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Transcript (by Youtube)


0s Hey, what's up, YouTube?
1s redbyrd here, back with another New World video.
4s In this video, we'll be covering
5s everything you need to know about New World's Seasons
8s and what's coming with Season 1.
10s This video is sponsored by Amazon Games.
13s The biggest feature coming to New World with Seasons
15s is the Season Pass.
16s The Season Pass introduces new ways for players to earn meaningful rewards
20s by playing New World.
22s Players will earn Season XP, level up, and unlock rewards
25s as they progress through their seasonal activities.
28s The Season Pass contains two reward tracks: free and premium.
32s Each track features 100 tiers of unlockable rewards
35s for new emotes, skins, gear, and other seasonal loot.
40s Players who have reached level 25
41s will have the option to purchase the premium track
43s for additional rewards.
45s Players can opt into the premium track at any point during the Season
49s and will retroactively receive all eligible rewards.
52s One of the cool things about New World's seasonal pass
55s is that there are many ways to progress.
57s Not only will you earn XP
58s by playing New World the way you want to play,
61s but they've added new activities and challenges as well.
64s Now, along with the Season Pass comes the Season Journey and Challenges.
69s Complete Chapters and Challenges to earn Season XP and claim rewards.
72s Chapters and Challenges feature unique objectives
76s to accomplish during the Season.
78s Each objective rewards Season XP and progresses your Season Pass.
82s Each Season comes with an Activity Stamp Card as well
85s to help players progress the Season Pass.
88s Now, let's talk a little bit more about the Activity Stamp Card.
91s This is a cool, new feature that gives players more new, unique ways
95s to progress the Season Pass.
97s The Season Card is a mini game
98s that prompts players to complete activities in New World
100s while trying to connect lines for bonus Experience.
103s Lines can be completed diagonally, vertically, and horizontally.
107s You can reroll your sticker book at any time.
110s Anything you already completed will stay on the card.
112s Another thing coming with the Seasons are Season storylines.
116s With Season 1, you'll assemble
119s an elite team of mercenaries called the Silver Crows
122s to help their first client, Skye the Speardaughter,
124s confront a powerful Warlock and the Varangian horde,
127s and halt their ambitions amidst the flames of the Empyrean Forge.
131s Speaking of the Empyrean Forge,
133s the new Expedition coming to New World
136s is the Empyrean Forge.
137s The Empyrean Forge is a level-60 Expedition
140s located in the northern part of Great Cleave.
142s This is an end-game Expedition
144s that will be in the weekly Mutation rotation and Expeditions.
147s You can enter via the Expedition entrance or by using the group-finder function.
152s The Empyrean Forge is the first Expedition to feature the Varangian enemy type
157s and will require Human Ward and Human Bane gear.
160s These boss fights will pit you against challenging mechanics
163s that are easy to learn and hard to master.
165s Another thing coming with Season 1 is a new Heartrune Gem,
169s Fire Storm.
170s Fire Storm sends a tornado of fire that travels up to 17m,
174s dealing 100% Heartrune damage
176s and inflicting burns that deal 30% Heartrune damage
179s per second for six seconds.
181s Allies that get hit by Fire Storm get a 10% empowerment buff.
185s Now, there are three different versions of the Fire Storm Heartrune Gem.
190s The first one is Cunning.
191s Cunning inflicts Weaken to enemies and Haste to allies.
194s The Stalwart version inflicts Weaken and cleanses all DoT effects
199s from allies it passes through.
201s And then there's the Brutal version,
203s which inflicts Weaken to targets, and travels faster
206s and deals 200% weapon damage,
209s but no longer applies the burn.
211s Next is a very popular feature that's been requested in New World,
215s and that is gear set storage.
217s Gear sets are coming with the Season 1 update.
219s Gear sets will allow you to switch your gear quickly between sets.
223s Items in gear sets are not part of your inventory
226s and do not count to inventory or storage weight.
229s You will start with two gear sets.
232s More can be unlocked later via the Season Pass and in-game shop.
237s Along with all these other features is a main storyline update.
242s Now, New World's worked hard in the past
244s to continue to update the main story questline,
247s and they are moving into Brightwood and Weavers.
250s Experience these two familiar territories through a fresh narrative,
253s more quest variety, and a few new surprises.
256s This update brings the main story quest up to level 40.
260s Now, even more exciting news
262s is we'll be getting two more seasonal events during Season 1.
265s The first one is a brand new one. It's the Springtide Bloom.
269s Springtide Bloom is New World's spring event.
272s This event is much like other New World events,
274s the larger events such as the Winter Convergence.
277s There are villages you need to visit to start the quest,
280s earn a reputation, and buy items that are event-specific in the store,
283s including cosmetics, new patterns and more.
287s And everyone's favorite Corrupted Rabbit event is back
291s with new rewards!
292s Players will kill Corrupted Rabbits all over Aeternum
296s for event-specific drops,
297s including Defiled Rabbit's Foot luck consumables
300s and the ever-elusive Defiled Storage Chest of the Hare.
303s Now, one thing that people are really looking forward to
306s are the new combat changes that are also coming with Season 1.
310s Along with all the new features, there are massive changes
313s that are going to change the way combat works in New World.
316s These changes look to shake up
317s both the PvP and PvE metas.
320s The first changes are to magic and ranged weapons.
323s The current meta in PvE is melee-heavy,
325s with Hatchets and Greatswords being present
327s in almost every group composition.
329s This has led to magic and ranged weapons
332s falling behind melee weapons in PvE content,
335s most noticeably in end-game content like Mutated Expeditions.
340s Here are some of the changes that are coming to the Season One update
342s that hope to bring magic and ranged weapons back into PvE groups.
347s They've increased the Bane power on magic and ranged weapons.
350s They are now 10% higher than what's possible on melee weapons.
354s They've also adjusted Mutators to no longer disproportionately affect
358s magic users.
359s They removed 50% or 70%, depending on the difficulty,
362s of elemental damage reduction.
364s And players that like to tank now have more options
368s for a wider variety of gameplay.
370s They've added Taunt Gem compatibility to various abilities on numerous weapons,
375s including the Fire Staff.
377s Now, along with the changes to PvE,
380s New World is also focused on changing the PvP meta as well.
383s The Musket continues to be a challenging weapon to balance
385s due to its hit-scan nature
387s and ability to deal massive amounts of damage at range.
390s They have now reworked the accuracy system and how it affects the Musket shots.
394s Shots now have a slight deviation in their trajectory,
397s so long-ranged shots aren't as consistent
399s when moving or firing without the Accuracy perk.
402s Another way that New World is shaking up PvP
404s is by reducing the damage to abilities that also apply crowd control.
409s This should help bring troublesome melee burst builds
412s in line with other damage-dealing weapons
414s that lack hard CC.
416s Finally, they are changing the way equip loads work.
419s Now, this could possibly be
421s the biggest change coming with the new patch.
424s New World is making changes to the way armor works
426s in an attempt to create a larger diversity of equip loads
429s and make more weapons viable for all playstyles.
432s Here is a quick look at the changes to equip load.
435s They're adjusting the PvP mitigation formula
438s to provide a better experience to a wider range of Gear Scores.
442s They're changing the way Rend and Fortify function.
445s This will make different perks stronger or weaker,
448s depending on which equip load your build uses.
451s For example, if you're in light armor,
453s fortifying perks won't be as effective on you.
456s And finally,
457s they're adjusting the way some attribute threshold bonuses work,
461s including removing the Grit perk from the 300 Strength position
465s and moving it to the 300 Con threshold
467s to increase the amount of damage you deal if you hit the 300 Strength threshold.
472s All these combat changes go live
474s along with Season 1 and the first Season Pass.
477s Thanks once again to Amazon Games for sponsoring this video
479s and giving me the opportunity to share this exciting new information with you!
483s And thank you for watching this video. My name is redbyrd.
486s Hit the subscription button if you're new here
488s and don't forget to check out New World's Season 1: Fellowship & Fire.