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It's awaiting QA testing for next game update but if it doesn't pass testing it will be pushed back another week. Fingers crossed!
For more critical feedback though that this update does feel very rushed. We were given very little information about it and then it was just pushed in.
It seemed not very typical for how updates are done. Was there a reason for it?
I've added this for tomorrow's livestream so Mod Sween can go over the roadmap a bit from the last gazette and discuss processes around development/blogging/polling.
I hope we get more home styles. I know they're based off the location of house portals, but I'd love an Arceuus themed one even though there's no chance of getting a portal there.
Nothing stopping that as a future thing! Arceuus would be awesome! I know we are keen to offer more wall kits in the future at some point such as Prifddinas so I'll be sure to throw the idea around about Arceuus next time wall kits are brought up.
Speaking of homes, any word when the PoH update to the treasure chest will be released?
Mod Ash's Costume Rework is hoping to come next week but we want to ensure thorough testing before committing to a set release date so this could be pushed back if something comes up.
I appreciate that. Hope you don't think I've being overly negative, I'll hold that opinion until I get to play it!
I just think perhaps it could have used more community input, for example in my opinion - it seems like it will get very stale if its just limited to Varrock, Falador, Ardy and Hosidius.
Would have been interesting if it had you doing unique content with unique materials. Maybe rebuilding Fremmenik homes with split logs and resources found in the area, helping rebuild Mort'on or Burge de Rott with locally sourced Bark and so on...
It's no problem at all, I appreciate you being able to relay any concerns to me honestly. I hope one day we can expand on it if it goes down well in it's current state to include things like player suggestions to Burge de Rott.
For some reason the original comment was deleted. What was it asking about?
Oh how strange, was just asking about the Blood Fury change and when it's coming.
Whats the xp rates for these jobs going to be?
It was mentioned on a few livestreams from Mods Kieren and Arcane to aim it between 100k-200k per hour and they seemed to have stuck by that for the most part. I am sure someone though will manage to come up with insane quick teleportation, banking, and running method for a job to be the most efficient as possible.
I guess the ferox enclave banker will never be fixed
That one is being looked at as we speak!
Bit confusing that most items of furniture are highlighted but mirrors and hat stands aren't
The highlights are for removing and building but the stand and mirror is mainly for repairing. I'll add that as feedback for potential future changes!
Just throwing in my feedback, it feels inconsistent to have an indicator for some stuff but not others. It's not a huge deal but it'd be a nice QoL thing if it all had indicators if some of it is going to.
Otherwise I feel like the content hits the mark pretty well, pretty much exactly what I expected. Keep up the great work.
I thought this may come up. The reasoning here was the furniture that needs removing had no visual hint while the broken stuff is quite literally broken. After a few runs it becomes quite clear what needs fixing.
I've been running a few contracts on my personal account and I can see a few of the broken mirrors are a little dark due to their orientation and may be less obvious, so I'll make a job to fix those ones next week.