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0s | [Music] |
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24s | [Music] |
29s | I |
53s | [Music] |
59s | e |
62s | [Music] |
83s | it's time to put up her shut up we're in |
85s | the grand finals and I can't wait to see |
87s | what ends up happening here this is the |
90s | truth test for both of these teams right |
91s | now it's going to be about who wants it |
93s | more who has been on the grind |
95s | practicing this so |
97s | much getting to the Grand finals that is |
100s | a huge achievement on its own not to |
102s | mention all that is at stake with the |
104s | prize pool on itself coming away with |
106s | that Championship Victory say that you |
108s | can do it this is their chance to get |
110s | that first place for |
112s | Redemption they're here to make a name |
114s | for themselves come out of these Gates |
117s | Strong send a statement to all of the |
119s | people that have ever doubted them |
122s | tournament kigi with the Tracer alone |
126s | she has to try to keep this one up |
127s | especially now that's the Sal going on |
129s | ala keeps gessi alive and allows the r |
131s | to come through the mercing rims on aoi |
135s | never ever give up so much |
139s | out not Dragon comes out of the SE bar |
142s | code is it real good shot and Genji is |
146s | llit in half make your final stand on |
149s | Mid |
150s | about to get crazy out here but somebody |
152s | need to make sure this have the car flex |
153s | end up getting cancel can anybody else |
155s | get a touch on the taad 33 M away the |
157s | high left uncontested the CL everything |
160s | going play of Ki CG L beautiful start to |
165s | this game the third look Focus down the |
168s | enemy |
169s | [Music] |
170s | Sigma that coming through and H key goes |
173s | over the top immediately takes down Halo |
176s | he goes down no support a back |
179s | line long while with |
183s | now oh my |
186s | good again now without the glass the |
189s | racer onto the back line and the |
190s | blizzard coming through from phone going |
192s | to pressure out Kindred and they just |
194s | get melted there needs to be some way |
197s | for them to keep on top only the players |
199s | are falling one by |
202s | [Applause] |
209s | one |
215s | [Music] |
227s | good evening OverWatch fans it is |
229s | finally time for the calling all heroes |
232s | Challengers Series championship I'm your |
235s | host Ash and we are back with an |
237s | action-packed weekend of OverWatch to |
240s | but I'm not going to be the only one |
241s | bringing the action for you guys here |
243s | I've got to introduce our lovely casters |
245s | C tiny shiny how are you guys doing tiny |
249s | shiny you kick us out first oh Ash it is |
253s | absolutely wonderful to be here not only |
256s | as a fan of OverWatch but as a fan of |
258s | calling all heroes itself this circuit |
260s | has been going on for nearly 10 months |
263s | and it let us all to this point $220,000 |
266s | on the wine I can't wait to see what |
268s | goes down I'm so so excited for it I |
271s | mean this was our very first like proper |
274s | season of calling all heroes CB that |
276s | we've had to witness and it's all |
278s | culminated down to this weekend here on |
281s | championships absolutely I'm I'm so so |
284s | so excited to get to be here not just |
286s | because of the competition but because |
287s | of what calling all heroes means to me |
289s | and to everybody else here I I mean I |
291s | don't think it's an exaggeration for me |
293s | to say that calling all heroes is my |
295s | home and it's a home that has been built |
297s | with the hard work from so so many |
299s | people from from all across the |
300s | OverWatch Community every every role |
303s | Talent players and the like and it's a |
306s | home that was built for a lot of these |
307s | marginalized gender players and talent |
309s | that haven't always had the easiest time |
311s | finding a home elsewhere in Esports so |
314s | yeah it's a competition it's a fierce |
316s | competition at that but it's also a |
318s | celebration of all of that passion so I |
321s | want to thank everybody for coming out |
322s | and welcome you all to our home as we |
325s | kick this thing off it's amazing to see |
327s | how much it's grown like since like the |
329s | first Inception in 2022 right and we |
332s | have to talk about also how everybody |
333s | ended up getting here in the first place |
336s | what this season really ended up looking |
338s | like overall because we did have three |
340s | Majors three minors and one lcq and Tiny |
345s | we're looking over at the calling all |
346s | heroes Challengers circuit it's five |
349s | teams joining us through those circuit |
351s | points yes five teams that have |
354s | qualified through three Majors three |
356s | minors just as you said Ash and those |
359s | individuals have made it to these |
360s | rosters putting them in those various |
362s | seated spots and I think the one that we |
364s | got to highlight coming into this |
366s | specifically has to be timeless ethereal |
368s | coming away with five out of the six |
370s | event titles they're looking straight |
373s | down the path to take away the seventh |
375s | in the championship yeah it's undeniable |
377s | the performance that Timeless ethereal |
379s | put out there but we also have to give |
381s | that Kudos over to some of our lcq |
383s | winners here CB I know everyone was |
386s | super excited for VT blue team we're |
389s | going to be seeing later on today so we |
390s | don't want to talk too much about them |
392s | quite yet to spoil anything but kenoi |
395s | also a fan favorite coming back into the |
396s | fry Hey and I think coming out of lcq |
399s | kunoichi is the big story and a definite |
401s | fan favorite team that a lot of teams |
404s | players fans everyone's going to have |
406s | their eye on kunoichi to see what they |
408s | do as they try to be the ones to Vive |
410s | for that adorable Tracer Corgi trophy |
413s | that will be gifted to the winning team |
416s | that's the thing the prizing everything |
418s | that we're playing for this weekend well |
420s | not we but the players the ones that we |
422s | are I'll play for one of those trophies |
424s | I'll take one I'll take get me in there |
426s | I'll play for Corgi Tracer we were all |
428s | hyping up not even just like Corgi |
430s | Tracer but the space for that you get as |
433s | a participant like how sick is this |
436s | prizing coming in for the 2023 2024 |
439s | Championship here you're looking at |
441s | obviously the winning team of everything |
443s | gets the trophy the Tracer Corgi it's |
445s | adorable number one two colors SLE then |
449s | you Al get the MVP trophy on top of that |
452s | and we've seen some pretty insane plays |
454s | throughout this entire season so I can't |
457s | wait to see what we have in store here |
458s | for this weekend alone |
461s | tiny absolutely I mean not only that but |
464s | and we have incredible prizing to give |
466s | away throughout this event a total of |
469s | $20,000 split across all of our teams |
472s | amounts to see below are awarded per |
474s | player for each place that they end up |
477s | getting and you know there's really just |
479s | so many question marks so many things |
481s | that can happen changes that have come |
483s | into rosters throughout this that we |
484s | really can't tell you right now who's |
486s | going to come away in what spot no we |
488s | definitely can't and I know the praising |
490s | it was broken down into the per player |
492s | kind of segment there but when you're |
493s | looking at the overall prize pool it is |
496s | that sweet sweet pot of 20 grand on the |
499s | line to be split up overall and when |
502s | we're talking about what we're playing |
504s | for we also have to think about where |
506s | we're playing I know the map Pool is |
508s | going to be the same as what we saw in |
510s | lcq but not all of these teams |
513s | participated in that last chance |
515s | qualifier CB some of them had to deal |
517s | with a bit of a different prize pull |
519s | that we saw for major 3 the those |
521s | changes being over towards the |
523s | categories of escort push and control |
526s | one thing I can tell you from experience |
528s | though is that the teams that didn't |
530s | have to go through lcq have been |
531s | practicing these Maps time and time |
533s | again and if you have a look at what |
535s | what kind of maps we have here |
536s | especially if you look at hybrid you got |
537s | Kings roow Midtown we're kind kind of |
539s | forcing a very brawl heavy meta across |
543s | the board here escort is going to be a |
544s | bit of an anomaly with both circuit uh |
547s | circuit Royale and Route 66 kind of |
548s | having their own things going but for |
550s | pretty much every other map we're kind |
552s | of sticking to one specific style of |
555s | play that all of these teams have been |
556s | grinding out pretty much ever since that |
560s | you know ever since we went off air for |
561s | major 3 no for sure and Tiny I want to |
563s | get your thoughts on this as well when |
565s | we're looking at this map Pool as far as |
567s | is there any specific map that's coming |
569s | back into the pool right now that you |
572s | have your eyes on with some of these |
573s | swaps |
574s | out as CB said before you really got to |
577s | be looking at escort that's circuit |
579s | Royale Route 66 these are the two maps |
582s | that we likely will not see this brawl |
584s | style that's it's kind of at the in |
585s | agreement across the board with one |
588s | exception that we'll touch on later |
590s | circuit Royale Road 66 heavy towards |
592s | snipers that poke and really can lead |
595s | lead his extra challenge especially with |
596s | a lot of games potentially going to five |
598s | Maps yeah I'm I'm interested to see |
601s | which ones are definitely going to go |
602s | the distance this weekend specifically |
604s | today the first day that we have here |
606s | for C championships but not only are |
610s | these players the ones playing out for |
611s | some prizing here everyone in chat gets |
613s | a little bit of of a piece of the pie if |
616s | you will as far as those twitch drops go |
619s | we've got to talk about these sick sick |
622s | incentives to be watching this stream |
625s | right now and the little de decals that |
627s | you get in game here CV I I I think |
629s | these might be some of the the best |
631s | drops that we've ever done I mean you |
633s | know take nothing away from the the |
634s | contender skins but yeah these are heat |
636s | these are adorable I you know I've got a |
638s | twitch window up where I'm like farming |
640s | the drops over here to get these for |
642s | myself I want to be rocking I think that |
644s | lower one with the hearts there I think |
646s | that's going to be my new uh my new |
647s | title going forward or my new name card |
649s | going forward here no these are absolute |
651s | gas but when we're when we're |
654s | considering everything we also have to |
655s | head straight into this game we do not |
657s | want to wait to get the weekend truly |
660s | started so we already introduced how |
662s | these teams got here but we also got to |
664s | talk about this double elimination |
666s | bracket format that we're seeing for |
668s | this weekend all of the majors the |
670s | minors they were all in that group stage |
673s | into playoffs but we're starting |
675s | straight out into double liim which |
677s | changes things up a little bit here tiny |
680s | yeah absolutely a lot of these teams |
681s | you're heading straight out into it |
683s | there's no group stage those seats are |
685s | already decided so while each Squad will |
688s | have an extra life should they drop a |
690s | game it's going to be a difficult run up |
692s | through a potential lowers bracket to |
695s | Cloud themselves potentially reaching |
697s | those grand finals once again we have a |
699s | lot of matchups with the potential to be |
701s | close today especially the one we're |
703s | starting with oh absolutely looking |
705s | towards this first match up timeless |
708s | Celestial versus Vancouver Titans blue |
710s | is going to be a pretty interesting one |
713s | I think CB looking at Timeless Celestial |
715s | this team has performed so consistently |
718s | but when we looked at Major three into |
720s | the lcq VT blue have made grand |
724s | improvements over the course of the |
726s | season I mean having a look right here |
728s | at Timeless Celestial first of all |
730s | they're a team that kind of feels like |
731s | they have a bit of a chip on their |
732s | shoulder especially you know with not |
734s | making the playoffs in major 3 |
737s | everyone's always talking about the |
738s | success of their sister team Timeless |
740s | ethereal but you know we're forgetting |
742s | that some of the players like Street |
744s | Lord like the mer and like snower have |
747s | at times been an integral part of |
749s | Timeless ethereals success you know when |
752s | ethereal went on that crazy run through |
754s | minor three snoer was the hit scan DPS |
757s | that led them through the entirety of it |
759s | I mean you know we can't forget the |
761s | history of some of these players we |
763s | can't forget the talent that this team |
764s | has history is written by The Victors |
767s | and Timeless celesti you want to write |
769s | that history in the Stars they're |
771s | definitely the favorite I think in this |
773s | particular match up but again that |
774s | Improvement tiny when we're looking over |
776s | at VT blue as we introduce this roster |
779s | up next they have improved so much over |
782s | the past couple of events breaking that |
785s | uh curse that they had a little bit |
787s | finally hitting that one of those higher |
789s | finishes this team has been around since |
792s | the very beginning of calling all heroes |
794s | and it has been nothing but Improvement |
797s | every single time we've seen them on |
799s | this stage fighting their way through |
801s | the lcq made it to the Grand finals but |
803s | ended up dropping that 3 against kunichi |
807s | so they're not kicking this off perhaps |
809s | on the best Note yet this is a squad |
811s | that is well practiced They Know Each |
813s | Other Well they have the competitive |
814s | experience to fight toe-to-toe with the |
817s | team such as Timeless Celestial well we |
820s | don't have to wait too much longer I am |
822s | going to let you two really get straight |
825s | into this matchup I cannot wait again |
828s | every single match here is a best to |
830s | three uh so a best of f or first of |
833s | three a best of five if you will but uh |
836s | tiny shiny CB take it away |
841s | oh thank you so much Ash for the lovely |
845s | kickoff we have today first match |
847s | Vancouver Titans blue we'll be taking on |
849s | Timeless Celestial map already in CB |
852s | Antarctic Peninsula our first |
854s | destination of the day and again |
856s | Antarctic Peninsula is one of those Maps |
858s | where it's going to heavily enable that |
860s | brawl Centric style I expect to see a |
862s | lot of ratra potentially some Arisa |
864s | coming out cuz I know that's something |
865s | that some teams have been dabbling in |
867s | for the most part but on pretty much all |
869s | three points I don't expect a whole lot |
871s | of variation coming out from either of |
872s | these teams I think more or less it's |
875s | going to be pretty consistent with what |
876s | we've seen so far what we saw a lot |
878s | through lcq ex you know save for the |
881s | surprises we saw over in lcq but yeah |
884s | most more or less what we've uh what |
886s | we've already come to know from these |
888s | teams nothing really should change again |
891s | control maps are just leaned into |
894s | running full force at each other hitting |
896s | each other in the head whether that is |
898s | with an axe or maybe some pummels of |
900s | ratra that we will have to wait and see |
903s | there's only been very slight variations |
905s | to the current meta yet a lot of squads |
907s | have settled on more of this junker |
909s | Queen variation CB we talk about kind of |
911s | the importance I want to highlight the |
913s | tank matchup that we're going to get |
915s | today it will be cat for Vancouver |
918s | Titans blue and Street Lord likely |
921s | coming in for tank on the ESS Celestial |
922s | Team all right we're going to kick |
924s | things off here on labs and I have a |
926s | little bit of a fun tidbit about |
928s | Vancouver Titans Blu that I've been I've |
930s | been itching to share so what is going |
932s | to be on the symmetra to start things |
934s | off and is going to teleport the team |
936s | out of Spawn that's a pretty standard |
938s | thing that pretty much everyone does uh |
940s | you know how a lot of these teams though |
942s | they'll they'll say things like 3 2 1 |
944s | fighting to try and get themselves |
945s | focused up for a match |
947s | right VT blue they don't do that they |
950s | have a different ritual actually so what |
952s | is going to be there ready to teleport |
954s | and everybody else on VT blue is going |
956s | to start singing the TP song do you you |
959s | want to know the lyrics to the TP song I |
961s | definitely do now let's hear it they all |
964s | chant except for what TP TP cha |
969s | cha |
970s | magic boom bo boom boom and then they |
974s | all get the teleport they're focused up |
976s | and they're ready to go and just like we |
978s | said it's going to be the ratra matchup |
980s | to kick things off soier and may on both |
982s | sides keep a close eye on what these |
985s | Mays bring to the dance nolar and McMan |
988s | have so much control |
989s | over the way the battlefield shall |
991s | evolve a nice one thrown up actually |
993s | from snar first that's cat cut off a |
995s | little bit lonely that's shortly broken |
998s | on through though L of these main cool |
1000s | Downs once they start to go away CB it's |
1002s | difficult for teams to decide how |
1003s | they're going to take the fight in what |
1005s | direction so we need to wait and see are |
1007s | they going to back off a little that's |
1009s | what time of slush are doing they're |
1010s | going towards that objective now able to |
1012s | be contested McMan and kqa battling it |
1016s | out nice walls separating the Lucio and |
1018s | VT blue have won the Battle of the Mind |
1020s | nobody has yet to fall but time |
1023s | Celestial will not let this objective go |
1024s | down without a fight they're playing so |
1027s | slow so cautious respecting each other's |
1030s | play style and you absolutely love to |
1031s | see it from these teams that they're |
1032s | waiting for these major ultimates and |
1034s | Waller easily winning the race to the |
1036s | app Matrix time cesti have the back even |
1038s | further around this corner and yet |
1040s | everyone is still on their feet nobody |
1042s | wants to be the first to make a mistake |
1044s | you can really feel the pressure of the |
1045s | entire weekend is everybody is just |
1047s | trying to jockey for position and not be |
1049s | the first one to fall Claire's matx |
1051s | sorry immortality field already gone and |
1053s | now the pick's going to start coming for |
1055s | Timeless Celestial and that was a Zur |
1057s | wrapping up around The High Ground as a |
1059s | matter of fact charging up these rail |
1061s | shots in BT blue they're cred in the |
1063s | corner they got to say bye-bye to that |
1065s | first count and VT blue are going to |
1067s | come out of it with a pretty healthy ult |
1068s | Bank they've got nearly everything here |
1070s | and only 15% on the board for Timeless |
1072s | Celestial who were able to get the cap |
1073s | towards the tail end of that fight |
1075s | looking for VT blue to try and utilize |
1077s | this blizzard advantage for mman |
1079s | hopefully if they're able to get it in |
1081s | time before snaz has has a chance to |
1083s | catch up and toss one of her own |
1086s | in biggest thing to watch out for things |
1089s | are about to get even colder here in the |
1091s | Antarctic Peninsula but VT blue they |
1094s | have the ult advantage they just need to |
1096s | act on it first otherwise time Celestial |
1098s | will be there to meet it ant Matrix out |
1100s | first what sliding in taking control of |
1103s | extra space across the long ways of the |
1104s | objective there's that blizzard we've |
1106s | been talking about both of them as a a |
1107s | matter of fact neither getting too much |
1109s | done but midman was cut off Street Lord |
1112s | able to find them and auray sitting on |
1114s | The High Ground all rail shot fired in |
1116s | the back that's a second going down the |
1118s | annihilation getting a whole lot of |
1119s | nothing time of celestial still in |
1121s | control and on this map specifically but |
1123s | on a lot of these Maps what you're going |
1125s | to see is you're going to see the Lucio |
1126s | split off with the soldier so that you |
1128s | can have someone like Azure over ping an |
1130s | angle like that where VT blue are going |
1132s | to have to try and play the opposite |
1134s | High ground but you have the Lucio there |
1135s | to provide the healing provide the speed |
1137s | get azer out if it gets a little bit too |
1139s | hot that soj has to try and relocate in |
1141s | this instance the overclock comes |
1143s | through the kills come through and BT |
1145s | blue are starting to run out of time 80% |
1147s | and Ticking were in one fight territory |
1149s | and that ult ADV Advantage they had for |
1150s | the last fight is done and gone going |
1153s | have to be a hero play from what we know |
1155s | that she has it in her it just needs to |
1157s | matter can to get to The High Ground no |
1158s | that's n mag BL can a baller just shuts |
1161s | down the overclock the last tool that BT |
1163s | B had in their Arsenal now it's just |
1165s | Streeter going through the purple Trends |
1167s | draining the life away as Timeless |
1170s | Celestial walking away with a clean o on |
1173s | laps and it feels like I said like VT |
1175s | blue are kind of walking on eggshells |
1177s | like they're afraid to be the first ones |
1179s | to make a mistake so they don't want to |
1180s | be the ones to make the first move and |
1182s | that's giving time of celestial the |
1184s | opportunity to try and be that one that |
1186s | makes the first move that sets the tempo |
1188s | even right from the get-go they position |
1190s | themselves back towards the point so |
1192s | that VT blue had to fight through them |
1194s | to get to the objective and sure they |
1195s | were able to kind of get in there use |
1197s | some may walls to force time the |
1199s | celestial back get themselves a little |
1200s | bit of positioning it didn't really |
1202s | matter once the amp Maes from mer came |
1204s | through and once the rest of the kills |
1205s | started coming through four time of |
1206s | celestial and VT blue just really never |
1209s | had an opportunity to buy themselves |
1211s | back into it save for that one point in |
1213s | time where again McMan was ahead in |
1215s | blizzard charge but VT blue wasn't able |
1217s | to leverage that it took too long |
1219s | because they didn't want to go in you |
1221s | know too |
1222s | headstrong no and that's really an issue |
1225s | with control points and brawl comps in |
1227s | general right A lot of it is can you use |
1229s | this speed to catch your opponents off |
1231s | guard and because both teams are so |
1233s | cautious it's just waiting for somebody |
1235s | to make an error that can be capitalized |
1238s | upon Vancouver Titans blue their wall |
1240s | coming out first if they get the |
1242s | rotation over to the objective Tim of |
1244s | celestial standing as strong as ever |
1246s | it's the same old waiting game that we |
1248s | got a glimpse of back on the beginning |
1250s | of labs vtb they're actually getting a |
1253s | decent amount of cap on the point |
1254s | somebody's got to get over quickly from |
1256s | ESS Celestial the thrat throwing the |
1259s | tendrils at each other now the fist |
1261s | start to come out BT blue they're scared |
1262s | they're backing up just slightly the |
1265s | health though for Street Lord incredibly |
1266s | low can they manage to get back to |
1268s | safety yes all of the cool Downs are |
1270s | available yet a small mistake BT blue |
1273s | now in control of that objective that |
1274s | percentage ticking up even if it's a 4v4 |
1276s | kqa has to make up for the loss of their |
1279s | tank because there's no way the time are |
1281s | going to find a way to fight this |
1283s | objective head on out that big monster |
1286s | in the way but who needs that if you got |
1288s | a z right fire on the rails from the |
1289s | back line This Time Around It is VT blue |
1292s | that are the ones that position |
1293s | themselves on the point and force ESS |
1295s | Celestial to play into them but the fact |
1297s | that sosler was able to get that pickoff |
1299s | onto McMan towards the very end shows |
1301s | the importance of the May in these |
1302s | compositions even though Street Lord |
1305s | fell the May is arguably more important |
1307s | than the tank in some of these |
1309s | situations especially on a really tight |
1310s | and narrow map like Icebreaker here |
1312s | where the May walls are everything and |
1314s | ESS Celestial will able to capitalize |
1316s | off that an early pick off onto cler 2 |
1318s | me once again M McMan just going to have |
1320s | to throw it in reverse the rest of V |
1322s | blue pump their braks and we're back to |
1324s | walking on eggshells as they're getting |
1326s | walked on oh this is a problem and me |
1328s | timeo Celestial they're pushing the |
1329s | advantage right now and the blizzard got |
1330s | thrown out from McMan that's worst case |
1332s | scenario for BT blue right now they're |
1334s | staggering terribly because the zuray is |
1336s | just taking them out one by one the |
1338s | bleeding has to stop here and I don't |
1340s | think it's going to cuz have a look at |
1342s | that ult bank there's a lot of |
1343s | instruments of torture online for time |
1345s | Celestial they can definitely bleed VT |
1348s | blue dry if they want to we're going to |
1350s | have to have an Eco push here from BT |
1351s | blue as hopefully they can get one or |
1353s | two of these ultimates out and try and |
1355s | match up their own old Bank they're |
1356s | getting close but McMan throwing out |
1358s | that blizzard is definitely putting them |
1360s | at a disadvantage they have to try and |
1361s | even that out somehow some way sosler |
1364s | not going to let it happen no it's not |
1366s | going to be now the blizzard isolating a |
1367s | couple of these players what you are a |
1369s | dead woman but no snaz get sent off the |
1372s | map can't swim in The Frigid Waters of |
1374s | Antarctic Peninsula clal SES still in |
1377s | control of this objective but slightly |
1379s | less so than before VT blue identified |
1381s | the opportunity pumping every remaining |
1383s | resource that they can into this fight |
1385s | it is a must-win situation if they get |
1387s | another opportunity they're not going to |
1388s | find one like this Timeless Celestial |
1391s | their old tank has been depleted there's |
1392s | one in the back seat BT blue once what |
1396s | can return from the spawns there is a |
1397s | chance for this to happen they might not |
1399s | even need it with the run that cat has |
1401s | bringing out her clocks Claire dies |
1403s | towards the end though so that's an |
1404s | opening for ESS Celestial to come back |
1406s | in BT blue have to find a way to shut |
1408s | the door on them and it looks like they |
1410s | might have but with sosler back in The |
1412s | Fray Timeless Celestial they can make |
1414s | their own doors they actually are going |
1416s | to do just that I mean look at them |
1418s | they're pushing incredibly aggressively |
1419s | not having their tank on the field now |
1422s | GT Blue they're going to have to hold |
1424s | this one out it is one fight territory |
1426s | for Timeless Celestial and what has the |
1428s | tool to shut it out down we need to see |
1430s | it now the more that you're allowing |
1432s | Street to do the less likely you can |
1434s | come back is incredibly low looking for |
1436s | just one final blow but the shots |
1438s | they're not not fair time of celestial |
1440s | wisely hiding around the corner and now |
1443s | BT blue they're going to have this win |
1444s | this one high and dry nothing against |
1446s | the double damage and healing that poer |
1448s | is outputting the Timeless out match in |
1450s | terms of the resource game get the flip |
1452s | back on over VT blue they're hanging |
1454s | around in this fight is important that |
1456s | they cannot stagger if this goes on |
1458s | through time of Celestia looking Prime |
1459s | to take the MX Nostalgia giving them the |
1461s | wave of resurge and sound barrier into |
1464s | play someone has to be isolated timeo |
1466s | Celestial they're sticking to each other |
1468s | like glue and tearing BT blue apart |
1471s | player after player Street Lord with the |
1473s | nail in the coffin will be the |
1475s | annihilation timeo Celestial up with map |
1478s | number one it seemed like when they |
1480s | needed it most Nostalgia did come up |
1482s | with the sound barrier but I mean you |
1484s | had to try and capitalize on you had to |
1486s | use that over Health to pounce on |
1488s | anybody from time to Celestial and get |
1490s | the kill and they weren't able to do so |
1491s | I mean even if that fight had dragged on |
1493s | a couple more seconds kqa would have had |
1495s | a sound barrier as well and I think time |
1497s | celestial would have just walked away |
1499s | with that one and it's another you know |
1502s | kind of situation where it feels like a |
1504s | failure to execute for VT blue a failure |
1506s | to take that initiative be the one to |
1508s | try and set the tone because they feel a |
1510s | little bit afraid of making mistakes you |
1513s | know they they're a team that has busted |
1514s | their ass to get here and of course they |
1516s | don't want all that work to be for |
1517s | nothing they don't want to go in and |
1519s | play dumb but you also have to play you |
1522s | know you have to play aggressively you |
1523s | have to play fast you have to play like |
1525s | your game you have to make the other |
1527s | team adapt to you and right now they're |
1529s | just putty in Timeless Celestial hands |
1532s | it does make you wonder if that loss in |
1535s | the lcq had affected their confidence CV |
1539s | this is not the team that we're used to |
1540s | seeing out of Vancouver Titans blue |
1543s | normally they can come out with a game |
1544s | plan and look confident while doing it |
1546s | but as you said they are being shaped |
1548s | and molded by Timeless Celestial right |
1550s | now they're getting walked on absolutely |
1552s | and now that time of celestial we |
1554s | definitely saw it towards the end of |
1555s | Icebreaker once they started to realize |
1557s | that btb they didn't have that |
1559s | confidence they got more aggressive they |
1561s | were taking more space and that Tempo |
1563s | entirely in their control and we're |
1566s | still capable of seeing some hero plays |
1567s | coming out like that one Boop from |
1569s | Nostalgia I can't even stress enough how |
1571s | important that Boop was onto snoer to |
1573s | knock her off of the uh off of the map |
1575s | immediately after she used the blizzard |
1577s | you come in get that Boop and taking out |
1580s | the enemy May giving yourself all the |
1582s | space in the world for your team to walk |
1583s | right through you even see snoer like |
1585s | gets the kill onto what but you trade |
1588s | soj for a May again May is critical in |
1591s | these brawl compositions you'll take |
1592s | that any day of the week even if you |
1594s | have to give up a DPS to do it |
1595s | absolutely VT blue Capp the point off of |
1597s | that but they just don't have enough |
1599s | tools to hold it and we also need to |
1603s | mention the Aur Factor look at that 21 |
1607s | and one throughout the course of this |
1609s | map if this doesn't tell you what |
1611s | happened during Antarctic Peninsula I |
1613s | don't know what does seeing the supports |
1615s | never going down CB I mean this just |
1617s | shows that btb were really struggling to |
1620s | get their foot in the door and and part |
1622s | of the way that you play this ratra |
1623s | composition is you know again we're |
1625s | still kind of jocking for the May walls |
1627s | but what you want to do is if you pop |
1629s | the Nemesis form you want to be able to |
1631s | walk on a backliner particularly the |
1632s | Baptist and just try and get a quick |
1634s | assassination kill with that Nemesis |
1636s | form but cat has was never able to get |
1639s | that done and I think that also kind of |
1640s | goes to show just how how how afraid VT |
1644s | blue feels to really go in and try and |
1646s | commit for something like that because |
1647s | that's like an Allin kind of play |
1650s | absolutely and you know you have to have |
1652s | that level of confidence at some point |
1654s | you need to realize that there is no |
1656s | Escape Route it's either you win or you |
1657s | don't but if you never take the chance |
1659s | to begin with that there's nothing to |
1661s | happen right you're just going back to |
1662s | the spawn rooms you're resetting and |
1664s | running it back over and over and we |
1665s | need to see that Tempo change Vancouver |
1668s | Titans blue have picked Kings Row to be |
1671s | their second map with the way that this |
1674s | is structured CB I mean they really need |
1677s | to step up their pedal on the tempo a |
1680s | absolutely we have to find some more |
1681s | opportunities for cat to go in and try |
1682s | and get some of the kills onto the |
1683s | backline again it didn't really feel |
1685s | like BT blue ever made that kind of |
1687s | opportunity for themselves that they |
1688s | ever really took the initiative to do |
1690s | that but on the flip side we also do |
1692s | have to talk about Timeless Celestial |
1694s | because again like I said at the you |
1695s | know at the top of the show when we were |
1696s | introducing them they are sick and tired |
1699s | of being overlooked compared to their |
1700s | sister team Timeless etherial a lot of |
1702s | the players on this team were integral |
1704s | parts of Timeless ethereal success |
1706s | throughout the entire season this is an |
1707s | extremely talented Squad that we cannot |
1710s | and should not write off and VT blue |
1713s | they they have to play a little bit |
1714s | better if they want to try and topple |
1716s | someone like |
1717s | this it's going to be on King's Row they |
1721s | can start to change that Tempo around |
1724s | and this map can be just as devastating |
1727s | to play against azur needs to be kept in |
1731s | check a lot of these fights that were |
1732s | staggered out or that vtb lost a player |
1735s | immediately you know who was the culprit |
1737s | little Aur on that Soldier just arming |
1740s | up those charge shots off of cat finding |
1742s | a player in the backline more often than |
1745s | not B blue quite a bit to look at as |
1748s | they head into King's Row and I I talk a |
1751s | little bit about nostalgia's hero plays |
1753s | but I mean when you're going up against |
1755s | someone like azer who's just kind of |
1756s | popping off with that sojourn that's |
1758s | going to put a lot of pressure onto your |
1759s | own sojourn what who we have seen |
1762s | capable of having you know having just |
1765s | as good a hero plays but that's a lot of |
1767s | pressure to ask that of a player |
1769s | consistently that's not the kind of |
1770s | thing that someone should always be |
1772s | asked to do you as a collective should |
1775s | be able to come together and set your |
1777s | team up for that kind of success what |
1779s | shouldn't have to rely on the entire |
1781s | team to do all the heavy lifting it |
1782s | should just be like you know it's done |
1785s | you know we we have the space that I |
1787s | need to hit these |
1789s | shots blue haven't been able to provide |
1792s | it so far with them being on the defense |
1795s | you got to see them dig their heals in a |
1796s | little bit more give what that space to |
1799s | work we know that she's capable of it CV |
1801s | we've seen it from her time and time |
1803s | again it's just a matter of can VT blue |
1807s | push time Celestial far enough apart to |
1810s | get make those opportunities possible |
1812s | time Celestial they have the opportunity |
1814s | to set the pace on the other hand here |
1817s | CB they can keep up with that momentum |
1819s | from last map we might be seeing one |
1821s | quick |
1822s | run we very well might snaza going to |
1825s | open it up with a Widowmaker pick but |
1827s | she's definitely not going to stick on |
1828s | this going to go and swap back over to |
1829s | the may very important by the way we saw |
1831s | a little glimpse of it but what and |
1833s | Nostalgia are posted up on what you're |
1835s | currently seeing is the upper right hand |
1837s | side that High Ground where you know |
1839s | this Duo is going to have a good shot |
1841s | over the choke and on the other side |
1843s | you've got McMan who is ready to try and |
1845s | set up a wall as Sim of celestial |
1847s | rotates around the statue looking for an |
1849s | opportunity for cat to pop that Nemesis |
1851s | form and get a kill on either a squishy |
1852s | or pressure down streetboard it's all |
1855s | waiting for that positioning against s |
1856s | has to stay alive nope you will not be |
1858s | getting out of that one but the trade |
1859s | for McAn is there aurite was sitting |
1862s | right behind Street Lord finding that |
1864s | shot what had to drop out down from The |
1866s | High Ground find someone in their spot |
1867s | snar uh-uh this belongs to me the trade |
1870s | will come through while they are even |
1872s | for now look how much closer those |
1874s | attacker spawns are Timeless Celestial |
1877s | they can just get a soft reset where BT |
1879s | blue they got to back the heck off get |
1881s | their DPS back in the game and AZ was |
1883s | able to take that high ground with both |
1885s | kqa and the merer up there and I mean |
1888s | that's a really typic difficult du or |
1889s | duel for a what to win when you only |
1891s | have Nostalgia there what do I say kqa |
1894s | is full on contesting The High Ground I |
1896s | mean look at the way that time with |
1898s | Celestial they're splitting they're |
1899s | covering all of their angles and BT blue |
1901s | they've been effectively shoved off the |
1903s | point now have to fight their way back |
1904s | in much more difficult to do and Matrix |
1907s | helping just a little bit time of |
1908s | celestial health bars are going that's |
1910s | to til them Aller built on Up of their |
1912s | own the placement absolutely wonderful |
1914s | giving auray all the room in the world |
1917s | to do what they do best and |
1921s | that's a lot a lot of head clicking |
1923s | going on right now McMan staggered out a |
1926s | little bit there but they are inevitably |
1927s | going to fall just so ESS Celestial can |
1929s | get the cart going but they're not |
1931s | content with just that they're all going |
1932s | to try and hold forward deny any sort of |
1935s | space take all of Street space for |
1936s | themselves actually no looks like |
1938s | they're content to hang tight at this |
1940s | corner here probably set up sosler for a |
1942s | wall and maybe Street Lord go in with |
1944s | the annihilation if needed have to see |
1946s | how they decide to to play this one out |
1949s | as you're ready going to try and bait VT |
1950s | blue in little slide back now see if VT |
1953s | blue takes the bait |
1955s | here VT blue there's a couple options |
1958s | where they can hold around this corner |
1960s | but they get too far off they still |
1961s | don't see him Street Lord is sitting in |
1964s | the back how are they letting this |
1965s | happen surprise surprise peekaboo Street |
1967s | Lord is here to dominate the streets of |
1969s | Kings Row that's the May wall coming on |
1972s | up but it doesn't do a whole lot then |
1973s | having a dead May on the field BT blue |
1976s | this is their chance to start to |
1977s | stabilize and they are certainly taking |
1979s | it to the max getting a hold here around |
1982s | this bookstore would be ideal and that |
1984s | now seems to be the case yeah ends up |
1986s | being a little bit greedy there snaz |
1988s | goes in for the blizzard but she falls |
1990s | courtesy of nostalgia who's once again |
1991s | got sn's number there and that's huge |
1993s | for VT blue cuz they're able to do it |
1995s | without investing any major ult of their |
1997s | own they're about to have a hefty ult |
1998s | Bank McMan has their own Blizzard at |
2000s | Timeless leals now going to have to play |
2002s | into and going through this Archway and |
2004s | into these streets that's where the |
2006s | blizzard is going to be a key ultimate |
2008s | ability that you're going to want to |
2009s | keep an eye on also keep an eye out for |
2011s | what there's not a whole lot of flank |
2013s | angles for her here but if she's able to |
2015s | find one maybe get nestled in really |
2017s | deep and Pop That overclock we might see |
2019s | some hero plays coming out of her if |
2021s | they need it oh no what's not even going |
2023s | to be alive the blizzard has to make up |
2024s | for it h Celestial they're feeling just |
2027s | as warm as they had a cup of hot |
2028s | chocolate ready to steam on forwards |
2030s | stopping the momentum the Clare window |
2033s | is enough to Halt that thas Celestial |
2034s | will be wise to play those corners |
2038s | spoiler on the cart there I know |
2040s | right you got that a that a custom mod |
2043s | there snaza let's go all right VT blue |
2045s | though still going to try and jocky for |
2046s | this position but the card has made a |
2047s | lot of progress this time of celestial |
2048s | and they're going to go for a little bit |
2049s | more with Mer's |
2051s | window window is going up with that may |
2054s | wall enough to effectively allow VT blue |
2057s | Escape back towards that third objective |
2060s | the only ones that have it are dulia |
2061s | who's even further back in the spawn |
2063s | rooms cat popping the annihilation just |
2066s | to stay alive andu going down he there's |
2068s | still a chance for The Blue Team to |
2070s | stabilize in this event cat all that |
2072s | they can do is hold this barrier up in |
2074s | front of them hoping for more players to |
2077s | get back reinforcements yes they are |
2079s | coming in the elimination potential is |
2082s | not there what has to find for rhythm at |
2084s | some point today all it takes is |
2086s | Annihilation pop from Street Lord and |
2087s | this fight becomes really darn difficult |
2090s | to go ahead and win the Mega pack grab |
2092s | these tendel aren't stopping and this is |
2095s | looking to be a second Objective C |
2097s | boundary headed on |
2100s | through and that's that's such a good |
2102s | play for Street Lord but that's exactly |
2104s | what I'm talking about they understand |
2106s | that cat's only Lifeline is CLA back |
2108s | there on the Baptist and Street Lord |
2109s | knows that they just walk right on that |
2111s | backline put the pressure out and even |
2112s | invest the annihilation to keep |
2114s | pressuring the backline and there's not |
2116s | a damn thing that CLA can do about it |
2117s | and there's nothing that cat can |
2119s | realistically do to stop it cuz they |
2120s | have to keep holding the cart so once |
2122s | all that's done once you have the |
2123s | backline pressured Timeless Celestial |
2125s | they just secure the point in a neat |
2126s | little zip lock bag they've got 3 |
2128s | minutes to try and get the full cap here |
2130s | VT blue starting to dig their heals in |
2132s | though a pick with on the onto kqa with |
2134s | an icicle that's a good start they have |
2136s | to and they need to take as much as |
2139s | possible in order for this to be |
2141s | maintained it's a decent amount of time |
2143s | they're going to have to hold this out |
2144s | with all those ultimates gone here VT |
2146s | blue need to be careful with their |
2147s | resources I mean they about to have a |
2150s | lot of resources of their own here but |
2151s | that hasn't always given them the |
2153s | advantage thus far I'm looking to see |
2155s | McMan if they're going to go Ahad and |
2156s | pop this blizzard here soon knowing that |
2158s | timeus Les doesn't have a whole lot for |
2159s | it they are they going to fall it's |
2162s | Azure oh but the blizzard it's massive |
2164s | hits onto both the tank and the baller |
2166s | that's enough to even it up aurite |
2168s | you're not pushing up without a tank |
2170s | you'd be absolutely mad to do so needs |
2172s | to back off and reset snar would get |
2175s | nearly far enough away because the McMan |
2178s | blizzard changed the game and that's |
2180s | value right there one ult one fight one |
2182s | minute off the clock two more to go you |
2184s | keep this up VT blue you might have |
2186s | stopped this card just as you need to |
2188s | but Timeless lesal now they have a sound |
2190s | barrier coming up so all of the tools |
2192s | that VT blue are going to have are going |
2194s | to be easily matched a lot of pressure |
2195s | is going to be on kqa here but it is an |
2198s | opportunity for Timeless Celestial to |
2199s | maybe wether the storm that is a coming |
2202s | from the Vancouver |
2203s | Titans UT blue their goal is to win this |
2206s | fight using as few resources as possible |
2210s | wor what they can out of the attacking |
2212s | team cat in a dangerous situation booed |
2215s | on back sound barriers in play on either |
2218s | side now what potentially hit the |
2220s | eliminations gets first time that duel |
2222s | is W for the day and you're going to |
2223s | want to see even more of that going on |
2225s | forward is frozen up and ends up falling |
2228s | icicle to the Dome BT blue now there in |
2232s | a bit of trouble cat bailing them out |
2234s | leashing the claws and the reach has |
2236s | extended only a minute remains in time |
2239s | of celestials Tim that was an expensive |
2242s | fight for VT blue though ran their pants |
2244s | ran their pockets so deep they forgot |
2245s | they're wearing pants they don't have |
2246s | any ult left time the celestial going to |
2248s | have two big ones in the overclock and |
2251s | the annihilation and you you don't even |
2253s | have Nostalgia around try mitigate any |
2255s | of the damage or speed boost yourself |
2257s | out of it you can see timeo Celestial |
2258s | now going to March forward with that |
2260s | Annihilation they're going for it as |
2262s | soon as one goes down they know the rest |
2264s | should fall like dominoes as B BL |
2266s | Retreat into the spawn room there is no |
2268s | way out they used all of their ultimates |
2270s | in that last fight and now you have to |
2273s | get yourself back out what picking up |
2274s | the Widowmaker hoping to catch somebody |
2275s | by surprise pop shot in and out but can |
2278s | a contest happen no it's a Boop on |
2281s | through Street Lord continues to lock |
2283s | down the spawns the players have a |
2285s | crumbled and the cap will happen and I |
2288s | got to give it to Street Lord I called |
2290s | out that fight where they went onto the |
2291s | backline to take down CLA put the |
2293s | pressure in onto the backline knowing |
2295s | there was nothing that cat could do |
2296s | about it they do the exact same thing |
2298s | there towards the tail end of the fight |
2300s | when the stakes are even higher when you |
2302s | have to have your tank on the payload to |
2303s | try and get the contest the lifeline is |
2306s | always going to be that Baptist if the |
2307s | Baptist is dead the the ratra will soon |
2311s | follow and you can even kind of see just |
2313s | the sheer difference in what street Lord |
2315s | is doing compared to cat here 19 and one |
2318s | for Street |
2319s | Lord and that's to be expected these two |
2322s | tanks have incredibly different play |
2325s | styles that we've been seeing Street |
2327s | Lord isn't I'm not afraid of anything |
2329s | I'm going to go throw punches at you if |
2330s | I end up dying I trust my team to come |
2332s | back whereas cat is playing a lot more |
2335s | passive waiting for what to hit get a |
2337s | shot or MCB to put up a great wall |
2339s | before something happens and we're |
2341s | seeing the the results of those two |
2343s | Styles not only within the current score |
2346s | of the map but those statistics as well |
2348s | especially being on the attack BT blue |
2351s | they need to find their Rhythm can't be |
2353s | scared to cats all the time you need to |
2356s | strike Celestial where it hurts the most |
2358s | shout out to shout out to CLA though by |
2359s | the way for having exactly 10,000 |
2361s | healing I mean that's uh that's very |
2363s | satisfying to see just one z0000 Z real |
2366s | really good stuff there but it's also |
2367s | kind of illustrating just how much |
2369s | resources she's putting into cat and |
2372s | it's not really working it is slowing |
2374s | the pace down but they weren't able to |
2376s | get the cart into OT the cap still comes |
2378s | through for Timeless Celestial and now |
2380s | VT blue like they're going to have to |
2382s | take this into Extra Innings if they |
2383s | want to win this map and take us you |
2385s | know to a nice even 1-1 here once again |
2388s | looking at the positioning same deal you |
2390s | got Azure and kqa playing over the split |
2392s | with the soier Lucio on The High Ground |
2394s | while everyone else jockey around the |
2395s | statue but time celest are playing a |
2397s | little bit more forward than BT blue did |
2400s | and it's already paying dividends you |
2402s | have so many opportunities to use the |
2404s | May walls defensively when you're |
2405s | playing up this far in CL of celestial |
2408s | they're essentially guaranteeing another |
2410s | fight that BT blue have to get you saw |
2412s | them try to rotate around this High |
2414s | ground with both McMan and Nostalgia |
2417s | neither of which were able to get |
2419s | anywhere looks like uh it looks like |
2421s | Azure has kind of pulled back a little |
2424s | bit as well as kqa so there's a little |
2426s | bit more space for VT blue to try and |
2427s | come in on this High Ground Nostalgia |
2429s | going to take it now the entirety of |
2431s | time of celestial playing back in this |
2432s | Archway means VT blue can get themselves |
2434s | set up on the point we also have what on |
2437s | this extreme flank High Ground angle kqa |
2439s | has to try and take her out but look she |
2441s | still has OverWatch over the entire |
2443s | point right now yeah what is in control |
2445s | of The High Ground and kqa is not the |
2447s | best one to keep her in check and ends |
2450s | up going down for it time of SL Shield |
2452s | they don't have a way in Street Lord |
2453s | knows it the time to strike it manag to |
2455s | take a bolt McMan and Cat throughout all |
2458s | of the chaos what has done her job to |
2460s | clear The High Ground get the yes rest |
2462s | of the team unable to receive the |
2463s | assistance in the amount of damage has |
2466s | crumbled and now she's high and dry like |
2468s | you can see all the the spam damage |
2470s | coming in her way she can't really get a |
2471s | good angle she has the rail shot and |
2473s | maybe able to find an angle to use it or |
2474s | maybe slide in from behind try and catch |
2476s | somebody who's coming out from the |
2477s | Arches but she has to play safe until |
2479s | the rest of the team is back now we got |
2480s | dueling and mat is coming out BT blue |
2483s | back on the point what once again in |
2485s | position can she find anything |
2487s | what has the entire High Ground of Kings |
2490s | Row under lock it she just doesn't |
2492s | manage to find these shots find these |
2494s | angles and BT blue are stuck in this W |
2497s | ground McMan though tucking out the |
2498s | blizzard manag to catch anybody no that |
2501s | one does not yet it's the space BT blue |
2504s | needed to push on up and they managed to |
2506s | break through the barrier unlocking this |
2509s | payload phase it and it all comes down |
2511s | to what being able to hold that position |
2512s | for as long as she did despite kqa |
2514s | coming up to try and dislodge her wasn't |
2516s | able to do so she stays alive and stays |
2518s | a constant threat that time of celestial |
2520s | they can dedicate some resources to try |
2522s | and deal with but unless she unless |
2524s | she's permanently extinguished and sent |
2526s | back to spawn with the rest of her team |
2528s | she's always going to be a threat and |
2529s | you can't let the rest of vblue just |
2531s | walk right in and set that pinch back up |
2534s | so when you see that McMan throws out |
2536s | the blizzard there towards the end it's |
2537s | not even as deep as I would have liked |
2538s | to see it but you still have what in a |
2540s | position to capitalize and BT blue are |
2542s | able to crack point a they're also able |
2544s | to break through that Archway they might |
2545s | even get straight here with a great wall |
2547s | from |
2549s | McMan Wall comes on up and it's going to |
2551s | block a lot ofur shots very important KN |
2554s | how deadly this player can become as |
2556s | soon as the overclock is L and she still |
2558s | manages to find what the trade-off is |
2560s | there cat finding significant value even |
2562s | Frozen up within the blizzard time of |
2565s | celestial they knew how to counter out |
2566s | the ultimate but they don't have the |
2568s | players to make it happen losing a Zur |
2570s | early on it's a devastating blow V blue |
2573s | are finding the momentum they are riding |
2575s | that wave of success and and taking more |
2577s | space but they were only able to have |
2579s | Nostalgia on the cart that whole time |
2581s | now they're getting three on the payload |
2582s | but that's giving ESS Celestial an |
2584s | opportunity to come back for this last |
2585s | second push here at this corner and this |
2586s | is where it gets really difficult for |
2589s | Vancouver Titans blue what is once again |
2590s | on a flank angle will the overclock find |
2592s | anything it has to or VT blue have |
2594s | stalled out it gets noar that is a |
2596s | perfect pick to go through Street Lord |
2598s | on the other side though has marched to |
2599s | the back of the team continuously |
2601s | finding CLA in times that you don't |
2603s | think that it should be possible now the |
2605s | annihilation getting pop Street Lord is |
2607s | doing way too much time of celestial |
2610s | should be sent back to the spawn at the |
2612s | rate they're going with the tank Pawn |
2614s | cat there's no fear pushing on up just |
2617s | need to get these couple of players down |
2619s | and they need to do it fast but no the |
2620s | baller and auray tag teaming it once |
2622s | again every single time an at Matrix |
2625s | comes out it is always at least one of |
2627s | lim from Aur I think McMan also tried to |
2630s | pop the blizzard there but I think it Ma |
2631s | Jax towards the beginning there before |
2633s | Street Lord po that Annihilation I think |
2634s | they were trying to get them out of that |
2636s | annihilation with the blizzard but it |
2637s | didn't hit the ground before McMan did |
2640s | and even though it seems like that ant |
2641s | Matrix from the mer was a little bit |
2643s | excessive cuz you only really got two |
2645s | kills with it you can afford to invest |
2646s | something like that when the other team |
2648s | has made a Fool's investment like that |
2651s | blizzard now BT blue this is their |
2654s | chance I mean Thom Le they got nothing |
2655s | in the tank is at Matrix could just be |
2658s | the thing that is needed to push the pad |
2661s | over the edge what once again in control |
2663s | of that high round Aur goes down BT blue |
2666s | they're to a strong start nice wall to |
2668s | isolate Street Lord and the confirm the |
2670s | imination has to go through but no what |
2672s | is the one that falls instead it's just |
2674s | these icicles from snar arguably one of |
2677s | the best maze that we have within coo |
2680s | Heroes right now is keeping BT blue back |
2683s | at times that they should be winning |
2685s | fight CB hey and you know what's crazy |
2687s | about sosler we'll get to that in a |
2688s | second because cat's going to go ahead |
2689s | and pop the annihilation B blue don't |
2691s | want to end this fight just yet |
2693s | Nostalgia is holding on to the sound |
2694s | barrier might opt to pop it but not get |
2696s | the they get themselves by the mer |
2699s | blizzard comes out from sosler and his |
2701s | fight should be done in DED for VT blue |
2704s | this should be done in theory but F blue |
2706s | they're not backing off they're still |
2708s | trying to push on top when time |
2709s | Celestial they have the sound barrier |
2711s | there's not enough support on the other |
2713s | side to continue pumping the resources |
2715s | on in mman still thinks it's winable |
2716s | though a Bard going on out to get some |
2718s | Su right yes all right ft blue I'm sorry |
2721s | I ever doubted you but you need to get |
2723s | these next eliminations the baller has |
2724s | not gone down this entire time and T |
2726s | Celestial are alive because of their bti |
2729s | player he needs to be the number one |
2732s | target for this objective now that they |
2734s | end up falling the point is capped with |
2736s | 2 minutes for the final objective but my |
2739s | goodness was this struggle boss to get |
2740s | here I'm starting to like what I'm |
2742s | seeing out of VT blue though they're |
2743s | getting more Scrappy and some of these |
2745s | plays maybe they're a little bit |
2746s | desperate but they are working they are |
2748s | bearing fruit and they are able to get |
2750s | that cap despite at at least two |
2751s | different points that fight looking like |
2753s | it should have been completely done over |
2755s | with lost go back to the drawing board |
2757s | come back for another round but now you |
2759s | got two more minutes to try and get |
2760s | through Street space here they still |
2761s | have S they still have momentum but they |
2763s | don't have McMan aay I'm telling you CB |
2767s | as soon as auray gets going she's not |
2770s | stopping until she's dead that's a third |
2772s | out of just a real gun alone I mean to |
2775s | win these fights completely in the |
2777s | neutral I mean time Celestial they're |
2778s | building up this incredible ult bank |
2780s | that it's going to be very difficult to |
2781s | stop look where sosler is playing by the |
2784s | way on the Symetra with a nice little TP |
2787s | being real sneaky now you even got |
2789s | Street playing up really far with the |
2791s | annihilation if needed but how are they |
2793s | going to get snar out of this little |
2795s | corner here I don't think they do to be |
2798s | totally honest with you I mean snar is |
2799s | locked up in so many things H Celestial |
2802s | told that they're going to have to give |
2803s | up on their symmetra and the rest of |
2805s | their team the nice part about taking |
2806s | this hold Incredibly Close is the |
2808s | payload has not moved at all and |
2810s | guarantees at least one more contest |
2812s | coming through yeah potentially two |
2814s | because the's going to move a little bit |
2815s | slow VT blue are going to get all three |
2817s | on there and get around this next corner |
2819s | here but you're going to have maybe a |
2820s | fight at this corner and then a stagger |
2822s | fight in OT and you're going to have the |
2825s | ults to match VT blue so time the |
2826s | celestial haven't exactly set themselves |
2829s | up for success but have at least set |
2830s | themselves up for parody here snaz are |
2832s | going for another cheeky teleport play |
2835s | going to go ahead and invest the photon |
2836s | barrier isn't actually able to get |
2837s | teleported to The High Ground but this |
2839s | does mean the time of SL you want to |
2840s | start applying the pressure VT blue |
2843s | going to back off they're going to kite |
2844s | but they don't have a whole lot of time |
2846s | left no I mean it's not the end of the |
2848s | world with they cap in over time but it |
2849s | needs to be a cap not having mman is a |
2851s | blow what evening out the playing field |
2854s | just enough find the success with the |
2856s | overclock yes she can that's a z going |
2858s | on through just before the sou barrier |
2860s | hits the ground BT blue they're in this |
2862s | it's cat versus Street Lord the battle |
2864s | of the annihilations the colorful Pils |
2867s | capturing the entirety of both of their |
2869s | screens Street Lord still stands with |
2871s | the ultimate it has to end soon the |
2872s | contest can continue nickman returning |
2875s | with an ace in their pocket blizzard |
2877s | coming on out that's the tank locked up |
2880s | and Frozen all the effort thrown in to |
2882s | keep Street Lord alive how are they |
2883s | still on their beat K8 and the baller |
2885s | are absolutely nuts to keep this one |
2888s | alive now you have time of celestial in |
2890s | a point behind and at Mak just you can't |
2892s | ask for more what on the Widowmaker |
2894s | you're not going to do anything |
2895s | contesting a part one payload might be |
2897s | nice but if you can't contest this T |
2900s | bake will run on down time of celestial |
2902s | now up on Match Point it it's so Scrappy |
2906s | and it's definitely a sign of |
2908s | improvement from VT blue like we have |
2909s | seen from them all season long but it's |
2911s | still not enough because Timeless |
2913s | Celestial they're feeling themselves |
2915s | right now they are confident they know |
2917s | how to play this game and they are |
2918s | playing it to Perfection they are |
2919s | bending but they are not breaking they |
2921s | know when to kite they know when to back |
2923s | up and they knew that they had the |
2925s | opportunity to take that fight at the |
2926s | corner and still have time for that |
2928s | later stagger fight that would |
2930s | inevitably bleed together actually into |
2932s | just one really really long fight |
2934s | especially thanks to that pickoff onto |
2936s | what just as she was coming out of that |
2937s | overclock she was able to find yeah one |
2939s | pick but that spawn Advantage it it |
2941s | feels like the olden days of assault |
2943s | where you need to find more than one you |
2945s | need to find all five or you might as |
2947s | well have not have found a single one |
2950s | you get Azure that comes back you know |
2952s | does does more damage does what what |
2954s | they've been doing pretty much all game |
2955s | long and ESS Celestial they take King's |
2958s | Row but we're getting a little bit |
2961s | closer and it's still VT Blue's map pick |
2964s | it is it will be their final one of the |
2966s | series regardless if they win it or not |
2969s | flash point must be the turning point |
2972s | for Vancouver Titans blue otherwise |
2974s | they're going to find themselves in a |
2976s | very early losers bracket spot no team |
2979s | wants to find themselves in after round |
2981s | number one but before we get there we're |
2983s | going to head to a quick break get some |
2985s | water and we'll see you back for more |
2987s | clal Heroes |
2992s | [Music] |
2995s | action |
2998s | [Music] |
3017s | [Music] |
3028s | [Music] |
3042s | [Music] |
3055s | w |
3056s | [Music] |
3114s | got |
3116s | [Music] |
3123s | [Music] |
3144s | there |
3147s | Timeless Celestial firmly in the |
3149s | driver's seat right now against |
3150s | Vancouver Titans blue and I mean they're |
3153s | showing just how big that chip on their |
3155s | shoulder is again they didn't even make |
3157s | playoffs for major 3 and we may have |
3160s | forgotten a little bit about them but |
3162s | they are making sure we never forget |
3164s | their names again absolutely not timeall |
3168s | Celestial have been on another level |
3171s | when it comes to this game we get to |
3173s | look back on Kings Row and see exact L |
3176s | how that happened two main components |
3178s | going into this here it was aour and I |
3181s | want to take some time to highlight the |
3183s | merer on the bti time and time again |
3187s | they appear or really they don't appear |
3189s | they're a silent hero that just doesn't |
3191s | die we don't see them in the kill feed |
3193s | neither positively or negatively and |
3195s | that's honestly a great thing for the |
3196s | Baptist time of celestial have so much |
3199s | more sustain in this fight because CLA |
3201s | has been the main target for them |
3203s | anytime a rush goes on through get the |
3206s | remains uncap and like I like I was |
3208s | saying like you have Street Lord who's |
3210s | constantly popping the Nemesis form and |
3212s | knowing when it's an appropriate time to |
3214s | go in and try and punish CLA and you can |
3216s | see so many times she's under pressure |
3218s | from directly from the enemy ratra and |
3220s | it's like what do you do when there's a |
3222s | ratra in your face you don't have any CC |
3224s | that you can deal with it Street Lord is |
3226s | having all those opportunities do a no |
3227s | small part to the maer's ability to stay |
3230s | alive and in turn to keep them |
3233s | alive now it's becoming a consistent |
3236s | matter of resources you can see those |
3239s | come on in while the deaths on the board |
3241s | might look the same the impact that it |
3244s | had was nowhere near as close I mean we |
3247s | got to look at that tank one more time |
3250s | the value that cat is getting versus |
3252s | Street Lord and it's not a matter of |
3253s | damage in fact cat had more damage |
3256s | compared to that of their opposing tank |
3258s | but Street Lord's positioning their |
3260s | initiative that was being taken was just |
3262s | over the moon you can do all the damage |
3265s | that you want but if bodies ain't |
3267s | hitting the floor all you're doing is |
3268s | charging up the enemy support SS and |
3270s | yeah mer was definitely getting a fair |
3272s | bit of those as was CLA but you know |
3275s | again Timeless Celestial were getting a |
3277s | lot more value a lot more bodies we're |
3279s | hitting the floor at their will and if |
3282s | that Trend continues we're going to be |
3284s | seeing five bodies for Vancouver Titans |
3287s | not hitting the floor but dropping down |
3289s | to that lower bracket where they |
3291s | definitely don't want to be this early |
3293s | four teams got to go down there you |
3294s | don't want to be one of them and this is |
3296s | one of the most hotly contested matchups |
3298s | in our first round you got to set the |
3300s | pace here you got to dig your heels and |
3302s | start that reverse sweep and Sasa is |
3304s | going to be where they choose to make |
3306s | that |
3307s | stand surasa one of the maps that we may |
3310s | see a change within the lineup a lot of |
3314s | teams have veered towards a junker Queen |
3317s | when it comes to flash points to have |
3318s | that extra burst of speed with that |
3320s | commanding Shout with how this has been |
3322s | going so far does ESS Celestial really |
3325s | even need to pull the trigger to make |
3327s | that swap if honestly it's on Vancouver |
3330s | Titans blue to decide how they want to |
3333s | take Sasa going down to the losers |
3335s | bracket would be absolutely devastating |
3338s | for them avoiding it at all costs I |
3340s | think Sasa is the way to take it surasa |
3344s | is H is not one of the nights of the |
3345s | round table I'm too familiar with but it |
3347s | is a map that I know both of these teams |
3348s | are very familiar with especially |
3350s | Vancouver Titans blue and when we move |
3351s | over to push and flasho it's where we |
3354s | kind of have the opportunity to see some |
3356s | of those junker Queen Centric |
3357s | compositions start to come into play and |
3360s | where things kind of shift a little bit |
3362s | away from the brawl sometimes but not |
3365s | always because we do also have the |
3367s | rather sticky matter of over the past |
3369s | week or so orisa coming into favor a |
3371s | little bit more who has a lot of that |
3373s | same assassination potential as a junker |
3375s | Queen but with the ability to utilize |
3378s | the the javelin spins the spear throws |
3380s | to try and Bully the enemy tanks back to |
3383s | try and sustain a little bit more than |
3384s | perhaps a jker Queen would be able to |
3386s | with the aid of her fortify so it's |
3389s | something that I think we are slowly |
3390s | trending towards I don't know if either |
3392s | of these teams are you know firmly on |
3394s | board that particular ship just yet |
3396s | we'll have to find out once the doors |
3398s | open and you know VT blue hopefully |
3400s | still singing that TP song as loud as |
3402s | they possibly can because it's you you |
3406s | know no like you need to get the you |
3408s | need to win here you need to start that |
3409s | reverse sweep right here so we'll see |
3411s | what they come out here with what flavor |
3413s | of tank matchup are we getting |
3416s | The Vibes must be high for Vancouver |
3418s | Titans blue going down 20 as start is |
3422s | never a feel good and having to get a |
3424s | reverse sweep against a Timeless |
3426s | Celestial who has yet to falter quite a |
3429s | daunting task to look at and what better |
3432s | thing to do if you're not winning with |
3434s | what you currently have changed the game |
3437s | cat currently teasing that junker yeah |
3440s | Timeless Celestial though they're not |
3442s | taking the bait but they're also not |
3443s | riding the new wave of the AR like I |
3445s | mentioned it looks like again they |
3447s | there's still chance them to change it |
3448s | think it but I think uh I think they |
3451s | don't want to think it through all that |
3452s | much I think they're going to go with |
3453s | what they currently have that's going to |
3454s | stick with the ratra composition so |
3457s | we're going to have ratra versus junker |
3460s | Queen now this is what going to be |
3461s | interesting so you're not going to have |
3464s | the Lucio splitting off with the soier |
3466s | as much as you're going to have the |
3467s | Lucio splitting off with McMan on the |
3469s | Genji there and that's how this Jer |
3471s | Queen comp controls space flip side of |
3473s | that though is that snaz has the ability |
3475s | to both wall off the enemy junker Queen |
3477s | and put the enemy Genji in check so you |
3479s | have to try and find a way to negate |
3481s | that play into angles that aren't going |
3483s | to be advantageous for Maze walls and go |
3485s | for some of those assassination attempts |
3487s | with the junker Queen May ever the more |
3490s | deadly this composition BT blue I mean |
3494s | they're playing safer than they are |
3495s | before this time it is warranted they |
3498s | got this first cap without really much |
3500s | to show for it though bit of a rough |
3502s | start cat needs to get in there start |
3505s | get that play dirty you're not going to |
3506s | have to stall just to do it it's that |
3508s | flank we were talking about the Genji |
3510s | separating with the Lucio not having |
3511s | that Lucio anymore McMan falling shortly |
3514s | after 3v2 the 3v5 and then the two going |
3518s | in the backline hasn't quite been off to |
3520s | the start btv1 they get the kill on the |
3522s | street Lord there but they've already |
3524s | given up the cap and nearly half of the |
3525s | point if they lose cat here they might |
3527s | not get a chance to flip it the entire |
3529s | Squad is back and squared up and Street |
3531s | Lord still not back so this an |
3532s | opportunity for VT blue but they have to |
3534s | seize it there there's a Gracie and snaz |
3536s | that's how you open it up heing the day |
3539s | but the mher stands in their way Aur and |
3542s | Moler the duo to do it every time that |
3546s | ESS Celestial need to pull something out |
3548s | of their back pocket they are a reliable |
3551s | Duo that they can always land back on |
3554s | and it's going to get them up to likely |
3556s | 100% VT blue there's a couple players |
3559s | that are dancing around but none of them |
3560s | seem to be wanting to contest this point |
3563s | no there there there should not be a |
3564s | touch here at all it is going to go |
3566s | straight towards Timeless Celestial so |
3567s | VT blue going to have to save cla's ksun |
3570s | rush for an advantageous fight on the |
3571s | next point which it does look like BT |
3573s | blue might be the first to get their me |
3575s | hooks into if they're able to they're |
3577s | also going to have a lot of s that they |
3578s | can go ahead and couple that with but |
3580s | time of celestial building up to some |
3581s | big ones here but as we move away from |
3583s | the first point here we're going to get |
3585s | into areas where mikin can try and take |
3587s | more advantageous angles this is another |
3590s | point that I think is going to favor the |
3591s | May here but if B can take it then they |
3593s | are playing with house money the rest of |
3595s | this map certainly have speed on their |
3598s | side early KSU Raja bye-bye sosler the |
3600s | May was the one that time Celestial |
3602s | needed to stay alive and slar going down |
3605s | a lot of those hopes have diminished BT |
3608s | blue there an heftier investment both of |
3610s | ksum Rush and Dragon Blade to close out |
3612s | but it's just what can get done and what |
3614s | do has to get a pick on this overclock |
3616s | give me some reason to believe it's okay |
3618s | couple staggers here and there all right |
3620s | you go ahead and take them uh yeah but |
3623s | they lose Nostalgia and that's really |
3625s | bad cuz the Sal was coming up on that |
3627s | sound barrier and you definitely would |
3629s | like to have that now that you're down |
3630s | with down what you only have the Rampage |
3633s | for cat do you even invest it it looks |
3634s | like they are going to but can they |
3636s | clean up this kill it's only on to |
3639s | Street Lord and with nostalgic going |
3641s | down once again VT blue are better off |
3644s | just giving up this objective and coming |
3645s | back with another chance only the sound |
3648s | barrier is what they're going to have |
3649s | heading into time of celestial long |
3651s | building and again you needed that sound |
3653s | barrier like literally yesterday that |
3655s | should have been pop the second that |
3656s | what fell so you had at least some |
3658s | staying power in this fight so that |
3659s | everybody could have gone in and maybe |
3661s | capitalized and maybe you wouldn't have |
3662s | even been forced to use that Rampage |
3664s | from cat but you reused it you didn't |
3666s | get anything for it and now despite |
3668s | having 50% on the board you're still not |
3671s | in control of the point ESS Celestial is |
3673s | going to match that easily they have |
3675s | ults of their own CLA nearly Falls just |
3677s | trying to get in and streight Lord going |
3679s | to go in for another assassination with |
3681s | the with the Nemesis form is able to |
3683s | find one is forced to back up but time |
3685s | Celestial have all the space they need |
3687s | look at the difference in where Timeless |
3689s | Celestial are playing and holding versus |
3691s | where VT blue are they're holding up all |
3693s | the way at these choke points where BT |
3695s | blue was playing back on the objective I |
3697s | mean it's just more time that they're |
3699s | able to grab CB and a big difference in |
3701s | these play Styles as one time on |
3702s | Celestial |
3703s | Maps where does VT blue come in here |
3706s | though they have a little bit of time |
3708s | but they have to try and get a touch |
3709s | here yeah it's probably going to have to |
3711s | be Nostalgia going for a touch again AZ |
3712s | going to go and pop the overlock just to |
3714s | try and H them off with the |
3716s | can't get oh stuck up on a wall and made |
3719s | a Splat in the M of s aasa courtesy of |
3723s | azuay is going to have a reverse sweep |
3725s | on top of a reverse sweep CB for VT blue |
3729s | to keep themselves in the upper bracket |
3731s | well the good news though is because |
3732s | Nostalgia wasn't able to get the touch |
3734s | you didn't put yourself in a situation |
3736s | where you're forced to really invest |
3737s | anything so you're coming up to a pretty |
3739s | hefty old Bank of your own the bad news |
3741s | is that time Celestial still have |
3742s | blizzard potentially the highest impact |
3745s | in the current meta time of celestial |
3747s | now have two points like you said you |
3749s | got to get that reverse sweep on top of |
3750s | the reverse sweep you're going to have |
3752s | to try and play with the skun rush to |
3754s | build up to the overclock build up to |
3756s | the Dragon Blade and secure the point |
3758s | and not let it go ever |
3760s | again I'm a Celestial though they the |
3762s | ones to act first wizzard from snaz |
3765s | Nostalgia sound Barry just a little bit |
3767s | too late it keeps most players on their |
3769s | feet and blue they're not in control |
3772s | Street Lords can just walk on you |
3774s | courtesy of lovely Annihilation |
3777s | controlling the streets Time and Time |
3779s | game name very fitting and you trade |
3781s | your two alts there you trade that |
3782s | blizard and that Annihilation for both |
3784s | your support ultimates so now you have |
3785s | the sound barrier now you have the ant |
3787s | ma now you can control space and make |
3789s | the fight take longer get yourself into |
3790s | that one fight territory and potentially |
3792s | secure it VT blue again still have the |
3794s | katsune rush they now have an overclock |
3797s | and a dragon blade how does McMan use |
3799s | this Dragon Blade though knowing that |
3801s | there is a sound barrier on the other |
3803s | side I think they're hoping to force it |
3805s | out with the King R but without CL I |
3807s | mean you don't want to even pop that |
3808s | dragon blade in the first place ideally |
3810s | what getting a pick maybe that helps you |
3813s | just don't have sustain having Nostalgia |
3815s | as the only support with this Lucio you |
3817s | need to play it slow and safe start |
3819s | contesting this objective and hope you |
3821s | can get your support line back intact |
3823s | because it will be final fight here and |
3825s | now and the blade might not even come |
3827s | out BT blue there in dangerous territory |
3829s | find Celestial on the brink of pushing |
3831s | back in clear holding that momentum just |
3834s | slight |
3835s | cat now with that Rampage in hand will |
3838s | she need to pull it out she won't have |
3840s | to likely unless the d off the map we |
3843s | not even going to see a street Lord |
3844s | coming back on the her nobody expects |
3847s | the stound barrier in place what can |
3848s | only do so much with the health bars the |
3851s | enemy are quadruple your own V blue have |
3854s | fought so hard to get up to this point |
3856s | yet they're unable to convert in the |
3858s | final hour falling apart in the moments |
3862s | on Sur of Vasa they one more chance the |
3865s | Rampage getting them back to the point |
3866s | even uses a Mobility cool down for the |
3869s | touch that is short to come to an end |
3872s | Timeless Celestial Timeless as ever |
3875s | they've made that comeback after not |
3877s | making the after not making those |
3879s | playoffs and will continue on in the |
3880s | upper bracket that last fight was almost |
3883s | everything that Vancouver Titans blue |
3885s | needed you had Timeless celesio playing |
3887s | for that off angle and it opened the |
3888s | door for BT to sneak in and flip the |
3890s | point in their favor but while they had |
3892s | it in the palm of their hands they did |
3894s | not not capitalize in fact they couldn't |
3896s | capitalize because they still didn't |
3898s | have CLA who died just trying to get in |
3901s | the resources weren't there and when |
3903s | they finally were when it was all on the |
3905s | table for VT blue Tyler Celestial |
3908s | flipped the table and walked away with a |
3910s | three dub there looking dominant despite |
3913s | King's Row being pretty competitive |
3915s | surasa looked to be anything |
3919s | but can we get a time check on that map |
3921s | like was that even 10 minutes to be told |
3924s | I don't even think it was like that was |
3926s | so fast the junker Queen you wanted to |
3929s | switch some stuff up going back to Jes |
3931s | you understand it Vancouver Titans blue |
3932s | they had the right idea you're not |
3934s | winning the tempo game with the ratra |
3936s | comp change it up cool that wasn't the |
3938s | answer they fell apart even further once |
3941s | it came about and McMan couldn't stay |
3943s | alive long enough Nostalgia wasn't able |
3946s | to get these sound barrier timings in |
3947s | cat can't you can't face into a junker |
3949s | or into a ratra that has the backing of |
3952s | a May and at the end of the day van |
3954s | Titans blue fall under the might of |
3957s | Timeless Celestial and you can call it |
3959s | nerves because of the slow start it's |
3961s | definitely not what you want to see if |
3962s | your Vancouver Titans blue I mean this a |
3965s | team that has busted their ass since the |
3967s | very beginning of calling all heroes to |
3968s | get here they have constantly been |
3970s | grinding and growing together as a |
3972s | collective getting better and better |
3974s | stronger and stronger every day they are |
3976s | no strangers to adversity but they got |
3979s | dealt a healthy dose of it today and |
3981s | it's not it's not over there's going to |
3983s | be a chaser too now they are going to |
3985s | have to fight through the lower bracket |
3987s | if they want to make a Deep Run if they |
3988s | still want a chance to cement their |
3991s | legacy at the top of calling all heroes |
3994s | while Timeless Celestial some of their |
3995s | players have done so before as members |
3997s | of Timeless ethereal they look to do so |
3999s | under a slightly different name and this |
4002s | is a hell of a way to |
4004s | start Vancouver Titans blue right now is |
4007s | going to have to have one heck of a run |
4010s | through the losers bracket there's a lot |
4012s | for them to learn coming away from from |
4014s | this first initial series and we need to |
4017s | see more control we need to see more |
4018s | confidence coming out of them where is |
4021s | the team that is well practice where is |
4022s | the team that has this extensive trust |
4025s | in each other to convert we didn't see |
4027s | them pumped to play yet today CL |
4030s | Celestial was there they showed up |
4032s | proved the doubters wrong and are |
4034s | continuing to push that on forwards |
4037s | through this upper bracket hanging on to |
4039s | that extra fight it's it's definitely |
4041s | something that you love to see if you're |
4043s | a Timeless fan because you you know |
4044s | you're always going to be looking at |
4046s | Timeless ethereal again like we keep |
4047s | alluding back to but having two dominant |
4050s | Timeless teams is everything that this |
4052s | North American Dynasty can possibly want |
4055s | everywhere you look it's been Timeless |
4057s | in North America be it flash Ops be it |
4059s | calling all heroes be it anything else |
4060s | in between whether your cat who's |
4062s | looking looking looking at sleeping with |
4064s | the fishes there courtesy of that little |
4066s | punch there from Street Lord good God |
4068s | what a what a like heartbreaking way to |
4071s | sometimes you forget that there's even |
4072s | like a pit there that you can fall into |
4074s | until you're dealt a until you're dealt |
4076s | a pretty good reminder there I don't |
4079s | think I can count on two hands how many |
4081s | times I've personally fallen into that |
4083s | pit cat and well you got at least one |
4085s | under your belt now and H what a way |
4088s | what a way to end up going down it's not |
4090s | the last that we'll see a Vancouver |
4092s | Titans blue or Timeless Celestial yet |
4095s | today but that is the end of our number |
4098s | one match gameplay we do have a lot to |
4101s | break down over the course of this |
4102s | series we're going to come back to you |
4104s | with our host and some extra analyst |
4106s | surprise guests to go over what just |
4119s | [Music] |
4120s | [Applause] |
4123s | [Music] |
4124s | [Applause] |
4128s | [Music] |
4133s | happened |
4136s | [Applause] |
4137s | [Music] |
4166s | [Music] |
4188s | [Music] |
4193s | yeah |
4199s | [Music] |
4210s | [Music] |
4223s | he |
4225s | [Music] |
4233s | [Music] |
4246s | [Music] |
4283s | he |
4291s | [Music] |
4298s | welcome back everybody what a first |
4301s | matchup coming out here for this 3 and0 |
4304s | win for Timeless Celestial versus VT |
4307s | blue again I'm Ash and I've got tiny |
4309s | shiny who is just casting and we have a |
4312s | new face joining us on the desk as well |
4314s | arietta welcome to the calling all |
4316s | heroes broadcast how are you feeling I |
4320s | am feeling pretty good thank you so much |
4322s | for having me here I feel very honored |
4324s | to be here well we're stoked to hear all |
4327s | the analysis that you're going to get to |
4328s | bring to the table with all of the |
4330s | coaching experience that you have and |
4332s | just uh all the information that you get |
4334s | to like plant into my brain that is |
4337s | severely lacking in that OverWatch and |
4340s | so but tiny this last matchup was |
4343s | difficult I think it was a bit |
4345s | heartbreaking to see BT blue end up |
4347s | coming out um in that 0 and3 loss |
4350s | Timeless Celestial looked very good and |
4352s | bblue they did start to have a bit of |
4354s | that F comeback a bit of that fight |
4356s | coming through there on Kings Row but |
4358s | weren't quite able to pull through like |
4361s | here's the thing I love VT Blue from |
4363s | from the very first time that I was on |
4364s | this broadcast and even before that I |
4366s | mean this team has been around |
4368s | participated in every single event so |
4369s | far and to see them faced with such a |
4372s | challenge at the start of the |
4373s | championships is a blow nonetheless and |
4377s | you know you really got to look back to |
4379s | this initial map I mean this is where it |
4381s | all started who was in control of that |
4383s | Tempo it was Street Lord for Timeless |
4386s | Celestial cat was barely able to get a |
4388s | word in with how solid kqa and the mer |
4391s | were just pumping the support into their |
4394s | tank no they absolutely were and also |
4397s | ARA we talked about it a little bit in |
4399s | the green room and you had something to |
4401s | say about how Timeless Celestial were |
4403s | just able to set themselves up for |
4404s | success and how difficult it really was |
4406s | for VT blue to deal with that time and |
4408s | time again yeah absolutely um Timeless |
4412s | celestials uh defensive setups in |
4414s | particular were so tight um allowing |
4417s | azer to just output a ton of pressure on |
4420s | angles um and that just gave them a |
4422s | passive advantage to to manage their |
4424s | cool Downs a lot better um in each and |
4426s | every fight so absolutely their set |
4428s | setups were |
4429s | fantastic yeah it was absolutely |
4431s | stunning to see how they were able to |
4434s | just consistently coordinate in that |
4436s | kind of regard but this is also |
4437s | something that we expect coming out of a |
4439s | team from Timeless Celestial their |
4441s | results speak for themselves in that |
4443s | kind of sense but we also can't forget |
4445s | that this is a double elimination |
4446s | bracket here tiny so BT blue they are |
4449s | going to have to kind of lock in on that |
4452s | mental to try and make that lower |
4453s | bracket |
4455s | run VT blue they're an experienced |
4457s | competitive team I don't doubt their |
4459s | ability to reset mentally coming into |
4463s | another |
4464s | match but we need to find some sort of |
4466s | proof especially ending on such a sour |
4468s | note as Sasa was that team just fell |
4472s | aport towards the tail end they know |
4474s | what works for them I want to see them |
4475s | back on that ratra composition it will |
4479s | depend on the opponent that they end up |
4480s | facing next which I believe will be |
4482s | either wisp Embers or kunoichi which |
4485s | certainly can shake up the game it'll |
4487s | definitely be really interesting in that |
4489s | kind of regard but it a pretty quick |
4491s | matchup and I know that a lot of these |
4492s | players are rearing to go into their |
4495s | next match as well we do have a little |
4496s | interview actually coming in for you |
4498s | guys get a chance to speak to one of the |
4500s | members of Timeless Celestial kqa phon |
4504s | it in here how are you feeling after |
4506s | that |
4507s | win uh can you hear me yeah I can okay |
4511s | yeah yeah uh I'm feeling pretty good um |
4513s | I was really excited for our match today |
4515s | so I'm glad we were able to when |
4519s | it yeah you guys looked really |
4521s | comfortable today I mean this is |
4522s | something that we expect out of your |
4525s | team I think just like looking at past |
4526s | results and the performance that your |
4529s | team is able to Output so consistently |
4532s | um I'm curious about how you guys kind |
4535s | of like prepared for championships did |
4538s | you did your team do anything different |
4540s | knowing that it was going into |
4541s | Championship weekend as opposed to the |
4543s | regular season um I mean well going into |
4546s | Champs we started double blocking a lot |
4549s | more we did a lot of vods after scrims |
4551s | and we were like basically like really |
4554s | only talking about the game coming up to |
4557s | Champs okay nice and just being able to |
4559s | focus on your own game in that kind of |
4561s | sense too um on your Lucio pick as well |
4564s | you were able to play a lot of |
4565s | disruption as far as just trying to even |
4568s | cut off what in some situations I'm |
4571s | thinking mainly about like King's Row in |
4573s | that kind of sense um are those kind of |
4575s | like set plays that you guys have as far |
4579s | as looking to isolate those particular |
4581s | fights or is it more of that kind of e |
4582s | and flow as you're in the game itself um |
4586s | well we always knew like on our first on |
4590s | our first point attack we you know like |
4592s | we'd always practiced like clearing |
4594s | their soge off The High Ground um but |
4596s | throughout the map like after first |
4598s | point it's mostly just like uh I guess |
4602s | like Split Second just like I uh so or |
4606s | may come with me I want to go on these |
4607s | guys kind of thing yeah okay nice always |
4610s | got those Cs and lock in that kind of |
4612s | sense um |
4614s | but I'm also curious like this is going |
4616s | to be a pretty long weekend three-day |
4618s | event right for the championship series |
4621s | so is there a specific team that either |
4624s | you in specific or your entire team even |
4626s | if it's been a point of discussion that |
4628s | you're looking to play up against and |
4630s | looking forward to a matchup against in |
4632s | the |
4633s | future um I think at least for me |
4636s | personally I definitely want to play |
4638s | against uh Wiest bembers uh they're a |
4640s | team that I really want to play against |
4642s | and is there a reason for |
4645s | that |
4646s | um no I don't think so I think well I |
4650s | guess I guess what I'm I guess what I'm |
4652s | thinking about the bracket I feel like |
4654s | uh they're going to be one of our closer |
4655s | matchups so I'm really excited to play |
4657s | against them and hope to play against |
4658s | them well fingers crossed for you that |
4661s | you definitely get that opportunity um |
4664s | but I know it's just like the start of |
4666s | this of this weekend and whatnot so I |
4668s | don't want you guys to give away too |
4669s | many secrets so I'm going to keep the |
4671s | interview a little bit shorter in that |
4673s | kind of of regard so you guys have more |
4675s | to surprise us with later because I'm |
4677s | hoping to be able to interview you guys |
4679s | again um whether it's you or another |
4681s | member but for sure as far as it goes is |
4686s | there anyone that you want to shout out |
4688s | any thank yous that you want to say on |
4690s | stream right now um I would like to give |
4694s | a big thank you to my coach goldfish um |
4697s | he's he's been a big help with our team |
4699s | and with me so I wanted to thank Mr |
4702s | goldfish |
4705s | big thanks to mixer old fish that's a |
4707s | sweet shout out there but kqa it was |
4710s | really nice being able to chat with you |
4711s | and congratulations again on your first |
4713s | win here within the upper bracket |
4714s | quarterfinals we do have more OverWatch |
4718s | coming in though there's two more series |
4720s | to come in after this we're heading down |
4721s | to the lower bracket right after a quick |
4730s | [Music] |
4732s | break |
4735s | [Music] |
4748s | [Music] |
4762s | my |
4778s | [Music] |
4792s | a |
4795s | [Music] |
4817s | [Music] |
4822s | for |
4824s | [Music] |
4826s | [Applause] |
4829s | [Music] |
4840s | [Music] |
4882s | oh |
4883s | [Music] |
4910s | [Music] |
4912s | he |
4925s | [Music] |
4939s | [Music] |
4952s | [Music] |
4985s | [Music] |
4992s | [Music] |
5002s | [Music] |
5014s | [Music] |
5029s | [Music] |
5044s | welcome back everybody to the calling |
5045s | all heroes Championship weekend I'm Ash |
5049s | again joined here by tiny and CB and |
5052s | that was a quick initial best uh or |
5055s | three 0 there for Timeless Les deal for |
5058s | that best of five to start us off for |
5060s | today but we have to take a look to see |
5061s | how the rest of the bra has panned out |
5064s | here and are any of these results |
5067s | surprising to you CB uh honestly no cuz |
5071s | this is pretty much exactly how I |
5072s | expected it all to shake out you're |
5073s | getting like the higher seeds winning |
5075s | pretty much every single matchup here |
5077s | the only one that I felt like was hotly |
5079s | contested would have been the one we |
5081s | just watched Timeless Celestial versus |
5082s | Vancouver Titans blue but like Michael |
5084s | wave and Timeless ethereal those are two |
5086s | of your top three unfortunately for |
5088s | those two they're on the same side of |
5089s | the bracket so yikes they're going to |
5091s | collide a lot quicker than I think think |
5093s | they want to you got uh you know wisp |
5095s | Embers another one of that top three you |
5097s | know the upper echelon someone who's |
5099s | always been there who has the |
5101s | opportunity to just kind of skate by not |
5103s | having to deal with another member of |
5105s | the top three but they're going to have |
5106s | to go through Timeless Celestial and |
5108s | that's kind of where we are with the |
5109s | upper bracket everything is kind of to |
5112s | be as to be |
5114s | expected no it definitely is and kind of |
5117s | funny that we also get now the |
5118s | opportunity I hadn't taken a peek at the |
5121s | bracket and how things panning out |
5123s | before that interview with kqa but now |
5125s | we know that they're able to actually go |
5127s | head-to-head with wisp Embers right off |
5129s | the gate tomorrow unfortunately we're |
5131s | not heading into those upper semi-finals |
5133s | quite yet but ask and you shall receive |
5136s | exactly right but tiny that also means |
5139s | that now we're heading into these |
5141s | matches where we're going to start to |
5142s | say goodbye and into lower bracket round |
5146s | one you've got on the top side that's |
5148s | inarizaki X10 Goku versus Fable and then |
5151s | below that is going to be VT blue versus |
5153s | kenoi what are your expectations here I |
5157s | expect these to be infinitely closer |
5161s | from what we have seen in the entirety |
5163s | of the upper bracket realistically uh |
5165s | even looking at that all of them were |
5167s | thros across the board in araki X1 Goku |
5171s | and Fable heading it off I feel like |
5173s | these two teams are on a very even skill |
5175s | level especially when you look at a lot |
5177s | of the play Styles they adapt and I want |
5180s | to take a moment to talk about inner |
5181s | oaki here because they're a team that |
5184s | came up as of late they're very much a |
5186s | newcomer breaking through in the lcq |
5189s | with this incredibly fast-paced style |
5191s | that pushes teams to their limits and |
5194s | has gotten them up to that qualifying |
5196s | spot despite not playing in a lot of the |
5198s | other events no absolutely and CB you |
5200s | got the opportunity to actually with |
5202s | tiny see those matches for the lcq here |
5205s | so you can give us a little bit more on |
5208s | that particular team as we head into |
5210s | this best of Five series yeah like like |
5212s | I tiny covered most of it to be |
5214s | completely honest like this team |
5215s | seemingly came out of nowhere they were |
5218s | very suddenly a contender they kind of |
5220s | sneaked away with a a major three |
5222s | playoff spot that nobody really thought |
5224s | that they were going to take because you |
5225s | know we didn't know who this team was we |
5227s | didn't really know what they were about |
5228s | they had a couple of veterans that had |
5230s | been around for some of the other |
5231s | iterations of like mid- tier teams but |
5233s | then suddenly they come together with |
5235s | this Collective and they come together |
5237s | they hit hard they hit fast they take |
5239s | that playoff spot and yeah sure they |
5241s | have to qualify lcq but it feels like |
5244s | almost like a given when you look at |
5246s | their performance in major 3 right like |
5247s | they are going to be the team to qualify |
5250s | you look at their DPS line you look at |
5252s | Kuna you look at Persona there's a lot |
5254s | of Talent on this roster and there are |
5256s | potential Dark Horses to make deep runs |
5258s | in this bracket Unfortunately they have |
5261s | to do it from the lower half of said |
5264s | bracket that's a tough thing is the fact |
5266s | that there is now we're in the zone of |
5268s | the second chance and you're cut if you |
5271s | don't make it here within this best of |
5273s | five we're going to go and take an |
5275s | introduction over towards these actual |
5277s | rosters so I know we were just talking |
5280s | about in araki X10 Goku but now it's |
5282s | time to say hello to these players if |
5284s | you're not so familiar with them |
5286s | especially if you missed out on that lcq |
5289s | tiny especially when you look at this |
5291s | team you need to highlight the DPS Duo |
5294s | of all time Persona and kuna exploded |
5298s | from the scene Persona doing a lot of |
5300s | time with the team Peru World Cup team |
5303s | is this upand cominging hit scan |
5305s | superstar that just adds this this extra |
5308s | punch this extra factor that izaki needs |
5310s | to close at fights where kuna is an |
5312s | allaround consistent player that is a |
5315s | very good supporting role to somebody |
5317s | like Persona and even can take that |
5319s | Spotlight away when it's needed while |
5321s | these two may be the ones under the |
5323s | spotlight for the majority of this |
5324s | team's performances it is an allaround |
5327s | group effort to pull out some of these |
5330s | plays that we're seeing from them yeah |
5331s | without a doubt I mean it's OverWatch |
5334s | right it has to be that team effort you |
5336s | have to be cohesive and there's no |
5338s | opportunity to really hard carry in |
5340s | these kinds of situations but we have to |
5342s | see who they're also facing up against |
5345s | here looking towards Fable CB this is a |
5348s | team that everyone is familiar with |
5350s | within calling all heroes they ended out |
5353s | the regular season at that fourth place |
5355s | finish without within circuit points |
5358s | that is and uh I'm looking over at Avery |
5361s | here on that I know we're hovering the |
5363s | sigma as far as like the the hero that |
5367s | we're showing off but they have been |
5370s | popping off at least from what I |
5372s | remember from major 3 I I mean Avery |
5375s | specifically has been popping off but |
5377s | overall as a collective the story of |
5379s | fable has a you at times been one of |
5382s | hardship the Quest for their story book |
5384s | ending has often felt have them it left |
5387s | them feeling as though they've just come |
5388s | up a little bit short and I think no one |
5390s | embodies that quite like a they're their |
5392s | own biggest critic they always want to |
5394s | prove themselves and be better than they |
5396s | were before and they are still trying to |
5399s | make that to make that happen to make |
5401s | that come to fruition they have one last |
5405s | chapter in their story left to right and |
5407s | the quill is in their hands will they |
5409s | get the fairy tale ending they're hoping |
5410s | for or will it be a cautionary tale |
5413s | that's up to them to decide but we're |
5414s | already in the lower bracket so you |
5417s | better get writing oh yeah that I mean |
5420s | that is for sure right and all things |
5422s | can considered too it's when you're |
5424s | looking towards this matchup you've got |
5425s | your eyes on Fable the fact that okay |
5428s | according to history this is the team |
5431s | that should be winning but again A Dark |
5434s | Horse on the other end of things and |
5436s | looking over at Antarctic being this |
5438s | first map that we're going to be seeing |
5439s | here tiny how are you |
5441s | feeling and from consistency's sake you |
5445s | need to be taking Fable very seriously |
5449s | in this matchup I mean they've been |
5451s | around longer they are are the |
5452s | established name and on paper they have |
5455s | the upper hand what this is going to |
5457s | come down to is if inner aaki ex and |
5460s | Goku can manage to catch them off guard |
5462s | with this incredible fast-paced gameplay |
5465s | that's one of the few ways that they're |
5467s | going to be able to overcome such a |
5469s | strong star studded roster as Fable well |
5471s | I'm looking forward to seeing if they're |
5473s | able to make the adaptations on the side |
5475s | of fable or if inarizaki will continue |
5478s | to sweep us off our feet but we've got |
5480s | to get cold and chilly so I'm going to |
5482s | head off and let you guys take over to |
5484s | Antarctic |
5487s | Peninsula every time you think winter is |
5490s | over or it's getting a little better we |
5492s | get thrown right back into Antarctic |
5494s | Peninsula but today is Groundhog Day fun |
5497s | fact spring should be coming early so |
5499s | I'm holding out hope for that one but |
5501s | for now we will return to the frigid icy |
5505s | glaciers that we see ahead of us CB we |
5507s | got a taste of this map earlier in the |
5510s | day I don't know about you but I'm |
5512s | picturing a very similar style of |
5514s | gameplay you mentioned Groundhog Day and |
5516s | I sure hope that that's not the case for |
5518s | fable constantly reliving the same |
5520s | nightmares over and over again I'm |
5522s | really hoping that they're able to break |
5524s | free from that because again I talk |
5526s | about Avery as being potentially not |
5528s | even potentially Avery is the most |
5531s | underrated tank player in all of calling |
5533s | all heroes you see time and time again |
5535s | it just feels like they want to win more |
5537s | than everybody else in the lobby but in |
5539s | terms of putting it together and in |
5541s | terms of doing so with the rest of the |
5543s | Fable rosters that have come and gone it |
5546s | hasn't always worked out but it has done |
5549s | enough to get them this far and just |
5551s | maybe to get them a little bit farther |
5554s | we're going to antartic Peninsula and |
5556s | like we said it's probably going to play |
5557s | out very similarly to our previous |
5559s | matchup except this time we're starting |
5562s | off on Su level this is one of those |
5564s | Maps where you kind of can do a little |
5566s | bit of dive if you're feeling a little |
5568s | spicy with it I don't know if either of |
5569s | these teams are really going to I know |
5571s | in our II had a pretty spicy dive |
5573s | composition in the last major but we |
5575s | didn't see a whole lot of it in lcq I |
5577s | think they're still sticking to the |
5579s | brawl style compositions Fable on the |
5581s | other hand though I'm curious as to |
5582s | whether or not Avery is going to stick |
5584s | on that ratra or pull out their Old |
5586s | Reliable Sigma that they have become |
5588s | known |
5590s | for Avery is incredible at that Sigma |
5593s | it's not exactly something you typically |
5595s | want to play into a ratra this would be |
5598s | the only exception yet with what is |
5600s | being teased in the spa rooms looks like |
5603s | we're going to be going to good |
5604s | oldfashioned mirror with the TP of Arya |
5609s | to get these fights started out quickly |
5612s | be battle for high grounds early on in |
5613s | Antarctic fin keep an eye on Arya and |
5616s | Persona who again in this composition |
5618s | are going to be split off with the |
5619s | lucios most likely if these teams are |
5621s | playing at the optimal way and looking |
5623s | for an angle to try and hit a big rail |
5625s | shot on the other side though the ma are |
5627s | going to be just as important Minnie and |
5630s | kuna looking for a good wall kuna I |
5632s | think has already used theirs and didn't |
5635s | get a whole lot for it wow and this is |
5637s | the this is the battle it's the walls |
5639s | right the maze are so much control over |
5641s | this series and many giving Fable that |
5644s | elimination essentially on a silver |
5646s | platter wonderful start yeah that's |
5649s | going to be uh that's going to be Fable |
5650s | just able to get that first cap there |
5652s | pretty much all for nothing almost |
5653s | losing fiery there that would have been |
5654s | uh would have been pretty disastrous but |
5656s | no still able to hold strong and this is |
5659s | looking pretty good for fable to kick |
5660s | things off with and it just kind of goes |
5662s | down to kuna getting punished for using |
5664s | that wall a little bit too early not |
5666s | really sectioning anybody off but just |
5668s | sectioning off Able's Retreat and |
5669s | they're like okay we don't need to |
5670s | retreat we're just going to bring the |
5672s | fight right to |
5673s | you oh not at all Fable are giving inaki |
5676s | a taste of their own medicine |
5678s | Chuck-E-Cheese usually see a lot more of |
5680s | it on the junker Queen ra Macha we |
5683s | haven't even gotten the opportunity to |
5685s | get a taste what they bring to the table |
5688s | for this fight they'll be approaching |
5689s | The High Ground knowing Arya is a threat |
5692s | she'll able to drop down safe and sound |
5694s | plenty of healing coming her way for the |
5696s | soj may already out from mini freeze |
5700s | beam dead onto chuckecheese has plenty |
5703s | of support Lov ant Matrix on either side |
5705s | Panther will have one of their own up |
5707s | momentarily in com up with a overclock |
5710s | that orya has been holding on to would |
5712s | be wonderful but we don't even need to |
5713s | see it it's just a single punch to send |
5716s | inar Zaki xtone Goku back to spawn so |
5719s | kuna goes for the same wall as they did |
5721s | last time again but this time they're |
5722s | able to get The High Ground for it the |
5724s | only problem is that when love Pops the |
5726s | ant Matrix they're controlling the side |
5727s | of the point that they already kind of |
5730s | have control over so fa are able to just |
5732s | kind of kite it back wait and pop |
5734s | Panther's window and clap back with that |
5736s | essentially win the point with no |
5738s | ultimates used except for the easiest |
5739s | one in the game to get now they've got |
5741s | the four other ones that they need to |
5742s | close this one out but they've lost mini |
5744s | who was holding on to that blizzard it's |
5746s | not over just yet Babble have all the |
5749s | stocks to pull on out we already got two |
5752s | being pressed through and oraki X andu |
5754s | realize they need the answer but it |
5755s | doesn't reach Chucky Chee ma s barrier |
5758s | oh that is devastating for them to go |
5760s | through kuna is still committing this |
5762s | one out if the trade can come through |
5764s | Fable are going to have to pull out a |
5766s | retreat inaki X Goku have plenty left to |
5769s | St here on suble the question is how |
5772s | many resources does it take nearly all |
5774s | of them but Fable because mini fell |
5777s | early still has that blizzard that Fable |
5780s | can come back with and leverage to |
5781s | either try and get control of this High |
5783s | ground or try and force presence onto |
5785s | the point and then you have |
5786s | Chuck-E-Cheese with the annihilation |
5788s | what a lot of teams are doing is |
5789s | actually using the blizzard to counter |
5791s | the annihilation if you're not able to |
5793s | move around cuz you're Frozen that |
5794s | Annihilation is going to expire very |
5796s | very quickly we're going to have to see |
5798s | how Fable have scouted out the ult |
5800s | economy and what play they want to go |
5801s | for or if they just want to straight up |
5803s | kill |
5804s | kuna that works too hit your shots who |
5806s | needs ultimate if Arya is just going to |
5808s | tear through in aaki oh what a way to go |
5812s | on down Chuck-E-Cheese has this |
5813s | Annihilation but no opportunity to use |
5815s | it the support completely absent from |
5818s | the tank the last one standing on the |
5820s | objective or rather fallen on the |
5822s | objective Fable overtime taking on down |
5825s | contest is going to be present for some |
5827s | time maybe you can get an at Matrix up |
5829s | from L if it goes long enough that's |
5832s | asking for quite a bit especially with |
5835s | the player Advantage Fable have on sub |
5838s | level they're ready to push it up to map |
5840s | Point first Point fa are looking pretty |
5843s | good we still got a ways to go but I'm |
5845s | liking what I'm seeing out of them out |
5846s | the gates though but let's have a look |
5848s | at anaraki X10 Goku kuna is a player |
5851s | that we highlighted someone who is very |
5853s | flexible I've seen them play everything |
5855s | from Tracer to Genji to Widowmaker and |
5857s | pound on absolutely all of them but may |
5860s | is just a different breed it's a |
5862s | different set of skills from a lot of |
5863s | your other Flex DPS Heroes and kuna's |
5865s | may hasn't looked the best we had one |
5868s | really bad wall one kind of okay wall |
5871s | and a couple instances of getting picked |
5873s | first and you can't be having that when |
5874s | you are I cannot stress this enough the |
5877s | most important piece in this ratra |
5881s | composition you need to be staying alive |
5883s | if your support goes down well |
5886s | rip the rest of your team there's no |
5888s | setup to come on through need to change |
5890s | that Tempo now Persona and kuna have not |
5893s | managed to make a mark Arya and Mini |
5895s | have been dominating their respective |
5897s | DPS matches and getting to this |
5900s | objective first with the tele qu going |
5902s | to force inaki x and Goku to get a |
5904s | little bit creative with the approach |
5906s | they decide to take rushing up the |
5908s | stairs me are going to get walled off by |
5909s | mini you go backwards well Avery has |
5912s | turned you into a punching bag raki |
5915s | still playing out on the sides of the |
5917s | map once these cool Downs fall that will |
5919s | happen but with rail gun that had a cool |
5921s | down you hit those shots any day of the |
5923s | week Persona got one on the board being |
5926s | that may especially he mentioned how |
5928s | important that hero can be the |
5930s | composition andiz are taking that to |
5932s | another level my go every time we see |
5935s | this m oh yeah no Persona is definitely |
5937s | not done going to get some cleanup kills |
5939s | there so long Avery see you later every |
5942s | time we see this map play out it always |
5944s | goes for that High Ground versus High |
5945s | Ground push to try and get you know that |
5947s | just jockey for that position on The |
5949s | High Ground but it's often times the |
5950s | first team that makes that rotation to |
5952s | get the soj set up right where you see |
5954s | where Persona is right now never mind |
5956s | going to go ahead and slide back with |
5958s | the rest of the team okay make me look |
5959s | like a fool but the first team that gets |
5961s | set into the point will often have that |
5963s | Advantage cuz they can get the shots on |
5965s | the other team as they're playing into |
5967s | your hands and now an our Zak x 10 Goku |
5969s | already at about 40% and climbing and |
5972s | they're going to have s the slow fables |
5974s | roll |
5975s | here they need to use them well though |
5979s | that timing up L ant Matrix online R the |
5983s | speed position that's a nice May wall |
5985s | the force tank back down to the low |
5988s | ground araki they're backing off |
5989s | regrouping loved all the support in the |
5991s | world has done a great job despite the |
5993s | rest of the team falling mean Arya put |
5995s | out these huge bursts of damage you |
5997s | cannot expect your back teeth to heal |
6000s | and with putting those resources those |
6002s | limits to the test Fable ready to Surge |
6005s | back into the point maab didn't want to |
6007s | give it up though committing the sound |
6008s | barrier towards the back and I mean at |
6011s | the end of the day that's just an |
6012s | ultimate down the drain a little bit |
6014s | more percentage at that boss raki X10 |
6017s | Goku stayed a lot longer than they |
6019s | should I I think using the sound barrier |
6020s | there is kind of though cuz you do get |
6022s | yourself up towards that one fight |
6023s | territory and you're going to have more |
6025s | s to try and win that out that said |
6027s | though you definitely would like to have |
6029s | the Sal barrier to counter out either |
6030s | min's Blizzard or arya's overclock Arya |
6033s | versus Persona is the the battle I'm |
6035s | going to be looking at here because |
6036s | you're going to have Arya already kind |
6038s | of set up again on that split with fiery |
6041s | looking for an angle looking for |
6043s | somewhere where she can pop it safely |
6044s | and maybe make a couple heads roll and |
6046s | araki have to try and pressure her |
6049s | out Arya isn't going to let that happen |
6051s | she's just going through a no new angle |
6053s | to all together the blizzard forc out as |
6055s | well Fable dumping ultimate into this |
6058s | fight inak are somehow managing to stay |
6061s | on their feet with Lov and Ma pulling |
6063s | out absolute heroics but m l is in huge |
6066s | heap of trouble AR go down but no she's |
6068s | off the map oh the slippery slops caught |
6071s | her off guard and Persona is in to clean |
6074s | up the rest and the slippery slope |
6076s | fallacy ain't such a fallacy anymore is |
6078s | it AR slides right off the map there and |
6080s | yeah and X10 Goku with just that one |
6083s | little misstep and a little bit of |
6084s | cleanup that comes out courtesy the |
6086s | annihilation from Chucky Cheese able to |
6088s | take the point back and again one fight |
6090s | territory Fable only have one more shot |
6092s | at this and they bet the whole house on |
6095s | that last fight and now they're looking |
6097s | a little uh a little sore for shelter |
6100s | here that's a nice way of putting it |
6102s | right uh you know you're not looking |
6105s | you're really really not and oraki X10 |
6108s | Goku this is their fight to supposedly |
6110s | win but cight CL it's ultim needs to |
6112s | stay alive and mor tality field |
6113s | guaranteeing it goes down and we won't |
6115s | see anything from the for the remainder |
6117s | of the battle kazaki though they need to |
6120s | manage to clear Fable one way or another |
6123s | and Persona is just the person to put on |
6126s | the job of the soldier gam playay |
6129s | stepping it up here on round number two |
6131s | Labs going over to inaki and we have got |
6134s | ourselves a full map of Antarctic |
6136s | Peninsula I think Labs you get a little |
6138s | bit more angles for the soj to play than |
6141s | did on suble level and you can kind of |
6142s | see Persona coming up ahead in some of |
6144s | these games in in some of these |
6146s | exchanges and despite Arya having a |
6148s | great performance on the soan again I |
6150s | think it does kind of come back to that |
6152s | one fight there where someone leaves a |
6154s | banana peel towards the edge of the map |
6156s | and she just kind of slips off and yeah |
6158s | suddenly uh Suddenly It's not really |
6160s | working out for fable anymore and that's |
6162s | the momentum of fable gone they look so |
6165s | good on suble Lev but now as we go on to |
6167s | Icebreaker the ball feels like it's a |
6169s | little bit more in an araki's Court |
6171s | what do they do with it though we'll |
6173s | have to see it doesn't look like they're |
6175s | going to go for the CRA teleport play |
6177s | Like Fable is going to so Persona is |
6179s | going to get set up a little bit early |
6180s | at the cost of the rest of the team |
6183s | being a little bit late to the party as |
6185s | Fable are already going to have control |
6187s | over The High Ground that overlooks the |
6188s | point and I don't even think Persona is |
6190s | going for an off angle though so that |
6191s | might actually just be a mistake to not |
6193s | go for the TP they are going to take |
6194s | early positioning on the point though |
6196s | looking to try and play the same style |
6197s | that we saw on Labs where being the |
6199s | first person to put your feet on on the |
6201s | point set you in an advantageous |
6203s | position we'll see if Fable is able to |
6205s | make this uh see if they're able to |
6208s | crack the defense a little bit quicker |
6209s | this time around yeah they do make it |
6211s | over the ice ball at least Avery does |
6214s | once that falls the rest of the team |
6215s | will soon reveal themselves both of |
6218s | these Nemesis fors out on the field me |
6222s | utter scraps can be on fora or kuna as a |
6224s | matter of fact to make that first mark |
6227s | on through inaki X and Goku heavily |
6230s | relying on their def DPS Duo get the P |
6232s | the neutral I think I don't want to call |
6234s | you out but I think you just said |
6235s | persona at one point in time did the DPS |
6238s | the duo name it's their Duo name yeah |
6240s | yeah they did the DBZ Fusion Dance |
6242s | Persona and kuna they're one m and ex |
6245s | let's talk about kuna specifically real |
6246s | quick let's SP them back up and look at |
6248s | kuna's old charge compared to Min right |
6250s | now nearly doubled and I think in large |
6252s | part because of that early pick off |
6253s | there onto Avery who by the way is now |
6255s | lagging behind chuckecheese in terms of |
6257s | ult charge one fight and araki are |
6260s | they're already firmly in the driver |
6262s | seat right now there's no way are going |
6264s | to expect the blizzard coming but they |
6265s | might not need |
6266s | to absolutely not that was Arya and mini |
6270s | pulling it out oh but ARA stays a little |
6272s | bit too long look how close she was to |
6274s | building up that overclock and now inaki |
6277s | can essentially come out the blizzard |
6278s | was invested and that's just it what a |
6281s | change of tempos and suev what is with |
6284s | this an Matrix here Panther what do we |
6286s | do that's a little I don't know that one |
6289s | I think by the time that popped it was |
6290s | just pan and fiery and I don't think |
6292s | that's a really good investment I mean |
6294s | you know ant Matrix is kind of a |
6296s | throwaway ultimate sure but that doesn't |
6297s | mean you literally throw it away I think |
6299s | you hold on to that especially looking |
6300s | at loved who's going to have one of her |
6302s | own on the other side as well as again |
6304s | the aforementioned Annihilation and the |
6305s | sound barrier your only Advantage if |
6308s | you're Fable is the fact that you're |
6309s | coming up on your blizzard and Arya is |
6311s | ahead in charge of the overclock it's |
6313s | going to have to be these DPS SS that |
6314s | make the difference for fable otherwise |
6317s | we're in one fight territory already and |
6318s | our Zak ex and Goku might just take this |
6320s | for |
6321s | map and Mini have done it before the |
6325s | support ultimates in the back Lan though |
6326s | I mean inaki have bases covered should |
6329s | they have the proper reaction time to do |
6332s | it the window is going to force this to |
6334s | a one fight territory and help for |
6337s | danger close to an overclock of their |
6339s | own Fable they need to be scared there |
6341s | isn't time to be scared you need to walk |
6343s | in and pull out the stop M it goes down |
6345s | the blizzard still making an appearance |
6348s | and it catches Chuck-E-Cheese without |
6350s | that ultimate fable flip the point back |
6352s | on over and force inaki x and Goku off |
6355s | of the objective at a very expensive |
6358s | cost and one that Persona thinks that |
6360s | isn't enough even putting their own |
6362s | overclock into play you don't play in |
6363s | front of that ARA no you need to respect |
6366s | persona's aim hitting those shots is |
6368s | solely going to flip the objective back |
6370s | on over overtime Wick is burning down |
6373s | Fable are struggling to make these |
6374s | touches come through it's mini on the |
6377s | Tracer well was on the Tracer at the |
6379s | very least fur's getting nowhere near |
6381s | the point in araki X10 Goku this is the |
6384s | surprise Factor this is the momentum and |
6386s | star power that has gotten them to these |
6388s | championships and I think no one is more |
6391s | surprised about that than Minnie who |
6392s | went through to try and pop the blizzard |
6394s | but didn't live to get any followup on |
6397s | it and because that pick came through so |
6399s | quickly the rest of fable felt like they |
6401s | had to try and invest to make up the |
6402s | difference so Arya pops the overclock |
6405s | you've got fiery popping that sound |
6406s | barrier suddenly everybody's used all of |
6409s | their ultimates and all araki ex and |
6411s | Goku have to do is kite it play back |
6414s | come back in with Persona overclock and |
6416s | it's just academic at that point because |
6417s | there's nothing Fable can do they have |
6419s | to play on the point where in OT they |
6421s | have to try and keep it in contest can |
6423s | they even do so well not if Persona has |
6425s | anything to say about it and Persona |
6427s | definitely had some |
6429s | words words maybe a whole paragraph a |
6432s | whole story I no Persona clearly is not |
6435s | done yet even it took a little bit for |
6437s | them to get warmed up to show us what |
6440s | they can do on that soier we hyped them |
6442s | up for before this match for a very good |
6445s | reason Fable they started off on this |
6447s | map strong Arya had this better |
6448s | positioning Persona couldn't get angles |
6450s | that was a large Factor by inaki |
6453s | struggled to break through these initial |
6456s | choke points that we see now once we |
6458s | start to look ahead towards these next |
6460s | map Persona had a time to shine I mean |
6463s | just looking at this clip here shot |
6465s | after shot poured in and Fable really |
6468s | couldn't get much of a recovery I'm glad |
6470s | we could see this again cuz this just |
6471s | makes me smile Arya I'm sorry we are |
6473s | laughing and enjoying your pain but it's |
6475s | all it's all with you we're laughing |
6477s | with you not at you thank you for that |
6478s | signing star moment Fable they struggled |
6481s | to get a comeback literally after that |
6483s | moment whether it was the Tipping Point |
6484s | or not inaki X10 Goku pulled themselves |
6487s | together Persona in particular and just |
6490s | ran away with labs and I think the story |
6492s | line going forward here might end up |
6494s | being Persona versus Arya because both |
6496s | of them did Shine at various moments but |
6499s | it is especially the tail end their |
6502s | Persona that starts to Edge out just a |
6504s | little bit more getting more of those |
6505s | picks and you can see 28 and3 versus 16- |
6508s | 7 despite arya's heavy damage you know |
6512s | it's kind of indicative just of you know |
6513s | in araki winning more fights winning the |
6515s | map that those stats are going to be a |
6517s | little bit higher but it's still is |
6519s | going to show just how much of an impact |
6520s | Persona is having in this head-to head |
6524s | that's scary to look at Persona I didn't |
6528s | think the difference was that big these |
6529s | numbers are saying otherwise and |
6533s | everything else is relatively even |
6535s | across the board there's not these |
6536s | incredible levels of variance going |
6539s | through it's literally that Arya versus |
6541s | Persona matchup they both have the |
6543s | capability to play at some of the |
6545s | highest levels just Persona being more |
6548s | consistent across that map and is going |
6551s | to have to be on the minds of fable as |
6553s | they move on their second choice |
6555s | definitely going to be firmly on the |
6556s | minds of persona it can't be Persona n |
6558s | grata you definitely have to be thinking |
6560s | about Persona the whole time and |
6561s | especially AR as that head-to-head keeps |
6563s | going and that does kind of also come |
6566s | down to the rest of the team to set |
6568s | these sojourns up for Success get them |
6570s | the angles that they need get the lucios |
6572s | there with them as we're seeing a lot of |
6573s | these teams playing these splits as we |
6575s | go into Midtown though we might not see |
6578s | as much of the sojourn split as we did |
6580s | before definitely we'll still see |
6582s | inklings of it on streets phase here |
6584s | fables map pick maybe this is an |
6586s | opportunity for them to bust out the |
6588s | sigma though maybe it's optimistic but |
6590s | but maybe it's possible I don't think |
6594s | the brawl went all that bad honestly |
6598s | there was just some like small intricate |
6600s | things like especially with positioning |
6602s | where we look where maab and Persona |
6605s | were at times on these more off angles |
6607s | that weren't really contested or they |
6609s | didn't take certain areas of the |
6611s | objective and really gave themselves a |
6613s | much harder job moving on forwards |
6615s | midtown's GNA put that to the test Sigma |
6618s | Avery's best hero and probably the best |
6620s | Sigma player actually no the best Sigma |
6622s | player that we have currently within the |
6624s | Championships and is a viable option as |
6627s | it extends this poke phase I I think |
6630s | it's easy to call uh Avery the best |
6631s | Sigma player because there's not really |
6633s | a whole lot of Sigma players left like |
6635s | we go back to we go back to minor 3 and |
6637s | even major 3 to a lesser extent there |
6639s | was a lot of good s like Sigma was a |
6641s | very stacked role and I think Avery even |
6644s | amongst such a stacked role stood out on |
6647s | that hero but as we transitioned more |
6650s | towards the ratra towards the Arisa the |
6652s | junker Queen and all these other tanks |
6653s | started coming into the fold and sigma |
6655s | started to become more of just a circuit |
6657s | Royale exclusive pick we're not really |
6660s | seeing as much noise from Avery as I |
6663s | think we need to to Really you know |
6665s | cement themselves as an elite tank here |
6667s | in calling all heroes I still believe |
6670s | that they are capable of it and if we |
6671s | see the sigma come out here or if we |
6673s | don't see the sigma come out here you |
6674s | know we almost definitely will if we uh |
6677s | manage to bring ourselves all the way to |
6678s | escort you expect to see the the circuit |
6680s | Royale pick come out here but you know |
6683s | on on Midtown I think it's an option I |
6686s | still don't know if it is the best |
6687s | option cuz I think most teams just want |
6689s | to go for the staying power of the ratra |
6692s | the ability to mitigate all the damage |
6693s | and survive being walled off by an enemy |
6695s | M the assassination power that you get |
6698s | from popping that Nemesis form and just |
6700s | walking on an enemy Baptist I think |
6702s | that's just kind of the way the game is |
6704s | currently played at the tank level and |
6706s | you know we've seen teams teams we'll |
6709s | probably see a little bit later |
6711s | go off meta and find success and maybe |
6713s | that's something that Avery might want |
6714s | to consider on maps where it's |
6716s | advantageous for them to do so if you |
6719s | all checked in on the lcq this wouldn't |
6721s | be the first time we would see Sigma on |
6724s | the map of Midtown so Fable will be |
6727s | starting out on the defense I believe so |
6730s | we'll get an idea what direction they'll |
6732s | be going there and uh well for actually |
6735s | they'll be on the attack so we won't |
6736s | know just yet in azaki X10 Goku on the |
6739s | other hand they're sticking with same |
6740s | thing zero reason to switch and honestly |
6744s | keeping Persona and kuna on some of the |
6746s | best heroes that we've seen out of them |
6748s | and you're not complaining about that |
6749s | yeah if it ain't broke don't fix it if |
6751s | you're Fable though if it ain't broke |
6752s | you got to break it I'm I'm I'm curious |
6754s | to see if Arya is going to stay on the |
6756s | uh on the Hanzo pick there I know it's |
6758s | an attack resp Spa that might not stick |
6760s | but that could be something a little bit |
6762s | interesting if it stays by the way hey |
6764s | shout out to Liz if you're in the chat |
6765s | this one's for you arya's got your back |
6767s | she'll uh she'll bust this one out here |
6769s | for you I me it might actually be a |
6771s | little bit better than the sojourn if |
6772s | you actually want to go that route we'll |
6774s | see if she walks out with it or it's |
6775s | just for the Sonic have a little look |
6778s | see here making sure there's no spawn |
6780s | hold yep and uh and and there's a swap |
6782s | sorry |
6783s | Liz we did what we |
6785s | could this may be sad I'm personally |
6788s | happy Hanzo tree chunks down Midtown I'm |
6791s | fine with that itaki X and Goku in a |
6794s | full mirr match up now this map has a |
6796s | lot more room for flanks look at Arya on |
6798s | this little bit of an off angle that has |
6800s | a full wall kuna had to commit to block |
6802s | off the soj Fable now at an advantage if |
6805s | mini had managed to prop one up ideally |
6808s | behind Chuck-E-Cheese or another squishy |
6811s | notice the distance that they're taking |
6813s | between each other right now so they |
6815s | don't have to necessarily fight at these |
6817s | Close Quarters points and especially |
6819s | with Avery being in trouble only matter |
6821s | of time until somebody Falls and Arya is |
6824s | the culprit you didn't keep the Flank In |
6826s | checked and they're punished aizaki X10 |
6828s | Goku crumbling after losing the main |
6831s | support and likely the rest of their |
6834s | members it's not even entirely about |
6836s | putting the Flank In check granted Arya |
6838s | definitely needs to be kept in check |
6839s | right now but the fact that kuna |
6840s | invested the wall to try and cut Arya |
6842s | off rather than lock down the choke the |
6845s | rest of fable were able to just walk |
6846s | right through the door and suddenly |
6847s | you're no longer playing for that choke |
6849s | you're playing on the point and you're |
6851s | practically handing Arya an angle where |
6853s | she can get a shot on your backliner and |
6855s | it's just a matter of time you know over |
6857s | a long enough timetable she will hit |
6859s | that shot onto loved and she does and |
6861s | with 5 minutes that's a hell of a |
6863s | timetable to get yourself through Street |
6865s | space that's a scary timeable to look at |
6868s | if who are the defense right now those |
6871s | ultimates may be building up online |
6873s | Panther already has one of their own and |
6876s | especially with this High Ground being |
6878s | the most valuable real estate there is |
6881s | above the Midtown Tunnel and araki ex |
6884s | and Goku they're going to hold on to it |
6886s | as long as possible Fable are going to |
6888s | take their time moving around this |
6890s | corner and ideally it's going to be Arya |
6892s | or Persona to find that shot both of |
6894s | them holding on to a decent amount of |
6896s | charge in those rail guns themselves not |
6899s | putting these ultimates out has allowed |
6901s | inaki X1 Goku to build up to several of |
6905s | their Fable they suffering because of |
6908s | this late decision they have made mayw |
6910s | going on out attempting to block the ant |
6912s | Matrix doesn't do a whole lot raki |
6915s | holding High ground and continuing to |
6918s | take this slow approach and they're |
6919s | going to slow face down even further |
6920s | blizzard CS love the May though keeps |
6923s | them alive you need a lot more than that |
6926s | this is all qes being pressed for for |
6928s | razaki X10 Goku look they managed to |
6931s | find Fable still entirely healthy as of |
6934s | now an absolute ult up as a fight has |
6936s | found nothing within the kill feed the |
6938s | payload has continued to just inch its |
6940s | way through the Midtown Tunnel CB and |
6943s | mean it's smart play from Fable we're |
6944s | not quite done yet though Aver going to |
6946s | goe and pop the annihilation you can see |
6947s | Chuck E she's mashing that s key as far |
6950s | like as hard as they possibly can now |
6952s | Arya has The High Ground to go ahead and |
6954s | pop the overclock she's looking for an |
6956s | angle almost takes down maob going go |
6958s | ahead and get Tred out there takes down |
6960s | kuna Persona going to fall and Fable |
6963s | might just have the cap already think is |
6965s | a hold 90 seconds to get three |
6968s | eliminations on the entire point of |
6970s | Midtown and it's only going to be four |
6972s | through the second part I mean this is |
6975s | just a speed run that Fable are doing |
6977s | while they may be taking it slow they're |
6979s | doing because inarizaki become unsure of |
6981s | themselves and make mistakes like that |
6983s | and it was smart play from Fable 2 as |
6984s | well cuz Panther goes ahead and Pops |
6986s | that ant Matrix to try and force |
6987s | inarizaki to stop poking from The High |
6989s | Ground they use that ability to get mini |
6991s | up onto The High Ground pop the blizzard |
6993s | suddenly fabl take The High Ground all |
6994s | the while they're continuing to push the |
6996s | cart now they're continuing to push the |
6998s | advantage Arya I mean Chucky Cheese is |
7000s | now pushing up daisies is what they're |
7001s | doing and Fable they're like they're |
7004s | just speed like you said they're speed |
7006s | running it |
7007s | here there's ax go I normally I would |
7011s | say you got to slap bandaid on it uh no |
7013s | your whole arm has been chopped off you |
7015s | got to put a tourniquet on it or |
7016s | something cuz this is not Okay Fable are |
7019s | moving so fast with this ild have an ant |
7022s | Matrix on The High Ground if they lose |
7023s | another play I mean kuna and |
7024s | chuckecheese barely hanging on to life |
7027s | right now and you have the blizzard this |
7029s | has to be the answer something has to go |
7031s | down for fable they haven't lost a |
7032s | player since the very start of this map |
7035s | and it will be Avery or their May player |
7038s | to fall next this the Stop and araki |
7041s | needs to get themselves back on their |
7043s | feet and prepare for a long hold 3 and |
7046s | 1/2 minutes still in the D yeah I mean |
7049s | they finally have drawn blood but like |
7051s | look how far the cart got before even a |
7053s | single body on the side of fable fell |
7055s | and even still you only got a couple of |
7057s | them you still didn't even get the team |
7059s | kill like you you definitely could have |
7061s | wanted kind of wanted to get a little |
7062s | bit more get yourself back in the game |
7064s | here but now that they have the spawn |
7066s | advantage and 3 minutes in the time bank |
7067s | to kind of bleed out they are are |
7070s | looking pretty good but have a look at |
7072s | that ult bank from Fable they got |
7074s | everything a fairy tale could possibly |
7077s | want everything plus some that's an |
7080s | Annihilation from Avery marching on |
7082s | forward when you're a mantra |
7084s | everything's a punching Bagless Persona |
7086s | takes out your backline oh the support |
7088s | is gone Persona back in hero form a |
7091s | third and a fourth fifth not even an |
7094s | option and they don't need it yeah it |
7097s | turns out you know all the tools you |
7099s | could possibly want can't prepare you |
7100s | for someone just popping off like |
7103s | Persona didn't even need the overclock |
7105s | sure a lot of that might have been clean |
7107s | up but it's still flashy it's still |
7109s | skillful it's still exactly what |
7110s | narazaki need in order to keep |
7112s | themselves going now Persona going to |
7114s | have to leverage that overclock cuz it's |
7115s | the only tool and our isaki still have |
7118s | Fable only expended the annihilation on |
7119s | the previous one so they're going to |
7121s | still have the ult advantage and our |
7123s | Zaki have to try and do something about |
7125s | it persona's up here on The High Ground |
7127s | but constantly being checked by Arya |
7130s | it's a nice angle in theory if you don't |
7133s | have four players shooting at you at the |
7134s | same time so Persona will be dropping on |
7137s | down to the low ground overclock is out |
7139s | cautious for the ant Matrix though that |
7140s | would have been de head firey not hit |
7142s | the ground and an exact millisecond |
7144s | Fable using that ult Advantage moving on |
7148s | through unafraid of anything that |
7149s | Persona can pull out orya now overclock |
7152s | of her own available lizards for first |
7155s | thing to come on through that's one |
7157s | isolated Frozen robot chese Falls to |
7160s | bits and Arya now wants to pick up the |
7162s | broom herself looking for it Persona |
7165s | shall fall midair what a shot fables old |
7168s | Advantage snowballing them way on |
7171s | through the end is in sight is a touch |
7174s | possible the swaps in our aaki rolling |
7176s | on in with that mayw that will be the |
7179s | end of it minute 19 to go on through not |
7183s | only is inaki going to have to get a |
7185s | full cap it has to be one with time on |
7187s | the clock and it has to be yeah it's |
7190s | going to have to be one with time on the |
7191s | clock they did a good job of bleeding |
7193s | out a lot of the time that they needed |
7194s | to towards the tail end there because |
7195s | again we had five minutes going into |
7197s | streets phase and even though it was |
7198s | smart and methodical and effective from |
7201s | Fable it still took a couple tries to |
7203s | close out this last phase here but still |
7206s | looks very very dominant for fable I |
7209s | mean you had a Persona over there on the |
7211s | off angle with the overclock waiting to |
7212s | pop it they do Fable has both the sound |
7215s | barrier and the Ant majes to respond so |
7217s | that Persona can't Peak or risk sacrif |
7219s | icing their own head and even if they do |
7221s | they're not going to find the one shot |
7223s | because of all the over health and you |
7225s | know without Persona able to have that |
7226s | pop off potential you just wall off |
7228s | Chuck-E-Cheese suddenly they're left |
7229s | alone like a kid in a ball pit happens |
7231s | to all of us we were all kids once what |
7235s | I have some Chuck E cheese related |
7236s | memories that like I've been regressing |
7238s | since I was a young and doesn't matter |
7240s | it's in the past it's in the past just |
7242s | like Fable attack now we're living in |
7243s | the present where narazaki have to try |
7245s | and match it and I think it also does |
7248s | kind of come back to an araki's kind of |
7250s | failure to properly defend point a they |
7253s | just let not only Arya get in and get in |
7255s | on a flank but let the whole gang just |
7258s | walk right through their front door put |
7259s | their feet up on the the on the coffee |
7261s | table and make themselves right at home |
7264s | and it's not even that they're making |
7266s | like these big glaring errors like it's |
7268s | small things here and there where Fable |
7271s | extend these fights longer in razaki |
7273s | historically take it quick and you |
7276s | you're in and you're out that that |
7277s | that's as simple as it goes so the |
7279s | longer that they go they're not as prone |
7281s | to surviving this long they don't have a |
7282s | plan B and C they only rely on the first |
7285s | St because usually that ends up working |
7288s | now they're going to have to show it on |
7289s | the attack we hype it up so much they |
7291s | catch some players off in this initial |
7293s | WRA map they manage to convert yes |
7296s | Persona that's orya out of the battle |
7299s | it's very first pick don't have to worry |
7301s | about the off angle pressure anymore |
7303s | Kuna in a bit of trouble as the rest of |
7305s | the team saving the dayak exu they're |
7308s | making quick work with the first |
7309s | objective now on the point and it's up |
7311s | to persona for everyone else a taste of |
7314s | your own medicine is a tough pill to |
7315s | swallow and it's the same thing where |
7317s | you have Arya over on that off angle but |
7320s | this time she gets clipped by Persona |
7321s | and again Fable don't really lock down |
7324s | that choke point they do have another |
7325s | chance to contest here though as they |
7327s | did die relatively quickly but Avery |
7329s | might be repeating history a little bit |
7331s | here oh boy |
7334s | Persona didn't have the chance to stack |
7336s | some stats well here you go this will |
7338s | definitely be a highlight at the end of |
7340s | today's match regardless of the results |
7342s | I mean inaki ex Goku they are moving |
7344s | with an even greater time B than fables |
7346s | if you can believe that persona's a |
7348s | whole highlight ra right now and they're |
7349s | not done look how far forward they're |
7351s | playing right now trying to lock down |
7352s | this High ground and not let Fable even |
7354s | get set up for it you saw how difficult |
7356s | it was for fable to crack it I mean they |
7358s | did it very intelligently again on their |
7361s | attack but you know in araki they don't |
7363s | even have to think about it they just |
7364s | have to occupy space and force stable |
7366s | once again to fight into them and as |
7368s | long as they're able to hold this and |
7370s | keep the cart going they are in the |
7371s | money right |
7372s | now and they do lose out on The High |
7375s | Ground as p as soon as goes through the |
7377s | Midtown time and Fable who have zero |
7379s | value playing on The High Ground and |
7380s | araki know that look at this rotate |
7382s | they're going to play in the tunnel wait |
7384s | for fable to walk into them because they |
7386s | have 1 2 three four little treats |
7388s | waiting to give them and I'm not sure if |
7391s | any really going to like them if it goes |
7392s | the way I'm thinking here CB going back |
7395s | up to The High Ground hang on they're |
7396s | not done just yet they're playing some |
7398s | mental of gymnastics they force Fable |
7401s | down onto the low ground will take |
7403s | advantage of them being scattered |
7405s | essentially gaining this space for free |
7406s | arya's like really really deep in right |
7408s | now and naraki are trying to clear her |
7410s | out like she's still back there but she |
7412s | finally dealt with and now the |
7414s | punishment comes through shuy cheese |
7415s | with the annihilation wants to get over |
7417s | this wall get value out of it but that's |
7419s | going to push Fable |
7421s | back pushes Fable back and no they're |
7424s | going to be back way further now there |
7426s | you need that sound barrier online look |
7428s | at the onslaught of ultimates and razaki |
7430s | have ready to Chuck at fables of sorry |
7433s | sorry faces and they even show their |
7436s | faces around the corner with Persona |
7438s | charging up these shots the overclock |
7439s | into Play It's arya's turn to answer |
7441s | back w't even have the chance Cy and F |
7445s | popping their ultimates respectively all |
7447s | of the health in the world to pull it |
7449s | off all the ultimates as a matter of |
7451s | fact making an appearance against the |
7452s | positioning of persona the Difference |
7454s | Maker not even a big tool you can see |
7456s | the pressure on The High Ground yes |
7457s | people are trying to contest it but the |
7459s | load is left all alone it's just holding |
7462s | it out and with three players about to |
7465s | regroup and collapse upon it it's not |
7466s | going to be long fa are switching to |
7468s | these stall picks understanding this was |
7470s | a bloodb of a fight and one that they |
7472s | can attempt clean up it would have been |
7474s | a risky gamit for Avery to make this |
7475s | swap had a few more members of anaraki |
7478s | lift to tell the tail but they're making |
7480s | swap well we have a wrecking ball on the |
7482s | field now one Mouse a hamster here but |
7484s | Avery is still getting work done with |
7486s | the doomfist and narazaki they're no |
7488s | longer in control of this point Fable |
7490s | have reclaimed it thanks to this skull |
7493s | swap oh that's brutal that's brutal you |
7495s | reset your old charge and now you're on |
7497s | a wrecking ball so you either roll back |
7499s | to the spawns or now you're stuck on the |
7501s | good old hamster I think you wish you |
7502s | could roll back the clock to before you |
7504s | made that Swap and just played for the |
7505s | next one cuz you still had yeah two and |
7507s | a half minutes to try and get back on |
7509s | the point here it's rough mean |
7512s | chuckecheese is barely hanging on to |
7514s | life right now and you're still on the |
7516s | hamster I mean this is just so much time |
7518s | that you're losing finally the hamster |
7520s | goes down I'm actually cheering for the |
7522s | sake of inaki right now going back to a |
7525s | reasonable composition fav themselves |
7527s | still on the doomfist likely swapping |
7529s | off because Persona isn't done yet I'm |
7531s | sorry that's two looking for the third |
7533s | the overclock was popped up getting it |
7536s | my gosh a living High re that is who |
7539s | Persona is and the Persona they're |
7541s | developing for themselves I I do again |
7544s | want to thank Chuck E Che for swapping |
7546s | off of the wrecking ball back to the |
7547s | ratra that is not at all what I meant by |
7549s | ball pit that's not what I wanted to see |
7551s | out from you but Persona popping off is |
7553s | exactly what we keep wanting to see from |
7555s | inarizaki and they've got three minutes |
7557s | just like Fable did to try and capture |
7559s | this point here and they have ults to do |
7561s | it they've got a sound barrier they've |
7563s | got an amp Matrix and they're definitely |
7565s | going to have that blizzard long before |
7567s | mini is even going to be on the same |
7569s | tectonic plate as one and that might be |
7571s | enough to get them to at least that |
7573s | stagger fight towards the |
7575s | end it's entirely possible right now and |
7579s | highly possible through inaki X and Goku |
7581s | regain that momentum and just smash |
7585s | themselves through the gates of final |
7588s | Central Station freeing them up has the |
7590s | BL the perfect opportunity to throw it |
7592s | down that will be one two three players |
7594s | oh it's all so easy to hit them if |
7597s | they're standing still and nothing that |
7599s | they can do about it oh and araki ex |
7601s | Goku that's one ultimate TB that's all |
7603s | they needed to win this battle they |
7606s | still got two in the tank and it's the |
7607s | best Ultimate they could possibly asked |
7609s | for cuz like you said they still got two |
7611s | in the tank it might not be enough to |
7613s | really drive it home but it is going to |
7615s | make it difficult for fable to |
7617s | capitalize cuz they're going to be |
7618s | walking into love amp Matrix they're |
7619s | going to have to try and kite that out |
7620s | wait for that to go down and even once |
7622s | that's down you have the sound barrier |
7624s | all that over Health to try and chunk |
7626s | through here comes the first phase |
7628s | there's the sound |
7629s | barrier able they're striking first but |
7632s | do they strike better Arya can't find |
7635s | the shots the immortality field in her |
7637s | way and even then no players s within |
7639s | her crosshairs fire to strike first Arya |
7642s | backing it up with a second chy cheese |
7644s | wants to try to make this one happen and |
7646s | this looks to be a losing battle no |
7648s | support available the ultimate goes down |
7651s | the drain Fable get a barrier barely |
7655s | barely managing to stop it for a couple |
7657s | meters yeah it's uh it's real close less |
7660s | than a meter in fact less than half a |
7661s | meter away from disaster there that's |
7663s | very cable so you're going to see mini |
7665s | trying to lag behind to make sure that |
7667s | maob doesn't go in for anything cheeky |
7669s | early lamp from Panther I think that |
7671s | might have been a fat finger I really |
7673s | hope that's not a mistake that comes |
7674s | back to bite Fable they still have some |
7676s | ults to try and leverage if they need to |
7678s | but so do inarizaki but they only have |
7681s | one minute to try and drive this through |
7683s | and remember they have to have time in |
7685s | the bank if they want to go to Extra |
7687s | Innings hey there's no immortality field |
7690s | out there persona's like all right let |
7691s | me get my hands dirty kuna we get the |
7693s | first final blow everyone's so focused |
7695s | on what the sold was doing you forget |
7697s | about the rat marching on through your |
7700s | front line oh you would have L to see it |
7703s | that fat finger did come back to bite |
7704s | them Z you were right and arak x and |
7707s | Goku they're going to finish the map |
7709s | with time on the clock we have way more |
7711s | rounds ahead of this without the |
7713s | immortality field Fable are very much so |
7715s | pondering their mortality at the hands |
7717s | of anaraki and yeah we're going to Extra |
7719s | Innings only a minute in the time bank |
7721s | for anaraki X1 Goku they'll be first up |
7724s | to bat Fable getting a little bit of a |
7726s | boost up to about a minute and a half |
7727s | for them but pretty even overall and we |
7730s | saw fast takes on both sides for the |
7732s | first round so I mean first of all we |
7734s | have to see that again from inarizaki |
7736s | they have to be just as Swift as they |
7737s | were the first time around and Fable |
7740s | have to try and lock down that choke |
7742s | point like neither team was able to do |
7744s | the first the first time around we got |
7746s | to try and stop the bleeding we can't |
7748s | just be letting everybody right into our |
7750s | Point all willy-nilly uncheck you know |
7752s | we at least got to check their IDs first |
7754s | like come |
7755s | on you're not even supposed to be in |
7757s | This Club come on get out of here |
7759s | uhuh nope we only accept members of our |
7762s | own team thank you very much this will |
7765s | need to be a much better hold though you |
7767s | are you are very right in that sense |
7768s | fael and inaki struggled on their own |
7771s | defenses particularly with these May |
7773s | walls to properly utilize them isolating |
7776s | players or stopping attacks they were |
7778s | used defensively way too much and you |
7780s | didn't get that value as soon as those |
7782s | coold Downs were out it was just a rush |
7784s | on forward from the attack simple Lucio |
7786s | speed on in you punch a couple people |
7788s | the point is theirs that narrative needs |
7791s | to change or fable they want to have a |
7794s | chance of even the scoreboard it was |
7796s | also Arya that fell the first time |
7797s | around she's going to have to be a |
7798s | little bit more careful I think she |
7799s | might even be playing a slightly no |
7801s | never mind she's playing the exact same |
7802s | angle she was before kuna going to do |
7804s | the same wall they did the first time |
7806s | but this time mini walls off the lrat so |
7809s | araki can't go for the rotation that |
7811s | they want to go through to try and get |
7812s | themselves to the |
7814s | point now they can't get that final spot |
7817s | but Arya lands the shot Fable the |
7820s | opening that they needed to happen you |
7822s | don't have any Mobility for inner aaki X |
7824s | Tung Goku it is important they don't |
7826s | stagger themselves out continue to play |
7828s | safe CU they'll have one last attempt a |
7831s | full five sack of players in Midtown |
7834s | Arya now has to play back here on top of |
7836s | the point is she going to be able to |
7838s | find another pickoff to completely stop |
7840s | inarizaki in their tracks but Persona |
7842s | has a very contestable high ground here |
7844s | that can maybe find an angle onto Arya |
7846s | and does also have Overlook over the |
7848s | point which sojourn is going to strike |
7850s | first who's going to strike hardest and |
7852s | araki don't touch the point so we'll |
7853s | never |
7855s | know my brain my brain no no no no no no |
7858s | no no no no no this did not happen it it |
7860s | happened C why did this happen in such a |
7863s | high level tournament inaki X10 Goku had |
7866s | the opportunity well we never know if |
7868s | they had the opportunity because the |
7869s | game it just ended that's it that's that |
7871s | you are going to have to be with a lose |
7874s | draw scenario we are going to more maps |
7879s | uh I mean Chucky I mean we've seen |
7881s | apparently Chuck-E-Cheese does have a |
7883s | very regrettable affinity for Mobility |
7885s | heroes in the tank department so failed |
7887s | to utilize the uh the mobility that |
7890s | ratra offers and hold the the uh I think |
7892s | the D key just to get a little bit |
7894s | closer to the point there where it's |
7895s | actually in contest and you can actually |
7897s | set Persona up to hit some shots but |
7899s | they don't even have time to do so yeah |
7902s | we're going uh we're definit I mean we |
7904s | were going to go to more maps regardless |
7905s | but this is now very much so Fable map |
7908s | to win win all they have to do is get a |
7910s | singular solitary tick and if it goes as |
7913s | quickly as it did last time and araki |
7915s | are in trouble and if they don't contest |
7918s | the point they're they're definitely in |
7920s | trouble they're absolutely in trouble oh |
7922s | yeah we got a we got a brief glimpse of |
7924s | what that looks like thanks to inaki ex |
7926s | and Goku um yeah thanks guys appreciate |
7929s | it um please don't do that again Fable |
7931s | now they're going to have a chance one |
7933s | and a half minutes is still not a bunch |
7936s | of time to work with it will give you |
7938s | definely one fight maybe two coming on |
7941s | out but they need to work quickly so |
7943s | mini where is this wall going to go we |
7946s | saw how kuna likes to use the walls to |
7948s | go in but on the flip side where does |
7950s | mini place it looks like it's going to |
7952s | be the same place but Fable aren't going |
7954s | through the LA M they just going to go |
7955s | right around the fire truck and Arya |
7956s | already has an angle once again she is |
7959s | set up on this flank is she going to be |
7961s | able to get another shot onto love like |
7962s | she did before no it's Cuda oh that's |
7965s | even worse that's even worse for anaki |
7967s | oh you need your player Liv to section |
7969s | them off it didn't even get to throw one |
7971s | up in front of arya's face B this is |
7974s | their time to shine kuna moving over to |
7976s | the far an attempt to surprise players |
7979s | coming on back Chuck-E-Cheese following |
7981s | this point presence is going down onto |
7984s | the DPS and raki X10 Goku last strings |
7987s | they have standing even those are being |
7990s | CAU to Pieces the bird wings clipped B |
7994s | are going to be evening up the score in |
7997s | our series one of peace oh CB we got a |
8000s | game on our hands and you know and araki |
8002s | are going to be kicking themselves for |
8003s | that C9 we will never know what their |
8006s | offense was going to look like we will |
8008s | never know just how far they could have |
8009s | taken the ball and ran with it because |
8011s | they didn't even get a chance to hold on |
8013s | to it there Fable completely take it |
8015s | away from them it's now in their Court |
8017s | sure when we go to our next map it's |
8019s | going to be an araki's map pick but they |
8021s | definitely felt like they had a better |
8023s | shot going into this |
8025s | one you would think I mean you look at |
8028s | this game and you see here that inar |
8030s | oaki we're just struggling on the |
8032s | defense I mean Fable didn't have the |
8034s | brightest moments either but at the same |
8037s | time these are two teams that excel at |
8040s | running full force at each other and on |
8043s | these attacks when they are forced to |
8045s | walk into each other it's great but when |
8047s | you have to actually set up to defend |
8048s | we're like What do we do again I want to |
8050s | push my wkey but maybe I shouldn't push |
8052s | my w key and then they get indecisive |
8053s | and you know we end up in situations |
8055s | like that yeah and it like |
8058s | defending is very difficult as well when |
8060s | you have a sojun On Your Flank who |
8062s | constantly have angles on your backline |
8064s | or indeed you know angles on Duna who's |
8066s | just walking face first into it does not |
8068s | expect to get rail shots of the Dome at |
8070s | all it is actually it was actually fiery |
8072s | that ended up cleaning that one up but |
8073s | it's still just kind of looked like kuna |
8075s | walked through that door and stepped on |
8077s | a rake that was just waiting for him |
8079s | there like Arya like definitely popped |
8081s | off you saw Persona as well just like |
8083s | you're looking at right now popping off |
8084s | getting nearly team kills on their own |
8088s | it's still soj for soj shot for shot bar |
8091s | for bar but this time it's Arya that |
8093s | comes out a little bit ahead doing no |
8095s | small part to some key missteps that |
8097s | came out from anaraki X10 Goku they need |
8100s | to get in step if they want to stay in |
8102s | this |
8103s | match in I mean this has to be a step up |
8108s | from this team in order to match the |
8110s | tempo Fable are outputting right now a |
8112s | lot of the times it looked like that |
8114s | Fable was in control they have a more |
8116s | well-rounded team whereas inaki X1 Goku |
8119s | sure they got really far through this |
8122s | point they made a really quick work of |
8124s | the first objective and second but a lot |
8126s | of that was due to Persona like |
8128s | literally killing three or four people |
8130s | you can't be relying on that every |
8132s | single time I mean Persona a highlights |
8134s | as ever 20 final blows out of 30 |
8137s | eliminations and continuing to put up |
8140s | performances such as that it's great but |
8142s | it can't be the only thing that eraki |
8144s | rying on I like how even in defeat |
8146s | though Persona is still kind of standing |
8148s | Head and Shoulders a top the rest of the |
8150s | DPS line like Arya is still very close |
8153s | like at their damage numbers you have |
8155s | less than 1K separating them and like |
8157s | five final blows or sorry five oims that |
8159s | separate the two of them Arya having a |
8161s | lot more deaths it look like she's |
8162s | getting caught out a lot more so you |
8165s | know maybe uh maybe anaraki are doing a |
8167s | better chance of keeping her in check |
8169s | than I initially thought but maybe a |
8171s | little bit more is needed cuz she's |
8172s | still finding a ton of value while she's |
8175s | alive yeah lucky for them they are going |
8177s | to have an opport opportunity to find a |
8179s | little bit more before we head into our |
8181s | next Maps we'll be heading to a brief |
8183s | intermission don't go anywhere plenty |
8185s | more calling all heroes still round out |
8202s | [Music] |
8207s | today |
8212s | [Music] |
8225s | [Music] |
8235s | [Music] |
8249s | [Applause] |
8269s | [Music] |
8281s | [Music] |
8321s | [Music] |
8333s | [Applause] |
8335s | [Music] |
8376s | facing elimination from championships is |
8378s | a uh it's definitely a lot of pressure |
8381s | but it seems as though both of these |
8382s | teams are thriving under that pressure |
8384s | they do not want to be the first to bow |
8386s | out of this tournament and they are |
8388s | showing it especially Persona on the |
8391s | side of an araki X10 Goku but despite |
8393s | that Fable are able to take Midtown and |
8396s | take us to a map number three it's an |
8398s | araki's map pick it certainly is and no |
8401s | matter which one they pick even though I |
8403s | have a feeling go it's going to be this |
8405s | is going to be a map type inaki has the |
8408s | ability to shine this squad they move |
8411s | fast they get in they get out allow |
8413s | Persona to slice through a couple of |
8415s | people you pick sasao in love to see it |
8419s | I mean this is this is exactly where |
8421s | they needed to be they had control and |
8423s | flash point under lock it's map types |
8426s | that are slower that will lean a little |
8428s | bit more towards Fable surasa oh this is |
8431s | this is inaki written all over you say |
8434s | that but I I mean looking at Midtown I |
8435s | almost kind of feel like Fable have kind |
8437s | of adopted that fast-paced play style of |
8440s | their own especially Arya who sometimes |
8442s | is moving too fast for her own good but |
8444s | as long as she's taken a couple people |
8445s | down with her it's kind of worth it |
8447s | every time right like she's getting a |
8448s | lot of value we have to keep an eye on |
8451s | the Arya versus Persona 1 V one because |
8453s | these sojourns are dictating the pace |
8455s | for their entire team the May |
8456s | head-to-head is still ever important as |
8459s | it's always been and will continue to be |
8461s | throughout this meta but these two soj |
8464s | players are redefining that just a |
8466s | little bit getting the spotlight shown |
8467s | on them and Persona could lead the |
8470s | charge to getting anaraki back in this |
8472s | game and getting them the victory |
8474s | sending Fable out |
8476s | early I I don't think doesn't matter if |
8478s | Persona could lead the charge it's |
8480s | literally Persona has been leading the |
8482s | charge at times Persona has been the |
8484s | charge Char is the |
8487s | charge literally like you can't |
8489s | understate their impact enough right and |
8492s | how many times did we see Persona |
8495s | getting like three or four final blows a |
8497s | fight a little bit more than you would |
8499s | usually see from a player at this level |
8502s | of gamep playay so it's something that |
8504s | Fable needs to keep under lock |
8506s | especially with a map that's just flasho |
8509s | it's so open there are countless types |
8511s | of rotations that you can take with the |
8514s | lucios and the so and it's going to be |
8516s | Arya versus Persona while Arya has had |
8519s | great positioning herself as he said |
8521s | sometimes just a little too quick for |
8522s | her own good I'm a little bit curious I |
8525s | mean we're going to talk a lot about |
8526s | quickness again when we're talking about |
8527s | anaraki X10 Goku CU like we said that's |
8530s | how they like to play because of that |
8532s | and because we're on flasho I'm |
8533s | wondering if we're going to see any |
8536s | adjustments any Chang changes to the |
8538s | composition or if both of these teams |
8540s | are going to stick with the ratra we saw |
8542s | Vancouver Titans blue try and fail to |
8544s | leverage the junker Queen composition |
8546s | and that seems like the kind of thing |
8548s | that maybe inarizaki might be interested |
8550s | in but maybe they're not fully committed |
8552s | to it looks like both teams currently |
8554s | are flashing the ratra composition which |
8556s | is interesting we'll have to see how |
8558s | this ends up playing out but maybe this |
8561s | will fa favor favor Fable since we're |
8566s | don't worry about it oh I'm full of FWS |
8568s | most of which I can't say on broadcast |
8570s | but this one fa favored very much so in |
8574s | this composition or maybe not it still |
8576s | feels very even still neither team has |
8578s | really come out ahead in in this |
8581s | head-to-head and as much as you would |
8584s | like to say that one team oh you have |
8586s | the upper hand it's not the case it's |
8587s | it's really not with Fable adapting the |
8590s | way that they have to how and razaki |
8593s | have decided to Pace their gameplay I |
8595s | mean it seriously is a toss up a CO flip |
8598s | will come out on top Market of course |
8600s | it's a very defining objective for how |
8603s | the rest of flash point will go getting |
8605s | a momentum boost on this map type is a |
8608s | massive indicator of who will end it |
8611s | with the most in the bag narazaki not |
8614s | going to be able to get to the point |
8615s | first it will be Fable they had that |
8617s | symmetric TP they rotated Around The Far |
8619s | Side mayw well though is already |
8622s | disposed of the chance that narazaki |
8624s | could pull off if yet they're opting to |
8626s | extend this poke phas they were Lely |
8627s | trying on Persona to find a pick off |
8629s | they know that someone's hiding in that |
8631s | corner and Avery shall be punished for |
8634s | it even if Persona off the edge of the |
8637s | side Fable not enough prate percentage |
8639s | throughout all of this neutral so it's |
8640s | not the end of the world if they end up |
8643s | giving up this objective something |
8645s | that's a little bit interesting though |
8646s | in that first fight though was that |
8647s | Persona was not on any sort of off angle |
8650s | with the lucier like we usually see with |
8651s | some of these compositions Persona was |
8653s | just in the backline also pumping out |
8655s | the damage thankfully that early pick |
8657s | off on Avery comes through so you're not |
8659s | really relying on Persona to pop off but |
8661s | maybe now that naraki are in control of |
8663s | the point you'll be able to set Persona |
8665s | up and bait Fable in through one of the |
8667s | various choke points back into this |
8669s | point you can already see they're |
8670s | playing a slight off angle but still |
8672s | relatively grouped with the rest of the |
8674s | team as Fable are going to go ahead and |
8676s | try and take this approach through the |
8678s | uh the top part of the point |
8680s | here going to move around it's not bad |
8683s | you're on the even playing field uh but |
8686s | regardless of where approach icicles |
8688s | still do hurt especially if you receive |
8690s | them between the eyeballs uh so Fable |
8693s | yeah you're not pushing without your |
8694s | sojourn and will'll have another crack |
8696s | at this objective assuming they don't |
8697s | lose anyone else I mean yeah they're |
8699s | playing with fire kuna still definitely |
8701s | wants to take a couple bodies if they're |
8703s | able to but yeah Fable don't want to |
8704s | show themselves they're going to take |
8705s | another opportunity at it but they might |
8706s | have already shown their hands as that |
8708s | they're going to be going through this |
8709s | particular Archway that you see kuna |
8711s | already kind of has locked down ready to |
8713s | put a wall up but it is actually going |
8714s | to section off Avery canar Zaki follow |
8716s | up |
8719s | the blizzard going on through and |
8720s | getting loved best pickoff that you |
8722s | could ask for if you're a fan of fable |
8725s | right now they need to push it on |
8726s | through Arya as the overclock in order |
8728s | to do it all the resources are expens |
8731s | inaki running on fumes and they're not |
8733s | going to have much to run on here as |
8735s | soon as Arya is done with them not |
8737s | seeing the end of market quite yet yeah |
8740s | 99% though so araki they're going to |
8742s | have another fight where they can come |
8743s | in and if they are able to win that |
8745s | fight outright they do they they do win |
8747s | the first point here and they're going |
8748s | to have a lot of ss to do it Fable are |
8750s | realistically only going to have the |
8752s | annihilation and the sound barrier to |
8753s | drag it out to 99 for themselves but |
8755s | they have to win the fight somehow so I |
8757s | think you're going to be looking at Arya |
8759s | to try and find a kill or try and force |
8761s | out an ult early from an araki you can |
8764s | already once again see she's on an off |
8765s | angle but fiery isn't actually with her |
8767s | so she might be at risk of getting |
8769s | caught out here was actually important |
8771s | that FY stays with the team just for the |
8773s | reason that sound barrier is in play if |
8775s | you're Fable you need to be expecting |
8777s | inter saki have multiple ultimates up |
8779s | online all of them require a sound |
8781s | barrier to counter them out the three |
8784s | popped with the sound bar the cushion is |
8786s | present fa up to nearly full health |
8789s | unless we a who is in a pit of suffering |
8792s | right now the mayw well at their back |
8793s | immortality feeling doing its job |
8795s | perfectly now that all the fireworks the |
8797s | dust has settled it's back to this |
8800s | neutral game and raki ex and Goku have |
8801s | looked better every single time this has |
8803s | come out because of Chuck-E-Cheese |
8805s | because of persona and with how low |
8807s | Fable health bars are dwindling slowly |
8810s | flip is going to come on through and |
8813s | Fable can't convert on the remainder of |
8815s | Market giving it over to inak it's mini |
8818s | that falls first and losing your May is |
8820s | absolutely awful especially considering |
8822s | Panther was about 2% away from that a |
8825s | matrix that potentially could have |
8826s | bailed Fable out of that and bought them |
8828s | back in even after mini had fallen but |
8830s | without the ability to section off with |
8832s | the walls to slow the pace of the fight |
8834s | on your terms Panthers just can get |
8836s | walked on by Chuck-E-Cheese by the rest |
8838s | of anaraki does inevitably fall and will |
8840s | have that ant Matrix now but loved has |
8843s | made up the difference it's now matched |
8845s | and kuna is going to have a blizzard |
8846s | here and not only that narazaki are the |
8848s | first team to get their meat hooks |
8851s | firmly in control of the point |
8853s | here this is inaki fight to win IM is |
8857s | put out in a spot that really can't be |
8859s | used but every catches that flank out |
8862s | onto Persona that was incredibly |
8864s | aggressive from them and a big error |
8866s | that in DOI are going to pay for here |
8868s | momentarily the blizzard will have to |
8870s | come out kuna catches the tank up at the |
8873s | cost of their own life and it's just |
8876s | another ultimate going down and raki |
8878s | everything was laid out for them they |
8880s | just they just stand red carpet the |
8881s | beard off like no I want more they got |
8883s | aggressive and here they are feeling |
8886s | deficit oh that's such a great play from |
8888s | Avery though to go for that early kill |
8889s | onto Persona who has been the consistent |
8891s | thorn in Fable side always on those off |
8893s | angles always finding the big picks with |
8895s | the rail shot Avery takes that soj out |
8898s | and suddenly Fable don't have to be |
8899s | looking over their shoulders trying to |
8900s | find where that sj's next rail shot is |
8902s | going to come from they just got to |
8904s | worry about what's in front of them and |
8905s | it's a full five course meal they eat an |
8907s | araki up take the point 35% for narazaki |
8910s | the blizzard comes out from mini Fable |
8912s | they're still hungry oh bble is still |
8915s | hungry and they are gobbling them right |
8918s | up that's two down only the blizzard |
8920s | committed and this is fa they're known |
8922s | for their ultimate management the |
8924s | discipline that they showcase is matched |
8926s | by very few squads big reason why there |
8929s | is consistently in the chance and |
8930s | they're about to have all of their |
8931s | ultimates save for that blizzard that |
8933s | mini expelled to try and get that fight |
8934s | win there and we're about at one fight |
8936s | territory for this point here so in |
8938s | araki they're going to be looking at |
8940s | Persona to try and make a play right now |
8941s | but you can look at the health bar for |
8943s | Persona already in check from Fable they |
8946s | know where Persona wants to try and play |
8948s | and they're going to try and lock that |
8949s | one |
8951s | down pretty far out here oh Min is in |
8954s | big trouble the sound be rearing on |
8957s | forwards Ora and the rest of the team a |
8959s | chance to fight on through they went so |
8962s | early and razaki still have two big |
8964s | ultimates to pop on out and this is the |
8966s | time to pull out all the stocks |
8969s | Chuck-E-Cheese clearing the objective |
8971s | Avery feeling that Annihilation timer |
8974s | even further able they're not out of it |
8976s | yet they bought their time they're |
8978s | waiting the resources to be exhausted |
8980s | while it is a risky play it is one that |
8982s | will pay off in the long run and just |
8985s | like that CB we all TI |
8987s | it was actually kind of almost a mistake |
8989s | from Fable though because you saw the |
8991s | antrix and the overclock came out on an |
8993s | angle that they thought inarizaki was |
8994s | going to walk into but they just kind of |
8997s | you know circumvent that go around the |
8998s | other way get the early touch there but |
9000s | despite that Fable are able to buy |
9002s | themselves back in with the annihilation |
9004s | and just through sheer Brute Force but |
9007s | now you're down ultimates you don't |
9009s | really have all the tools you need |
9010s | you're going to have min's blizzard sure |
9012s | but have a look at Kuna not that far |
9014s | behind and you still once again have to |
9016s | worry about Persona who's been a little |
9018s | quiet this map but again will probably |
9021s | have some words to say here if given the |
9024s | opportunity and you don't want to give |
9025s | Persona the opportunity because it ends |
9028s | in tragedy espcially for fable right now |
9031s | will be on the objective first palace a |
9034s | very open map can play around there's |
9036s | these four little pillars on the side |
9038s | and you got to be cautious you're |
9039s | approaching Avery oh that is a cold |
9042s | welcome that inaki are giving here if |
9045s | enemy player able did capture the point |
9048s | though and the trade out this one is |
9050s | still anybody's game of getting Frozen |
9052s | up mean the health bars are relatively |
9054s | low and able are free to push on up even |
9057s | further to build that percent yeah and |
9058s | araki went all in to try and catch Avery |
9060s | out there and sure they win that battle |
9062s | but they lose the war they lose the |
9063s | point Fable gets the early cap they |
9065s | trade out Chuck E Chi so a tank for a |
9067s | tank and with the the positional |
9069s | Advantage they're able to just press |
9071s | inarizaki further and further back away |
9073s | from their own spawn by the way mind you |
9075s | is the way that that one ended up |
9076s | playing out as you can see the overhead |
9078s | so there wasn't even the opportunity to |
9080s | try and extend that fight and get |
9081s | chuckecheese back in you just kind of |
9084s | had to die and give it up and that's |
9086s | only one fight and have a look at how |
9088s | many more naraki have left in for this |
9090s | point hint it's this |
9093s | one this one and the only one better |
9096s | make it good andak no oh Persona shut |
9100s | down man The Matrix o the damage that |
9104s | can't be dodged oh talk about being |
9106s | being quiet your shut down being senses |
9108s | the words don't even Escape their mouth |
9111s | inaki x t Goku oh they're pulling out |
9114s | brutality fields and the sound barrier |
9117s | attempt to stall this one out even |
9118s | further but Arya stands in the way ever |
9121s | strong never moving never breaking she's |
9124s | been a little bit quiet it's been |
9125s | Persona in the game but here she is |
9128s | proving that she too has a voice within |
9130s | this map and it's giving Fable the room |
9133s | to work the room to dominate here on pal |
9137s | is the most one-sided Point we've seen |
9138s | thus far and it very well could lead us |
9141s | to the last one and Persona does get |
9142s | their receipt onto Arya there but Arya |
9145s | served a gag order there we were talking |
9146s | about Persona needs to speak up have |
9147s | some words to say Arya says nuh-uh |
9150s | silence just shuts down shuts down the |
9153s | overclock completely with a one single |
9155s | rail shot through an ant Matrix one that |
9157s | by the way Panther is already two-thirds |
9159s | of the way back up to and Fable are on |
9161s | map Point here for surasa and like you |
9164s | said you said that this might favor an |
9166s | our but it does not look like it flash |
9168s | point is looking very much so like |
9170s | fables to |
9171s | win this has been this has been a mess |
9173s | and oraki Goku the longer this game or |
9176s | this map rather has gone on the sloppier |
9179s | than it has looked in terms of their |
9180s | team play their coordination completely |
9183s | out the window doesn't even exist in the |
9185s | first place I'm starting to genuinely |
9187s | dealt that how this is going minaki and |
9189s | Goku they got the ultimates but I'm |
9192s | still not confident they can win the |
9193s | next fight CB yeah i' link i' I've said |
9195s | it about a thousand times Ross all of |
9197s | our casts and ult Advantage doesn't mean |
9198s | a damn thing if you're not given a |
9200s | chance to use it and they definitely get |
9201s | an opportunity to hit any of their cues |
9203s | they're going to have a lot of them but |
9205s | it's not going to matter all that much |
9207s | when you're constantly playing into |
9208s | Fable hand Panther can just go ahead and |
9210s | pop an amp Matrix up here on from |
9212s | whatever angle and araki tried to go and |
9214s | play from but Panther actually forced |
9216s | down so an araki do have a Way Forward |
9219s | they almost take down mini that's a lot |
9220s | of resources expelled for fable o that's |
9223s | a ton going out and at the price of min |
9227s | not a good look this is an araki's |
9229s | chance put themselves back in the game |
9231s | make me eat my own words previously |
9234s | that's going to start with clearing that |
9235s | objective Fable are still getting an |
9236s | impressive amount of percentage here on |
9239s | this point and the problem is with that |
9242s | Flip's going to come through here x and |
9244s | Goku they are nowhere near safe in fact |
9247s | territory mini gets a little bit greedy |
9249s | there actually going to come back on the |
9250s | Tracer but I don't think that's going to |
9252s | stick for all that much longer like let |
9253s | him go back and make the swap to the May |
9255s | once uh once tracer's been dealt with |
9257s | come on get out of here all right now |
9259s | likely going to hopefully swap back over |
9261s | onto the may but the rest of fable is |
9263s | actually already in position to try and |
9265s | fight this again Arya Falls and F's |
9268s | going to follow as well Fable I mean |
9271s | they still have some time to play with |
9273s | but they just wasted a ton of it and it |
9275s | goes back again to mini being really |
9277s | really greedy there getting caught out |
9279s | and then the ice block and the |
9280s | immortality field both being forced just |
9283s | to try and keep your May alive and it |
9284s | doesn't actually work out and now like |
9287s | Fable they don't have the ult advantage |
9289s | that they need they don't have the |
9290s | positional advantage that they need |
9291s | they've kind of just lost everything |
9294s | they have to rely on arya's overclock |
9296s | versus personas to get themselves back |
9298s | in onto this point and close this one |
9299s | out and araki is a scrappy team you |
9302s | don't want to give them the opportuni to |
9303s | buy themselves back into this |
9305s | map they will rely they operate like |
9308s | clockwork in azaki they're there with |
9311s | the Hammers of busting things up they |
9314s | need to make it happen here quickly zi |
9316s | while they have the overtime clock |
9318s | burning it might not last for long over |
9320s | clocks on both ends and it's CA who hits |
9324s | the D first able we still have an an |
9326s | Matrix waiting in the back pocket it's |
9328s | even more pressure applied to the tank |
9330s | Chuck-E-Cheese can't sustain themselves |
9332s | on the objective araki have time pull a |
9335s | reset chuckecheese there's no need to do |
9336s | anything rash right about now Waits your |
9339s | turn get everybody back and the best |
9342s | chance cuz otherwise Fable in control of |
9344s | this objective mat Matrix not getting a |
9347s | whole lot there won't be any more big |
9348s | abilities this fight as Chucky Seas has |
9351s | something to say about it saved up all |
9354s | of their tickets for this exact moment |
9357s | Annihilation comes on out the big |
9359s | purchase of the day Arya goes down kuna |
9362s | looking to freeze the competition into |
9364s | place while that doesn't find much the |
9367s | results for inaki is the same going all |
9370s | five rounds here on flash but that was |
9373s | two real big money ults that anaraki |
9375s | would have liked to have going into this |
9377s | next Point here that they're not going |
9378s | to have to try and get first control |
9379s | here Fable still has the blizzard and |
9381s | they're coming up to annihilation of |
9382s | their own two ultimates that an araki |
9384s | had to use just to keep themselves alive |
9387s | in this map and that's exactly what |
9388s | happens when you're constantly behind |
9390s | the eightball when you're not in control |
9392s | they're going to have to try and get |
9393s | there first they're going to have to try |
9395s | and leverage again Persona getting onto |
9397s | an early off angle to save off the |
9398s | pressure that Fable can apply with min's |
9401s | blizzard here where is this blizzard |
9403s | going to go and are they even going to |
9405s | need it do coing walls come out from |
9407s | either side no blood yet kuna might have |
9409s | be the first to get caught out kuna is |
9411s | in trouble right now goes way too far |
9413s | out that's a greedy play from the May |
9417s | and at least you get the blizzard out of |
9418s | mini you could say if you want to be |
9420s | really generous right now in a raki |
9423s | you're not winning this battle it will |
9424s | be Fable getting the first ticks of |
9426s | percentage here on Gardens you have to |
9429s | come back in against a pile of Al and |
9432s | greedy is really the only way that you |
9433s | can say that you can call that about for |
9436s | for trying to go for a really aggressive |
9437s | angle to get a good wall there gets |
9439s | caught out mini just has to go in with |
9440s | the blizzard and again that's one ult |
9442s | one fight win it's as clean as can |
9445s | possibly be from Fable and they're going |
9447s | to have a lot to try and make this fight |
9449s | Go the Distance yeah and araki are going |
9450s | to have ults of their own but more ults |
9452s | usually is going to mean a longer |
9453s | bloodier fight that's going to get |
9454s | fabled at least to that 99 here going to |
9457s | Wi pop The Ant mrix and kuna is already |
9459s | dead don't stand in front the pict with |
9461s | the soldier and kuna you will get shot |
9464s | and it's going to hurt oh that's one way |
9466s | to go six speed under inaki X1 Goku you |
9469s | got to get a reset and you need to do it |
9471s | quickly they don't have the player they |
9473s | get out right surely they T they take |
9476s | down Arya though so it's kind of even |
9478s | and araki are going to have an |
9479s | opportunity to get back in here you |
9480s | don't have to worry about arya's |
9481s | overclock but you will have to worry |
9483s | about it coming in from an off angle |
9485s | late into this fight so you have to try |
9486s | and be swift here Here Comes Love's ant |
9488s | Matrix Persona is looking for any one to |
9490s | peek their heads through it but no |
9492s | peeping Toms today going to have to try |
9493s | and take a more aggressive angle |
9496s | both the maze fall first 4v5 and sound |
9499s | bear teams on an even playing field get |
9501s | it Fable who sits on top there are on |
9504s | the throne so close to taking control of |
9507s | this map inaki need to stay on the |
9509s | objective we do not need a repeat of |
9511s | Midtown please and thank you all the |
9513s | ultimates are gone chuckecheese once |
9515s | again there is their time to shine too |
9518s | late though for Arya still alive the |
9520s | damage being pumped through there's |
9521s | nobody else for able to shoot except the |
9524s | tank the health Burns on down it's kuna |
9527s | coming back from the early grave and |
9530s | blizzard here could be the game changer |
9532s | and it has to be for the sake of inaki |
9534s | they don't want to go up on m point they |
9536s | don't want to do it just yet but they |
9537s | get off the point no CB it happened |
9540s | again no way defining a map is solved by |
9545s | the simplest of errors fael are going to |
9548s | walk away with surasa and are one map |
9551s | away from knocking inaki |
9554s | out I I am in shock because that is I I |
9559s | I that is potentially the most |
9561s | heartbreaking way to lose a map and you |
9562s | know you've lost both of your Maps now |
9564s | do in no small part to pretty egregious |
9567s | C9 I think if you had stayed alive a |
9569s | little bit longer and kept that point in |
9571s | contest you would have been able to |
9572s | build up to kuna's Blizzard and you know |
9574s | Fable were already making the swap over |
9576s | to some fast Heroes you already had like |
9578s | the Tracer coming out uh and L of the |
9580s | May so you could have potentially bought |
9582s | yourself back in built up the momentum |
9584s | and even won the whole map outright but |
9586s | but they're not able to do so because |
9588s | there's just too much pressure from |
9589s | Fable there's not enough staying power |
9591s | for inarizaki they take one step back |
9593s | and the overtime Wick Burns a lot faster |
9596s | than you thought it would than you were |
9597s | ready for and you only have one more of |
9600s | those that can happen before you're done |
9602s | before you go home empty empty-handed |
9604s | and that is the worst possible way to be |
9608s | sent |
9609s | packing oh my God CV I said at the |
9611s | beginning of the fight you're not going |
9613s | to see n this right I said it before it |
9615s | happened why would I do that I mean |
9617s | inaki X1 Goku at this point you could |
9620s | have won that right that was such a |
9622s | winnable battle that we just never get |
9624s | to know the end of and when they're a |
9627s | team that is fighting to too with Fable |
9629s | and there aren't these massive |
9631s | indicators of who comes out on top and |
9633s | yet you're losing fights for reasons |
9635s | completely within your control it it's |
9638s | brutal this has to stop inner aaki you |
9641s | are on your last limb heading into push |
9644s | it's not going to be an easy map type |
9646s | who Fable have found this level this |
9649s | Dynamic level of control over the tempo |
9651s | that they're taking where inaki they |
9653s | rush in with plan a they don't have a |
9655s | second they don't have plan b or c |
9657s | whereas Fable they do these fights go |
9659s | longer and the longer they go the more |
9661s | often we see Fable come out on top and I |
9664s | mean look at Persona a lot more like a |
9667s | lot more quiet than we're used to seeing |
9669s | it was definitely Arya that got the |
9671s | better of this exchange this time around |
9673s | and potentially a microcosm of this |
9675s | whole series is we still have that back |
9677s | and forth between the two hit scan DPS |
9679s | on either side right now in the entire |
9681s | series the macro it feels like uh like |
9684s | Fable are in the driver's seat but it's |
9686s | not done and dusted it's not in the bag |
9688s | they haven't completely walked away with |
9689s | it there's still an opportunity for |
9691s | narazaki to buy themselves back into it |
9693s | just like there was on that last point |
9695s | on surasa just then but they can't make |
9699s | the same mistake they can't slip up the |
9701s | same way they did the same way they did |
9702s | on Midtown they have to try and correct |
9705s | this play leg that is just weighing them |
9707s | down let Persona pound and you know you |
9710s | can win if Persona gets the better of |
9712s | Arya if you just take control away from |
9716s | Fable there can't be any more mistakes |
9718s | like that here on outs whether it is a |
9721s | C9 or something even bigger when you |
9724s | look at a push map those are the least |
9726s | forgiving map types that you are going |
9728s | to see in the entire game of OverWatch |
9731s | you get off to a bad start you get |
9733s | forward your opponent gets forward |
9734s | spawns unlocked suddenly you're figh at |
9736s | your spawns gate you don't walk back |
9738s | from that nine times out of 10 and if |
9741s | inaki are still crumbling they're still |
9743s | feeling that pressure from that loss on |
9745s | Midtown the C9 there a C9 on surasa you |
9749s | can't let that plague you from a |
9751s | competitive standpoint you need to keep |
9752s | your mental strong because it is not |
9754s | over until it is over and I I think the |
9757s | worst part of this all is regardless of |
9760s | what push map we choose I feel like the |
9762s | weight of the world is going to be on |
9764s | persona's shoulders just because of the |
9765s | way this is all shaken out right cuz I |
9768s | feel like esperansa doesn't really favor |
9770s | may all that much so you might even see |
9772s | some swaps that come out of the flex DPS |
9774s | there coloso you're going to be looking |
9776s | for the hit scan players to Leverage The |
9777s | High grounds and that's where it's going |
9779s | to come into play for Persona as well |
9782s | also in that narrow Corridor in the |
9783s | center so whichever route we go you're |
9787s | kind of relying on Persona everybody |
9789s | else does need to you know shape their |
9791s | ship up but it like coliseo is where |
9794s | we're going to go so it looks like |
9796s | that's what it's going to be gonna have |
9797s | to try and leverage that High Ground try |
9799s | and put the weight onto Persona and hope |
9802s | that they can come up with it but you |
9804s | you you have Arya on the other side who |
9805s | on surasa was getting the better you |
9807s | have Fable who are in the driver's seat |
9808s | right now they've got the momentum |
9810s | they've got everything they need and |
9811s | araki you don't want to go home you |
9813s | don't want to be the first to duck out |
9815s | and you definitely don't want to do it |
9816s | like that I for some the |
9821s | poor there's so much pressure on their |
9823s | shoulders and it is not fair in the |
9825s | slightest that Persona of all players |
9828s | has to be the one to show up but it's |
9831s | just the reality of the situation was |
9834s | not a good performance on surasa |
9836s | whatsoever and that's where we saw those |
9839s | weaknesses those chinks in the armor |
9841s | bble were driving their spear into to |
9844s | take down the Beast and now is on to the |
9847s | final boss the Fable manag to take inaki |
9850s | out for one last time it will be the end |
9853s | their run within the calling all Hero |
9856s | circuits so when we go to push here |
9859s | because it's coloso I don't actually |
9861s | expect too many compositional switch UPS |
9863s | I'm expecting ratas out on either side |
9865s | again I don't think there's any reason |
9867s | to change up anything on either side you |
9869s | still want to play in a way if you're an |
9871s | araki that can set Persona up for |
9873s | Success like we keep on saying if you're |
9875s | Fable if it ain't broke don't fix it |
9877s | you're still firmly in control this map |
9879s | more so than ESP pansa I think plays |
9881s | into Aver's hero pool so yeah I would be |
9885s | shocked if Fable came out with any sort |
9886s | of surprises unless maybe again Avery's |
9889s | like ah I can bust out all reliable |
9891s | Sigma and again you can kind of get away |
9892s | with that here if you're if if you |
9894s | really want to it doesn't look like |
9896s | that's the route that they want to go it |
9898s | is going to be that ratra duel again so |
9901s | expect a slow methodical fight in that |
9903s | long hallway that opens up the map where |
9905s | the bot's kind of sitting and then |
9907s | expect the sojourns or sojan on one side |
9910s | and Hanzo on the other maybe unless |
9912s | Persona goes for a swap there we go |
9913s | that's more like it to try Leverage The |
9916s | High Ground on either side once we start |
9918s | to push past the archways out into the |
9921s | open outside of that |
9923s | hallway oh boy you you said slow and |
9926s | long oh you guys have not seen colos yet |
9929s | my goodness these fights will literally |
9931s | go on for 2 minutes straight and the |
9933s | robot will never leave the Coliseum |
9936s | within the entire map it is possible and |
9938s | the way that these two these two teams |
9940s | are currently stationed facing each |
9942s | other I'm not going to be shock if we |
9944s | see an outcome similar to that about the |
9947s | control of The High Ground these flanks |
9948s | will the and Arya versus maab and |
9951s | Persona with Difference Maker can they |
9954s | tell that no neither are playing off on |
9956s | an angle within the Coliseum inaki ex |
9959s | and Goku are slightly more hesitant to |
9962s | peek their heads out from around the |
9964s | corner and these are why these fights |
9966s | just go on forever it's already nearly |
9968s | been a minute CD neither team wants to |
9970s | even touch the bot right now for a brief |
9972s | Split Second and araki did but yeah but |
9974s | you know as soon as you to walk out to |
9976s | get control of the bot you're suspecting |
9977s | yourself to a potential May wall and |
9979s | that's the last thing that you need now |
9980s | the are going on a flank to try and |
9982s | leverage it Arya is going to take the |
9984s | fight right to persona's front door maab |
9986s | is going to fall but you've already lost |
9988s | fiery that's not a terrible trade for |
9991s | either team how do they leverage not |
9994s | having the speed though especially if |
9996s | you're in aaki at this point you would |
9998s | be relying on maab like zo we go and you |
10001s | don't have that anymore so now they're |
10002s | stuck within this Coliseum getting a |
10004s | little bit of push progress |
10006s | in the robot both Lucio now back in the |
10008s | fight and this is where things are going |
10009s | to start to get interesting ultimate now |
10012s | coming up online that's a wonderful May |
10014s | wall from mini oh that's the tank C off |
10016s | Chuck-E-Cheese looking for a way to |
10018s | escape now Minn damage between that |
10019s | Matrix is a terrible spot to be oh that |
10022s | is one dead man and the blizzard is |
10025s | nowhere to be found 1% away from it too |
10028s | that was and you can even see where mini |
10030s | was postured that Fable really wanted |
10032s | that blizzard to try and drive this one |
10033s | home but without that and with a May on |
10035s | the other side kuna going to wall Avery |
10037s | off Avery trying to hold on kuna is |
10039s | going to throw in the blizzard and this |
10040s | might be the end for Avery it is the end |
10043s | for ravy is as cool as a frozen or Mao |
10046s | looks you are a popsicle and you will be |
10048s | punched CU apparently that's fun have to |
10049s | try it sometime Fable though are not |
10051s | giving up on the fight I mean in araki |
10054s | they didn't respect arya's presence on |
10056s | The High Ground and as a result they're |
10058s | likely not going be able to leave the |
10060s | Coliseum I there's an Arya again on this |
10062s | part this is why this this map as a |
10064s | whole is so |
10065s | when you players like AR and Persona |
10068s | just control these nobody else can get |
10070s | to and you're not going anywhere and you |
10074s | can already see Arya trying to play The |
10075s | High Ground to not allow Persona to take |
10078s | the same angle that she took when she |
10079s | was on the other side this might be |
10081s | enough to get Fable at least comparable |
10084s | push percentage here as the bot's going |
10085s | to get real close to the bar that |
10087s | anaraki set but they've already got some |
10089s | soldiers on the ground ready to try and |
10091s | stall it out a wall comes out to try and |
10093s | section off Avery with the |
10096s | oh yeah that is going to be the ratra |
10099s | Frozen on up immortality field and sber |
10101s | together not even close to enough |
10104s | chuckecheese to stand on his feet Arya |
10106s | now on clean up Duty bringing out the |
10109s | broom wiping the blood clean from the |
10112s | Coliseum and araki ex1 Goku turning this |
10114s | bot around I mean that defies a little |
10116s | bit more time off of the push a lead |
10119s | small as this one though will soon be |
10121s | flipped I it is going to get Fable the |
10123s | lead but the fact that the bot went away |
10125s | and got taken that far back means once |
10127s | again anaraki have an opportunity to set |
10128s | up on this High ground and now Persona |
10130s | is going to be in the driver seat as |
10132s | Arya can't hold it Avery's even up here |
10134s | to try and deny it and keep the bot |
10136s | progress going Fable they still don't |
10138s | get the lead before Chuck-E-Cheese goes |
10139s | in for the touch and araki they're |
10141s | holding on to this lead by the Skin of |
10143s | Their Teeth it's now gone I mean they |
10145s | don't have their tank it it is going to |
10147s | be gone as simple as that Puda though |
10150s | pulling out some heroic play without |
10152s | pther I mean Avery you got to pull out |
10154s | all stops getting that in your favor |
10156s | even a small lead is a lead within |
10159s | itself and H wonderful plays from Avery |
10162s | knowing their own limits and now this is |
10165s | where things get serious and araki have |
10167s | to try and come back here quick and not |
10169s | let Fable get the checkpoint cuz on |
10171s | coloso the checkpoint works twofold it |
10173s | doesn't just give your team the forward |
10175s | spawns but it also completely locks the |
10177s | other team out from leveraging this high |
10179s | ground that is so so important on this |
10181s | map you can see right now they're going |
10182s | to go in for the contest not let Fable |
10184s | get it and |
10185s | going think better it they don't want to |
10187s | take the fight where naraki have that |
10188s | Advantage they want to take it back to |
10190s | the more neutral ground here yeah it's |
10192s | very very smart play and maybe even Bait |
10195s | and araki all the way in so where you |
10197s | can see Panther is already on The High |
10198s | Ground you got to believe that Arya |
10200s | might be looking to try and take |
10202s | position up there as well once the bot |
10203s | gets a little bit |
10204s | further it is a risk that Fable are |
10207s | taking but it's a calculated one at that |
10211s | so you do like to see it the neutral |
10213s | ground is spot to fights and uh not not |
10216s | if your soier is losing a head and is |
10218s | currently rolling around in the streets |
10220s | of Alo now inaki X10 Goku need to get |
10223s | more eliminations off of this |
10224s | Chuck-E-Cheese pulling out the ultimate |
10227s | as well you got to stop it you need to |
10229s | win this fight quickly and you need to |
10230s | do so cleanly able are going to do their |
10232s | best to prevent that from happening with |
10234s | a couple tools of their own jumped out |
10236s | onto the battlefield usually the later |
10238s | ultimate the later sound barrier in this |
10240s | case is the one that shall win and |
10242s | inarizaki are taking that down to a te |
10246s | but it is incredibly costly and I think |
10248s | crucially mini tried to use the the |
10250s | blizzard to stop Chuck-E-Cheese from |
10252s | using the annihilation but they weren't |
10253s | able to pin them down so Chuck-E-Cheese |
10255s | was able to sneak away even get the |
10257s | immortality field and some healing to |
10259s | stay alive in the fight now in arzak X |
10261s | and Goku have the lead and it's a now |
10263s | the onus is on Fable to go in for that |
10265s | same contest and deny the checkpoint but |
10267s | it's looking to be kind of inevitable |
10269s | here can Fable stop it it's very close |
10272s | but looks like they do have it in |
10273s | contest right now but there's no wiggle |
10275s | room oh Persona that that's a massive |
10278s | pick the overclock was what Fable needed |
10280s | to get back into this objective with |
10282s | that going down robot hits that next |
10285s | Point CB oh no Fable are in a very |
10289s | difficult spot right now col it with the |
10291s | least forgiving out of all the |
10292s | unforgiving push maps that there can |
10294s | possibly be able winning this fight it |
10297s | has to happen there is no question if |
10299s | this doesn't go through inaki ex Goku |
10301s | might as well be close to walking away |
10303s | with this series on the own but but it's |
10306s | mission accomplished though they get the |
10307s | checkpoint Fable can't they can't defend |
10309s | from that High Ground any longer and |
10311s | they also bleed off a bunch of the clock |
10313s | so we're down to three and a half |
10314s | minutes where Fable have to try and get |
10316s | the checkpoint of their own and that |
10318s | additional progress they're going to |
10319s | have to worry about the butt scratch as |
10321s | well they're going to have to worry |
10322s | about kuna's blizzard and they always |
10324s | have to worry about Persona where are |
10326s | they lurking what angle do they have are |
10328s | they going to just pop another rail shot |
10330s | through Love's ant Matrix like they've |
10332s | been doing over and over again where's |
10334s | Arya going to be play cuz she can't risk |
10336s | getting caught out like she did before |
10338s | all of these intricate pieces need to be |
10341s | pulled together make one beautiful |
10344s | picture le for fa right now |
10347s | AR shot there's the overclock to pull it |
10349s | on out then mortality Fi not keeping you |
10351s | alive Persona you still Peak the angle |
10353s | you two loved oh Fable and Arya the |
10357s | positioning the question that we already |
10359s | knew the answer to Arya knows where she |
10361s | has to be at any given moment this is |
10364s | the cons to fight one for spawns |
10367s | canceled Fable have a shot to turn it |
10369s | back yeah but they're still going to |
10371s | have to get the bot over to the |
10372s | barricade get it pushed they might not |
10374s | even get the checkpoint here before |
10375s | naraki have a chance to touch and |
10377s | they're going to do a whole lot of |
10378s | Hands-On play here with all these SS |
10380s | they're coming up with Coulda used the |
10381s | blizzard in the last fight that's the |
10382s | only tool they needed they got a full |
10384s | tool box that just about everything else |
10386s | they could possibly want mini and sorry |
10388s | ARA trying to lock it down Arya with a |
10391s | huge pick off there this is the go |
10392s | button for fable they can take the lead |
10393s | here oh they're going to take the lead |
10396s | there is no question about it losing a |
10398s | fight this close to the objective I mean |
10401s | that's going to be Point CA after you |
10403s | get through this watch track page you |
10404s | can see how close that golden check mark |
10406s | is C there's less than 2 minutes |
10408s | remaining right |
10410s | now AR finds the angle there mini with |
10412s | the blizzard just to freeze up |
10413s | Chuck-E-Cheese and you take that cuz |
10415s | that's going to give you the lead that's |
10416s | going to do the same deny and araki from |
10418s | ever being able to use this High Ground |
10420s | again and now we're just in this root |
10422s | force fight that's going to drag out |
10424s | that's going to take a long time Fable |
10426s | they only have a sound barrier but |
10428s | because they have the lead and because |
10429s | the clock is now on their side they |
10431s | don't care about no ult Advantage they |
10433s | just want to bleed and araki dry and |
10436s | they're looking to do I mean that's |
10438s | going to be the lead cap anything from |
10440s | here is just extra sauce you're throwing |
10442s | on top of it but now being on the move |
10445s | you got to reset Fable can take another |
10447s | fight at Mid this is actually be at |
10449s | least two full engagement in razaki need |
10452s | to take in order to grab the lead |
10455s | a late pick off there on to loved might |
10457s | be kind of big macabra is going to have |
10458s | to go all the way back to go for the |
10459s | taxi there which is going to make it so |
10461s | Persona can't really get set up on any |
10463s | sort of flank angles but that said that |
10466s | fight was still won with only lov's ant |
10468s | Matrix and our isaki still have four big |
10470s | ultimates and Fable are still playing |
10472s | catchup they can go ahead and get |
10474s | themselves back on the bot to stop you |
10476s | know Fable or sorry stop anaraki from |
10478s | making too much progress from getting |
10479s | too close to home where this fight's |
10481s | going to happen so it's going to happen |
10483s | back here in the center and that's good |
10484s | good for fable because if they make this |
10486s | take a long time they still have another |
10488s | fight even if they lose to try and get |
10490s | it back in their favor and this is a |
10491s | fight you are okay with losing but who |
10493s | cares about losing if you could just win |
10495s | in the neutral ARA popping out the |
10497s | overclock she's just on a whole new |
10499s | level when it comes to this map she got |
10501s | leveled they she did get leveled that is |
10503s | true but inaki this is the key Point |
10505s | Fable while they're not up in numbers |
10508s | right now they're actually pretty darn |
10509s | even they're about to be up with |
10511s | chuck-e-cheese's health bar scrambling |
10513s | barely taking above it loves is doing |
10515s | their darnest to keep them alive in vain |
10518s | this is the overtime clock hitting Fable |
10520s | they can taste the victory right around |
10523s | the corner the blizzard thrown out onto |
10525s | the objective it catches Avery off yet |
10527s | there's not nearly enough damage to take |
10529s | them out of the battle Fable oh they are |
10533s | still in this series and it is about to |
10536s | come to a quick close ex they can throw |
10539s | everything that they want to at this |
10542s | objective but at the end of the day the |
10543s | dragon has been slain fa's chapter may |
10546s | have ended for this game but the story |
10548s | is not over yet well their story isn't |
10552s | over but one team story certainly is the |
10554s | team we pegged as a dark horse to make a |
10556s | Deep Run has been sent off to the glue |
10558s | factory courtesy of Our Heroes Fable and |
10561s | our biggest hero has to be Arya all of |
10565s | these plays You know despite getting |
10566s | caught out was able like desite getting |
10568s | caught out sometimes was constantly |
10570s | making big plays like this leveraging |
10572s | The High Ground keeping Persona in check |
10574s | and doing all she could to give her team |
10576s | the victory here Fable they take it it |
10579s | was close it was Scrappy and it actually |
10581s | almost went the way of inarizaki towards |
10584s | the end there kuna had a blizzard that |
10586s | got yeeted in from like 50 yards away I |
10589s | saw the icon at the top I was like a |
10591s | blizzard came through but I don't see it |
10593s | and like three or 4 seconds later oh |
10594s | there it is it hit the ground but Fable |
10597s | they just vacate the point they don't |
10598s | have to play into that blizzard and you |
10600s | know they just go for the kills they |
10602s | smell blood they know they have the |
10603s | advantage they just just press it they |
10605s | go who's our first victim going to be |
10606s | kuna you threatened our Throne it's you |
10609s | buddy they go in for kuna they go in for |
10611s | loved and they just systematically |
10615s | dismantle inarizaki I'll never not be |
10618s | impressed by the macro play we see from |
10622s | Babel right now I mean their ultimate |
10624s | management their positioning is |
10627s | incredible their ability to kite and |
10629s | make decisions in a split second keeps |
10631s | them in games and in fact wins them out |
10634s | and that what we saw today inner razaki |
10636s | are used to rushing in and have forcing |
10638s | their opponents to react while Fable |
10640s | they're okay with reacting because they |
10642s | have these amazing coms to come on |
10645s | through through a plethora of |
10646s | experienced players that know what to |
10649s | expect out of this meta it's not a brand |
10651s | new thing that you're playing against at |
10653s | all and of course Arya pulling out |
10656s | everything she was just on a whole new |
10658s | level like I've never seen her play just |
10661s | as good as she did on this map of coloso |
10664s | and same thing back on Sasa I want to |
10667s | see more of that Fable can make a run |
10669s | with Arya being as good as she is I'm |
10673s | glad we get to see the stats here cuz I |
10674s | was just going to bring them up Persona |
10676s | 10 and seven versus Arya 23 and five it |
10681s | was Arya running away with it in this |
10683s | sojourn head-to-head that we've been |
10684s | keeping track of all series long and |
10686s | it's when it counts that she steps up |
10689s | and takes control of the series take |
10691s | nothing away from Persona I think if |
10692s | anaraki had won the series person would |
10694s | absolutely be our MVP without a doubt |
10697s | without a doubt in anybody's minds but |
10699s | even looking past Arya on the side of |
10701s | fable look at mini look at Avery look at |
10703s | everybody coming together as a |
10705s | collective on this map to be firmly in |
10708s | control of it throughout the entirety of |
10709s | it to play it smart to play it right and |
10712s | to play it to set Avery up or sorry well |
10714s | yeah Avery as well but Avery and Arya up |
10716s | for success and Arya knocked it out of |
10719s | the park absolutely I mean Fable have |
10722s | been one of the teams that have never |
10724s | quite been at the top but they've been |
10728s | in like this upper middle level that |
10729s | have like quietly been climbing their |
10732s | way up the ranks and now they find |
10734s | themselves here in the championship |
10736s | participating in every event as well |
10738s | they're wellknown faces within the |
10740s | calling all heroes tournament and with |
10742s | them being here their run isn't over yet |
10746s | and well it was great to have inaki |
10748s | around for the short time that they did |
10750s | we do have to bid them farewell but |
10753s | lucky for us we still have more to break |
10755s | down after this game we'll have aryaa |
10757s | and Ash returning to talk about this |
10760s | first elimination match that we had so |
10762s | don't go anywhere you got some breakdown |
10771s | [Music] |
10783s | right |
10791s | [Music] |
10805s | [Music] |
10822s | [Music] |
10901s | [Music] |
10911s | [Music] |
10925s | [Music] |
10933s | la |
10935s | [Music] |
10940s | [Applause] |
10942s | [Music] |
10958s | and araki popped off on that first match |
10961s | up that we saw between them and Fable |
10963s | but but Fable they started to ramp up as |
10966s | the series went on Welcome Back |
10969s | everybody again we are down into the |
10970s | lower bracket so unfortunately we do |
10972s | have to say goodbye to inarizaki ten |
10974s | Goku for now uh within the championship |
10977s | series at the very least but I mean |
10980s | arietta it was still quite the Banger of |
10983s | an entire series at that yeah absolutely |
10986s | um Fable definitely started right out |
10988s | the gate very explosively on Antarctic |
10991s | Peninsula um but inarizaki EX U was able |
10994s | to adapt pretty quickly um catching them |
10997s | out on a couple of Team fights and |
10999s | making some way for hero plays from |
11001s | Persona in particular um it was |
11003s | definitely a very exciting match to |
11005s | watch it really was and CB I mean you |
11007s | were right there in the frey of things |
11009s | right I we got to get your thoughts on |
11012s | like the series overall when we're |
11014s | considering that um and not just that |
11017s | but also Persona versus Arya like the |
11020s | soier head-to-head was wild throughout |
11023s | this entire match up yeah Persona versus |
11025s | Arya feels like it was the head-to-head |
11027s | that dictated the pace of the entire |
11029s | series and right out of the gates like |
11031s | we were saying it was Persona over and |
11033s | over again that was getting the better |
11034s | of Arya but towards the end of the |
11037s | series especially on surasa and then |
11039s | again on coloso we started to see it tip |
11041s | more in arya's favor and that was all |
11044s | that Fable really needed to try and make |
11045s | up the difference that you know that |
11047s | little bit that they needed to try and |
11049s | take control but fell just a little bit |
11051s | short of Arya was the differenc maker |
11053s | for this team no doubt and the thing is |
11056s | is while Arya was the Difference Maker |
11058s | for this team again we're doing a |
11060s | head-to-head for a reason right here |
11062s | arietta Persona was lighting things up |
11065s | especially in those first three maps |
11067s | that we saw but I think what Fable ended |
11070s | up doing really well was really looking |
11072s | to isolate Persona in a lot of these |
11074s | fights early on to deny that kind of |
11076s | Firepower yeah absolutely um Arya was |
11080s | definitely denying Persona certain |
11082s | angles that uh persona wanted to take um |
11085s | and also just the um you know planning |
11088s | on the side of fable was just a lot |
11090s | tighter allowing them um a lot more |
11092s | space and opportunities to pick apart in |
11095s | araki X10 Goku um so they couldn't pull |
11098s | out the hero plays that they wanted |
11100s | to yeah definitely difficult in that |
11103s | kind of sense but again we also have to |
11104s | keep in mind CB that Fable is the squad |
11106s | that's that's been together longer |
11109s | compared to but like between the two of |
11110s | them of course and so they had that |
11113s | longer standing history in that kind of |
11115s | sense meanwhile in aizaki Tang Goku I |
11117s | think when you look at the way that they |
11119s | were trying to play it was relying a bit |
11122s | more on some of that individualistic |
11124s | Firepower and just not having that same |
11126s | kind of synergy level because they |
11127s | haven't had that same amount of time |
11130s | yeah and when you get kind of pushed |
11131s | into that position where you don't have |
11132s | the same Synergy to rely on and you're |
11134s | relying on hero plays from the likes of |
11136s | persona that's something that like you |
11137s | guys said is exploitable you just don't |
11139s | let Persona do things like what you're |
11141s | seeing them do right now on your screen |
11143s | is as long as this doesn't happen you're |
11146s | probably just going to be fine and you |
11148s | know Fable like you mentioned they've |
11149s | been together a lot longer they have a |
11151s | lot more Synergy as a unit and the |
11154s | narrative I've kind of burdened them |
11156s | with has been that Avery is the most |
11157s | underrated tank player they always feel |
11159s | like they want to win more than anybody |
11161s | else in the lobby and I want to |
11162s | highlight one thing I feel like changed |
11164s | in this series everyone felt like they |
11166s | wanted to win just as bad as Avery did |
11168s | this time |
11169s | around I mean you have to have some fire |
11172s | lit underneath you when you are in that |
11175s | lower bracket when you're at risk of |
11177s | elimination consistently to make it all |
11180s | the way there but looking at the bigger |
11181s | picture here as well arietta we have to |
11184s | consider the way that Fable we're |
11186s | actually looking to set each other up in |
11188s | a lot of these macro plays yeah you |
11190s | could absolutely see um just the |
11193s | cohesion um and the planning from Fable |
11196s | especially on Sasa where Ari was able to |
11200s | get several picks through Panthers |
11202s | windows and it was just such a clean |
11204s | setup that tells me that they're |
11206s | absolutely communicating the way they |
11208s | need to um to pull off those uh plays |
11210s | early |
11211s | on yeah really stunning the way that |
11213s | they're able to be cohesive in that kind |
11215s | of sense for sure here CB and I think |
11218s | that is at the end of the day the |
11220s | biggest Difference Maker was just that |
11223s | ability to coordinate on the Fly and |
11226s | that's what's going to set your sojan up |
11227s | for Success like you saw those pop off |
11229s | plays from Arya that's kind of the |
11230s | Difference Maker there and potentially |
11232s | why we didn't see Persona able to get |
11234s | set up again because it's like yeah |
11236s | persona's being pressured out but it's |
11238s | also the Synergy of fable is allowing |
11241s | Arya more opportunities more doors that |
11243s | she can walk through and just make |
11245s | herself at |
11246s | home that's the thing the number one |
11249s | player that you're going to be looking |
11250s | towards as far as being able to even |
11252s | give the backline the opportunity to |
11253s | make those plays has got to be the tank |
11255s | player so we've got Avery on the line |
11257s | for a little interview here so we're |
11259s | going to go over and say hello but now |
11263s | Avery hello how are you doing |
11265s | congratulations on your win here in the |
11267s | lower |
11272s | bracket oh I I can actually hear no |
11275s | you're good can you hear now I was like |
11276s | is that me yeah I can hear you now how |
11278s | are you doing good good very happy to |
11281s | win congratulations I mean okay I'm |
11284s | gonna actually start off with a pretty |
11286s | intense question here from CB actually |
11289s | so she was wondering how badly do you |
11291s | want to prove yourself because we saw |
11293s | the way that fa was able to pull things |
11295s | together towards the |
11297s | end uh I guess simply just very badly I |
11300s | I want to win I want to prove myself I |
11302s | want to bring my my teammates up and um |
11306s | yeah I don't I very badly want to prove |
11308s | myself we can definitely see it in the |
11310s | server it's paying off in that kind of |
11312s | sense I'm actually curious are you the |
11315s | head caller for fable right now or um is |
11320s | there I just tell me a little bit about |
11322s | like the structure within like your |
11324s | calling of course OverWatch is very |
11325s | fluid in that kind of sense but there |
11327s | tends to be a main |
11328s | voice yeah we don't really have like a a |
11331s | main caller because especially in this |
11332s | meta it's so everyone's trying to get |
11335s | their own value and so um we all try to |
11338s | call what we need uh especially like |
11341s | Arya I think Arya stepped it up a ton in |
11343s | the calling Department because it's so |
11344s | much of this meta is what does Arya need |
11347s | to do to or need from the team to |
11349s | succeed and she's just been doing great |
11351s | with that so it's it's kind of a |
11353s | everyone thing we all plan our own SS |
11355s | and whatnot but uh definitely shout out |
11357s | to Arya she's stepped it up a lot no |
11359s | that's awesome I feel like I guess out |
11362s | of curiosity this comes a little bit |
11363s | from aretta actually from the desk uh |
11366s | the you're mentioning now the alt usage |
11369s | and what not was that a lot of Arya |
11371s | especially in this past series calling |
11373s | for like those windows to be used and |
11375s | everything like that because we saw a |
11376s | lot of synergy as far as the way that |
11378s | you guys were using those ultimates to |
11380s | set up for really big plays within |
11382s | fights to turn the tide |
11385s | uh yeah I think it's something we've |
11387s | just drilled a lot like if we want a |
11389s | window we wait for Arya to have a rail |
11391s | gun and because that's just a one shot |
11392s | through the window so uh yeah it's |
11396s | that's kind of a second nature at this |
11397s | point we' we've practiced it a lot and |
11400s | that's just how we like to use our |
11401s | window |
11403s | so love to be able to hear that just |
11405s | like the fact that it just becomes |
11407s | vessel memory almost in that kind of way |
11410s | and whatnot and I'm also curious like |
11413s | who are you looking forward to playing |
11415s | right now I know that there's a lot of |
11417s | pressure being in the lower bracket |
11420s | having elimination on the line now that |
11422s | there are no Second |
11424s | Chances yeah uh I don't know exactly who |
11427s | we're going to play tomorrow I don't |
11428s | know like what match up we're depending |
11429s | on but uh we just want to make it |
11431s | through and we want to play VT blue |
11432s | again because we we always I think we've |
11435s | beat them once and it wasn't in playoffs |
11437s | but we we always like lose but it feels |
11439s | like we've always been making it closer |
11441s | and closer as we get on so we want for |
11443s | the final Tournament of the year we want |
11444s | to fa face them and we want to beat them |
11447s | the fingers crossed because they're |
11448s | actually the next matchup that's coming |
11450s | up after this I think they're they're |
11452s | down the lower bracket right now they're |
11453s | going to be heading up against kenoi |
11455s | coming up next so we'll have to see who |
11457s | end up having to face up against |
11459s | depending on the winner of that series |
11461s | but I'm also curious about how things |
11465s | worked on your end there for fable we |
11468s | saw in that first map in araki they |
11470s | started off really hot very aggressive |
11472s | over on Antarctic but you guys were able |
11475s | to kind of just immediately kind of flip |
11478s | that switch into the following series |
11480s | sure there were some tighter Maps but it |
11482s | felt like you never really slowed down |
11486s | there as a team and were just able to |
11488s | continue pushing |
11490s | forward uh we we I think maybe there |
11492s | were some nerves in the first map um you |
11496s | you don't because we won the first round |
11498s | and then um it feels like we're we |
11501s | struggle a bit on that second round uh |
11503s | the big open one and so maybe that that |
11505s | got we got in our heads a little bit but |
11507s | we do know we know how to play against |
11508s | these fast teams and that's a that's a |
11510s | big shout out to SNR who's been coaching |
11512s | us um as much as he can we he really |
11516s | like tries to drill it um because we |
11518s | started off you know a couple weeks ago |
11520s | we were losing like every map in scrims |
11522s | and just gradually getting better over |
11524s | time so we know how to deal with those |
11526s | fast comps we just kind of had to |
11527s | remember we got to play our game we |
11528s | gotta you know lock in and so we I think |
11532s | uh after that first map we we we're very |
11535s | confident and we knew how to play the |
11536s | match up that's awesome I mean kudos to |
11539s | you guys to be able to like just shake |
11540s | that off in that kind of regard heading |
11542s | into the remainder of this series but |
11544s | congratulations again on this win here |
11546s | in the lower bracket and wishing you a |
11548s | nice rest for the remainder of tonight |
11551s | as you guys head into Saturday's games |
11554s | but before we go do you have any shout |
11555s | outs or thank you that you want to say |
11557s | on stream before I head |
11558s | off I guess just my whole team they're |
11561s | all uh they work super hard and they're |
11564s | all super talented and underrated I |
11566s | think um we were all I think Super |
11569s | motivated to win this game especially |
11571s | because we saw people predicting us not |
11573s | to um and so we were just my whole team |
11576s | they really stepped it up today and um |
11579s | they deserve to be on people's |
11581s | Radars that's such a sweet thank you um |
11584s | thank you so much for taking the time |
11585s | Avery for doing this interview with me |
11588s | and wishing you the best of luck heading |
11589s | into tomorrow to you and Fable yeah |
11592s | thank you so much |
11595s | oh what a lovely little interview always |
11597s | love being able to chat with the players |
11599s | and seeing where their heads are at as |
11601s | we continue on with this weekend long |
11603s | series but we do have to head to a quick |
11607s | little break but we'll be back with more |
11609s | OverWatch in just a |
11620s | [Music] |
11622s | minute |
11624s | [Music] |
11659s | [Music] |
11714s | [Music] |
11751s | [Music] |
11771s | w |
11773s | [Music] |
11801s | he |
11802s | [Music] |
11831s | w |
11836s | [Music] |
11860s | [Music] |
11873s | [Music] |
11891s | he |
11902s | [Music] |
11919s | it's time for our last matchup of the |
11921s | day here on the over watch calling all |
11923s | heroes Challenger Series Championships |
11926s | we're heading back into round one of the |
11929s | lower bracket just flipping over to the |
11931s | other side let's see how we ended up |
11933s | getting here throughout today because we |
11935s | started things off with that upper |
11938s | border finals and then heading into that |
11940s | lower bracket we just saw Fable take it |
11942s | three to one versus inarizaki tangoku |
11945s | which unfortunately we have to say |
11946s | goodbye to them but now we get to |
11949s | revisit tiny Vancouver Titans blue who |
11952s | saw earlier today up against the fan |
11955s | favorite in kenoi and not this isn't the |
11957s | first time that these two teams have met |
11960s | this is a complete runback of the grand |
11962s | finals in lcq now if you have been |
11966s | paying attention to anything that |
11967s | happened during the lcq H and you're a |
11969s | little bit sick of our mirror matchup |
11971s | boy do I have a treat for you this match |
11974s | is going to be something special that we |
11976s | haven't seen all day today and it might |
11979s | just be the thing that the Vancouver |
11980s | Titans need to get themselves back on |
11982s | Pace |
11984s | that's the thing though it's you're |
11986s | talking about this being the rematch |
11988s | last time it was that three and0 on the |
11991s | side of kenoi winning that one out so CB |
11995s | when we're looking over at this VT blue |
11997s | Rosser do they have it in them to come |
12000s | back mentally in that kind of regard I |
12004s | wish I had an answer for you on that one |
12006s | for their sake because I've spent a lot |
12007s | of time with this team studying them |
12009s | their every move I you know I'm good |
12011s | friends with a lot of these players and |
12013s | I very much so love this team and I'm |
12015s | rooting for them to succeed but their |
12017s | mental has at times been tested it was |
12019s | tested pretty much every tournament |
12021s | leading up to lcq they seemed like the |
12024s | favorites to win lcq but then kunoichi |
12026s | comes out of nowhere and ends up taking |
12028s | the top spot and now VT blue and |
12031s | kunoichi are meeting again in the losers |
12033s | rounds here it's going to be a test of |
12036s | their mental for sure at the very least |
12039s | though I know it was that difficult |
12041s | match that we saw coming out for VT blue |
12044s | earlier today up in that upper |
12046s | quarterfinal where they did end up |
12048s | losing 0 and three up against Timeless |
12050s | Celestial but they've had a little bit |
12052s | of a break at the very least to look to |
12054s | refresh themselves being that second |
12056s | matchup here down into the lower bracket |
12059s | we also have to say hello to the team |
12061s | that they're facing up against and Tiny |
12064s | this team uh especially a couple |
12069s | okay literally just |
12075s | she want she wants that Corgi trophy |
12077s | what was that in sync sigh from |
12080s | you we're just that on we're we're that |
12083s | in syn t tell we're on the same page |
12086s | well well I mean kunoichi is also going |
12088s | to be quite in sync despite their quite |
12090s | discordant comps I believe uh Mike Tyson |
12092s | once said Everybody's Got A Plan until |
12095s | you get punched in the mouth and I mean |
12098s | they came through with some punches in |
12099s | lcq that no one saw coming and all of |
12102s | the best laid plans went belly up but |
12104s | the question for me when it comes to |
12106s | this team is now that we've had some |
12109s | time now that everybody saw the ball |
12111s | Pharmacy comp that we saw them do in lcq |
12114s | have they been planned for once again |
12117s | and how many more punches does this team |
12119s | have in |
12120s | them hey I mean it's a big question |
12123s | right but when you've also got es on |
12125s | that Lucio option helping with that |
12128s | movement in a comp like the one that you |
12130s | just mentioned that can be tough to deal |
12133s | with especially when you're just trying |
12134s | to focus on playing your own game but |
12137s | we're heading over to Le Jang Tower |
12138s | first up tiny tell me a little bit about |
12141s | your expectations now that's going to be |
12144s | fun leang da the first time we're not on |
12146s | Antarctic Peninsula and I can tell you |
12148s | exactly why kunoichi they like to get a |
12151s | little bit silly with it and this is |
12152s | where things get fun they pull out a far |
12155s | an Eko a mercy they play to skiest |
12157s | strengths as one of the best Mercy |
12159s | players that you will see in the world |
12161s | in terms of of mechanics they're playing |
12163s | to her strengths they get a ball they |
12165s | get a tracer they get this Lucio they're |
12167s | playing these highly mobile heroes that |
12169s | are difficult to pin down and just that |
12172s | element of surprise the disruption |
12174s | factor that they have throws even the |
12176s | best most coordinated teams off guard |
12178s | and Le Jang Tower especially on Gardens |
12180s | and Night Market is just the place to |
12182s | pull it out well we're gonna have to see |
12184s | if kenoi can pull out the win while |
12187s | having fun or VT can put a stop to their |
12190s | crazy me movements as we Le J Tower you |
12193s | two take it |
12195s | away oh man you you got to go got to |
12197s | love some good old OverWatch Shenanigans |
12199s | seeing you and I have been in this exact |
12201s | same position three times in the lcq all |
12205s | three matches we casted that day |
12207s | involved kunichi taking this map on do |
12212s | they pull it out like yeah tell me you |
12213s | already know what I'm expecting I I want |
12215s | to hear it from you too oh they're |
12216s | absolutely going to pull it out on |
12218s | probably all three of the maps here and |
12220s | by the way this was Vancouver Titans |
12221s | blue M pick I don't know if like you saw |
12223s | that on the graphic there yeah blue |
12227s | chose this they chose their fate here I |
12230s | think to make a statement I hope to make |
12232s | a statement to just take kunoichi take |
12235s | everything they love the map that they |
12236s | hold so dearly in that they've been so |
12238s | dominant on and that dominance comes |
12241s | with good reason you look at their |
12242s | roster and you look at this backline of |
12244s | es skiest and you're think okay a Lucio |
12247s | player and a mercy one trick you you |
12250s | might think that like skiti on the Mercy |
12252s | is a limitation because you have to play |
12253s | around that Mercy but in lcq it wasn't a |
12257s | limitation it was a vehicle that allowed |
12259s | her DPS players to shine so keep a close |
12262s | eye on either barcode or essel whoever's |
12264s | got the blue beam attached to them |
12266s | because they are going to make some |
12268s | noise and especially here on control |
12270s | center to kick it off it's going to be |
12272s | essel that's going to have skiest |
12274s | Services well for the time being but I |
12277s | do want to flip the tables a little bit |
12279s | and look at what Vancouver Titans blue |
12281s | are doing there is a substitute number |
12283s | one phone will be joining the lineup in |
12285s | place of McMan to start us out maybe |
12288s | just a teleporter in the symmetra could |
12289s | be sticking on it it is Leong Tower |
12291s | after all but having what on the ash I |
12294s | mean btb they have plenty of experience |
12297s | playing kunichi and clearly they know |
12299s | what's coming but do they know ball is |
12302s | the question cuz eay is coming out on |
12304s | the wrecking ball and is actually going |
12306s | to play for this little Mega health pack |
12307s | play the coast here and lock VT blue |
12309s | down but I like the composition that VT |
12311s | blue playing I think it does a good job |
12313s | of keeping a lot of the individual |
12315s | players on kunoichi in check the |
12317s | question though is are they going to be |
12319s | able to secure those kills deny the |
12321s | reses and hold space there's a lot of |
12324s | things that you just put on that to-do |
12326s | list and with how Vancouver Titans blue |
12328s | have played today alone I generally |
12330s | question whether that can be |
12331s | accomplished and you need to start by |
12333s | pinning players down the dynamite kill |
12334s | on SK and E following up is a great |
12337s | start granted control center here CB is |
12340s | going to be the weakest point for |
12342s | kunichi especially if you're going to |
12344s | lose SK right away EV is actually going |
12346s | to swap over off of the juner queen so |
12348s | right away kunichi Shenanigans are done |
12350s | they're going to swap over they're |
12351s | keeping the Farmery but they're not |
12353s | getting a whole lot of value out of the |
12355s | wrecking ball actually no they're not |
12356s | even going to keep the Farmery they're |
12357s | swapping over to a rush composition with |
12359s | a junker queen and a kittyo and hey the |
12363s | kittyo already paying off phone gets |
12365s | caught out phone got caught out plus |
12367s | some didn't expect SK giving her a |
12369s | smooch on the head nope not a good way |
12372s | to say good night Vancouver Titans blue |
12374s | now are backing off the point off just |
12376s | one elimination CB this isn't exactly a |
12378s | new look for kunichi either yeah they |
12381s | are they are thriving in the chaos like |
12384s | we've seen inklings of this in the past |
12386s | during lcq we're not seeing a whole lot |
12387s | of barard right now cat making damn sure |
12390s | of that VT blue got to press his |
12391s | advantage while they have it and they |
12393s | got to do so very quickly at Matrix a |
12396s | nice tool to pull out push that you can |
12398s | Eevee off the point this objective is |
12400s | going over to you but but the Eevee |
12402s | there a good old robot Butler should be |
12404s | the thing to save the day or at least |
12406s | replace cat for the time being I mean |
12409s | terrible to lose your tank in a match |
12411s | such as that and now what is getting a |
12413s | little bit of that attention barode is |
12414s | now returned to the fight any advantage |
12416s | that btb had is completely lost they |
12419s | waited too long CV we're getting a |
12421s | little bit of a glimpse back into what |
12422s | we saw in that quarterfinals round and |
12425s | the thing is like what is on the Ash and |
12428s | that was specifically to try and stop |
12429s | elel on the far but now the kunoichi is |
12431s | not playing that what value does the ash |
12433s | really give you here not a whole lot |
12435s | there's no real high ground on this that |
12437s | you can leverage with a hit scan like |
12439s | that you're going to have C being |
12440s | sectioned off by elel phone has to try |
12442s | and match it but are they going to be |
12443s | able to and that's El going down and |
12446s | that's a rampage literally to get back |
12447s | to the team it just happens to hit on a |
12449s | cat a bonus as a matter of fact Kun hgl |
12452s | you commit one ultimate lose the fight |
12455s | that's not the end of the world for them |
12457s | they're going to get themselves up to |
12458s | about 75ish percentage especially with |
12461s | how long e is able to stay alive here |
12464s | Vancouver Titans blue they made a couple |
12466s | of swaps but how long is this really |
12468s | going to sustain I mean as long as |
12470s | you're able to lock down the choke you |
12471s | can keep this up I mean what was |
12473s | definitely going to struggle the longer |
12474s | that VT blue were forced to play through |
12476s | that choke but once they break past that |
12478s | and kunoichi have to play on the point |
12480s | suddenly it opens up the angles get a |
12481s | little bit more FL |
12483s | and needs to watch those angles because |
12485s | they can bite just as hard as she |
12489s | can she's not a support she is a DP yes |
12492s | and down goes the S barer Nostalgia it |
12494s | will never hit the ground the sweet song |
12496s | Vancouver Titans needed to escort |
12498s | themselves to viory is no longer view |
12501s | button is hit SK once again in the kill |
12504s | feed oh man it's just such a treat to |
12507s | see her on the Lucio on the KIRO no |
12509s | matter what she has such an impact on |
12511s | this roster and Nostalgia definitely |
12513s | looking back to a better time a byon era |
12516s | where they still had that sound barrier |
12517s | cuz El's going to have this blizzard and |
12520s | as soon as VT blue walk through through |
12521s | the choke point here you got to believe |
12523s | it's going to come out it's already |
12524s | being leveraged and it's split phone off |
12526s | getting a little Frosty out here and |
12528s | phone has no friend left to keep them |
12531s | alive Luigi they're pushing their |
12533s | advantage they know that they're close |
12534s | SK is running a mark through the |
12536s | backline the objective is contested and |
12538s | it is by a lonely Nostalgia who wishes |
12541s | that they had a friends to accompany |
12543s | them kunoichi on the map that they are |
12544s | not favorite at all they're taking it |
12547s | away whether it's night market or garden |
12549s | from here C I fear for vancou Titans |
12552s | blue yeah this definitely puts VT blue |
12555s | in a situation where now they have to |
12557s | win not one but both of the the the sub |
12561s | the sub points here on leang Tower that |
12563s | favor the pharmacy composition from |
12565s | kunichi but the question for me though |
12566s | is are kunichi even going to bust that |
12568s | out looks like the answer is yes of |
12570s | course at least to start out with why |
12572s | wouldn't they if you're going on Night |
12574s | Market where you can just you know kind |
12575s | of hover around the coast around the |
12577s | point pepper in all of the Rockets |
12579s | Through the Windows get big damage VC |
12581s | blue though I think expecting that to |
12583s | come out have gone back to their counter |
12585s | composition they have to be a little bit |
12587s | more clean with it though they can't go |
12589s | axing sound barriers that are going to |
12591s | come back to bite them later and they |
12593s | definitely definitely need to keep what |
12596s | safe what is going to be the one Anchor |
12599s | Point that Vancouver Titans can rely on |
12601s | and want Thor in the side of elel and |
12605s | skti this battle it going to be |
12607s | difficult to get difficult to get close |
12610s | by playing this position I mean cat is |
12612s | going to have a very difficult time |
12614s | locking anybody on Kuni down if you're |
12616s | doing chip damage here and there what |
12619s | that is the biggest threat kichi cgl |
12622s | right now and there's no need for them |
12624s | to play necessarily within that |
12625s | objective they know how split Vancover |
12627s | Titans blue is right now and what going |
12629s | down that is essentially the green light |
12631s | means to go for elel just barraging his |
12634s | Rockets down onto unsuspecting BT blue |
12636s | players and this is exactly what we were |
12639s | afraid of and and part of the problem |
12641s | problem too though is that to even try |
12643s | and get a shot onto eless what has to |
12645s | try and play a really really wide angle |
12647s | that VT blue have to set her up for so |
12649s | that means they're playing far away from |
12651s | the point looking on from afar while |
12653s | kunoichi have all the control of it they |
12655s | need they wait to actually capture it |
12657s | which might be a little bit of a mistake |
12658s | percentage wise but it's not one that |
12660s | they're going to get punished for and |
12661s | they're still going to be able to hold |
12662s | this positioning be able to hold it for |
12664s | now and like there's so many small |
12666s | things that go into place for kunichi |
12668s | that even losing SK here isn't the end |
12671s | of the world she gets back so quickly |
12674s | and you have all the stall time to be |
12676s | able to push this objective to gain more |
12678s | percentage the recall is out of phone so |
12680s | they need to get the heck out of here |
12682s | unless you want to go down first so btb |
12684s | now they're finally on the objective |
12686s | they made it there but they're yet to |
12687s | actually win the battle and that is |
12690s | going to be a major problem for them |
12691s | pulse bomb out from Barco it grabs CLA |
12694s | uhoh that's big big trouble now btb they |
12697s | don't have their main support and they |
12699s | lock down a few more players on the end |
12701s | and SL barrage on the objective it grabs |
12703s | one puts bone incredibly low still |
12706s | trying to contest this one out as close |
12708s | as btp got to the flip CB it's not going |
12710s | to come it takes too long to try and pin |
12713s | down any of these really slippery |
12715s | players and even though they do take |
12716s | down eay it's not enough especially when |
12718s | you lose CLA and lose all of your |
12720s | staying power so 62% and Counting I mean |
12723s | VT blue it's going to be a long fight so |
12726s | realistically they only have one more |
12728s | they're going to start to build up to |
12729s | some ultimate here but phone is dead |
12731s | phone will get back quick she's on |
12732s | Tracer so that's not a huge loss but it |
12735s | is still time that you are quickly |
12737s | running out of and if you lose Nostalgia |
12739s | you might just run out completely oh |
12741s | Nostalgia hanging on for dear life this |
12744s | the one ultimate fight that btb are |
12746s | going to get and they don't have a take |
12747s | to take it CB it's just falling apart |
12751s | utter disaster has struck the couver |
12753s | Titans blue it's got to be a s barrier |
12756s | to get yourself to the objective there |
12757s | is no other way this is seemingly |
12759s | possible SK is down again Bob sure |
12761s | that'll do the trick Bob technically |
12763s | isn't on the point actually that's not |
12765s | counting it is phone that is capping the |
12767s | objective but what hey your Bob still |
12769s | did something that works out if you |
12772s | could stop the res you kind of forgot |
12773s | about that PSC the silent hero the |
12776s | guardian angel the btb you can't ignore |
12780s | the fight is never over on control this |
12782s | is why you do not take K hgl to Leon |
12785s | Tower you are putting yourselves at the |
12787s | mercy of their speed their mobility and |
12790s | the pure care you are subjected |
12793s | to cats have nine lives but as long as |
12796s | kest is in the backline of kunoichi |
12798s | kunoichi have seemingly infinite lives |
12800s | they forgot about the mercy they forgot |
12802s | about the best Mercy in the game coming |
12804s | through with the res onto elel who had |
12806s | the barage and sends it home kunoichi |
12809s | cgl take Liang Tower in very convincing |
12813s | fashion and I have to ask myself why why |
12817s | did we pick this map Vancouver Titans |
12820s | blue we have had two other options where |
12823s | you probably could have played you know |
12825s | a similar composition but put elel at |
12827s | more of a disadvantage and forced the |
12829s | more grounded approach that we saw from |
12831s | kunoichi on control center where you had |
12833s | a little bit more back and forth but |
12834s | nightm Market wasn't close and even if |
12837s | VT blue had pulled out a miracle like |
12839s | what's Bob almost did there for a split |
12841s | second you still would have had to do it |
12843s | again on Gardens for any other teams |
12846s | that may be watching this map if you |
12848s | face off against kunichi do not take |
12851s | them to leog Tower by your own accord |
12854s | you will lose oh my good I mean |
12856s | Vancouver Titans blue I get it you want |
12858s | to come out confident but it went wrong |
12860s | literally from this moment as soon as |
12862s | phone goes down right now kunoichi |
12864s | swapped they're not on that main |
12866s | composition you're used to seeing and it |
12868s | just blew up in their face and there's |
12871s | no sign of coming back granted that's |
12873s | the nature of control point huichi they |
12877s | go Zoom they have Lucio they got the |
12879s | ball I mean the far the tra there's no |
12881s | player that will get back like twice as |
12883s | fast as anyone at Vancouver Titans blue |
12886s | they take more fights they sustain the |
12888s | current ones longer than anybody should |
12890s | be able to do so and they win Maps off |
12894s | the back of it and you could only hope |
12895s | going to a more controlled style of |
12898s | gameplay as you typically see in hybrid |
12900s | Maps is the thing that btb can use to |
12903s | get themselves back in the dri and and |
12906s | like a lot of teams will look at this |
12908s | comp that kunoichi is playing and |
12909s | they'll say well we have to play a hit |
12911s | scam that can keep the far in check and |
12912s | that's what what does and it's a smart |
12914s | pick to try and do so Ash is definitely |
12917s | much better than sojourn at keeping a |
12919s | far in check but the problem is first of |
12921s | all ess's not really being kept in check |
12925s | even if she is skti will be there with |
12927s | the res skiest only died one time the |
12929s | whole map by the way so that's another |
12931s | little fun nugget for you there but |
12933s | again even if you do manage to keep the |
12936s | far in check the entire comp is chaotic |
12938s | you still got to worry about SK with 14 |
12941s | kills to of her own back there you still |
12942s | got to worry about the wrecking ball you |
12944s | still got to worry about barcode and you |
12946s | should be worried about barcode because |
12948s | we've saw an lcq that she is she is a |
12951s | threat she is somebody that we need to |
12954s | be keeping an eye on and if your |
12955s | Vancouver Titans blue you cannot forget |
12957s | about her no and and they're learning |
12960s | this firsthand well they should be |
12961s | learning this firstand this is not your |
12963s | first time playing this team on this |
12965s | exact same compet composition and now |
12968s | it's got to sink in you're doing the |
12970s | same thing over and over again that's |
12971s | quite literally the definition of |
12973s | insanity Vancouver Titans blue are on |
12976s | the brink of elimination from a |
12978s | tournament that they have participated |
12979s | in for so long they've worked hard to |
12982s | get up to this point and they need to |
12984s | pull out all the stops they got to take |
12986s | this seriously you can't be going in |
12988s | overconfident against a squad as kunishi |
12990s | because they are just the team to |
12992s | exploit that and there's another problem |
12996s | I kind of see with Vancouver Titans blue |
12998s | and I think it's a like a a long time |
13001s | like about the whole team as a |
13003s | collective all right is it takes them a |
13005s | while from the start of the Season until |
13007s | now to kind of come into their final |
13008s | form to come together as a collective |
13010s | and be the team that we all know and |
13012s | love the problem is that takes a lot of |
13014s | work which they are putting in that |
13016s | takes a lot of scrims which I have |
13018s | personally witnessed them doing I sat |
13021s | for a double block with them literally |
13023s | last night the problem though is no one |
13025s | else in the world right now is scrimming |
13028s | what kunishi is playing the Chung |
13031s | Hunters are on a team anymore so you're |
13032s | not going to get to go head-to-head with |
13034s | them this is the next best thing right |
13035s | here and you might think that you have a |
13037s | plan but you don't ever really get the |
13040s | opportunity to test that plan out until |
13042s | it's game day and now hey it's game day |
13045s | I just checked the calendar what do you |
13046s | know and not only is it game day it's a |
13048s | lower bracket elimination match where |
13051s | Vancouver Titans blues fairy tale story |
13054s | might come to a close they would be the |
13056s | second of uh the second lcq team to fall |
13060s | out you know kunoichi if they lose would |
13062s | also be the same but they don't look |
13064s | like they're in any shape to lose this |
13065s | one right |
13066s | now this is a rude awakening for |
13069s | Vancouver Titans blue right now that |
13072s | first map was a slap across the face you |
13075s | you got to be awake get that coffee |
13077s | going get punch in the mouth punch in |
13080s | the mouth that doesn't feel good |
13081s | Vancouver Titans blue you got to pull it |
13084s | together they're sticking with what they |
13086s | had expecting the far to come out the JQ |
13089s | I mean |
13091s | this just did not look coordinated |
13093s | before I mean there's some pieces that |
13094s | just did not operate together it it it |
13097s | looks sloppy in kunichi they're able to |
13100s | pull it apart and even if what they're |
13102s | teasing right now is drastically |
13104s | different from what was played on Leon |
13106s | Tower it's just the composition that's |
13108s | going to be able to separate these |
13110s | players break that glue between them and |
13113s | pull them off one by one yeah kunoichi |
13115s | is actually going to swap back over to |
13116s | the pharmacy composition I'm going to |
13118s | give VT blue the benefit of the doubt |
13119s | here because they will have the |
13121s | opportunity to leverage some High Ground |
13123s | that's going to put more pressure on El |
13125s | and probably on barcode as well she's |
13126s | going to swap back over onto the Tracer |
13128s | and try and get access to pressure what |
13131s | out meanwhile elel just pumping in the |
13133s | Rockets already putting in a lot of |
13135s | pressure look at that all charge already |
13138s | ticking on Up's looking for the Target |
13142s | they're flying a little bit farther back |
13143s | she is playing slower right you're |
13145s | respecting what's damage in the space |
13147s | that she can take you call Force out |
13150s | already Landing a n of all things on to |
13153s | what I'm sorry but what happened |
13155s | literally what happened to what during |
13157s | that time to die to the honor of all |
13160s | players as soon as what goes down I mean |
13162s | there so much of a |
13163s | liability you just break you bend over |
13165s | backwards your back snapped in half and |
13167s | elel Willows get a bit and you can see |
13170s | how safe elel was playing over by the |
13172s | statue that whole time until she sees |
13173s | that what is down in the kill feed and |
13175s | then she goes all right time to just uh |
13177s | you know time to just go forward with it |
13180s | time to to start taking some space he |
13182s | just goes in completely uncontested and |
13183s | the rest of VT blue have to fall back |
13185s | they can't contest the point because now |
13186s | there's nothing to stop this aerial |
13188s | assault that's coming in from the |
13189s | pharmacy here eeve is going to switch |
13191s | over onto the Winston I think that's |
13193s | another interesting wrinkle there still |
13195s | kind of in a pharmacy dive sort of |
13197s | situation but I mean could IGI keep |
13199s | changing the question before Vancouver |
13201s | Titans blue can even conceive of an |
13203s | answer oh see you know what it is you |
13205s | forgot their motto it's they can't know |
13208s | what's happening if we don't know |
13209s | ourselves that's the game that kigi are |
13212s | playing right now whether there is |
13213s | thought behind it or not it doesn't |
13215s | matter as long as they're winning |
13217s | they'll take any result they can get |
13219s | under that title and it's about to get |
13222s | crazy in here I's got a barrage online |
13224s | can manage to stay out of the fire you |
13226s | the pressure that is applied it takes a |
13228s | hack it takes a dynamite and several |
13230s | shots to take the bird out the wings |
13232s | have been clipped the spawns right there |
13234s | though vtb they're going to have to |
13236s | rinse and repeat countless times I like |
13238s | the swap from phone over onto the somra |
13240s | though I think that's going to get a |
13241s | little bit more pressure onto El there |
13242s | and I also now kind of have to question |
13245s | the Winston pick coming out from e but |
13246s | with a nano boost no further questions |
13248s | your honor oh you move on forward the |
13250s | Matrix maybe question your decisions a |
13252s | little and uh bye-bye monkey you go boom |
13254s | H but so does what so that's okay elel |
13256s | can move on up unafraid to use this |
13258s | barrage spot the supports all looking |
13260s | alone and juicy that's one down looking |
13262s | for the second and she shall get it is |
13266s | an absolute monster on the far I think |
13269s | that was a Direct Hit rocket through the |
13272s | translocator that was kind of bananas |
13275s | there but I mean okay so you use the |
13276s | Nano boost and you use the barrage |
13278s | kunoichi they don't have a whole lot of |
13279s | ultimates that can really drive this |
13280s | rest of the way home VT blue are going |
13282s | to have some pretty big ones sound |
13284s | barrier the Rampage they're going to |
13286s | have the Bob to stall out and they're |
13287s | going to have the EMP how are they going |
13290s | to capitalize on this EMP though is my |
13292s | question and is essel and skiest more |
13295s | importantly going to get caught up in it |
13297s | I tell you right now SK or the target of |
13300s | that |
13301s | just like what is the target of 's dive |
13303s | the Bob did manage to go out that's |
13305s | something to work with so did the EMP |
13306s | though the valkyrie is there yes he to |
13308s | go to the sky and nobody is looking at |
13310s | the good old monkers in your backline |
13312s | nice n from from SK mind you Eevee just |
13316s | can go in beat them all up and that's |
13318s | going to be third Point unlocked with |
13319s | nearly 5 minutes to push through that's |
13323s | such a good play you use the Winston to |
13324s | just completely cut what off so she |
13326s | can't pop that Bob it's forced out in a |
13328s | really suboptimal position completely |
13331s | deny that high ground pressure Nostalgia |
13333s | before they're able to build up to the |
13334s | sound barrier and just continue to press |
13336s | your advantage now the sound barrier is |
13337s | on the field and the Winston is no |
13339s | longer going to be as much of a threat |
13340s | so yeah going to swap over to an ash of |
13342s | your own and to a junker Queen and we're |
13345s | going to pause and we're going to think |
13346s | real hard about what's going to happen |
13348s | next everybody squint start stroking |
13351s | your chins and think with our big brains |
13355s | what is going to happen next and then |
13357s | stop thinking because there's no sense |
13358s | in predicting it you can't predict k |
13361s | you're so right though there is |
13362s | literally no predicting on what is going |
13365s | to happen I don't say it so many times |
13366s | today I don't know what's happening if |
13368s | we don't know ourselves I mean how much |
13370s | work can you get I I I do want to give |
13372s | credit though to swapping off |
13374s | compositions on spots that you know |
13375s | they're not going to be as favorable I |
13378s | mean the change kunichi made will help |
13380s | them a lot more in this third objective |
13382s | and essentially kind of nullifies what |
13384s | we were seeing from Vancouver Titans |
13386s | blue they're going to have to completely |
13387s | adjust their play style especially with |
13390s | out on the May here and they're being |
13393s | really proactive with the swaps and I do |
13395s | really like that yeah that's the suzu |
13396s | out cat now is the time to pop that |
13398s | Rampage but not going to use it just yet |
13401s | kunoichi giving a lot of space possibly |
13403s | knowing that that Rampage is coming and |
13405s | vancuver Titans L all the more happy to |
13407s | just bleed out the clock but they bled a |
13409s | little too hard and phone bleeds |
13411s | out have the Rampage cat waited to long |
13414s | to pounce and now it has to hit its Mark |
13417s | barcode shall fall get cat it's looking |
13420s | to see a similar fate L the healing can |
13422s | be pumped in it's there and it's no he |
13424s | get another res off this simply should |
13427s | not be allowed right is doing everything |
13431s | for this roster K rush now SK laying |
13434s | down the red carpet the orange one |
13436s | rather makunoichi to push on forwards |
13439s | they're confident the snowball is |
13441s | getting bigger and bigger and it's about |
13443s | to crash at the bottom of the mountain |
13445s | if Vancouver Titans blue don't have |
13447s | anything to say DPS ultimates on the |
13449s | board and anle is gone oh I take that |
13451s | back she's right back up on her feet |
13453s | it's a player disadvantage Feb oh they |
13456s | can't keep this one going much longer |
13458s | you can see them struggling to stand up |
13460s | Claire shall fall victim of the Rampage |
13463s | ebi one of the best juner queens that we |
13465s | can see out of today's matchup and she |
13468s | is showing us just why pulling them in |
13470s | slashing them down to size Vancouver |
13473s | Titans blue are looking like amateurs |
13476s | compared to what we've seen from kunii |
13478s | this game oh the point so close to being |
13481s | capped staggers are impressive |
13483s | nonetheless get the sound of the team |
13485s | kill bell will ring in kudo's final |
13488s | success two and a half minutes and a |
13490s | full |
13491s | cap there's one stat in particular |
13494s | looking over here by the way shout out |
13496s | to zeuser for all these real sick stats |
13498s | we're seeing and we're probably going to |
13499s | get a graphic for a little bit later but |
13501s | right now I'm looking over here and I'm |
13502s | looking at skiest zero deaths the way to |
13506s | beat this composition that kunoichi is |
13508s | playing seems so simple you either have |
13510s | have to kill skiest so she cannot re and |
13512s | you're down that healer or you have to |
13515s | kill two members of kunoichi and make it |
13517s | so that skiest has to break off from her |
13520s | team and choose who she is going to heal |
13522s | and that's when you strike that's your |
13524s | window that's when you pounce to try and |
13526s | take more blood and win more fights the |
13528s | problem though is they haven't killed |
13530s | skiest once and Vancouver Titans blue I |
13534s | very rarely if ever are finding more |
13536s | than one pick at a time it's usually |
13538s | what coming through with a big pickoff |
13541s | but VT blue can't Hold the space long |
13543s | enough to deny the res they can't shut |
13544s | skiest down essel e whoever it is is |
13548s | always back in the fight before VT blue |
13550s | even know what happened and they can't |
13553s | capitalize on any of these frags they're |
13556s | finding Vancouver Titans blue to put it |
13559s | simply they're not stable it takes like |
13562s | the smallest breeze on a summer day to |
13564s | just knock them all over and that's a |
13567s | big problem with kunichi move as fast as |
13570s | they do you got to be able to Anchor |
13573s | yourselves in if you're not going to |
13574s | match that pace it has to be about can |
13576s | you stay still long enough stay in the |
13579s | same spot and allow yourselves to |
13581s | capitalize and you're still going to run |
13582s | out with this Sombra CB oh no |
13585s | theef |
13587s | okay I mean I kind of like that as just |
13590s | a way to grief Eevee right now because I |
13592s | mean if you if you get yeah you get one |
13594s | kill on the attack here you can buy all |
13596s | the space you need there and then you |
13597s | still have what who's going to be |
13599s | looking for an angle where she can |
13600s | pressure out Ence skiti but that hasn't |
13603s | really paid dividends and it really has |
13605s | to they do take down eay though so |
13607s | that's a start mhm yeah the reaper does |
13610s | exactly what you needed to accomplish |
13611s | Bone's job will be a lot more difficult |
13613s | from here on out and you're you're on |
13615s | monkey Duty right don't let the monkey |
13617s | do things to your backline and uh yeah |
13619s | you're good to keep on playing for the |
13620s | day so Vancouver Titans blue on the |
13622s | objective EV instantly swapping to back |
13625s | to match that JQ a wise decision moving |
13628s | on forwards expect what oh oh phone is |
13631s | caught out the far tried to go on it's |
13633s | has to get yourself out of there more |
13635s | specifically phone now low HP kunichi on |
13638s | the brink coming back in for a retake SK |
13641s | sitting uncontested is a major threat |
13644s | right now yeah she was contested briefly |
13646s | but because phone is the one who has to |
13648s | retreat and give ground there we go the |
13649s | Sleep Dart misses and phone's going to |
13651s | capitalize on it now as you're opening |
13653s | you trade that it's going to be re but |
13655s | you take down eeve oh you take down eeve |
13656s | this the points all there yes you still |
13658s | have bar code last please stay on the |
13659s | point C is still winable elel was in the |
13662s | sky or at least was the tank is back in |
13664s | session or at least the support was back |
13666s | in session it takes a ton of time for |
13669s | Vancouver Titans blue these fights |
13670s | they're Scrappy they're bloody and |
13672s | they're messy and it takes all that more |
13675s | effort to cap through a point |
13677s | nonetheless having nearly 5 minutes is a |
13680s | great change of pace for them and couver |
13682s | Titans blue are slowly but surely |
13683s | getting better and better at finding |
13685s | weaknesses in kunoichi's comp and |
13686s | exploiting them the only problem is |
13688s | kunoichi keeps changing their comp Cod |
13690s | is now swapping over onto the soldier |
13693s | and she's going to have advantageous |
13694s | angles and potentially you can even |
13695s | break Sky off to to pocket her if you |
13698s | really really want to what has a good |
13700s | angle right here is forced to invest the |
13702s | Bob to hold it uh that what Bob what are |
13704s | we talking about I I don't see a bob |
13706s | anywhere on my screen I only see a nan |
13708s | evi walking through the back line scary |
13711s | sight goodby cat evi as the serper claws |
13715s | in this scratching fight and I can this |
13718s | is a rough spot to be held at King's Row |
13721s | just having this choke point not having |
13723s | The High Ground I mean what can you do |
13725s | right now not a whole lot cuz every time |
13728s | you walk through that choke point you're |
13729s | going to have to look up and find where |
13731s | El's playing and you're when you're |
13732s | looking up at elel you're not going to |
13733s | be looking at barcode you're not going |
13734s | to be looking at the nades that come |
13736s | through for SK and you can see Vancouver |
13738s | Titans they don't want to go through |
13739s | this choke they want to try and get as |
13741s | many people through The High Ground as |
13742s | they want cler though can't really come |
13745s | up there and is definitely susceptible |
13747s | to some damage coming out from the juner |
13748s | queen so that's more time being bled out |
13750s | of the bank for Vancouver Titans blue |
13752s | and they don't have a lot of it 3 and |
13754s | 1/2 minutes sure but again these fights |
13757s | are long these fights are Scrappy you |
13758s | have to pin members of kunoichi down |
13760s | quickly and dispatch of them before |
13762s | skiest can get any of them back I can |
13765s | smell the barrage wants it waiting for |
13768s | the chance and that's going to be the |
13770s | over for the Rampage in first might go |
13773s | down but cat loses the oh she lost the |
13776s | ultimate I just realized that oh my gosh |
13778s | oh BP uh they relying on that ultimate |
13781s | to move on through Resurrection you have |
13783s | it on to SK with the trade for I mean |
13785s | that's honestly a chance for vtb to get |
13787s | a quick reset here yeah but phone is so |
13789s | deeply entrenched and has absolutely no |
13791s | support right now nobody can help phone |
13794s | and yeah they okay they're able to |
13797s | leverage that to take down e though so |
13798s | now VT blue can keep going a little bit |
13800s | further they can start to make a little |
13801s | bit more cart progress but the problem |
13803s | is they're not going to be able to get a |
13804s | whole lot before kunoichi are back at |
13806s | full strength they take down phone they |
13808s | finally deal with that Echo that was |
13810s | lurking the lurker is gone and there's a |
13814s | new ruler in the skies barcode leaping |
13817s | up to |
13818s | join into the aial pursuit and PB now |
13822s | more in the control of |
13824s | kunichi the barage on the line btb they |
13827s | have ultimates of their own but have |
13828s | been struggling to get a full five |
13830s | regroup to actually make any decisive |
13833s | progress the at Matrix helping clear |
13835s | that space wonderful placement from CLA |
13837s | Place incredibly far ahead to that |
13839s | corner are not even kable only problem |
13841s | is you forgot elel doesn't need to be on |
13844s | the ground she's still going to be high |
13845s | up in the skies that's side though |
13847s | you've never been so angry to see a |
13850s | labeled sign on your screen barcode |
13853s | manages to get the pick off maybe making |
13855s | up for some of that initial rage and CLA |
13857s | going to this is it btb commit the |
13859s | overclock you get the Nano out that's |
13861s | not too bad yourselves yet you're not |
13864s | winning this fight that's too many |
13865s | ultimates too many players down you're |
13867s | going to have to get a reset in and like |
13869s | what do you do if your Vancouver Titans |
13871s | blue to crack this because you have to |
13872s | walk all the way through the entire |
13874s | streets phase all the wild susceptible |
13876s | to damage coming in from barcode from |
13878s | essel even a little bit of spam damage |
13880s | and some nades that are going to come |
13881s | out from SK phone is going to keep |
13883s | trying to circumvent it but every time |
13886s | we take a fight here it's going to take |
13888s | a long time to play out and Vancouver |
13889s | Titans blue are almost out of it only |
13891s | about a minute left they've got maybe |
13894s | two fights in them and only a dead eye |
13896s | to try and win one of them out that's |
13898s | not a very big |
13900s | ultimate nope if you get anything with |
13903s | that ultimate I will be impressed with |
13905s | you what |
13906s | uh do we expect that to happen all right |
13909s | there you go um that that's a dead eyee |
13911s | for you everybody um not a good ultimate |
13914s | to be able to use getting evi down that |
13917s | is much more useful for btb they're now |
13919s | on the Tracer will'll have what back in |
13921s | the fight momentarily and phone is |
13923s | putting in a lot of work on this Echo |
13926s | and is having these Heroes popped in |
13928s | while we need to get a counter because |
13929s | it is absolutely insane how many times |
13930s | it has happened making them has been the |
13933s | reason BT blue have kept themselves |
13935s | ahead in this series B in particular |
13936s | finding their third final blow of this |
13939s | fight alone elel needs to be the next |
13942s | Target that goes on through the Rampage |
13943s | help a little bit to slow that progress |
13946s | eBay incredibly low get the healing from |
13948s | ski the Valkyries pop the healing beams |
13950s | attached everybody giving a big old |
13952s | group hug handled by the yellow beam and |
13956s | Vancouver Titans blue just like that it |
13958s | was a minute and a half half and now is |
13960s | down to 5 Seconds only one player in |
13964s | sight Nostalgia gets the Final Touch in |
13966s | overtime is there Vancouver Titans blue |
13969s | their time has ended here on Kings Row |
13973s | Kuno cgl up to match point on the verge |
13976s | of knocking VT blue out of the |
13979s | tournament we talked about the mental of |
13982s | VT blue and how many times it has been |
13984s | tested and it's definitely being tested |
13988s | right now you said taking kunoichi to |
13990s | Liang Tower was the definition of |
13992s | insanity Ian VT blue are definitely |
13994s | driving themselves insane trying to |
13997s | crack this code and in doing so look at |
13999s | this like this play right here from what |
14001s | is the only time throughout the entire |
14003s | map that skiest died one death to her |
14007s | name the whole time and yeah of course |
14008s | that's the fight that VT blue win but |
14011s | that never happened the rest of the map |
14013s | and like I keep saying you have to |
14014s | either kill or get two kills |
14017s | otherwise you you're not going going to |
14019s | win the fight it's going to take too |
14021s | long to play out she's going to keep |
14023s | building up to valkyri over and over |
14025s | again 11k healing for her and most of |
14028s | that is like attached to essel but once |
14030s | she gets that Valkyrie up and Pops it |
14032s | suddenly all the healing to the entire |
14034s | team you have to burst someone down |
14036s | quickly and without what being in |
14039s | position to do so that's just never |
14041s | going to |
14042s | happen you cannot emphasize enough the |
14045s | value SK brings the kunoichi's RO |
14050s | GUI and SK are one of the most skilled |
14053s | support Duos that you can find out there |
14056s | on their most comfortable bu picks and |
14058s | kunichi they play that they base their |
14061s | entire team around skd around SK because |
14064s | they are just that dang good at the |
14067s | video game kunu cgl are confident |
14070s | Vancouver Titans blue what what do they |
14073s | do do they know what to do does kunoichi |
14075s | know what to do nobody knows what's |
14077s | happening except for flasho is next next |
14079s | and flash point will be the last chance |
14082s | for Vancouver Titans blue to turn |
14084s | themselves around and continue their |
14086s | life through this tournament there's the |
14089s | stat that I was talking about yeah have |
14091s | a look and not only at cs's one death |
14094s | which again is egregious for a team |
14096s | playing against a mercy you have to be |
14098s | able to punish her a little bit more but |
14100s | skiest wrote the book when it comes to |
14102s | the schement on Mercy she's not going to |
14104s | be easy to pin down but somebody has to |
14108s | otherwise you're going to keep seeing |
14109s | score lines like the ones for barcode |
14111s | and essel 27 and four for both of them |
14114s | which DPS do you even focus on in my |
14117s | opinion it's neither I think you have to |
14119s | focus on skiest and trying to negate her |
14121s | impact that you're having right now and |
14123s | I asked when we introduced kunoichi I |
14126s | said like we said Everybody's Got A Plan |
14129s | until they get punched in the mouth how |
14130s | many more punches do kunoichi have the |
14133s | answer is at least two if there's a |
14135s | third it's going to be a knockout blow |
14138s | yeah right now huichi they're in the |
14141s | driver seat Vancouver Titans blue |
14143s | stuffed back in the trunk it's time for |
14146s | them to get back on out stand up tall |
14149s | for your last chance in New Or excuse me |
14153s | in new junk City before we get there |
14155s | we'll be heading to a brief break oh |
14157s | actually no break no break this time I |
14159s | can read I promise no breaks only gas |
14162s | we're going we're send we got to send it |
14165s | as we should we can't lose the momentum |
14166s | in this series honestly I mean new junk |
14168s | City Vancouver Titans blue picking this |
14171s | what what's really your read here like |
14173s | why would they try to pick this we've |
14174s | only seen surasa so far today what's the |
14176s | difference with new junk City to be |
14178s | completely honest with you I don't know |
14180s | because I have no clue how kudu ichi's |
14182s | composition plays on new junk City |
14184s | because it's like we saw it a couple |
14186s | times yeah we don't even know what |
14188s | composition they're going to play we saw |
14190s | their their ball Pharmacy comp a couple |
14192s | times in uh in lcq and even still like |
14195s | it felt like a lot of the points where |
14197s | it's indoors like the opening point in |
14199s | like ducks and Refinery you kind of have |
14202s | the advantage there cuz it's going to be |
14203s | a low ceiling where the far can't really |
14205s | get a whole lot of value but that's not |
14207s | the only thing that elel is capable of |
14209s | playing and again even if you negate |
14211s | that you have to shut skti down because |
14214s | she might just be on an off angle with |
14215s | barcode pocketing the soier and suddenly |
14217s | barcode is the biggest threat in the |
14220s | lobby it's literally just a flip when |
14223s | you saw that last game those stats it |
14225s | took so if you counted up the |
14227s | eliminations that both phone and what |
14229s | had combined that was still like at |
14231s | least five less than one of kunoichi's |
14234s | DPS they're fighting on just another |
14237s | level we're saying it again you're not |
14239s | putting them down they're staying alive |
14242s | and SK City needs to be Public Enemy |
14244s | Number One for Vancouver Titans blue if |
14248s | you get the if you get the angel down |
14250s | things are looking a lot more grim and |
14252s | kunoichi may have to re-evaluate their |
14254s | game plan if we continue the way we're |
14256s | going this is map three this is going to |
14258s | be the last last map and Vancouver |
14260s | Titans blue will be sent home you said |
14263s | you got to get the angel down but I got |
14265s | to feel like to Vancouver Titans blue |
14267s | right now skiest is anything but an |
14269s | angel she is a damn demon that they just |
14271s | can't seem to get rid of there is not |
14274s | enough holy water to deal with skiest |
14276s | right now and they got to find some |
14279s | right they got to find some answer to |
14280s | pin her down or again just win the fight |
14283s | so decisively that she cannot res that |
14286s | her healing becomes mitigated her impact |
14289s | becomes mitigated it's going to be such |
14291s | a difficult task and when you're this |
14293s | behind the eightball there's all the |
14295s | more pressure coming out I'm looking at |
14298s | Vancouver Titans bles comp right now |
14300s | there is no symmetra there is no TP song |
14303s | it is just aggression desperation and |
14306s | trying to claw themselves back into it |
14309s | actually phone going to swap over onto |
14311s | the Catra maybe a quick little little |
14313s | tee song maybe just the chorus and then |
14315s | we're going to go right back into it but |
14317s | the thing is going for that retrop play |
14319s | isn't even going to give you an |
14320s | advantage compared to kuni's composition |
14322s | because it's 10 times as fast Kuni did |
14325s | the T just just for Giggles honestly |
14328s | like that don't gain much from doing it |
14330s | to begin with and you get it out there |
14332s | EV maybe gets a cool roll out to go |
14334s | through and you're in the exact |
14335s | situation you expect to be's going to |
14337s | hover around the center of this Arena |
14340s | Dome and Vancouver Titans blue you're |
14342s | you're not going to do what cannot poke |
14344s | her head out long enough to deal enough |
14347s | damage to take her okay it l head shot |
14349s | think |
14350s | so you know what she probably deserved |
14353s | that what down is the res coming through |
14354s | thoughe seems like she's looking for it |
14356s | is she going for it oh no it's paone |
14359s | that's pinning down the mercy get you |
14361s | lost all of your team so if it really |
14363s | doesn't matter at the end of the day |
14365s | here I it's still kind of what you need |
14367s | to do if your Vancouver Titans blue |
14369s | ideally you'd like to do it a little bit |
14370s | less bloody and the Bloodshed hasn't |
14372s | quite stopped as you just rolls right |
14374s | over phone there but there was at least |
14376s | a glimmer of what I want to see from |
14377s | Vancouver Titans blue they do take down |
14379s | elel and then they actually have the |
14381s | positioning available to corpse guards |
14382s | CU skti can't get the res off and in |
14385s | fact they even punish skiest for going |
14387s | for it but again when you're looking at |
14389s | the pharmacy you're not looking at these |
14391s | several threats on the ground and |
14393s | barcode and EV are absolutely threats |
14396s | that have yet to be dealt with and right |
14398s | now one of those threats has a pulse |
14399s | bomb she's going to be looking for a |
14401s | backliner to put it on probably going to |
14403s | try and put it on to what just to |
14405s | completely shut down any chance of V |
14406s | blue retaking here big on of DEA watch |
14409s | out for the defense matrix it's a little |
14412s | bit wide anyway so they're okay that |
14414s | will be a stick on to evi but I mean you |
14416s | got of a bajillion Health you can roll |
14418s | out of there no problem whatsoever Point |
14421s | still in favor of kunichi the contest is |
14424s | beginning path swap to the diva allows |
14426s | for a lot more mobility and applying |
14428s | that pressure forces kunichi to stick in |
14430s | one spot and potentially if super Titans |
14433s | with a chance to nail down one of these |
14435s | players with all the ultimates coming on |
14437s | through all Bob can do is get a couple |
14439s | mines out of the way but the big one |
14441s | that's through is skti you get one |
14444s | problem down what to say about the next |
14446s | one barcode is running a mck through the |
14448s | back line right now and elel is still |
14450s | alive with 50 HP to spare checking out |
14452s | the barrage defens does enough to keep |
14454s | the kuo alive but it what cost Vancouver |
14458s | Titans blue they got the point fli back |
14460s | over they have a d to Diva the last one |
14462s | to get there cat how long can you fight |
14464s | in this pilot form give your team a |
14467s | chance at Rec contesting has that Mecha |
14469s | suit back online but no get impressive |
14472s | with it SK takes her out oh a critical |
14475s | mistake oh thankfully one the entire |
14477s | team isn't punished for as arena is |
14480s | still going on that was inches away from |
14483s | disaster I don't know how elel even hit |
14485s | that no look fadeaway shot on Nostalgia |
14488s | there but that almost put the point to |
14490s | rest but Vancouver Titans blue able to |
14491s | hold strong and despite losing cat she's |
14494s | on or Cat's on the diva so they are |
14495s | going to get back fast phone going way |
14498s | out of the way to try and geta what is |
14500s | this du over here we're not on bomb |
14502s | Flats yet get on out of here able to win |
14505s | the DU eay wins it with a sliver of |
14506s | Health outright phone will get back fast |
14509s | but e will be back even faster what is |
14511s | this game what is this game I mean what |
14514s | is controlling the game right now that's |
14515s | guesty gone this is the most she has |
14517s | died within a map so far Vancouver |
14519s | Titans blue this a significant |
14521s | Improvement either of the two maps that |
14524s | we've seen in this game just not enough |
14526s | to stop so you deal with one threat |
14528s | another one appears it's like fighting a |
14530s | Hydra you cut off one hand and there's |
14532s | just constantly more trying TOA in the |
14536s | back uh btb as this is the best we've |
14538s | seen from them I've loved it phone can |
14540s | only do so much I mean that's are you |
14542s | going to 3v one right now if you're |
14544s | going to 3 one Tracer is the hero to do |
14546s | it on and he got a sound barrier at your |
14547s | back all right they're still very much |
14549s | in this fight btb CB what they're doing |
14552s | they're feeding into the chaos they're |
14554s | going they're playing kunoichi's own |
14556s | game they're making these fights longer |
14558s | because they're making the return time |
14559s | shorter picking these faster Heroes and |
14562s | making them stall they're winnable |
14564s | winnable winnable winnable is what |
14566s | they're calling in the comms right now |
14568s | keep themselves motivated throughout all |
14570s | of this utter gigans that is happening |
14573s | on the objective finally the dust shall |
14576s | Shadow one Victor walks away from the |
14578s | arena and it's |
14579s | kunichi that was an absolute blood bath |
14582s | phone almost comes through with the hero |
14584s | plays and Nostalgia even invests the |
14585s | sound barrier to try and give her the |
14587s | chance to keep it going but it's not not |
14588s | quite enough the Cavalry comes back and |
14591s | even though Vancouver Titans blue have a |
14592s | Cavalry of their own Claire gets picked |
14594s | out and dissected by kunoichi that is |
14597s | great Target prioritization that comes |
14599s | out from the squad because that's all |
14600s | the healing gone that Vancouver Titans |
14602s | blue are relying on and now kunoichi are |
14605s | going to take the first point take the |
14607s | first positioning on bomb Flats hey |
14608s | we're finally on this |
14610s | point okay we are on a new point this is |
14613s | where bombs are allowed bar Cod though |
14615s | didn't do too much and Sky guess what |
14618s | there's a a bird back in the sky Rising |
14620s | Phoenix you might call her Kun cgl and |
14624s | control the first point Vancouver Titans |
14625s | blue nowhere to be seen they've been |
14626s | stopped up at the choke this whole time |
14628s | looking at the wrecking ball looking at |
14630s | the Tracer I mean the Pure Element of |
14631s | distraction CB and it was because what |
14634s | got picked off immediately after finding |
14636s | the kill on Elin how many times we got |
14638s | to say itel gets resed what has no such |
14641s | Lifeline CLA definitely needs a Lifeline |
14643s | right now oh that we can say that for |
14646s | asle too the defense makes some cats |
14648s | been incredibly placed the resurrection |
14650s | gets denied and there goes pesty |
14653s | Vancouver Titans blue have looked a lot |
14655s | better when their target prioritization |
14657s | cat being on this Diva she is struggling |
14659s | to stay within the mech understandably |
14661s | given the |
14662s | circumstances fine because it allows |
14664s | what and phone to take that space while |
14667s | the self-destruct is going on while cat |
14668s | is making a dive your DPS have it |
14671s | covered and Cat does the single most |
14674s | important thing there and that is deny |
14675s | the res coming out from skiest and |
14677s | that's everything that's what Vancouver |
14678s | Titans blue need to keep doing and I |
14680s | kind of like the composition that |
14682s | they're on right now because that means |
14683s | cat can be the one to take the |
14684s | initiative they don't have to worry |
14686s | about a tank duel with e because EV |
14687s | doesn't care about a tank duel she just |
14689s | wants to roll over the backline speaking |
14691s | of getting rolled over Barco just got |
14693s | rolled over there by what that might be |
14695s | reible but e is not nope that that |
14698s | that's not happening at all and what has |
14700s | been on a tear this map something has |
14703s | woken inside her she's like I am not |
14704s | going down this way we are not done yet |
14707s | and it is paying off this |
14709s | Ash and now players's going to have the |
14712s | katun rush I'm not quite sure how much |
14713s | value they're actually going to be able |
14714s | to find with that but they are able to |
14716s | keep an angle where what is Hello |
14719s | barcode that shouldn't be aone that's a |
14721s | pting GI toia and CLA are taking to the |
14724s | great kichi they needed to wait in they |
14727s | just found it marode sealing the deal on |
14730s | this flight |
14732s | 28p to spare van Cooper Titans blue will |
14735s | manage to get bomb Flats up to a single |
14737s | fight territory and phone is still very |
14740s | much alive hunting down a few more |
14742s | players I mean btb they're hanging on |
14744s | for dear life here CB it's Claire taking |
14747s | some lives as well getting a receipt |
14749s | there on to elel and yeah the supports |
14751s | are back Nostalgia inv best the sound |
14753s | Bearer e is going to fall this might be |
14755s | Vancouver Titans Blue's point to win |
14757s | despite the entry frags that came out |
14759s | from barcode oh Vancouver Titans blue I |
14762s | mean this is the comeback bone staying |
14764s | alive and the return from the supports |
14766s | moving quickly as they did allow them to |
14769s | see through with the chaos through all |
14771s | the explosions happening they find a way |
14774s | through they lock themselves in see this |
14776s | map really has the potential to go to |
14778s | the distance it definitely does and by |
14780s | the way kunoichi the only reason that |
14782s | fight was as close as it was was because |
14784s | of barcode and I mean The Observers kind |
14786s | of did our whole jobs for us told the |
14788s | whole story spectating what while |
14790s | everyone's looking at elel no one is |
14792s | looking at barcode and they should be |
14794s | Feast your eyes on barcode and pH maybe |
14796s | you know go back to elel for a split |
14798s | second there kind of slipped up a little |
14800s | bit but also watch out for barcode |
14802s | because you know she's in the backline |
14803s | lurking right now building up to that |
14805s | pulse bomb looking for another juicy |
14807s | backliner to stick it |
14808s | to going to have it here in just a |
14811s | moment and Kuni they got the first C for |
14814s | Titans blue have gotten nowhere near |
14817s | this objective realistically the Bob |
14818s | will help here some space to begin with |
14821s | it's a lot of out and it's not going to |
14823s | get on through elel has plenty of |
14826s | support to go on in until has something |
14829s | to say about the resurrection though Sky |
14830s | it got knocked out of the way that won't |
14832s | happen this is where man super Titans |
14834s | blue they've made the change they've |
14835s | identified that number one thre Public |
14838s | Enemy Number One is SK you take her out |
14841s | kunichi will fail and by the way last |
14844s | map we talked about skiest only having |
14846s | one death right now she's got seven same |
14848s | with SK as well and that does kind of |
14851s | spell to me that Vancouver Titans blue |
14853s | have figured this one out they just have |
14855s | to keep skiest in check and they're |
14857s | going to force swaps coming out of |
14859s | kunichi now they can no longer put all |
14861s | of their eggs into eless they're going |
14863s | to have to have ski SD pocketing barcode |
14864s | while the rest of the team plays in a |
14866s | three stack using the May for leverage |
14868s | but is that going to work against what |
14869s | Vancouver Titans blue are playing right |
14871s | now and with the ult they are |
14873s | massing Titans blue this change isn't |
14876s | going to be the best for their |
14877s | composition there's nothing to stop |
14879s | Eevee in her tracks ad Diva that's free |
14882s | all charge going on through yeah don't |
14884s | have any tanks yeah don't have any |
14886s | support yeah this will be a very short |
14889s | Liv Vancouver Titans blue cap here on |
14892s | this map I won't be shocked though if we |
14894s | see some swaps coming out pretty soon |
14897s | after this reset goes through though |
14899s | almost definitely I mean you're still |
14901s | going to have one more chance to cap |
14902s | this point though if your Vancouver |
14903s | Titans blue you get yourself to 90% |
14905s | we're only at 45 for kunoichi and you do |
14907s | have the pulse bomb but I wouldn't be |
14909s | surprised to see maybe some other swaps |
14911s | actually they're going to get rid of the |
14912s | pulse bomb altogether they're just going |
14914s | for the ratra rush and this is great but |
14917s | the problem I'm going to immediately |
14919s | call out here is they gave up a lot of |
14921s | ult charge and they're not going to have |
14923s | a whole lot of tools here just Nostalgia |
14925s | sound barrier maybe if the fight goes |
14927s | long enough if they're not focused down |
14930s | it's going to be kind of dicey it's |
14931s | going to be real neutral and that's |
14933s | where a pocketed barcode is deadly |
14936s | making these swaps now and honestly that |
14938s | might have hurt vancou for Titans blue |
14940s | more than trying to stay on this comp |
14942s | trying to St on their old composition |
14944s | for one more battle this is it this is |
14946s | the overtime time going on down it is an |
14949s | isolation though I E does go down guess |
14952s | he's hunting for the res there's no way |
14953s | she man to get this off oh she does the |
14955s | impossible Barco though and elel will |
14958s | not be making a return throughout this |
14960s | fight but Eevee is the one the only one |
14963s | that is needed both supports at her back |
14965s | all of the healing you could possibly |
14967s | imagine pumped into one tank the Sala |
14970s | even commits the St barrier into it it |
14972s | is disappearing just in a snack in a |
14974s | Flash evi just for good measure throw |
14977s | the Rampage on out there unui cgl this |
14980s | is them they're regaining their footing |
14982s | and Vancouver Titans blue to go back to |
14984s | the drawing board now this really is do |
14987s | or die I mean they do find the kill |
14991s | onto sorry yes they does find the res |
14994s | over there onto eeve and while she's |
14997s | trying to get that res off she's not |
14998s | attached to barcode Vancouver Titans |
15000s | blue punish that and get the kill onto |
15001s | barcode but SK comes up huge with some |
15004s | big kills off the back of it and they do |
15006s | make the most of EV being brought back |
15008s | especially with that Rampage towards the |
15010s | tail end and how many times have we seen |
15011s | this map that it comes down to phone and |
15013s | Nostalgia clinging on for dear life to |
15016s | try and keep Vancouver Titans blue in |
15018s | the fight but it's just not enough |
15019s | despite the blizzard being invested now |
15022s | with a mercy pocketed overclock in the |
15024s | backline barcode can get kunoichi an |
15027s | early cap here but overlock doesn't get |
15030s | anything and you ended up losing support |
15033s | is limited and Vancouver Titans blue are |
15035s | cleaning up this is what we've been |
15037s | seeing is that hat and phone Tak down e |
15040s | really early and kunichi they don't have |
15042s | that anchor to play behind yeah now |
15044s | they're not going to have that over |
15045s | clock either they're not going to have a |
15047s | whole lot of tools Vancouver Titans blue |
15049s | though they have now made up for lost |
15051s | time made up for all that deficit that |
15053s | they got when they swapped they're going |
15054s | to have the annihilation they're going |
15056s | to have their own overclock phone's |
15057s | almost going to have another blizzard |
15059s | and now kunoichi when we're playing a |
15060s | lot more close to home a lot closer to |
15063s | what the meta actually is it's time to |
15065s | see what they're really made of can they |
15067s | finish this one out or do Vancouver |
15069s | Titans blue still have some life left in |
15071s | him phone definitely does not that mayw |
15074s | well from elel was incredible not only |
15076s | did it isolate phone but cat was stuck |
15078s | on the other side taking a beating from |
15080s | the junker Queen over the annihilation |
15082s | had to make an appearance to keep the |
15084s | tank on their feet slightly longer and |
15087s | like all that hard work is instantly |
15088s | undone SK is resed back on their feet |
15092s | problem is lose healing for a short |
15094s | amount of time Vancouver Titans blue and |
15096s | a semi stable position what on The High |
15099s | Ground overclock in play it might come |
15102s | out here honestly it should come out |
15103s | here especially how close this map is |
15106s | they going compl no but kunai to the |
15108s | Dome what was the chance to close this |
15110s | one through El even committed the |
15112s | blizzard on in evi back on the D Ki |
15114s | should not be winning a fight such as |
15116s | this one Vancouver Titans lizard they're |
15119s | even chucking in pH is doing a ton of |
15122s | work you literally cannot ask her to do |
15124s | more than what is being accomplished by |
15127s | this Flex s player you can't strain it I |
15130s | can't strain it enough man Titans blue |
15133s | are making this Scrappy the Trad back |
15135s | and forth but the barcode Factor remains |
15138s | Supreme she's checking players out one |
15141s | by one Kuda cgl they wanted to make it |
15143s | happened but the contest is finally over |
15146s | we've gone to round number five of |
15149s | course new junk city has to go the |
15151s | distance Vancouver Titans blue it's not |
15153s | perfect it is not clean but it feels |
15154s | like they are figuring it out they're |
15156s | finding their groove little by little |
15158s | they get the early kill onto SK skiest |
15160s | has to go back for the res to get her |
15162s | back and while that's all happening they |
15164s | take down EV and the Domino's all fall |
15166s | but kunoichi by their very nature they |
15168s | keep setting up more and more dominoes |
15170s | to be knocked over and they almost buy |
15173s | their way into capping that point |
15174s | outright but they aren't able to close |
15176s | it out despite bar code's best efforts |
15179s | phone was just doing that much more and |
15182s | is going to need to keep doing more as |
15184s | we're on our fifth Point here we're in |
15186s | the Ducks we going to be able to close |
15188s | this one out the Ducks W really able to |
15192s | get through the Titans blue went up |
15194s | early but that's way too much aggression |
15196s | could reach cgl they walked outside the |
15198s | choke point and what was on a flank |
15200s | angle that whole time oh a critical |
15202s | mistake they had that point in the bag |
15205s | but they just fumbled it the spaghetti |
15207s | is everywhere and I mean you're going to |
15210s | want to pick that one back up put it |
15212s | right in your pocket there along with |
15213s | that blizzard that El's holding on to |
15215s | because phone is going to have one of |
15217s | her own pretty damn soon and then you're |
15219s | looking at the rest of the ult Vancouver |
15220s | Titans blue they can get themselves up |
15222s | to that 99% if they just stagger these |
15225s | out little by little I say go with the |
15227s | annihilation first use that to buy |
15228s | yourself some time go with the amp |
15230s | Matrix though and a nice icicle right |
15232s | through the Dome is going to put that |
15234s | blizzard charge to rest that's the |
15236s | bassard pick to go through phone though |
15238s | gets a taste of their own medicine barod |
15241s | is still as strong as ever we haven't |
15243s | seen Sky die a ton recently and CB look |
15246s | at the change in gameplay kunichi are |
15249s | able to live a lot longer than they |
15251s | should be able to do so barode instantly |
15253s | has that 30% damage boost in her back |
15256s | pocket whenever it is needed Vancouver |
15259s | Titans blue they're going to lose that |
15260s | point control and have one more fight to |
15262s | win to keep this in the series that's |
15265s | kind of a fumble for VT blue cuz they |
15267s | invest two ultimates and kunoichi like |
15269s | they do get that early pickoff onto elel |
15270s | but skti pops the the valkyrie and |
15273s | that's the only ult that kunoichi need |
15275s | because Barco just pops off while that's |
15276s | going with all of the damage boost and |
15278s | all the healing and VT blue they don't |
15280s | have the resources to sustain any longer |
15282s | without investing ultimates that would |
15284s | have been thrown down the drain anyway |
15285s | now they have to try and leverage them |
15287s | to buy themselves back in here but the |
15288s | blizzard is going to be matched for that |
15291s | hits onto two players surely one of them |
15293s | shall go down oh and the overclock get |
15295s | shut down mid play kunc this is the |
15299s | fight this is the ultimate fight that |
15300s | you would have to win this one's got to |
15301s | be high and dry for btb and they are |
15303s | fighting an uphill battle no they have |
15306s | to climb up the whole dang Mountain |
15308s | and they have no equipment to do so |
15310s | they're climbing shoes they left those |
15311s | back at home they're making composition |
15313s | swaps knowing that they don't have |
15314s | ultimates to try and win this fight |
15316s | outright wi they have to try and just |
15318s | find a pick find a frag find a kill or |
15321s | your hopes of going further in the |
15323s | Champions go up in smoke the touch comes |
15325s | out from phone but fors to translocate |
15327s | out okay to get Alin off forong by |
15330s | yourself the crossair of far code she's |
15332s | still going the Rampage from Eevee |
15334s | painting the crowd purple Vancouver |
15337s | Titans blue they have led they have |
15339s | taken their last breath here within the |
15342s | calling all heroes scene their time is |
15344s | done but the Cinderella run shall |
15348s | continue one Cinderella run will |
15351s | continue the other comes to an end cuz I |
15353s | would have describe Vancouver Titans |
15355s | Blues calling all heroes run as quite |
15357s | the Cinderella Story a tale of what hard |
15359s | work can get you if you just work if you |
15362s | just grind and improve over time come |
15364s | together as a team come together as a |
15366s | collective but none of that really |
15369s | matters because like we said the most |
15370s | carefully laid plans all go Belly Up |
15373s | When kunoichi comes through playing |
15376s | whatever the hell they want getting away |
15378s | with it and unless you can consistently |
15380s | kill skiest or stop her from getting |
15382s | value on that Mercy you just can't put |
15385s | this team down for good and we saw that |
15387s | time and time again we saw Vancouver |
15389s | Titans blue start to pick up on that and |
15392s | start to prioritize getting that Mercy |
15394s | out of the sky more often than not but |
15396s | it was too little too late a day late in |
15398s | a dollar short and they don't have |
15400s | enough to buy their way into another |
15402s | round here in the lower bracket kunoichi |
15404s | Cinderella story though like you said |
15407s | continues as the spirit of chungu |
15409s | continues to haunt this team uh you say |
15412s | haunt I think the spirit has been fully |
15415s | embraced it's their best friend it wins |
15417s | them games we said this at the beginning |
15419s | of the series you do not practice you do |
15422s | not scrim against what kunoichi cgl is |
15425s | playing partially what one kunoichi |
15427s | doesn't scrim but two nobody else is |
15429s | playing this meta because it's well I I |
15431s | say meta it's not meta it is if you're |
15433s | kunichi because it's your best hero it's |
15435s | your comfort picks that they have |
15437s | managed to Wrangle together in some sort |
15439s | of like Patchwork form and make it |
15442s | happen huichi keep themselves alive in |
15445s | the tournament purely because of their |
15448s | unpredictability and their skill their |
15451s | individual skill on their respective |
15453s | Heroes catching opponents off guard and |
15456s | even destroying some of the best most |
15458s | coordinated teams we have it really is |
15461s | unpredictability because even if you |
15463s | feel like you can predict that they're |
15464s | going to come out with that trademark |
15465s | wrecking ball Pharmacy composition they |
15468s | can just switch it up on a moment's |
15469s | notice and even if you know you manage |
15471s | to predict that and they don't switch it |
15473s | they can still switch up how they play |
15475s | it you can't really plan for this team |
15477s | and like you said scrimming against a |
15479s | team that plays this is just a complete |
15480s | nonstarter and that's kunoichi's |
15483s | Advantage right anybody they go up |
15484s | against has to try and solve the puzzle |
15486s | in real time and that's not something |
15489s | that you have the ability to do all of |
15491s | the weeks and hours and scrim blocks |
15494s | everything that you worked for doesn't |
15496s | mean anything when you're playing a |
15498s | completely different game when you're |
15500s | playing kunoichi's game it's like you |
15503s | Vancouver Titans blue they operate like |
15505s | a grandfather clock and then you know |
15508s | what kunichi do they bring out the |
15510s | Hammers they go in and they hit the |
15512s | thing and they keep hitting it until it |
15513s | falls apart it crumbles and it cannot be |
15515s | fixed they've done that to several teams |
15517s | so far Vancouver Titans blue was just |
15520s | another on that list and I got to tell |
15523s | you CB well while we have a lot of |
15524s | questions a lot of no unknown |
15526s | surrounding kunichi we do have some |
15528s | experts in the back pocket arietta and |
15531s | Ash will be making an appearance once |
15533s | again to break down the puzzle that was |
15536s | our third game of the evening don't go |
15538s | anywhere we got the analysis coming |
15540s | right |
15546s | up |
15565s | [Music] |
15571s | [Music] |
15589s | [Music] |
15613s | [Music] |
15624s | [Music] |
15638s | [Music] |
15665s | w |
15673s | [Music] |
15695s | he |
15697s | [Music] |
15719s | [Music] |
15725s | know |
15729s | [Music] |
15739s | what a way to end off our day here for |
15742s | the first day of the OverWatch calling |
15744s | all heroes Challengers championship |
15747s | series and it was pretty interesting the |
15751s | way things started off there arietta I |
15754s | think it was very surprising that VT |
15756s | took it to leion J tower on our first |
15758s | map because I feel like that |
15759s | unfortunately doesn't set them up quite |
15762s | well for success in a best of Five |
15764s | series yeah leang Tower is definitely |
15767s | known as more of a brawl map |
15769s | particularly a control center but you |
15772s | know we got early picks from SK right |
15775s | off the bat on that on that point um and |
15777s | then sk's survivability on that point in |
15780s | particular just provided the consistent |
15782s | beam up time they needed to just |
15784s | absolutely execute |
15787s | yeah and I mean you were talking a |
15788s | little bit about how they like to set up |
15790s | as well in general um as far as being |
15794s | able to find those openings that they |
15796s | need to make the fights turn into their |
15799s | favorit to |
15800s | Ariana yeah their Dives are very |
15802s | disciplined um they you know know how |
15805s | exactly how to set up on angles on each |
15807s | map despite you know whatever map |
15809s | terrain they're working on um and any |
15812s | any push that BT blue is able to throw |
15815s | at noichi they were able to adjust |
15818s | around um and counter rotate in a way |
15821s | that they could um height that |
15823s | aggression and then catch out BT blue |
15826s | without |
15827s | resources yeah almost moving like water |
15829s | in that kind of sense with that Mobility |
15831s | for them on the side of Ki just their |
15834s | ability to respond in that kind of way |
15835s | but tiny we also have to consider the |
15837s | fact that VT blue also look to make |
15840s | adaptations throughout this entire |
15841s | series it was unfortunate that it seemed |
15844s | like it was a bit of a slower start |
15846s | before they really were able to find |
15848s | that opportunity to walk in on trying to |
15851s | take |
15852s | down there was this extended trial |
15855s | period in a way where Vancouver Titans |
15857s | blue were just swapping to Hero after |
15860s | hero after Hero trying to make something |
15862s | land most of this was in the DPS |
15864s | department and it really wasn't until we |
15866s | got to new junk City where any of that |
15869s | made much of a difference and phone |
15871s | specifically want to give him a shout |
15872s | out had one heck of a map there in new |
15875s | junk City I mean a lot of that that |
15876s | Tracer play that's why these fights were |
15878s | close they were Scrappy because phone |
15879s | was picking up one to two final blows |
15881s | per fight and it's not something that |
15883s | you often see from a tracer player |
15886s | especially when your team is struggling |
15888s | to push that ball on forwards at the end |
15890s | of the day while those adaptations of |
15892s | eventually started to stick it was too |
15894s | little too late of a realization to make |
15896s | any real comeback against migi and it's |
15899s | funny that you mentioned phone too |
15900s | because I wanted to highlight this |
15901s | head-to-head between phone and barcode |
15904s | specifically within that last map that |
15906s | we saw on new junk City it was pretty |
15909s | intense the way that these two DPS |
15911s | players were looking to bring the |
15912s | Firepower to the table but I felt like |
15916s | barcode really started to heat up |
15918s | towards the end of that last met |
15920s | Marietta yeah absolutely um even though |
15923s | new junk city is tougher for uh for |
15926s | Mercy um barcode was able to at just |
15929s | take opportunities to pop off on that |
15932s | last map and um that made a huge |
15934s | difference for kunoichi overall um |
15936s | definitely a very very good showing from |
15939s | barcode |
15940s | there I'm even just looking at the fact |
15943s | that like you have like 4.7 ultimates |
15945s | used per 10 there on the side of phone |
15947s | just looking to try and pump those out |
15949s | and we're also looking at the fact that |
15952s | in the grand scheme of things on new |
15953s | junk City there arietta we had the fact |
15957s | that there were those swaps coming out |
15960s | for the heroes on the side of ET blue |
15963s | but once kenoi were struggling to find |
15965s | their footing they ended up deciding to |
15967s | sacrifice a little bit of that Mobility |
15969s | with some of those hero swaps yeah |
15971s | definitely um you know I think VT blue |
15974s | was able to recognize that um kunoichi |
15976s | swapped off the Lucio um and tried to |
15979s | you know utilize their brawl comp to get |
15981s | onto those points faster on flasho but |
15984s | unfortunately for them uh kunoichi was |
15986s | still able to adapt to that brawl |
15989s | composition and just um drain their |
15992s | resources and execute on that |
15994s | map and I know that you drunk City |
15997s | wasn't the most favorable for SK skti so |
16001s | we have to take a look at some replays |
16003s | from earlier on in this series as well |
16005s | because tiny the pharmacy gaml was |
16008s | absolutely popping off the fact that you |
16011s | have |
16012s | Sky zero deaths at one point on Kings |
16015s | Row in that first half and ending off |
16019s | only two deaths in the first two matches |
16021s | insane that's what you see from the top |
16024s | level of Mercy players of course being a |
16027s | big part of that always being up in the |
16028s | sky as a friend to like hey I can help |
16030s | lift you up and get her out of danger |
16032s | and ski just showcases an absolute Mercy |
16036s | Master Class I'm like chef's kiss |
16038s | perfect I would not change a single |
16039s | thing about what skiti did today having |
16042s | two deaths over the course of two maps |
16045s | that's absolutely unheard of especially |
16047s | in this type of gameplay and it really |
16049s | does show the potential that some of |
16051s | these unconventional picks can |
16053s | have the potential in it but also we're |
16056s | talking a little bit about the trust |
16057s | that you have to have as a team arietta |
16060s | to be able to just know okay sky is |
16063s | going to cook on the mercy if you let |
16066s | her and the fact that they have to adapt |
16067s | around in their play style in their team |
16069s | compositions as well to that uh yeah I |
16072s | mean an organized play there's |
16074s | definitely an emphasis on um a certain |
16077s | um I guess like pool of comps that teams |
16080s | generally tend to play um because of you |
16082s | know the advantages and disadvantages of |
16085s | the um current patch but I mean kunoichi |
16088s | put a lot of trust into skti um and that |
16091s | trust was very well placed um skti is an |
16094s | absolute Master at survivability on |
16097s | Mercy um and even just the mid-fight |
16099s | reses that she got on kings's row just |
16102s | made a significant impact in their team |
16104s | fights um and that's absolutely why um |
16108s | kunoichi came out with the win |
16111s | here man I can't wait to see if they can |
16113s | continue to bring this Firepower into |
16115s | tomorrow but but we do have an interview |
16117s | on the line we are going to say uh I |
16120s | believe tiny is going to be coming back |
16121s | afterwards but goodbye to arieta and |
16123s | thank you to her for joining us on the |
16125s | desk and hello Kobe how are you doing |
16127s | congratulations on your recent win hey |
16129s | Ash thank you very much thank |
16131s | you um well how are you doing overall |
16134s | how's the team feeling after that last W |
16137s | I mean it was a pretty wild series to be |
16140s | honest yeah feeling great blood pressure |
16142s | coming down for sure uh but yeah the |
16144s | team is uh the team is very excited as |
16146s | you might imagine uh part of part of our |
16148s | big thing is is maintaining hype and |
16150s | strong mental uh and and just there's so |
16152s | much there's so much love and fun and |
16154s | you know this this group is so great |
16155s | because we just have a blast the whole |
16157s | time that they're that they're playing |
16158s | together too and obviously our |
16159s | compostition kind of lends itself to |
16161s | fast and and a lot of yelling in uh in |
16163s | VC and and everyone's super excited yeah |
16167s | definitely comes out with the hero picks |
16168s | that you see in the server for real I |
16170s | mean I feel like you can't have those |
16172s | types of compositions and not have that |
16174s | kind of attitude as a team going going |
16176s | into things but a little bit curious |
16178s | about the fact that okay everybody knows |
16181s | cesty is this insane Mercy one trick |
16185s | right but what is it like for the team |
16187s | environment as far as how did things |
16191s | come together in the sense of being able |
16192s | to put that trust into her to be only on |
16196s | that Hero at all times and if that was |
16198s | something that you kind of had to build |
16200s | towards or if it was kind of just like |
16202s | okay we just believe in you from the |
16204s | get-go uh well I mean it's 100% the |
16207s | ladder right I mean she's the best in |
16208s | the world of what she does that's that's |
16210s | obvious right I mean was that was |
16212s | showcased you know loud and clear |
16213s | tonight but on top of that it just it it |
16215s | it's we I we we always kind of laugh |
16218s | internally about the uh the conference |
16220s | like what are you going to do with the |
16221s | mercy right or you're not going to have |
16222s | this Lucio because Lucio Mercy isn't you |
16224s | know Lucio is such a staple of the meta |
16226s | uh and yet having a mercy player that's |
16228s | as strong as guesse is is is an absolute |
16230s | asset to the team and from day one we've |
16232s | been super excited to cook around it uh |
16234s | you'll notice almost all of our comps |
16236s | rolve around one extremely strong pocket |
16238s | uh that skti can play whether it's we're |
16240s | playing a queen comp with barcode on an |
16241s | angle and skti has the has the hard |
16243s | pocket to allow barol to take ones or |
16246s | just absolutely pop off uh and of course |
16248s | you know having having a very very |
16250s | strong if not one of the most talented |
16251s | far players around also kind of helps |
16253s | out so um you know we we've leaned into |
16256s | it from day one like I said ski is point |
16258s | blank the best Mercy in the world and |
16259s | what she does and is an asset for the |
16261s | team and not a |
16262s | detriment absolutely love to hear that |
16264s | because you know there is always that |
16266s | risk of sometimes there are players that |
16268s | can be a little bit skeptical about it |
16270s | despite the results despite knowing |
16271s | those things just because they're like |
16273s | oh it doesn't really fit into you know |
16276s | adaptability OverWatch is such a fluid |
16278s | game in that kind of sense but it's |
16279s | amazing to hear that that trust was just |
16282s | there from the beginning and I feel like |
16284s | it really does have to be that way from |
16286s | the start in that kind of sense but um |
16289s | overall on top of that you also have ese |
16291s | who while an insane Lucio player looks |
16294s | so comfortable flexing around all those |
16296s | different supports and I to get your |
16299s | thoughts on it too I personally think |
16301s | that the Lucio while unconventional to |
16304s | be paired with the mercy adds to the |
16306s | fact that ski is so good with her |
16309s | Mobility on the mercy it kind of just |
16310s | adds the extra layer in that kind of |
16312s | sense yeah it's great it's a it's an |
16314s | unorthodox support comp but it's |
16316s | actually very specifically intended uh |
16318s | aside from of course SK and Lucio being |
16320s | you know being kind of synonymous with |
16322s | one another um it it it allows gu's |
16325s | movement is so strong |
16326s | that it allows the comp to not leave |
16328s | anything behind right so when we're |
16329s | playing an allout full dive where ski |
16331s | andle are in the air eeve is diving a |
16333s | backline right it means that we have a |
16334s | tracer player on a flank but now all of |
16336s | a sudden we're not leaving a support |
16337s | player like a BAP or something more |
16339s | traditional behind to be walked on and |
16340s | we allow es to not also be forced to |
16343s | heal by every mode so you have SK doing |
16345s | things like going in with the dive |
16346s | taking a whole separate angle be |
16348s | becoming this whole separate Reddit |
16349s | threat in and of herself uh which is |
16351s | what she excels at right what she's |
16353s | famous for uh and it gives teams fits |
16355s | because they just they simply don't know |
16356s | what to do right they have nothing to |
16357s | walk so much of the of the modern meta |
16360s | involves on them being able to ISO and |
16361s | walk into something and take a brawl |
16363s | whether it's Queen right or Ram instead |
16365s | of the fact that they're they're left |
16366s | with no really good targets and they |
16368s | expend so many of their offensive |
16369s | resources defensively that by the time |
16371s | they're able to catch up to the fight or |
16372s | the fight slows down enough to be able |
16374s | to take a fight we have a significant |
16375s | Tempo advantage in in our ahead of the |
16377s | game so the Lucio Mercy you know while |
16379s | it looks a little unorthodox it allows |
16381s | you know two of the best support players |
16383s | in the game frankly to play the heroes |
16384s | they're most comfortable playing uh and |
16386s | not only that it's you know from a macro |
16388s | perspective it it works super well with |
16390s | what we're trying to |
16391s | accomplish and do you feel because it is |
16394s | so unorthodox in that kind of sense is |
16396s | there ever a difficulty in like actually |
16398s | focusing on playing your own game |
16400s | because of just how unique it is it's a |
16404s | good question uh you know it's something |
16405s | that this group has worked very hard on |
16407s | right and that in order to in order to |
16409s | accomplish it we you know the analyst |
16411s | just spoke about setups and talking |
16413s | about angles and maintaining exactly |
16415s | kind of getting the fight that we want |
16416s | that we're looking for um but also it |
16418s | allows for so much individual values |
16420s | that there's so much disruption and |
16421s | craziness that the comp causes that it |
16424s | we it simply creates a composition that |
16425s | plays for so much individual value you |
16428s | know even whether it's the front line or |
16430s | or ES on a Reddit against a one V1 |
16432s | against something else right there's so |
16433s | much ability to play in and out and so |
16435s | much flexibility to play individually |
16437s | that you know as long as we have the |
16438s | setup that we're looking for and we have |
16440s | the engagements in the fight that we |
16441s | know we can win that we can engage with |
16443s | the advantage as long as we maintain our |
16445s | discipline about focusing targets and |
16446s | timing our aggression there's never a |
16448s | doubt there's never a doubt in our heads |
16449s | when we're when we're jumping into a |
16451s | fight absolutely love hearing that just |
16453s | the the ability to maintain that kind of |
16455s | confidence um so consistently and a |
16458s | little bit of a fun question here I |
16460s | guess I'm curious for you and the team |
16463s | were you guys surprised that VT blue |
16465s | actually picked Le Jang tower for that |
16468s | first map because I think everyone on |
16469s | the desk definitely was yeah a little |
16472s | bit I mean we have experienced playing |
16473s | against VT blue obviously we played |
16474s | against them in the lcq um so they're |
16476s | they're a strong team we knew coming |
16477s | into it um you know I spent some time |
16479s | today especially with the team ahead of |
16481s | time talking about we expected you know |
16483s | we're not a surprise to anyone at this |
16484s | point right people people know what |
16486s | we're going to roll out on uh literally |
16488s | roll out on and uh you know we we had |
16490s | some we had some stuff in the bag ready |
16491s | to rotate in case kind teams like VT |
16493s | blue and other teams that have played us |
16495s | in the past have some did some VOD right |
16497s | and have some planned adaptabilities for |
16499s | us to rotate into so when they pick a |
16501s | map like leang right or they come out on |
16502s | a comp that's kind of agnostic to ours |
16505s | um it's definitely a little surprising |
16506s | that we didn't get to maybe take all the |
16508s | tools out of the bag that that we were |
16509s | hoping to be able to show but we're |
16511s | super content to have them for later |
16513s | when we need |
16513s | them that's that's a really good point |
16516s | to be able to just kind of keep that in |
16517s | the back pocket and have that kind of |
16519s | edge going into any future matches um |
16522s | and also one last question sure is there |
16525s | a specific team that you as the coach |
16528s | are looking forward to seeing your team |
16530s | in kenoi play up against here within the |
16533s | championship series this weekend wow |
16535s | it's that's a that's a great question |
16536s | you know I mean I I I I I would say you |
16539s | know I my answer might be changed from |
16541s | uh from from from wisp tweeting at me |
16543s | earlier uh after that i' love i' love |
16546s | I'd love to i' love to rematch them and |
16548s | show them what's up but you know of |
16549s | course I think every team wants the |
16550s | limit test right we've had so much |
16552s | success and uh I think we would love we |
16554s | would love to uh to make a statement and |
16556s | uh and do what we could against Timeless |
16557s | I think uh not not calling them out by |
16559s | any stretch but every team loves the uh |
16562s | every team loves the limit test right |
16563s | and them being the favorite yeah I think |
16565s | we could surpris some people okay okay |
16568s | fingers crossed that we get to see that |
16570s | that would be a banger of a matchup but |
16573s | uh before we go one thank you so much |
16575s | for your time to do this interview with |
16577s | me and two shout outs thank yous |
16579s | anything that you want to say on stream |
16580s | while you have the opportunity to |
16582s | everybody here uh no I mean you know I I |
16585s | I think I think actually you know what I |
16586s | say no but I'm I'm going to say yes I |
16588s | think that I think our team and our |
16589s | success is is is a strong example that |
16592s | you know you don't just have to lock in |
16594s | The Meta all the time for what you're |
16595s | doing and that you know as long as |
16597s | you're we we we've turned Comfort picks |
16599s | and we've turned uh you know some some |
16601s | comfort picks in theory by mixing that |
16603s | together and and have found amazing |
16604s | success on that and uh you know there |
16606s | are no rules to the game and this is |
16608s | what makes the game awesome right is |
16609s | that you can go out and do stuff like |
16610s | this and you know as a coach for us to |
16612s | cook something up and then go out and |
16614s | succeed on it um you know this is this |
16616s | to me is is the game the game at its |
16618s | highest at its Pinnacle and and we have |
16619s | a blast while we're doing it too so very |
16621s | very proud of the team for sure love |
16624s | that hopefully it Sparks a little bit of |
16627s | motivation for other teams out here |
16629s | within calling all heroes to do a little |
16630s | bit of that innovating within the server |
16633s | but thank you so much kby for doing this |
16634s | interview with me and good luck on your |
16636s | matches tomorrow thank you thank you for |
16638s | having |
16639s | me okay now we get to actually bring our |
16641s | casters back before we do our little |
16643s | close out for the remainder of day one's |
16645s | show so we're going to say hello back |
16647s | again to CB and Tiny cie I got to get |
16651s | your thoughts on that interview with |
16652s | Kobe I mean I gotta I gotta shout out |
16655s | Kobe for for that one right like the |
16656s | guy's a mad scientist right like he's |
16659s | just up in the lab cooking up he's got |
16660s | the flask he's got the eye of n he's got |
16662s | the mercy of skiest he's cooking up |
16664s | things that should be frankly illegal |
16666s | and he's going to have an entire Village |
16668s | being the entire the entirety of the cob |
16670s | braacket that remains with the |
16672s | pitchforks and the the Torches outside |
16674s | his door knocking it down trying to take |
16676s | them down a peg but for now they're |
16679s | content to just keep playing their game |
16681s | it's Comfort picks that make everyone |
16682s | else uncomfortable and the other thing |
16685s | too is the fact that he's talking a |
16687s | little bit about the fact that they had |
16688s | some you know tricks in their back |
16690s | pocket that they didn't even get to show |
16692s | on stream today what are your thoughts |
16694s | on that knowing that we might have some |
16696s | more surprises for us in the future it |
16698s | gives me all the more faith for huichi |
16701s | to make a bracket run I mean hey it |
16704s | didn't stop them in the lcq we all |
16706s | doubted them they ended up in the grand |
16709s | finals they ended up qualifying as the |
16711s | six seed what's to stop them here if |
16713s | they have even more things to pull out |
16715s | that could be just as as fantastic if |
16717s | not even better from what we've already |
16719s | seen from them well the opportunity will |
16722s | only continue to go on into day two and |
16725s | hopefully three for any kenoi fans out |
16728s | there but we also have to look over |
16729s | towards how we got here today what the |
16732s | the first day ended up panning out and |
16734s | it was three O's across the board there |
16736s | for that upper quarter final I know we |
16739s | expected maybe a couple of those matches |
16741s | to be a little bit closer but sweeps |
16745s | there for those first matches of the day |
16746s | there CB yeah and it was like we said |
16749s | all kind of to be expected Timeless |
16750s | Celestial versus Vancouver Titans blue |
16752s | was the only one that we were kind of |
16753s | scratching our heads and be like this |
16755s | one can realistically go either way but |
16757s | today was just not Vancouver Titans |
16760s | Blues day and that really sucks to see |
16762s | cuz again they worked so hard from the |
16764s | very beginning to get here and get this |
16766s | far and they will now join in our isaki |
16768s | X10 Goku as two of our lcq teams and two |
16772s | of our first teams as well to bow out of |
16775s | the story here there are still six who |
16777s | have more chapters in their story to |
16779s | write from here on out but to those two |
16781s | we must bid you |
16783s | Ado yes unfortunate to have those |
16786s | initial eliminations coming in here for |
16789s | day one tiny but now looking at this |
16791s | lower bracket we have kenoi and Fable |
16795s | the ones moving on and I got to know I |
16798s | mean we're looking at that inarizaki |
16801s | versus Fable matchup I felt like at the |
16803s | beginning of that series that one could |
16804s | have gone I way there was definitely the |
16807s | potential for that to happen I think at |
16809s | the end of the day Fable is the team |
16813s | that is more consistent and has this |
16816s | higher level of macro planning that |
16818s | forced in zaki's single strategy that |
16821s | we've really seen from them so far to be |
16824s | pretty much irrelevant and it defaulted |
16827s | to how much can Persona get done in one |
16830s | fight and how can we follow up on that |
16832s | how can we give Persona opportunities |
16834s | and eventually got to this point where |
16835s | where Persona was just absolutely burnt |
16837s | out couldn't give us any more left in |
16840s | that series and they still had a stellar |
16842s | performance throughout all of that and |
16845s | at the end it was literally just Fable |
16847s | being more consistent and having a |
16849s | stable game plan to fall back of if they |
16851s | ever needed |
16852s | to that's the thing I think we've got to |
16855s | consider the fact that this team also in |
16858s | inarizaki had not been together all that |
16860s | long there were those glimmers of |
16862s | Brilliance coming out from them and |
16865s | hoping that we get to see them cooking |
16867s | into the off season hopefully into the |
16870s | future of K and seeing how they can |
16872s | continue to push forward in that kind of |
16874s | regard but as now we head into tomorrow |
16878s | there are going to be a lot more matches |
16879s | to come but I got to give a big thank |
16882s | you to Tiny shiny and C for joining me |
16884s | on the desk it was a pleasure having you |
16887s | guys listening to you guys Cass I know |
16888s | you'll be back tomorrow and I know |
16890s | arietta is not here but a big shout out |
16893s | to her as a coach to come on for her |
16895s | very first broadcast I think she did |
16897s | fantastically I can't wait to hopefully |
16899s | see her again in the future to provide |
16902s | that analysis for us but thank you guys |
16905s | also to everyone at home for watching |
16908s | today to radiant for putting on this |
16910s | broadcast alongside blizzard for calling |
16912s | all heroes it's been a pleasure be back |
16915s | tomorrow because there's going to be |
16916s | some more twitch drops in |
16924s | chat |
16944s | [Music] |
16954s | J |
16974s | [Music] |
16983s | he |
17007s | I |
17013s | I |
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17043s | eff |
17062s | [Music] |
17103s | for |
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17234s | oh |