How did they turn an Agility “project rebalance” into giving unnoticeable exp increases and not change anything else? The biggest problem plaguing the game for new players is run energy and they have the opportunity to do something about it and they don’t touch it. Is there an agility skill gatekeeeper working at Jagex, whose sole purpose is to keep the skill unbearable for eternity? If you aren’t going to move the needle on training the skill, can you at least give the damn skill a logical purpose that affects run energy drain and recharge? We aren’t asking for much!
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