@IsaacDobbins I have one terrain shader that I wrote. It takes info through the uv channels for things like lighting, weather, animations, etc in addition to the texture uv coords. It then combines all these together to render one tile.
@IsaacDobbins Thanks Isaac! Umm, once I get to about 50+ settlers, the game will start to slow down. In the live version that is. I'm doing a bunch of performance improvements to help with that for the next update.