10 months
ago -
Sleipnir
-
Direct link
Thanks so much for the feedback Kyram!
I haven't officially announced the beta (wanted to get some hotfixes in first and will write a post today) and that's why I haven't created the beta channel yet. Will make one later today. But thanks for biting the bullet and digging into the rough first couple versions of beta. Those are always the most unstable and I appreciate you going in regardless to help find issues.
Regarding that issue you saw where the build object appeared by the cursor, that is intentional. It's to show you a preview of what you're placing. If it's annoying to see this, I can add a toggle to the settings menu to hide that. Happy to add that if required.
As for water collection, yes, I'm still ironing out some bugs there. Though it is harder to collect water, entities should still drink from water sources, so water collection is more of a way to disperse water through the settlement and shouldn't limit survival. I'll be putting out a fix today for those item bugs with buckets.
You mentioned the settlers list and I just wanted to say, don't worry it's coming back. If you notice things missing in the UI in between this new version and the last, it's not because I've cut them, but because I'm still moving things from the old UI framework to the new. I just haven't been able to add that one yet.
There are a ton of things that still have to come into the beta, like the missing tooltips you mentioned. Those will slowly be added over the coming weeks, but I love to hear about any that you specifically would like to see, like the overworld map tooltips you pointed out. It helps a ton.
Thanks for the kind words and help finding bugs. As I said, I'll be posting a dev log today to talk about the beta and direction of the game, so stay tuned for that. It should clear up some confusion.
Cheers!
I haven't officially announced the beta (wanted to get some hotfixes in first and will write a post today) and that's why I haven't created the beta channel yet. Will make one later today. But thanks for biting the bullet and digging into the rough first couple versions of beta. Those are always the most unstable and I appreciate you going in regardless to help find issues.
Regarding that issue you saw where the build object appeared by the cursor, that is intentional. It's to show you a preview of what you're placing. If it's annoying to see this, I can add a toggle to the settings menu to hide that. Happy to add that if required.
As for water collection, yes, I'm still ironing out some bugs there. Though it is harder to collect water, entities should still drink from water sources, so water collection is more of a way to disperse water through the settlement and shouldn't limit survival. I'll be putting out a fix today for those item bugs with buckets.
You mentioned the settlers list and I just wanted to say, don't worry it's coming back. If you notice things missing in the UI in between this new version and the last, it's not because I've cut them, but because I'm still moving things from the old UI framework to the new. I just haven't been able to add that one yet.
There are a ton of things that still have to come into the beta, like the missing tooltips you mentioned. Those will slowly be added over the coming weeks, but I love to hear about any that you specifically would like to see, like the overworld map tooltips you pointed out. It helps a ton.
Thanks for the kind words and help finding bugs. As I said, I'll be posting a dev log today to talk about the beta and direction of the game, so stay tuned for that. It should clear up some confusion.
Cheers!