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Old School RuneScape
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1s | hello and welcome to this week's weekly |
---|---|
3s | old-school Q&A live stream did I say |
6s | something strange already ok so funny |
9s | it's the first line of I've messed up |
11s | already then ok good new record I'm |
14s | joined this week on the sofa by Maude |
16s | Kieran you all right |
17s | Moore - hi Maude Wolfe |
20s | hello and Maude Jhansi ok and I'm your |
24s | host Maude gambits I was thinking one |
26s | name like chess it is ultimately yeah la |
33s | people are in the x-men character yeah |
34s | right |
35s | I'd have defaulted to the x-men most |
37s | people do rush that level went up when |
38s | you said chair so appreciate that and I |
41s | didn't choose my name for the Pokemon |
42s | thing for those of you who haven't seen |
51s | ma Jhansi on the server for a while or a |
54s | talks it's been a while since you've |
55s | frequented the sofa would you maybe like |
58s | to give an introduction of who you are |
59s | what your role is on the team ok I asked |
61s | you to do that didn't I yes I've been |
63s | that day yeah I've been on this so for |
65s | about a year give or take |
67s | they only that was a 1-up vacations we |
70s | talking mobile be acting with old school |
72s | since January 2014 I was in QA |
75s | development the production now product |
78s | manager but I went away for your heart |
80s | Abood you guys mobile essentially with a |
82s | different team working with old school |
84s | so we did that and I'm back should be |
87s | seeing a lot more of me on the sofa as |
89s | well so cute John Cena music well we're |
98s | very happy to have you back I think we |
99s | did briefly take you off the list of |
102s | names at the bottom of our news post but |
103s | now you're firmly back on there and I've |
104s | been for a while though excellent yeah |
107s | I'm not going anywhere |
108s | good luck didn't take long I feel like |
110s | Greg was alright he's gone now can you |
113s | see it was me the top to take it up |
118s | right so I'll go over the announcements |
120s | as per usual |
122s | exclamation marks progress hopefully |
124s | still links to the progress blog for |
126s | song of the elves which we released a |
128s | couple weeks back now I don't know the |
130s | exact date it will give you the |
133s | down on what the song of the elves team |
134s | have been working on how the quest has |
136s | been going obviously it's being released |
137s | next week which is super exciting on the |
142s | 25th the usual Thursday I believe it's |
144s | going to be an hour earlier than the |
146s | typical updates are rather than 11:00 |
148s | a.m. UK time it will be 10:00 so be |
151s | prepared for that is that better yeah |
155s | this is the bigger probably the biggest |
156s | content released we've ever done like |
158s | we're we're mildly concert the reason |
161s | we're doing it a little bit earlier than |
162s | 11 we're doing it 10 like you said is |
165s | because we are mildly concerned that we |
166s | might leave the office and you guys |
168s | haven't even entered the city yet so |
169s | we'd like that to you know if somebody |
171s | could get in there before you know we |
173s | want to go out to the pub and celebrate |
174s | that'd be great so you can do that I did |
178s | the building there side of making this |
180s | release build yesterday and I think it |
183s | said there were five thousand three |
184s | hundred files involved that's some quite |
187s | a lot of files yeah we've all been we've |
190s | got a big whiteboard upstairs where |
191s | we've all been adding our names to it |
193s | and adding predictions for how long we |
195s | we think the quest will tick I think the |
197s | shortest one is just over four hours |
201s | it's like four and a half I think is the |
202s | short winter is the shorts prediction |
205s | some predictions go up to like six hours |
207s | yeah that was my prediction I just |
210s | realized what I did say false words yeah |
215s | it certainly not cooks the system |
217s | there's a lot of content coming in |
219s | mostly the quest itself is considerable |
222s | in size for then obviously you've got |
224s | the city as well britainís massive |
227s | massive update for our school and then |
230s | all the content that has inside it as |
231s | well like the gauntlet and Vulcano in |
234s | particular mm-hmm yeah |
236s | estimation about progress we'll give you |
238s | the rundown on all of those sorry Karen |
239s | was there just because there's a lot to |
241s | look forward to yeah |
242s | I'm caught I can't wait for each stitch |
244s | it's not being an update hugely involved |
245s | I'm looking for it I just what do you be |
247s | able play through it before playing for |
248s | that quest from end to end |
249s | yeah you may need set a day aside for |
253s | that one cleared next weekend seems good |
255s | recommended the same unlucky for getting |
257s | married or something |
259s | on the topic of song with the elves we |
261s | closed the login screen and video |
264s | competitions on Sunday thank you |
267s | everyone who entered those we've had |
268s | some really really good entries for both |
272s | but especially for the login screens |
273s | they were tracking we think we are still |
276s | pulling them right now are we have ho |
278s | closes tomorrow we thought we'd leave it |
280s | until later in the day so that people |
282s | coming in from the game update get a |
284s | chance as well what do you guys well saw |
285s | no interests I abstained just as a point |
288s | of fun oh you guys remember which one |
290s | knew they'd be I like to be as well I |
292s | like all of them I can't remember what I |
294s | said a will be yeah the quality of so |
297s | many submissions we've got this time |
298s | which is I love a lot they're all really |
301s | good they're all very good |
302s | usually there's a clear favor or at |
304s | least a number of favors but we struggle |
305s | to even narrow it down to Ford anyway |
307s | yeah we have to we did an internal vote |
309s | to decide on the final four because we |
310s | were like this there was so many yeah I |
312s | think I shot list of nine or so which |
315s | were really good and then ask the team |
317s | so vote on their fair at four but even |
319s | before I wrote the actual list of nine |
320s | there was plenty more than that which |
322s | was still great and just didn't make the |
324s | cut then on the point of on that topic |
327s | actually ash I meant to ask you before I |
329s | suppose now fifty good a time as any |
331s | I'm sorry I'm taking are we able to |
343s | Anna's a bit controversial are you able |
345s | to hide the results of that poll after |
347s | it's closed and then show the login |
350s | screen on release and make that the |
352s | announcement of the woman is that |
353s | feasible we'd have had to reprogram the |
357s | poll booth kind of before we sign off it |
359s | amorous update sorry that's right |
362s | all future polls we've got some other |
364s | ones coming up in which case we could we |
366s | could maybe theoretically have it so |
368s | that we said this is the end point take |
370s | a screenshot where the results other |
371s | than people could still vote on it no no |
373s | the ugly yeah it might be possible to |
377s | just hide the poll again so that people |
379s | can't vote in it anymore and but it's |
382s | not officially closed so the game |
383s | doesn't show it okay that might be we |
387s | might be able to do that what do you |
388s | want to do ii um well if it's not |
390s | possible not a problem i guess will be |
392s | announcing the winner tomorrow then so |
395s | yeah excited to see that happen and if |
397s | we find that we certainly can do this |
399s | thing that we're describing then we |
400s | voted out so will it tomorrow but we all |
401s | know who it is |
402s | and you guys can not don't be surprised |
405s | when they log in and they update day I |
407s | think that's the point yeah that was the |
409s | idea but then I actually think we're |
410s | going to be polling something else |
411s | before then anyway so may not be |
414s | possible the video competition we will |
418s | be announcing on the probably on the Q&A |
421s | next week just before the update happens |
425s | we also had a law competition where |
427s | loads of you guys entered law |
429s | submissions so stories books that kind |
432s | of thing and plenty of them have been |
433s | written into the game ready for that so |
435s | so many books with this update there's |
439s | so many books like I feel so bad for mod |
442s | curse who at the QA all those because Q |
444s | air like can have moments where it's not |
447s | the most fun in the world but the least |
449s | for in the world is reading through |
450s | these tiny like the great stories but |
454s | because of the way our interface where I |
455s | say this much text and these things |
457s | there's like 25 pages what is |
458s | essentially a to microsoft word to page |
461s | document what is what if you I spoke you |
464s | know something oh yeah and spelled oh |
466s | and the way it's written in code if you |
467s | change something as well it's like a |
468s | full massive spring rice is wrapped so |
471s | it's just like one full line they are |
473s | reading fine it's the work always have |
475s | it yeah great stories though what is a |
478s | story for ants yeah it's they're really |
483s | good and then of course the final |
486s | competition that we're going to run is |
487s | going to be post release which is the |
489s | gauntlet race so I think for the two |
491s | weeks after launch |
493s | we'll be clocking your times for |
495s | completing the new PVM challenge and the |
497s | winner is going to get one of our GT |
499s | Omega gaming chairs which we've posted I |
502s | believe wow we may not have placed an |
504s | image of them yet but they are round and |
506s | I'll post one shortly maybe after this |
507s | just like oh yeah we're giving this away |
513s | oh my administration beautiful assistant |
518s | producer mahjongg |
521s | we're not giving it away is being prized |
523s | that one in particular |
524s | CPM champion here that one exactly the |
528s | [Laughter] |
531s | specific one yeah cool got the books |
534s | where and everything that's perfect |
536s | thanks I mean yeah if you want that |
538s | prepare to be good at ppm and the godlet |
541s | and complete fun of the ants as fast as |
542s | you can to get that sounds easy right |
545s | two weeks two weeks yes I leave enough |
548s | time to wait for a quest guide you have |
549s | to do that question about the guy yeah |
551s | why I wanted to say the point we made it |
554s | two weeks rather than say one week or a |
556s | few days after was we don't want to |
558s | encourage me with a spacebar through the |
559s | quest we know a lot of you will anyway |
560s | if you're not particularly into the law |
563s | but we do want to encourage you to enjoy |
564s | the quest and the story that model is a |
566s | beautifully woven to be a part of the |
568s | game's history and also as a puzzle |
571s | we'll know that might be a bit |
572s | challenging okay audio one we've got so |
575s | many new super calls there are so much |
576s | to this again cows or something like 19 |
580s | possibly Wow yeah I think that I learned |
583s | of the dialogue is what makes it adds to |
586s | the story if you understand the |
587s | consequences of what you're actually |
588s | doing it adds so much weight to do what |
590s | you're doing makes it so much more |
591s | enjoyable sir |
593s | alright so that's enough on some of the |
596s | elves for the time being I would like to |
598s | talk briefly about warding next also on |
602s | Monday we posted the second warding blog |
605s | which featured a lot of feedback changes |
607s | we cut back the skill and brought it |
609s | down dose of core fundamentals in a lot |
611s | of ways exclamation mark rewarding will |
614s | bring you to that blog and we're also |
619s | splitting the poll questions so the core |
621s | skill is being pulled separately from |
622s | many of the other features so that's why |
626s | you can really pick and choose what you |
627s | want and we've separated the skill from |
629s | those features um I have some bitch well |
631s | did you guys were talking more generally |
633s | about warding otherwise I've got some |
634s | questions for you to answer about it yes |
638s | essentially just my only ask is you go |
640s | and read the info and vote in the poll |
642s | no don't try to influence your decision |
644s | obviously most of us think it's a cool |
646s | idea if not all of us but you guys have |
648s | your say this is what's so special about |
649s | old school and a new skill is massive |
652s | yeah go get yourselves clued up figure |
654s | out what it is and decide if it's for |
655s | you I'm gonna have a vote |
657s | couldn't ask for that anymore really I |
659s | think at the end of the day you know the |
660s | blog's being changed so much from what |
663s | it originally was and we know that a lot |
664s | of people didn't really like some of the |
665s | rewards or suggested to begin with I'd |
667s | say just give another read give another |
669s | chance and then the most important thing |
672s | is just just vote whatever which way |
674s | that is we just want to hear your |
675s | opinion on it we have a cool content |
677s | it's worth emphasizing as well like this |
679s | is a big change right as as as well said |
683s | and that was driven by your feedback we |
685s | saw the response to the initial blog we |
687s | took that on board we spent an awful lot |
689s | of time going through that and hence why |
690s | it's taking so long to get back to this |
692s | stage so please give it a read and see |
695s | what you think |
695s | all right so I did have some questions |
698s | in reaction to that blog which I will |
700s | throw your way |
701s | the first is please want to know when |
703s | the beta will take place so don't we |
706s | have a fixed date and I expect we'll |
708s | happily have more than one might even |
710s | have one ongoing will build out that |
712s | roadmap once once we go through the poll |
714s | they needed to do that before we start |
715s | putting that much more investment into |
717s | figuring out how it's going to work but |
719s | ultimate that beater is there to serve |
720s | that we're building in the right way |
722s | it's suitable for the game it's balanced |
723s | correctly the only real true way to do |
726s | that is to get hands-on feedback from |
728s | you guys yeah so it'll be some time |
730s | before launch obviously some time after |
733s | all yeah yeah it'll take as long as it |
737s | takes to them to get it right cool if |
740s | the skill fails would we go ahead and |
742s | release it anyway in the future |
744s | ultimately I think that will come down |
746s | to the appetite from the community its |
749s | we'll see how it fares a poll starting |
751s | Friday I believe right so you just just |
754s | clarifying that by the way that isn't we |
756s | put it in without it passing yeah no it |
759s | would it would of course need to pass a |
761s | poll for a real life if it fails it |
763s | won't we won't just go oh well here it |
765s | is anyway we're not going to do that |
766s | that is what I was getting yeah we've |
767s | got some players who are quite maybe |
771s | suspicious of our intentions with this |
772s | sort of thing maybe thinking we're being |
774s | overly pushy and they're worried that we |
775s | would just all go ahead with the launch |
776s | yeah not at all which is that we |
778s | wouldn't be polit in the first place of |
780s | course off the table as well as want to |
782s | be summer eyes that one the TLDR is if |
784s | it fails No |
785s | we won't put it in game without it |
787s | passing I think what mod don't see how I |
789s | says maybe you know if it's seventy four |
791s | point nine percent |
792s | we'd probably look why was that the |
794s | reason is it something that's small that |
796s | we could change or as we do with most |
798s | things that fail that close potentially |
800s | we potentially readers in the future but |
802s | know if it's seventy four point nine |
804s | percent it's still a fail we wouldn't |
805s | exact in game that is what I was getting |
808s | good good nuance with yes we considered |
813s | that kind of a spectrum because for me |
814s | it's a no-brainer doesn't pass this poor |
815s | doesn't happen isn't right and this |
817s | falls under one of our like some caveats |
819s | of game integrity I don't think a new |
820s | skill does it really doesn't and I don't |
823s | think it'd be in anyone's best interests |
824s | who were suddenly just not use them look |
827s | like here it said this is a big deal if |
829s | it's coming into the game actually |
830s | because you asked for it yes exactly |
832s | cool and then the last one is a bit more |
836s | specific it's a suggestion actually |
838s | saying we should add a quest for digging |
840s | high robes with this release so I really |
843s | like that it feels like it makes sense |
844s | given the sort of historical law around |
846s | Dagon high and I think uh part of the |
848s | wild graphics leaps they first turned up |
850s | in the what lies below question yeah and |
852s | they were obtainable after ordering |
854s | well Gothic sleeps I think back in |
857s | runescape in a way I know and whenever |
858s | that was but I get ultimately all come |
861s | down to doesn't make sense it sounds |
864s | like it does we've just we've presented |
866s | some unnamed quests in the full public |
868s | design document if you want to make if |
869s | those are scan please do it's linked in |
871s | the blog I think you can obtain the blog |
873s | by typing its nation might warding yep |
875s | awesome |
876s | I don't like your name here so I know |
878s | how they work anymore still got it yeah |
880s | so if it makes sense it's adding some |
882s | value and enriching your player |
884s | experience and it's cost-effective so it |
886s | won't take us years and years to write a |
887s | quest that makes it makes it sensible |
889s | then show this there's a good chance |
890s | we'll consider it and trying deliver no |
892s | I think stuff like writing quests but I |
894s | think we're pretty up for at least have |
896s | an introduction erequest for sure that's |
897s | one thing that we're all pretty sure |
899s | like we should have something like |
900s | runecrafting days like a little intro |
901s | and similarly you know I've seen |
903s | suggestions like thank elemental |
906s | workshops and I was like not the most |
907s | popular of quests desires those quests I |
910s | yeah so I didn't write them so it's |
915s | worth staying as well though if a forty |
916s | it's not going to go dead silent until |
918s | we ship the thing it's where we're going |
919s | to start leveling up our collaboration |
921s | with you that's a lot of elves in one |
922s | phrase soon expect to hear more we'll be |
925s | collecting ideas helping shape the |
927s | design else it's it's a skill that can |
929s | work for you we need your feedback your |
930s | requirements to make it successful right |
932s | so yeah okay so yeah the TLDR for anyone |
937s | tuning in just now is exclamation mark |
939s | warding to read the latest blog we'll be |
941s | pulling it on Friday so inform your own |
943s | opinion and let us know what you think |
945s | in the meantime the player within the |
947s | chat with the name that's all one a note |
949s | of underscores the asking what about the |
952s | things that were just polled in poll 68 |
954s | developments already start on those and |
956s | in fact quite a few of them already been |
957s | signed off in the testing we've got a |
960s | rather large Elfquest kind of on its way |
963s | out the door first and we're not going |
965s | to try and bundle a lot of stuff |
967s | alongside that because well we've got |
970s | enough to focus on we're not upset with |
972s | having some things that's ready to go |
974s | out it's just you know saw the owl's is |
976s | it's huge able to get you some of those |
979s | some once the elves are out the door and |
982s | we in through August I don't have a |
983s | gokhale August why not it's flooding the |
987s | chat now um you have been chosen well |
991s | done one underscore underscore |
992s | underscore underscore underscore I've |
994s | still got some way to go on the ones |
995s | evolving interfaces cuz I take longer |
997s | interface work always does but we're |
1000s | talking mid August for a lot of this |
1002s | stuff so along similar lines in |
1005s | preparation for song at the elves like |
1007s | we said in last week's update this week |
1008s | is going to be quite light in terms of |
1010s | content while we prepare ourselves for |
1011s | the big launch but what it will contain |
1014s | our changes to Last Man Standing which |
1016s | the beta of is going incredibly well |
1019s | huge shout out to mod rock and mod Mars |
1023s | for their work on that both in design |
1025s | and development you guys have been |
1027s | loving it and enjoying it does anyone |
1030s | else here been playing a bit of LMS on |
1032s | the side watched a bit of it on watched |
1035s | bit of on twitch |
1036s | I've seen a lot of people talking about |
1037s | it sir yeah there's meant to be a really |
1040s | quiet week and I think we've put in like |
1042s | 18 feedback jobs for LMS and |
1046s | we've we've we also added in the quest |
1048s | fun can I say that right it's not gonna |
1051s | be a secret yeah we've actually already |
1054s | put some of the elves on there because |
1056s | we realized looking on Twitter to find |
1058s | out what stats you need for next week's |
1059s | release is a lot harder than everyone |
1061s | yes yeah it's a lot yeah harder than |
1064s | just clicking on it and it's showing us |
1065s | that so so the elves will appear grayed |
1067s | out that you can click on so you can see |
1069s | what snaps you still need what quest you |
1070s | still need if you have got them all |
1071s | already looking at you Bertie yeah I |
1073s | remember I don't forget and then yeah |
1076s | lots of L&S changes and feedback as you |
1078s | guys been loving that that's pretty |
1079s | awesome yeah I mean the 18 things you |
1082s | listed includes the things that we were |
1084s | doing proper permanent fixes for based |
1086s | on last week's hot fixes but the things |
1089s | we've got new from the update include |
1091s | the final areas there can be a bit |
1093s | bigger than they currently are because |
1094s | they're where the fog stops the area |
1097s | that's left is quite small and also you |
1099s | can't quite see where it is because |
1101s | there's no marker and all we have we can |
1102s | really do is blunder around until you |
1103s | start dying a fog so we've put those um |
1107s | the big glowing balls you get around |
1109s | deadman final areas we're having the big |
1111s | glowing balls in Last Man Standing as |
1113s | well to mark the edges of the fog a lot |
1115s | of changes well we've got some like I |
1116s | should we talked about it I have a list |
1118s | of the exact changes he's interested |
1122s | speak so we are removing the accumulator |
1125s | from the starting inventory it was just |
1127s | all the useless which apparently I mean |
1129s | I'm not be care so I wouldn't know but |
1130s | you guys have let us know the dragon |
1133s | Warhammer is being replaced with a |
1135s | majors book so that's one of the items |
1137s | that you'd get for looting a bloody key |
1139s | bloodier key bloody a key was if the dwh |
1143s | not how many bloody King the oh the |
1147s | starting area spawns have been changed |
1149s | to group you in groups of six now so |
1153s | that's sort of a balancing thing whereby |
1154s | you won't have maybe four or five it's |
1157s | odd number of players in the starting |
1159s | your starting area so you've got have |
1160s | them run off and find a fight as I |
1164s | mentioned we're doubling the size of the |
1165s | final area and marking its boundary |
1168s | we're capping the number star diamond |
1170s | bruise you can have so you'll be one |
1172s | play inventory now dragon stone bolts |
1175s | are being replaced with diamond bolts as |
1177s | a big one people really on that |
1178s | and we're adding some more chest |
1180s | locations mmm |
1182s | and that that caps it all coming perfect |
1185s | all coming Thursday custom since last |
1190s | Thursday with influencing that look it's |
1193s | other changes already not fix as well |
1194s | firms that we could change but we've |
1196s | done plenty of stuff already I mean I've |
1198s | got if you're interested we're yeah |
1200s | we're also keeping an eye on how mage is |
1203s | faring as well so we have a couple of |
1205s | things that if you so inclined we could |
1208s | potentially with a hotfix ad in a couple |
1210s | of more items are obtainable within that |
1212s | chest to help mage out there's one thing |
1214s | we can also maybe talk about there's |
1216s | been a lot of complaints from LMS in |
1218s | terms of the unfair safe spying |
1220s | I guess the line of sight not being |
1222s | equivalent from one side to the other |
1225s | this is something that we've been |
1228s | looking into but haven't got around to |
1230s | properly testing yet because the line of |
1234s | sight rules are the problem here in that |
1237s | it's not symmetrical or side to side but |
1240s | that's going to affect safe spying |
1243s | against NPCs and obviously that sort of |
1247s | thing across the whole entire game |
1249s | that's not insignificant yeah so what |
1256s | atlas from the platform team the engine |
1258s | team here has done some of that famous |
1259s | engine work and has prepared a fix for |
1262s | it what ask you and says it's gonna have |
1264s | a lot of impact when that one rolls out |
1266s | so what we'd like to do is do as much |
1270s | test case we can internally first before |
1272s | troubling you with it and then hopefully |
1274s | put it on the LMS beta worlds in |
1278s | mid-august |
1279s | once we've be able to deal with some of |
1282s | the worst its worst issues before it |
1284s | gets to you yeah and that will give you |
1287s | guys an opportunity to try the LMS |
1289s | obviously but also you can use the rest |
1293s | of the world on those worlds and we'd |
1297s | therefore be able to get some more |
1299s | extensive be testing done that way I |
1301s | think things like barbarian assault |
1302s | indeed cuz emeral NPC I'd like to know |
1305s | for sure is it going to impact the way |
1307s | they defend their honor things seafood |
1312s | yeah because that's kind of worth |
1314s | knowing before we roll out the entire |
1316s | game on the real worlds like Inferno |
1318s | obviously is very and on this so there's |
1321s | a whole bunch of those things that we |
1323s | need to look at yeah and determine how |
1325s | that is affected ideally it's not |
1328s | affected right that's what that's what |
1329s | we want to be in that situation but if |
1331s | it is changed we want to understand |
1332s | exactly what is changing in all of these |
1334s | places so we can understand if it looks |
1336s | still something we want to do this is |
1337s | one of those scenarios where the best |
1338s | people to tell us if something is wrong |
1340s | in those especially things a barbarian |
1342s | assault are people like you and then |
1344s | there's some rat catchers gods |
1347s | now what mines are leading them yeah |
1349s | let's just delete the guards if people |
1351s | follow this or his garden with the |
1353s | patrolling guards throwing the same |
1354s | developer and then this are thinking |
1356s | Edgar's Roo is not from the same |
1357s | developer and with the trolls who throw |
1360s | clubs at you the kind of things where |
1362s | we're gonna have to make sure we cover |
1364s | those as well because with the best will |
1366s | in the world if we give you a beetle |
1367s | world and that you go anywhere you like |
1368s | on it you probably won't do the rat |
1369s | catchers quest so I guess that's what |
1371s | real Massacre CLG are is a we're gonna |
1374s | figure out what it will do will consult |
1376s | with you guys it's telling where they're |
1378s | not that's the thing we want to do and |
1379s | then we'll run a series of public tests |
1381s | and yes Tabish whether or not we think |
1382s | it's what it's doing is actually what |
1384s | it's doing that's the plan we just not |
1387s | gonna be able to do that right now yeah |
1389s | I try to deal with it but yeah but we've |
1390s | got the engine work done big thanks to |
1393s | my doubt that's there yeah obviously the |
1395s | one way safe spotting is something we |
1397s | would look to fix given well it's unfair |
1400s | sort of nature a separate but similar |
1403s | topic is the the trees in LMS do you |
1406s | know about these wolf the diagonal |
1408s | attacking of yes whereby you freeze your |
1411s | opponent run and run behind a tree and |
1413s | then attack them your attack animation |
1415s | say you're using range will delay your |
1417s | character appearing where they actually |
1419s | are making you only available to be |
1421s | attacked for gwantak |
1423s | it it provides a huge sort of positional |
1426s | advantage to the player who catches to |
1428s | freeze can you not do that I'm walking |
1429s | under someone as well though not quite |
1432s | the same way because you can still be |
1434s | attacked a lot more easily you can still |
1437s | spam click the person's underneath you I |
1439s | think this requires a bit more |
1441s | discussion some players say it's part of |
1445s | peaking some people |
1445s | is unfair I guess we'll just sort of |
1447s | refer to your your guys's feedback on |
1449s | this one and talk to your mod rock a bit |
1450s | more about it and see if we should keep |
1453s | that or not I guess the thing that |
1454s | happens everywhere there are in the |
1455s | world it is the one way safe spotting |
1459s | this on the other hand is not so obvious |
1461s | it needs changing those asymmetric |
1463s | line-of-sight check makes no sense |
1464s | there's a strong argument this is just |
1466s | part of peeking and part of you know is |
1468s | it requires a level of skill to pull off |
1470s | so there we go if you have further |
1474s | feedback for LMS I think we're going to |
1476s | keep the beta rope and sort of |
1477s | indefinitely for the time being for time |
1480s | being we don't expect it to be open all |
1484s | the way through to the full launch but |
1486s | no it's staying open well into August |
1488s | anyway especially if we want to do this |
1489s | line of sight thing just don't be |
1491s | awesome for yes absolutely so if you |
1496s | have any further feedback on LMS is |
1498s | going to be open for awhile feel free to |
1499s | play it and ping at jackets rock with |
1503s | your suggestions just wonder if usually |
1505s | don't be frozen if there was some new |
1507s | high-level mage armor in the game |
1508s | somehow I see what you're getting at but |
1511s | we're gonna move on yeah brings us just |
1516s | about to the end of all the |
1517s | announcements and things to talk about |
1519s | for the questions although before I do |
1522s | move on to the questions I would like to |
1524s | highlight a bit of user-generated |
1527s | content on the sofa in the chat familiar |
1531s | with lil smokie little videos right |
1535s | you've been making some very |
1536s | high-quality I know what this is yeah um |
1538s | so I think something like maybe three |
1540s | four hours ago he drops the latest and |
1542s | if we can get our producer to show it on |
1544s | screen you guys can see it first yeah |
1547s | take it away |
1548s | enjoy |
1552s | [Music] |
1560s | scanning planet information |
1569s | resources animals and humans detected |
1573s | image found at their leader |
1576s | [Applause] |
1578s | look what I found sea shanty 2 |
1584s | warning planet resources are running low |
1588s | they won't stop making fire dropping |
1592s | fish and wasting resources |
1595s | commence operation balance |
1609s | [Music] |
1618s | [Music] |
1631s | I saw I saw Slayer Slayer music yeah he |
1645s | tweeted out he was like oh no I got |
1647s | caught up in the dust I guess we now |
1648s | have to watch soup guides I guess oh oh |
1651s | and for those yeah really |
1654s | topless I love his work yes good timer |
1656s | probably reminding about golden Dawn's |
1658s | yes so we've we haven't closed them just |
1661s | yet we're closing the Golden Dome |
1662s | nominations oh it may be tomorrow I have |
1665s | to double-check on that soon is the mess |
1667s | already they might have been closed |
1669s | already I'll have to check and I'll post |
1670s | about it after the stream yeah well |
1673s | we'll see how little smokey does he's |
1675s | quite a late and later appearance just |
1677s | suddenly came out no it was high quality |
1679s | content I don't know his Twitter handle |
1683s | off the top of my head but if you go for |
1686s | lil smokie search on twitter you will |
1688s | find him make sure the drop north follow |
1690s | quality a little smoky tube that's it |
1695s | alright so I realized with a half an |
1697s | hour in but I'm gonna move on seems in |
1699s | the chat love you guys I realized about |
1707s | halfway into the Q&A so I'm gonna start |
1709s | asking some questions the first one says |
1713s | all skal is a highly click intensive |
1715s | game and the delay for the long tap on |
1717s | mobile is not smooth at all could we add |
1719s | an option for two quick taps or similar |
1721s | to register as a right click so don't |
1723s | know about that functionality you'll |
1724s | have to take you to the platform guys |
1725s | but you can choose one tap moves which |
1728s | is it's an accessibility feature the |
1730s | route scripts have from very long time |
1732s | where you can make your default action |
1734s | be a right click it's found through the |
1736s | settings menu and I think it's on the |
1737s | one tap menu you know the one tap menu |
1739s | which you don't have to right click yeah |
1741s | you can just tap it same as a tap to |
1743s | drop it's on the same functionality |
1744s | settings though yeah try that see if it |
1747s | helps and we'll follow ups probably in |
1748s | some months given poison the platform |
1750s | team are regarding that awesome what are |
1756s | the team's thoughts on skull tricking do |
1758s | you consider it to be a fair part of the |
1759s | game if not can you add further measures |
1761s | to prevent it |
1762s | that's juicy that's a juicy question |
1767s | proper question spicy question I I would |
1770s | like to take that question throw in a |
1771s | straw policy with chances okay yeah |
1775s | well I'm curious yeah so my general |
1777s | opinion on skull tracking that I have I |
1780s | have some mixed thoughts however I think |
1783s | it's a cross between if it's something |
1787s | that is blatantly obvious a problem via |
1789s | others in that shouldn't interact like |
1791s | that I think that deserves to be fixed |
1792s | as in have we implemented something that |
1794s | is so broken that you wouldn't expect to |
1797s | be schooled in that way however if it's |
1800s | just over the pool lefse with the Fez |
1803s | it's a context because like school trip |
1807s | you can just set school tricking the |
1808s | falses yeah this is random different |
1812s | each one is might be okay something some |
1816s | scenarios though depending on how it's |
1817s | done |
1818s | might be okay and worth leaving it I |
1819s | mean no offense but I think it's kind of |
1822s | an introduction Airy thing that you need |
1823s | to have your stuff stolen from you and |
1826s | the wilderness as a noob at some point |
1828s | like look you learn by being there is a |
1832s | good point you didn't get lured but if |
1833s | you did you won't do it again |
1834s | oh you won't fall for again for sure |
1836s | there is the good point is where's the |
1838s | line with squirming yeah yeah this yeah |
1840s | because that's very much what it could |
1841s | fall under right so where is that yeah |
1843s | the way I see it is the state of being |
1847s | scold for the way the game is designed |
1851s | it appears to be something that you |
1852s | would deliberately opt into yeah you |
1854s | can't smile school if you don't go on |
1855s | the wilderness one exo-skull tricking |
1858s | does seem to sort of defeat the point |
1860s | however is within the limitations of the |
1862s | game it's not like there's no rule |
1864s | against there anything like that yeah |
1866s | yeah two people look the same and you |
1868s | click on the wrong one there's not much |
1869s | we can do about it yeah |
1872s | so I'm kind of on the fence about this |
1874s | one frankly I'd be curious to know what |
1876s | the chat thinks if we've got a straw |
1877s | poll running so should we said let's say |
1880s | I'm it's gold tricking oh I just want to |
1886s | phrase it the right way it's gold |
1887s | tricking a legitimate mechanic in old |
1890s | school and then just go for years well |
1891s | yes and maybe go yes no and dependent on |
1894s | scenario sure |
1896s | like I think we'd all agree that if |
1898s | you're getting schooled and attacked you |
1899s | know invalid or maybe we should do |
1901s | something about that but we EVP well |
1903s | Mexico will be calling hash out again to |
1906s | do it I'm not on call these days that's |
1908s | actually it's right good luck here yeah |
1910s | sorry things that right now on coffee |
1912s | people cool I suspect it's gonna be one |
1915s | of those things where pvm is largely |
1917s | will want options that make it |
1919s | essentially impossible to get scold by |
1921s | accident |
1921s | whereas PP cares think it will be a |
1923s | legitimate part of the game it's a |
1925s | shocking conclusion to draw that people |
1926s | that want to kill people want it to be |
1928s | easier and people don't want to die |
1928s | funny how that work some people go to |
1934s | university for four years to get a |
1936s | degree that says they can design |
1937s | something like that so why that straw |
1940s | poll is running I'll move on to the next |
1943s | question which is will we ever see |
1947s | existing areas of the game which were |
1949s | clearly still being developed or in the |
1950s | middle of a storyline at the time of all |
1952s | schools release be expanded for example |
1955s | Celtic Rim is a huge city but it's |
1957s | lacking in content besides the vast |
1959s | furnace and doesn't have a conclusion to |
1961s | his main storyline no it covers |
1963s | completely yeah |
1974s | blast furnace and making Bank everywhere |
1976s | else in Cal the grim is going used to |
1978s | restrict themselves really be |
1979s | underground that's true essentially the |
1982s | answer the question is yeah well that we |
1984s | we can do whatever we like as long as |
1985s | one you guys vote for it and two we are |
1988s | respectful to the overarching deep |
1990s | storylines of the runescape franchise we |
1992s | can't start you know crossing too many |
1995s | boundaries but we can do what we like |
1996s | with the existing story there's a thing |
1997s | we've done trolls |
1999s | already we're doing elves right now |
2001s | these are all continued storylines I've |
2003s | already actually finished all hasn't it |
2006s | taste a hope we're doing storylines that |
2008s | are old and created with saw the elves |
2012s | definitely as somebody who's I blaze |
2014s | yeah like I've played both quests the |
2016s | runescape and this version now and they |
2019s | are they hit the same beats but they're |
2021s | completely different quests so it's |
2022s | possible to do |
2023s | I've been contacting something involving |
2025s | the sea slugs as well because you know |
2027s | slug - ends on a bit of a cliffhanger |
2029s | with mother Malin heading off to do a |
2032s | thing somewhere the developer had in |
2035s | mind what she would go and do it where |
2037s | and it's not what happened in salt in |
2041s | the wound so their scope to have take |
2045s | that story differently I think |
2048s | no um mod I think his name was Mudkip |
2051s | wrote slug Menace Nance he did the |
2053s | Penguins are desperately I'm salt in the |
2055s | wound was the developer on that one mod |
2058s | trick was told he had to finish the slug |
2061s | story finished do something the Penguins |
2064s | plug dungeoneering because that was the |
2067s | hot thing at the time and not have any |
2070s | combat requirements because and that |
2071s | would be a that was a lot people doing |
2073s | it that's a tricky requirement Sarah |
2075s | yeah he especially so I think there was |
2077s | an too inconsistent ordering of penguin |
2080s | quests that meant that couldn't make |
2081s | sense yeah like cold war then racks we |
2083s | were by that point yeah he had to follow |
2086s | a rack to but but not require it it was |
2088s | challenging for him and he the place |
2091s | didn't like the results and he's not |
2093s | with us anymore |
2094s | I hope he's having more fun somewhere |
2096s | else that wasn't causing the quest right |
2100s | but yeah we might be able to do a |
2103s | different story involving the slugs |
2105s | evolving mother mal I'm a bit more maybe |
2109s | it could be different and you know what |
2113s | I mean if you've done the question and |
2116s | also I'd like to address more about what |
2118s | the temple Knights are up to because |
2119s | it's always been hinted that they are |
2122s | really quite nasty behind the scenes and |
2125s | other the developer apparently worked on |
2128s | a cutscene where you'd be seeing through |
2131s | a slit in the jail door where you the |
2134s | player had taken an npc to be debriefed |
2138s | after his possession by mother Malin and |
2140s | this the regional cassette from being |
2142s | strapped to a rack with a big burly |
2144s | template pounding away on it and the |
2147s | route ends I'm trying to get in front of |
2148s | him and you'd start having to wonder |
2150s | where they were doing the right thing |
2151s | now and whether or not we use actual and |
2154s | logic aside in old-school is maybe not |
2157s | mocking there's always kittens in so |
2160s | yeah |
2160s | could be could be and I'm there's that |
2163s | one in the off part one um there's a |
2167s | gnome shut down I don't have you it's |
2171s | extreme I mean I thought you just |
2173s | threatened him maybe yeah but I was just |
2177s | to threaten him rather than to actually |
2178s | do it Oh state a few years since I did |
2180s | this I can't remember as well and I |
2182s | think you know I'm slowly starting to |
2183s | realize of our quest as time goes on I |
2185s | think we're the baddies we're the bad |
2187s | guys wait she came I'm sorry like active |
2191s | adventure it's really weird cuz I'm |
2192s | wearing my band ops it's got spikes and |
2194s | skulls on it like am i are we the |
2196s | pattern was the clutch or is it like 300 |
2200s | thousand these storylines drag drag the |
2206s | conversation back to the original |
2207s | question yes we'd love to develop some |
2209s | of the older stuff that already exists |
2210s | in game is just a case of weighing up |
2212s | how much you guys want that versus the |
2214s | new stuff and then balancing our |
2216s | development schedule around that on the |
2219s | very topic we're actually planning a |
2220s | survey which we discussed earlier in the |
2222s | year whereby we'll be doing exactly that |
2224s | we'll be finding out exactly how much |
2226s | you guys want all the content to be |
2228s | revisited which type and in what ways |
2231s | will be capturing that information |
2232s | hopefully towards the end of next month |
2235s | so you can look out for that and then if |
2238s | if it turns out the majority of you guys |
2239s | do want this stuff revisited then we'll |
2241s | though we'll go ahead and do it openly |
2244s | our next question mm asks are there |
2248s | plans to release a tank mechanic in |
2250s | future this would give items like the |
2252s | bulwark and the Justice you set a place |
2254s | outside of PvP I wouldn't say we have a |
2257s | plan for one but that's not to say it's |
2259s | not in the cards |
2260s | hmm I don't like I don't know if any of |
2262s | our current concepts I'm pretty sure |
2264s | when we made the bullet we said this we |
2267s | would be taking his existence into |
2269s | account when designing future bosses |
2271s | yeah I don't know if that's ever really |
2273s | worked out yeah I would have to link one |
2276s | really hardcore I'm tanking I think to |
2279s | make that work but yeah that's not to |
2281s | say it's not gonna ever happen sure I |
2283s | would say there's call for it given |
2286s | given that we've got items like justice |
2288s | here in the bulwark but no real content |
2290s | that requires you to kapanke |
2291s | so heavily it's just |
2294s | it's really really dislike creating |
2296s | bosses where you acquire something I |
2300s | really hate how like Cerberus we're |
2302s | kinda you almost meet the spirit shield |
2305s | right is it like I don't like that but |
2308s | it's sometimes the only way to get it to |
2309s | work |
2310s | sometimes it's just no other way putting |
2312s | this like in a game like like old-school |
2313s | you can't just have it so like we're not |
2316s | World of Warcraft in the sense that you |
2317s | know pulling can be a mechanic in that |
2319s | way unless the boss is specifically |
2320s | designed like that because of the way |
2322s | the NPC is working out again I don't |
2324s | think you would need to go that far to |
2326s | make it required like if a boss really |
2328s | requires a tank and that players doing |
2332s | quite a lot of damage it's very doable |
2334s | if I having the bulwark it's just it's |
2336s | balanced so that having the bulwark |
2338s | would be better than not having it I |
2340s | mean much like having you know having to |
2343s | twist that bow it's better than using a |
2346s | metal boat somewhere right you can take |
2348s | rod or give him a steroids and having it |
2351s | through prayer and you'd need one |
2351s | already yes it's already very good at |
2355s | tanking god it's just not them it's just |
2359s | not fair than doing damage but then you |
2360s | have something about weird mechanics |
2362s | like okay great so you've got this new |
2363s | group boss that requires four people to |
2365s | kill you've got one person taking all |
2367s | the damage who presumably goes in first |
2369s | which is usually how you pull in now |
2371s | again with the tank yeah well there were |
2373s | three people doing just wailing on in |
2374s | the 30 seconds as I stuff they abode do |
2376s | we use thought bowling rocks again |
2377s | because yeah we look at them falling |
2379s | rocks yeah I saw some good suggestions |
2380s | right Bubb work there right now because |
2382s | the main blocking mode you can't attack |
2384s | with right yeah that's pretty much the |
2386s | place like it's been emphasized that |
2387s | your tank you're not dealing damage the |
2390s | players highlighted that one of the |
2391s | problems with that it means they can't |
2392s | generally lure the attention of the ones |
2394s | on the attack is the cart attack yeah |
2396s | so they'd prefer if it just dealt zeros |
2398s | or rather than we could make it yeah |
2399s | rather than physically preventing you |
2402s | from attacking yeah which might give us |
2404s | what we need |
2404s | integrated which might help it but |
2406s | anyway yes on the topic of the bulwark |
2410s | should we address the PvP change that we |
2412s | suggested in the small changes and |
2414s | improvements Paul log where we said we'd |
2419s | like to nerf it I think across the board |
2422s | minus 10 there's been quite a strong |
2425s | reaction to that suggests |
2427s | cool thing is for PvP situations where |
2430s | it needs nerfing that's been said by |
2432s | some not to be enough and for almost |
2435s | every other situation in the game the |
2437s | things not much use anyway so nothing it |
2439s | is going in the other direction up other |
2440s | than where they'd like it to go which is |
2443s | why we suggested we might like to look |
2445s | at a different implementation where it |
2447s | gets well not as good in PvP but better |
2452s | in PVM right with all the different |
2455s | designs what we pitched before mm-hmm |
2457s | some further discussion to be had there |
2459s | I think as to what exactly it does yeah |
2461s | yeah good idea |
2462s | over to us knows no sure I think it's |
2465s | one of those things again where |
2467s | different parts of the community sort of |
2469s | pvp and PVE Emmas have very opposed |
2472s | interests so it's difficult to get a |
2475s | very clear answer on what's right for |
2477s | the item it may end up being the case |
2480s | whereby an earth is justified in PvP |
2484s | situations but maybe some new content |
2486s | gives it extra uses or makes it better |
2488s | elsewhere but that's something we're |
2490s | going to discuss internally similar to |
2492s | the G mall we know that suggestion |
2495s | became well gave rise to again quite |
2498s | heated debates let's say we're also |
2501s | going to be discussing what the right |
2503s | the right solution for that item is as |
2506s | well before we do anything to celebrate |
2508s | that for a second as well I don't know |
2510s | any other game in the world or you can't |
2511s | just do something and then react to feed |
2513s | that but suggest we're going to do |
2514s | something and have such a passionate |
2516s | group of players help us shape what that |
2518s | thing should be it's just wonderful for |
2520s | sure it's great yeah absolutely |
2522s | wonderful you sake |
2524s | parts and chat guys I'm a romantic at |
2526s | heart yeah so the cycle before I forget |
2532s | we got the results of that straw poll in |
2534s | where we asked you guys if skull |
2537s | tricking is legitimate mechanic in the |
2538s | game half of you said yes thirty percent |
2541s | of you said no and then the remaining |
2543s | twenty percent said it depends on the |
2545s | situation so basically they don't know |
2547s | like I guess not I'm surprised actually |
2551s | though I imagined more players in the |
2554s | twitch chat to say it's not but |
2558s | I guess we'll we'll work out later on if |
2561s | you want to change scull drinking or not |
2563s | I guess not clear right now what what |
2565s | the answer is |
2568s | besides partnerships what methods has |
2570s | Jagex considered for bringing in new |
2571s | players I vaguely remember of runescape |
2573s | commercials in the past would you |
2575s | consider doing more of those or reaching |
2576s | out to influential twitch streamers who |
2578s | stream other games so I think quite a |
2580s | lot of exposure to our marketing efforts |
2582s | the last few years having been the |
2583s | producer on mobile it's marketing it |
2586s | tends to come down to your your cost per |
2588s | acquisition essentially various |
2590s | different channels offer that various |
2591s | different prices in terms various |
2592s | different audiences and the way ads are |
2594s | so targeted these days you've doing |
2597s | really is no sort of catch-all kind of |
2598s | thing we don't do things like Hebe |
2601s | commercials because how many 20 year |
2603s | olds to other watch TV TVs are dying off |
2607s | yeah what's the television exactly the |
2609s | thing therefore this comes up on so your |
2613s | outside of partnerships we have a core |
2614s | marketing team the work around the clock |
2615s | to essentially spending a lot of money |
2618s | to try and find players that want to |
2619s | come play the game trying playing |
2620s | players that used to play the game and |
2621s | bring them back that kind of stuff but |
2624s | essentially it comes down to doing a lot |
2625s | of maths and funny what's most |
2626s | cost-effective there you go I know the |
2632s | marketing guys have put together a few |
2633s | ads and I see them from time to time on |
2635s | Facebook or other social media so we do |
2637s | that if you play the game you're |
2640s | unlikely to see them it's another thing |
2642s | to a bear in mind sometimes you do with |
2646s | in addition to the discussed ecumenical |
2649s | key change can they be added to the |
2651s | avian sea drop table they're the only |
2653s | NPC in the God Wars dungeon that doesn't |
2655s | drop them yeah this is true and we |
2656s | Python 68 knit past yes the answers |
2661s | because previously they were noted |
2663s | adamantite bars and the only creature to |
2666s | drop them so we thought do they really |
2667s | need an additional incentive outside of |
2669s | that because we doubled it in the |
2670s | wilderness as well at which point we |
2672s | went no and that was you know five years |
2674s | ago and times have changed and to an ax |
2677s | man type draw a bar drops are no longer |
2678s | exciting well it used to be that they |
2680s | were the only thing with banknote |
2681s | element drops but then we did a story of |
2684s | rewarding 2015 so it's not unique in the |
2685s | wilderness anymore and yeah we can add |
2688s | the ecumenical piece the audience sees |
2691s | I don't think this is gonna be a much of |
2693s | a game changer for the most heart but |
2695s | something kiss I know there's some |
2696s | players who are quite happy about it so |
2698s | you've mentioned it and what the heck it |
2701s | means that you won't sit there grinding |
2702s | on the wrong NPC for hours yeah no curse |
2706s | we the reason that question is still in |
2708s | there is because we didn't do a Q&A last |
2710s | week so we're gathering questions from |
2712s | previous a previous list fortunately it |
2715s | came up last week so we just put it on |
2716s | POSIX gate and did it are there plans to |
2721s | I know a lot of these questions starts |
2723s | are there plans and even who don't have |
2724s | plans we might still like the idea and |
2726s | discuss them they say other plans to add |
2729s | a toggleable |
2730s | icon next year are ascending clan chats |
2732s | and friends lists that would indicate |
2733s | your own mobile I'm not ignoring you |
2737s | just barbarian fishing while on the bus |
2739s | so it's not planned essentially it's not |
2743s | say we couldn't do it I'm not sure you'd |
2744s | want it in all situations as well right |
2747s | so I guess it's whether asked for the |
2747s | torille but it's it's the value of a |
2751s | feature and doing anything mobile is |
2752s | very expensive especially if this one |
2754s | means that the chat system shared |
2755s | between old school and rs3 exact have to |
2758s | become able to know that information |
2760s | about everybody who's logged in and pass |
2762s | it to all the game worlds in real time |
2763s | along with all the other info it passes |
2765s | yeah it's nice |
2766s | um not just engine work for our lore its |
2769s | engine work for the rs3 team as well and |
2771s | their engine team ain't exactly short of |
2773s | work too because well frankly they |
2775s | haven't even got a full mobile launch |
2776s | yet so we are unlikely to bonk them down |
2779s | with nice-to-haves |
2781s | when they've got more critical things |
2784s | they need it's also my understanding |
2787s | that because of mobile emulators that |
2791s | you can get on desktop which would |
2793s | obviously probably make you look like |
2796s | you're coming in on mobile anyway if we |
2797s | had such a system |
2798s | we'd have to be very very careful to |
2801s | make sure any indication or separation |
2803s | like that wouldn't provide any |
2804s | advantages or disadvantages things so |
2808s | it's not necessarily something we'd be |
2810s | able to pull off members items be |
2816s | changed so that they can be sold on the |
2818s | ground exchange from free-to-play |
2819s | accounts it's something we've wanted to |
2821s | get done for a number of years now |
2824s | I have been pushing that one of the more |
2825s | recently that feel investigating a |
2828s | little bit into this one aspect of this |
2831s | it's that a free player well he's |
2834s | talking to me neat we'll see what a |
2835s | members item is right now that's obvious |
2838s | you right-click the item it says members |
2840s | item incentive for them but if we're |
2844s | gonna let you sell them on the G we'd |
2845s | want to enable it so that you can see |
2847s | the real item name etc so we'd have to |
2850s | do some other method where it's maybe we |
2854s | attach a symbol to the name or make all |
2856s | members items have bracket m or |
2858s | something in there would need to come up |
2860s | with something that that achieves that |
2862s | in a way that you guys are happy with |
2865s | and also the game currently has no idea |
2869s | whether things tradable or not because |
2871s | I'm a free to play world it says no no |
2873s | that's not tradable be some members item |
2874s | but we don't want to enable trading all |
2877s | the untradable free-to-play that members |
2879s | items on those worlds as well which is |
2882s | why this whole thing is first the engine |
2885s | work secondly some designing needs |
2887s | before they could do it and they are |
2891s | getting not short of player request so i |
2893s | do you think this is a rather valuable |
2894s | one yeah yeah i'd be good to do because |
2896s | i know i know it's a bit of a pain when |
2897s | you're in a free to play a world and i |
2899s | mean maybe you've got enough you know |
2900s | and maybe hung up membership and you if |
2903s | you've got enough members like as a cell |
2904s | get yourself a bond that might be nice |
2906s | exactly that sort of thing and clean up |
2907s | bank space and whatnot Greenman zaire |
2910s | and we first started looking at this |
2911s | when we were scoping out the launch of |
2914s | free-to-play importance back in 2015 so |
2915s | that's how long it's been on our minds |
2918s | yeah it's yeah it's I can certainly only |
2922s | imagine how annoying it can be to be a |
2924s | free-to-play and be like I could buy a |
2925s | bond right now become a member but I |
2927s | can't because my money's in the items I |
2929s | sell and actually get that it's the same |
2931s | thing with iron men as well we spoke |
2933s | about that before as well maybe having |
2934s | you know James Bond be a person who talk |
2936s | to to buy a bond for the highest |
2938s | possible price you can buy one and he'll |
2940s | buy it for you and give it to you just |
2941s | to avoid having again a different |
2943s | account again beats going for the GE yes |
2945s | yeah there's a question this question |
2947s | that can free the chat would this let |
2949s | free it plays merch we would stop you |
2951s | from buying beer one way only selling |
2954s | you know okay |
2956s | except possibly buying a bond could |
2961s | random event rewards be changed to scale |
2963s | with total level most of them are |
2965s | underwhelming and not worth doing as |
2966s | they when you're hired to at level just |
2969s | give me genies she was per day back in |
2972s | 2009 I did a rework of all my live |
2975s | events took a few weeks and made her |
2978s | they all gave you a kind of generic |
2981s | reward item it was a big pink box with a |
2983s | tied up with a bow and the contents of |
2988s | it was encoded on the object based on |
2990s | the skill total you had at the time and |
2993s | how you'd performed in the event that |
2995s | were relevant like if you solved it |
2996s | first time rather than bursting the |
2998s | wrong balloons a few times first and so |
3003s | when you open it you'd be able to choose |
3005s | what catsby of item you wanted the |
3007s | quantities and qualities would be scaled |
3009s | to your skill total at the time when you |
3012s | got the box and the and your performance |
3015s | in the event with exceptions built in so |
3019s | that if it had been the school ran |
3022s | events you could choose to get the Book |
3024s | of Knowledge |
3024s | and I bet you always did and if you but |
3027s | other resource options would be there as |
3029s | well if you really didn't want the Book |
3031s | of Knowledge my fellows for having some |
3032s | coal but we could do something that I |
3036s | saw again heck we might even be able to |
3039s | lift some of the code I used last time |
3041s | from the IRS fees archives that said of |
3046s | all the things we could be doing yeah |
3048s | this does not feel like the most |
3050s | pressing bonkers yeah it might encourage |
3053s | more people to do random events but I'd |
3058s | rather be encourage you to do other |
3059s | things it's not fun content right no |
3063s | because I need to be I think no it was |
3066s | created to disrupt botters but he did |
3069s | not succeed for very long okay you can |
3075s | ask maybe one or two more questions |
3077s | before wrapping things up a little bit |
3079s | of a team cause I've got a another |
3082s | user-generated piece of content that I'd |
3084s | like to shower so let's |
3088s | go for as it stands new players are |
3092s | dropped in lumbridge with no idea what |
3093s | to do next |
3094s | I propose having a toggleable suggestion |
3097s | system he would check player stats to |
3099s | suggest and suggest to the next easi |
3101s | easiest quest using an order based on |
3103s | law or quest line you can also recommend |
3106s | skilling methods to reach the |
3107s | requirements for the next one |
3108s | so we are actually building something |
3109s | very similar to that the moment not |
3111s | quite the same but very similar but it's |
3114s | be a while before you really see it |
3116s | because we're going to go through a |
3116s | series of testing to make sure what's |
3117s | effective in actually doing good rather |
3119s | than doing bad players experience etc |
3121s | but they actually aren't doing something |
3123s | kind of similar for just for new players |
3124s | which is optional sure chat or sort of |
3132s | really against this for something on a |
3136s | second like we get a surprising amount |
3142s | of players coming in who have never |
3143s | played this game before about three |
3145s | times as many of these are watching the |
3146s | stream right now the Craven Council a |
3147s | yeah we are I say surprisingly if it's a |
3152s | bad thing but too many people surprise a |
3154s | very popular game to new players who |
3156s | have never played it before people think |
3157s | that the people who are joining our game |
3159s | oh they know have played before and |
3160s | that's not true |
3161s | and you guys are aware that we're trying |
3163s | to work on that and you guys already |
3164s | know that we're trying to bring more |
3167s | people in and in turn also ensure that |
3169s | when those people come in they have the |
3171s | best possible experience right you saw |
3173s | with our recent discussions about |
3174s | partnerships that you guys voted no to |
3176s | which was of course perfectly fine as |
3178s | well we thought we pulled it for a |
3179s | reason there are other things that we |
3182s | need to do to ensure we've spoke about |
3183s | these and blogs just to make sure that |
3185s | people who do come in have the best |
3186s | possible onboarding experience it's not |
3188s | nice |
3189s | to be a person who's never played ruins |
3190s | old school before and not have a friend |
3192s | you know some people don't myself into |
3194s | it all right and not have somebody guide |
3196s | you through a game that is now what 10 |
3200s | 11 years old if you classroom 2000 or |
3202s | German just probably a context to as |
3204s | well I'm not looking to we're not taking |
3205s | new players and holding their hand |
3207s | through the game it's just about you |
3209s | give them a bit more learning than |
3209s | tutorial islands so how does the game |
3211s | actually work which includes do a little |
3213s | bit of welcome to tutorial as well but |
3216s | it's all caveated around the wanting to |
3219s | protect the heritage and that and the |
3220s | experience that you get as a new |
3222s | by coming to a game like old school |
3224s | because it is essentially a museum of a |
3227s | way that the game could have taken in |
3229s | 2007 all right it's about balance and |
3232s | it's not something I don't get right |
3234s | first time either yeah we know a |
3235s | tutorial island is a thing that people |
3236s | remember about old school runescape and |
3238s | we don't want to change that entirely to |
3240s | include every skill possible and |
3241s | completely change the way that works |
3243s | because that's something yeah cuz that's |
3245s | something you guys know and love as a |
3248s | part of old school but we also need to |
3250s | add something to assist with that and |
3252s | the best way of doing that is something |
3253s | that you guys probably won't even come |
3255s | across yourselves but something that |
3256s | somebody who's new will and can assist |
3259s | them and becoming another awesome player |
3260s | like you who can probably throw our |
3262s | poles and enjoy our content as a whole I |
3265s | think we're looking at in a completely |
3266s | different way to how it's been looked at |
3267s | yeah in previous in previous iterations |
3269s | and in what RuneScape's tried to do |
3271s | recent packaging up the the sort of |
3273s | early game content that's already there |
3275s | and just making it just making you aware |
3276s | of it and helping you understand why |
3279s | it's there what it might be used for on |
3281s | that kind of stuff it was that and but |
3283s | the whole game right old-school is a |
3285s | steep learning curve that's not going to |
3286s | change but the game is the game this is |
3289s | about trying to help people understand |
3291s | that and give them the tools to be able |
3293s | to deal with that I saw players in in in |
3296s | this in the chat just now saying |
3298s | suggesting that why not just go and |
3299s | watch youtube videos that is literally |
3301s | something we could teach the birth right |
3303s | it's that sort of thing because we know |
3305s | full well when you go and do some quests |
3307s | you're gonna read a quest guide for the |
3308s | most part we should prepare people for |
3310s | this and explain like the different |
3314s | things you can do whether it's chatting |
3316s | to other players getting help from |
3317s | others or searching Google are using |
3319s | YouTube guides let's give the player |
3321s | those sort of ideas point them to some |
3324s | of the early stuff to do so they can |
3325s | start to get integrated and understand |
3328s | these things but the games the game and |
3330s | it's about helping people understand |
3332s | what the game is it's ultimately not |
3334s | easy scape to point somebody gets look |
3336s | there's a chef in that kitchen |
3338s | talk to me might have quest for you all |
3340s | right look you've got a strength skill |
3343s | go to the leveling unit um that's it's |
3346s | not playing the game for you and it's |
3348s | not taking away the grind yeah from what |
3351s | I saw the rewards they weren't all that |
3352s | so |
3353s | oh sorry yeah it's not meant to be |
3356s | anything red yeah I'll talk about the |
3358s | approach of it as well as it were being |
3359s | quite cautious with this we're not just |
3360s | expecting week we know what that what |
3362s | good looks like for something like this |
3363s | because it's never been done properly so |
3366s | we've we've got our own ideas we're |
3368s | building them they can be tested that |
3369s | was eight through through day are in |
3371s | there if someone's actually um it's one |
3373s | of these new features do they stay with |
3375s | the game for longer or is it more |
3375s | detrimental and if so we'll just take it |
3377s | out it's about learning and we'll share |
3379s | what we're learning as we're going |
3380s | floppy points out isn't there lumbridge |
3382s | guide yeah there is the thing about the |
3384s | Lumbridge guide is that he's only they |
3386s | have you talked to him ago through |
3387s | direct dialogue trainer which is not a |
3390s | very effective way look how many people |
3392s | seriously learned how to control their |
3395s | attack styles from talking to the NPC in |
3398s | language yeah that's maybe a few view |
3402s | genuinely did and found it a good |
3405s | learning experience but we think there |
3406s | could be a better one rather than there |
3409s | being an NPC behind three who if you |
3412s | speak to them and ask the right things |
3413s | will try to describe via our chat box |
3416s | medium how to control the buttons on the |
3418s | left of year panel yeah that's not |
3422s | sensible yeah if they opened up a |
3424s | YouTube video they'd probably doing |
3425s | better than they are now we'd like to |
3427s | work on that kind of thing people see |
3430s | it's been suggested by some that we |
3434s | shouldn't care about getting new players |
3436s | and focus all our efforts on just |
3438s | pleasing you the ones we already have |
3440s | now I get that because you guys managed |
3443s | to learn the game without these features |
3445s | why shouldn't everyone else thing is if |
3448s | we focus solely on just the players |
3452s | we've got with the best within the world |
3454s | you are probably mortal and beds happen |
3462s | to the best of us with the best in the |
3463s | world that take people waved if they |
3465s | don't want to if we just say okay we've |
3468s | got these customers we'll just look |
3470s | after them and never think about ever |
3471s | getting any new ones I do not think |
3473s | that's gonna work out in the very long |
3474s | term and even if that might be okay for |
3478s | some of you I'm afraid it's not going to |
3484s | keep the game for people who would like |
3486s | keep playing it in future so yeah we are |
3489s | going to look at these things that's we |
3492s | will try to avoid them impacting how the |
3495s | game is but we would like to make it a |
3498s | bit less of a slap in the face when you |
3500s | drop off tutorial Island and find |
3502s | yourself in the big wide world it's very |
3504s | different to be told hey quests exist |
3506s | from a random block through 20 bits of |
3508s | dialogue trees that you are definitely |
3509s | space borrowing through nine times out |
3511s | of 10 anyway than it is to go oh talk to |
3515s | this guy also quest just like he said |
3516s | it's completely different being inside |
3518s | of an enclosed environment that |
3520s | essentially tutorial Island is almost |
3522s | two hand-holding sometimes for a point |
3523s | where when you get dropped in the center |
3525s | you actually don't know how to find a |
3527s | quest or how does this skill right |
3529s | there's no giant rat unless you go over |
3531s | to this swamp right unless you're walk |
3532s | on that way if you've gone off you're |
3533s | like oh oh what can i attack count this |
3535s | is that thing that I do to train is how |
3537s | do I train I got 20 attack before I got |
3539s | like any defense and strength levels |
3540s | when I first start playing this game |
3542s | like like duels and Yerger now like it's |
3546s | important yeah for sure I think the vast |
3550s | majority of well hopefully you guys want |
3552s | the game to continue to thrive and |
3554s | succeed and do well as we obviously do |
3555s | of course and it's like that question we |
3558s | had earlier saying you know what are you |
3559s | doing to bring new players in while |
3560s | we're doing various things but there are |
3562s | there are two parts to that which is |
3564s | getting new players interested but then |
3565s | also keeping them once they've you know |
3567s | logged in and like we say it's not |
3570s | particularly intuitive once you leave |
3571s | tutorial island what you're meant to do |
3573s | next or at least not for many players |
3576s | we've found that's one of the particular |
3578s | drop-off points so anything we can do to |
3580s | sort of retain players a bit better and |
3582s | get them to experience the rest of the |
3583s | game which you guys already playing and |
3585s | enjoying the better and we need more |
3587s | loops otherwise who's gonna buy all your |
3588s | supplies it's not like we're suggesting |
3592s | nothing VDOT wizards up over rock so |
3595s | they won't kill be well no no we still |
3597s | allow it right I realized we're just |
3603s | about that time I don't think we're |
3605s | going to have time to show off the thing |
3606s | I wanted to but I will give it a |
3608s | shout-out it's a piece of content |
3610s | generated by or I come up with the name |
3613s | of the player off the top of my head is |
3617s | quite long what I'll do is I'll ask a |
3618s | producer to |
3620s | family in the chats briefly so you guys |
3622s | can have a look it's the desert treasure |
3624s | quest turned into undertale support for |
3628s | never played undertale when they were |
3631s | younger |
3632s | excellent excellent game this person has |
3634s | done an excellent rendition with the the |
3635s | four bosses from desert treasure if |
3637s | you're interested in watching we could |
3640s | but I think often I producer might need |
3642s | to later |
3643s | yeah anyway we'll leave that's okay well |
3646s | leave that with you guys we hope you |
3647s | enjoy it a quick overview of the |
3649s | announcements exclamation mark rewarding |
3650s | to read the final boarding blog before |
3652s | polling on Friday information mark |
3654s | progress to see the song of the elves |
3657s | progress blog that's obviously being |
3658s | released next week we hope you enjoy it |
3662s | and update tomorrow is going to be |
3665s | last-man-standing changes with some |
3667s | other news in there I hope you guys have |
3669s | a wonderful week and we'll see you next |
3671s | time have a good way |