about 4 years ago - Sleipnir - Direct link
Hey there Ignis.

Ancients don't get migrants because they are pretty rare in the world. In the game's lore, they are a race that's on the verge of extinction. To make up for this, they rely on summoning and are a bit more powerful. However, you can find some additional Ancients underground. You can use the Farsight Beacon to locate these. There are generally only one or two underground.

Unfortunately, I haven't added the mechanics for arriving visitors at the Tavern. Planned for the future, though!

Regarding the bedroom unlocking question, when I implement the ability for other races to join your settlement, it will also unlock anything related to their knowledge and requirements. So, yes, that's the plan to have them unlock. The same will go for Humans if an Ancient joins them. They'll be able to build Ancient tech.

Deconstructing things will return some of the items used to build the object.

Thanks for your kind words. Very happy to see you're having fun. :)
about 4 years ago - Sleipnir - Direct link
I will be implementing a capture mechanic for taking prisoners. This will be a big part of the Ardyn gameplay as they rely on siphoning life from other beings.