Prime Plays: Last Man Standing
Am I reading this correctly as "mass botting is going to continue"?
Jagex, could you please at least acknowledge that this is a problem?
Prime Plays: Last Man Standing
Am I reading this correctly as "mass botting is going to continue"?
Jagex, could you please at least acknowledge that this is a problem?
As Mod MikeD said in August's Gielinor Gazette we've increased the size of our anti-cheating team and worked closely with Amazon to improve verification methods that will help us tackle any possible cheaters. However this offer doesn't actually give you any membership, it allows members to participate in an exclusive LMS tournament with Amazon Prime.
Where is the eldritch orb update?
We'll be releasing the content from Poll 73 over the next few months, so expect it in the near future :)
Barbarian Fishing spots will no longer overlap one another when changing locations.
same thing happens at sacred eels sometimes. not really a huge deal but if you're looking to fix more stuff then it's free real estate
I've been taking a look at fishing, so we could end up making this change to all fishing spots in the future.
When are the rev changes likely to occur? Hope you take feedback into account and leave the caves multi combat like most people have suggested
The Revenant Cave changes are live with this game update. We will continue to monitor them and take community feedback onboard. :)
Sea Minor Shanty is a bop
Agreed. A certified bop.
Any idea at all when the polled nightmare changes will come....??
Sadly not at the moment, but they've been developed, just waiting for them to pass QA!
What spot in the garden does the Pumpkin take?
I don't want to uproot all my pretty trees and plants to find out :)
Big plant spot!
Where is the new slayer cave though? Did they just remove the only active multi spot without replacing it?
East of the Revenant Cave, southern entrance is just west of Larran's Chest in the south of the Wilderness.
/u/jagexsween Any updates on the lagg thats been happening in the uk/german worlds the past few days. It's really frustating getting laggspikes every few seconds.
There's an active investigation ongoing. I'm trying to find out how we can help their investigation by using information/experiences that you guys all mention. I'm also going to see if we can get a Support article up too.
I know it's inconvenient, we're experiencing it on our personal accounts too :(
There were some mixed wires internally and we have now updated the newspost section for the Revenant Caves Changes to make it more clear that they are live with this week's game update.
Edit:
"This week sees the addition of the Revenant Cave Changes. Here we'll give a summary of the changes, but we'd recommend checking last week's newspost for an in-depth explanation of what's new. You can find the post right here.
The Revenants have been redistributed all throughout the caves. Now that they’re roaming free, it’ll be harder for unscrupulous types to stop other players from accessing them. In the future, we may add even more revenant spawns – although that all depends on whether players feel that’s a necessary step.
We've removed multi-way combat in the caves and replaced it with what we're calling 'singles plus'. As you know, in normal parts of the Wilderness, players who are attacked by an NPC are not attackable by other players. This is great when it’s used legitimately, but it causes issues when players run into a field of NPCs and ‘box’ them in an attempt to escape a PK. The ‘plus’ in singles plus is how we plan to solve this issue. Put simply, PvP combat will always take priority in the Revenant Caves. In all other aspects, the usual single-way combat mechanics would still apply.
We've added the PvP World Timer to the Revenant Caves. Here's an example of how a typical combat scenario might work in conjunction with the singles plus mechanic: Player A is attacking a revenant. Player B comes along and attempts to attack Player A. With ‘singles plus’ enabled, the revenant loses interest in Player A and stops attacking. This means that Player A can now attack Player B. If Players A and B stop fighting each other, then other players could then attack Player A instead, but they would need to wait 10 seconds before they were able to do so.
We've made changes to the loot tables of revenants. We've also reduced the impact that being 'Skulled' has on your loot chances.
We've added an entrance fee of 100,000 coins. This fee can be paid from your bank. The payment will allow you to enter the caves as many times as you like until you die within the caves in PVP. Players who kill other players within the caves will receive their 100,000 coins.
We've rehomed the various non-revenant monsters in the caves to a new home of their own. This new cave can be found south of Larran's Chest and north-west of Venenatis. This multi-way combat dungeon is much more spacious, and leaves us room to expand the Wilderness Slayer task list in future. All the creatures in the new dungeon will have a boosted chance to drop Larran’s Keys, so they’re well worth hunting down.
Please do send us your feedback. We'll always fine-tune the changes where appropriate based on how you feel about the content."
Apparently ironmen can pick up the 100k rev cave fee from killing other players. Seems like a slight oversight.
We're looking into it!
There's a misspelling when talking to yanes. With mm2 done. It should be "avenged" not "avanged"
I have passed this over to the QA team. Thanks :)
u/jagexsween can you confirm whether the Rev changes + the 100K entry fee will be live in leagues?
The Leagues Revs will be a duplicate of whatever Revs look like at launch. So as they are now, plus any changes we'd make by next week