Overwatch

Overwatch Dev Tracker




Yesterday

Comment

Originally posted by JC10101

Ye If I had to guess they want to see how doubling up on certain abilities change the flow of the game. Maybe something like double antis or double Mei wall.

No way they would actually let double picks happens for real

Yes, mainly a look into the world of some ability overlap


15 Mar

Comment

Hey all, my apologies for this issue. We were testing some changes to Group Respawn in the midseason patch and intended to revert them, but I failed to undo an important element.

The bug we have right now is that if any hero could be Group Respawned, all heroes will be Group Respawned (on a given team - the bug doesn't affect the other team). This is bad, because it means your respawn time can be averaged several more times than intended, leading to the 20+ second respawn times players are talking about in this thread. If you see a longer black screen when respawning, that's caused by the bug. Fortunately Group Respawn is still disabled in Overtime, so at least this won't stack as some players in this thread have hypothesized.

We're working on a fix, but it won't be ready before the weekend.


14 Mar


13 Mar


12 Mar

Post
    Kaedi on Forums - Thread - Direct

New Twitch Drops are available for Overwatch 2. You can earn fun rewards when you watch your favorite Overwatch 2 content creators and influencers on Twitch. Link your Battle.net account today and earn these new rewards, available starting today and going through March 19.

  • Watch a total of 2 hours to earn the “It’s your day to be dead” Voiceline for Reaper
  • Watch a total of 4 hours to earn the Danza de los Diablos Emote for Reaper
  • Watch a total of 6 hours to earn the Calavera Name Card
  • Watch a total of 9 hours to earn the Calavera Epic Skin for Reaper

Earning Twitch drops for Overwatch 2 is easy. Simply connect your Battle.net account with your Twitch account, then tune into any eligible channel in the Overwatch 2 category on Twitch. Remember, when you earn any drops...

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Celebrate the legendary crew of Bebop in Overwatch 2! Immerse yourself in the iconic saga of Cowboy Bebop with an array of new skins found exclusively in the Overwatch 2 shop. From now until March 25, you can also tackle in-game challenges to answer the call of the bounty hunter and snatch up your cosmic cosmetic rewards. Keep reading to find out how you can claim these legendary bounties of this limited-time event.

New Cowboy Bebop Legendary Skins

Collect four brand-new Legendary skins that tip their hat to the beloved Cowboy Bebop anime series, including Spike Cassidy, Faye Ashe, Ed Sombra, and Jet Mauga. Each bundle includes the Legendary skin along with additional cosmetics, including name cards, victory poses, emotes, and more. If you're aiming for the big haul, then pick up the Cowboy Bebop Mega Bundle and get all four in one!

OVR_Season9_Skins_BBOP_DD_028 (1).png...

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Gather your teammates and jump into the Gauntlet today! Hero Mastery: Gauntlet is an all-new 3-player cooperative game mode with tower defense-style gameplay. Your objective is to protect your three towers from 10 rounds of enemy training bot attacks. Purchase powerful upgrades and collect Emblems along the way to boost your score.

Fight to Survive

Gather your friends to form a squad of three players and play in a unique tower-defense game mode. First, choose any hero from the entire roster, then face ten waves of training bots, ranging from the simple attack bot to the deadly sniper bot, along with explosive bots that will rush the towers.

There are four levels of difficulty to pick from, ranging from the causal co-op fan to the ultimate survival squad. You can also queue up with trained AI to learn the ropes before  competing with teammates.

Protect Your Towers

With three towers across the course, you’ll need to coordinate with your te...

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11 Mar


08 Mar

Post
    Kaedi on Forums - Thread - Direct

Welcome to the Overwatch Bug Report forum! The primary function of this forum is to collect reports on issues currently affecting Overwatch. Our goal is that this forum will become an extremely valuable tool to the development team, allowing all of us to help make Overwatch the best game it can be.

The quality assurance team will be monitoring this forum continuously, looking for new issues and then adding them to our bug tracking database. We will also move some threads over to the Tech Support Forum if we believe your issue may related to your personal setup as opposed to the Overwatch client itself.

While you may not see us post here...

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In Season 10, we’re joining Porsche for a new in-game collaboration, featuring a Legendary D.Va skin inspired by the all-new Macan Electric!

This collaboration will feature multiple new cosmetics and two Legendary skins, with the D.Va skin unveiled today. D.Va is not only incredibly cool, but with her mech’s functional and immediately identifiable design, she felt like the perfect Hero to kick-off Overwatch 2’s next collaboration.  And as a character in-universe, her love for engineering and constantly improving Tokki connected her right away with attention to detail and care of Porsche. We know you’ll love her new skin as much as we do!

The back of D.Va’s mech has been carefuly designed to match the Porsche design

The back of D.Va’s mech is inspired by the design language of the all-new Porsche Macan Electric.

Beyond the in-game collab...

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07 Mar

Hello, wonderful people, and welcome to the mid-Season 9 Director's Take! This season had the most significant changes to the game that we've made in a long time. When we launched Season 9 in February, we wanted to make sure to keep an eye on your feedback and react to what we saw. We've had two patches so far, and we have another one, which is quite the stunner, coming up next week. Let's get into that… no, wait! ...Let's talk about where we're at… and then get into that.

The changes made this season were designed to address multiple issues in the game, based largely in part on your feedback. We're happy with how these modifications have shifted the game, but there are two areas we want to improve a bit: the Damage passive, and how some individual heroes have landed after the shakeup. We think the direction we’re heading in is correct but agree that some changes still need to be ironed out.

Let's start with the Damage passive. It's had quite a big impact on the ga...

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23 Feb

Hi everyone, and Happy Friday! :)

It's been a very exciting week and a half for Overwatch 2! Season 9: Champions shipped with a new and improved version of our Competitive system and a pretty comprehensive set of changes to the core mechanics of our game.

We're incredibly invested in these changes having a positive impact on the game and are committed to making rapid iterations to them to make that happen. In fact, earlier this week, we made our first pass at tuning with a set of refined projectile sizes and health changes for some of our heroes. We'll keep an eye on how these play out in order to inform you of our next set of changes.

Let's talk about the reworked Competitive Play system, which also launched with Season 9. There's been a lot of excitement around it. In fact, there's been a pretty sizeable shift in our player population because of it. Previously, Quick Play was the most popular mode in Overwatch. It accounted for roughly 40% of the...

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22 Feb

Comment

Originally posted by Kxr1der

What this sub took from this interview: "Mercy mains were getting boosted!"

What this sub should have taken from this interview: There's a reason the rankings only take wins and losses into account and not performance. They tried the other way and it's a mess because stats don't always translate into skill in a team shooter

Replying here too since the most upvoted post changed. Yeah, it's a really nuanced topic and the example I used wasn't great because this was a problem for our whole cast and Mercy was not the biggest problem.

Just to be clear to anyone reading this after only watching this clip, this was a system we removed many years ago in OW1 and the effects of the problems it caused were erased long ago too.