13 days ago - Sleipnir - Direct link
Thank you for your feedback!

I do want the Ancients to be more of a challenge than the other races when it comes to hostile threats. This is to make up for the lack of upkeep they have in comparison to Humans. That said, seems like there are quite a few issues with gameplay mechanics that I need to focus on. i.e., traps not being reliable. And, I do have plans to add some more summons to help defend.

Out of curiosity, were you able to transform an Ancient into an Archenthrall? This transformation is intended to turn them into powerful fighters.
13 days ago - Sleipnir - Direct link
Also, I just noticed that their starting HP is incorrect. It is supposed to be much higher. I'll have this tuned up for the next patch.

Edit: They used to have a higher starting level which would naturally give them a higher health off the bat. After the recent change everyone starts at lvl 1, and I didn't notice their missing HP buff.