almost 3 years ago - Sleipnir - Direct link
Thanks for the feedback!

1) This is coming in a patch soon. I always intended to have this, but haven't been able to implement as of yet.
2) As long as 'Single Layer Only Selection' is off, the selection will iterate down until hitting an obstruction or permitted candidate.
3) Cool! That sort of thing sounds great. Any suggestions for where you'd like to see this? The UI is quite cluttered, so I'd like feedback on where you'd most enjoy having this sort of thing. Just in the overlay options, or do you think it should be outside of that, much like the priority options?
4) The game already does this, so, I don't see it being a problem adding those additional options once they are implemented.

Cheers