Overwatch Dev Tracker


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Latest Patch NotesOverwatch Retail Patch Notes – February 26, 2020 (about 1 hour ago)

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Overwatch Retail Patch Notes – February 26, 2020

Post
about 1 hour ago - JoshNash-1223 on Blizzard Forums - Thread - Direct

Overwatch Retail Patch Notes – February 26, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our ...

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Replay DVA CAM Bugs when she enters her Mecha

Comment
about 2 hours ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thank you for the report. We are looking into this issue now.

I don't see the outline of the enemy

Comment
about 2 hours ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thank you for the update! You are correct and setting the “Player Outline Strength” option to 0 will significantly affect enemy player outlines.

Outline's enemy name's and Life bars MISSING

Comment
about 2 hours ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for the update. Please let us know if you continue to see this issue after making the necessary gameplay option adjustment.

Replay Sharing Feedback

Post
about 2 hours ago - JoshNash-1223 on Blizzard Forums - Thread - Direct

Hey everyone!

Since the introduction of the replay system, players have consistently asked for the ability to share those replays. We’re excited to bring that functionality to you!

A replay is shared via an alphanumeric code typically 6 characters long. The code can be shared however you want : in game, on forums, over social media. Another player can input that code and watch your replay. Codes are valid until the next patch.

We have also made some improvements to the replay system.

  • You can pin up to 10 replays to keep until the next patch. You can unpin a replay to make room for a different replay.
  • We track your 10 most recently imported replay codes. This allows you to watch the same imported replay again without retyping the code.
  • There is a new note field for each replay entry. Add descriptions or notes for yourself.

We eagerly await your feedback on this feature. Leave any you may have below!

Thanks!

Overwatch PTR Patch Notes – February 26, 2020

Post
about 2 hours ago - JoshNash-1223 on Blizzard Forums - Thread - Direct

Overwatch PTR Patch Notes – February 26, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

...

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Outline's enemy name's and Life bars MISSING

Comment
about 3 hours ago - CaLee on Blizzard Forums - Thread - Direct

For those of you reporting this issue, please check your “Player Outline Strength” under Gameplay options. This will significantly affect enemy player outlines if set low or at 0.

I don't see the outline of the enemy

Comment
about 6 hours ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for the report. While we look into this issue, any examples of this behavior you can share would be very helpful.

The new ow update really did a good job

Comment
about 6 hours ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thank you for the report. Can you provide some examples of this please?

Stuck on Applying Update on new Experimental Card

Comment
1 day ago - CaLee on Blizzard Forums - Thread - Direct

Experiment time?

Comment
1 day ago - WyomingMyst-1633 on Blizzard Forums - Thread - Direct

She’s a cool girl and kinda cute.

Experiment time?

Comment
1 day ago - JeffreyKaplan on Blizzard Forums - Thread - Direct

this is being fixed (hopefully)

Experiment time?

Comment
1 day ago - JeffreyKaplan on Blizzard Forums - Thread - Direct

agree. we’re already working on this. weirdly, a good version is harder than you might think.

Experiment time?

Comment
1 day ago - WyomingMyst-1633 on Blizzard Forums - Thread - Direct

I think some people would love a one-way feedback form. Something similar to what World of Warcraft has:

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Experiment time?

Comment
1 day ago - JeffreyKaplan on Blizzard Forums - Thread - Direct

the experiment was designed to try to alleviate long queue times for damage players. but we also wanted to hear player feedback, not just look at data.

Experiment time?

Comment
1 day ago - JeffreyKaplan on Blizzard Forums - Thread - Direct

we used to have this! what we learned:

–people like winning
–people do not like losing

Experiment time?

Comment
1 day ago - JeffreyKaplan on Blizzard Forums - Thread - Direct

We’re working on getting patch notes into the game client. This will include experimental changes. It’s a staged roll out so our first version is not our long term goal. More on that later.

Replay doesn't work

Comment
1 day ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for the report! Please let us know if you are experiencing any more issues regarding replays.

Replays not being recorded

Comment
1 day ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for the report! Please let us know if you are no longer seeing replays as available.

Ana can sleep Dva's bomb and Torb's turret

Comment
1 day ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for the report, we are actively looking into this issue.

Applying updates while joining a match?

Comment
1 day ago - CaLee on Blizzard Forums - Thread - Direct

25 Feb


Experiment time?

Comment
1 day ago - JeffreyKaplan on Blizzard Forums - Thread - Direct

I’m glad you’re enjoying it. The feedback is really polarizing. Seems mostly negative to me so far but that’s anecdotal.

FWIW, queue times are amazing. On average, less than 3 minutes. Damage queue times are currently 1 minute. 1.5 minutes in KR, our most impacted region…

But we’ll see how it settles. I’m not expecting this to go live given the community’s mostly negative reaction so far. But who knows.

Experiment time?

Comment
1 day ago - JeffreyKaplan on Blizzard Forums - Thread - Direct

No. Mostly the card will just appear with little to no warning and won’t get a developer update.

Experiment time?

Comment
1 day ago - JeffreyKaplan on Blizzard Forums - Thread - Direct

We’'ll probably leave this up for a few days. A week at most. We want to cover a few “prime times” in each region as it will help with data collection. For example, at the time that I am posting this it is prime time on the east coast in the US.

Once the card comes down, the next changes coming to it will most likely be balance changes (things as extreme as 3-2-1 will be rare). I would expect the card to come up “every few weeks” and stay up for a few days, if that answers the question.

A bit confusing… but the PTR will also be coming up, possibly even during the duration of this current experiment. There are certain things that can only be tested on PTR and cannot be tested in an experiment. For example, if we wanted to make a change to Mei’s Ice Wall collision we would need a PTR for that. Purely random example… um yeah.

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