ours we hope so |
397s | any plans to update invasions as they're |
399s | pretty stale at the moment some enemy |
401s | type variety would be great |
403s | uh yes there are some plans with |
405s | Invasion I think Step One is uh I know |
408s | one of Scott's favorite things that long |
409s | 15-minute wait at the start we are |
412s | working on reducing that we're working |
413s | on sort of balancing out the difficulty |
415s | of the Waves we're looking at the |
416s | rewards that will be our sort of first |
419s | pass at that and then we'll take a look |
420s | at sort of adding some more spice to it |
422s | uh if I shoot a musket straight up does |
424s | the bullet eventually hit the ground |
427s | so a couple things muskets don't have |
429s | bullets |
430s | but when you shoot it straight up it |
432s | will eventually hit you again however |
434s | due to air resistance it probably won't |
436s | kill you because it'll be traveling |
437s | about a third the speed is on the way up |
439s | now note in a tournament bullets do not |
442s | work like in real life there was no |
444s | specification |
446s | they will go up 125 uh beaters in a |
449s | straight line and then disappear so are |
451s | you saying that in a tournament muskets |
453s | have bullets |
454s | I'm saying they will not hit you okay |
457s | wire automated bands still a thing when |
460s | people can exploit the system so easily |
462s | yeah so |
464s | um there's not automated bands but |
467s | there's people reviewing that and people |
470s | make mistakes |
472s | um it's something that we are actively |
473s | working on with our customer support |
475s | group and I know that they they want |
478s | those bands to be you know high |
480s | confidence and anytime that that falls |
484s | below high confidence we do a full |
486s | investigation into it would the devs |
488s | ever consider forming a community |
490s | feedback Board of Select players with |
492s | extensive knowledge of PVP and PVE meta |
495s | yeah we've mentioned this before in one |
498s | of the |
499s | um I think in one of our Dev updates but |
500s | we have an experts group |
502s | um that's a group of Highly involved |
505s | players |
506s | um who are very active in the community |
509s | and in the forums have provided critical |
512s | feedback |
514s | um and so it's a it's a fairly sizable |
515s | group and it does exist already |
518s | many players I know would pay for a name |
521s | change is that something on your radar |
523s | or doable yes this is on our radar |
527s | and it's doable wow a twofer is there |
531s | already a timetable for when all quests |
533s | will have been revised as has already |
534s | been done for the first 25 levels well |
536s | our season one release has the next two |
539s | zones Brightwood and Weaver's fin beyond |
541s | that our goal is to get all the rest |
542s | done by the end of the year |
544s | um we're we're it's a priority for us |
547s | but we have other things we're working |
548s | on as well and we want to make sure that |
549s | we take the time to to make the new |
551s | story |
553s | cool in the way we're telling it will |
555s | there be new ways to fight against |
556s | cheating software and tougher |
558s | punishments |
560s | will there be new ways for players to |
562s | fight against cheating software just |
564s | kidding I know what they're asking |
566s | um so we are constantly updating the |
569s | band software |
571s | um that's the |
572s | um that's our anti-cheat software so |
574s | we're constantly updating that with new |
576s | information |
577s | um and we have some uh internal |
579s | Shenanigans happening to add more |
583s | detection and I don't want to give too |
584s | much away because there's for sure |
586s | people making bot scripts watching this |
588s | so you need to make sure that they don't |
591s | have that information so no timing but |
593s | it's something we're actively and |
594s | constantly working on |
596s | all right now we have a few questions |
598s | from our creator program |
601s | Cash Money wants to know I know |
603s | crossworld matches are on the roadmap |
605s | hopefully you are prioritizing some new |
607s | maps as well do have a rough timeline on |
610s | when we might see these uh so we briefly |
612s | discussed this earlier but we are |
614s | bringing a new Arena map to players very |
617s | very soon not in season one but soon |
619s | thereafter and then we are beginning to |
621s | work on opr and think about what we |
624s | would do to change the experience what |
625s | would be different about the map and all |
627s | that npc3 says my question is about the |
630s | phishing trade skill love the festival |
632s | last summer but some things could use a |
635s | tune-up are there any current plans to |
637s | have it brought in line with the other |
638s | Gathering professions ability to use |
641s | mods for pull perks ability to roll |
643s | legendary at 600 for alignment removal |
646s | of three tier perk systems thank you |
649s | uh there are some adjustments coming to |
651s | fishing and we love it also it's it's a |
652s | wonderful trade skill I don't think it's |
654s | as rewarding as some of the other trade |
655s | skills and I think that's what we'll |
657s | focus on first to sort of bring it up to |
658s | parity with some of the other Gathering |
660s | skills |
662s | and lastly Duke sloth wants to know uh |
665s | the new season model contains a large |
668s | content update every three months which |
669s | is fantastic how would you feel about |
671s | committing to a regular balance check |
673s | update halfway through each season |
676s | great question and I got some great news |
678s | we're going to be starting a a new |
680s | segment in the Forge in a totem series |
682s | called balance of power and that's one |
684s | of the things we're going to be talking |
685s | about in it doing more sort of uh |
687s | intermittent balance updates between the |
689s | seasons I can just picture Shameless |
691s | plug flashing below balance of power |
695s | if you don't put balance of power in his |
698s | hands I think it's dropping two days |
701s | after this video drops that's right |
704s | excellent that's it those are the |
706s | questions |
707s | well thank you all really appreciate the |
709s | questions if you like what you see let |
711s | us know subscribe and we'll keep doing |
713s | this otherwise see you next time |
717s | Sienna tournament |
719s | see you in a tournament bye |
724s | what is the state of combat I'm just |
727s | going to list them out so you can |
728s | understand the sort of the the amount of |
731s | changes there's 14 of them so I'm going |
733s | to read from a little card here |
734s | [Music] |
735s | [Applause] |
741s | [Music] |
745s | [Applause] |