about 2 years ago - Sleipnir - Direct link
Sorry you aren't have a great time. I still have a ton to do on the content side of things, which results in not a lot for players to be challenged by right now. That's next up on my list of tasks, so hopefully you can come back in the future to find more challenge.

Thank you for your feedback!
about 2 years ago - Sleipnir - Direct link
Feedback is indeed appreciated. I think you have some great points, and many of the things you've mentioned (stockpile priorities for example) are on my list of things to add.

I will say, I think you could provide your feedback in a less hostile manner. There's no need to swear and call people, "Fanboy droolfest." It's a $10 game that's in early access. There's no need to let it upset you so much because I'm more than happy to hear your feedback and improve the game. I'm extremely thankful for the feedback I get from players, but let's be respectful to each other.
about 2 years ago - Sleipnir - Direct link
All good. Thank you again for the feedback! It is great stuff.
about 2 years ago - Sleipnir - Direct link
Ya, this genre tends to get neglected by developers. I think it's because these games are so tough to make. There's a lot of complicated systems you need to build to make it all work, and small mistakes really stand out. I've spent the last five years just building the foundation for the game, and am only now able to address content and tuning. That's why you've come across a serious lack of challenge and objectives. It's because I haven't been able to even start this stuff until I put out this last update. It's slow progress as a one person team, but the game will get there.