Old School Runescape

Old School Runescape Dev Tracker




Yesterday

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Running into the sort of thing you described always reminded me of this scene from Malcolm in the Middle https://youtu.be/AbSehcT19u0?si=oau53yzLPzdizdNs

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Our latest blog explores the results of the Sailing Alpha survey and how we're handling feedback.

02 Apr

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https://preview.redd.it/7f0ns35u1hse1.png?width=390&format=png&auto=webp&s=6abe81d18f6fbba5e80a92b657a5cbd16a17577a

I was pretty miserable at 1.2k but the stockholm syndrome kicked in and I'm really enjoying the inventory management now.

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Originally posted by TheDubuGuy

I played day of release when I was in high school. That was nearly half of my life ago, god damn

I feel you. I was at Uni at the time. I could probably track my hairline against content releases, "here's where it was when Zeah first launched, here's where it was when the Inferno released..."

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This isn't true because I played on launch day and that was only a few years-

Oh.

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Originally posted by OsrsYakuza

Thanks!

RSN: Yakuza Main

This should now be fixed!

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Poll 83 Castle Wars changes have arrived!

31 Mar

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Originally posted by JagexSween

We know this isn't strictly OSRS-related but we're honestly so excited for this, the team working on RuneScape: Dragonwilds have done an amazing job. Help me persuade /u/JagexAyiza to stream this with me!

Wishlist: https://store.steampowered.com/app/1374490/RuneScape_Dragonwilds/

Trailers:
https://youtu.be/ssbPDfS92o4?si=Mz0fIckvBEWMZhfV World Trailer
https://youtu.be/qNUllLcuZVM?si=y4TwppyIGzQDAmJR Gameplay Trailer

Yes please work hard to persuade me, the only way it can happen is if everyone wishlists the game and sends /u/JagexSween a DM with a screenshot as proof!

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We know this isn't strictly OSRS-related but we're honestly so excited for this, the team working on RuneScape: Dragonwilds have done an amazing job. Help me persuade /u/JagexAyiza to stream this with me!

Wishlist: https://store.steampowered.com/app/1374490/RuneScape_Dragonwilds/...

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Jagex is delighted to introduce you to RuneScape: DragonWilds. An all-new, standalone co-op survival game in the RuneScape universe.
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Jagex is delighted to introduce you to RuneScape: DragonWilds. An all-new, standalone co-op survival game in the RuneScape universe.

28 Mar

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Hey, just want to jump in before the weekend and clarify that there are no plans for dragon smithing with Sailing.

We have some plans to use metals up to dragon (as stated in the comments) for building facilities on your boats but it'll likely be through a different name than "Dragon bar" there's just some placeholder item configs we never removed before the alpha launched and we know a bunch of you have had fun snooping around and speculating (which is completely fine!)

Anyway, regardless of any rough plans we may have, expect to hear more about how other skills and materials could be integrated in with Sailing in future blogs, along with plenty of opportunities to have your say.

Happy weekend all!

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Originally posted by TheDubuGuy

Bit of a niche question, but does this mean the gloves still won’t affect blue moon spear or manually cast spells while holding a shadow?

For the time being it would be the case that Blue Moon Spear isn't impacted, though whenever we adjust the Shadow and re-assess the Gauntlet bandaid, we'd be able to have them benefit the Blue Moon Spear I imagine!

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Originally posted by e1744a525099d9a53c04

I think it just feels bad to have new mage gloves come into the game with a fancy effect, and that effect doesn’t work at all with the bis mage weapon.

The +1 minimum hit was a better passive - it did the same thing (reduce gap between shadow and 4t powered staves) without having to arbitrarily exclude shadow.

Think this is why we were keen to make clear in the blog that whenever we actually sort the Shadow out, we can consider the Confliction Gauntlets too and make sure that they feel impactful for all weapons once we've addressed the root problem!

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Originally posted by Hulda_357

Can we expect yama to be some kind of a slayer task? Since he does kinda look like big red greater demon, within big area with all the other demon types.

I'm not certain on this one. Generally think we'd rather avoid this with tough content because it sometimes feels a little like 'this boss is only worth killing on task' (particularly for high-volume tasks like Greater/Black Demons) but I'm not sure we've made a decision on that front yet!

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Originally posted by LetsLive97

This is irrelevant to the Delve Boss but still Varlamore related. Is there any chance we see a new Varlamore slayer master added with the new slayer cave in The Final Dawn?

I just think Varlamore is neat and would love a Varlamore themed master

I don't think that's something we'll be adding with The Final Dawn, but think the team agree that a Slayer Master would be a cool thing to explore in a future Varlamore update - it's important to remember that we're not just going to drop The Final Dawn and then leave it alone, Varlamore's a part of the game like anything else and will see updates for years to come!

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Originally posted by Megadud

Do you guys plan on changing the oathbreaker visuals based on feedback it had?

We've got some updated concept art ready for Oathplate, just a case of figuring out when we'd like to share it - will likely leave some space for people to focus in on Delve boss stuff for next week!