about 1 month ago - New World: Aeternum - Direct link

Transcript (by Youtube)


0s so one of our goals was actually to go
2s with a smaller map that's more tightly
4s designed with a variety of combat spaces
6s that highlight different weapon loadouts
9s Coral divide is um there were there are
11s multi-layers to the gam playay which um
14s the initial one was primarily on one
16s plane and then also just driving the
18s visuals away from the initial one
21s because we have so much beautiful art to
23s use um from New World so we went with
26s the um Rish pirate piratey sort of
28s architecture and everything