Greetings Adventurers,
As we have made a bunch of changes to the Bow, we want to hear your thoughts! Specifically:
- How many hours have you played with the Bow in the PTR?
- How do you feel about the Bow after testing these new changes?
- What do you think is the optimum combination of skills to get the most power out of the Bow?
- Which recent changes do you feel had the biggest impact on the Bow’s performance?
As a reminder, here are the list of changes:
Bow
- Reduced recovery on basic attacks.
- Fixed ability cancels on basic attacks.
- Increased projectile radius on all attacks, except Penetrating Shot.
- Added cancel windows to weapon readying animations.
- Players can now sprint-cancel when lowering the weapon.
- Added missing cancel buffers when lowering weapon.
- Poison Shot and Penetrating Shot now use the same fire/cancel inputs as Rain of Arrows.
- Reduced hip-fire startup and recovery, and increased move speed while hip-firing from 1.65 → 2.25.
- Reduced hip-fire multiplier from 0.8 → 0.6.
- Reduced Charged Shot damage multiplier from 1.7 → 1.5.
- Reduced charge time and recovery for Charged Shots.
- Reduced the power of the Bow’s Aim True Passive from 30% → 10%
Thank you for your insight and valuable input during our early build preview phase and thank you for helping make New World the best game it can be!
See you in Aeternum!