4 months
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Old School RuneScape
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0s | of all the many story lines found in |
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2s | RuneScape few are as memorable as the |
4s | mazerat series and of all of the quests |
6s | in that series none are as iconic as |
8s | while guic sleeps originally released in |
10s | 2008 this Quest set a new standard for |
13s | storytelling in RuneScape now in 2024 |
16s | while Gothic sleeps is finally coming to |
18s | old school at long last you'll be able |
20s | to re-experience this epic adventure as |
22s | you set out to try and stop a deadly |
24s | maurat from obtaining a powerful |
26s | artifact unlike any other but don't get |
28s | too comfortable anyone who's played |
30s | desert Treasure 2 will already know that |
32s | the majat storyline is taking its own |
33s | path in old school as such you can |
36s | expect various changes to the original |
37s | Quest keep it in line with our vision |
39s | for this story along with various |
41s | quality of life improvements to ensure |
42s | that it matches up to the standards of a |
44s | modern quest to say any more about these |
46s | changes would be a spoiler but one thing |
48s | we can talk about today is new rewards |
50s | when it launched back in 2008 while |
52s | Gothic sleeps introduced to us the |
54s | unforgettable tormented demons along |
56s | with their iconic drop the dragon claws |
58s | however when it comes to bringing the |
60s | this quest to old school that leaves us |
62s | with a bit of a problem Dragon claws |
64s | have been in the game since the release |
65s | of the chambers of zerich and many of |
67s | the iconic aspects of tormented demons |
69s | have since been used across other |
70s | creatures most notably the Demonic |
72s | Gorillas with this in mind we need to |
74s | take a new approach when it comes to the |
75s | rewards on offer from this grandmas |
77s | Quest now it's important to note that |
79s | we're still in the early days on this |
81s | but we're keen to share our ideas with |
83s | you nice and early so that we can ensure |
85s | they the direction you want us to take |
87s | firstly regarding tormented demons |
89s | themselves with how iconic they are |
91s | we're still very keen for these |
92s | creatures to be one of the rewards |
94s | offered from while Gothic sleeps but |
96s | that leaves us with some important |
97s | questions to answer should they retain |
99s | their original mechanics or should they |
100s | have something new should we move Dragon |
102s | claws to drop from them instead of |
104s | coming from chambers of zerich right now |
106s | our thinking is that we give them new |
108s | mechanics and new drops to set them |
110s | apart from similar content but we'd like |
112s | to know what you think next and perhaps |
114s | more exciting is a brand new reward the |
116s | rights of balance before we get into |
118s | them though let's talk about the ruin |
120s | Powers most people will be familiar with |
122s | the ruinous Powers a new prayer book |
124s | that was originally going to be offered |
125s | as a reward from Desert Treasure 2 |
127s | unfortunately after multiple stages of |
130s | refinement we made the decision not to |
131s | move forward with them however we |
133s | promised to later revisit both them and |
135s | new prayers in general and that's |
137s | exactly what we're doing with the rights |
138s | of balance the intention with the rights |
140s | of balance is to do something a bit |
142s | different from the ruinous Powers rather |
144s | than a whole new prayer book we'd like |
146s | to introduce something called God |
147s | alignments the idea is that God |
149s | alignment prayers or a small set of |
151s | prayers that are part of your main |
152s | prayer book the prayers vary depending |
154s | on your current God alignment but you |
156s | can only be aligned to one God at a time |
158s | the idea originally came from a popular |
160s | player suggestion that we absolutely |
161s | loved and with while Gothic sleeps we're |
163s | hoping to introduce the first God |
164s | alignment in the form of some goth xium |
166s | prayers the rights of balance but of |
168s | course a god alignment system with only |
170s | one alignment would be quite boring so |
172s | we're already thinking about what the |
173s | other alignments could focus on and yes |
175s | that includes introducing the Zer roian |
177s | alignment as an additional reward from |
179s | Desert Treasure 2 so there you have it |
181s | the return of runescape's most iconic |
182s | Quest along with an exciting selection |
184s | of new rewards and if that wasn't enough |
186s | we also have another iconic meat Quest |
188s | making a comeback many of you will have |
190s | already noted that we're missing one key |
192s | requirement for while Gothic sleeps in |
194s | old school so we're happy to confirm |
195s | that defender of varok will also be |
197s | making its return this year just like |
199s | with while Gothic sleeps this will be |
201s | the defender of varok you know and love |
203s | but with various changes to account for |
204s | the future direction of the Maat story |
206s | line along with a range of quality of |
207s | life improvements as well and with that |
210s | all that's left to say is thank you and |
211s | we look forward to sharing more |
213s | information with you very |
222s | soon |