about 1 year ago - Zin_Ramu - Direct link

The goal of the stagger changes was two-fold:

  1. To identify a move as either a CC move or a damage move. And if it’s a CC move to make sure damage is low/moderate, and if it’s a damage move to remove the the CC.

  2. More clearly differentiate which weapons had CC/staggers to differentiate weapons better.

In reviewing our decisions, I do think the removal of the stagger on all FnF was overly aggressive because it hurt the ability as a whole. We are reviewing this and will likely add the stagger back to first part (with a slight reduction in damage to that part) before S1 goes live.