about 1 year ago - Zin_Ramu - Direct link

The musket is a hard weapon to balance in a game like New World. But we do believe we can find a role for it in PvP - where its not dominate, but also not useless.

As a few posters have noted in this thread, the accuracy perk does make a pretty big difference at long range. That’s an intentional design decision where you have to forgo another potentially useful perk, to gain the distance advantage.

The changes in PTR are pretty drastic, but we want to make sure we move the meta here. We are reviewing the changes and considering making some minor adjustments, mostly to the inaccuracy caused by aiming, before it goes live in S1.