The aim of these changes is to prevent certain groups from profiteering from Revenant Caves by forcing players to pay protection fees to enjoy the content. As we said before, we’ll be monitoring the popularity of the Revenant Caves closely and making further changes as necessary.
Can you explain this? I don't see how these changes reduce the ability of clans to control it -- unless you think killing it as an activity will therefore kill the clans controlling it? (I don't necessarily think reducing loot 20% will do that - but I also don't think this will impact clanning at all... PVMers risk the same).