over 4 years ago - /u/JagexImpact - Direct link

Originally posted by surprisedropbears

/u/JagexImpact

The aim of these changes is to prevent certain groups from profiteering from Revenant Caves by forcing players to pay protection fees to enjoy the content. As we said before, we’ll be monitoring the popularity of the Revenant Caves closely and making further changes as necessary.

Can you explain this? I don't see how these changes reduce the ability of clans to control it -- unless you think killing it as an activity will therefore kill the clans controlling it? (I don't necessarily think reducing loot 20% will do that - but I also don't think this will impact clanning at all... PVMers risk the same).

We have chosen to make it slightly less profitable so it is less appealing to gold farmers and clans holding the areas down. While this isn't a massive nerf we will continue to monitor it closely and make any changes following the update as we have stated in the blog.

Edit: Silly golfers

over 4 years ago - /u/JagexImpact - Direct link

Originally posted by caseykills

Why is nobody mentioning the fact that at the bottom they said they're moving next weeks update to wednesday to "allow for more time". Releasing an update a day early is the opposite of more time.

The allow for more time is for the upgrading of the in-house tools, not for the game update itself. Hope that clarifies!