over 3 years
ago -
Sleipnir
-
Direct link
ROADMAP
Note: These are in addition to the current features in the Early Access.
Version 1.0 release features:
Date - TBD
-Ardyn Race
-Gwdir Race
-Tomek Race
-Additional overworld map functionality: trading, scouting, attacking neighbors, etc.
-Implement story and world history through events, items, and ruins.
Post 1.0 features:
-More races to play as! There are a lot of races in the game which offer their own unique playstyles.
-Modding - Providing a method for players to easily edit the sprite atlases and game data. Game data for Odd Realm is where every element is derived. Things like blueprints, items, scenarios, dialogue, props, and so on, are pulled from this data. The spreadsheet is 100+ sheets at this point and it's very robust. It will give players a lot of room to change and add what they want.
-Localization - Translating the game to different languages, having UI support the dynamic text sizes/layouts, proper keyboard support.
Note: These are in addition to the current features in the Early Access.
Version 1.0 release features:
Date - TBD
-Ardyn Race
-Gwdir Race
-Tomek Race
-Additional overworld map functionality: trading, scouting, attacking neighbors, etc.
-Implement story and world history through events, items, and ruins.
Post 1.0 features:
-More races to play as! There are a lot of races in the game which offer their own unique playstyles.
-Modding - Providing a method for players to easily edit the sprite atlases and game data. Game data for Odd Realm is where every element is derived. Things like blueprints, items, scenarios, dialogue, props, and so on, are pulled from this data. The spreadsheet is 100+ sheets at this point and it's very robust. It will give players a lot of room to change and add what they want.
-Localization - Translating the game to different languages, having UI support the dynamic text sizes/layouts, proper keyboard support.