8 days ago - - Direct link
Time to talk about the upcoming Mobile UI Beta. Wait, what year is it?!

Originally posted by OldManBearPig

Any plans for the option to swap menu options to change the default single tap option a la Menu Entry Swapper on Runelite?

I can't confirm anything, but it's something the team is very much aware how wanted this feature is.

Originally posted by Noksdoks

Just a question about mobile in general, does loot tracker "forget" loot after 90 days like runelite does?

From what I've been told, this is only cleared when you clear it or via a cache clear up, either manually or via a reinstall.

Originally posted by OldManBearPig

Currently the loot tracker doesn't work across play sessions if a player were to do half a task on mobile, switch to desktop for a few kills of a task, and then go back to mobile. It seems like loot tracking is all done client-side per session.

Is there a plan or a way to do loot tracking server side so it's tied to the account, and we can track loot comprehensively everywhere?

Currently, there's been some discussions around this and this would only be able to go between the Official Client and Mobile but it's not something I can even give an ETA on atm, just a potential currently.

Originally posted by WastingEXP

"Loadouts for hotkeys" what exactly does this mean for mobile?

Essentially, you can have three setups of Hotkeys saved and ready to easily switch between. So you could have one set-up with Prayer, Spellbook, etc for intense PvM and another which has tap-to-drop, inventory, etc for Skilling. Hopefully that makes sense!

Originally posted by PlataBear

It's not just wanted, it's genuinely necessary at this point. MES is used everywhere, and is beyond useful everywhere. Pickpocketing on mobile is often an awful experience, there are tons of banks that are NPCs, requiring either dialogue or a "right click", disabling clicking on things like the trees in Prif, etc.

Edit: to all the people saying I didn't read the comment that said "we know it's wanted", did y'all not notice my comment said "it's not just wanted"?

After speaking with the team, I'm actually allowed to say this is something that is coming. Just no ETA yet.

Originally posted by Kamilny

This is really cool, a lot of nice changes that'll be pretty convenient (the hot keys and ground item tagging will be nice since i do a lot of skilling on mobile).

Is there any movement for support for playing on a vertical display or is that not really in the scope of this specific project? Not a super important thing I think but could be a convenience in certain situations.

Nope, Portrait mode is not on our list of things to do anytime soon.

Originally posted by Inner-Foundation-998

Is there a plan to incorporate the ability to mark tiles? I feel mobile is a great platform for a lot of skilling/layback activities but being able to add tile markers would push a bit further with certain bosses/slayer tasks/etc.

Tile Markers are also featured :)

Originally posted by nlnj_a

Anyway we can get a vibrate on x value drops? Would be nice to know and not miss another whip :(

Also, any chance at tile markings?

Edit: Tile markings is there! Missed that part of the picture while on mobile. It’s the image above the first video.

Interesting feedback, defo something to forward to the devs!

Originally posted by TheRealRelic

Awesome updates. Is the ability to change between characters on mobile without logging all the way out coming soon?

There's been discussions behind the scenes about improving this, and hopefully I can have some more to say at the end of the month... hopefully.

Originally posted by MarkToast

About a week ago the agility helper on mobile stopped working. Can this be looked into?

Fix is being worked on, unsure on eta as it requires a new mobile client

Originally posted by Rjm0007

Tile markers?

Hotkey option! Once you activate that hotkey, you'll be able to mark away

Originally posted by verticalboxinghorse

Awesome stuff! I remember there being talks about an HD update into mobile. Is this still in the works?

Can't talk much about HD but yes, the HD will also come to Mobile. They'll be more to talk about in the coming months.

Originally posted by mrflyinghigh

Will any exp, loot acquired in any beta, transition to main game after beta?

No, just treat the Beta as an open playground to test the features.

Originally posted by Cool_of_a_Took

Good stuff! Tile markers on mobile is huge. Menu entry swapper would definitely be next on my list.

Is quest helper something we might see on mobile one day, or is the team against that?

I don't know if we'd ever do an official quest helper, but with out Plugin API in the works, there's nothing to say someone else won't make one there. As for Menu Entry, it's coming.

Originally posted by trueSEVERY

You are severely underestimating the demand for Portrait mode I feel, and I highly encourage including a question dedicated to this in the survey so that you can gauge just how many people would use this.

To clarify explicitly, I'm not saying we'll never come to it. But it is a very large project to officially support Portait mode across the entire game and we feel like there are higher value, more widely wanted features to prioritise.

We're aware that there is some desire for it but, ultimately, the only way we'd get that info is by surveying/polling. I imagine that is something we would do if we decide to move towards consistent Mobile QoL work in the future to help us understand what to prioritise

Originally posted by mojo7125

Any chance a feature could be made to edit ground items overlay to a tile, kind of like tap to drop, so I can edit drops I don’t want to see on the fly while in combat. It’s kind of annoying to get away from combat, toggle it on, hide or highlight the item, and go back into settings to toggle it off before going back to what I was doing.

This is a hotkey coming with this beta - I think it is going to achieve what you're looking for from what you've described. I could be misinterpreting but give it a go and leave feedback if not

Originally posted by undeadlegi0n

@Jagex_Gecko Do you know if the new UI will also have a black border or variable edge line to reduce fat hand syndrome when doing skilling?

Is Entity Interactions and NPC equivalent to menu entry swap?

Side question. Does the Beta version also have a increased player + NPC limit? I notice when I'm "afking" ardy knights that sometimes I can't see him but I can interact with him because there are so many people at the spot.

I see your failed tag and I raise you an answer. The setting you are looking for is called deadzone adjuster. We have made some tweaks to this to try and make it available on more devices than before. Please have a search for that in the settings menu and see if that helps at all. The variable line edge, I'm less sure on what you'd want here so feel free to explain a little bit. (My assumption is that you want a slightly bigger hitbox)

Is Entity Interactions and NPC equivalent to menu entry swap?
No, Menu Entry Swapper is on the list and on the way.

Does the Beta version also have a increased player + NPC limit?
Also no.

Originally posted by kajiggers123

This is super exciting, Are there any plans for an extended logout timer or even just an idle notification?

Had a discussion today about idle notifiers, it's on the list of things to do! It's not an immediate priority, but we know it's high value

Originally posted by Potential-Maybe-6570

MAKE THE BETA WORLDS FOR EVERYONE NOT JUST MOBILE FFS

It's a Mobile UI Beta.

Originally posted by Potential-Maybe-6570

And?

Because It is to test how the mobile only UI works on mobile and players thoughts on that. Having it enabled on Desktop doesn't serve any purpose.