over 5 years ago - Sleipnir - Direct link
Hello! Thanks for the great feedback.

About age, I do vary the starting age of settlers from 18-40 so not everyone will day exactly at the same time. Well, with some bad rng, perhaps. As well, they don't die right when they become elders. There's a very low chance which increases over time. It's possible to have someone live forever if you just never rolled below the threshold. My intention for keeping that adult to elder timespan low is that any longer and it would just feel like forever. Their current aging time is pretty long in terms of game time as is. I think, rather than increase the elder threshold, I'd prefer to increase birth rates.

And, ya, I think they should avoid mating into other families too. ;)

For tree farms (arboretums), we do have a plan for these in the future.

For water, I'm currently working on feed/water troughs for the animal enclosure and having a Shepherd that goes and fills them. Should be in this week.

Yes, unfortunately, migrate is the only overworld function but we have great plans for more stuff.

Plans for larger maps too! :)

Thanks again for the feedback. A lot of this aligns with what we're already shooting for. Feel free to check out our Trello to see tracked ideas:

https://trello.com/b/NZ5CUtEA/odd-realm-bugs-and-feature-plan

Also, check out our discord where a lot of similar ideas are brought up:

https://discord.gg/XkbsbjJ

Cheers,

Waylon