Adding Micro Management easier? perhaps like :
- Proper list of ongoing Jobs and ability to prioritize them
- Force Feeding, Drinking & Sleeping for individual suicidal Settlers
- Similar sh*t for Animals when the feed-through is not filled in time before they die so forcing them to find food from storage
- Uniforms to be Race Specific (I want Ardyn to wear their purple sh*t and humans either bronze or Rutile sh*t)
- And lastly (not a suggestion), When adding plant job in Farms to make crop specific farms, By default it starts with "greater than zero" option, Which meant settlers wont plant at all, it took me a long time to figure out to find the "less than" option, I know its a few clicks away but why was it done this way?
Thanks to Devs if you're reading this far, I'm having swell time with the game.
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