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0s [Music]
24s [Music]
29s I
53s [Music]
59s e
62s [Music]
83s it's time to put up her shut up we're in
85s the grand finals and I can't wait to see
87s what ends up happening here this is the
90s truth test for both of these teams right
91s now it's going to be about who wants it
93s more who has been on the grind
95s practicing this so
97s much getting to the Grand finals that is
100s a huge achievement on its own not to
102s mention all that is at stake with the
104s prize pool on itself coming away with
106s that Championship Victory say that you
108s can do it this is their chance to get
110s that first place for
112s Redemption they're here to make a name
114s for themselves come out of these Gates
117s Strong send a statement to all of the
119s people that have ever doubted them
122s tournament kigi with the Tracer alone
126s she has to try to keep this one up
127s especially now that's the Sal going on
129s ala keeps gessi alive and allows the r
131s to come through the mercing rims on aoi
135s never ever give up so much
139s out not Dragon comes out of the SE bar
142s code is it real good shot and Genji is
146s llit in half make your final stand on
149s Mid
150s about to get crazy out here but somebody
152s need to make sure this have the car flex
153s end up getting cancel can anybody else
155s get a touch on the taad 33 M away the
157s high left uncontested the CL everything
160s going play of Ki CG L beautiful start to
165s this game the third look Focus down the
168s enemy
169s [Music]
170s Sigma that coming through and H key goes
173s over the top immediately takes down Halo
176s he goes down no support a back
179s line long while with
183s now oh my
186s good again now without the glass the
189s racer onto the back line and the
190s blizzard coming through from phone going
192s to pressure out Kindred and they just
194s get melted there needs to be some way
197s for them to keep on top only the players
199s are falling one by
202s [Applause]
209s one
215s [Music]
227s good evening OverWatch fans it is
229s finally time for the calling all heroes
232s Challengers Series championship I'm your
235s host Ash and we are back with an
237s action-packed weekend of OverWatch to
240s but I'm not going to be the only one
241s bringing the action for you guys here
243s I've got to introduce our lovely casters
245s C tiny shiny how are you guys doing tiny
249s shiny you kick us out first oh Ash it is
253s absolutely wonderful to be here not only
256s as a fan of OverWatch but as a fan of
258s calling all heroes itself this circuit
260s has been going on for nearly 10 months
263s and it let us all to this point $220,000
266s on the wine I can't wait to see what
268s goes down I'm so so excited for it I
271s mean this was our very first like proper
274s season of calling all heroes CB that
276s we've had to witness and it's all
278s culminated down to this weekend here on
281s championships absolutely I'm I'm so so
284s so excited to get to be here not just
286s because of the competition but because
287s of what calling all heroes means to me
289s and to everybody else here I I mean I
291s don't think it's an exaggeration for me
293s to say that calling all heroes is my
295s home and it's a home that has been built
297s with the hard work from so so many
299s people from from all across the
300s OverWatch Community every every role
303s Talent players and the like and it's a
306s home that was built for a lot of these
307s marginalized gender players and talent
309s that haven't always had the easiest time
311s finding a home elsewhere in Esports so
314s yeah it's a competition it's a fierce
316s competition at that but it's also a
318s celebration of all of that passion so I
321s want to thank everybody for coming out
322s and welcome you all to our home as we
325s kick this thing off it's amazing to see
327s how much it's grown like since like the
329s first Inception in 2022 right and we
332s have to talk about also how everybody
333s ended up getting here in the first place
336s what this season really ended up looking
338s like overall because we did have three
340s Majors three minors and one lcq and Tiny
345s we're looking over at the calling all
346s heroes Challengers circuit it's five
349s teams joining us through those circuit
351s points yes five teams that have
354s qualified through three Majors three
356s minors just as you said Ash and those
359s individuals have made it to these
360s rosters putting them in those various
362s seated spots and I think the one that we
364s got to highlight coming into this
366s specifically has to be timeless ethereal
368s coming away with five out of the six
370s event titles they're looking straight
373s down the path to take away the seventh
375s in the championship yeah it's undeniable
377s the performance that Timeless ethereal
379s put out there but we also have to give
381s that Kudos over to some of our lcq
383s winners here CB I know everyone was
386s super excited for VT blue team we're
389s going to be seeing later on today so we
390s don't want to talk too much about them
392s quite yet to spoil anything but kenoi
395s also a fan favorite coming back into the
396s fry Hey and I think coming out of lcq
399s kunoichi is the big story and a definite
401s fan favorite team that a lot of teams
404s players fans everyone's going to have
406s their eye on kunoichi to see what they
408s do as they try to be the ones to Vive
410s for that adorable Tracer Corgi trophy
413s that will be gifted to the winning team
416s that's the thing the prizing everything
418s that we're playing for this weekend well
420s not we but the players the ones that we
422s are I'll play for one of those trophies
424s I'll take one I'll take get me in there
426s I'll play for Corgi Tracer we were all
428s hyping up not even just like Corgi
430s Tracer but the space for that you get as
433s a participant like how sick is this
436s prizing coming in for the 2023 2024
439s Championship here you're looking at
441s obviously the winning team of everything
443s gets the trophy the Tracer Corgi it's
445s adorable number one two colors SLE then
449s you Al get the MVP trophy on top of that
452s and we've seen some pretty insane plays
454s throughout this entire season so I can't
457s wait to see what we have in store here
458s for this weekend alone
461s tiny absolutely I mean not only that but
464s and we have incredible prizing to give
466s away throughout this event a total of
469s $20,000 split across all of our teams
472s amounts to see below are awarded per
474s player for each place that they end up
477s getting and you know there's really just
479s so many question marks so many things
481s that can happen changes that have come
483s into rosters throughout this that we
484s really can't tell you right now who's
486s going to come away in what spot no we
488s definitely can't and I know the praising
490s it was broken down into the per player
492s kind of segment there but when you're
493s looking at the overall prize pool it is
496s that sweet sweet pot of 20 grand on the
499s line to be split up overall and when
502s we're talking about what we're playing
504s for we also have to think about where
506s we're playing I know the map Pool is
508s going to be the same as what we saw in
510s lcq but not all of these teams
513s participated in that last chance
515s qualifier CB some of them had to deal
517s with a bit of a different prize pull
519s that we saw for major 3 the those
521s changes being over towards the
523s categories of escort push and control
526s one thing I can tell you from experience
528s though is that the teams that didn't
530s have to go through lcq have been
531s practicing these Maps time and time
533s again and if you have a look at what
535s what kind of maps we have here
536s especially if you look at hybrid you got
537s Kings roow Midtown we're kind kind of
539s forcing a very brawl heavy meta across
543s the board here escort is going to be a
544s bit of an anomaly with both circuit uh
547s circuit Royale and Route 66 kind of
548s having their own things going but for
550s pretty much every other map we're kind
552s of sticking to one specific style of
555s play that all of these teams have been
556s grinding out pretty much ever since that
560s you know ever since we went off air for
561s major 3 no for sure and Tiny I want to
563s get your thoughts on this as well when
565s we're looking at this map Pool as far as
567s is there any specific map that's coming
569s back into the pool right now that you
572s have your eyes on with some of these
573s swaps
574s out as CB said before you really got to
577s be looking at escort that's circuit
579s Royale Route 66 these are the two maps
582s that we likely will not see this brawl
584s style that's it's kind of at the in
585s agreement across the board with one
588s exception that we'll touch on later
590s circuit Royale Road 66 heavy towards
592s snipers that poke and really can lead
595s lead his extra challenge especially with
596s a lot of games potentially going to five
598s Maps yeah I'm I'm interested to see
601s which ones are definitely going to go
602s the distance this weekend specifically
604s today the first day that we have here
606s for C championships but not only are
610s these players the ones playing out for
611s some prizing here everyone in chat gets
613s a little bit of of a piece of the pie if
616s you will as far as those twitch drops go
619s we've got to talk about these sick sick
622s incentives to be watching this stream
625s right now and the little de decals that
627s you get in game here CV I I I think
629s these might be some of the the best
631s drops that we've ever done I mean you
633s know take nothing away from the the
634s contender skins but yeah these are heat
636s these are adorable I you know I've got a
638s twitch window up where I'm like farming
640s the drops over here to get these for
642s myself I want to be rocking I think that
644s lower one with the hearts there I think
646s that's going to be my new uh my new
647s title going forward or my new name card
649s going forward here no these are absolute
651s gas but when we're when we're
654s considering everything we also have to
655s head straight into this game we do not
657s want to wait to get the weekend truly
660s started so we already introduced how
662s these teams got here but we also got to
664s talk about this double elimination
666s bracket format that we're seeing for
668s this weekend all of the majors the
670s minors they were all in that group stage
673s into playoffs but we're starting
675s straight out into double liim which
677s changes things up a little bit here tiny
680s yeah absolutely a lot of these teams
681s you're heading straight out into it
683s there's no group stage those seats are
685s already decided so while each Squad will
688s have an extra life should they drop a
690s game it's going to be a difficult run up
692s through a potential lowers bracket to
695s Cloud themselves potentially reaching
697s those grand finals once again we have a
699s lot of matchups with the potential to be
701s close today especially the one we're
703s starting with oh absolutely looking
705s towards this first match up timeless
708s Celestial versus Vancouver Titans blue
710s is going to be a pretty interesting one
713s I think CB looking at Timeless Celestial
715s this team has performed so consistently
718s but when we looked at Major three into
720s the lcq VT blue have made grand
724s improvements over the course of the
726s season I mean having a look right here
728s at Timeless Celestial first of all
730s they're a team that kind of feels like
731s they have a bit of a chip on their
732s shoulder especially you know with not
734s making the playoffs in major 3
737s everyone's always talking about the
738s success of their sister team Timeless
740s ethereal but you know we're forgetting
742s that some of the players like Street
744s Lord like the mer and like snower have
747s at times been an integral part of
749s Timeless ethereals success you know when
752s ethereal went on that crazy run through
754s minor three snoer was the hit scan DPS
757s that led them through the entirety of it
759s I mean you know we can't forget the
761s history of some of these players we
763s can't forget the talent that this team
764s has history is written by The Victors
767s and Timeless celesti you want to write
769s that history in the Stars they're
771s definitely the favorite I think in this
773s particular match up but again that
774s Improvement tiny when we're looking over
776s at VT blue as we introduce this roster
779s up next they have improved so much over
782s the past couple of events breaking that
785s uh curse that they had a little bit
787s finally hitting that one of those higher
789s finishes this team has been around since
792s the very beginning of calling all heroes
794s and it has been nothing but Improvement
797s every single time we've seen them on
799s this stage fighting their way through
801s the lcq made it to the Grand finals but
803s ended up dropping that 3 against kunichi
807s so they're not kicking this off perhaps
809s on the best Note yet this is a squad
811s that is well practiced They Know Each
813s Other Well they have the competitive
814s experience to fight toe-to-toe with the
817s team such as Timeless Celestial well we
820s don't have to wait too much longer I am
822s going to let you two really get straight
825s into this matchup I cannot wait again
828s every single match here is a best to
830s three uh so a best of f or first of
833s three a best of five if you will but uh
836s tiny shiny CB take it away
841s oh thank you so much Ash for the lovely
845s kickoff we have today first match
847s Vancouver Titans blue we'll be taking on
849s Timeless Celestial map already in CB
852s Antarctic Peninsula our first
854s destination of the day and again
856s Antarctic Peninsula is one of those Maps
858s where it's going to heavily enable that
860s brawl Centric style I expect to see a
862s lot of ratra potentially some Arisa
864s coming out cuz I know that's something
865s that some teams have been dabbling in
867s for the most part but on pretty much all
869s three points I don't expect a whole lot
871s of variation coming out from either of
872s these teams I think more or less it's
875s going to be pretty consistent with what
876s we've seen so far what we saw a lot
878s through lcq ex you know save for the
881s surprises we saw over in lcq but yeah
884s most more or less what we've uh what
886s we've already come to know from these
888s teams nothing really should change again
891s control maps are just leaned into
894s running full force at each other hitting
896s each other in the head whether that is
898s with an axe or maybe some pummels of
900s ratra that we will have to wait and see
903s there's only been very slight variations
905s to the current meta yet a lot of squads
907s have settled on more of this junker
909s Queen variation CB we talk about kind of
911s the importance I want to highlight the
913s tank matchup that we're going to get
915s today it will be cat for Vancouver
918s Titans blue and Street Lord likely
921s coming in for tank on the ESS Celestial
922s Team all right we're going to kick
924s things off here on labs and I have a
926s little bit of a fun tidbit about
928s Vancouver Titans Blu that I've been I've
930s been itching to share so what is going
932s to be on the symmetra to start things
934s off and is going to teleport the team
936s out of Spawn that's a pretty standard
938s thing that pretty much everyone does uh
940s you know how a lot of these teams though
942s they'll they'll say things like 3 2 1
944s fighting to try and get themselves
945s focused up for a match
947s right VT blue they don't do that they
950s have a different ritual actually so what
952s is going to be there ready to teleport
954s and everybody else on VT blue is going
956s to start singing the TP song do you you
959s want to know the lyrics to the TP song I
961s definitely do now let's hear it they all
964s chant except for what TP TP cha
969s cha
970s magic boom bo boom boom and then they
974s all get the teleport they're focused up
976s and they're ready to go and just like we
978s said it's going to be the ratra matchup
980s to kick things off soier and may on both
982s sides keep a close eye on what these
985s Mays bring to the dance nolar and McMan
988s have so much control
989s over the way the battlefield shall
991s evolve a nice one thrown up actually
993s from snar first that's cat cut off a
995s little bit lonely that's shortly broken
998s on through though L of these main cool
1000s Downs once they start to go away CB it's
1002s difficult for teams to decide how
1003s they're going to take the fight in what
1005s direction so we need to wait and see are
1007s they going to back off a little that's
1009s what time of slush are doing they're
1010s going towards that objective now able to
1012s be contested McMan and kqa battling it
1016s out nice walls separating the Lucio and
1018s VT blue have won the Battle of the Mind
1020s nobody has yet to fall but time
1023s Celestial will not let this objective go
1024s down without a fight they're playing so
1027s slow so cautious respecting each other's
1030s play style and you absolutely love to
1031s see it from these teams that they're
1032s waiting for these major ultimates and
1034s Waller easily winning the race to the
1036s app Matrix time cesti have the back even
1038s further around this corner and yet
1040s everyone is still on their feet nobody
1042s wants to be the first to make a mistake
1044s you can really feel the pressure of the
1045s entire weekend is everybody is just
1047s trying to jockey for position and not be
1049s the first one to fall Claire's matx
1051s sorry immortality field already gone and
1053s now the pick's going to start coming for
1055s Timeless Celestial and that was a Zur
1057s wrapping up around The High Ground as a
1059s matter of fact charging up these rail
1061s shots in BT blue they're cred in the
1063s corner they got to say bye-bye to that
1065s first count and VT blue are going to
1067s come out of it with a pretty healthy ult
1068s Bank they've got nearly everything here
1070s and only 15% on the board for Timeless
1072s Celestial who were able to get the cap
1073s towards the tail end of that fight
1075s looking for VT blue to try and utilize
1077s this blizzard advantage for mman
1079s hopefully if they're able to get it in
1081s time before snaz has has a chance to
1083s catch up and toss one of her own
1086s in biggest thing to watch out for things
1089s are about to get even colder here in the
1091s Antarctic Peninsula but VT blue they
1094s have the ult advantage they just need to
1096s act on it first otherwise time Celestial
1098s will be there to meet it ant Matrix out
1100s first what sliding in taking control of
1103s extra space across the long ways of the
1104s objective there's that blizzard we've
1106s been talking about both of them as a a
1107s matter of fact neither getting too much
1109s done but midman was cut off Street Lord
1112s able to find them and auray sitting on
1114s The High Ground all rail shot fired in
1116s the back that's a second going down the
1118s annihilation getting a whole lot of
1119s nothing time of celestial still in
1121s control and on this map specifically but
1123s on a lot of these Maps what you're going
1125s to see is you're going to see the Lucio
1126s split off with the soldier so that you
1128s can have someone like Azure over ping an
1130s angle like that where VT blue are going
1132s to have to try and play the opposite
1134s High ground but you have the Lucio there
1135s to provide the healing provide the speed
1137s get azer out if it gets a little bit too
1139s hot that soj has to try and relocate in
1141s this instance the overclock comes
1143s through the kills come through and BT
1145s blue are starting to run out of time 80%
1147s and Ticking were in one fight territory
1149s and that ult ADV Advantage they had for
1150s the last fight is done and gone going
1153s have to be a hero play from what we know
1155s that she has it in her it just needs to
1157s matter can to get to The High Ground no
1158s that's n mag BL can a baller just shuts
1161s down the overclock the last tool that BT
1163s B had in their Arsenal now it's just
1165s Streeter going through the purple Trends
1167s draining the life away as Timeless
1170s Celestial walking away with a clean o on
1173s laps and it feels like I said like VT
1175s blue are kind of walking on eggshells
1177s like they're afraid to be the first ones
1179s to make a mistake so they don't want to
1180s be the ones to make the first move and
1182s that's giving time of celestial the
1184s opportunity to try and be that one that
1186s makes the first move that sets the tempo
1188s even right from the get-go they position
1190s themselves back towards the point so
1192s that VT blue had to fight through them
1194s to get to the objective and sure they
1195s were able to kind of get in there use
1197s some may walls to force time the
1199s celestial back get themselves a little
1200s bit of positioning it didn't really
1202s matter once the amp Maes from mer came
1204s through and once the rest of the kills
1205s started coming through four time of
1206s celestial and VT blue just really never
1209s had an opportunity to buy themselves
1211s back into it save for that one point in
1213s time where again McMan was ahead in
1215s blizzard charge but VT blue wasn't able
1217s to leverage that it took too long
1219s because they didn't want to go in you
1221s know too
1222s headstrong no and that's really an issue
1225s with control points and brawl comps in
1227s general right A lot of it is can you use
1229s this speed to catch your opponents off
1231s guard and because both teams are so
1233s cautious it's just waiting for somebody
1235s to make an error that can be capitalized
1238s upon Vancouver Titans blue their wall
1240s coming out first if they get the
1242s rotation over to the objective Tim of
1244s celestial standing as strong as ever
1246s it's the same old waiting game that we
1248s got a glimpse of back on the beginning
1250s of labs vtb they're actually getting a
1253s decent amount of cap on the point
1254s somebody's got to get over quickly from
1256s ESS Celestial the thrat throwing the
1259s tendrils at each other now the fist
1261s start to come out BT blue they're scared
1262s they're backing up just slightly the
1265s health though for Street Lord incredibly
1266s low can they manage to get back to
1268s safety yes all of the cool Downs are
1270s available yet a small mistake BT blue
1273s now in control of that objective that
1274s percentage ticking up even if it's a 4v4
1276s kqa has to make up for the loss of their
1279s tank because there's no way the time are
1281s going to find a way to fight this
1283s objective head on out that big monster
1286s in the way but who needs that if you got
1288s a z right fire on the rails from the
1289s back line This Time Around It is VT blue
1292s that are the ones that position
1293s themselves on the point and force ESS
1295s Celestial to play into them but the fact
1297s that sosler was able to get that pickoff
1299s onto McMan towards the very end shows
1301s the importance of the May in these
1302s compositions even though Street Lord
1305s fell the May is arguably more important
1307s than the tank in some of these
1309s situations especially on a really tight
1310s and narrow map like Icebreaker here
1312s where the May walls are everything and
1314s ESS Celestial will able to capitalize
1316s off that an early pick off onto cler 2
1318s me once again M McMan just going to have
1320s to throw it in reverse the rest of V
1322s blue pump their braks and we're back to
1324s walking on eggshells as they're getting
1326s walked on oh this is a problem and me
1328s timeo Celestial they're pushing the
1329s advantage right now and the blizzard got
1330s thrown out from McMan that's worst case
1332s scenario for BT blue right now they're
1334s staggering terribly because the zuray is
1336s just taking them out one by one the
1338s bleeding has to stop here and I don't
1340s think it's going to cuz have a look at
1342s that ult bank there's a lot of
1343s instruments of torture online for time
1345s Celestial they can definitely bleed VT
1348s blue dry if they want to we're going to
1350s have to have an Eco push here from BT
1351s blue as hopefully they can get one or
1353s two of these ultimates out and try and
1355s match up their own old Bank they're
1356s getting close but McMan throwing out
1358s that blizzard is definitely putting them
1360s at a disadvantage they have to try and
1361s even that out somehow some way sosler
1364s not going to let it happen no it's not
1366s going to be now the blizzard isolating a
1367s couple of these players what you are a
1369s dead woman but no snaz get sent off the
1372s map can't swim in The Frigid Waters of
1374s Antarctic Peninsula clal SES still in
1377s control of this objective but slightly
1379s less so than before VT blue identified
1381s the opportunity pumping every remaining
1383s resource that they can into this fight
1385s it is a must-win situation if they get
1387s another opportunity they're not going to
1388s find one like this Timeless Celestial
1391s their old tank has been depleted there's
1392s one in the back seat BT blue once what
1396s can return from the spawns there is a
1397s chance for this to happen they might not
1399s even need it with the run that cat has
1401s bringing out her clocks Claire dies
1403s towards the end though so that's an
1404s opening for ESS Celestial to come back
1406s in BT blue have to find a way to shut
1408s the door on them and it looks like they
1410s might have but with sosler back in The
1412s Fray Timeless Celestial they can make
1414s their own doors they actually are going
1416s to do just that I mean look at them
1418s they're pushing incredibly aggressively
1419s not having their tank on the field now
1422s GT Blue they're going to have to hold
1424s this one out it is one fight territory
1426s for Timeless Celestial and what has the
1428s tool to shut it out down we need to see
1430s it now the more that you're allowing
1432s Street to do the less likely you can
1434s come back is incredibly low looking for
1436s just one final blow but the shots
1438s they're not not fair time of celestial
1440s wisely hiding around the corner and now
1443s BT blue they're going to have this win
1444s this one high and dry nothing against
1446s the double damage and healing that poer
1448s is outputting the Timeless out match in
1450s terms of the resource game get the flip
1452s back on over VT blue they're hanging
1454s around in this fight is important that
1456s they cannot stagger if this goes on
1458s through time of Celestia looking Prime
1459s to take the MX Nostalgia giving them the
1461s wave of resurge and sound barrier into
1464s play someone has to be isolated timeo
1466s Celestial they're sticking to each other
1468s like glue and tearing BT blue apart
1471s player after player Street Lord with the
1473s nail in the coffin will be the
1475s annihilation timeo Celestial up with map
1478s number one it seemed like when they
1480s needed it most Nostalgia did come up
1482s with the sound barrier but I mean you
1484s had to try and capitalize on you had to
1486s use that over Health to pounce on
1488s anybody from time to Celestial and get
1490s the kill and they weren't able to do so
1491s I mean even if that fight had dragged on
1493s a couple more seconds kqa would have had
1495s a sound barrier as well and I think time
1497s celestial would have just walked away
1499s with that one and it's another you know
1502s kind of situation where it feels like a
1504s failure to execute for VT blue a failure
1506s to take that initiative be the one to
1508s try and set the tone because they feel a
1510s little bit afraid of making mistakes you
1513s know they they're a team that has busted
1514s their ass to get here and of course they
1516s don't want all that work to be for
1517s nothing they don't want to go in and
1519s play dumb but you also have to play you
1522s know you have to play aggressively you
1523s have to play fast you have to play like
1525s your game you have to make the other
1527s team adapt to you and right now they're
1529s just putty in Timeless Celestial hands
1532s it does make you wonder if that loss in
1535s the lcq had affected their confidence CV
1539s this is not the team that we're used to
1540s seeing out of Vancouver Titans blue
1543s normally they can come out with a game
1544s plan and look confident while doing it
1546s but as you said they are being shaped
1548s and molded by Timeless Celestial right
1550s now they're getting walked on absolutely
1552s and now that time of celestial we
1554s definitely saw it towards the end of
1555s Icebreaker once they started to realize
1557s that btb they didn't have that
1559s confidence they got more aggressive they
1561s were taking more space and that Tempo
1563s entirely in their control and we're
1566s still capable of seeing some hero plays
1567s coming out like that one Boop from
1569s Nostalgia I can't even stress enough how
1571s important that Boop was onto snoer to
1573s knock her off of the uh off of the map
1575s immediately after she used the blizzard
1577s you come in get that Boop and taking out
1580s the enemy May giving yourself all the
1582s space in the world for your team to walk
1583s right through you even see snoer like
1585s gets the kill onto what but you trade
1588s soj for a May again May is critical in
1591s these brawl compositions you'll take
1592s that any day of the week even if you
1594s have to give up a DPS to do it
1595s absolutely VT blue Capp the point off of
1597s that but they just don't have enough
1599s tools to hold it and we also need to
1603s mention the Aur Factor look at that 21
1607s and one throughout the course of this
1609s map if this doesn't tell you what
1611s happened during Antarctic Peninsula I
1613s don't know what does seeing the supports
1615s never going down CB I mean this just
1617s shows that btb were really struggling to
1620s get their foot in the door and and part
1622s of the way that you play this ratra
1623s composition is you know again we're
1625s still kind of jocking for the May walls
1627s but what you want to do is if you pop
1629s the Nemesis form you want to be able to
1631s walk on a backliner particularly the
1632s Baptist and just try and get a quick
1634s assassination kill with that Nemesis
1636s form but cat has was never able to get
1639s that done and I think that also kind of
1640s goes to show just how how how afraid VT
1644s blue feels to really go in and try and
1646s commit for something like that because
1647s that's like an Allin kind of play
1650s absolutely and you know you have to have
1652s that level of confidence at some point
1654s you need to realize that there is no
1656s Escape Route it's either you win or you
1657s don't but if you never take the chance
1659s to begin with that there's nothing to
1661s happen right you're just going back to
1662s the spawn rooms you're resetting and
1664s running it back over and over and we
1665s need to see that Tempo change Vancouver
1668s Titans blue have picked Kings Row to be
1671s their second map with the way that this
1674s is structured CB I mean they really need
1677s to step up their pedal on the tempo a
1680s absolutely we have to find some more
1681s opportunities for cat to go in and try
1682s and get some of the kills onto the
1683s backline again it didn't really feel
1685s like BT blue ever made that kind of
1687s opportunity for themselves that they
1688s ever really took the initiative to do
1690s that but on the flip side we also do
1692s have to talk about Timeless Celestial
1694s because again like I said at the you
1695s know at the top of the show when we were
1696s introducing them they are sick and tired
1699s of being overlooked compared to their
1700s sister team Timeless etherial a lot of
1702s the players on this team were integral
1704s parts of Timeless ethereal success
1706s throughout the entire season this is an
1707s extremely talented Squad that we cannot
1710s and should not write off and VT blue
1713s they they have to play a little bit
1714s better if they want to try and topple
1716s someone like
1717s this it's going to be on King's Row they
1721s can start to change that Tempo around
1724s and this map can be just as devastating
1727s to play against azur needs to be kept in
1731s check a lot of these fights that were
1732s staggered out or that vtb lost a player
1735s immediately you know who was the culprit
1737s little Aur on that Soldier just arming
1740s up those charge shots off of cat finding
1742s a player in the backline more often than
1745s not B blue quite a bit to look at as
1748s they head into King's Row and I I talk a
1751s little bit about nostalgia's hero plays
1753s but I mean when you're going up against
1755s someone like azer who's just kind of
1756s popping off with that sojourn that's
1758s going to put a lot of pressure onto your
1759s own sojourn what who we have seen
1762s capable of having you know having just
1765s as good a hero plays but that's a lot of
1767s pressure to ask that of a player
1769s consistently that's not the kind of
1770s thing that someone should always be
1772s asked to do you as a collective should
1775s be able to come together and set your
1777s team up for that kind of success what
1779s shouldn't have to rely on the entire
1781s team to do all the heavy lifting it
1782s should just be like you know it's done
1785s you know we we have the space that I
1787s need to hit these
1789s shots blue haven't been able to provide
1792s it so far with them being on the defense
1795s you got to see them dig their heals in a
1796s little bit more give what that space to
1799s work we know that she's capable of it CV
1801s we've seen it from her time and time
1803s again it's just a matter of can VT blue
1807s push time Celestial far enough apart to
1810s get make those opportunities possible
1812s time Celestial they have the opportunity
1814s to set the pace on the other hand here
1817s CB they can keep up with that momentum
1819s from last map we might be seeing one
1821s quick
1822s run we very well might snaza going to
1825s open it up with a Widowmaker pick but
1827s she's definitely not going to stick on
1828s this going to go and swap back over to
1829s the may very important by the way we saw
1831s a little glimpse of it but what and
1833s Nostalgia are posted up on what you're
1835s currently seeing is the upper right hand
1837s side that High Ground where you know
1839s this Duo is going to have a good shot
1841s over the choke and on the other side
1843s you've got McMan who is ready to try and
1845s set up a wall as Sim of celestial
1847s rotates around the statue looking for an
1849s opportunity for cat to pop that Nemesis
1851s form and get a kill on either a squishy
1852s or pressure down streetboard it's all
1855s waiting for that positioning against s
1856s has to stay alive nope you will not be
1858s getting out of that one but the trade
1859s for McAn is there aurite was sitting
1862s right behind Street Lord finding that
1864s shot what had to drop out down from The
1866s High Ground find someone in their spot
1867s snar uh-uh this belongs to me the trade
1870s will come through while they are even
1872s for now look how much closer those
1874s attacker spawns are Timeless Celestial
1877s they can just get a soft reset where BT
1879s blue they got to back the heck off get
1881s their DPS back in the game and AZ was
1883s able to take that high ground with both
1885s kqa and the merer up there and I mean
1888s that's a really typic difficult du or
1889s duel for a what to win when you only
1891s have Nostalgia there what do I say kqa
1894s is full on contesting The High Ground I
1896s mean look at the way that time with
1898s Celestial they're splitting they're
1899s covering all of their angles and BT blue
1901s they've been effectively shoved off the
1903s point now have to fight their way back
1904s in much more difficult to do and Matrix
1907s helping just a little bit time of
1908s celestial health bars are going that's
1910s to til them Aller built on Up of their
1912s own the placement absolutely wonderful
1914s giving auray all the room in the world
1917s to do what they do best and
1921s that's a lot a lot of head clicking
1923s going on right now McMan staggered out a
1926s little bit there but they are inevitably
1927s going to fall just so ESS Celestial can
1929s get the cart going but they're not
1931s content with just that they're all going
1932s to try and hold forward deny any sort of
1935s space take all of Street space for
1936s themselves actually no looks like
1938s they're content to hang tight at this
1940s corner here probably set up sosler for a
1942s wall and maybe Street Lord go in with
1944s the annihilation if needed have to see
1946s how they decide to to play this one out
1949s as you're ready going to try and bait VT
1950s blue in little slide back now see if VT
1953s blue takes the bait
1955s here VT blue there's a couple options
1958s where they can hold around this corner
1960s but they get too far off they still
1961s don't see him Street Lord is sitting in
1964s the back how are they letting this
1965s happen surprise surprise peekaboo Street
1967s Lord is here to dominate the streets of
1969s Kings Row that's the May wall coming on
1972s up but it doesn't do a whole lot then
1973s having a dead May on the field BT blue
1976s this is their chance to start to
1977s stabilize and they are certainly taking
1979s it to the max getting a hold here around
1982s this bookstore would be ideal and that
1984s now seems to be the case yeah ends up
1986s being a little bit greedy there snaz
1988s goes in for the blizzard but she falls
1990s courtesy of nostalgia who's once again
1991s got sn's number there and that's huge
1993s for VT blue cuz they're able to do it
1995s without investing any major ult of their
1997s own they're about to have a hefty ult
1998s Bank McMan has their own Blizzard at
2000s Timeless leals now going to have to play
2002s into and going through this Archway and
2004s into these streets that's where the
2006s blizzard is going to be a key ultimate
2008s ability that you're going to want to
2009s keep an eye on also keep an eye out for
2011s what there's not a whole lot of flank
2013s angles for her here but if she's able to
2015s find one maybe get nestled in really
2017s deep and Pop That overclock we might see
2019s some hero plays coming out of her if
2021s they need it oh no what's not even going
2023s to be alive the blizzard has to make up
2024s for it h Celestial they're feeling just
2027s as warm as they had a cup of hot
2028s chocolate ready to steam on forwards
2030s stopping the momentum the Clare window
2033s is enough to Halt that thas Celestial
2034s will be wise to play those corners
2038s spoiler on the cart there I know
2040s right you got that a that a custom mod
2043s there snaza let's go all right VT blue
2045s though still going to try and jocky for
2046s this position but the card has made a
2047s lot of progress this time of celestial
2048s and they're going to go for a little bit
2049s more with Mer's
2051s window window is going up with that may
2054s wall enough to effectively allow VT blue
2057s Escape back towards that third objective
2060s the only ones that have it are dulia
2061s who's even further back in the spawn
2063s rooms cat popping the annihilation just
2066s to stay alive andu going down he there's
2068s still a chance for The Blue Team to
2070s stabilize in this event cat all that
2072s they can do is hold this barrier up in
2074s front of them hoping for more players to
2077s get back reinforcements yes they are
2079s coming in the elimination potential is
2082s not there what has to find for rhythm at
2084s some point today all it takes is
2086s Annihilation pop from Street Lord and
2087s this fight becomes really darn difficult
2090s to go ahead and win the Mega pack grab
2092s these tendel aren't stopping and this is
2095s looking to be a second Objective C
2097s boundary headed on
2100s through and that's that's such a good
2102s play for Street Lord but that's exactly
2104s what I'm talking about they understand
2106s that cat's only Lifeline is CLA back
2108s there on the Baptist and Street Lord
2109s knows that they just walk right on that
2111s backline put the pressure out and even
2112s invest the annihilation to keep
2114s pressuring the backline and there's not
2116s a damn thing that CLA can do about it
2117s and there's nothing that cat can
2119s realistically do to stop it cuz they
2120s have to keep holding the cart so once
2122s all that's done once you have the
2123s backline pressured Timeless Celestial
2125s they just secure the point in a neat
2126s little zip lock bag they've got 3
2128s minutes to try and get the full cap here
2130s VT blue starting to dig their heals in
2132s though a pick with on the onto kqa with
2134s an icicle that's a good start they have
2136s to and they need to take as much as
2139s possible in order for this to be
2141s maintained it's a decent amount of time
2143s they're going to have to hold this out
2144s with all those ultimates gone here VT
2146s blue need to be careful with their
2147s resources I mean they about to have a
2150s lot of resources of their own here but
2151s that hasn't always given them the
2153s advantage thus far I'm looking to see
2155s McMan if they're going to go Ahad and
2156s pop this blizzard here soon knowing that
2158s timeus Les doesn't have a whole lot for
2159s it they are they going to fall it's
2162s Azure oh but the blizzard it's massive
2164s hits onto both the tank and the baller
2166s that's enough to even it up aurite
2168s you're not pushing up without a tank
2170s you'd be absolutely mad to do so needs
2172s to back off and reset snar would get
2175s nearly far enough away because the McMan
2178s blizzard changed the game and that's
2180s value right there one ult one fight one
2182s minute off the clock two more to go you
2184s keep this up VT blue you might have
2186s stopped this card just as you need to
2188s but Timeless lesal now they have a sound
2190s barrier coming up so all of the tools
2192s that VT blue are going to have are going
2194s to be easily matched a lot of pressure
2195s is going to be on kqa here but it is an
2198s opportunity for Timeless Celestial to
2199s maybe wether the storm that is a coming
2202s from the Vancouver
2203s Titans UT blue their goal is to win this
2206s fight using as few resources as possible
2210s wor what they can out of the attacking
2212s team cat in a dangerous situation booed
2215s on back sound barriers in play on either
2218s side now what potentially hit the
2220s eliminations gets first time that duel
2222s is W for the day and you're going to
2223s want to see even more of that going on
2225s forward is frozen up and ends up falling
2228s icicle to the Dome BT blue now there in
2232s a bit of trouble cat bailing them out
2234s leashing the claws and the reach has
2236s extended only a minute remains in time
2239s of celestials Tim that was an expensive
2242s fight for VT blue though ran their pants
2244s ran their pockets so deep they forgot
2245s they're wearing pants they don't have
2246s any ult left time the celestial going to
2248s have two big ones in the overclock and
2251s the annihilation and you you don't even
2253s have Nostalgia around try mitigate any
2255s of the damage or speed boost yourself
2257s out of it you can see timeo Celestial
2258s now going to March forward with that
2260s Annihilation they're going for it as
2262s soon as one goes down they know the rest
2264s should fall like dominoes as B BL
2266s Retreat into the spawn room there is no
2268s way out they used all of their ultimates
2270s in that last fight and now you have to
2273s get yourself back out what picking up
2274s the Widowmaker hoping to catch somebody
2275s by surprise pop shot in and out but can
2278s a contest happen no it's a Boop on
2281s through Street Lord continues to lock
2283s down the spawns the players have a
2285s crumbled and the cap will happen and I
2288s got to give it to Street Lord I called
2290s out that fight where they went onto the
2291s backline to take down CLA put the
2293s pressure in onto the backline knowing
2295s there was nothing that cat could do
2296s about it they do the exact same thing
2298s there towards the tail end of the fight
2300s when the stakes are even higher when you
2302s have to have your tank on the payload to
2303s try and get the contest the lifeline is
2306s always going to be that Baptist if the
2307s Baptist is dead the the ratra will soon
2311s follow and you can even kind of see just
2313s the sheer difference in what street Lord
2315s is doing compared to cat here 19 and one
2318s for Street
2319s Lord and that's to be expected these two
2322s tanks have incredibly different play
2325s styles that we've been seeing Street
2327s Lord isn't I'm not afraid of anything
2329s I'm going to go throw punches at you if
2330s I end up dying I trust my team to come
2332s back whereas cat is playing a lot more
2335s passive waiting for what to hit get a
2337s shot or MCB to put up a great wall
2339s before something happens and we're
2341s seeing the the results of those two
2343s Styles not only within the current score
2346s of the map but those statistics as well
2348s especially being on the attack BT blue
2351s they need to find their Rhythm can't be
2353s scared to cats all the time you need to
2356s strike Celestial where it hurts the most
2358s shout out to shout out to CLA though by
2359s the way for having exactly 10,000
2361s healing I mean that's uh that's very
2363s satisfying to see just one z0000 Z real
2366s really good stuff there but it's also
2367s kind of illustrating just how much
2369s resources she's putting into cat and
2372s it's not really working it is slowing
2374s the pace down but they weren't able to
2376s get the cart into OT the cap still comes
2378s through for Timeless Celestial and now
2380s VT blue like they're going to have to
2382s take this into Extra Innings if they
2383s want to win this map and take us you
2385s know to a nice even 1-1 here once again
2388s looking at the positioning same deal you
2390s got Azure and kqa playing over the split
2392s with the soier Lucio on The High Ground
2394s while everyone else jockey around the
2395s statue but time celest are playing a
2397s little bit more forward than BT blue did
2400s and it's already paying dividends you
2402s have so many opportunities to use the
2404s May walls defensively when you're
2405s playing up this far in CL of celestial
2408s they're essentially guaranteeing another
2410s fight that BT blue have to get you saw
2412s them try to rotate around this High
2414s ground with both McMan and Nostalgia
2417s neither of which were able to get
2419s anywhere looks like uh it looks like
2421s Azure has kind of pulled back a little
2424s bit as well as kqa so there's a little
2426s bit more space for VT blue to try and
2427s come in on this High Ground Nostalgia
2429s going to take it now the entirety of
2431s time of celestial playing back in this
2432s Archway means VT blue can get themselves
2434s set up on the point we also have what on
2437s this extreme flank High Ground angle kqa
2439s has to try and take her out but look she
2441s still has OverWatch over the entire
2443s point right now yeah what is in control
2445s of The High Ground and kqa is not the
2447s best one to keep her in check and ends
2450s up going down for it time of SL Shield
2452s they don't have a way in Street Lord
2453s knows it the time to strike it manag to
2455s take a bolt McMan and Cat throughout all
2458s of the chaos what has done her job to
2460s clear The High Ground get the yes rest
2462s of the team unable to receive the
2463s assistance in the amount of damage has
2466s crumbled and now she's high and dry like
2468s you can see all the the spam damage
2470s coming in her way she can't really get a
2471s good angle she has the rail shot and
2473s maybe able to find an angle to use it or
2474s maybe slide in from behind try and catch
2476s somebody who's coming out from the
2477s Arches but she has to play safe until
2479s the rest of the team is back now we got
2480s dueling and mat is coming out BT blue
2483s back on the point what once again in
2485s position can she find anything
2487s what has the entire High Ground of Kings
2490s Row under lock it she just doesn't
2492s manage to find these shots find these
2494s angles and BT blue are stuck in this W
2497s ground McMan though tucking out the
2498s blizzard manag to catch anybody no that
2501s one does not yet it's the space BT blue
2504s needed to push on up and they managed to
2506s break through the barrier unlocking this
2509s payload phase it and it all comes down
2511s to what being able to hold that position
2512s for as long as she did despite kqa
2514s coming up to try and dislodge her wasn't
2516s able to do so she stays alive and stays
2518s a constant threat that time of celestial
2520s they can dedicate some resources to try
2522s and deal with but unless she unless
2524s she's permanently extinguished and sent
2526s back to spawn with the rest of her team
2528s she's always going to be a threat and
2529s you can't let the rest of vblue just
2531s walk right in and set that pinch back up
2534s so when you see that McMan throws out
2536s the blizzard there towards the end it's
2537s not even as deep as I would have liked
2538s to see it but you still have what in a
2540s position to capitalize and BT blue are
2542s able to crack point a they're also able
2544s to break through that Archway they might
2545s even get straight here with a great wall
2547s from
2549s McMan Wall comes on up and it's going to
2551s block a lot ofur shots very important KN
2554s how deadly this player can become as
2556s soon as the overclock is L and she still
2558s manages to find what the trade-off is
2560s there cat finding significant value even
2562s Frozen up within the blizzard time of
2565s celestial they knew how to counter out
2566s the ultimate but they don't have the
2568s players to make it happen losing a Zur
2570s early on it's a devastating blow V blue
2573s are finding the momentum they are riding
2575s that wave of success and and taking more
2577s space but they were only able to have
2579s Nostalgia on the cart that whole time
2581s now they're getting three on the payload
2582s but that's giving ESS Celestial an
2584s opportunity to come back for this last
2585s second push here at this corner and this
2586s is where it gets really difficult for
2589s Vancouver Titans blue what is once again
2590s on a flank angle will the overclock find
2592s anything it has to or VT blue have
2594s stalled out it gets noar that is a
2596s perfect pick to go through Street Lord
2598s on the other side though has marched to
2599s the back of the team continuously
2601s finding CLA in times that you don't
2603s think that it should be possible now the
2605s annihilation getting pop Street Lord is
2607s doing way too much time of celestial
2610s should be sent back to the spawn at the
2612s rate they're going with the tank Pawn
2614s cat there's no fear pushing on up just
2617s need to get these couple of players down
2619s and they need to do it fast but no the
2620s baller and auray tag teaming it once
2622s again every single time an at Matrix
2625s comes out it is always at least one of
2627s lim from Aur I think McMan also tried to
2630s pop the blizzard there but I think it Ma
2631s Jax towards the beginning there before
2633s Street Lord po that Annihilation I think
2634s they were trying to get them out of that
2636s annihilation with the blizzard but it
2637s didn't hit the ground before McMan did
2640s and even though it seems like that ant
2641s Matrix from the mer was a little bit
2643s excessive cuz you only really got two
2645s kills with it you can afford to invest
2646s something like that when the other team
2648s has made a Fool's investment like that
2651s blizzard now BT blue this is their
2654s chance I mean Thom Le they got nothing
2655s in the tank is at Matrix could just be
2658s the thing that is needed to push the pad
2661s over the edge what once again in control
2663s of that high round Aur goes down BT blue
2666s they're to a strong start nice wall to
2668s isolate Street Lord and the confirm the
2670s imination has to go through but no what
2672s is the one that falls instead it's just
2674s these icicles from snar arguably one of
2677s the best maze that we have within coo
2680s Heroes right now is keeping BT blue back
2683s at times that they should be winning
2685s fight CB hey and you know what's crazy
2687s about sosler we'll get to that in a
2688s second because cat's going to go ahead
2689s and pop the annihilation B blue don't
2691s want to end this fight just yet
2693s Nostalgia is holding on to the sound
2694s barrier might opt to pop it but not get
2696s the they get themselves by the mer
2699s blizzard comes out from sosler and his
2701s fight should be done in DED for VT blue
2704s this should be done in theory but F blue
2706s they're not backing off they're still
2708s trying to push on top when time
2709s Celestial they have the sound barrier
2711s there's not enough support on the other
2713s side to continue pumping the resources
2715s on in mman still thinks it's winable
2716s though a Bard going on out to get some
2718s Su right yes all right ft blue I'm sorry
2721s I ever doubted you but you need to get
2723s these next eliminations the baller has
2724s not gone down this entire time and T
2726s Celestial are alive because of their bti
2729s player he needs to be the number one
2732s target for this objective now that they
2734s end up falling the point is capped with
2736s 2 minutes for the final objective but my
2739s goodness was this struggle boss to get
2740s here I'm starting to like what I'm
2742s seeing out of VT blue though they're
2743s getting more Scrappy and some of these
2745s plays maybe they're a little bit
2746s desperate but they are working they are
2748s bearing fruit and they are able to get
2750s that cap despite at at least two
2751s different points that fight looking like
2753s it should have been completely done over
2755s with lost go back to the drawing board
2757s come back for another round but now you
2759s got two more minutes to try and get
2760s through Street space here they still
2761s have S they still have momentum but they
2763s don't have McMan aay I'm telling you CB
2767s as soon as auray gets going she's not
2770s stopping until she's dead that's a third
2772s out of just a real gun alone I mean to
2775s win these fights completely in the
2777s neutral I mean time Celestial they're
2778s building up this incredible ult bank
2780s that it's going to be very difficult to
2781s stop look where sosler is playing by the
2784s way on the Symetra with a nice little TP
2787s being real sneaky now you even got
2789s Street playing up really far with the
2791s annihilation if needed but how are they
2793s going to get snar out of this little
2795s corner here I don't think they do to be
2798s totally honest with you I mean snar is
2799s locked up in so many things H Celestial
2802s told that they're going to have to give
2803s up on their symmetra and the rest of
2805s their team the nice part about taking
2806s this hold Incredibly Close is the
2808s payload has not moved at all and
2810s guarantees at least one more contest
2812s coming through yeah potentially two
2814s because the's going to move a little bit
2815s slow VT blue are going to get all three
2817s on there and get around this next corner
2819s here but you're going to have maybe a
2820s fight at this corner and then a stagger
2822s fight in OT and you're going to have the
2825s ults to match VT blue so time the
2826s celestial haven't exactly set themselves
2829s up for success but have at least set
2830s themselves up for parody here snaz are
2832s going for another cheeky teleport play
2835s going to go ahead and invest the photon
2836s barrier isn't actually able to get
2837s teleported to The High Ground but this
2839s does mean the time of SL you want to
2840s start applying the pressure VT blue
2843s going to back off they're going to kite
2844s but they don't have a whole lot of time
2846s left no I mean it's not the end of the
2848s world with they cap in over time but it
2849s needs to be a cap not having mman is a
2851s blow what evening out the playing field
2854s just enough find the success with the
2856s overclock yes she can that's a z going
2858s on through just before the sou barrier
2860s hits the ground BT blue they're in this
2862s it's cat versus Street Lord the battle
2864s of the annihilations the colorful Pils
2867s capturing the entirety of both of their
2869s screens Street Lord still stands with
2871s the ultimate it has to end soon the
2872s contest can continue nickman returning
2875s with an ace in their pocket blizzard
2877s coming on out that's the tank locked up
2880s and Frozen all the effort thrown in to
2882s keep Street Lord alive how are they
2883s still on their beat K8 and the baller
2885s are absolutely nuts to keep this one
2888s alive now you have time of celestial in
2890s a point behind and at Mak just you can't
2892s ask for more what on the Widowmaker
2894s you're not going to do anything
2895s contesting a part one payload might be
2897s nice but if you can't contest this T
2900s bake will run on down time of celestial
2902s now up on Match Point it it's so Scrappy
2906s and it's definitely a sign of
2908s improvement from VT blue like we have
2909s seen from them all season long but it's
2911s still not enough because Timeless
2913s Celestial they're feeling themselves
2915s right now they are confident they know
2917s how to play this game and they are
2918s playing it to Perfection they are
2919s bending but they are not breaking they
2921s know when to kite they know when to back
2923s up and they knew that they had the
2925s opportunity to take that fight at the
2926s corner and still have time for that
2928s later stagger fight that would
2930s inevitably bleed together actually into
2932s just one really really long fight
2934s especially thanks to that pickoff onto
2936s what just as she was coming out of that
2937s overclock she was able to find yeah one
2939s pick but that spawn Advantage it it
2941s feels like the olden days of assault
2943s where you need to find more than one you
2945s need to find all five or you might as
2947s well have not have found a single one
2950s you get Azure that comes back you know
2952s does does more damage does what what
2954s they've been doing pretty much all game
2955s long and ESS Celestial they take King's
2958s Row but we're getting a little bit
2961s closer and it's still VT Blue's map pick
2964s it is it will be their final one of the
2966s series regardless if they win it or not
2969s flash point must be the turning point
2972s for Vancouver Titans blue otherwise
2974s they're going to find themselves in a
2976s very early losers bracket spot no team
2979s wants to find themselves in after round
2981s number one but before we get there we're
2983s going to head to a quick break get some
2985s water and we'll see you back for more
2987s clal Heroes
2992s [Music]
2995s action
2998s [Music]
3017s [Music]
3028s [Music]
3042s [Music]
3055s w
3056s [Music]
3114s got
3116s [Music]
3123s [Music]
3144s there
3147s Timeless Celestial firmly in the
3149s driver's seat right now against
3150s Vancouver Titans blue and I mean they're
3153s showing just how big that chip on their
3155s shoulder is again they didn't even make
3157s playoffs for major 3 and we may have
3160s forgotten a little bit about them but
3162s they are making sure we never forget
3164s their names again absolutely not timeall
3168s Celestial have been on another level
3171s when it comes to this game we get to
3173s look back on Kings Row and see exact L
3176s how that happened two main components
3178s going into this here it was aour and I
3181s want to take some time to highlight the
3183s merer on the bti time and time again
3187s they appear or really they don't appear
3189s they're a silent hero that just doesn't
3191s die we don't see them in the kill feed
3193s neither positively or negatively and
3195s that's honestly a great thing for the
3196s Baptist time of celestial have so much
3199s more sustain in this fight because CLA
3201s has been the main target for them
3203s anytime a rush goes on through get the
3206s remains uncap and like I like I was
3208s saying like you have Street Lord who's
3210s constantly popping the Nemesis form and
3212s knowing when it's an appropriate time to
3214s go in and try and punish CLA and you can
3216s see so many times she's under pressure
3218s from directly from the enemy ratra and
3220s it's like what do you do when there's a
3222s ratra in your face you don't have any CC
3224s that you can deal with it Street Lord is
3226s having all those opportunities do a no
3227s small part to the maer's ability to stay
3230s alive and in turn to keep them
3233s alive now it's becoming a consistent
3236s matter of resources you can see those
3239s come on in while the deaths on the board
3241s might look the same the impact that it
3244s had was nowhere near as close I mean we
3247s got to look at that tank one more time
3250s the value that cat is getting versus
3252s Street Lord and it's not a matter of
3253s damage in fact cat had more damage
3256s compared to that of their opposing tank
3258s but Street Lord's positioning their
3260s initiative that was being taken was just
3262s over the moon you can do all the damage
3265s that you want but if bodies ain't
3267s hitting the floor all you're doing is
3268s charging up the enemy support SS and
3270s yeah mer was definitely getting a fair
3272s bit of those as was CLA but you know
3275s again Timeless Celestial were getting a
3277s lot more value a lot more bodies we're
3279s hitting the floor at their will and if
3282s that Trend continues we're going to be
3284s seeing five bodies for Vancouver Titans
3287s not hitting the floor but dropping down
3289s to that lower bracket where they
3291s definitely don't want to be this early
3293s four teams got to go down there you
3294s don't want to be one of them and this is
3296s one of the most hotly contested matchups
3298s in our first round you got to set the
3300s pace here you got to dig your heels and
3302s start that reverse sweep and Sasa is
3304s going to be where they choose to make
3306s that
3307s stand surasa one of the maps that we may
3310s see a change within the lineup a lot of
3314s teams have veered towards a junker Queen
3317s when it comes to flash points to have
3318s that extra burst of speed with that
3320s commanding Shout with how this has been
3322s going so far does ESS Celestial really
3325s even need to pull the trigger to make
3327s that swap if honestly it's on Vancouver
3330s Titans blue to decide how they want to
3333s take Sasa going down to the losers
3335s bracket would be absolutely devastating
3338s for them avoiding it at all costs I
3340s think Sasa is the way to take it surasa
3344s is H is not one of the nights of the
3345s round table I'm too familiar with but it
3347s is a map that I know both of these teams
3348s are very familiar with especially
3350s Vancouver Titans blue and when we move
3351s over to push and flasho it's where we
3354s kind of have the opportunity to see some
3356s of those junker Queen Centric
3357s compositions start to come into play and
3360s where things kind of shift a little bit
3362s away from the brawl sometimes but not
3365s always because we do also have the
3367s rather sticky matter of over the past
3369s week or so orisa coming into favor a
3371s little bit more who has a lot of that
3373s same assassination potential as a junker
3375s Queen but with the ability to utilize
3378s the the javelin spins the spear throws
3380s to try and Bully the enemy tanks back to
3383s try and sustain a little bit more than
3384s perhaps a jker Queen would be able to
3386s with the aid of her fortify so it's
3389s something that I think we are slowly
3390s trending towards I don't know if either
3392s of these teams are you know firmly on
3394s board that particular ship just yet
3396s we'll have to find out once the doors
3398s open and you know VT blue hopefully
3400s still singing that TP song as loud as
3402s they possibly can because it's you you
3406s know no like you need to get the you
3408s need to win here you need to start that
3409s reverse sweep right here so we'll see
3411s what they come out here with what flavor
3413s of tank matchup are we getting
3416s The Vibes must be high for Vancouver
3418s Titans blue going down 20 as start is
3422s never a feel good and having to get a
3424s reverse sweep against a Timeless
3426s Celestial who has yet to falter quite a
3429s daunting task to look at and what better
3432s thing to do if you're not winning with
3434s what you currently have changed the game
3437s cat currently teasing that junker yeah
3440s Timeless Celestial though they're not
3442s taking the bait but they're also not
3443s riding the new wave of the AR like I
3445s mentioned it looks like again they
3447s there's still chance them to change it
3448s think it but I think uh I think they
3451s don't want to think it through all that
3452s much I think they're going to go with
3453s what they currently have that's going to
3454s stick with the ratra composition so
3457s we're going to have ratra versus junker
3460s Queen now this is what going to be
3461s interesting so you're not going to have
3464s the Lucio splitting off with the soier
3466s as much as you're going to have the
3467s Lucio splitting off with McMan on the
3469s Genji there and that's how this Jer
3471s Queen comp controls space flip side of
3473s that though is that snaz has the ability
3475s to both wall off the enemy junker Queen
3477s and put the enemy Genji in check so you
3479s have to try and find a way to negate
3481s that play into angles that aren't going
3483s to be advantageous for Maze walls and go
3485s for some of those assassination attempts
3487s with the junker Queen May ever the more
3490s deadly this composition BT blue I mean
3494s they're playing safer than they are
3495s before this time it is warranted they
3498s got this first cap without really much
3500s to show for it though bit of a rough
3502s start cat needs to get in there start
3505s get that play dirty you're not going to
3506s have to stall just to do it it's that
3508s flank we were talking about the Genji
3510s separating with the Lucio not having
3511s that Lucio anymore McMan falling shortly
3514s after 3v2 the 3v5 and then the two going
3518s in the backline hasn't quite been off to
3520s the start btv1 they get the kill on the
3522s street Lord there but they've already
3524s given up the cap and nearly half of the
3525s point if they lose cat here they might
3527s not get a chance to flip it the entire
3529s Squad is back and squared up and Street
3531s Lord still not back so this an
3532s opportunity for VT blue but they have to
3534s seize it there there's a Gracie and snaz
3536s that's how you open it up heing the day
3539s but the mher stands in their way Aur and
3542s Moler the duo to do it every time that
3546s ESS Celestial need to pull something out
3548s of their back pocket they are a reliable
3551s Duo that they can always land back on
3554s and it's going to get them up to likely
3556s 100% VT blue there's a couple players
3559s that are dancing around but none of them
3560s seem to be wanting to contest this point
3563s no there there there should not be a
3564s touch here at all it is going to go
3566s straight towards Timeless Celestial so
3567s VT blue going to have to save cla's ksun
3570s rush for an advantageous fight on the
3571s next point which it does look like BT
3573s blue might be the first to get their me
3575s hooks into if they're able to they're
3577s also going to have a lot of s that they
3578s can go ahead and couple that with but
3580s time of celestial building up to some
3581s big ones here but as we move away from
3583s the first point here we're going to get
3585s into areas where mikin can try and take
3587s more advantageous angles this is another
3590s point that I think is going to favor the
3591s May here but if B can take it then they
3593s are playing with house money the rest of
3595s this map certainly have speed on their
3598s side early KSU Raja bye-bye sosler the
3600s May was the one that time Celestial
3602s needed to stay alive and slar going down
3605s a lot of those hopes have diminished BT
3608s blue there an heftier investment both of
3610s ksum Rush and Dragon Blade to close out
3612s but it's just what can get done and what
3614s do has to get a pick on this overclock
3616s give me some reason to believe it's okay
3618s couple staggers here and there all right
3620s you go ahead and take them uh yeah but
3623s they lose Nostalgia and that's really
3625s bad cuz the Sal was coming up on that
3627s sound barrier and you definitely would
3629s like to have that now that you're down
3630s with down what you only have the Rampage
3633s for cat do you even invest it it looks
3634s like they are going to but can they
3636s clean up this kill it's only on to
3639s Street Lord and with nostalgic going
3641s down once again VT blue are better off
3644s just giving up this objective and coming
3645s back with another chance only the sound
3648s barrier is what they're going to have
3649s heading into time of celestial long
3651s building and again you needed that sound
3653s barrier like literally yesterday that
3655s should have been pop the second that
3656s what fell so you had at least some
3658s staying power in this fight so that
3659s everybody could have gone in and maybe
3661s capitalized and maybe you wouldn't have
3662s even been forced to use that Rampage
3664s from cat but you reused it you didn't
3666s get anything for it and now despite
3668s having 50% on the board you're still not
3671s in control of the point ESS Celestial is
3673s going to match that easily they have
3675s ults of their own CLA nearly Falls just
3677s trying to get in and streight Lord going
3679s to go in for another assassination with
3681s the with the Nemesis form is able to
3683s find one is forced to back up but time
3685s Celestial have all the space they need
3687s look at the difference in where Timeless
3689s Celestial are playing and holding versus
3691s where VT blue are they're holding up all
3693s the way at these choke points where BT
3695s blue was playing back on the objective I
3697s mean it's just more time that they're
3699s able to grab CB and a big difference in
3701s these play Styles as one time on
3702s Celestial
3703s Maps where does VT blue come in here
3706s though they have a little bit of time
3708s but they have to try and get a touch
3709s here yeah it's probably going to have to
3711s be Nostalgia going for a touch again AZ
3712s going to go and pop the overlock just to
3714s try and H them off with the
3716s can't get oh stuck up on a wall and made
3719s a Splat in the M of s aasa courtesy of
3723s azuay is going to have a reverse sweep
3725s on top of a reverse sweep CB for VT blue
3729s to keep themselves in the upper bracket
3731s well the good news though is because
3732s Nostalgia wasn't able to get the touch
3734s you didn't put yourself in a situation
3736s where you're forced to really invest
3737s anything so you're coming up to a pretty
3739s hefty old Bank of your own the bad news
3741s is that time Celestial still have
3742s blizzard potentially the highest impact
3745s in the current meta time of celestial
3747s now have two points like you said you
3749s got to get that reverse sweep on top of
3750s the reverse sweep you're going to have
3752s to try and play with the skun rush to
3754s build up to the overclock build up to
3756s the Dragon Blade and secure the point
3758s and not let it go ever
3760s again I'm a Celestial though they the
3762s ones to act first wizzard from snaz
3765s Nostalgia sound Barry just a little bit
3767s too late it keeps most players on their
3769s feet and blue they're not in control
3772s Street Lords can just walk on you
3774s courtesy of lovely Annihilation
3777s controlling the streets Time and Time
3779s game name very fitting and you trade
3781s your two alts there you trade that
3782s blizard and that Annihilation for both
3784s your support ultimates so now you have
3785s the sound barrier now you have the ant
3787s ma now you can control space and make
3789s the fight take longer get yourself into
3790s that one fight territory and potentially
3792s secure it VT blue again still have the
3794s katsune rush they now have an overclock
3797s and a dragon blade how does McMan use
3799s this Dragon Blade though knowing that
3801s there is a sound barrier on the other
3803s side I think they're hoping to force it
3805s out with the King R but without CL I
3807s mean you don't want to even pop that
3808s dragon blade in the first place ideally
3810s what getting a pick maybe that helps you
3813s just don't have sustain having Nostalgia
3815s as the only support with this Lucio you
3817s need to play it slow and safe start
3819s contesting this objective and hope you
3821s can get your support line back intact
3823s because it will be final fight here and
3825s now and the blade might not even come
3827s out BT blue there in dangerous territory
3829s find Celestial on the brink of pushing
3831s back in clear holding that momentum just
3834s slight
3835s cat now with that Rampage in hand will
3838s she need to pull it out she won't have
3840s to likely unless the d off the map we
3843s not even going to see a street Lord
3844s coming back on the her nobody expects
3847s the stound barrier in place what can
3848s only do so much with the health bars the
3851s enemy are quadruple your own V blue have
3854s fought so hard to get up to this point
3856s yet they're unable to convert in the
3858s final hour falling apart in the moments
3862s on Sur of Vasa they one more chance the
3865s Rampage getting them back to the point
3866s even uses a Mobility cool down for the
3869s touch that is short to come to an end
3872s Timeless Celestial Timeless as ever
3875s they've made that comeback after not
3877s making the after not making those
3879s playoffs and will continue on in the
3880s upper bracket that last fight was almost
3883s everything that Vancouver Titans blue
3885s needed you had Timeless celesio playing
3887s for that off angle and it opened the
3888s door for BT to sneak in and flip the
3890s point in their favor but while they had
3892s it in the palm of their hands they did
3894s not not capitalize in fact they couldn't
3896s capitalize because they still didn't
3898s have CLA who died just trying to get in
3901s the resources weren't there and when
3903s they finally were when it was all on the
3905s table for VT blue Tyler Celestial
3908s flipped the table and walked away with a
3910s three dub there looking dominant despite
3913s King's Row being pretty competitive
3915s surasa looked to be anything
3919s but can we get a time check on that map
3921s like was that even 10 minutes to be told
3924s I don't even think it was like that was
3926s so fast the junker Queen you wanted to
3929s switch some stuff up going back to Jes
3931s you understand it Vancouver Titans blue
3932s they had the right idea you're not
3934s winning the tempo game with the ratra
3936s comp change it up cool that wasn't the
3938s answer they fell apart even further once
3941s it came about and McMan couldn't stay
3943s alive long enough Nostalgia wasn't able
3946s to get these sound barrier timings in
3947s cat can't you can't face into a junker
3949s or into a ratra that has the backing of
3952s a May and at the end of the day van
3954s Titans blue fall under the might of
3957s Timeless Celestial and you can call it
3959s nerves because of the slow start it's
3961s definitely not what you want to see if
3962s your Vancouver Titans blue I mean this a
3965s team that has busted their ass since the
3967s very beginning of calling all heroes to
3968s get here they have constantly been
3970s grinding and growing together as a
3972s collective getting better and better
3974s stronger and stronger every day they are
3976s no strangers to adversity but they got
3979s dealt a healthy dose of it today and
3981s it's not it's not over there's going to
3983s be a chaser too now they are going to
3985s have to fight through the lower bracket
3987s if they want to make a Deep Run if they
3988s still want a chance to cement their
3991s legacy at the top of calling all heroes
3994s while Timeless Celestial some of their
3995s players have done so before as members
3997s of Timeless ethereal they look to do so
3999s under a slightly different name and this
4002s is a hell of a way to
4004s start Vancouver Titans blue right now is
4007s going to have to have one heck of a run
4010s through the losers bracket there's a lot
4012s for them to learn coming away from from
4014s this first initial series and we need to
4017s see more control we need to see more
4018s confidence coming out of them where is
4021s the team that is well practice where is
4022s the team that has this extensive trust
4025s in each other to convert we didn't see
4027s them pumped to play yet today CL
4030s Celestial was there they showed up
4032s proved the doubters wrong and are
4034s continuing to push that on forwards
4037s through this upper bracket hanging on to
4039s that extra fight it's it's definitely
4041s something that you love to see if you're
4043s a Timeless fan because you you know
4044s you're always going to be looking at
4046s Timeless ethereal again like we keep
4047s alluding back to but having two dominant
4050s Timeless teams is everything that this
4052s North American Dynasty can possibly want
4055s everywhere you look it's been Timeless
4057s in North America be it flash Ops be it
4059s calling all heroes be it anything else
4060s in between whether your cat who's
4062s looking looking looking at sleeping with
4064s the fishes there courtesy of that little
4066s punch there from Street Lord good God
4068s what a what a like heartbreaking way to
4071s sometimes you forget that there's even
4072s like a pit there that you can fall into
4074s until you're dealt a until you're dealt
4076s a pretty good reminder there I don't
4079s think I can count on two hands how many
4081s times I've personally fallen into that
4083s pit cat and well you got at least one
4085s under your belt now and H what a way
4088s what a way to end up going down it's not
4090s the last that we'll see a Vancouver
4092s Titans blue or Timeless Celestial yet
4095s today but that is the end of our number
4098s one match gameplay we do have a lot to
4101s break down over the course of this
4102s series we're going to come back to you
4104s with our host and some extra analyst
4106s surprise guests to go over what just
4119s [Music]
4120s [Applause]
4123s [Music]
4124s [Applause]
4128s [Music]
4133s happened
4136s [Applause]
4137s [Music]
4166s [Music]
4188s [Music]
4193s yeah
4199s [Music]
4210s [Music]
4223s he
4225s [Music]
4233s [Music]
4246s [Music]
4283s he
4291s [Music]
4298s welcome back everybody what a first
4301s matchup coming out here for this 3 and0
4304s win for Timeless Celestial versus VT
4307s blue again I'm Ash and I've got tiny
4309s shiny who is just casting and we have a
4312s new face joining us on the desk as well
4314s arietta welcome to the calling all
4316s heroes broadcast how are you feeling I
4320s am feeling pretty good thank you so much
4322s for having me here I feel very honored
4324s to be here well we're stoked to hear all
4327s the analysis that you're going to get to
4328s bring to the table with all of the
4330s coaching experience that you have and
4332s just uh all the information that you get
4334s to like plant into my brain that is
4337s severely lacking in that OverWatch and
4340s so but tiny this last matchup was
4343s difficult I think it was a bit
4345s heartbreaking to see BT blue end up
4347s coming out um in that 0 and3 loss
4350s Timeless Celestial looked very good and
4352s bblue they did start to have a bit of
4354s that F comeback a bit of that fight
4356s coming through there on Kings Row but
4358s weren't quite able to pull through like
4361s here's the thing I love VT Blue from
4363s from the very first time that I was on
4364s this broadcast and even before that I
4366s mean this team has been around
4368s participated in every single event so
4369s far and to see them faced with such a
4372s challenge at the start of the
4373s championships is a blow nonetheless and
4377s you know you really got to look back to
4379s this initial map I mean this is where it
4381s all started who was in control of that
4383s Tempo it was Street Lord for Timeless
4386s Celestial cat was barely able to get a
4388s word in with how solid kqa and the mer
4391s were just pumping the support into their
4394s tank no they absolutely were and also
4397s ARA we talked about it a little bit in
4399s the green room and you had something to
4401s say about how Timeless Celestial were
4403s just able to set themselves up for
4404s success and how difficult it really was
4406s for VT blue to deal with that time and
4408s time again yeah absolutely um Timeless
4412s celestials uh defensive setups in
4414s particular were so tight um allowing
4417s azer to just output a ton of pressure on
4420s angles um and that just gave them a
4422s passive advantage to to manage their
4424s cool Downs a lot better um in each and
4426s every fight so absolutely their set
4428s setups were
4429s fantastic yeah it was absolutely
4431s stunning to see how they were able to
4434s just consistently coordinate in that
4436s kind of regard but this is also
4437s something that we expect coming out of a
4439s team from Timeless Celestial their
4441s results speak for themselves in that
4443s kind of sense but we also can't forget
4445s that this is a double elimination
4446s bracket here tiny so BT blue they are
4449s going to have to kind of lock in on that
4452s mental to try and make that lower
4453s bracket
4455s run VT blue they're an experienced
4457s competitive team I don't doubt their
4459s ability to reset mentally coming into
4463s another
4464s match but we need to find some sort of
4466s proof especially ending on such a sour
4468s note as Sasa was that team just fell
4472s aport towards the tail end they know
4474s what works for them I want to see them
4475s back on that ratra composition it will
4479s depend on the opponent that they end up
4480s facing next which I believe will be
4482s either wisp Embers or kunoichi which
4485s certainly can shake up the game it'll
4487s definitely be really interesting in that
4489s kind of regard but it a pretty quick
4491s matchup and I know that a lot of these
4492s players are rearing to go into their
4495s next match as well we do have a little
4496s interview actually coming in for you
4498s guys get a chance to speak to one of the
4500s members of Timeless Celestial kqa phon
4504s it in here how are you feeling after
4506s that
4507s win uh can you hear me yeah I can okay
4511s yeah yeah uh I'm feeling pretty good um
4513s I was really excited for our match today
4515s so I'm glad we were able to when
4519s it yeah you guys looked really
4521s comfortable today I mean this is
4522s something that we expect out of your
4525s team I think just like looking at past
4526s results and the performance that your
4529s team is able to Output so consistently
4532s um I'm curious about how you guys kind
4535s of like prepared for championships did
4538s you did your team do anything different
4540s knowing that it was going into
4541s Championship weekend as opposed to the
4543s regular season um I mean well going into
4546s Champs we started double blocking a lot
4549s more we did a lot of vods after scrims
4551s and we were like basically like really
4554s only talking about the game coming up to
4557s Champs okay nice and just being able to
4559s focus on your own game in that kind of
4561s sense too um on your Lucio pick as well
4564s you were able to play a lot of
4565s disruption as far as just trying to even
4568s cut off what in some situations I'm
4571s thinking mainly about like King's Row in
4573s that kind of sense um are those kind of
4575s like set plays that you guys have as far
4579s as looking to isolate those particular
4581s fights or is it more of that kind of e
4582s and flow as you're in the game itself um
4586s well we always knew like on our first on
4590s our first point attack we you know like
4592s we'd always practiced like clearing
4594s their soge off The High Ground um but
4596s throughout the map like after first
4598s point it's mostly just like uh I guess
4602s like Split Second just like I uh so or
4606s may come with me I want to go on these
4607s guys kind of thing yeah okay nice always
4610s got those Cs and lock in that kind of
4612s sense um
4614s but I'm also curious like this is going
4616s to be a pretty long weekend three-day
4618s event right for the championship series
4621s so is there a specific team that either
4624s you in specific or your entire team even
4626s if it's been a point of discussion that
4628s you're looking to play up against and
4630s looking forward to a matchup against in
4632s the
4633s future um I think at least for me
4636s personally I definitely want to play
4638s against uh Wiest bembers uh they're a
4640s team that I really want to play against
4642s and is there a reason for
4645s that
4646s um no I don't think so I think well I
4650s guess I guess what I'm I guess what I'm
4652s thinking about the bracket I feel like
4654s uh they're going to be one of our closer
4655s matchups so I'm really excited to play
4657s against them and hope to play against
4658s them well fingers crossed for you that
4661s you definitely get that opportunity um
4664s but I know it's just like the start of
4666s this of this weekend and whatnot so I
4668s don't want you guys to give away too
4669s many secrets so I'm going to keep the
4671s interview a little bit shorter in that
4673s kind of of regard so you guys have more
4675s to surprise us with later because I'm
4677s hoping to be able to interview you guys
4679s again um whether it's you or another
4681s member but for sure as far as it goes is
4686s there anyone that you want to shout out
4688s any thank yous that you want to say on
4690s stream right now um I would like to give
4694s a big thank you to my coach goldfish um
4697s he's he's been a big help with our team
4699s and with me so I wanted to thank Mr
4702s goldfish
4705s big thanks to mixer old fish that's a
4707s sweet shout out there but kqa it was
4710s really nice being able to chat with you
4711s and congratulations again on your first
4713s win here within the upper bracket
4714s quarterfinals we do have more OverWatch
4718s coming in though there's two more series
4720s to come in after this we're heading down
4721s to the lower bracket right after a quick
4730s [Music]
4732s break
4735s [Music]
4748s [Music]
4762s my
4778s [Music]
4792s a
4795s [Music]
4817s [Music]
4822s for
4824s [Music]
4826s [Applause]
4829s [Music]
4840s [Music]
4882s oh
4883s [Music]
4910s [Music]
4912s he
4925s [Music]
4939s [Music]
4952s [Music]
4985s [Music]
4992s [Music]
5002s [Music]
5014s [Music]
5029s [Music]
5044s welcome back everybody to the calling
5045s all heroes Championship weekend I'm Ash
5049s again joined here by tiny and CB and
5052s that was a quick initial best uh or
5055s three 0 there for Timeless Les deal for
5058s that best of five to start us off for
5060s today but we have to take a look to see
5061s how the rest of the bra has panned out
5064s here and are any of these results
5067s surprising to you CB uh honestly no cuz
5071s this is pretty much exactly how I
5072s expected it all to shake out you're
5073s getting like the higher seeds winning
5075s pretty much every single matchup here
5077s the only one that I felt like was hotly
5079s contested would have been the one we
5081s just watched Timeless Celestial versus
5082s Vancouver Titans blue but like Michael
5084s wave and Timeless ethereal those are two
5086s of your top three unfortunately for
5088s those two they're on the same side of
5089s the bracket so yikes they're going to
5091s collide a lot quicker than I think think
5093s they want to you got uh you know wisp
5095s Embers another one of that top three you
5097s know the upper echelon someone who's
5099s always been there who has the
5101s opportunity to just kind of skate by not
5103s having to deal with another member of
5105s the top three but they're going to have
5106s to go through Timeless Celestial and
5108s that's kind of where we are with the
5109s upper bracket everything is kind of to
5112s be as to be
5114s expected no it definitely is and kind of
5117s funny that we also get now the
5118s opportunity I hadn't taken a peek at the
5121s bracket and how things panning out
5123s before that interview with kqa but now
5125s we know that they're able to actually go
5127s head-to-head with wisp Embers right off
5129s the gate tomorrow unfortunately we're
5131s not heading into those upper semi-finals
5133s quite yet but ask and you shall receive
5136s exactly right but tiny that also means
5139s that now we're heading into these
5141s matches where we're going to start to
5142s say goodbye and into lower bracket round
5146s one you've got on the top side that's
5148s inarizaki X10 Goku versus Fable and then
5151s below that is going to be VT blue versus
5153s kenoi what are your expectations here I
5157s expect these to be infinitely closer
5161s from what we have seen in the entirety
5163s of the upper bracket realistically uh
5165s even looking at that all of them were
5167s thros across the board in araki X1 Goku
5171s and Fable heading it off I feel like
5173s these two teams are on a very even skill
5175s level especially when you look at a lot
5177s of the play Styles they adapt and I want
5180s to take a moment to talk about inner
5181s oaki here because they're a team that
5184s came up as of late they're very much a
5186s newcomer breaking through in the lcq
5189s with this incredibly fast-paced style
5191s that pushes teams to their limits and
5194s has gotten them up to that qualifying
5196s spot despite not playing in a lot of the
5198s other events no absolutely and CB you
5200s got the opportunity to actually with
5202s tiny see those matches for the lcq here
5205s so you can give us a little bit more on
5208s that particular team as we head into
5210s this best of Five series yeah like like
5212s I tiny covered most of it to be
5214s completely honest like this team
5215s seemingly came out of nowhere they were
5218s very suddenly a contender they kind of
5220s sneaked away with a a major three
5222s playoff spot that nobody really thought
5224s that they were going to take because you
5225s know we didn't know who this team was we
5227s didn't really know what they were about
5228s they had a couple of veterans that had
5230s been around for some of the other
5231s iterations of like mid- tier teams but
5233s then suddenly they come together with
5235s this Collective and they come together
5237s they hit hard they hit fast they take
5239s that playoff spot and yeah sure they
5241s have to qualify lcq but it feels like
5244s almost like a given when you look at
5246s their performance in major 3 right like
5247s they are going to be the team to qualify
5250s you look at their DPS line you look at
5252s Kuna you look at Persona there's a lot
5254s of Talent on this roster and there are
5256s potential Dark Horses to make deep runs
5258s in this bracket Unfortunately they have
5261s to do it from the lower half of said
5264s bracket that's a tough thing is the fact
5266s that there is now we're in the zone of
5268s the second chance and you're cut if you
5271s don't make it here within this best of
5273s five we're going to go and take an
5275s introduction over towards these actual
5277s rosters so I know we were just talking
5280s about in araki X10 Goku but now it's
5282s time to say hello to these players if
5284s you're not so familiar with them
5286s especially if you missed out on that lcq
5289s tiny especially when you look at this
5291s team you need to highlight the DPS Duo
5294s of all time Persona and kuna exploded
5298s from the scene Persona doing a lot of
5300s time with the team Peru World Cup team
5303s is this upand cominging hit scan
5305s superstar that just adds this this extra
5308s punch this extra factor that izaki needs
5310s to close at fights where kuna is an
5312s allaround consistent player that is a
5315s very good supporting role to somebody
5317s like Persona and even can take that
5319s Spotlight away when it's needed while
5321s these two may be the ones under the
5323s spotlight for the majority of this
5324s team's performances it is an allaround
5327s group effort to pull out some of these
5330s plays that we're seeing from them yeah
5331s without a doubt I mean it's OverWatch
5334s right it has to be that team effort you
5336s have to be cohesive and there's no
5338s opportunity to really hard carry in
5340s these kinds of situations but we have to
5342s see who they're also facing up against
5345s here looking towards Fable CB this is a
5348s team that everyone is familiar with
5350s within calling all heroes they ended out
5353s the regular season at that fourth place
5355s finish without within circuit points
5358s that is and uh I'm looking over at Avery
5361s here on that I know we're hovering the
5363s sigma as far as like the the hero that
5367s we're showing off but they have been
5370s popping off at least from what I
5372s remember from major 3 I I mean Avery
5375s specifically has been popping off but
5377s overall as a collective the story of
5379s fable has a you at times been one of
5382s hardship the Quest for their story book
5384s ending has often felt have them it left
5387s them feeling as though they've just come
5388s up a little bit short and I think no one
5390s embodies that quite like a they're their
5392s own biggest critic they always want to
5394s prove themselves and be better than they
5396s were before and they are still trying to
5399s make that to make that happen to make
5401s that come to fruition they have one last
5405s chapter in their story left to right and
5407s the quill is in their hands will they
5409s get the fairy tale ending they're hoping
5410s for or will it be a cautionary tale
5413s that's up to them to decide but we're
5414s already in the lower bracket so you
5417s better get writing oh yeah that I mean
5420s that is for sure right and all things
5422s can considered too it's when you're
5424s looking towards this matchup you've got
5425s your eyes on Fable the fact that okay
5428s according to history this is the team
5431s that should be winning but again A Dark
5434s Horse on the other end of things and
5436s looking over at Antarctic being this
5438s first map that we're going to be seeing
5439s here tiny how are you
5441s feeling and from consistency's sake you
5445s need to be taking Fable very seriously
5449s in this matchup I mean they've been
5451s around longer they are are the
5452s established name and on paper they have
5455s the upper hand what this is going to
5457s come down to is if inner aaki ex and
5460s Goku can manage to catch them off guard
5462s with this incredible fast-paced gameplay
5465s that's one of the few ways that they're
5467s going to be able to overcome such a
5469s strong star studded roster as Fable well
5471s I'm looking forward to seeing if they're
5473s able to make the adaptations on the side
5475s of fable or if inarizaki will continue
5478s to sweep us off our feet but we've got
5480s to get cold and chilly so I'm going to
5482s head off and let you guys take over to
5484s Antarctic
5487s Peninsula every time you think winter is
5490s over or it's getting a little better we
5492s get thrown right back into Antarctic
5494s Peninsula but today is Groundhog Day fun
5497s fact spring should be coming early so
5499s I'm holding out hope for that one but
5501s for now we will return to the frigid icy
5505s glaciers that we see ahead of us CB we
5507s got a taste of this map earlier in the
5510s day I don't know about you but I'm
5512s picturing a very similar style of
5514s gameplay you mentioned Groundhog Day and
5516s I sure hope that that's not the case for
5518s fable constantly reliving the same
5520s nightmares over and over again I'm
5522s really hoping that they're able to break
5524s free from that because again I talk
5526s about Avery as being potentially not
5528s even potentially Avery is the most
5531s underrated tank player in all of calling
5533s all heroes you see time and time again
5535s it just feels like they want to win more
5537s than everybody else in the lobby but in
5539s terms of putting it together and in
5541s terms of doing so with the rest of the
5543s Fable rosters that have come and gone it
5546s hasn't always worked out but it has done
5549s enough to get them this far and just
5551s maybe to get them a little bit farther
5554s we're going to antartic Peninsula and
5556s like we said it's probably going to play
5557s out very similarly to our previous
5559s matchup except this time we're starting
5562s off on Su level this is one of those
5564s Maps where you kind of can do a little
5566s bit of dive if you're feeling a little
5568s spicy with it I don't know if either of
5569s these teams are really going to I know
5571s in our II had a pretty spicy dive
5573s composition in the last major but we
5575s didn't see a whole lot of it in lcq I
5577s think they're still sticking to the
5579s brawl style compositions Fable on the
5581s other hand though I'm curious as to
5582s whether or not Avery is going to stick
5584s on that ratra or pull out their Old
5586s Reliable Sigma that they have become
5588s known
5590s for Avery is incredible at that Sigma
5593s it's not exactly something you typically
5595s want to play into a ratra this would be
5598s the only exception yet with what is
5600s being teased in the spa rooms looks like
5603s we're going to be going to good
5604s oldfashioned mirror with the TP of Arya
5609s to get these fights started out quickly
5612s be battle for high grounds early on in
5613s Antarctic fin keep an eye on Arya and
5616s Persona who again in this composition
5618s are going to be split off with the
5619s lucios most likely if these teams are
5621s playing at the optimal way and looking
5623s for an angle to try and hit a big rail
5625s shot on the other side though the ma are
5627s going to be just as important Minnie and
5630s kuna looking for a good wall kuna I
5632s think has already used theirs and didn't
5635s get a whole lot for it wow and this is
5637s the this is the battle it's the walls
5639s right the maze are so much control over
5641s this series and many giving Fable that
5644s elimination essentially on a silver
5646s platter wonderful start yeah that's
5649s going to be uh that's going to be Fable
5650s just able to get that first cap there
5652s pretty much all for nothing almost
5653s losing fiery there that would have been
5654s uh would have been pretty disastrous but
5656s no still able to hold strong and this is
5659s looking pretty good for fable to kick
5660s things off with and it just kind of goes
5662s down to kuna getting punished for using
5664s that wall a little bit too early not
5666s really sectioning anybody off but just
5668s sectioning off Able's Retreat and
5669s they're like okay we don't need to
5670s retreat we're just going to bring the
5672s fight right to
5673s you oh not at all Fable are giving inaki
5676s a taste of their own medicine
5678s Chuck-E-Cheese usually see a lot more of
5680s it on the junker Queen ra Macha we
5683s haven't even gotten the opportunity to
5685s get a taste what they bring to the table
5688s for this fight they'll be approaching
5689s The High Ground knowing Arya is a threat
5692s she'll able to drop down safe and sound
5694s plenty of healing coming her way for the
5696s soj may already out from mini freeze
5700s beam dead onto chuckecheese has plenty
5703s of support Lov ant Matrix on either side
5705s Panther will have one of their own up
5707s momentarily in com up with a overclock
5710s that orya has been holding on to would
5712s be wonderful but we don't even need to
5713s see it it's just a single punch to send
5716s inar Zaki xtone Goku back to spawn so
5719s kuna goes for the same wall as they did
5721s last time again but this time they're
5722s able to get The High Ground for it the
5724s only problem is that when love Pops the
5726s ant Matrix they're controlling the side
5727s of the point that they already kind of
5730s have control over so fa are able to just
5732s kind of kite it back wait and pop
5734s Panther's window and clap back with that
5736s essentially win the point with no
5738s ultimates used except for the easiest
5739s one in the game to get now they've got
5741s the four other ones that they need to
5742s close this one out but they've lost mini
5744s who was holding on to that blizzard it's
5746s not over just yet Babble have all the
5749s stocks to pull on out we already got two
5752s being pressed through and oraki X andu
5754s realize they need the answer but it
5755s doesn't reach Chucky Chee ma s barrier
5758s oh that is devastating for them to go
5760s through kuna is still committing this
5762s one out if the trade can come through
5764s Fable are going to have to pull out a
5766s retreat inaki X Goku have plenty left to
5769s St here on suble the question is how
5772s many resources does it take nearly all
5774s of them but Fable because mini fell
5777s early still has that blizzard that Fable
5780s can come back with and leverage to
5781s either try and get control of this High
5783s ground or try and force presence onto
5785s the point and then you have
5786s Chuck-E-Cheese with the annihilation
5788s what a lot of teams are doing is
5789s actually using the blizzard to counter
5791s the annihilation if you're not able to
5793s move around cuz you're Frozen that
5794s Annihilation is going to expire very
5796s very quickly we're going to have to see
5798s how Fable have scouted out the ult
5800s economy and what play they want to go
5801s for or if they just want to straight up
5803s kill
5804s kuna that works too hit your shots who
5806s needs ultimate if Arya is just going to
5808s tear through in aaki oh what a way to go
5812s on down Chuck-E-Cheese has this
5813s Annihilation but no opportunity to use
5815s it the support completely absent from
5818s the tank the last one standing on the
5820s objective or rather fallen on the
5822s objective Fable overtime taking on down
5825s contest is going to be present for some
5827s time maybe you can get an at Matrix up
5829s from L if it goes long enough that's
5832s asking for quite a bit especially with
5835s the player Advantage Fable have on sub
5838s level they're ready to push it up to map
5840s Point first Point fa are looking pretty
5843s good we still got a ways to go but I'm
5845s liking what I'm seeing out of them out
5846s the gates though but let's have a look
5848s at anaraki X10 Goku kuna is a player
5851s that we highlighted someone who is very
5853s flexible I've seen them play everything
5855s from Tracer to Genji to Widowmaker and
5857s pound on absolutely all of them but may
5860s is just a different breed it's a
5862s different set of skills from a lot of
5863s your other Flex DPS Heroes and kuna's
5865s may hasn't looked the best we had one
5868s really bad wall one kind of okay wall
5871s and a couple instances of getting picked
5873s first and you can't be having that when
5874s you are I cannot stress this enough the
5877s most important piece in this ratra
5881s composition you need to be staying alive
5883s if your support goes down well
5886s rip the rest of your team there's no
5888s setup to come on through need to change
5890s that Tempo now Persona and kuna have not
5893s managed to make a mark Arya and Mini
5895s have been dominating their respective
5897s DPS matches and getting to this
5900s objective first with the tele qu going
5902s to force inaki x and Goku to get a
5904s little bit creative with the approach
5906s they decide to take rushing up the
5908s stairs me are going to get walled off by
5909s mini you go backwards well Avery has
5912s turned you into a punching bag raki
5915s still playing out on the sides of the
5917s map once these cool Downs fall that will
5919s happen but with rail gun that had a cool
5921s down you hit those shots any day of the
5923s week Persona got one on the board being
5926s that may especially he mentioned how
5928s important that hero can be the
5930s composition andiz are taking that to
5932s another level my go every time we see
5935s this m oh yeah no Persona is definitely
5937s not done going to get some cleanup kills
5939s there so long Avery see you later every
5942s time we see this map play out it always
5944s goes for that High Ground versus High
5945s Ground push to try and get you know that
5947s just jockey for that position on The
5949s High Ground but it's often times the
5950s first team that makes that rotation to
5952s get the soj set up right where you see
5954s where Persona is right now never mind
5956s going to go ahead and slide back with
5958s the rest of the team okay make me look
5959s like a fool but the first team that gets
5961s set into the point will often have that
5963s Advantage cuz they can get the shots on
5965s the other team as they're playing into
5967s your hands and now an our Zak x 10 Goku
5969s already at about 40% and climbing and
5972s they're going to have s the slow fables
5974s roll
5975s here they need to use them well though
5979s that timing up L ant Matrix online R the
5983s speed position that's a nice May wall
5985s the force tank back down to the low
5988s ground araki they're backing off
5989s regrouping loved all the support in the
5991s world has done a great job despite the
5993s rest of the team falling mean Arya put
5995s out these huge bursts of damage you
5997s cannot expect your back teeth to heal
6000s and with putting those resources those
6002s limits to the test Fable ready to Surge
6005s back into the point maab didn't want to
6007s give it up though committing the sound
6008s barrier towards the back and I mean at
6011s the end of the day that's just an
6012s ultimate down the drain a little bit
6014s more percentage at that boss raki X10
6017s Goku stayed a lot longer than they
6019s should I I think using the sound barrier
6020s there is kind of though cuz you do get
6022s yourself up towards that one fight
6023s territory and you're going to have more
6025s s to try and win that out that said
6027s though you definitely would like to have
6029s the Sal barrier to counter out either
6030s min's Blizzard or arya's overclock Arya
6033s versus Persona is the the battle I'm
6035s going to be looking at here because
6036s you're going to have Arya already kind
6038s of set up again on that split with fiery
6041s looking for an angle looking for
6043s somewhere where she can pop it safely
6044s and maybe make a couple heads roll and
6046s araki have to try and pressure her
6049s out Arya isn't going to let that happen
6051s she's just going through a no new angle
6053s to all together the blizzard forc out as
6055s well Fable dumping ultimate into this
6058s fight inak are somehow managing to stay
6061s on their feet with Lov and Ma pulling
6063s out absolute heroics but m l is in huge
6066s heap of trouble AR go down but no she's
6068s off the map oh the slippery slops caught
6071s her off guard and Persona is in to clean
6074s up the rest and the slippery slope
6076s fallacy ain't such a fallacy anymore is
6078s it AR slides right off the map there and
6080s yeah and X10 Goku with just that one
6083s little misstep and a little bit of
6084s cleanup that comes out courtesy the
6086s annihilation from Chucky Cheese able to
6088s take the point back and again one fight
6090s territory Fable only have one more shot
6092s at this and they bet the whole house on
6095s that last fight and now they're looking
6097s a little uh a little sore for shelter
6100s here that's a nice way of putting it
6102s right uh you know you're not looking
6105s you're really really not and oraki X10
6108s Goku this is their fight to supposedly
6110s win but cight CL it's ultim needs to
6112s stay alive and mor tality field
6113s guaranteeing it goes down and we won't
6115s see anything from the for the remainder
6117s of the battle kazaki though they need to
6120s manage to clear Fable one way or another
6123s and Persona is just the person to put on
6126s the job of the soldier gam playay
6129s stepping it up here on round number two
6131s Labs going over to inaki and we have got
6134s ourselves a full map of Antarctic
6136s Peninsula I think Labs you get a little
6138s bit more angles for the soj to play than
6141s did on suble level and you can kind of
6142s see Persona coming up ahead in some of
6144s these games in in some of these
6146s exchanges and despite Arya having a
6148s great performance on the soan again I
6150s think it does kind of come back to that
6152s one fight there where someone leaves a
6154s banana peel towards the edge of the map
6156s and she just kind of slips off and yeah
6158s suddenly uh Suddenly It's not really
6160s working out for fable anymore and that's
6162s the momentum of fable gone they look so
6165s good on suble Lev but now as we go on to
6167s Icebreaker the ball feels like it's a
6169s little bit more in an araki's Court
6171s what do they do with it though we'll
6173s have to see it doesn't look like they're
6175s going to go for the CRA teleport play
6177s Like Fable is going to so Persona is
6179s going to get set up a little bit early
6180s at the cost of the rest of the team
6183s being a little bit late to the party as
6185s Fable are already going to have control
6187s over The High Ground that overlooks the
6188s point and I don't even think Persona is
6190s going for an off angle though so that
6191s might actually just be a mistake to not
6193s go for the TP they are going to take
6194s early positioning on the point though
6196s looking to try and play the same style
6197s that we saw on Labs where being the
6199s first person to put your feet on on the
6201s point set you in an advantageous
6203s position we'll see if Fable is able to
6205s make this uh see if they're able to
6208s crack the defense a little bit quicker
6209s this time around yeah they do make it
6211s over the ice ball at least Avery does
6214s once that falls the rest of the team
6215s will soon reveal themselves both of
6218s these Nemesis fors out on the field me
6222s utter scraps can be on fora or kuna as a
6224s matter of fact to make that first mark
6227s on through inaki X and Goku heavily
6230s relying on their def DPS Duo get the P
6232s the neutral I think I don't want to call
6234s you out but I think you just said
6235s persona at one point in time did the DPS
6238s the duo name it's their Duo name yeah
6240s yeah they did the DBZ Fusion Dance
6242s Persona and kuna they're one m and ex
6245s let's talk about kuna specifically real
6246s quick let's SP them back up and look at
6248s kuna's old charge compared to Min right
6250s now nearly doubled and I think in large
6252s part because of that early pick off
6253s there onto Avery who by the way is now
6255s lagging behind chuckecheese in terms of
6257s ult charge one fight and araki are
6260s they're already firmly in the driver
6262s seat right now there's no way are going
6264s to expect the blizzard coming but they
6265s might not need
6266s to absolutely not that was Arya and mini
6270s pulling it out oh but ARA stays a little
6272s bit too long look how close she was to
6274s building up that overclock and now inaki
6277s can essentially come out the blizzard
6278s was invested and that's just it what a
6281s change of tempos and suev what is with
6284s this an Matrix here Panther what do we
6286s do that's a little I don't know that one
6289s I think by the time that popped it was
6290s just pan and fiery and I don't think
6292s that's a really good investment I mean
6294s you know ant Matrix is kind of a
6296s throwaway ultimate sure but that doesn't
6297s mean you literally throw it away I think
6299s you hold on to that especially looking
6300s at loved who's going to have one of her
6302s own on the other side as well as again
6304s the aforementioned Annihilation and the
6305s sound barrier your only Advantage if
6308s you're Fable is the fact that you're
6309s coming up on your blizzard and Arya is
6311s ahead in charge of the overclock it's
6313s going to have to be these DPS SS that
6314s make the difference for fable otherwise
6317s we're in one fight territory already and
6318s our Zak ex and Goku might just take this
6320s for
6321s map and Mini have done it before the
6325s support ultimates in the back Lan though
6326s I mean inaki have bases covered should
6329s they have the proper reaction time to do
6332s it the window is going to force this to
6334s a one fight territory and help for
6337s danger close to an overclock of their
6339s own Fable they need to be scared there
6341s isn't time to be scared you need to walk
6343s in and pull out the stop M it goes down
6345s the blizzard still making an appearance
6348s and it catches Chuck-E-Cheese without
6350s that ultimate fable flip the point back
6352s on over and force inaki x and Goku off
6355s of the objective at a very expensive
6358s cost and one that Persona thinks that
6360s isn't enough even putting their own
6362s overclock into play you don't play in
6363s front of that ARA no you need to respect
6366s persona's aim hitting those shots is
6368s solely going to flip the objective back
6370s on over overtime Wick is burning down
6373s Fable are struggling to make these
6374s touches come through it's mini on the
6377s Tracer well was on the Tracer at the
6379s very least fur's getting nowhere near
6381s the point in araki X10 Goku this is the
6384s surprise Factor this is the momentum and
6386s star power that has gotten them to these
6388s championships and I think no one is more
6391s surprised about that than Minnie who
6392s went through to try and pop the blizzard
6394s but didn't live to get any followup on
6397s it and because that pick came through so
6399s quickly the rest of fable felt like they
6401s had to try and invest to make up the
6402s difference so Arya pops the overclock
6405s you've got fiery popping that sound
6406s barrier suddenly everybody's used all of
6409s their ultimates and all araki ex and
6411s Goku have to do is kite it play back
6414s come back in with Persona overclock and
6416s it's just academic at that point because
6417s there's nothing Fable can do they have
6419s to play on the point where in OT they
6421s have to try and keep it in contest can
6423s they even do so well not if Persona has
6425s anything to say about it and Persona
6427s definitely had some
6429s words words maybe a whole paragraph a
6432s whole story I no Persona clearly is not
6435s done yet even it took a little bit for
6437s them to get warmed up to show us what
6440s they can do on that soier we hyped them
6442s up for before this match for a very good
6445s reason Fable they started off on this
6447s map strong Arya had this better
6448s positioning Persona couldn't get angles
6450s that was a large Factor by inaki
6453s struggled to break through these initial
6456s choke points that we see now once we
6458s start to look ahead towards these next
6460s map Persona had a time to shine I mean
6463s just looking at this clip here shot
6465s after shot poured in and Fable really
6468s couldn't get much of a recovery I'm glad
6470s we could see this again cuz this just
6471s makes me smile Arya I'm sorry we are
6473s laughing and enjoying your pain but it's
6475s all it's all with you we're laughing
6477s with you not at you thank you for that
6478s signing star moment Fable they struggled
6481s to get a comeback literally after that
6483s moment whether it was the Tipping Point
6484s or not inaki X10 Goku pulled themselves
6487s together Persona in particular and just
6490s ran away with labs and I think the story
6492s line going forward here might end up
6494s being Persona versus Arya because both
6496s of them did Shine at various moments but
6499s it is especially the tail end their
6502s Persona that starts to Edge out just a
6504s little bit more getting more of those
6505s picks and you can see 28 and3 versus 16-
6508s 7 despite arya's heavy damage you know
6512s it's kind of indicative just of you know
6513s in araki winning more fights winning the
6515s map that those stats are going to be a
6517s little bit higher but it's still is
6519s going to show just how much of an impact
6520s Persona is having in this head-to head
6524s that's scary to look at Persona I didn't
6528s think the difference was that big these
6529s numbers are saying otherwise and
6533s everything else is relatively even
6535s across the board there's not these
6536s incredible levels of variance going
6539s through it's literally that Arya versus
6541s Persona matchup they both have the
6543s capability to play at some of the
6545s highest levels just Persona being more
6548s consistent across that map and is going
6551s to have to be on the minds of fable as
6553s they move on their second choice
6555s definitely going to be firmly on the
6556s minds of persona it can't be Persona n
6558s grata you definitely have to be thinking
6560s about Persona the whole time and
6561s especially AR as that head-to-head keeps
6563s going and that does kind of also come
6566s down to the rest of the team to set
6568s these sojourns up for Success get them
6570s the angles that they need get the lucios
6572s there with them as we're seeing a lot of
6573s these teams playing these splits as we
6575s go into Midtown though we might not see
6578s as much of the sojourn split as we did
6580s before definitely we'll still see
6582s inklings of it on streets phase here
6584s fables map pick maybe this is an
6586s opportunity for them to bust out the
6588s sigma though maybe it's optimistic but
6590s but maybe it's possible I don't think
6594s the brawl went all that bad honestly
6598s there was just some like small intricate
6600s things like especially with positioning
6602s where we look where maab and Persona
6605s were at times on these more off angles
6607s that weren't really contested or they
6609s didn't take certain areas of the
6611s objective and really gave themselves a
6613s much harder job moving on forwards
6615s midtown's GNA put that to the test Sigma
6618s Avery's best hero and probably the best
6620s Sigma player actually no the best Sigma
6622s player that we have currently within the
6624s Championships and is a viable option as
6627s it extends this poke phase I I think
6630s it's easy to call uh Avery the best
6631s Sigma player because there's not really
6633s a whole lot of Sigma players left like
6635s we go back to we go back to minor 3 and
6637s even major 3 to a lesser extent there
6639s was a lot of good s like Sigma was a
6641s very stacked role and I think Avery even
6644s amongst such a stacked role stood out on
6647s that hero but as we transitioned more
6650s towards the ratra towards the Arisa the
6652s junker Queen and all these other tanks
6653s started coming into the fold and sigma
6655s started to become more of just a circuit
6657s Royale exclusive pick we're not really
6660s seeing as much noise from Avery as I
6663s think we need to to Really you know
6665s cement themselves as an elite tank here
6667s in calling all heroes I still believe
6670s that they are capable of it and if we
6671s see the sigma come out here or if we
6673s don't see the sigma come out here you
6674s know we almost definitely will if we uh
6677s manage to bring ourselves all the way to
6678s escort you expect to see the the circuit
6680s Royale pick come out here but you know
6683s on on Midtown I think it's an option I
6686s still don't know if it is the best
6687s option cuz I think most teams just want
6689s to go for the staying power of the ratra
6692s the ability to mitigate all the damage
6693s and survive being walled off by an enemy
6695s M the assassination power that you get
6698s from popping that Nemesis form and just
6700s walking on an enemy Baptist I think
6702s that's just kind of the way the game is
6704s currently played at the tank level and
6706s you know we've seen teams teams we'll
6709s probably see a little bit later
6711s go off meta and find success and maybe
6713s that's something that Avery might want
6714s to consider on maps where it's
6716s advantageous for them to do so if you
6719s all checked in on the lcq this wouldn't
6721s be the first time we would see Sigma on
6724s the map of Midtown so Fable will be
6727s starting out on the defense I believe so
6730s we'll get an idea what direction they'll
6732s be going there and uh well for actually
6735s they'll be on the attack so we won't
6736s know just yet in azaki X10 Goku on the
6739s other hand they're sticking with same
6740s thing zero reason to switch and honestly
6744s keeping Persona and kuna on some of the
6746s best heroes that we've seen out of them
6748s and you're not complaining about that
6749s yeah if it ain't broke don't fix it if
6751s you're Fable though if it ain't broke
6752s you got to break it I'm I'm I'm curious
6754s to see if Arya is going to stay on the
6756s uh on the Hanzo pick there I know it's
6758s an attack resp Spa that might not stick
6760s but that could be something a little bit
6762s interesting if it stays by the way hey
6764s shout out to Liz if you're in the chat
6765s this one's for you arya's got your back
6767s she'll uh she'll bust this one out here
6769s for you I me it might actually be a
6771s little bit better than the sojourn if
6772s you actually want to go that route we'll
6774s see if she walks out with it or it's
6775s just for the Sonic have a little look
6778s see here making sure there's no spawn
6780s hold yep and uh and and there's a swap
6782s sorry
6783s Liz we did what we
6785s could this may be sad I'm personally
6788s happy Hanzo tree chunks down Midtown I'm
6791s fine with that itaki X and Goku in a
6794s full mirr match up now this map has a
6796s lot more room for flanks look at Arya on
6798s this little bit of an off angle that has
6800s a full wall kuna had to commit to block
6802s off the soj Fable now at an advantage if
6805s mini had managed to prop one up ideally
6808s behind Chuck-E-Cheese or another squishy
6811s notice the distance that they're taking
6813s between each other right now so they
6815s don't have to necessarily fight at these
6817s Close Quarters points and especially
6819s with Avery being in trouble only matter
6821s of time until somebody Falls and Arya is
6824s the culprit you didn't keep the Flank In
6826s checked and they're punished aizaki X10
6828s Goku crumbling after losing the main
6831s support and likely the rest of their
6834s members it's not even entirely about
6836s putting the Flank In check granted Arya
6838s definitely needs to be kept in check
6839s right now but the fact that kuna
6840s invested the wall to try and cut Arya
6842s off rather than lock down the choke the
6845s rest of fable were able to just walk
6846s right through the door and suddenly
6847s you're no longer playing for that choke
6849s you're playing on the point and you're
6851s practically handing Arya an angle where
6853s she can get a shot on your backliner and
6855s it's just a matter of time you know over
6857s a long enough timetable she will hit
6859s that shot onto loved and she does and
6861s with 5 minutes that's a hell of a
6863s timetable to get yourself through Street
6865s space that's a scary timeable to look at
6868s if who are the defense right now those
6871s ultimates may be building up online
6873s Panther already has one of their own and
6876s especially with this High Ground being
6878s the most valuable real estate there is
6881s above the Midtown Tunnel and araki ex
6884s and Goku they're going to hold on to it
6886s as long as possible Fable are going to
6888s take their time moving around this
6890s corner and ideally it's going to be Arya
6892s or Persona to find that shot both of
6894s them holding on to a decent amount of
6896s charge in those rail guns themselves not
6899s putting these ultimates out has allowed
6901s inaki X1 Goku to build up to several of
6905s their Fable they suffering because of
6908s this late decision they have made mayw
6910s going on out attempting to block the ant
6912s Matrix doesn't do a whole lot raki
6915s holding High ground and continuing to
6918s take this slow approach and they're
6919s going to slow face down even further
6920s blizzard CS love the May though keeps
6923s them alive you need a lot more than that
6926s this is all qes being pressed for for
6928s razaki X10 Goku look they managed to
6931s find Fable still entirely healthy as of
6934s now an absolute ult up as a fight has
6936s found nothing within the kill feed the
6938s payload has continued to just inch its
6940s way through the Midtown Tunnel CB and
6943s mean it's smart play from Fable we're
6944s not quite done yet though Aver going to
6946s goe and pop the annihilation you can see
6947s Chuck E she's mashing that s key as far
6950s like as hard as they possibly can now
6952s Arya has The High Ground to go ahead and
6954s pop the overclock she's looking for an
6956s angle almost takes down maob going go
6958s ahead and get Tred out there takes down
6960s kuna Persona going to fall and Fable
6963s might just have the cap already think is
6965s a hold 90 seconds to get three
6968s eliminations on the entire point of
6970s Midtown and it's only going to be four
6972s through the second part I mean this is
6975s just a speed run that Fable are doing
6977s while they may be taking it slow they're
6979s doing because inarizaki become unsure of
6981s themselves and make mistakes like that
6983s and it was smart play from Fable 2 as
6984s well cuz Panther goes ahead and Pops
6986s that ant Matrix to try and force
6987s inarizaki to stop poking from The High
6989s Ground they use that ability to get mini
6991s up onto The High Ground pop the blizzard
6993s suddenly fabl take The High Ground all
6994s the while they're continuing to push the
6996s cart now they're continuing to push the
6998s advantage Arya I mean Chucky Cheese is
7000s now pushing up daisies is what they're
7001s doing and Fable they're like they're
7004s just speed like you said they're speed
7006s running it
7007s here there's ax go I normally I would
7011s say you got to slap bandaid on it uh no
7013s your whole arm has been chopped off you
7015s got to put a tourniquet on it or
7016s something cuz this is not Okay Fable are
7019s moving so fast with this ild have an ant
7022s Matrix on The High Ground if they lose
7023s another play I mean kuna and
7024s chuckecheese barely hanging on to life
7027s right now and you have the blizzard this
7029s has to be the answer something has to go
7031s down for fable they haven't lost a
7032s player since the very start of this map
7035s and it will be Avery or their May player
7038s to fall next this the Stop and araki
7041s needs to get themselves back on their
7043s feet and prepare for a long hold 3 and
7046s 1/2 minutes still in the D yeah I mean
7049s they finally have drawn blood but like
7051s look how far the cart got before even a
7053s single body on the side of fable fell
7055s and even still you only got a couple of
7057s them you still didn't even get the team
7059s kill like you you definitely could have
7061s wanted kind of wanted to get a little
7062s bit more get yourself back in the game
7064s here but now that they have the spawn
7066s advantage and 3 minutes in the time bank
7067s to kind of bleed out they are are
7070s looking pretty good but have a look at
7072s that ult bank from Fable they got
7074s everything a fairy tale could possibly
7077s want everything plus some that's an
7080s Annihilation from Avery marching on
7082s forward when you're a mantra
7084s everything's a punching Bagless Persona
7086s takes out your backline oh the support
7088s is gone Persona back in hero form a
7091s third and a fourth fifth not even an
7094s option and they don't need it yeah it
7097s turns out you know all the tools you
7099s could possibly want can't prepare you
7100s for someone just popping off like
7103s Persona didn't even need the overclock
7105s sure a lot of that might have been clean
7107s up but it's still flashy it's still
7109s skillful it's still exactly what
7110s narazaki need in order to keep
7112s themselves going now Persona going to
7114s have to leverage that overclock cuz it's
7115s the only tool and our isaki still have
7118s Fable only expended the annihilation on
7119s the previous one so they're going to
7121s still have the ult advantage and our
7123s Zaki have to try and do something about
7125s it persona's up here on The High Ground
7127s but constantly being checked by Arya
7130s it's a nice angle in theory if you don't
7133s have four players shooting at you at the
7134s same time so Persona will be dropping on
7137s down to the low ground overclock is out
7139s cautious for the ant Matrix though that
7140s would have been de head firey not hit
7142s the ground and an exact millisecond
7144s Fable using that ult Advantage moving on
7148s through unafraid of anything that
7149s Persona can pull out orya now overclock
7152s of her own available lizards for first
7155s thing to come on through that's one
7157s isolated Frozen robot chese Falls to
7160s bits and Arya now wants to pick up the
7162s broom herself looking for it Persona
7165s shall fall midair what a shot fables old
7168s Advantage snowballing them way on
7171s through the end is in sight is a touch
7174s possible the swaps in our aaki rolling
7176s on in with that mayw that will be the
7179s end of it minute 19 to go on through not
7183s only is inaki going to have to get a
7185s full cap it has to be one with time on
7187s the clock and it has to be yeah it's
7190s going to have to be one with time on the
7191s clock they did a good job of bleeding
7193s out a lot of the time that they needed
7194s to towards the tail end there because
7195s again we had five minutes going into
7197s streets phase and even though it was
7198s smart and methodical and effective from
7201s Fable it still took a couple tries to
7203s close out this last phase here but still
7206s looks very very dominant for fable I
7209s mean you had a Persona over there on the
7211s off angle with the overclock waiting to
7212s pop it they do Fable has both the sound
7215s barrier and the Ant majes to respond so
7217s that Persona can't Peak or risk sacrif
7219s icing their own head and even if they do
7221s they're not going to find the one shot
7223s because of all the over health and you
7225s know without Persona able to have that
7226s pop off potential you just wall off
7228s Chuck-E-Cheese suddenly they're left
7229s alone like a kid in a ball pit happens
7231s to all of us we were all kids once what
7235s I have some Chuck E cheese related
7236s memories that like I've been regressing
7238s since I was a young and doesn't matter
7240s it's in the past it's in the past just
7242s like Fable attack now we're living in
7243s the present where narazaki have to try
7245s and match it and I think it also does
7248s kind of come back to an araki's kind of
7250s failure to properly defend point a they
7253s just let not only Arya get in and get in
7255s on a flank but let the whole gang just
7258s walk right through their front door put
7259s their feet up on the the on the coffee
7261s table and make themselves right at home
7264s and it's not even that they're making
7266s like these big glaring errors like it's
7268s small things here and there where Fable
7271s extend these fights longer in razaki
7273s historically take it quick and you
7276s you're in and you're out that that
7277s that's as simple as it goes so the
7279s longer that they go they're not as prone
7281s to surviving this long they don't have a
7282s plan B and C they only rely on the first
7285s St because usually that ends up working
7288s now they're going to have to show it on
7289s the attack we hype it up so much they
7291s catch some players off in this initial
7293s WRA map they manage to convert yes
7296s Persona that's orya out of the battle
7299s it's very first pick don't have to worry
7301s about the off angle pressure anymore
7303s Kuna in a bit of trouble as the rest of
7305s the team saving the dayak exu they're
7308s making quick work with the first
7309s objective now on the point and it's up
7311s to persona for everyone else a taste of
7314s your own medicine is a tough pill to
7315s swallow and it's the same thing where
7317s you have Arya over on that off angle but
7320s this time she gets clipped by Persona
7321s and again Fable don't really lock down
7324s that choke point they do have another
7325s chance to contest here though as they
7327s did die relatively quickly but Avery
7329s might be repeating history a little bit
7331s here oh boy
7334s Persona didn't have the chance to stack
7336s some stats well here you go this will
7338s definitely be a highlight at the end of
7340s today's match regardless of the results
7342s I mean inaki ex Goku they are moving
7344s with an even greater time B than fables
7346s if you can believe that persona's a
7348s whole highlight ra right now and they're
7349s not done look how far forward they're
7351s playing right now trying to lock down
7352s this High ground and not let Fable even
7354s get set up for it you saw how difficult
7356s it was for fable to crack it I mean they
7358s did it very intelligently again on their
7361s attack but you know in araki they don't
7363s even have to think about it they just
7364s have to occupy space and force stable
7366s once again to fight into them and as
7368s long as they're able to hold this and
7370s keep the cart going they are in the
7371s money right
7372s now and they do lose out on The High
7375s Ground as p as soon as goes through the
7377s Midtown time and Fable who have zero
7379s value playing on The High Ground and
7380s araki know that look at this rotate
7382s they're going to play in the tunnel wait
7384s for fable to walk into them because they
7386s have 1 2 three four little treats
7388s waiting to give them and I'm not sure if
7391s any really going to like them if it goes
7392s the way I'm thinking here CB going back
7395s up to The High Ground hang on they're
7396s not done just yet they're playing some
7398s mental of gymnastics they force Fable
7401s down onto the low ground will take
7403s advantage of them being scattered
7405s essentially gaining this space for free
7406s arya's like really really deep in right
7408s now and naraki are trying to clear her
7410s out like she's still back there but she
7412s finally dealt with and now the
7414s punishment comes through shuy cheese
7415s with the annihilation wants to get over
7417s this wall get value out of it but that's
7419s going to push Fable
7421s back pushes Fable back and no they're
7424s going to be back way further now there
7426s you need that sound barrier online look
7428s at the onslaught of ultimates and razaki
7430s have ready to Chuck at fables of sorry
7433s sorry faces and they even show their
7436s faces around the corner with Persona
7438s charging up these shots the overclock
7439s into Play It's arya's turn to answer
7441s back w't even have the chance Cy and F
7445s popping their ultimates respectively all
7447s of the health in the world to pull it
7449s off all the ultimates as a matter of
7451s fact making an appearance against the
7452s positioning of persona the Difference
7454s Maker not even a big tool you can see
7456s the pressure on The High Ground yes
7457s people are trying to contest it but the
7459s load is left all alone it's just holding
7462s it out and with three players about to
7465s regroup and collapse upon it it's not
7466s going to be long fa are switching to
7468s these stall picks understanding this was
7470s a bloodb of a fight and one that they
7472s can attempt clean up it would have been
7474s a risky gamit for Avery to make this
7475s swap had a few more members of anaraki
7478s lift to tell the tail but they're making
7480s swap well we have a wrecking ball on the
7482s field now one Mouse a hamster here but
7484s Avery is still getting work done with
7486s the doomfist and narazaki they're no
7488s longer in control of this point Fable
7490s have reclaimed it thanks to this skull
7493s swap oh that's brutal that's brutal you
7495s reset your old charge and now you're on
7497s a wrecking ball so you either roll back
7499s to the spawns or now you're stuck on the
7501s good old hamster I think you wish you
7502s could roll back the clock to before you
7504s made that Swap and just played for the
7505s next one cuz you still had yeah two and
7507s a half minutes to try and get back on
7509s the point here it's rough mean
7512s chuckecheese is barely hanging on to
7514s life right now and you're still on the
7516s hamster I mean this is just so much time
7518s that you're losing finally the hamster
7520s goes down I'm actually cheering for the
7522s sake of inaki right now going back to a
7525s reasonable composition fav themselves
7527s still on the doomfist likely swapping
7529s off because Persona isn't done yet I'm
7531s sorry that's two looking for the third
7533s the overclock was popped up getting it
7536s my gosh a living High re that is who
7539s Persona is and the Persona they're
7541s developing for themselves I I do again
7544s want to thank Chuck E Che for swapping
7546s off of the wrecking ball back to the
7547s ratra that is not at all what I meant by
7549s ball pit that's not what I wanted to see
7551s out from you but Persona popping off is
7553s exactly what we keep wanting to see from
7555s inarizaki and they've got three minutes
7557s just like Fable did to try and capture
7559s this point here and they have ults to do
7561s it they've got a sound barrier they've
7563s got an amp Matrix and they're definitely
7565s going to have that blizzard long before
7567s mini is even going to be on the same
7569s tectonic plate as one and that might be
7571s enough to get them to at least that
7573s stagger fight towards the
7575s end it's entirely possible right now and
7579s highly possible through inaki X and Goku
7581s regain that momentum and just smash
7585s themselves through the gates of final
7588s Central Station freeing them up has the
7590s BL the perfect opportunity to throw it
7592s down that will be one two three players
7594s oh it's all so easy to hit them if
7597s they're standing still and nothing that
7599s they can do about it oh and araki ex
7601s Goku that's one ultimate TB that's all
7603s they needed to win this battle they
7606s still got two in the tank and it's the
7607s best Ultimate they could possibly asked
7609s for cuz like you said they still got two
7611s in the tank it might not be enough to
7613s really drive it home but it is going to
7615s make it difficult for fable to
7617s capitalize cuz they're going to be
7618s walking into love amp Matrix they're
7619s going to have to try and kite that out
7620s wait for that to go down and even once
7622s that's down you have the sound barrier
7624s all that over Health to try and chunk
7626s through here comes the first phase
7628s there's the sound
7629s barrier able they're striking first but
7632s do they strike better Arya can't find
7635s the shots the immortality field in her
7637s way and even then no players s within
7639s her crosshairs fire to strike first Arya
7642s backing it up with a second chy cheese
7644s wants to try to make this one happen and
7646s this looks to be a losing battle no
7648s support available the ultimate goes down
7651s the drain Fable get a barrier barely
7655s barely managing to stop it for a couple
7657s meters yeah it's uh it's real close less
7660s than a meter in fact less than half a
7661s meter away from disaster there that's
7663s very cable so you're going to see mini
7665s trying to lag behind to make sure that
7667s maob doesn't go in for anything cheeky
7669s early lamp from Panther I think that
7671s might have been a fat finger I really
7673s hope that's not a mistake that comes
7674s back to bite Fable they still have some
7676s ults to try and leverage if they need to
7678s but so do inarizaki but they only have
7681s one minute to try and drive this through
7683s and remember they have to have time in
7685s the bank if they want to go to Extra
7687s Innings hey there's no immortality field
7690s out there persona's like all right let
7691s me get my hands dirty kuna we get the
7693s first final blow everyone's so focused
7695s on what the sold was doing you forget
7697s about the rat marching on through your
7700s front line oh you would have L to see it
7703s that fat finger did come back to bite
7704s them Z you were right and arak x and
7707s Goku they're going to finish the map
7709s with time on the clock we have way more
7711s rounds ahead of this without the
7713s immortality field Fable are very much so
7715s pondering their mortality at the hands
7717s of anaraki and yeah we're going to Extra
7719s Innings only a minute in the time bank
7721s for anaraki X1 Goku they'll be first up
7724s to bat Fable getting a little bit of a
7726s boost up to about a minute and a half
7727s for them but pretty even overall and we
7730s saw fast takes on both sides for the
7732s first round so I mean first of all we
7734s have to see that again from inarizaki
7736s they have to be just as Swift as they
7737s were the first time around and Fable
7740s have to try and lock down that choke
7742s point like neither team was able to do
7744s the first the first time around we got
7746s to try and stop the bleeding we can't
7748s just be letting everybody right into our
7750s Point all willy-nilly uncheck you know
7752s we at least got to check their IDs first
7754s like come
7755s on you're not even supposed to be in
7757s This Club come on get out of here
7759s uhuh nope we only accept members of our
7762s own team thank you very much this will
7765s need to be a much better hold though you
7767s are you are very right in that sense
7768s fael and inaki struggled on their own
7771s defenses particularly with these May
7773s walls to properly utilize them isolating
7776s players or stopping attacks they were
7778s used defensively way too much and you
7780s didn't get that value as soon as those
7782s coold Downs were out it was just a rush
7784s on forward from the attack simple Lucio
7786s speed on in you punch a couple people
7788s the point is theirs that narrative needs
7791s to change or fable they want to have a
7794s chance of even the scoreboard it was
7796s also Arya that fell the first time
7797s around she's going to have to be a
7798s little bit more careful I think she
7799s might even be playing a slightly no
7801s never mind she's playing the exact same
7802s angle she was before kuna going to do
7804s the same wall they did the first time
7806s but this time mini walls off the lrat so
7809s araki can't go for the rotation that
7811s they want to go through to try and get
7812s themselves to the
7814s point now they can't get that final spot
7817s but Arya lands the shot Fable the
7820s opening that they needed to happen you
7822s don't have any Mobility for inner aaki X
7824s Tung Goku it is important they don't
7826s stagger themselves out continue to play
7828s safe CU they'll have one last attempt a
7831s full five sack of players in Midtown
7834s Arya now has to play back here on top of
7836s the point is she going to be able to
7838s find another pickoff to completely stop
7840s inarizaki in their tracks but Persona
7842s has a very contestable high ground here
7844s that can maybe find an angle onto Arya
7846s and does also have Overlook over the
7848s point which sojourn is going to strike
7850s first who's going to strike hardest and
7852s araki don't touch the point so we'll
7853s never
7855s know my brain my brain no no no no no no
7858s no no no no no this did not happen it it
7860s happened C why did this happen in such a
7863s high level tournament inaki X10 Goku had
7866s the opportunity well we never know if
7868s they had the opportunity because the
7869s game it just ended that's it that's that
7871s you are going to have to be with a lose
7874s draw scenario we are going to more maps
7879s uh I mean Chucky I mean we've seen
7881s apparently Chuck-E-Cheese does have a
7883s very regrettable affinity for Mobility
7885s heroes in the tank department so failed
7887s to utilize the uh the mobility that
7890s ratra offers and hold the the uh I think
7892s the D key just to get a little bit
7894s closer to the point there where it's
7895s actually in contest and you can actually
7897s set Persona up to hit some shots but
7899s they don't even have time to do so yeah
7902s we're going uh we're definit I mean we
7904s were going to go to more maps regardless
7905s but this is now very much so Fable map
7908s to win win all they have to do is get a
7910s singular solitary tick and if it goes as
7913s quickly as it did last time and araki
7915s are in trouble and if they don't contest
7918s the point they're they're definitely in
7920s trouble they're absolutely in trouble oh
7922s yeah we got a we got a brief glimpse of
7924s what that looks like thanks to inaki ex
7926s and Goku um yeah thanks guys appreciate
7929s it um please don't do that again Fable
7931s now they're going to have a chance one
7933s and a half minutes is still not a bunch
7936s of time to work with it will give you
7938s definely one fight maybe two coming on
7941s out but they need to work quickly so
7943s mini where is this wall going to go we
7946s saw how kuna likes to use the walls to
7948s go in but on the flip side where does
7950s mini place it looks like it's going to
7952s be the same place but Fable aren't going
7954s through the LA M they just going to go
7955s right around the fire truck and Arya
7956s already has an angle once again she is
7959s set up on this flank is she going to be
7961s able to get another shot onto love like
7962s she did before no it's Cuda oh that's
7965s even worse that's even worse for anaki
7967s oh you need your player Liv to section
7969s them off it didn't even get to throw one
7971s up in front of arya's face B this is
7974s their time to shine kuna moving over to
7976s the far an attempt to surprise players
7979s coming on back Chuck-E-Cheese following
7981s this point presence is going down onto
7984s the DPS and raki X10 Goku last strings
7987s they have standing even those are being
7990s CAU to Pieces the bird wings clipped B
7994s are going to be evening up the score in
7997s our series one of peace oh CB we got a
8000s game on our hands and you know and araki
8002s are going to be kicking themselves for
8003s that C9 we will never know what their
8006s offense was going to look like we will
8008s never know just how far they could have
8009s taken the ball and ran with it because
8011s they didn't even get a chance to hold on
8013s to it there Fable completely take it
8015s away from them it's now in their Court
8017s sure when we go to our next map it's
8019s going to be an araki's map pick but they
8021s definitely felt like they had a better
8023s shot going into this
8025s one you would think I mean you look at
8028s this game and you see here that inar
8030s oaki we're just struggling on the
8032s defense I mean Fable didn't have the
8034s brightest moments either but at the same
8037s time these are two teams that excel at
8040s running full force at each other and on
8043s these attacks when they are forced to
8045s walk into each other it's great but when
8047s you have to actually set up to defend
8048s we're like What do we do again I want to
8050s push my wkey but maybe I shouldn't push
8052s my w key and then they get indecisive
8053s and you know we end up in situations
8055s like that yeah and it like
8058s defending is very difficult as well when
8060s you have a sojun On Your Flank who
8062s constantly have angles on your backline
8064s or indeed you know angles on Duna who's
8066s just walking face first into it does not
8068s expect to get rail shots of the Dome at
8070s all it is actually it was actually fiery
8072s that ended up cleaning that one up but
8073s it's still just kind of looked like kuna
8075s walked through that door and stepped on
8077s a rake that was just waiting for him
8079s there like Arya like definitely popped
8081s off you saw Persona as well just like
8083s you're looking at right now popping off
8084s getting nearly team kills on their own
8088s it's still soj for soj shot for shot bar
8091s for bar but this time it's Arya that
8093s comes out a little bit ahead doing no
8095s small part to some key missteps that
8097s came out from anaraki X10 Goku they need
8100s to get in step if they want to stay in
8102s this
8103s match in I mean this has to be a step up
8108s from this team in order to match the
8110s tempo Fable are outputting right now a
8112s lot of the times it looked like that
8114s Fable was in control they have a more
8116s well-rounded team whereas inaki X1 Goku
8119s sure they got really far through this
8122s point they made a really quick work of
8124s the first objective and second but a lot
8126s of that was due to Persona like
8128s literally killing three or four people
8130s you can't be relying on that every
8132s single time I mean Persona a highlights
8134s as ever 20 final blows out of 30
8137s eliminations and continuing to put up
8140s performances such as that it's great but
8142s it can't be the only thing that eraki
8144s rying on I like how even in defeat
8146s though Persona is still kind of standing
8148s Head and Shoulders a top the rest of the
8150s DPS line like Arya is still very close
8153s like at their damage numbers you have
8155s less than 1K separating them and like
8157s five final blows or sorry five oims that
8159s separate the two of them Arya having a
8161s lot more deaths it look like she's
8162s getting caught out a lot more so you
8165s know maybe uh maybe anaraki are doing a
8167s better chance of keeping her in check
8169s than I initially thought but maybe a
8171s little bit more is needed cuz she's
8172s still finding a ton of value while she's
8175s alive yeah lucky for them they are going
8177s to have an opport opportunity to find a
8179s little bit more before we head into our
8181s next Maps we'll be heading to a brief
8183s intermission don't go anywhere plenty
8185s more calling all heroes still round out
8202s [Music]
8207s today
8212s [Music]
8225s [Music]
8235s [Music]
8249s [Applause]
8269s [Music]
8281s [Music]
8321s [Music]
8333s [Applause]
8335s [Music]
8376s facing elimination from championships is
8378s a uh it's definitely a lot of pressure
8381s but it seems as though both of these
8382s teams are thriving under that pressure
8384s they do not want to be the first to bow
8386s out of this tournament and they are
8388s showing it especially Persona on the
8391s side of an araki X10 Goku but despite
8393s that Fable are able to take Midtown and
8396s take us to a map number three it's an
8398s araki's map pick it certainly is and no
8401s matter which one they pick even though I
8403s have a feeling go it's going to be this
8405s is going to be a map type inaki has the
8408s ability to shine this squad they move
8411s fast they get in they get out allow
8413s Persona to slice through a couple of
8415s people you pick sasao in love to see it
8419s I mean this is this is exactly where
8421s they needed to be they had control and
8423s flash point under lock it's map types
8426s that are slower that will lean a little
8428s bit more towards Fable surasa oh this is
8431s this is inaki written all over you say
8434s that but I I mean looking at Midtown I
8435s almost kind of feel like Fable have kind
8437s of adopted that fast-paced play style of
8440s their own especially Arya who sometimes
8442s is moving too fast for her own good but
8444s as long as she's taken a couple people
8445s down with her it's kind of worth it
8447s every time right like she's getting a
8448s lot of value we have to keep an eye on
8451s the Arya versus Persona 1 V one because
8453s these sojourns are dictating the pace
8455s for their entire team the May
8456s head-to-head is still ever important as
8459s it's always been and will continue to be
8461s throughout this meta but these two soj
8464s players are redefining that just a
8466s little bit getting the spotlight shown
8467s on them and Persona could lead the
8470s charge to getting anaraki back in this
8472s game and getting them the victory
8474s sending Fable out
8476s early I I don't think doesn't matter if
8478s Persona could lead the charge it's
8480s literally Persona has been leading the
8482s charge at times Persona has been the
8484s charge Char is the
8487s charge literally like you can't
8489s understate their impact enough right and
8492s how many times did we see Persona
8495s getting like three or four final blows a
8497s fight a little bit more than you would
8499s usually see from a player at this level
8502s of gamep playay so it's something that
8504s Fable needs to keep under lock
8506s especially with a map that's just flasho
8509s it's so open there are countless types
8511s of rotations that you can take with the
8514s lucios and the so and it's going to be
8516s Arya versus Persona while Arya has had
8519s great positioning herself as he said
8521s sometimes just a little too quick for
8522s her own good I'm a little bit curious I
8525s mean we're going to talk a lot about
8526s quickness again when we're talking about
8527s anaraki X10 Goku CU like we said that's
8530s how they like to play because of that
8532s and because we're on flasho I'm
8533s wondering if we're going to see any
8536s adjustments any Chang changes to the
8538s composition or if both of these teams
8540s are going to stick with the ratra we saw
8542s Vancouver Titans blue try and fail to
8544s leverage the junker Queen composition
8546s and that seems like the kind of thing
8548s that maybe inarizaki might be interested
8550s in but maybe they're not fully committed
8552s to it looks like both teams currently
8554s are flashing the ratra composition which
8556s is interesting we'll have to see how
8558s this ends up playing out but maybe this
8561s will fa favor favor Fable since we're
8566s don't worry about it oh I'm full of FWS
8568s most of which I can't say on broadcast
8570s but this one fa favored very much so in
8574s this composition or maybe not it still
8576s feels very even still neither team has
8578s really come out ahead in in this
8581s head-to-head and as much as you would
8584s like to say that one team oh you have
8586s the upper hand it's not the case it's
8587s it's really not with Fable adapting the
8590s way that they have to how and razaki
8593s have decided to Pace their gameplay I
8595s mean it seriously is a toss up a CO flip
8598s will come out on top Market of course
8600s it's a very defining objective for how
8603s the rest of flash point will go getting
8605s a momentum boost on this map type is a
8608s massive indicator of who will end it
8611s with the most in the bag narazaki not
8614s going to be able to get to the point
8615s first it will be Fable they had that
8617s symmetric TP they rotated Around The Far
8619s Side mayw well though is already
8622s disposed of the chance that narazaki
8624s could pull off if yet they're opting to
8626s extend this poke phas they were Lely
8627s trying on Persona to find a pick off
8629s they know that someone's hiding in that
8631s corner and Avery shall be punished for
8634s it even if Persona off the edge of the
8637s side Fable not enough prate percentage
8639s throughout all of this neutral so it's
8640s not the end of the world if they end up
8643s giving up this objective something
8645s that's a little bit interesting though
8646s in that first fight though was that
8647s Persona was not on any sort of off angle
8650s with the lucier like we usually see with
8651s some of these compositions Persona was
8653s just in the backline also pumping out
8655s the damage thankfully that early pick
8657s off on Avery comes through so you're not
8659s really relying on Persona to pop off but
8661s maybe now that naraki are in control of
8663s the point you'll be able to set Persona
8665s up and bait Fable in through one of the
8667s various choke points back into this
8669s point you can already see they're
8670s playing a slight off angle but still
8672s relatively grouped with the rest of the
8674s team as Fable are going to go ahead and
8676s try and take this approach through the
8678s uh the top part of the point
8680s here going to move around it's not bad
8683s you're on the even playing field uh but
8686s regardless of where approach icicles
8688s still do hurt especially if you receive
8690s them between the eyeballs uh so Fable
8693s yeah you're not pushing without your
8694s sojourn and will'll have another crack
8696s at this objective assuming they don't
8697s lose anyone else I mean yeah they're
8699s playing with fire kuna still definitely
8701s wants to take a couple bodies if they're
8703s able to but yeah Fable don't want to
8704s show themselves they're going to take
8705s another opportunity at it but they might
8706s have already shown their hands as that
8708s they're going to be going through this
8709s particular Archway that you see kuna
8711s already kind of has locked down ready to
8713s put a wall up but it is actually going
8714s to section off Avery canar Zaki follow
8716s up
8719s the blizzard going on through and
8720s getting loved best pickoff that you
8722s could ask for if you're a fan of fable
8725s right now they need to push it on
8726s through Arya as the overclock in order
8728s to do it all the resources are expens
8731s inaki running on fumes and they're not
8733s going to have much to run on here as
8735s soon as Arya is done with them not
8737s seeing the end of market quite yet yeah
8740s 99% though so araki they're going to
8742s have another fight where they can come
8743s in and if they are able to win that
8745s fight outright they do they they do win
8747s the first point here and they're going
8748s to have a lot of ss to do it Fable are
8750s realistically only going to have the
8752s annihilation and the sound barrier to
8753s drag it out to 99 for themselves but
8755s they have to win the fight somehow so I
8757s think you're going to be looking at Arya
8759s to try and find a kill or try and force
8761s out an ult early from an araki you can
8764s already once again see she's on an off
8765s angle but fiery isn't actually with her
8767s so she might be at risk of getting
8769s caught out here was actually important
8771s that FY stays with the team just for the
8773s reason that sound barrier is in play if
8775s you're Fable you need to be expecting
8777s inter saki have multiple ultimates up
8779s online all of them require a sound
8781s barrier to counter them out the three
8784s popped with the sound bar the cushion is
8786s present fa up to nearly full health
8789s unless we a who is in a pit of suffering
8792s right now the mayw well at their back
8793s immortality feeling doing its job
8795s perfectly now that all the fireworks the
8797s dust has settled it's back to this
8800s neutral game and raki ex and Goku have
8801s looked better every single time this has
8803s come out because of Chuck-E-Cheese
8805s because of persona and with how low
8807s Fable health bars are dwindling slowly
8810s flip is going to come on through and
8813s Fable can't convert on the remainder of
8815s Market giving it over to inak it's mini
8818s that falls first and losing your May is
8820s absolutely awful especially considering
8822s Panther was about 2% away from that a
8825s matrix that potentially could have
8826s bailed Fable out of that and bought them
8828s back in even after mini had fallen but
8830s without the ability to section off with
8832s the walls to slow the pace of the fight
8834s on your terms Panthers just can get
8836s walked on by Chuck-E-Cheese by the rest
8838s of anaraki does inevitably fall and will
8840s have that ant Matrix now but loved has
8843s made up the difference it's now matched
8845s and kuna is going to have a blizzard
8846s here and not only that narazaki are the
8848s first team to get their meat hooks
8851s firmly in control of the point
8853s here this is inaki fight to win IM is
8857s put out in a spot that really can't be
8859s used but every catches that flank out
8862s onto Persona that was incredibly
8864s aggressive from them and a big error
8866s that in DOI are going to pay for here
8868s momentarily the blizzard will have to
8870s come out kuna catches the tank up at the
8873s cost of their own life and it's just
8876s another ultimate going down and raki
8878s everything was laid out for them they
8880s just they just stand red carpet the
8881s beard off like no I want more they got
8883s aggressive and here they are feeling
8886s deficit oh that's such a great play from
8888s Avery though to go for that early kill
8889s onto Persona who has been the consistent
8891s thorn in Fable side always on those off
8893s angles always finding the big picks with
8895s the rail shot Avery takes that soj out
8898s and suddenly Fable don't have to be
8899s looking over their shoulders trying to
8900s find where that sj's next rail shot is
8902s going to come from they just got to
8904s worry about what's in front of them and
8905s it's a full five course meal they eat an
8907s araki up take the point 35% for narazaki
8910s the blizzard comes out from mini Fable
8912s they're still hungry oh bble is still
8915s hungry and they are gobbling them right
8918s up that's two down only the blizzard
8920s committed and this is fa they're known
8922s for their ultimate management the
8924s discipline that they showcase is matched
8926s by very few squads big reason why there
8929s is consistently in the chance and
8930s they're about to have all of their
8931s ultimates save for that blizzard that
8933s mini expelled to try and get that fight
8934s win there and we're about at one fight
8936s territory for this point here so in
8938s araki they're going to be looking at
8940s Persona to try and make a play right now
8941s but you can look at the health bar for
8943s Persona already in check from Fable they
8946s know where Persona wants to try and play
8948s and they're going to try and lock that
8949s one
8951s down pretty far out here oh Min is in
8954s big trouble the sound be rearing on
8957s forwards Ora and the rest of the team a
8959s chance to fight on through they went so
8962s early and razaki still have two big
8964s ultimates to pop on out and this is the
8966s time to pull out all the stocks
8969s Chuck-E-Cheese clearing the objective
8971s Avery feeling that Annihilation timer
8974s even further able they're not out of it
8976s yet they bought their time they're
8978s waiting the resources to be exhausted
8980s while it is a risky play it is one that
8982s will pay off in the long run and just
8985s like that CB we all TI
8987s it was actually kind of almost a mistake
8989s from Fable though because you saw the
8991s antrix and the overclock came out on an
8993s angle that they thought inarizaki was
8994s going to walk into but they just kind of
8997s you know circumvent that go around the
8998s other way get the early touch there but
9000s despite that Fable are able to buy
9002s themselves back in with the annihilation
9004s and just through sheer Brute Force but
9007s now you're down ultimates you don't
9009s really have all the tools you need
9010s you're going to have min's blizzard sure
9012s but have a look at Kuna not that far
9014s behind and you still once again have to
9016s worry about Persona who's been a little
9018s quiet this map but again will probably
9021s have some words to say here if given the
9024s opportunity and you don't want to give
9025s Persona the opportunity because it ends
9028s in tragedy espcially for fable right now
9031s will be on the objective first palace a
9034s very open map can play around there's
9036s these four little pillars on the side
9038s and you got to be cautious you're
9039s approaching Avery oh that is a cold
9042s welcome that inaki are giving here if
9045s enemy player able did capture the point
9048s though and the trade out this one is
9050s still anybody's game of getting Frozen
9052s up mean the health bars are relatively
9054s low and able are free to push on up even
9057s further to build that percent yeah and
9058s araki went all in to try and catch Avery
9060s out there and sure they win that battle
9062s but they lose the war they lose the
9063s point Fable gets the early cap they
9065s trade out Chuck E Chi so a tank for a
9067s tank and with the the positional
9069s Advantage they're able to just press
9071s inarizaki further and further back away
9073s from their own spawn by the way mind you
9075s is the way that that one ended up
9076s playing out as you can see the overhead
9078s so there wasn't even the opportunity to
9080s try and extend that fight and get
9081s chuckecheese back in you just kind of
9084s had to die and give it up and that's
9086s only one fight and have a look at how
9088s many more naraki have left in for this
9090s point hint it's this
9093s one this one and the only one better
9096s make it good andak no oh Persona shut
9100s down man The Matrix o the damage that
9104s can't be dodged oh talk about being
9106s being quiet your shut down being senses
9108s the words don't even Escape their mouth
9111s inaki x t Goku oh they're pulling out
9114s brutality fields and the sound barrier
9117s attempt to stall this one out even
9118s further but Arya stands in the way ever
9121s strong never moving never breaking she's
9124s been a little bit quiet it's been
9125s Persona in the game but here she is
9128s proving that she too has a voice within
9130s this map and it's giving Fable the room
9133s to work the room to dominate here on pal
9137s is the most one-sided Point we've seen
9138s thus far and it very well could lead us
9141s to the last one and Persona does get
9142s their receipt onto Arya there but Arya
9145s served a gag order there we were talking
9146s about Persona needs to speak up have
9147s some words to say Arya says nuh-uh
9150s silence just shuts down shuts down the
9153s overclock completely with a one single
9155s rail shot through an ant Matrix one that
9157s by the way Panther is already two-thirds
9159s of the way back up to and Fable are on
9161s map Point here for surasa and like you
9164s said you said that this might favor an
9166s our but it does not look like it flash
9168s point is looking very much so like
9170s fables to
9171s win this has been this has been a mess
9173s and oraki Goku the longer this game or
9176s this map rather has gone on the sloppier
9179s than it has looked in terms of their
9180s team play their coordination completely
9183s out the window doesn't even exist in the
9185s first place I'm starting to genuinely
9187s dealt that how this is going minaki and
9189s Goku they got the ultimates but I'm
9192s still not confident they can win the
9193s next fight CB yeah i' link i' I've said
9195s it about a thousand times Ross all of
9197s our casts and ult Advantage doesn't mean
9198s a damn thing if you're not given a
9200s chance to use it and they definitely get
9201s an opportunity to hit any of their cues
9203s they're going to have a lot of them but
9205s it's not going to matter all that much
9207s when you're constantly playing into
9208s Fable hand Panther can just go ahead and
9210s pop an amp Matrix up here on from
9212s whatever angle and araki tried to go and
9214s play from but Panther actually forced
9216s down so an araki do have a Way Forward
9219s they almost take down mini that's a lot
9220s of resources expelled for fable o that's
9223s a ton going out and at the price of min
9227s not a good look this is an araki's
9229s chance put themselves back in the game
9231s make me eat my own words previously
9234s that's going to start with clearing that
9235s objective Fable are still getting an
9236s impressive amount of percentage here on
9239s this point and the problem is with that
9242s Flip's going to come through here x and
9244s Goku they are nowhere near safe in fact
9247s territory mini gets a little bit greedy
9249s there actually going to come back on the
9250s Tracer but I don't think that's going to
9252s stick for all that much longer like let
9253s him go back and make the swap to the May
9255s once uh once tracer's been dealt with
9257s come on get out of here all right now
9259s likely going to hopefully swap back over
9261s onto the may but the rest of fable is
9263s actually already in position to try and
9265s fight this again Arya Falls and F's
9268s going to follow as well Fable I mean
9271s they still have some time to play with
9273s but they just wasted a ton of it and it
9275s goes back again to mini being really
9277s really greedy there getting caught out
9279s and then the ice block and the
9280s immortality field both being forced just
9283s to try and keep your May alive and it
9284s doesn't actually work out and now like
9287s Fable they don't have the ult advantage
9289s that they need they don't have the
9290s positional advantage that they need
9291s they've kind of just lost everything
9294s they have to rely on arya's overclock
9296s versus personas to get themselves back
9298s in onto this point and close this one
9299s out and araki is a scrappy team you
9302s don't want to give them the opportuni to
9303s buy themselves back into this
9305s map they will rely they operate like
9308s clockwork in azaki they're there with
9311s the Hammers of busting things up they
9314s need to make it happen here quickly zi
9316s while they have the overtime clock
9318s burning it might not last for long over
9320s clocks on both ends and it's CA who hits
9324s the D first able we still have an an
9326s Matrix waiting in the back pocket it's
9328s even more pressure applied to the tank
9330s Chuck-E-Cheese can't sustain themselves
9332s on the objective araki have time pull a
9335s reset chuckecheese there's no need to do
9336s anything rash right about now Waits your
9339s turn get everybody back and the best
9342s chance cuz otherwise Fable in control of
9344s this objective mat Matrix not getting a
9347s whole lot there won't be any more big
9348s abilities this fight as Chucky Seas has
9351s something to say about it saved up all
9354s of their tickets for this exact moment
9357s Annihilation comes on out the big
9359s purchase of the day Arya goes down kuna
9362s looking to freeze the competition into
9364s place while that doesn't find much the
9367s results for inaki is the same going all
9370s five rounds here on flash but that was
9373s two real big money ults that anaraki
9375s would have liked to have going into this
9377s next Point here that they're not going
9378s to have to try and get first control
9379s here Fable still has the blizzard and
9381s they're coming up to annihilation of
9382s their own two ultimates that an araki
9384s had to use just to keep themselves alive
9387s in this map and that's exactly what
9388s happens when you're constantly behind
9390s the eightball when you're not in control
9392s they're going to have to try and get
9393s there first they're going to have to try
9395s and leverage again Persona getting onto
9397s an early off angle to save off the
9398s pressure that Fable can apply with min's
9401s blizzard here where is this blizzard
9403s going to go and are they even going to
9405s need it do coing walls come out from
9407s either side no blood yet kuna might have
9409s be the first to get caught out kuna is
9411s in trouble right now goes way too far
9413s out that's a greedy play from the May
9417s and at least you get the blizzard out of
9418s mini you could say if you want to be
9420s really generous right now in a raki
9423s you're not winning this battle it will
9424s be Fable getting the first ticks of
9426s percentage here on Gardens you have to
9429s come back in against a pile of Al and
9432s greedy is really the only way that you
9433s can say that you can call that about for
9436s for trying to go for a really aggressive
9437s angle to get a good wall there gets
9439s caught out mini just has to go in with
9440s the blizzard and again that's one ult
9442s one fight win it's as clean as can
9445s possibly be from Fable and they're going
9447s to have a lot to try and make this fight
9449s Go the Distance yeah and araki are going
9450s to have ults of their own but more ults
9452s usually is going to mean a longer
9453s bloodier fight that's going to get
9454s fabled at least to that 99 here going to
9457s Wi pop The Ant mrix and kuna is already
9459s dead don't stand in front the pict with
9461s the soldier and kuna you will get shot
9464s and it's going to hurt oh that's one way
9466s to go six speed under inaki X1 Goku you
9469s got to get a reset and you need to do it
9471s quickly they don't have the player they
9473s get out right surely they T they take
9476s down Arya though so it's kind of even
9478s and araki are going to have an
9479s opportunity to get back in here you
9480s don't have to worry about arya's
9481s overclock but you will have to worry
9483s about it coming in from an off angle
9485s late into this fight so you have to try
9486s and be swift here Here Comes Love's ant
9488s Matrix Persona is looking for any one to
9490s peek their heads through it but no
9492s peeping Toms today going to have to try
9493s and take a more aggressive angle
9496s both the maze fall first 4v5 and sound
9499s bear teams on an even playing field get
9501s it Fable who sits on top there are on
9504s the throne so close to taking control of
9507s this map inaki need to stay on the
9509s objective we do not need a repeat of
9511s Midtown please and thank you all the
9513s ultimates are gone chuckecheese once
9515s again there is their time to shine too
9518s late though for Arya still alive the
9520s damage being pumped through there's
9521s nobody else for able to shoot except the
9524s tank the health Burns on down it's kuna
9527s coming back from the early grave and
9530s blizzard here could be the game changer
9532s and it has to be for the sake of inaki
9534s they don't want to go up on m point they
9536s don't want to do it just yet but they
9537s get off the point no CB it happened
9540s again no way defining a map is solved by
9545s the simplest of errors fael are going to
9548s walk away with surasa and are one map
9551s away from knocking inaki
9554s out I I am in shock because that is I I
9559s I that is potentially the most
9561s heartbreaking way to lose a map and you
9562s know you've lost both of your Maps now
9564s do in no small part to pretty egregious
9567s C9 I think if you had stayed alive a
9569s little bit longer and kept that point in
9571s contest you would have been able to
9572s build up to kuna's Blizzard and you know
9574s Fable were already making the swap over
9576s to some fast Heroes you already had like
9578s the Tracer coming out uh and L of the
9580s May so you could have potentially bought
9582s yourself back in built up the momentum
9584s and even won the whole map outright but
9586s but they're not able to do so because
9588s there's just too much pressure from
9589s Fable there's not enough staying power
9591s for inarizaki they take one step back
9593s and the overtime Wick Burns a lot faster
9596s than you thought it would than you were
9597s ready for and you only have one more of
9600s those that can happen before you're done
9602s before you go home empty empty-handed
9604s and that is the worst possible way to be
9608s sent
9609s packing oh my God CV I said at the
9611s beginning of the fight you're not going
9613s to see n this right I said it before it
9615s happened why would I do that I mean
9617s inaki X1 Goku at this point you could
9620s have won that right that was such a
9622s winnable battle that we just never get
9624s to know the end of and when they're a
9627s team that is fighting to too with Fable
9629s and there aren't these massive
9631s indicators of who comes out on top and
9633s yet you're losing fights for reasons
9635s completely within your control it it's
9638s brutal this has to stop inner aaki you
9641s are on your last limb heading into push
9644s it's not going to be an easy map type
9646s who Fable have found this level this
9649s Dynamic level of control over the tempo
9651s that they're taking where inaki they
9653s rush in with plan a they don't have a
9655s second they don't have plan b or c
9657s whereas Fable they do these fights go
9659s longer and the longer they go the more
9661s often we see Fable come out on top and I
9664s mean look at Persona a lot more like a
9667s lot more quiet than we're used to seeing
9669s it was definitely Arya that got the
9671s better of this exchange this time around
9673s and potentially a microcosm of this
9675s whole series is we still have that back
9677s and forth between the two hit scan DPS
9679s on either side right now in the entire
9681s series the macro it feels like uh like
9684s Fable are in the driver's seat but it's
9686s not done and dusted it's not in the bag
9688s they haven't completely walked away with
9689s it there's still an opportunity for
9691s narazaki to buy themselves back into it
9693s just like there was on that last point
9695s on surasa just then but they can't make
9699s the same mistake they can't slip up the
9701s same way they did the same way they did
9702s on Midtown they have to try and correct
9705s this play leg that is just weighing them
9707s down let Persona pound and you know you
9710s can win if Persona gets the better of
9712s Arya if you just take control away from
9716s Fable there can't be any more mistakes
9718s like that here on outs whether it is a
9721s C9 or something even bigger when you
9724s look at a push map those are the least
9726s forgiving map types that you are going
9728s to see in the entire game of OverWatch
9731s you get off to a bad start you get
9733s forward your opponent gets forward
9734s spawns unlocked suddenly you're figh at
9736s your spawns gate you don't walk back
9738s from that nine times out of 10 and if
9741s inaki are still crumbling they're still
9743s feeling that pressure from that loss on
9745s Midtown the C9 there a C9 on surasa you
9749s can't let that plague you from a
9751s competitive standpoint you need to keep
9752s your mental strong because it is not
9754s over until it is over and I I think the
9757s worst part of this all is regardless of
9760s what push map we choose I feel like the
9762s weight of the world is going to be on
9764s persona's shoulders just because of the
9765s way this is all shaken out right cuz I
9768s feel like esperansa doesn't really favor
9770s may all that much so you might even see
9772s some swaps that come out of the flex DPS
9774s there coloso you're going to be looking
9776s for the hit scan players to Leverage The
9777s High grounds and that's where it's going
9779s to come into play for Persona as well
9782s also in that narrow Corridor in the
9783s center so whichever route we go you're
9787s kind of relying on Persona everybody
9789s else does need to you know shape their
9791s ship up but it like coliseo is where
9794s we're going to go so it looks like
9796s that's what it's going to be gonna have
9797s to try and leverage that High Ground try
9799s and put the weight onto Persona and hope
9802s that they can come up with it but you
9804s you you have Arya on the other side who
9805s on surasa was getting the better you
9807s have Fable who are in the driver's seat
9808s right now they've got the momentum
9810s they've got everything they need and
9811s araki you don't want to go home you
9813s don't want to be the first to duck out
9815s and you definitely don't want to do it
9816s like that I for some the
9821s poor there's so much pressure on their
9823s shoulders and it is not fair in the
9825s slightest that Persona of all players
9828s has to be the one to show up but it's
9831s just the reality of the situation was
9834s not a good performance on surasa
9836s whatsoever and that's where we saw those
9839s weaknesses those chinks in the armor
9841s bble were driving their spear into to
9844s take down the Beast and now is on to the
9847s final boss the Fable manag to take inaki
9850s out for one last time it will be the end
9853s their run within the calling all Hero
9856s circuits so when we go to push here
9859s because it's coloso I don't actually
9861s expect too many compositional switch UPS
9863s I'm expecting ratas out on either side
9865s again I don't think there's any reason
9867s to change up anything on either side you
9869s still want to play in a way if you're an
9871s araki that can set Persona up for
9873s Success like we keep on saying if you're
9875s Fable if it ain't broke don't fix it
9877s you're still firmly in control this map
9879s more so than ESP pansa I think plays
9881s into Aver's hero pool so yeah I would be
9885s shocked if Fable came out with any sort
9886s of surprises unless maybe again Avery's
9889s like ah I can bust out all reliable
9891s Sigma and again you can kind of get away
9892s with that here if you're if if you
9894s really want to it doesn't look like
9896s that's the route that they want to go it
9898s is going to be that ratra duel again so
9901s expect a slow methodical fight in that
9903s long hallway that opens up the map where
9905s the bot's kind of sitting and then
9907s expect the sojourns or sojan on one side
9910s and Hanzo on the other maybe unless
9912s Persona goes for a swap there we go
9913s that's more like it to try Leverage The
9916s High Ground on either side once we start
9918s to push past the archways out into the
9921s open outside of that
9923s hallway oh boy you you said slow and
9926s long oh you guys have not seen colos yet
9929s my goodness these fights will literally
9931s go on for 2 minutes straight and the
9933s robot will never leave the Coliseum
9936s within the entire map it is possible and
9938s the way that these two these two teams
9940s are currently stationed facing each
9942s other I'm not going to be shock if we
9944s see an outcome similar to that about the
9947s control of The High Ground these flanks
9948s will the and Arya versus maab and
9951s Persona with Difference Maker can they
9954s tell that no neither are playing off on
9956s an angle within the Coliseum inaki ex
9959s and Goku are slightly more hesitant to
9962s peek their heads out from around the
9964s corner and these are why these fights
9966s just go on forever it's already nearly
9968s been a minute CD neither team wants to
9970s even touch the bot right now for a brief
9972s Split Second and araki did but yeah but
9974s you know as soon as you to walk out to
9976s get control of the bot you're suspecting
9977s yourself to a potential May wall and
9979s that's the last thing that you need now
9980s the are going on a flank to try and
9982s leverage it Arya is going to take the
9984s fight right to persona's front door maab
9986s is going to fall but you've already lost
9988s fiery that's not a terrible trade for
9991s either team how do they leverage not
9994s having the speed though especially if
9996s you're in aaki at this point you would
9998s be relying on maab like zo we go and you
10001s don't have that anymore so now they're
10002s stuck within this Coliseum getting a
10004s little bit of push progress
10006s in the robot both Lucio now back in the
10008s fight and this is where things are going
10009s to start to get interesting ultimate now
10012s coming up online that's a wonderful May
10014s wall from mini oh that's the tank C off
10016s Chuck-E-Cheese looking for a way to
10018s escape now Minn damage between that
10019s Matrix is a terrible spot to be oh that
10022s is one dead man and the blizzard is
10025s nowhere to be found 1% away from it too
10028s that was and you can even see where mini
10030s was postured that Fable really wanted
10032s that blizzard to try and drive this one
10033s home but without that and with a May on
10035s the other side kuna going to wall Avery
10037s off Avery trying to hold on kuna is
10039s going to throw in the blizzard and this
10040s might be the end for Avery it is the end
10043s for ravy is as cool as a frozen or Mao
10046s looks you are a popsicle and you will be
10048s punched CU apparently that's fun have to
10049s try it sometime Fable though are not
10051s giving up on the fight I mean in araki
10054s they didn't respect arya's presence on
10056s The High Ground and as a result they're
10058s likely not going be able to leave the
10060s Coliseum I there's an Arya again on this
10062s part this is why this this map as a
10064s whole is so
10065s when you players like AR and Persona
10068s just control these nobody else can get
10070s to and you're not going anywhere and you
10074s can already see Arya trying to play The
10075s High Ground to not allow Persona to take
10078s the same angle that she took when she
10079s was on the other side this might be
10081s enough to get Fable at least comparable
10084s push percentage here as the bot's going
10085s to get real close to the bar that
10087s anaraki set but they've already got some
10089s soldiers on the ground ready to try and
10091s stall it out a wall comes out to try and
10093s section off Avery with the
10096s oh yeah that is going to be the ratra
10099s Frozen on up immortality field and sber
10101s together not even close to enough
10104s chuckecheese to stand on his feet Arya
10106s now on clean up Duty bringing out the
10109s broom wiping the blood clean from the
10112s Coliseum and araki ex1 Goku turning this
10114s bot around I mean that defies a little
10116s bit more time off of the push a lead
10119s small as this one though will soon be
10121s flipped I it is going to get Fable the
10123s lead but the fact that the bot went away
10125s and got taken that far back means once
10127s again anaraki have an opportunity to set
10128s up on this High ground and now Persona
10130s is going to be in the driver seat as
10132s Arya can't hold it Avery's even up here
10134s to try and deny it and keep the bot
10136s progress going Fable they still don't
10138s get the lead before Chuck-E-Cheese goes
10139s in for the touch and araki they're
10141s holding on to this lead by the Skin of
10143s Their Teeth it's now gone I mean they
10145s don't have their tank it it is going to
10147s be gone as simple as that Puda though
10150s pulling out some heroic play without
10152s pther I mean Avery you got to pull out
10154s all stops getting that in your favor
10156s even a small lead is a lead within
10159s itself and H wonderful plays from Avery
10162s knowing their own limits and now this is
10165s where things get serious and araki have
10167s to try and come back here quick and not
10169s let Fable get the checkpoint cuz on
10171s coloso the checkpoint works twofold it
10173s doesn't just give your team the forward
10175s spawns but it also completely locks the
10177s other team out from leveraging this high
10179s ground that is so so important on this
10181s map you can see right now they're going
10182s to go in for the contest not let Fable
10184s get it and
10185s going think better it they don't want to
10187s take the fight where naraki have that
10188s Advantage they want to take it back to
10190s the more neutral ground here yeah it's
10192s very very smart play and maybe even Bait
10195s and araki all the way in so where you
10197s can see Panther is already on The High
10198s Ground you got to believe that Arya
10200s might be looking to try and take
10202s position up there as well once the bot
10203s gets a little bit
10204s further it is a risk that Fable are
10207s taking but it's a calculated one at that
10211s so you do like to see it the neutral
10213s ground is spot to fights and uh not not
10216s if your soier is losing a head and is
10218s currently rolling around in the streets
10220s of Alo now inaki X10 Goku need to get
10223s more eliminations off of this
10224s Chuck-E-Cheese pulling out the ultimate
10227s as well you got to stop it you need to
10229s win this fight quickly and you need to
10230s do so cleanly able are going to do their
10232s best to prevent that from happening with
10234s a couple tools of their own jumped out
10236s onto the battlefield usually the later
10238s ultimate the later sound barrier in this
10240s case is the one that shall win and
10242s inarizaki are taking that down to a te
10246s but it is incredibly costly and I think
10248s crucially mini tried to use the the
10250s blizzard to stop Chuck-E-Cheese from
10252s using the annihilation but they weren't
10253s able to pin them down so Chuck-E-Cheese
10255s was able to sneak away even get the
10257s immortality field and some healing to
10259s stay alive in the fight now in arzak X
10261s and Goku have the lead and it's a now
10263s the onus is on Fable to go in for that
10265s same contest and deny the checkpoint but
10267s it's looking to be kind of inevitable
10269s here can Fable stop it it's very close
10272s but looks like they do have it in
10273s contest right now but there's no wiggle
10275s room oh Persona that that's a massive
10278s pick the overclock was what Fable needed
10280s to get back into this objective with
10282s that going down robot hits that next
10285s Point CB oh no Fable are in a very
10289s difficult spot right now col it with the
10291s least forgiving out of all the
10292s unforgiving push maps that there can
10294s possibly be able winning this fight it
10297s has to happen there is no question if
10299s this doesn't go through inaki ex Goku
10301s might as well be close to walking away
10303s with this series on the own but but it's
10306s mission accomplished though they get the
10307s checkpoint Fable can't they can't defend
10309s from that High Ground any longer and
10311s they also bleed off a bunch of the clock
10313s so we're down to three and a half
10314s minutes where Fable have to try and get
10316s the checkpoint of their own and that
10318s additional progress they're going to
10319s have to worry about the butt scratch as
10321s well they're going to have to worry
10322s about kuna's blizzard and they always
10324s have to worry about Persona where are
10326s they lurking what angle do they have are
10328s they going to just pop another rail shot
10330s through Love's ant Matrix like they've
10332s been doing over and over again where's
10334s Arya going to be play cuz she can't risk
10336s getting caught out like she did before
10338s all of these intricate pieces need to be
10341s pulled together make one beautiful
10344s picture le for fa right now
10347s AR shot there's the overclock to pull it
10349s on out then mortality Fi not keeping you
10351s alive Persona you still Peak the angle
10353s you two loved oh Fable and Arya the
10357s positioning the question that we already
10359s knew the answer to Arya knows where she
10361s has to be at any given moment this is
10364s the cons to fight one for spawns
10367s canceled Fable have a shot to turn it
10369s back yeah but they're still going to
10371s have to get the bot over to the
10372s barricade get it pushed they might not
10374s even get the checkpoint here before
10375s naraki have a chance to touch and
10377s they're going to do a whole lot of
10378s Hands-On play here with all these SS
10380s they're coming up with Coulda used the
10381s blizzard in the last fight that's the
10382s only tool they needed they got a full
10384s tool box that just about everything else
10386s they could possibly want mini and sorry
10388s ARA trying to lock it down Arya with a
10391s huge pick off there this is the go
10392s button for fable they can take the lead
10393s here oh they're going to take the lead
10396s there is no question about it losing a
10398s fight this close to the objective I mean
10401s that's going to be Point CA after you
10403s get through this watch track page you
10404s can see how close that golden check mark
10406s is C there's less than 2 minutes
10408s remaining right
10410s now AR finds the angle there mini with
10412s the blizzard just to freeze up
10413s Chuck-E-Cheese and you take that cuz
10415s that's going to give you the lead that's
10416s going to do the same deny and araki from
10418s ever being able to use this High Ground
10420s again and now we're just in this root
10422s force fight that's going to drag out
10424s that's going to take a long time Fable
10426s they only have a sound barrier but
10428s because they have the lead and because
10429s the clock is now on their side they
10431s don't care about no ult Advantage they
10433s just want to bleed and araki dry and
10436s they're looking to do I mean that's
10438s going to be the lead cap anything from
10440s here is just extra sauce you're throwing
10442s on top of it but now being on the move
10445s you got to reset Fable can take another
10447s fight at Mid this is actually be at
10449s least two full engagement in razaki need
10452s to take in order to grab the lead
10455s a late pick off there on to loved might
10457s be kind of big macabra is going to have
10458s to go all the way back to go for the
10459s taxi there which is going to make it so
10461s Persona can't really get set up on any
10463s sort of flank angles but that said that
10466s fight was still won with only lov's ant
10468s Matrix and our isaki still have four big
10470s ultimates and Fable are still playing
10472s catchup they can go ahead and get
10474s themselves back on the bot to stop you
10476s know Fable or sorry stop anaraki from
10478s making too much progress from getting
10479s too close to home where this fight's
10481s going to happen so it's going to happen
10483s back here in the center and that's good
10484s good for fable because if they make this
10486s take a long time they still have another
10488s fight even if they lose to try and get
10490s it back in their favor and this is a
10491s fight you are okay with losing but who
10493s cares about losing if you could just win
10495s in the neutral ARA popping out the
10497s overclock she's just on a whole new
10499s level when it comes to this map she got
10501s leveled they she did get leveled that is
10503s true but inaki this is the key Point
10505s Fable while they're not up in numbers
10508s right now they're actually pretty darn
10509s even they're about to be up with
10511s chuck-e-cheese's health bar scrambling
10513s barely taking above it loves is doing
10515s their darnest to keep them alive in vain
10518s this is the overtime clock hitting Fable
10520s they can taste the victory right around
10523s the corner the blizzard thrown out onto
10525s the objective it catches Avery off yet
10527s there's not nearly enough damage to take
10529s them out of the battle Fable oh they are
10533s still in this series and it is about to
10536s come to a quick close ex they can throw
10539s everything that they want to at this
10542s objective but at the end of the day the
10543s dragon has been slain fa's chapter may
10546s have ended for this game but the story
10548s is not over yet well their story isn't
10552s over but one team story certainly is the
10554s team we pegged as a dark horse to make a
10556s Deep Run has been sent off to the glue
10558s factory courtesy of Our Heroes Fable and
10561s our biggest hero has to be Arya all of
10565s these plays You know despite getting
10566s caught out was able like desite getting
10568s caught out sometimes was constantly
10570s making big plays like this leveraging
10572s The High Ground keeping Persona in check
10574s and doing all she could to give her team
10576s the victory here Fable they take it it
10579s was close it was Scrappy and it actually
10581s almost went the way of inarizaki towards
10584s the end there kuna had a blizzard that
10586s got yeeted in from like 50 yards away I
10589s saw the icon at the top I was like a
10591s blizzard came through but I don't see it
10593s and like three or 4 seconds later oh
10594s there it is it hit the ground but Fable
10597s they just vacate the point they don't
10598s have to play into that blizzard and you
10600s know they just go for the kills they
10602s smell blood they know they have the
10603s advantage they just just press it they
10605s go who's our first victim going to be
10606s kuna you threatened our Throne it's you
10609s buddy they go in for kuna they go in for
10611s loved and they just systematically
10615s dismantle inarizaki I'll never not be
10618s impressed by the macro play we see from
10622s Babel right now I mean their ultimate
10624s management their positioning is
10627s incredible their ability to kite and
10629s make decisions in a split second keeps
10631s them in games and in fact wins them out
10634s and that what we saw today inner razaki
10636s are used to rushing in and have forcing
10638s their opponents to react while Fable
10640s they're okay with reacting because they
10642s have these amazing coms to come on
10645s through through a plethora of
10646s experienced players that know what to
10649s expect out of this meta it's not a brand
10651s new thing that you're playing against at
10653s all and of course Arya pulling out
10656s everything she was just on a whole new
10658s level like I've never seen her play just
10661s as good as she did on this map of coloso
10664s and same thing back on Sasa I want to
10667s see more of that Fable can make a run
10669s with Arya being as good as she is I'm
10673s glad we get to see the stats here cuz I
10674s was just going to bring them up Persona
10676s 10 and seven versus Arya 23 and five it
10681s was Arya running away with it in this
10683s sojourn head-to-head that we've been
10684s keeping track of all series long and
10686s it's when it counts that she steps up
10689s and takes control of the series take
10691s nothing away from Persona I think if
10692s anaraki had won the series person would
10694s absolutely be our MVP without a doubt
10697s without a doubt in anybody's minds but
10699s even looking past Arya on the side of
10701s fable look at mini look at Avery look at
10703s everybody coming together as a
10705s collective on this map to be firmly in
10708s control of it throughout the entirety of
10709s it to play it smart to play it right and
10712s to play it to set Avery up or sorry well
10714s yeah Avery as well but Avery and Arya up
10716s for success and Arya knocked it out of
10719s the park absolutely I mean Fable have
10722s been one of the teams that have never
10724s quite been at the top but they've been
10728s in like this upper middle level that
10729s have like quietly been climbing their
10732s way up the ranks and now they find
10734s themselves here in the championship
10736s participating in every event as well
10738s they're wellknown faces within the
10740s calling all heroes tournament and with
10742s them being here their run isn't over yet
10746s and well it was great to have inaki
10748s around for the short time that they did
10750s we do have to bid them farewell but
10753s lucky for us we still have more to break
10755s down after this game we'll have aryaa
10757s and Ash returning to talk about this
10760s first elimination match that we had so
10762s don't go anywhere you got some breakdown
10771s [Music]
10783s right
10791s [Music]
10805s [Music]
10822s [Music]
10901s [Music]
10911s [Music]
10925s [Music]
10933s la
10935s [Music]
10940s [Applause]
10942s [Music]
10958s and araki popped off on that first match
10961s up that we saw between them and Fable
10963s but but Fable they started to ramp up as
10966s the series went on Welcome Back
10969s everybody again we are down into the
10970s lower bracket so unfortunately we do
10972s have to say goodbye to inarizaki ten
10974s Goku for now uh within the championship
10977s series at the very least but I mean
10980s arietta it was still quite the Banger of
10983s an entire series at that yeah absolutely
10986s um Fable definitely started right out
10988s the gate very explosively on Antarctic
10991s Peninsula um but inarizaki EX U was able
10994s to adapt pretty quickly um catching them
10997s out on a couple of Team fights and
10999s making some way for hero plays from
11001s Persona in particular um it was
11003s definitely a very exciting match to
11005s watch it really was and CB I mean you
11007s were right there in the frey of things
11009s right I we got to get your thoughts on
11012s like the series overall when we're
11014s considering that um and not just that
11017s but also Persona versus Arya like the
11020s soier head-to-head was wild throughout
11023s this entire match up yeah Persona versus
11025s Arya feels like it was the head-to-head
11027s that dictated the pace of the entire
11029s series and right out of the gates like
11031s we were saying it was Persona over and
11033s over again that was getting the better
11034s of Arya but towards the end of the
11037s series especially on surasa and then
11039s again on coloso we started to see it tip
11041s more in arya's favor and that was all
11044s that Fable really needed to try and make
11045s up the difference that you know that
11047s little bit that they needed to try and
11049s take control but fell just a little bit
11051s short of Arya was the differenc maker
11053s for this team no doubt and the thing is
11056s is while Arya was the Difference Maker
11058s for this team again we're doing a
11060s head-to-head for a reason right here
11062s arietta Persona was lighting things up
11065s especially in those first three maps
11067s that we saw but I think what Fable ended
11070s up doing really well was really looking
11072s to isolate Persona in a lot of these
11074s fights early on to deny that kind of
11076s Firepower yeah absolutely um Arya was
11080s definitely denying Persona certain
11082s angles that uh persona wanted to take um
11085s and also just the um you know planning
11088s on the side of fable was just a lot
11090s tighter allowing them um a lot more
11092s space and opportunities to pick apart in
11095s araki X10 Goku um so they couldn't pull
11098s out the hero plays that they wanted
11100s to yeah definitely difficult in that
11103s kind of sense but again we also have to
11104s keep in mind CB that Fable is the squad
11106s that's that's been together longer
11109s compared to but like between the two of
11110s them of course and so they had that
11113s longer standing history in that kind of
11115s sense meanwhile in aizaki Tang Goku I
11117s think when you look at the way that they
11119s were trying to play it was relying a bit
11122s more on some of that individualistic
11124s Firepower and just not having that same
11126s kind of synergy level because they
11127s haven't had that same amount of time
11130s yeah and when you get kind of pushed
11131s into that position where you don't have
11132s the same Synergy to rely on and you're
11134s relying on hero plays from the likes of
11136s persona that's something that like you
11137s guys said is exploitable you just don't
11139s let Persona do things like what you're
11141s seeing them do right now on your screen
11143s is as long as this doesn't happen you're
11146s probably just going to be fine and you
11148s know Fable like you mentioned they've
11149s been together a lot longer they have a
11151s lot more Synergy as a unit and the
11154s narrative I've kind of burdened them
11156s with has been that Avery is the most
11157s underrated tank player they always feel
11159s like they want to win more than anybody
11161s else in the lobby and I want to
11162s highlight one thing I feel like changed
11164s in this series everyone felt like they
11166s wanted to win just as bad as Avery did
11168s this time
11169s around I mean you have to have some fire
11172s lit underneath you when you are in that
11175s lower bracket when you're at risk of
11177s elimination consistently to make it all
11180s the way there but looking at the bigger
11181s picture here as well arietta we have to
11184s consider the way that Fable we're
11186s actually looking to set each other up in
11188s a lot of these macro plays yeah you
11190s could absolutely see um just the
11193s cohesion um and the planning from Fable
11196s especially on Sasa where Ari was able to
11200s get several picks through Panthers
11202s windows and it was just such a clean
11204s setup that tells me that they're
11206s absolutely communicating the way they
11208s need to um to pull off those uh plays
11210s early
11211s on yeah really stunning the way that
11213s they're able to be cohesive in that kind
11215s of sense for sure here CB and I think
11218s that is at the end of the day the
11220s biggest Difference Maker was just that
11223s ability to coordinate on the Fly and
11226s that's what's going to set your sojan up
11227s for Success like you saw those pop off
11229s plays from Arya that's kind of the
11230s Difference Maker there and potentially
11232s why we didn't see Persona able to get
11234s set up again because it's like yeah
11236s persona's being pressured out but it's
11238s also the Synergy of fable is allowing
11241s Arya more opportunities more doors that
11243s she can walk through and just make
11245s herself at
11246s home that's the thing the number one
11249s player that you're going to be looking
11250s towards as far as being able to even
11252s give the backline the opportunity to
11253s make those plays has got to be the tank
11255s player so we've got Avery on the line
11257s for a little interview here so we're
11259s going to go over and say hello but now
11263s Avery hello how are you doing
11265s congratulations on your win here in the
11267s lower
11272s bracket oh I I can actually hear no
11275s you're good can you hear now I was like
11276s is that me yeah I can hear you now how
11278s are you doing good good very happy to
11281s win congratulations I mean okay I'm
11284s gonna actually start off with a pretty
11286s intense question here from CB actually
11289s so she was wondering how badly do you
11291s want to prove yourself because we saw
11293s the way that fa was able to pull things
11295s together towards the
11297s end uh I guess simply just very badly I
11300s I want to win I want to prove myself I
11302s want to bring my my teammates up and um
11306s yeah I don't I very badly want to prove
11308s myself we can definitely see it in the
11310s server it's paying off in that kind of
11312s sense I'm actually curious are you the
11315s head caller for fable right now or um is
11320s there I just tell me a little bit about
11322s like the structure within like your
11324s calling of course OverWatch is very
11325s fluid in that kind of sense but there
11327s tends to be a main
11328s voice yeah we don't really have like a a
11331s main caller because especially in this
11332s meta it's so everyone's trying to get
11335s their own value and so um we all try to
11338s call what we need uh especially like
11341s Arya I think Arya stepped it up a ton in
11343s the calling Department because it's so
11344s much of this meta is what does Arya need
11347s to do to or need from the team to
11349s succeed and she's just been doing great
11351s with that so it's it's kind of a
11353s everyone thing we all plan our own SS
11355s and whatnot but uh definitely shout out
11357s to Arya she's stepped it up a lot no
11359s that's awesome I feel like I guess out
11362s of curiosity this comes a little bit
11363s from aretta actually from the desk uh
11366s the you're mentioning now the alt usage
11369s and what not was that a lot of Arya
11371s especially in this past series calling
11373s for like those windows to be used and
11375s everything like that because we saw a
11376s lot of synergy as far as the way that
11378s you guys were using those ultimates to
11380s set up for really big plays within
11382s fights to turn the tide
11385s uh yeah I think it's something we've
11387s just drilled a lot like if we want a
11389s window we wait for Arya to have a rail
11391s gun and because that's just a one shot
11392s through the window so uh yeah it's
11396s that's kind of a second nature at this
11397s point we' we've practiced it a lot and
11400s that's just how we like to use our
11401s window
11403s so love to be able to hear that just
11405s like the fact that it just becomes
11407s vessel memory almost in that kind of way
11410s and whatnot and I'm also curious like
11413s who are you looking forward to playing
11415s right now I know that there's a lot of
11417s pressure being in the lower bracket
11420s having elimination on the line now that
11422s there are no Second
11424s Chances yeah uh I don't know exactly who
11427s we're going to play tomorrow I don't
11428s know like what match up we're depending
11429s on but uh we just want to make it
11431s through and we want to play VT blue
11432s again because we we always I think we've
11435s beat them once and it wasn't in playoffs
11437s but we we always like lose but it feels
11439s like we've always been making it closer
11441s and closer as we get on so we want for
11443s the final Tournament of the year we want
11444s to fa face them and we want to beat them
11447s the fingers crossed because they're
11448s actually the next matchup that's coming
11450s up after this I think they're they're
11452s down the lower bracket right now they're
11453s going to be heading up against kenoi
11455s coming up next so we'll have to see who
11457s end up having to face up against
11459s depending on the winner of that series
11461s but I'm also curious about how things
11465s worked on your end there for fable we
11468s saw in that first map in araki they
11470s started off really hot very aggressive
11472s over on Antarctic but you guys were able
11475s to kind of just immediately kind of flip
11478s that switch into the following series
11480s sure there were some tighter Maps but it
11482s felt like you never really slowed down
11486s there as a team and were just able to
11488s continue pushing
11490s forward uh we we I think maybe there
11492s were some nerves in the first map um you
11496s you don't because we won the first round
11498s and then um it feels like we're we
11501s struggle a bit on that second round uh
11503s the big open one and so maybe that that
11505s got we got in our heads a little bit but
11507s we do know we know how to play against
11508s these fast teams and that's a that's a
11510s big shout out to SNR who's been coaching
11512s us um as much as he can we he really
11516s like tries to drill it um because we
11518s started off you know a couple weeks ago
11520s we were losing like every map in scrims
11522s and just gradually getting better over
11524s time so we know how to deal with those
11526s fast comps we just kind of had to
11527s remember we got to play our game we
11528s gotta you know lock in and so we I think
11532s uh after that first map we we we're very
11535s confident and we knew how to play the
11536s match up that's awesome I mean kudos to
11539s you guys to be able to like just shake
11540s that off in that kind of regard heading
11542s into the remainder of this series but
11544s congratulations again on this win here
11546s in the lower bracket and wishing you a
11548s nice rest for the remainder of tonight
11551s as you guys head into Saturday's games
11554s but before we go do you have any shout
11555s outs or thank you that you want to say
11557s on stream before I head
11558s off I guess just my whole team they're
11561s all uh they work super hard and they're
11564s all super talented and underrated I
11566s think um we were all I think Super
11569s motivated to win this game especially
11571s because we saw people predicting us not
11573s to um and so we were just my whole team
11576s they really stepped it up today and um
11579s they deserve to be on people's
11581s Radars that's such a sweet thank you um
11584s thank you so much for taking the time
11585s Avery for doing this interview with me
11588s and wishing you the best of luck heading
11589s into tomorrow to you and Fable yeah
11592s thank you so much
11595s oh what a lovely little interview always
11597s love being able to chat with the players
11599s and seeing where their heads are at as
11601s we continue on with this weekend long
11603s series but we do have to head to a quick
11607s little break but we'll be back with more
11609s OverWatch in just a
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11622s minute
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11771s w
11773s [Music]
11801s he
11802s [Music]
11831s w
11836s [Music]
11860s [Music]
11873s [Music]
11891s he
11902s [Music]
11919s it's time for our last matchup of the
11921s day here on the over watch calling all
11923s heroes Challenger Series Championships
11926s we're heading back into round one of the
11929s lower bracket just flipping over to the
11931s other side let's see how we ended up
11933s getting here throughout today because we
11935s started things off with that upper
11938s border finals and then heading into that
11940s lower bracket we just saw Fable take it
11942s three to one versus inarizaki tangoku
11945s which unfortunately we have to say
11946s goodbye to them but now we get to
11949s revisit tiny Vancouver Titans blue who
11952s saw earlier today up against the fan
11955s favorite in kenoi and not this isn't the
11957s first time that these two teams have met
11960s this is a complete runback of the grand
11962s finals in lcq now if you have been
11966s paying attention to anything that
11967s happened during the lcq H and you're a
11969s little bit sick of our mirror matchup
11971s boy do I have a treat for you this match
11974s is going to be something special that we
11976s haven't seen all day today and it might
11979s just be the thing that the Vancouver
11980s Titans need to get themselves back on
11982s Pace
11984s that's the thing though it's you're
11986s talking about this being the rematch
11988s last time it was that three and0 on the
11991s side of kenoi winning that one out so CB
11995s when we're looking over at this VT blue
11997s Rosser do they have it in them to come
12000s back mentally in that kind of regard I
12004s wish I had an answer for you on that one
12006s for their sake because I've spent a lot
12007s of time with this team studying them
12009s their every move I you know I'm good
12011s friends with a lot of these players and
12013s I very much so love this team and I'm
12015s rooting for them to succeed but their
12017s mental has at times been tested it was
12019s tested pretty much every tournament
12021s leading up to lcq they seemed like the
12024s favorites to win lcq but then kunoichi
12026s comes out of nowhere and ends up taking
12028s the top spot and now VT blue and
12031s kunoichi are meeting again in the losers
12033s rounds here it's going to be a test of
12036s their mental for sure at the very least
12039s though I know it was that difficult
12041s match that we saw coming out for VT blue
12044s earlier today up in that upper
12046s quarterfinal where they did end up
12048s losing 0 and three up against Timeless
12050s Celestial but they've had a little bit
12052s of a break at the very least to look to
12054s refresh themselves being that second
12056s matchup here down into the lower bracket
12059s we also have to say hello to the team
12061s that they're facing up against and Tiny
12064s this team uh especially a couple
12069s okay literally just
12075s she want she wants that Corgi trophy
12077s what was that in sync sigh from
12080s you we're just that on we're we're that
12083s in syn t tell we're on the same page
12086s well well I mean kunoichi is also going
12088s to be quite in sync despite their quite
12090s discordant comps I believe uh Mike Tyson
12092s once said Everybody's Got A Plan until
12095s you get punched in the mouth and I mean
12098s they came through with some punches in
12099s lcq that no one saw coming and all of
12102s the best laid plans went belly up but
12104s the question for me when it comes to
12106s this team is now that we've had some
12109s time now that everybody saw the ball
12111s Pharmacy comp that we saw them do in lcq
12114s have they been planned for once again
12117s and how many more punches does this team
12119s have in
12120s them hey I mean it's a big question
12123s right but when you've also got es on
12125s that Lucio option helping with that
12128s movement in a comp like the one that you
12130s just mentioned that can be tough to deal
12133s with especially when you're just trying
12134s to focus on playing your own game but
12137s we're heading over to Le Jang Tower
12138s first up tiny tell me a little bit about
12141s your expectations now that's going to be
12144s fun leang da the first time we're not on
12146s Antarctic Peninsula and I can tell you
12148s exactly why kunoichi they like to get a
12151s little bit silly with it and this is
12152s where things get fun they pull out a far
12155s an Eko a mercy they play to skiest
12157s strengths as one of the best Mercy
12159s players that you will see in the world
12161s in terms of of mechanics they're playing
12163s to her strengths they get a ball they
12165s get a tracer they get this Lucio they're
12167s playing these highly mobile heroes that
12169s are difficult to pin down and just that
12172s element of surprise the disruption
12174s factor that they have throws even the
12176s best most coordinated teams off guard
12178s and Le Jang Tower especially on Gardens
12180s and Night Market is just the place to
12182s pull it out well we're gonna have to see
12184s if kenoi can pull out the win while
12187s having fun or VT can put a stop to their
12190s crazy me movements as we Le J Tower you
12193s two take it
12195s away oh man you you got to go got to
12197s love some good old OverWatch Shenanigans
12199s seeing you and I have been in this exact
12201s same position three times in the lcq all
12205s three matches we casted that day
12207s involved kunichi taking this map on do
12212s they pull it out like yeah tell me you
12213s already know what I'm expecting I I want
12215s to hear it from you too oh they're
12216s absolutely going to pull it out on
12218s probably all three of the maps here and
12220s by the way this was Vancouver Titans
12221s blue M pick I don't know if like you saw
12223s that on the graphic there yeah blue
12227s chose this they chose their fate here I
12230s think to make a statement I hope to make
12232s a statement to just take kunoichi take
12235s everything they love the map that they
12236s hold so dearly in that they've been so
12238s dominant on and that dominance comes
12241s with good reason you look at their
12242s roster and you look at this backline of
12244s es skiest and you're think okay a Lucio
12247s player and a mercy one trick you you
12250s might think that like skiti on the Mercy
12252s is a limitation because you have to play
12253s around that Mercy but in lcq it wasn't a
12257s limitation it was a vehicle that allowed
12259s her DPS players to shine so keep a close
12262s eye on either barcode or essel whoever's
12264s got the blue beam attached to them
12266s because they are going to make some
12268s noise and especially here on control
12270s center to kick it off it's going to be
12272s essel that's going to have skiest
12274s Services well for the time being but I
12277s do want to flip the tables a little bit
12279s and look at what Vancouver Titans blue
12281s are doing there is a substitute number
12283s one phone will be joining the lineup in
12285s place of McMan to start us out maybe
12288s just a teleporter in the symmetra could
12289s be sticking on it it is Leong Tower
12291s after all but having what on the ash I
12294s mean btb they have plenty of experience
12297s playing kunichi and clearly they know
12299s what's coming but do they know ball is
12302s the question cuz eay is coming out on
12304s the wrecking ball and is actually going
12306s to play for this little Mega health pack
12307s play the coast here and lock VT blue
12309s down but I like the composition that VT
12311s blue playing I think it does a good job
12313s of keeping a lot of the individual
12315s players on kunoichi in check the
12317s question though is are they going to be
12319s able to secure those kills deny the
12321s reses and hold space there's a lot of
12324s things that you just put on that to-do
12326s list and with how Vancouver Titans blue
12328s have played today alone I generally
12330s question whether that can be
12331s accomplished and you need to start by
12333s pinning players down the dynamite kill
12334s on SK and E following up is a great
12337s start granted control center here CB is
12340s going to be the weakest point for
12342s kunichi especially if you're going to
12344s lose SK right away EV is actually going
12346s to swap over off of the juner queen so
12348s right away kunichi Shenanigans are done
12350s they're going to swap over they're
12351s keeping the Farmery but they're not
12353s getting a whole lot of value out of the
12355s wrecking ball actually no they're not
12356s even going to keep the Farmery they're
12357s swapping over to a rush composition with
12359s a junker queen and a kittyo and hey the
12363s kittyo already paying off phone gets
12365s caught out phone got caught out plus
12367s some didn't expect SK giving her a
12369s smooch on the head nope not a good way
12372s to say good night Vancouver Titans blue
12374s now are backing off the point off just
12376s one elimination CB this isn't exactly a
12378s new look for kunichi either yeah they
12381s are they are thriving in the chaos like
12384s we've seen inklings of this in the past
12386s during lcq we're not seeing a whole lot
12387s of barard right now cat making damn sure
12390s of that VT blue got to press his
12391s advantage while they have it and they
12393s got to do so very quickly at Matrix a
12396s nice tool to pull out push that you can
12398s Eevee off the point this objective is
12400s going over to you but but the Eevee
12402s there a good old robot Butler should be
12404s the thing to save the day or at least
12406s replace cat for the time being I mean
12409s terrible to lose your tank in a match
12411s such as that and now what is getting a
12413s little bit of that attention barode is
12414s now returned to the fight any advantage
12416s that btb had is completely lost they
12419s waited too long CV we're getting a
12421s little bit of a glimpse back into what
12422s we saw in that quarterfinals round and
12425s the thing is like what is on the Ash and
12428s that was specifically to try and stop
12429s elel on the far but now the kunoichi is
12431s not playing that what value does the ash
12433s really give you here not a whole lot
12435s there's no real high ground on this that
12437s you can leverage with a hit scan like
12439s that you're going to have C being
12440s sectioned off by elel phone has to try
12442s and match it but are they going to be
12443s able to and that's El going down and
12446s that's a rampage literally to get back
12447s to the team it just happens to hit on a
12449s cat a bonus as a matter of fact Kun hgl
12452s you commit one ultimate lose the fight
12455s that's not the end of the world for them
12457s they're going to get themselves up to
12458s about 75ish percentage especially with
12461s how long e is able to stay alive here
12464s Vancouver Titans blue they made a couple
12466s of swaps but how long is this really
12468s going to sustain I mean as long as
12470s you're able to lock down the choke you
12471s can keep this up I mean what was
12473s definitely going to struggle the longer
12474s that VT blue were forced to play through
12476s that choke but once they break past that
12478s and kunoichi have to play on the point
12480s suddenly it opens up the angles get a
12481s little bit more FL
12483s and needs to watch those angles because
12485s they can bite just as hard as she
12489s can she's not a support she is a DP yes
12492s and down goes the S barer Nostalgia it
12494s will never hit the ground the sweet song
12496s Vancouver Titans needed to escort
12498s themselves to viory is no longer view
12501s button is hit SK once again in the kill
12504s feed oh man it's just such a treat to
12507s see her on the Lucio on the KIRO no
12509s matter what she has such an impact on
12511s this roster and Nostalgia definitely
12513s looking back to a better time a byon era
12516s where they still had that sound barrier
12517s cuz El's going to have this blizzard and
12520s as soon as VT blue walk through through
12521s the choke point here you got to believe
12523s it's going to come out it's already
12524s being leveraged and it's split phone off
12526s getting a little Frosty out here and
12528s phone has no friend left to keep them
12531s alive Luigi they're pushing their
12533s advantage they know that they're close
12534s SK is running a mark through the
12536s backline the objective is contested and
12538s it is by a lonely Nostalgia who wishes
12541s that they had a friends to accompany
12543s them kunoichi on the map that they are
12544s not favorite at all they're taking it
12547s away whether it's night market or garden
12549s from here C I fear for vancou Titans
12552s blue yeah this definitely puts VT blue
12555s in a situation where now they have to
12557s win not one but both of the the the sub
12561s the sub points here on leang Tower that
12563s favor the pharmacy composition from
12565s kunichi but the question for me though
12566s is are kunichi even going to bust that
12568s out looks like the answer is yes of
12570s course at least to start out with why
12572s wouldn't they if you're going on Night
12574s Market where you can just you know kind
12575s of hover around the coast around the
12577s point pepper in all of the Rockets
12579s Through the Windows get big damage VC
12581s blue though I think expecting that to
12583s come out have gone back to their counter
12585s composition they have to be a little bit
12587s more clean with it though they can't go
12589s axing sound barriers that are going to
12591s come back to bite them later and they
12593s definitely definitely need to keep what
12596s safe what is going to be the one Anchor
12599s Point that Vancouver Titans can rely on
12601s and want Thor in the side of elel and
12605s skti this battle it going to be
12607s difficult to get difficult to get close
12610s by playing this position I mean cat is
12612s going to have a very difficult time
12614s locking anybody on Kuni down if you're
12616s doing chip damage here and there what
12619s that is the biggest threat kichi cgl
12622s right now and there's no need for them
12624s to play necessarily within that
12625s objective they know how split Vancover
12627s Titans blue is right now and what going
12629s down that is essentially the green light
12631s means to go for elel just barraging his
12634s Rockets down onto unsuspecting BT blue
12636s players and this is exactly what we were
12639s afraid of and and part of the problem
12641s problem too though is that to even try
12643s and get a shot onto eless what has to
12645s try and play a really really wide angle
12647s that VT blue have to set her up for so
12649s that means they're playing far away from
12651s the point looking on from afar while
12653s kunoichi have all the control of it they
12655s need they wait to actually capture it
12657s which might be a little bit of a mistake
12658s percentage wise but it's not one that
12660s they're going to get punished for and
12661s they're still going to be able to hold
12662s this positioning be able to hold it for
12664s now and like there's so many small
12666s things that go into place for kunichi
12668s that even losing SK here isn't the end
12671s of the world she gets back so quickly
12674s and you have all the stall time to be
12676s able to push this objective to gain more
12678s percentage the recall is out of phone so
12680s they need to get the heck out of here
12682s unless you want to go down first so btb
12684s now they're finally on the objective
12686s they made it there but they're yet to
12687s actually win the battle and that is
12690s going to be a major problem for them
12691s pulse bomb out from Barco it grabs CLA
12694s uhoh that's big big trouble now btb they
12697s don't have their main support and they
12699s lock down a few more players on the end
12701s and SL barrage on the objective it grabs
12703s one puts bone incredibly low still
12706s trying to contest this one out as close
12708s as btp got to the flip CB it's not going
12710s to come it takes too long to try and pin
12713s down any of these really slippery
12715s players and even though they do take
12716s down eay it's not enough especially when
12718s you lose CLA and lose all of your
12720s staying power so 62% and Counting I mean
12723s VT blue it's going to be a long fight so
12726s realistically they only have one more
12728s they're going to start to build up to
12729s some ultimate here but phone is dead
12731s phone will get back quick she's on
12732s Tracer so that's not a huge loss but it
12735s is still time that you are quickly
12737s running out of and if you lose Nostalgia
12739s you might just run out completely oh
12741s Nostalgia hanging on for dear life this
12744s the one ultimate fight that btb are
12746s going to get and they don't have a take
12747s to take it CB it's just falling apart
12751s utter disaster has struck the couver
12753s Titans blue it's got to be a s barrier
12756s to get yourself to the objective there
12757s is no other way this is seemingly
12759s possible SK is down again Bob sure
12761s that'll do the trick Bob technically
12763s isn't on the point actually that's not
12765s counting it is phone that is capping the
12767s objective but what hey your Bob still
12769s did something that works out if you
12772s could stop the res you kind of forgot
12773s about that PSC the silent hero the
12776s guardian angel the btb you can't ignore
12780s the fight is never over on control this
12782s is why you do not take K hgl to Leon
12785s Tower you are putting yourselves at the
12787s mercy of their speed their mobility and
12790s the pure care you are subjected
12793s to cats have nine lives but as long as
12796s kest is in the backline of kunoichi
12798s kunoichi have seemingly infinite lives
12800s they forgot about the mercy they forgot
12802s about the best Mercy in the game coming
12804s through with the res onto elel who had
12806s the barage and sends it home kunoichi
12809s cgl take Liang Tower in very convincing
12813s fashion and I have to ask myself why why
12817s did we pick this map Vancouver Titans
12820s blue we have had two other options where
12823s you probably could have played you know
12825s a similar composition but put elel at
12827s more of a disadvantage and forced the
12829s more grounded approach that we saw from
12831s kunoichi on control center where you had
12833s a little bit more back and forth but
12834s nightm Market wasn't close and even if
12837s VT blue had pulled out a miracle like
12839s what's Bob almost did there for a split
12841s second you still would have had to do it
12843s again on Gardens for any other teams
12846s that may be watching this map if you
12848s face off against kunichi do not take
12851s them to leog Tower by your own accord
12854s you will lose oh my good I mean
12856s Vancouver Titans blue I get it you want
12858s to come out confident but it went wrong
12860s literally from this moment as soon as
12862s phone goes down right now kunoichi
12864s swapped they're not on that main
12866s composition you're used to seeing and it
12868s just blew up in their face and there's
12871s no sign of coming back granted that's
12873s the nature of control point huichi they
12877s go Zoom they have Lucio they got the
12879s ball I mean the far the tra there's no
12881s player that will get back like twice as
12883s fast as anyone at Vancouver Titans blue
12886s they take more fights they sustain the
12888s current ones longer than anybody should
12890s be able to do so and they win Maps off
12894s the back of it and you could only hope
12895s going to a more controlled style of
12898s gameplay as you typically see in hybrid
12900s Maps is the thing that btb can use to
12903s get themselves back in the dri and and
12906s like a lot of teams will look at this
12908s comp that kunoichi is playing and
12909s they'll say well we have to play a hit
12911s scam that can keep the far in check and
12912s that's what what does and it's a smart
12914s pick to try and do so Ash is definitely
12917s much better than sojourn at keeping a
12919s far in check but the problem is first of
12921s all ess's not really being kept in check
12925s even if she is skti will be there with
12927s the res skiest only died one time the
12929s whole map by the way so that's another
12931s little fun nugget for you there but
12933s again even if you do manage to keep the
12936s far in check the entire comp is chaotic
12938s you still got to worry about SK with 14
12941s kills to of her own back there you still
12942s got to worry about the wrecking ball you
12944s still got to worry about barcode and you
12946s should be worried about barcode because
12948s we've saw an lcq that she is she is a
12951s threat she is somebody that we need to
12954s be keeping an eye on and if your
12955s Vancouver Titans blue you cannot forget
12957s about her no and and they're learning
12960s this firsthand well they should be
12961s learning this firstand this is not your
12963s first time playing this team on this
12965s exact same compet composition and now
12968s it's got to sink in you're doing the
12970s same thing over and over again that's
12971s quite literally the definition of
12973s insanity Vancouver Titans blue are on
12976s the brink of elimination from a
12978s tournament that they have participated
12979s in for so long they've worked hard to
12982s get up to this point and they need to
12984s pull out all the stops they got to take
12986s this seriously you can't be going in
12988s overconfident against a squad as kunishi
12990s because they are just the team to
12992s exploit that and there's another problem
12996s I kind of see with Vancouver Titans blue
12998s and I think it's a like a a long time
13001s like about the whole team as a
13003s collective all right is it takes them a
13005s while from the start of the Season until
13007s now to kind of come into their final
13008s form to come together as a collective
13010s and be the team that we all know and
13012s love the problem is that takes a lot of
13014s work which they are putting in that
13016s takes a lot of scrims which I have
13018s personally witnessed them doing I sat
13021s for a double block with them literally
13023s last night the problem though is no one
13025s else in the world right now is scrimming
13028s what kunishi is playing the Chung
13031s Hunters are on a team anymore so you're
13032s not going to get to go head-to-head with
13034s them this is the next best thing right
13035s here and you might think that you have a
13037s plan but you don't ever really get the
13040s opportunity to test that plan out until
13042s it's game day and now hey it's game day
13045s I just checked the calendar what do you
13046s know and not only is it game day it's a
13048s lower bracket elimination match where
13051s Vancouver Titans blues fairy tale story
13054s might come to a close they would be the
13056s second of uh the second lcq team to fall
13060s out you know kunoichi if they lose would
13062s also be the same but they don't look
13064s like they're in any shape to lose this
13065s one right
13066s now this is a rude awakening for
13069s Vancouver Titans blue right now that
13072s first map was a slap across the face you
13075s you got to be awake get that coffee
13077s going get punch in the mouth punch in
13080s the mouth that doesn't feel good
13081s Vancouver Titans blue you got to pull it
13084s together they're sticking with what they
13086s had expecting the far to come out the JQ
13089s I mean
13091s this just did not look coordinated
13093s before I mean there's some pieces that
13094s just did not operate together it it it
13097s looks sloppy in kunichi they're able to
13100s pull it apart and even if what they're
13102s teasing right now is drastically
13104s different from what was played on Leon
13106s Tower it's just the composition that's
13108s going to be able to separate these
13110s players break that glue between them and
13113s pull them off one by one yeah kunoichi
13115s is actually going to swap back over to
13116s the pharmacy composition I'm going to
13118s give VT blue the benefit of the doubt
13119s here because they will have the
13121s opportunity to leverage some High Ground
13123s that's going to put more pressure on El
13125s and probably on barcode as well she's
13126s going to swap back over onto the Tracer
13128s and try and get access to pressure what
13131s out meanwhile elel just pumping in the
13133s Rockets already putting in a lot of
13135s pressure look at that all charge already
13138s ticking on Up's looking for the Target
13142s they're flying a little bit farther back
13143s she is playing slower right you're
13145s respecting what's damage in the space
13147s that she can take you call Force out
13150s already Landing a n of all things on to
13153s what I'm sorry but what happened
13155s literally what happened to what during
13157s that time to die to the honor of all
13160s players as soon as what goes down I mean
13162s there so much of a
13163s liability you just break you bend over
13165s backwards your back snapped in half and
13167s elel Willows get a bit and you can see
13170s how safe elel was playing over by the
13172s statue that whole time until she sees
13173s that what is down in the kill feed and
13175s then she goes all right time to just uh
13177s you know time to just go forward with it
13180s time to to start taking some space he
13182s just goes in completely uncontested and
13183s the rest of VT blue have to fall back
13185s they can't contest the point because now
13186s there's nothing to stop this aerial
13188s assault that's coming in from the
13189s pharmacy here eeve is going to switch
13191s over onto the Winston I think that's
13193s another interesting wrinkle there still
13195s kind of in a pharmacy dive sort of
13197s situation but I mean could IGI keep
13199s changing the question before Vancouver
13201s Titans blue can even conceive of an
13203s answer oh see you know what it is you
13205s forgot their motto it's they can't know
13208s what's happening if we don't know
13209s ourselves that's the game that kigi are
13212s playing right now whether there is
13213s thought behind it or not it doesn't
13215s matter as long as they're winning
13217s they'll take any result they can get
13219s under that title and it's about to get
13222s crazy in here I's got a barrage online
13224s can manage to stay out of the fire you
13226s the pressure that is applied it takes a
13228s hack it takes a dynamite and several
13230s shots to take the bird out the wings
13232s have been clipped the spawns right there
13234s though vtb they're going to have to
13236s rinse and repeat countless times I like
13238s the swap from phone over onto the somra
13240s though I think that's going to get a
13241s little bit more pressure onto El there
13242s and I also now kind of have to question
13245s the Winston pick coming out from e but
13246s with a nano boost no further questions
13248s your honor oh you move on forward the
13250s Matrix maybe question your decisions a
13252s little and uh bye-bye monkey you go boom
13254s H but so does what so that's okay elel
13256s can move on up unafraid to use this
13258s barrage spot the supports all looking
13260s alone and juicy that's one down looking
13262s for the second and she shall get it is
13266s an absolute monster on the far I think
13269s that was a Direct Hit rocket through the
13272s translocator that was kind of bananas
13275s there but I mean okay so you use the
13276s Nano boost and you use the barrage
13278s kunoichi they don't have a whole lot of
13279s ultimates that can really drive this
13280s rest of the way home VT blue are going
13282s to have some pretty big ones sound
13284s barrier the Rampage they're going to
13286s have the Bob to stall out and they're
13287s going to have the EMP how are they going
13290s to capitalize on this EMP though is my
13292s question and is essel and skiest more
13295s importantly going to get caught up in it
13297s I tell you right now SK or the target of
13300s that
13301s just like what is the target of 's dive
13303s the Bob did manage to go out that's
13305s something to work with so did the EMP
13306s though the valkyrie is there yes he to
13308s go to the sky and nobody is looking at
13310s the good old monkers in your backline
13312s nice n from from SK mind you Eevee just
13316s can go in beat them all up and that's
13318s going to be third Point unlocked with
13319s nearly 5 minutes to push through that's
13323s such a good play you use the Winston to
13324s just completely cut what off so she
13326s can't pop that Bob it's forced out in a
13328s really suboptimal position completely
13331s deny that high ground pressure Nostalgia
13333s before they're able to build up to the
13334s sound barrier and just continue to press
13336s your advantage now the sound barrier is
13337s on the field and the Winston is no
13339s longer going to be as much of a threat
13340s so yeah going to swap over to an ash of
13342s your own and to a junker Queen and we're
13345s going to pause and we're going to think
13346s real hard about what's going to happen
13348s next everybody squint start stroking
13351s your chins and think with our big brains
13355s what is going to happen next and then
13357s stop thinking because there's no sense
13358s in predicting it you can't predict k
13361s you're so right though there is
13362s literally no predicting on what is going
13365s to happen I don't say it so many times
13366s today I don't know what's happening if
13368s we don't know ourselves I mean how much
13370s work can you get I I I do want to give
13372s credit though to swapping off
13374s compositions on spots that you know
13375s they're not going to be as favorable I
13378s mean the change kunichi made will help
13380s them a lot more in this third objective
13382s and essentially kind of nullifies what
13384s we were seeing from Vancouver Titans
13386s blue they're going to have to completely
13387s adjust their play style especially with
13390s out on the May here and they're being
13393s really proactive with the swaps and I do
13395s really like that yeah that's the suzu
13396s out cat now is the time to pop that
13398s Rampage but not going to use it just yet
13401s kunoichi giving a lot of space possibly
13403s knowing that that Rampage is coming and
13405s vancuver Titans L all the more happy to
13407s just bleed out the clock but they bled a
13409s little too hard and phone bleeds
13411s out have the Rampage cat waited to long
13414s to pounce and now it has to hit its Mark
13417s barcode shall fall get cat it's looking
13420s to see a similar fate L the healing can
13422s be pumped in it's there and it's no he
13424s get another res off this simply should
13427s not be allowed right is doing everything
13431s for this roster K rush now SK laying
13434s down the red carpet the orange one
13436s rather makunoichi to push on forwards
13439s they're confident the snowball is
13441s getting bigger and bigger and it's about
13443s to crash at the bottom of the mountain
13445s if Vancouver Titans blue don't have
13447s anything to say DPS ultimates on the
13449s board and anle is gone oh I take that
13451s back she's right back up on her feet
13453s it's a player disadvantage Feb oh they
13456s can't keep this one going much longer
13458s you can see them struggling to stand up
13460s Claire shall fall victim of the Rampage
13463s ebi one of the best juner queens that we
13465s can see out of today's matchup and she
13468s is showing us just why pulling them in
13470s slashing them down to size Vancouver
13473s Titans blue are looking like amateurs
13476s compared to what we've seen from kunii
13478s this game oh the point so close to being
13481s capped staggers are impressive
13483s nonetheless get the sound of the team
13485s kill bell will ring in kudo's final
13488s success two and a half minutes and a
13490s full
13491s cap there's one stat in particular
13494s looking over here by the way shout out
13496s to zeuser for all these real sick stats
13498s we're seeing and we're probably going to
13499s get a graphic for a little bit later but
13501s right now I'm looking over here and I'm
13502s looking at skiest zero deaths the way to
13506s beat this composition that kunoichi is
13508s playing seems so simple you either have
13510s have to kill skiest so she cannot re and
13512s you're down that healer or you have to
13515s kill two members of kunoichi and make it
13517s so that skiest has to break off from her
13520s team and choose who she is going to heal
13522s and that's when you strike that's your
13524s window that's when you pounce to try and
13526s take more blood and win more fights the
13528s problem though is they haven't killed
13530s skiest once and Vancouver Titans blue I
13534s very rarely if ever are finding more
13536s than one pick at a time it's usually
13538s what coming through with a big pickoff
13541s but VT blue can't Hold the space long
13543s enough to deny the res they can't shut
13544s skiest down essel e whoever it is is
13548s always back in the fight before VT blue
13550s even know what happened and they can't
13553s capitalize on any of these frags they're
13556s finding Vancouver Titans blue to put it
13559s simply they're not stable it takes like
13562s the smallest breeze on a summer day to
13564s just knock them all over and that's a
13567s big problem with kunichi move as fast as
13570s they do you got to be able to Anchor
13573s yourselves in if you're not going to
13574s match that pace it has to be about can
13576s you stay still long enough stay in the
13579s same spot and allow yourselves to
13581s capitalize and you're still going to run
13582s out with this Sombra CB oh no
13585s theef
13587s okay I mean I kind of like that as just
13590s a way to grief Eevee right now because I
13592s mean if you if you get yeah you get one
13594s kill on the attack here you can buy all
13596s the space you need there and then you
13597s still have what who's going to be
13599s looking for an angle where she can
13600s pressure out Ence skiti but that hasn't
13603s really paid dividends and it really has
13605s to they do take down eay though so
13607s that's a start mhm yeah the reaper does
13610s exactly what you needed to accomplish
13611s Bone's job will be a lot more difficult
13613s from here on out and you're you're on
13615s monkey Duty right don't let the monkey
13617s do things to your backline and uh yeah
13619s you're good to keep on playing for the
13620s day so Vancouver Titans blue on the
13622s objective EV instantly swapping to back
13625s to match that JQ a wise decision moving
13628s on forwards expect what oh oh phone is
13631s caught out the far tried to go on it's
13633s has to get yourself out of there more
13635s specifically phone now low HP kunichi on
13638s the brink coming back in for a retake SK
13641s sitting uncontested is a major threat
13644s right now yeah she was contested briefly
13646s but because phone is the one who has to
13648s retreat and give ground there we go the
13649s Sleep Dart misses and phone's going to
13651s capitalize on it now as you're opening
13653s you trade that it's going to be re but
13655s you take down eeve oh you take down eeve
13656s this the points all there yes you still
13658s have bar code last please stay on the
13659s point C is still winable elel was in the
13662s sky or at least was the tank is back in
13664s session or at least the support was back
13666s in session it takes a ton of time for
13669s Vancouver Titans blue these fights
13670s they're Scrappy they're bloody and
13672s they're messy and it takes all that more
13675s effort to cap through a point
13677s nonetheless having nearly 5 minutes is a
13680s great change of pace for them and couver
13682s Titans blue are slowly but surely
13683s getting better and better at finding
13685s weaknesses in kunoichi's comp and
13686s exploiting them the only problem is
13688s kunoichi keeps changing their comp Cod
13690s is now swapping over onto the soldier
13693s and she's going to have advantageous
13694s angles and potentially you can even
13695s break Sky off to to pocket her if you
13698s really really want to what has a good
13700s angle right here is forced to invest the
13702s Bob to hold it uh that what Bob what are
13704s we talking about I I don't see a bob
13706s anywhere on my screen I only see a nan
13708s evi walking through the back line scary
13711s sight goodby cat evi as the serper claws
13715s in this scratching fight and I can this
13718s is a rough spot to be held at King's Row
13721s just having this choke point not having
13723s The High Ground I mean what can you do
13725s right now not a whole lot cuz every time
13728s you walk through that choke point you're
13729s going to have to look up and find where
13731s El's playing and you're when you're
13732s looking up at elel you're not going to
13733s be looking at barcode you're not going
13734s to be looking at the nades that come
13736s through for SK and you can see Vancouver
13738s Titans they don't want to go through
13739s this choke they want to try and get as
13741s many people through The High Ground as
13742s they want cler though can't really come
13745s up there and is definitely susceptible
13747s to some damage coming out from the juner
13748s queen so that's more time being bled out
13750s of the bank for Vancouver Titans blue
13752s and they don't have a lot of it 3 and
13754s 1/2 minutes sure but again these fights
13757s are long these fights are Scrappy you
13758s have to pin members of kunoichi down
13760s quickly and dispatch of them before
13762s skiest can get any of them back I can
13765s smell the barrage wants it waiting for
13768s the chance and that's going to be the
13770s over for the Rampage in first might go
13773s down but cat loses the oh she lost the
13776s ultimate I just realized that oh my gosh
13778s oh BP uh they relying on that ultimate
13781s to move on through Resurrection you have
13783s it on to SK with the trade for I mean
13785s that's honestly a chance for vtb to get
13787s a quick reset here yeah but phone is so
13789s deeply entrenched and has absolutely no
13791s support right now nobody can help phone
13794s and yeah they okay they're able to
13797s leverage that to take down e though so
13798s now VT blue can keep going a little bit
13800s further they can start to make a little
13801s bit more cart progress but the problem
13803s is they're not going to be able to get a
13804s whole lot before kunoichi are back at
13806s full strength they take down phone they
13808s finally deal with that Echo that was
13810s lurking the lurker is gone and there's a
13814s new ruler in the skies barcode leaping
13817s up to
13818s join into the aial pursuit and PB now
13822s more in the control of
13824s kunichi the barage on the line btb they
13827s have ultimates of their own but have
13828s been struggling to get a full five
13830s regroup to actually make any decisive
13833s progress the at Matrix helping clear
13835s that space wonderful placement from CLA
13837s Place incredibly far ahead to that
13839s corner are not even kable only problem
13841s is you forgot elel doesn't need to be on
13844s the ground she's still going to be high
13845s up in the skies that's side though
13847s you've never been so angry to see a
13850s labeled sign on your screen barcode
13853s manages to get the pick off maybe making
13855s up for some of that initial rage and CLA
13857s going to this is it btb commit the
13859s overclock you get the Nano out that's
13861s not too bad yourselves yet you're not
13864s winning this fight that's too many
13865s ultimates too many players down you're
13867s going to have to get a reset in and like
13869s what do you do if your Vancouver Titans
13871s blue to crack this because you have to
13872s walk all the way through the entire
13874s streets phase all the wild susceptible
13876s to damage coming in from barcode from
13878s essel even a little bit of spam damage
13880s and some nades that are going to come
13881s out from SK phone is going to keep
13883s trying to circumvent it but every time
13886s we take a fight here it's going to take
13888s a long time to play out and Vancouver
13889s Titans blue are almost out of it only
13891s about a minute left they've got maybe
13894s two fights in them and only a dead eye
13896s to try and win one of them out that's
13898s not a very big
13900s ultimate nope if you get anything with
13903s that ultimate I will be impressed with
13905s you what
13906s uh do we expect that to happen all right
13909s there you go um that that's a dead eyee
13911s for you everybody um not a good ultimate
13914s to be able to use getting evi down that
13917s is much more useful for btb they're now
13919s on the Tracer will'll have what back in
13921s the fight momentarily and phone is
13923s putting in a lot of work on this Echo
13926s and is having these Heroes popped in
13928s while we need to get a counter because
13929s it is absolutely insane how many times
13930s it has happened making them has been the
13933s reason BT blue have kept themselves
13935s ahead in this series B in particular
13936s finding their third final blow of this
13939s fight alone elel needs to be the next
13942s Target that goes on through the Rampage
13943s help a little bit to slow that progress
13946s eBay incredibly low get the healing from
13948s ski the Valkyries pop the healing beams
13950s attached everybody giving a big old
13952s group hug handled by the yellow beam and
13956s Vancouver Titans blue just like that it
13958s was a minute and a half half and now is
13960s down to 5 Seconds only one player in
13964s sight Nostalgia gets the Final Touch in
13966s overtime is there Vancouver Titans blue
13969s their time has ended here on Kings Row
13973s Kuno cgl up to match point on the verge
13976s of knocking VT blue out of the
13979s tournament we talked about the mental of
13982s VT blue and how many times it has been
13984s tested and it's definitely being tested
13988s right now you said taking kunoichi to
13990s Liang Tower was the definition of
13992s insanity Ian VT blue are definitely
13994s driving themselves insane trying to
13997s crack this code and in doing so look at
13999s this like this play right here from what
14001s is the only time throughout the entire
14003s map that skiest died one death to her
14007s name the whole time and yeah of course
14008s that's the fight that VT blue win but
14011s that never happened the rest of the map
14013s and like I keep saying you have to
14014s either kill or get two kills
14017s otherwise you you're not going going to
14019s win the fight it's going to take too
14021s long to play out she's going to keep
14023s building up to valkyri over and over
14025s again 11k healing for her and most of
14028s that is like attached to essel but once
14030s she gets that Valkyrie up and Pops it
14032s suddenly all the healing to the entire
14034s team you have to burst someone down
14036s quickly and without what being in
14039s position to do so that's just never
14041s going to
14042s happen you cannot emphasize enough the
14045s value SK brings the kunoichi's RO
14050s GUI and SK are one of the most skilled
14053s support Duos that you can find out there
14056s on their most comfortable bu picks and
14058s kunichi they play that they base their
14061s entire team around skd around SK because
14064s they are just that dang good at the
14067s video game kunu cgl are confident
14070s Vancouver Titans blue what what do they
14073s do do they know what to do does kunoichi
14075s know what to do nobody knows what's
14077s happening except for flasho is next next
14079s and flash point will be the last chance
14082s for Vancouver Titans blue to turn
14084s themselves around and continue their
14086s life through this tournament there's the
14089s stat that I was talking about yeah have
14091s a look and not only at cs's one death
14094s which again is egregious for a team
14096s playing against a mercy you have to be
14098s able to punish her a little bit more but
14100s skiest wrote the book when it comes to
14102s the schement on Mercy she's not going to
14104s be easy to pin down but somebody has to
14108s otherwise you're going to keep seeing
14109s score lines like the ones for barcode
14111s and essel 27 and four for both of them
14114s which DPS do you even focus on in my
14117s opinion it's neither I think you have to
14119s focus on skiest and trying to negate her
14121s impact that you're having right now and
14123s I asked when we introduced kunoichi I
14126s said like we said Everybody's Got A Plan
14129s until they get punched in the mouth how
14130s many more punches do kunoichi have the
14133s answer is at least two if there's a
14135s third it's going to be a knockout blow
14138s yeah right now huichi they're in the
14141s driver seat Vancouver Titans blue
14143s stuffed back in the trunk it's time for
14146s them to get back on out stand up tall
14149s for your last chance in New Or excuse me
14153s in new junk City before we get there
14155s we'll be heading to a brief break oh
14157s actually no break no break this time I
14159s can read I promise no breaks only gas
14162s we're going we're send we got to send it
14165s as we should we can't lose the momentum
14166s in this series honestly I mean new junk
14168s City Vancouver Titans blue picking this
14171s what what's really your read here like
14173s why would they try to pick this we've
14174s only seen surasa so far today what's the
14176s difference with new junk City to be
14178s completely honest with you I don't know
14180s because I have no clue how kudu ichi's
14182s composition plays on new junk City
14184s because it's like we saw it a couple
14186s times yeah we don't even know what
14188s composition they're going to play we saw
14190s their their ball Pharmacy comp a couple
14192s times in uh in lcq and even still like
14195s it felt like a lot of the points where
14197s it's indoors like the opening point in
14199s like ducks and Refinery you kind of have
14202s the advantage there cuz it's going to be
14203s a low ceiling where the far can't really
14205s get a whole lot of value but that's not
14207s the only thing that elel is capable of
14209s playing and again even if you negate
14211s that you have to shut skti down because
14214s she might just be on an off angle with
14215s barcode pocketing the soier and suddenly
14217s barcode is the biggest threat in the
14220s lobby it's literally just a flip when
14223s you saw that last game those stats it
14225s took so if you counted up the
14227s eliminations that both phone and what
14229s had combined that was still like at
14231s least five less than one of kunoichi's
14234s DPS they're fighting on just another
14237s level we're saying it again you're not
14239s putting them down they're staying alive
14242s and SK City needs to be Public Enemy
14244s Number One for Vancouver Titans blue if
14248s you get the if you get the angel down
14250s things are looking a lot more grim and
14252s kunoichi may have to re-evaluate their
14254s game plan if we continue the way we're
14256s going this is map three this is going to
14258s be the last last map and Vancouver
14260s Titans blue will be sent home you said
14263s you got to get the angel down but I got
14265s to feel like to Vancouver Titans blue
14267s right now skiest is anything but an
14269s angel she is a damn demon that they just
14271s can't seem to get rid of there is not
14274s enough holy water to deal with skiest
14276s right now and they got to find some
14279s right they got to find some answer to
14280s pin her down or again just win the fight
14283s so decisively that she cannot res that
14286s her healing becomes mitigated her impact
14289s becomes mitigated it's going to be such
14291s a difficult task and when you're this
14293s behind the eightball there's all the
14295s more pressure coming out I'm looking at
14298s Vancouver Titans bles comp right now
14300s there is no symmetra there is no TP song
14303s it is just aggression desperation and
14306s trying to claw themselves back into it
14309s actually phone going to swap over onto
14311s the Catra maybe a quick little little
14313s tee song maybe just the chorus and then
14315s we're going to go right back into it but
14317s the thing is going for that retrop play
14319s isn't even going to give you an
14320s advantage compared to kuni's composition
14322s because it's 10 times as fast Kuni did
14325s the T just just for Giggles honestly
14328s like that don't gain much from doing it
14330s to begin with and you get it out there
14332s EV maybe gets a cool roll out to go
14334s through and you're in the exact
14335s situation you expect to be's going to
14337s hover around the center of this Arena
14340s Dome and Vancouver Titans blue you're
14342s you're not going to do what cannot poke
14344s her head out long enough to deal enough
14347s damage to take her okay it l head shot
14349s think
14350s so you know what she probably deserved
14353s that what down is the res coming through
14354s thoughe seems like she's looking for it
14356s is she going for it oh no it's paone
14359s that's pinning down the mercy get you
14361s lost all of your team so if it really
14363s doesn't matter at the end of the day
14365s here I it's still kind of what you need
14367s to do if your Vancouver Titans blue
14369s ideally you'd like to do it a little bit
14370s less bloody and the Bloodshed hasn't
14372s quite stopped as you just rolls right
14374s over phone there but there was at least
14376s a glimmer of what I want to see from
14377s Vancouver Titans blue they do take down
14379s elel and then they actually have the
14381s positioning available to corpse guards
14382s CU skti can't get the res off and in
14385s fact they even punish skiest for going
14387s for it but again when you're looking at
14389s the pharmacy you're not looking at these
14391s several threats on the ground and
14393s barcode and EV are absolutely threats
14396s that have yet to be dealt with and right
14398s now one of those threats has a pulse
14399s bomb she's going to be looking for a
14401s backliner to put it on probably going to
14403s try and put it on to what just to
14405s completely shut down any chance of V
14406s blue retaking here big on of DEA watch
14409s out for the defense matrix it's a little
14412s bit wide anyway so they're okay that
14414s will be a stick on to evi but I mean you
14416s got of a bajillion Health you can roll
14418s out of there no problem whatsoever Point
14421s still in favor of kunichi the contest is
14424s beginning path swap to the diva allows
14426s for a lot more mobility and applying
14428s that pressure forces kunichi to stick in
14430s one spot and potentially if super Titans
14433s with a chance to nail down one of these
14435s players with all the ultimates coming on
14437s through all Bob can do is get a couple
14439s mines out of the way but the big one
14441s that's through is skti you get one
14444s problem down what to say about the next
14446s one barcode is running a mck through the
14448s back line right now and elel is still
14450s alive with 50 HP to spare checking out
14452s the barrage defens does enough to keep
14454s the kuo alive but it what cost Vancouver
14458s Titans blue they got the point fli back
14460s over they have a d to Diva the last one
14462s to get there cat how long can you fight
14464s in this pilot form give your team a
14467s chance at Rec contesting has that Mecha
14469s suit back online but no get impressive
14472s with it SK takes her out oh a critical
14475s mistake oh thankfully one the entire
14477s team isn't punished for as arena is
14480s still going on that was inches away from
14483s disaster I don't know how elel even hit
14485s that no look fadeaway shot on Nostalgia
14488s there but that almost put the point to
14490s rest but Vancouver Titans blue able to
14491s hold strong and despite losing cat she's
14494s on or Cat's on the diva so they are
14495s going to get back fast phone going way
14498s out of the way to try and geta what is
14500s this du over here we're not on bomb
14502s Flats yet get on out of here able to win
14505s the DU eay wins it with a sliver of
14506s Health outright phone will get back fast
14509s but e will be back even faster what is
14511s this game what is this game I mean what
14514s is controlling the game right now that's
14515s guesty gone this is the most she has
14517s died within a map so far Vancouver
14519s Titans blue this a significant
14521s Improvement either of the two maps that
14524s we've seen in this game just not enough
14526s to stop so you deal with one threat
14528s another one appears it's like fighting a
14530s Hydra you cut off one hand and there's
14532s just constantly more trying TOA in the
14536s back uh btb as this is the best we've
14538s seen from them I've loved it phone can
14540s only do so much I mean that's are you
14542s going to 3v one right now if you're
14544s going to 3 one Tracer is the hero to do
14546s it on and he got a sound barrier at your
14547s back all right they're still very much
14549s in this fight btb CB what they're doing
14552s they're feeding into the chaos they're
14554s going they're playing kunoichi's own
14556s game they're making these fights longer
14558s because they're making the return time
14559s shorter picking these faster Heroes and
14562s making them stall they're winnable
14564s winnable winnable winnable is what
14566s they're calling in the comms right now
14568s keep themselves motivated throughout all
14570s of this utter gigans that is happening
14573s on the objective finally the dust shall
14576s Shadow one Victor walks away from the
14578s arena and it's
14579s kunichi that was an absolute blood bath
14582s phone almost comes through with the hero
14584s plays and Nostalgia even invests the
14585s sound barrier to try and give her the
14587s chance to keep it going but it's not not
14588s quite enough the Cavalry comes back and
14591s even though Vancouver Titans blue have a
14592s Cavalry of their own Claire gets picked
14594s out and dissected by kunoichi that is
14597s great Target prioritization that comes
14599s out from the squad because that's all
14600s the healing gone that Vancouver Titans
14602s blue are relying on and now kunoichi are
14605s going to take the first point take the
14607s first positioning on bomb Flats hey
14608s we're finally on this
14610s point okay we are on a new point this is
14613s where bombs are allowed bar Cod though
14615s didn't do too much and Sky guess what
14618s there's a a bird back in the sky Rising
14620s Phoenix you might call her Kun cgl and
14624s control the first point Vancouver Titans
14625s blue nowhere to be seen they've been
14626s stopped up at the choke this whole time
14628s looking at the wrecking ball looking at
14630s the Tracer I mean the Pure Element of
14631s distraction CB and it was because what
14634s got picked off immediately after finding
14636s the kill on Elin how many times we got
14638s to say itel gets resed what has no such
14641s Lifeline CLA definitely needs a Lifeline
14643s right now oh that we can say that for
14646s asle too the defense makes some cats
14648s been incredibly placed the resurrection
14650s gets denied and there goes pesty
14653s Vancouver Titans blue have looked a lot
14655s better when their target prioritization
14657s cat being on this Diva she is struggling
14659s to stay within the mech understandably
14661s given the
14662s circumstances fine because it allows
14664s what and phone to take that space while
14667s the self-destruct is going on while cat
14668s is making a dive your DPS have it
14671s covered and Cat does the single most
14674s important thing there and that is deny
14675s the res coming out from skiest and
14677s that's everything that's what Vancouver
14678s Titans blue need to keep doing and I
14680s kind of like the composition that
14682s they're on right now because that means
14683s cat can be the one to take the
14684s initiative they don't have to worry
14686s about a tank duel with e because EV
14687s doesn't care about a tank duel she just
14689s wants to roll over the backline speaking
14691s of getting rolled over Barco just got
14693s rolled over there by what that might be
14695s reible but e is not nope that that
14698s that's not happening at all and what has
14700s been on a tear this map something has
14703s woken inside her she's like I am not
14704s going down this way we are not done yet
14707s and it is paying off this
14709s Ash and now players's going to have the
14712s katun rush I'm not quite sure how much
14713s value they're actually going to be able
14714s to find with that but they are able to
14716s keep an angle where what is Hello
14719s barcode that shouldn't be aone that's a
14721s pting GI toia and CLA are taking to the
14724s great kichi they needed to wait in they
14727s just found it marode sealing the deal on
14730s this flight
14732s 28p to spare van Cooper Titans blue will
14735s manage to get bomb Flats up to a single
14737s fight territory and phone is still very
14740s much alive hunting down a few more
14742s players I mean btb they're hanging on
14744s for dear life here CB it's Claire taking
14747s some lives as well getting a receipt
14749s there on to elel and yeah the supports
14751s are back Nostalgia inv best the sound
14753s Bearer e is going to fall this might be
14755s Vancouver Titans Blue's point to win
14757s despite the entry frags that came out
14759s from barcode oh Vancouver Titans blue I
14762s mean this is the comeback bone staying
14764s alive and the return from the supports
14766s moving quickly as they did allow them to
14769s see through with the chaos through all
14771s the explosions happening they find a way
14774s through they lock themselves in see this
14776s map really has the potential to go to
14778s the distance it definitely does and by
14780s the way kunoichi the only reason that
14782s fight was as close as it was was because
14784s of barcode and I mean The Observers kind
14786s of did our whole jobs for us told the
14788s whole story spectating what while
14790s everyone's looking at elel no one is
14792s looking at barcode and they should be
14794s Feast your eyes on barcode and pH maybe
14796s you know go back to elel for a split
14798s second there kind of slipped up a little
14800s bit but also watch out for barcode
14802s because you know she's in the backline
14803s lurking right now building up to that
14805s pulse bomb looking for another juicy
14807s backliner to stick it
14808s to going to have it here in just a
14811s moment and Kuni they got the first C for
14814s Titans blue have gotten nowhere near
14817s this objective realistically the Bob
14818s will help here some space to begin with
14821s it's a lot of out and it's not going to
14823s get on through elel has plenty of
14826s support to go on in until has something
14829s to say about the resurrection though Sky
14830s it got knocked out of the way that won't
14832s happen this is where man super Titans
14834s blue they've made the change they've
14835s identified that number one thre Public
14838s Enemy Number One is SK you take her out
14841s kunichi will fail and by the way last
14844s map we talked about skiest only having
14846s one death right now she's got seven same
14848s with SK as well and that does kind of
14851s spell to me that Vancouver Titans blue
14853s have figured this one out they just have
14855s to keep skiest in check and they're
14857s going to force swaps coming out of
14859s kunichi now they can no longer put all
14861s of their eggs into eless they're going
14863s to have to have ski SD pocketing barcode
14864s while the rest of the team plays in a
14866s three stack using the May for leverage
14868s but is that going to work against what
14869s Vancouver Titans blue are playing right
14871s now and with the ult they are
14873s massing Titans blue this change isn't
14876s going to be the best for their
14877s composition there's nothing to stop
14879s Eevee in her tracks ad Diva that's free
14882s all charge going on through yeah don't
14884s have any tanks yeah don't have any
14886s support yeah this will be a very short
14889s Liv Vancouver Titans blue cap here on
14892s this map I won't be shocked though if we
14894s see some swaps coming out pretty soon
14897s after this reset goes through though
14899s almost definitely I mean you're still
14901s going to have one more chance to cap
14902s this point though if your Vancouver
14903s Titans blue you get yourself to 90%
14905s we're only at 45 for kunoichi and you do
14907s have the pulse bomb but I wouldn't be
14909s surprised to see maybe some other swaps
14911s actually they're going to get rid of the
14912s pulse bomb altogether they're just going
14914s for the ratra rush and this is great but
14917s the problem I'm going to immediately
14919s call out here is they gave up a lot of
14921s ult charge and they're not going to have
14923s a whole lot of tools here just Nostalgia
14925s sound barrier maybe if the fight goes
14927s long enough if they're not focused down
14930s it's going to be kind of dicey it's
14931s going to be real neutral and that's
14933s where a pocketed barcode is deadly
14936s making these swaps now and honestly that
14938s might have hurt vancou for Titans blue
14940s more than trying to stay on this comp
14942s trying to St on their old composition
14944s for one more battle this is it this is
14946s the overtime time going on down it is an
14949s isolation though I E does go down guess
14952s he's hunting for the res there's no way
14953s she man to get this off oh she does the
14955s impossible Barco though and elel will
14958s not be making a return throughout this
14960s fight but Eevee is the one the only one
14963s that is needed both supports at her back
14965s all of the healing you could possibly
14967s imagine pumped into one tank the Sala
14970s even commits the St barrier into it it
14972s is disappearing just in a snack in a
14974s Flash evi just for good measure throw
14977s the Rampage on out there unui cgl this
14980s is them they're regaining their footing
14982s and Vancouver Titans blue to go back to
14984s the drawing board now this really is do
14987s or die I mean they do find the kill
14991s onto sorry yes they does find the res
14994s over there onto eeve and while she's
14997s trying to get that res off she's not
14998s attached to barcode Vancouver Titans
15000s blue punish that and get the kill onto
15001s barcode but SK comes up huge with some
15004s big kills off the back of it and they do
15006s make the most of EV being brought back
15008s especially with that Rampage towards the
15010s tail end and how many times have we seen
15011s this map that it comes down to phone and
15013s Nostalgia clinging on for dear life to
15016s try and keep Vancouver Titans blue in
15018s the fight but it's just not enough
15019s despite the blizzard being invested now
15022s with a mercy pocketed overclock in the
15024s backline barcode can get kunoichi an
15027s early cap here but overlock doesn't get
15030s anything and you ended up losing support
15033s is limited and Vancouver Titans blue are
15035s cleaning up this is what we've been
15037s seeing is that hat and phone Tak down e
15040s really early and kunichi they don't have
15042s that anchor to play behind yeah now
15044s they're not going to have that over
15045s clock either they're not going to have a
15047s whole lot of tools Vancouver Titans blue
15049s though they have now made up for lost
15051s time made up for all that deficit that
15053s they got when they swapped they're going
15054s to have the annihilation they're going
15056s to have their own overclock phone's
15057s almost going to have another blizzard
15059s and now kunoichi when we're playing a
15060s lot more close to home a lot closer to
15063s what the meta actually is it's time to
15065s see what they're really made of can they
15067s finish this one out or do Vancouver
15069s Titans blue still have some life left in
15071s him phone definitely does not that mayw
15074s well from elel was incredible not only
15076s did it isolate phone but cat was stuck
15078s on the other side taking a beating from
15080s the junker Queen over the annihilation
15082s had to make an appearance to keep the
15084s tank on their feet slightly longer and
15087s like all that hard work is instantly
15088s undone SK is resed back on their feet
15092s problem is lose healing for a short
15094s amount of time Vancouver Titans blue and
15096s a semi stable position what on The High
15099s Ground overclock in play it might come
15102s out here honestly it should come out
15103s here especially how close this map is
15106s they going compl no but kunai to the
15108s Dome what was the chance to close this
15110s one through El even committed the
15112s blizzard on in evi back on the D Ki
15114s should not be winning a fight such as
15116s this one Vancouver Titans lizard they're
15119s even chucking in pH is doing a ton of
15122s work you literally cannot ask her to do
15124s more than what is being accomplished by
15127s this Flex s player you can't strain it I
15130s can't strain it enough man Titans blue
15133s are making this Scrappy the Trad back
15135s and forth but the barcode Factor remains
15138s Supreme she's checking players out one
15141s by one Kuda cgl they wanted to make it
15143s happened but the contest is finally over
15146s we've gone to round number five of
15149s course new junk city has to go the
15151s distance Vancouver Titans blue it's not
15153s perfect it is not clean but it feels
15154s like they are figuring it out they're
15156s finding their groove little by little
15158s they get the early kill onto SK skiest
15160s has to go back for the res to get her
15162s back and while that's all happening they
15164s take down EV and the Domino's all fall
15166s but kunoichi by their very nature they
15168s keep setting up more and more dominoes
15170s to be knocked over and they almost buy
15173s their way into capping that point
15174s outright but they aren't able to close
15176s it out despite bar code's best efforts
15179s phone was just doing that much more and
15182s is going to need to keep doing more as
15184s we're on our fifth Point here we're in
15186s the Ducks we going to be able to close
15188s this one out the Ducks W really able to
15192s get through the Titans blue went up
15194s early but that's way too much aggression
15196s could reach cgl they walked outside the
15198s choke point and what was on a flank
15200s angle that whole time oh a critical
15202s mistake they had that point in the bag
15205s but they just fumbled it the spaghetti
15207s is everywhere and I mean you're going to
15210s want to pick that one back up put it
15212s right in your pocket there along with
15213s that blizzard that El's holding on to
15215s because phone is going to have one of
15217s her own pretty damn soon and then you're
15219s looking at the rest of the ult Vancouver
15220s Titans blue they can get themselves up
15222s to that 99% if they just stagger these
15225s out little by little I say go with the
15227s annihilation first use that to buy
15228s yourself some time go with the amp
15230s Matrix though and a nice icicle right
15232s through the Dome is going to put that
15234s blizzard charge to rest that's the
15236s bassard pick to go through phone though
15238s gets a taste of their own medicine barod
15241s is still as strong as ever we haven't
15243s seen Sky die a ton recently and CB look
15246s at the change in gameplay kunichi are
15249s able to live a lot longer than they
15251s should be able to do so barode instantly
15253s has that 30% damage boost in her back
15256s pocket whenever it is needed Vancouver
15259s Titans blue they're going to lose that
15260s point control and have one more fight to
15262s win to keep this in the series that's
15265s kind of a fumble for VT blue cuz they
15267s invest two ultimates and kunoichi like
15269s they do get that early pickoff onto elel
15270s but skti pops the the valkyrie and
15273s that's the only ult that kunoichi need
15275s because Barco just pops off while that's
15276s going with all of the damage boost and
15278s all the healing and VT blue they don't
15280s have the resources to sustain any longer
15282s without investing ultimates that would
15284s have been thrown down the drain anyway
15285s now they have to try and leverage them
15287s to buy themselves back in here but the
15288s blizzard is going to be matched for that
15291s hits onto two players surely one of them
15293s shall go down oh and the overclock get
15295s shut down mid play kunc this is the
15299s fight this is the ultimate fight that
15300s you would have to win this one's got to
15301s be high and dry for btb and they are
15303s fighting an uphill battle no they have
15306s to climb up the whole dang Mountain
15308s and they have no equipment to do so
15310s they're climbing shoes they left those
15311s back at home they're making composition
15313s swaps knowing that they don't have
15314s ultimates to try and win this fight
15316s outright wi they have to try and just
15318s find a pick find a frag find a kill or
15321s your hopes of going further in the
15323s Champions go up in smoke the touch comes
15325s out from phone but fors to translocate
15327s out okay to get Alin off forong by
15330s yourself the crossair of far code she's
15332s still going the Rampage from Eevee
15334s painting the crowd purple Vancouver
15337s Titans blue they have led they have
15339s taken their last breath here within the
15342s calling all heroes scene their time is
15344s done but the Cinderella run shall
15348s continue one Cinderella run will
15351s continue the other comes to an end cuz I
15353s would have describe Vancouver Titans
15355s Blues calling all heroes run as quite
15357s the Cinderella Story a tale of what hard
15359s work can get you if you just work if you
15362s just grind and improve over time come
15364s together as a team come together as a
15366s collective but none of that really
15369s matters because like we said the most
15370s carefully laid plans all go Belly Up
15373s When kunoichi comes through playing
15376s whatever the hell they want getting away
15378s with it and unless you can consistently
15380s kill skiest or stop her from getting
15382s value on that Mercy you just can't put
15385s this team down for good and we saw that
15387s time and time again we saw Vancouver
15389s Titans blue start to pick up on that and
15392s start to prioritize getting that Mercy
15394s out of the sky more often than not but
15396s it was too little too late a day late in
15398s a dollar short and they don't have
15400s enough to buy their way into another
15402s round here in the lower bracket kunoichi
15404s Cinderella story though like you said
15407s continues as the spirit of chungu
15409s continues to haunt this team uh you say
15412s haunt I think the spirit has been fully
15415s embraced it's their best friend it wins
15417s them games we said this at the beginning
15419s of the series you do not practice you do
15422s not scrim against what kunoichi cgl is
15425s playing partially what one kunoichi
15427s doesn't scrim but two nobody else is
15429s playing this meta because it's well I I
15431s say meta it's not meta it is if you're
15433s kunichi because it's your best hero it's
15435s your comfort picks that they have
15437s managed to Wrangle together in some sort
15439s of like Patchwork form and make it
15442s happen huichi keep themselves alive in
15445s the tournament purely because of their
15448s unpredictability and their skill their
15451s individual skill on their respective
15453s Heroes catching opponents off guard and
15456s even destroying some of the best most
15458s coordinated teams we have it really is
15461s unpredictability because even if you
15463s feel like you can predict that they're
15464s going to come out with that trademark
15465s wrecking ball Pharmacy composition they
15468s can just switch it up on a moment's
15469s notice and even if you know you manage
15471s to predict that and they don't switch it
15473s they can still switch up how they play
15475s it you can't really plan for this team
15477s and like you said scrimming against a
15479s team that plays this is just a complete
15480s nonstarter and that's kunoichi's
15483s Advantage right anybody they go up
15484s against has to try and solve the puzzle
15486s in real time and that's not something
15489s that you have the ability to do all of
15491s the weeks and hours and scrim blocks
15494s everything that you worked for doesn't
15496s mean anything when you're playing a
15498s completely different game when you're
15500s playing kunoichi's game it's like you
15503s Vancouver Titans blue they operate like
15505s a grandfather clock and then you know
15508s what kunichi do they bring out the
15510s Hammers they go in and they hit the
15512s thing and they keep hitting it until it
15513s falls apart it crumbles and it cannot be
15515s fixed they've done that to several teams
15517s so far Vancouver Titans blue was just
15520s another on that list and I got to tell
15523s you CB well while we have a lot of
15524s questions a lot of no unknown
15526s surrounding kunichi we do have some
15528s experts in the back pocket arietta and
15531s Ash will be making an appearance once
15533s again to break down the puzzle that was
15536s our third game of the evening don't go
15538s anywhere we got the analysis coming
15540s right
15546s up
15565s [Music]
15571s [Music]
15589s [Music]
15613s [Music]
15624s [Music]
15638s [Music]
15665s w
15673s [Music]
15695s he
15697s [Music]
15719s [Music]
15725s know
15729s [Music]
15739s what a way to end off our day here for
15742s the first day of the OverWatch calling
15744s all heroes Challengers championship
15747s series and it was pretty interesting the
15751s way things started off there arietta I
15754s think it was very surprising that VT
15756s took it to leion J tower on our first
15758s map because I feel like that
15759s unfortunately doesn't set them up quite
15762s well for success in a best of Five
15764s series yeah leang Tower is definitely
15767s known as more of a brawl map
15769s particularly a control center but you
15772s know we got early picks from SK right
15775s off the bat on that on that point um and
15777s then sk's survivability on that point in
15780s particular just provided the consistent
15782s beam up time they needed to just
15784s absolutely execute
15787s yeah and I mean you were talking a
15788s little bit about how they like to set up
15790s as well in general um as far as being
15794s able to find those openings that they
15796s need to make the fights turn into their
15799s favorit to
15800s Ariana yeah their Dives are very
15802s disciplined um they you know know how
15805s exactly how to set up on angles on each
15807s map despite you know whatever map
15809s terrain they're working on um and any
15812s any push that BT blue is able to throw
15815s at noichi they were able to adjust
15818s around um and counter rotate in a way
15821s that they could um height that
15823s aggression and then catch out BT blue
15826s without
15827s resources yeah almost moving like water
15829s in that kind of sense with that Mobility
15831s for them on the side of Ki just their
15834s ability to respond in that kind of way
15835s but tiny we also have to consider the
15837s fact that VT blue also look to make
15840s adaptations throughout this entire
15841s series it was unfortunate that it seemed
15844s like it was a bit of a slower start
15846s before they really were able to find
15848s that opportunity to walk in on trying to
15851s take
15852s down there was this extended trial
15855s period in a way where Vancouver Titans
15857s blue were just swapping to Hero after
15860s hero after Hero trying to make something
15862s land most of this was in the DPS
15864s department and it really wasn't until we
15866s got to new junk City where any of that
15869s made much of a difference and phone
15871s specifically want to give him a shout
15872s out had one heck of a map there in new
15875s junk City I mean a lot of that that
15876s Tracer play that's why these fights were
15878s close they were Scrappy because phone
15879s was picking up one to two final blows
15881s per fight and it's not something that
15883s you often see from a tracer player
15886s especially when your team is struggling
15888s to push that ball on forwards at the end
15890s of the day while those adaptations of
15892s eventually started to stick it was too
15894s little too late of a realization to make
15896s any real comeback against migi and it's
15899s funny that you mentioned phone too
15900s because I wanted to highlight this
15901s head-to-head between phone and barcode
15904s specifically within that last map that
15906s we saw on new junk City it was pretty
15909s intense the way that these two DPS
15911s players were looking to bring the
15912s Firepower to the table but I felt like
15916s barcode really started to heat up
15918s towards the end of that last met
15920s Marietta yeah absolutely um even though
15923s new junk city is tougher for uh for
15926s Mercy um barcode was able to at just
15929s take opportunities to pop off on that
15932s last map and um that made a huge
15934s difference for kunoichi overall um
15936s definitely a very very good showing from
15939s barcode
15940s there I'm even just looking at the fact
15943s that like you have like 4.7 ultimates
15945s used per 10 there on the side of phone
15947s just looking to try and pump those out
15949s and we're also looking at the fact that
15952s in the grand scheme of things on new
15953s junk City there arietta we had the fact
15957s that there were those swaps coming out
15960s for the heroes on the side of ET blue
15963s but once kenoi were struggling to find
15965s their footing they ended up deciding to
15967s sacrifice a little bit of that Mobility
15969s with some of those hero swaps yeah
15971s definitely um you know I think VT blue
15974s was able to recognize that um kunoichi
15976s swapped off the Lucio um and tried to
15979s you know utilize their brawl comp to get
15981s onto those points faster on flasho but
15984s unfortunately for them uh kunoichi was
15986s still able to adapt to that brawl
15989s composition and just um drain their
15992s resources and execute on that
15994s map and I know that you drunk City
15997s wasn't the most favorable for SK skti so
16001s we have to take a look at some replays
16003s from earlier on in this series as well
16005s because tiny the pharmacy gaml was
16008s absolutely popping off the fact that you
16011s have
16012s Sky zero deaths at one point on Kings
16015s Row in that first half and ending off
16019s only two deaths in the first two matches
16021s insane that's what you see from the top
16024s level of Mercy players of course being a
16027s big part of that always being up in the
16028s sky as a friend to like hey I can help
16030s lift you up and get her out of danger
16032s and ski just showcases an absolute Mercy
16036s Master Class I'm like chef's kiss
16038s perfect I would not change a single
16039s thing about what skiti did today having
16042s two deaths over the course of two maps
16045s that's absolutely unheard of especially
16047s in this type of gameplay and it really
16049s does show the potential that some of
16051s these unconventional picks can
16053s have the potential in it but also we're
16056s talking a little bit about the trust
16057s that you have to have as a team arietta
16060s to be able to just know okay sky is
16063s going to cook on the mercy if you let
16066s her and the fact that they have to adapt
16067s around in their play style in their team
16069s compositions as well to that uh yeah I
16072s mean an organized play there's
16074s definitely an emphasis on um a certain
16077s um I guess like pool of comps that teams
16080s generally tend to play um because of you
16082s know the advantages and disadvantages of
16085s the um current patch but I mean kunoichi
16088s put a lot of trust into skti um and that
16091s trust was very well placed um skti is an
16094s absolute Master at survivability on
16097s Mercy um and even just the mid-fight
16099s reses that she got on kings's row just
16102s made a significant impact in their team
16104s fights um and that's absolutely why um
16108s kunoichi came out with the win
16111s here man I can't wait to see if they can
16113s continue to bring this Firepower into
16115s tomorrow but but we do have an interview
16117s on the line we are going to say uh I
16120s believe tiny is going to be coming back
16121s afterwards but goodbye to arieta and
16123s thank you to her for joining us on the
16125s desk and hello Kobe how are you doing
16127s congratulations on your recent win hey
16129s Ash thank you very much thank
16131s you um well how are you doing overall
16134s how's the team feeling after that last W
16137s I mean it was a pretty wild series to be
16140s honest yeah feeling great blood pressure
16142s coming down for sure uh but yeah the
16144s team is uh the team is very excited as
16146s you might imagine uh part of part of our
16148s big thing is is maintaining hype and
16150s strong mental uh and and just there's so
16152s much there's so much love and fun and
16154s you know this this group is so great
16155s because we just have a blast the whole
16157s time that they're that they're playing
16158s together too and obviously our
16159s compostition kind of lends itself to
16161s fast and and a lot of yelling in uh in
16163s VC and and everyone's super excited yeah
16167s definitely comes out with the hero picks
16168s that you see in the server for real I
16170s mean I feel like you can't have those
16172s types of compositions and not have that
16174s kind of attitude as a team going going
16176s into things but a little bit curious
16178s about the fact that okay everybody knows
16181s cesty is this insane Mercy one trick
16185s right but what is it like for the team
16187s environment as far as how did things
16191s come together in the sense of being able
16192s to put that trust into her to be only on
16196s that Hero at all times and if that was
16198s something that you kind of had to build
16200s towards or if it was kind of just like
16202s okay we just believe in you from the
16204s get-go uh well I mean it's 100% the
16207s ladder right I mean she's the best in
16208s the world of what she does that's that's
16210s obvious right I mean was that was
16212s showcased you know loud and clear
16213s tonight but on top of that it just it it
16215s it's we I we we always kind of laugh
16218s internally about the uh the conference
16220s like what are you going to do with the
16221s mercy right or you're not going to have
16222s this Lucio because Lucio Mercy isn't you
16224s know Lucio is such a staple of the meta
16226s uh and yet having a mercy player that's
16228s as strong as guesse is is is an absolute
16230s asset to the team and from day one we've
16232s been super excited to cook around it uh
16234s you'll notice almost all of our comps
16236s rolve around one extremely strong pocket
16238s uh that skti can play whether it's we're
16240s playing a queen comp with barcode on an
16241s angle and skti has the has the hard
16243s pocket to allow barol to take ones or
16246s just absolutely pop off uh and of course
16248s you know having having a very very
16250s strong if not one of the most talented
16251s far players around also kind of helps
16253s out so um you know we we've leaned into
16256s it from day one like I said ski is point
16258s blank the best Mercy in the world and
16259s what she does and is an asset for the
16261s team and not a
16262s detriment absolutely love to hear that
16264s because you know there is always that
16266s risk of sometimes there are players that
16268s can be a little bit skeptical about it
16270s despite the results despite knowing
16271s those things just because they're like
16273s oh it doesn't really fit into you know
16276s adaptability OverWatch is such a fluid
16278s game in that kind of sense but it's
16279s amazing to hear that that trust was just
16282s there from the beginning and I feel like
16284s it really does have to be that way from
16286s the start in that kind of sense but um
16289s overall on top of that you also have ese
16291s who while an insane Lucio player looks
16294s so comfortable flexing around all those
16296s different supports and I to get your
16299s thoughts on it too I personally think
16301s that the Lucio while unconventional to
16304s be paired with the mercy adds to the
16306s fact that ski is so good with her
16309s Mobility on the mercy it kind of just
16310s adds the extra layer in that kind of
16312s sense yeah it's great it's a it's an
16314s unorthodox support comp but it's
16316s actually very specifically intended uh
16318s aside from of course SK and Lucio being
16320s you know being kind of synonymous with
16322s one another um it it it allows gu's
16325s movement is so strong
16326s that it allows the comp to not leave
16328s anything behind right so when we're
16329s playing an allout full dive where ski
16331s andle are in the air eeve is diving a
16333s backline right it means that we have a
16334s tracer player on a flank but now all of
16336s a sudden we're not leaving a support
16337s player like a BAP or something more
16339s traditional behind to be walked on and
16340s we allow es to not also be forced to
16343s heal by every mode so you have SK doing
16345s things like going in with the dive
16346s taking a whole separate angle be
16348s becoming this whole separate Reddit
16349s threat in and of herself uh which is
16351s what she excels at right what she's
16353s famous for uh and it gives teams fits
16355s because they just they simply don't know
16356s what to do right they have nothing to
16357s walk so much of the of the modern meta
16360s involves on them being able to ISO and
16361s walk into something and take a brawl
16363s whether it's Queen right or Ram instead
16365s of the fact that they're they're left
16366s with no really good targets and they
16368s expend so many of their offensive
16369s resources defensively that by the time
16371s they're able to catch up to the fight or
16372s the fight slows down enough to be able
16374s to take a fight we have a significant
16375s Tempo advantage in in our ahead of the
16377s game so the Lucio Mercy you know while
16379s it looks a little unorthodox it allows
16381s you know two of the best support players
16383s in the game frankly to play the heroes
16384s they're most comfortable playing uh and
16386s not only that it's you know from a macro
16388s perspective it it works super well with
16390s what we're trying to
16391s accomplish and do you feel because it is
16394s so unorthodox in that kind of sense is
16396s there ever a difficulty in like actually
16398s focusing on playing your own game
16400s because of just how unique it is it's a
16404s good question uh you know it's something
16405s that this group has worked very hard on
16407s right and that in order to in order to
16409s accomplish it we you know the analyst
16411s just spoke about setups and talking
16413s about angles and maintaining exactly
16415s kind of getting the fight that we want
16416s that we're looking for um but also it
16418s allows for so much individual values
16420s that there's so much disruption and
16421s craziness that the comp causes that it
16424s we it simply creates a composition that
16425s plays for so much individual value you
16428s know even whether it's the front line or
16430s or ES on a Reddit against a one V1
16432s against something else right there's so
16433s much ability to play in and out and so
16435s much flexibility to play individually
16437s that you know as long as we have the
16438s setup that we're looking for and we have
16440s the engagements in the fight that we
16441s know we can win that we can engage with
16443s the advantage as long as we maintain our
16445s discipline about focusing targets and
16446s timing our aggression there's never a
16448s doubt there's never a doubt in our heads
16449s when we're when we're jumping into a
16451s fight absolutely love hearing that just
16453s the the ability to maintain that kind of
16455s confidence um so consistently and a
16458s little bit of a fun question here I
16460s guess I'm curious for you and the team
16463s were you guys surprised that VT blue
16465s actually picked Le Jang tower for that
16468s first map because I think everyone on
16469s the desk definitely was yeah a little
16472s bit I mean we have experienced playing
16473s against VT blue obviously we played
16474s against them in the lcq um so they're
16476s they're a strong team we knew coming
16477s into it um you know I spent some time
16479s today especially with the team ahead of
16481s time talking about we expected you know
16483s we're not a surprise to anyone at this
16484s point right people people know what
16486s we're going to roll out on uh literally
16488s roll out on and uh you know we we had
16490s some we had some stuff in the bag ready
16491s to rotate in case kind teams like VT
16493s blue and other teams that have played us
16495s in the past have some did some VOD right
16497s and have some planned adaptabilities for
16499s us to rotate into so when they pick a
16501s map like leang right or they come out on
16502s a comp that's kind of agnostic to ours
16505s um it's definitely a little surprising
16506s that we didn't get to maybe take all the
16508s tools out of the bag that that we were
16509s hoping to be able to show but we're
16511s super content to have them for later
16513s when we need
16513s them that's that's a really good point
16516s to be able to just kind of keep that in
16517s the back pocket and have that kind of
16519s edge going into any future matches um
16522s and also one last question sure is there
16525s a specific team that you as the coach
16528s are looking forward to seeing your team
16530s in kenoi play up against here within the
16533s championship series this weekend wow
16535s it's that's a that's a great question
16536s you know I mean I I I I I would say you
16539s know I my answer might be changed from
16541s uh from from from wisp tweeting at me
16543s earlier uh after that i' love i' love
16546s I'd love to i' love to rematch them and
16548s show them what's up but you know of
16549s course I think every team wants the
16550s limit test right we've had so much
16552s success and uh I think we would love we
16554s would love to uh to make a statement and
16556s uh and do what we could against Timeless
16557s I think uh not not calling them out by
16559s any stretch but every team loves the uh
16562s every team loves the limit test right
16563s and them being the favorite yeah I think
16565s we could surpris some people okay okay
16568s fingers crossed that we get to see that
16570s that would be a banger of a matchup but
16573s uh before we go one thank you so much
16575s for your time to do this interview with
16577s me and two shout outs thank yous
16579s anything that you want to say on stream
16580s while you have the opportunity to
16582s everybody here uh no I mean you know I I
16585s I think I think actually you know what I
16586s say no but I'm I'm going to say yes I
16588s think that I think our team and our
16589s success is is is a strong example that
16592s you know you don't just have to lock in
16594s The Meta all the time for what you're
16595s doing and that you know as long as
16597s you're we we we've turned Comfort picks
16599s and we've turned uh you know some some
16601s comfort picks in theory by mixing that
16603s together and and have found amazing
16604s success on that and uh you know there
16606s are no rules to the game and this is
16608s what makes the game awesome right is
16609s that you can go out and do stuff like
16610s this and you know as a coach for us to
16612s cook something up and then go out and
16614s succeed on it um you know this is this
16616s to me is is the game the game at its
16618s highest at its Pinnacle and and we have
16619s a blast while we're doing it too so very
16621s very proud of the team for sure love
16624s that hopefully it Sparks a little bit of
16627s motivation for other teams out here
16629s within calling all heroes to do a little
16630s bit of that innovating within the server
16633s but thank you so much kby for doing this
16634s interview with me and good luck on your
16636s matches tomorrow thank you thank you for
16638s having
16639s me okay now we get to actually bring our
16641s casters back before we do our little
16643s close out for the remainder of day one's
16645s show so we're going to say hello back
16647s again to CB and Tiny cie I got to get
16651s your thoughts on that interview with
16652s Kobe I mean I gotta I gotta shout out
16655s Kobe for for that one right like the
16656s guy's a mad scientist right like he's
16659s just up in the lab cooking up he's got
16660s the flask he's got the eye of n he's got
16662s the mercy of skiest he's cooking up
16664s things that should be frankly illegal
16666s and he's going to have an entire Village
16668s being the entire the entirety of the cob
16670s braacket that remains with the
16672s pitchforks and the the Torches outside
16674s his door knocking it down trying to take
16676s them down a peg but for now they're
16679s content to just keep playing their game
16681s it's Comfort picks that make everyone
16682s else uncomfortable and the other thing
16685s too is the fact that he's talking a
16687s little bit about the fact that they had
16688s some you know tricks in their back
16690s pocket that they didn't even get to show
16692s on stream today what are your thoughts
16694s on that knowing that we might have some
16696s more surprises for us in the future it
16698s gives me all the more faith for huichi
16701s to make a bracket run I mean hey it
16704s didn't stop them in the lcq we all
16706s doubted them they ended up in the grand
16709s finals they ended up qualifying as the
16711s six seed what's to stop them here if
16713s they have even more things to pull out
16715s that could be just as as fantastic if
16717s not even better from what we've already
16719s seen from them well the opportunity will
16722s only continue to go on into day two and
16725s hopefully three for any kenoi fans out
16728s there but we also have to look over
16729s towards how we got here today what the
16732s the first day ended up panning out and
16734s it was three O's across the board there
16736s for that upper quarter final I know we
16739s expected maybe a couple of those matches
16741s to be a little bit closer but sweeps
16745s there for those first matches of the day
16746s there CB yeah and it was like we said
16749s all kind of to be expected Timeless
16750s Celestial versus Vancouver Titans blue
16752s was the only one that we were kind of
16753s scratching our heads and be like this
16755s one can realistically go either way but
16757s today was just not Vancouver Titans
16760s Blues day and that really sucks to see
16762s cuz again they worked so hard from the
16764s very beginning to get here and get this
16766s far and they will now join in our isaki
16768s X10 Goku as two of our lcq teams and two
16772s of our first teams as well to bow out of
16775s the story here there are still six who
16777s have more chapters in their story to
16779s write from here on out but to those two
16781s we must bid you
16783s Ado yes unfortunate to have those
16786s initial eliminations coming in here for
16789s day one tiny but now looking at this
16791s lower bracket we have kenoi and Fable
16795s the ones moving on and I got to know I
16798s mean we're looking at that inarizaki
16801s versus Fable matchup I felt like at the
16803s beginning of that series that one could
16804s have gone I way there was definitely the
16807s potential for that to happen I think at
16809s the end of the day Fable is the team
16813s that is more consistent and has this
16816s higher level of macro planning that
16818s forced in zaki's single strategy that
16821s we've really seen from them so far to be
16824s pretty much irrelevant and it defaulted
16827s to how much can Persona get done in one
16830s fight and how can we follow up on that
16832s how can we give Persona opportunities
16834s and eventually got to this point where
16835s where Persona was just absolutely burnt
16837s out couldn't give us any more left in
16840s that series and they still had a stellar
16842s performance throughout all of that and
16845s at the end it was literally just Fable
16847s being more consistent and having a
16849s stable game plan to fall back of if they
16851s ever needed
16852s to that's the thing I think we've got to
16855s consider the fact that this team also in
16858s inarizaki had not been together all that
16860s long there were those glimmers of
16862s Brilliance coming out from them and
16865s hoping that we get to see them cooking
16867s into the off season hopefully into the
16870s future of K and seeing how they can
16872s continue to push forward in that kind of
16874s regard but as now we head into tomorrow
16878s there are going to be a lot more matches
16879s to come but I got to give a big thank
16882s you to Tiny shiny and C for joining me
16884s on the desk it was a pleasure having you
16887s guys listening to you guys Cass I know
16888s you'll be back tomorrow and I know
16890s arietta is not here but a big shout out
16893s to her as a coach to come on for her
16895s very first broadcast I think she did
16897s fantastically I can't wait to hopefully
16899s see her again in the future to provide
16902s that analysis for us but thank you guys
16905s also to everyone at home for watching
16908s today to radiant for putting on this
16910s broadcast alongside blizzard for calling
16912s all heroes it's been a pleasure be back
16915s tomorrow because there's going to be
16916s some more twitch drops in
16924s chat
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