Odd Realm

Odd Realm Dev Tracker



Yesterday

Comment
    Sleipnir on Steam Forums - Thread - Direct
Hey thanks! That's great. I'll see if I can find this and get a fix into beta.

01 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Those ranged attacks sound like bugs. If it says 14, that should be melee attack range not long ranged. I'll try to reproduce this. Were you on the beta or regular version?

Lopen says, "Hey."

On the world map, "Settle" means start a completely new settlement on a new tile, and "Migrate" means take your previous items and settlers to a new tile.
Comment
    Sleipnir on Steam Forums - Thread - Direct
I will be enabling cloud saves soon. Just trying to finish up some stuff for the next playable race, then I want to active it.

Glad to hear it's working on Steamdeck. Thanks for letting me know! :)

31 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks Tuxu! I'll try and repro this during my bug fixing pass this week.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Which one are you looking at? Is that a fan made modding guide?
Comment
    Sleipnir on Steam Forums - Thread - Direct
gde_data.txt was deprecated a couple version back. Instead, all game data is derived from Scriptable Objects.

You can checkout the modding project to see the all the data the game uses:

https://github.com/oddrealm/modding

Though, the modding project is very much in development. So, it may or may not work 100%. I'll be focusing on it a bit more as we go.

29 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thank you for the report. These are great.

Regarding some Q's:
7 - The job should require a cage. I'll take a look.
8 - Definitely a bug. The uniforms are supposed to default to the first item found starting with highest and finally using lowest priority.

Thanks again! I'll try to address these as soon as I can. :)
Comment
    Sleipnir on Steam Forums - Thread - Direct
Great find! I think there are a couple migration bugs I'll need to focus on. I appreciate these bug reports. Thanks Tuxu!

28 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
It's a big part of the next Gwdir race. ;)

27 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Yes to all haha. Entities will walk into cages (even more likely if their dietary foods are in it) and get stuck. Then you assign the capture job to the cage and there's a chance to capture them (higher with a high animal husbandry skill). When captured, sentient creatures can be integrated as citizens. This will unlock their research tree and events.

26 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Green arrow up means they can climb upwards from that block.
Blue arrow down means they can climb downwards from that block.

25 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
GoG doesn't have a beta branch. It will get main version updates at the same time as steam and itch, though.

24 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
It's the same version.

23 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Great suggestions. There's no way to select a blueprint, but that would be a nice addition. I'll try to add something like this.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Great suggestion! I'll try to improve this. Thank you.

22 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
You can. :)

From the production window, select "Items In World" under auto-settings. Then, click the item button, and select, "Potato (Raw)." Below that item setting button, you can click the threshold button (the one with orange text) and change that to, "< 10."
Comment
    Sleipnir on Steam Forums - Thread - Direct
There should be a button called "Download Demo" on the store page, just to the right of the green "Add to Cart" button. Alternatively, you can get the demo from itch:

Odd Realm On Itch [unknownorigingames.itch.io]
Comment
    Sleipnir on Steam Forums - Thread - Direct
The steam demo button can be buggy. For example, if I have the game already owned and installed, that demo button doesn't do anything when clicked. And, when I have it just owned, it won't install the demo, it installs the full release version. So, it could be any number of things going wrong. It's tough for me to fix because I have zero control over how Steam manages that demo button click.

Are you clicking demo from the website or the Steam app? Have you restarted Steam? I'd suggest sending Steam a ticket/email if it continues to not work. They may be able to provide a solution.