almost 2 years ago - Zin_Ramu - Direct link

Hey all,

Thanks for the discussion on balance. When we make balance decisions, we base our decisions on:

  • Gameplay telemetry - based on data we collect from all players this weapon is outperforming in actual gameplay
  • Combat math - this weapon combined with these stats / perks has the potential to be unbalanced versus other weapons

We regularily visit the forums and use them to help point out areas of potential concern, but we never make a decision on balance based on number of respondents to a thread. Instead we take balance discussions as something for our combat team to look into.

If they find issues when they dive into the telemetry and math, then we look for balance solutions that stay within the spirit & vision of the weapon. All weapons have some pro’s and con’s and we think that’s important to keep them interesting and different.

Zin