Hi there.
I just got the game yesterday, and had a very pleasant moment with it.
I really like the atmosphere and the UI, and a bug free EA is so rare now congrats for that I find it very encouraging !
I will wait for more content now I think, but until then I wonder : what kind of challenges are planned for this title ?
I mean, as a DF addict I saw plenty of DF-lite over the years, buying them all in an attempt to support the genre.
But let's be honest very few of them really worth it (Rimworlds comes to mind, even though it's definitely not for everyone taste).
I'm no expert but to me the lack of challenge is what is at stake here.
Once used to it, DF management part is a piece of cake for instance. But all those intricates WILL at some point ruin your plans.
In the same vein Rimworld management is very shallow, but the narrative is there to fulfill some sort of achievement/challenge for the player and keep him busy.
A game like gnomoria now (which had so much potential by the way..) just doesn't present any challenge/interest once you have mastered the workshops management. And that's pretty much how end up every colony sim : play a couple games then just uninstall or pretend to be playing minecraft (which may please some, no offense here).
Odd Realm is definitely the most promising title of the genre since gnomoria to me, with some pretty solid foundation.
But what will make it unique on the market ?
Inter-races war ? (I would love to see that!)
Sprawling on the overworld map ?
Events ?
Sorry by advance if it has already been discussed before, but I haven't found a roadmap or some sort of game leadind direction.
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