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0s | November the 27th marks a very special |
---|---|
3s | day the launch of leagues 5 raging Echo |
7s | I'm critic and I make a lot of leagues |
10s | related content but today jagex have |
13s | entrusted me to deliver some really |
15s | exciting news about this upcoming league |
18s | if you've been living under a rock for |
19s | the last 4 years you might not know what |
21s | a league is so let me quickly explain |
24s | raging Echo league is a temporary game |
27s | mode spanning 8 weeks with boosted XP |
30s | rates drop rates and passive Buffs |
33s | everyone will be playing under Iron Man |
35s | game rules but with a Twist you start |
38s | locked only to mislin and karamja and |
41s | have the ability to unlock three further |
43s | regions including the new region of |
46s | vmore this time how do you unlock |
49s | regions exactly well I'm glad you asked |
52s | League tasks are the name of the game |
55s | and range from defeating that first poor |
57s | Goblin you come across to chop in your |
59s | first tree or all the way up to endgame |
62s | rates trust me when I say that the |
64s | dopamine of ticking off task after task |
67s | and seeing that pop up never gets old |
70s | and you'll be able to unlock your first |
72s | second and third regions by completing a |
74s | certain number of tasks and that's not |
77s | all because completing League tasks also |
80s | rewards you with League points and these |
82s | are important upon reaching certain |
85s | League point thresholds you'll be able |
87s | to unlock relics these are powerful |
90s | permanent Buffs to your character that |
91s | alter a gameplay style of your choice |
94s | want to instantly process and Bank items |
97s | you gather no problem have you got an |
99s | excess amount of GP and want to use that |
101s | to train prayer it's possible I think |
104s | you get the picture so let me tell you |
106s | all why I'm really here today in line |
109s | with the titular theme of leagues 5 Echo |
112s | bosses are a new feature these are |
115s | powerful variants of existing bosses |
117s | with beefed up hit points and added |
119s | mechanics for a fresh challenge more |
122s | importantly though they drop new neverbe |
125s | seen items there's one Echo boss per |
128s | region excluding the starting regions of |
130s | mistlin and kurja so don't panic you |
133s | won't have to deal with Jad spawn in a |
136s | set of more jads the spawn a set of more |
139s | jads the spawn a set of more jads you |
142s | get the idea to access an echo boss |
145s | you'll need to beat the regular version |
147s | of that boss and in doing so there's a |
149s | chance that that boss will drop an echo |
151s | orb these are region specific and can be |
154s | used to permanently access the echo |
156s | version of that Region's boss now I'm |
159s | not going to spoil what each one of |
161s | these new challenges have in store for |
163s | you but let me take you on a grand tour |
165s | around ganor for a sneak peek at the new |
169s | exciting drops from these Echo bosses oh |
172s | and if you happen to have planned any of |
174s | your League's region choices ahead of |
176s | now then get ready to have those plans |
179s | turned upside down and your mind truly |
182s | blown because this is going to change |
187s | everything all right the first stop on |
189s | our tour is the kidan desert just |
192s | Southwest of The Shanty pass and deep |
194s | underground is the cight lair the calite |
198s | queen resides in the depths and will |
200s | award any Challengers who can defeat its |
202s | Echo variant with a chance to obtain a |
205s | powerful ranged weapon befitting of the |
207s | desert's characteristics the dry |
210s | blowpipe just like its toxic variant the |
213s | dry Gore blowpipe uses darts for |
215s | ammunition which are conveniently |
217s | unlocked for Fletching after completing |
219s | the tourist trap quest the dry Gore |
221s | blowpipe is incredibly fast and accurate |
224s | working like a ranged version of the |
226s | osmont Fang it's built-in passive Rose |
229s | for accuracy twice before taking the |
232s | highest result all while attacking at a |
234s | lightning two tick attack speed I can |
237s | think of some Keen desert enthusiasts |
239s | who will be very happy with a strong |
242s | ranged option that will make light work |
244s | of most of the desert |
246s | denisons next we're headed to the region |
248s | of aghania and for this one we're going |
251s | to need 91 Slayer and a hellhound Slayer |
254s | task because we're headed deep into the |
256s | tavali dungeon to find everyone's |
259s | favorite hell puppy Cerberus if you're |
262s | lucky enough to obtain the asaria echo |
264s | orb you'll no longer need a Slayer Tas |
267s | to fight the echo variant of Cerberus |
269s | now have you ever wondered what it would |
271s | be like if you could Forge all of the |
273s | godswords into one well Echo serus makes |
277s | that a reality as it'll have a chance to |
280s | drop the dog |
283s | sword whoever came up with that name is |
286s | a genius for 50% of your special attack |
289s | energy the dog sword will hit a Target |
291s | and apply every single God Sword effect |
294s | freezing healing reducing defenses |
298s | increased accuracy and even more damage |
301s | the dog sword does it all and who knows |
304s | if you're lucky enough to pair this with |
305s | a relic that enhances your special |
307s | attacks this has some insane |
311s | potential let me talk to you guys about |
314s | the Wilderness it's sprawling with |
316s | bosses all suitable candidates for an |
319s | Echo variant but there is one boss here |
322s | that has stood the test of time and you |
325s | can find it just west of the lava maze |
328s | the king black dragon |
330s | there aren't any requirements to access |
332s | this bus so grab your anti-dragon fire |
334s | Shields because this Echo variant can |
337s | drop not one but two Echo items the |
341s | Thunder copes and the Thousand Dragon |
344s | Ward the Thunder copes is a powerful |
347s | sickle-shaped slashing sword imbued with |
349s | the power of thunder and lightning when |
352s | attacking with the Thunder copes you'll |
354s | have a 20% chance to summon a lightning |
357s | bolt this deals area of effect damage in |
359s | a 3x3 area around your target especially |
363s | useful for getting through groups of |
365s | monsters quickly the kesh's special |
368s | attack takes this Effect one step |
370s | further and for 50% of your special |
372s | attack energy you'll quickly attack |
374s | twice if either of those hits are |
376s | successful an additional lightning bolt |
378s | is summoned for up to 100% of the |
382s | original attacks Max hit this weapon is |
385s | insanely strong and even does full |
388s | damage against the corporeal Beast but |
390s | before I get carried away let me tell |
393s | you guys about the Thousand Dragon Ward |
395s | strong attack bonuses with more Mele |
398s | strength than a Defender and some beefy |
400s | defensive bonuses to round it off but |
403s | what really makes the Thousand Dragon |
405s | Ward special is its passive effect while |
408s | wielding the Thousand Dragon Ward you |
410s | will be immune to pretty much all |
412s | negative status effects dragon fire |
415s | desert heat poison Venom and many many |
419s | more these two items combined are making |
422s | the Wilderness look extremely promising |
425s | this year will D good next we're headed |
429s | into morania and I hope you all remember |
431s | that I asked you to get 75 Slayer and a |
434s | gargoyle Tas for this one because we'll |
436s | need a brittle key for where we're going |
438s | on the roof of the Slayer Tower are the |
441s | grotesque Guardians if you can get a |
443s | hold of the morania echo orb you won't |
445s | need a Slayer task to access this Echo |
448s | variant and if you're good enough to |
450s | come out on top there's a chance you'll |
452s | be able to bag yourself the gloves of |
454s | the Damned as far as their stats go |
457s | they're just as strong as Barrow gloves |
460s | which is very fitting for its extremely |
463s | powerful passive effect while equipped |
465s | the gloves of the dam double the |
467s | effectiveness of all Barrow set effects |
470s | and additional set effects provided when |
472s | wearing an amulet of the Damned and |
474s | luckily for us the gloves act as if you |
477s | have an amulet of the Damned equipped |
480s | meaning every set of barrows gets turned |
482s | into an absolute Powerhouse with these |
484s | gloves arim set gains a 50% chance of |
487s | combat spells dealing 60% more damage |
490s | the Carol set becomes a machine gun with |
492s | a 50% chance to hit a Target twice and |
495s | the infamous daro set is going to be |
498s | capable of dealing up to |
500s | 194% bonus damage when at 1 HP so grab |
504s | your Spades and get digging the Fric |
508s | region is our next stop and while there |
510s | aren't any requirements to get to our |
512s | destination you'll want to be prepared |
514s | with at least some overhead prayers and |
516s | a pet rock or you know a friend that'll |
520s | work on the sixth level of the |
522s | waterbirth island dungeon are the dagoth |
525s | Kings each of the Kings uses a |
527s | different attack style so this won't be |
530s | an easy challenge but by defeating the |
532s | echo variants you'll have a chance to |
534s | get the two best pieces of jewelry that |
537s | leagues 5 has to offer the Amulet of the |
540s | monarchs and the emperor ring both of |
543s | these pieces of jewelry provide |
545s | incredible stat bonuses attack defense |
548s | prayer bonus melee and range strength |
550s | and of course a huge amount of magic |
553s | damage as well these two items really |
555s | are a jack of all trades and make frenic |
558s | the perfect support region to pair with |
560s | whatever else you're cooking up now who |
563s | laughed at me when I said femic was |
565s | going to be S tier this year yeah I |
569s | thought so |
570s | the kingdom of kandarin this place has |
573s | historically been known as an especially |
575s | strong region for magic users and that's |
578s | not about to change anytime soon just |
581s | Southwest of Castle Wars is the smoke |
583s | devil dungeon and you'll be able to take |
585s | on the Therman nuclear smoke devil here |
587s | once you have 93 Slayer and a smoke |
590s | devil task but just like the other |
592s | Slayer buses the echo variant does not |
594s | require you to have a Slayer task once |
596s | you obtain the kandarin orb this Echo |
599s | variant of thury has a chance to drop an |
601s | off-hand item that allows you to tune |
604s | into the elements of the world and |
606s | exploit weaknesses like never before the |
609s | devil's element this neat little incense |
612s | burning looking thing provides some |
614s | generous magic accuracy a 6% magic |
617s | damage boost and some prayer bonus on |
620s | top but the real magic behind the |
622s | devil's element is its passive ability |
624s | to harness the power of the elements |
627s | while equipped the devil's element |
629s | counts as any any Elemental Rune and it |
632s | will allow you to double the |
633s | effectiveness of any Elemental |
635s | weaknesses exploited there are a ton of |
639s | fun bosses across ganor with an |
641s | elemental weakness which are going to be |
644s | even more prominent with this item and |
646s | may even open some different strategies |
649s | for you to try in the previous League |
651s | The tuman Shadow was everyone's favorite |
653s | magic item but this will definitely |
656s | close the gap for other Elemental staffs |
659s | like the nightmare staff to stand at the |
661s | very top alongside it a little further |
665s | to the West is the beautiful green area |
667s | of |
669s | tanwin okay maybe it's not all beautiful |
673s | and for this Region's Echo variant |
675s | you'll be taking a trip Into the Heart |
676s | of prias to take on The Gauntlet if |
680s | you're up for the challenge you'll need |
682s | to tackle the corrupted Gauntlet for a |
684s | chance at the tanuan echo orb which once |
687s | obtained allows you to instantly skip |
689s | the ga let preparation phase as should |
691s | you choose to fight the echo variant |
693s | you'll be geared with a generous |
695s | Gauntlet setup this allows you to jump |
697s | straight into the action with the echo |
699s | variant of the hunleth if you're lucky |
701s | while fighting this Echo boss you'll be |
703s | able to get your hands on the crystal |
705s | blessing in addition to providing a big |
707s | boost to prayer bonus the crystal |
709s | blessing harnesses the power of the |
711s | crystal armor allowing its accuracy and |
714s | damage bonuses to be applied to all |
717s | melee weapons while equipped for those |
719s | who aren't all familiar with this gear a |
722s | full set of Crystal armor will give you |
724s | a combined 30% accuracy and 15% damage |
729s | bonus I can definitely think of a few |
731s | weapons I'd like to try this out with |
733s | but I'll leave the experimenting up to |
735s | you guys what do you think would pair |
738s | well with this across the sea is the |
741s | Kingdom of Great kand this massive |
744s | landscape has a lot of great content to |
746s | get stuck into but for this next Echo |
749s | Vara will'll be traveling to the farming |
751s | guild at level 65 farming you'll be able |
755s | to enter the intermediate tier of the |
757s | farming Guild and after planting and |
759s | watching your hpor seed grow into a |
762s | giant angry blant you'll be able to |
765s | fight it and defeating it will guarantee |
767s | you the coren Echo orb obtaining this |
770s | will allow you to fight Echo hpor |
772s | whenever you want not requiring you to |
774s | wait for a seed to grow befitting a |
776s | piece of living nature the echo version |
779s | of hisor has a chance to drop the |
781s | Nature's reprisal a tribrid weapon |
784s | capable of using all three combat Styles |
787s | and what I love about this weapon the |
788s | most is that even the melee option is a |
791s | projectile allowing you to slap on your |
793s | best suit of armor and attack with melee |
796s | from a distance now you will need to |
798s | charge Nature's reprisal with one nature |
800s | Rune and five Earth runes per charge but |
803s | you'll be rewarded with its incredibly |
805s | versatile stats these are absolutely no |
809s | joke and I'm expecting total chaos from |
812s | this item grab your tree trunks we're |
814s | going to the chambers of zerich with |
815s | this one the final stop on our tour |
818s | today takes us to The Shining Kingdom of |
821s | vmore the newest region in leagues 5 |
823s | with so many fun pieces of content to |
825s | try out if you haven't already managed |
828s | to do so if you've been here before then |
830s | you'll know where I'm stood right now |
832s | the forus Coliseum one of old school |
835s | runescape's toughest challenges and who |
838s | better to test your league prowess than |
840s | an echo version of Soul heredi himself |
844s | now you'll be glad to know that this |
846s | works a little differently to the other |
848s | bosses and that by beating all of the |
851s | Coliseum waves and soul hered it you |
853s | will guarantee yourself the Valore Echo |
856s | orb drop this will allow you to skip the |
858s | Coliseum waves to take on the echo |
860s | variant of Soul whenever you want this |
863s | fight will take you to your absolute |
865s | limits but if you have what it takes to |
867s | defeat Echo Soul then you will have |
869s | earned a chance to take the Titans items |
871s | for yourself introducing the sunlight |
874s | Spear and the sunlit bracers the |
877s | sunlight spear is a two-handed weapon |
880s | boasting some generous defensive stats |
882s | and an insane amount of melee strength |
884s | for those big numbers we all know and |
887s | love but there is so much more to this |
890s | weapon attacking with the sunlight spear |
892s | grants you a stack of sunlight up to a |
894s | maximum of 20 stacks and this is where |
897s | the weapon special attack comes in using |
900s | the special attack will consume seven |
902s | sunlight Stacks releasing the builtup |
904s | energy and hitting every Target around |
906s | you within a three tile radius what's |
909s | even more impressive about this special |
911s | attack is that the damage is increased |
914s | per point of prayer bonus that you have |
916s | good job the Coliseum might just give |
919s | you something to help with boosting that |
921s | the sunlight braces provide powerful |
923s | utility through their strong stats but |
926s | more importantly their passive ability |
929s | which which increases all healing you |
931s | receive by 100% sharks go from healing |
934s | 20 to 40 and just one seramin Brew can |
937s | heal as much as |
939s | 128 hit points and there are a ton of |
943s | other ways to heal in old school |
945s | RuneScape making this item incredibly |
948s | versatile no matter what regions you're |
950s | thinking of going for I think it's safe |
953s | to say that valmore is shaping up to be |
955s | an incredibly exciting new region to |
958s | this league and that concludes our tour |
960s | of the echo bosses for leagues 5 raging |
963s | Echo and I hope this hasn't thrown your |
965s | current plans into absolute confusion |
968s | I'm sure absolutely no one out there had |
970s | their mindset on what regions they were |
972s | picking leagues is the most fun I've |
974s | ever had in old school RuneScape and I |
976s | just know you guys are going to love |
978s | this one so make sure you do three |
980s | things before this video ends check out |
983s | the reveals blog on the old school |
984s | RuneScape website if you want to sneak |
986s | peek at the daily reveals from now until |
989s | long launch link to that in the |
990s | description by the way also let me know |
993s | in the comments what your favorite Echo |
995s | boss reward is and make sure you're |
997s | locked in and ready for leagues 5 on |
1000s | November the 27th |