about 2 years ago - Zin_Ramu - Direct link

In general we agree with the sentiment that its too difficult to win wars as an attacker. And while we want to give some advantage to defenders to reward them for the investment in their territories, its currently too much and negatively impacting territory politics and making it very difficult to usurp some established companies.

We are testing some smaller balance changes internally which we hope give attackers more of a chance, but we want to be careful not to swing the pendulum too far the other way, so we are taking a bit more time to test and iterate on these changes. Longer term we love the idea of having more people involved in the outcome of war, even if they aren’t directly participating in the war, but that isn’t something we will be focusing on for a while.