Original Post — Direct link

So I'm enjoying the "easy mode" Ardyn starting configuration, and I got the human immigrant waves. Humans with food, humans without food, and orphans with just the shirts on their backs have moved in.

At this point, the humans' ability to reproduce without dying first has become a huge asset, and most of my work is being done by mankind, with the Ardyn just lounging around and sucking vital essences from the deer that wander past.

I thought the Ancients run would feel like being god-monsters among mortal worms, but now the Ardyn run seems like the more appropriate Dracula simulator, with my comfortably immortal original team supervising short-lived chattel.

I've been enjoying enough success that the time is fast approaching when the undying Ardyn will just be a handful of mascots in an otherwise entirely human settlement.

External link →
over 2 years ago - /u/unknownorigingames - Direct link

The Ardyn aren't supposed to get Human migrant waves. I'll need to fix this. Thanks for letting me know!