over 5 years ago - /u/JagexGambit - Direct link

Originally posted by meesrs

We decided this was necessary as the cost of brews was being lowered to a point that regular food was affected.

I'm 100% sure brews have 0 impact on food prices lmao. Brews and food aren't comparable, they are used in completely different situations. Smh.

When brews become cheaper to use than regular food, they start to be used for more situations, crashing the price of food.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by ay_lmfao

Can anyone explain the gmaul change?

You can no longer activate the special attack bar on the G Maul, switch to another weapon and wait for a hit before switching back to the G Maul for an instant spec.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by thenakedturtle

Callisto should retain the next drop. It's not exactly farmed as much as zulrah or vorkath. Having callisto drop toadflax and nests were pretty nice as venenatis drops eggs and snapdragons. Vetion drops ranaars and fungus. All these ingredient drops went nice together as they make the useful potions in the game.

You should buff tob potions and have them similar to Cox.

Our concern with Callisto was having a boss that iron players could farm for nests from a safespot.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by LordGozer2

Why couldn't Callisto keep the uncommon 75 bird's nest drop? It's not like that bear is farmed all day and night like Zulrah and Vorkath, which on top also are instanced bosses. Being one of the main wildy bosses, it deserves all the drops it can get, and 30 dragon bones is honestly just a small nerf in overall profit.

It would likely become to go to for iron players for nests once the other changes had taken place - not ideal given that it can currently be safespotted.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by Emperor95

im sorry but this is simply not true. it would have been true if sara brews were just food in potion form with no other effects but since its lowers your stats you cant just substitue normal food with brews.

the price of brews and super restores is linked to one another, if the price of brews drops, more people use them. this higher demand also increases the price of super restores (and to a smaller degree boosting potions).

the overall cost of using brews is still roughly the same which means it cannot devalue food, at least not to the point of actually crashing food.

No need to apologise for disagreeing :) - we've seen the data and the effect the price change in brews has had.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by devilwarier9

85 hunter with magic birdhouses. Went from an average of 10-12 nests per run yesterday to literally getting 2 this morning. Amazing.

That’s super unlucky

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by russel204

Then fix callisto so that it’s viable to kill without a safespot... why is mole the only source jagex wants irons to get brews from so suddenly

That was the original design intention of the mole.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by devilwarier9

Is it really that unlucky though? My 3 runs today were 2, 4, 2 nests. Is there any plan to provide the new formula? My rough math based on 3 runs puts me down about 70% nests per run.

It is. I'll chase up the exact rates, but at level you can expect around 8 nests a run.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by MrPringles23

No one goes to Callisto for nest drops..

Mole is much faster, much safer and much less effort even if you just use something like void instead of DH.

Why are you balancing things for a meta and gamemode you clearly have no idea about?

When you say gamemode, are you talking about ironmen? We don't center our updates/balancing around ironmen.

In response to your point of nobody going to Callisto for bird nests - removing them should not be a big issue then. But it does contribute to the effort to remove skilling resources from PvM drops and to reduce the number of nests coming into game.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by Jevaneaux

u/JagexGambit am I going crazy or did you mention something in the recent Q&A about the possibility of increasing the nests from WCing in the future if these changes were a bit too strict?

Can’t find it anywhere in the news post but might be a good idea to include it for those who missed or don’t watch the Q&A.

Thanks for all you do!

I appreciate that! Yes, we did discuss that idea - Ash also mentioned buffing the Rabbit foot necklace to perhaps increase the chance of seeds in nests.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by MrPringles23

Our concern with Callisto was having a boss that iron players

You specifically mention Ironman players there.

Also it isn't a big issue for ironmen but I'd imagine they add to the profitability of the boss that's one of the riskiest if THE riskiest wilderness bosses.

Nests from Callisto weren't the reason the market completely tanked. That was obviously birdhouses.

I just don't understand why you're being extremely heavy handed, when if you just acted faster (like 3+ months ago) with the birdhouse nerf this wouldn't even be a discussion.

It's a frustrating repeating pattern with Jagex. You leave things in the game for too long (Zulrah, Splashing, NMZ etc) and never act on them until the damage is usually irreparable.

Despite players telling you daily otherwise, it really feels like you just don't give a shit sometimes. When literally everyone on this sub could see this coming months ago.

I understand how that's frustrating. I'll take that into account and push for us to act faster when it comes to re-balancing things that are too powerful on release.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by EU_OMEGALUL

Don't balance the game around iron lol...

To be clearer, we take the game mode into consideration but don't generally change or design content specifically for it.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by MajorVegas

I think you might have goofed something then, I just did a run, got 4 nests as well with the magic birdhouses. My clan is saying similar things for magic birdhouses.

Sounds like bad RNG. Similar to Farming, your nest "yield" will vary.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by MajorVegas

I think most of these changes were a bit overkill. Can you guys (/u/JagexGambit) take a look at these again for next week/week after? Magic birdhouses seem to be broken, and while I don't PVP it sounds like the angler change is overkill

We'll keep an eye on the changes and tweak where necessary :)

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by Spoon_E11

I'm consistently getting under 3 nests at 79 hunter with magic houses.

There's nothing specific to do with the code referring to Magic bird houses that would indicate there's a bug or that they behave differently. Sounds like bad RNG.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by MajorVegas

Don't forget about me pls </3

I won't! I asked Ash to double check the Magic bird house code specifically and there's nothing peculiar - still sounds like bad RNG.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by MajorVegas

I'll do another one later, but if possible I'd like to see how the drop rates are calculated. It just sounds like either bad rng or the formula for magic bird houses is unbalanced.

It scales almost perfectly evenly. I'll look to get you all the exact scaling soon!

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by ItsOnlyTheCaptain

Since we don't get to vote on Integrity issues, can we have some sort of ability to revisit these issues in 2 weeks or a month?

Like, see how much nests are worth, how many people do birdhouses now, how the reduction of birdhouses may impact tree seed prices leading up to Kebos, so on?

Yep - we'll monitor the changes and the effect they have to inform us of any necessary tweaking.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by MajorVegas

I think you might have goofed something then, I just did a run, got 4 nests as well with the magic birdhouses. My clan is saying similar things for magic birdhouses.

We'll keep an eye on it but after double checking, there's no sign Magic houses specifically are bugged. Remember that you're a small sample and Magic houses are one of the most used.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by 78particularsofa7888

f**k yourself

Charming.

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by zimm363

Just got 99 hunter and I'm seeing an average of about 2.5 nests per house....

That’s the exact expected amount at 99

over 5 years ago - /u/JagexGambit - Direct link

Originally posted by Tatertots1911

is the collection log ever going to come out?

Hopefully early December!