Overwatch Dev Tracker


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Latest Patch NotesOverwatch PTR Patch Notes – July 18, 2019 (about 22 hours ago)

Originally posted by BillWarnecke

Hey everyone, we're aware of the reports for this and we're actively working on it now. Sorry for the disruption, we'll work to get a fix out with urgency, though I don't have a specific ETA yet.

edit: As an update for everyone we have an update that's going into certification for this issue and we will release the patch as soon as that is complete. Depending on our turn around we're hoping to have the update out on Monday at the latest, but we're trying very hard to get it out tomorrow if possible. Thanks again for your patience while we fixed this up.

edit: Details aren't final but we're targeting the update for today on both console platforms. We'll post once it's out (or if there is a delay). Thanks again for being so patient.

Hey console folks, details aren't final but we're targeting the update for today on both console platforms. We'll post once it's out (or if there is a delay).

Hey everyone, for PC players who are still experiencing an issue please double check that your Overwatch client has updated to the fixed version. You can do this by looking next to the Play button in the Blizzard Desktop app, the fixed version is 1.38.0.2.60417.

I checked our debug data for a few people in this thread who were reporting problems still and in every case they were still on the previous unpatched version.

This isn’t a forced update so it can take a bit for the Blizzard launcher to notice that you need to patch. If you want to ensure you’ve updated you can check for a new version via the “Options” menu in the launcher.

If you’re having performance issues that are not specifically related to the communication wheel / chat box - please make a separate thread. Any posts in this thread that are not related to this issue are likely to be missed.

For console players, details aren’t finalized yet, but we’re expecting the update to go out today for b...

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Yesterday


Hey folks we have a fix for this issue now and we’re working on the schedule for rolling it out. For console players the update is in certification and we hope to release it on Monday at the latest, if things go well it’s possible we’ll have the update tomorrow. For PC players we’re trying to release later today. We greatly prefer to update all platforms at the same time but given the impact of this bug we’re going to roll this update out as soon as it is ready for each platform.

Originally posted by BillWarnecke

Hey everyone, we're aware of the reports for this and we're actively working on it now. Sorry for the disruption, we'll work to get a fix out with urgency, though I don't have a specific ETA yet.

edit: As an update for console players we have an update that's going into certification for this issue and we will release the patch as soon as that is complete. Depending on our turn around we're hoping to have the update out on Monday at the latest, but we're trying very hard to get it out tomorrow if possible. Thanks again for your patience while we fixed this up. For PC players we're targeting today for a release. In general we prefer to release updates at the same time on all platforms but due to the impact of this bug we're going out immediately as platforms are ready to be updated.

As an update for console players we have an update that's going into certification for this issue and we will release the patch as soon as that is complete. Depending on our turn around we're hoping to have the update out on Monday at the latest, but we're trying very hard to get it out tomorrow if possible. Thanks again for your patience while we fixed this up. For PC players we're targeting today for a release. In general we prefer to release updates at the same time on all platforms but due to the impact of this bug we're going out immediately as platforms are ready to be updated.

Originally posted by BillWarnecke

Hey everyone, we're aware of the reports for this and we're actively working on it now. Sorry for the disruption, we'll work to get a fix out with urgency, though I don't have a specific ETA yet.

edit: As an update for everyone we have an update that's going into certification for this issue and we will release the patch as soon as that is complete. Depending on our turn around we're hoping to have the update out on Monday at the latest, but we're trying very hard to get it out tomorrow if possible. Thanks again for your patience while we fixed this up.

edit: Details aren't final but we're targeting the update for today on both console platforms. We'll post once it's out (or if there is a delay). Thanks again for being so patient.

As an update for everyone we have an update that's going into certification for this issue and we will release the patch as soon as that is complete. Depending on our turn around we're hoping to have the update out on Monday at the latest, but we're trying very hard to get it out tomorrow if possible. Thanks again for your patience while we fixed this up.

The Sym changes are nice, but why nerf it in general?

Comment
about 21 hours ago - JoshuaNoh-1358 on Blizzard Forums - Thread - Direct

It’s a bit of a trade off. The infinite duration teleporter ended up being oppressive to play against when we tried having the cooldown start immediately. It meant Symmetra effectively had 2 teleporters and enemy players didn’t feel rewarded for destroying one.

Wait...does this mean a huge mmr reset?

Comment
about 21 hours ago - JoshuaNoh-1358 on Blizzard Forums - Thread - Direct

This isn’t my area of expertise but MMR won’t be reset to zero. For active players, we’ve been tracking per role MMR to get an estimate of about where you would land. You’ll still have to do 5 placement matches for each role and MMR will adjust a bit more quickly early on.

Looking for group does not work for comp

Comment
about 22 hours ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for the report. We are actively looking into this issue.

Overwatch PTR Patch Notes – July 18, 2019

Post
about 22 hours ago - Molly on Blizzard Forums - Thread - Direct

Overwatch PTR Patch Notes – July 18, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

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Developer Update | Role Queue | Overwatch

Video
about 22 hours ago - PlayOverwatch on Youtube - Thread - Direct

Introducing Role Queue

Post
about 23 hours ago - Blizzard Entertainment on News - Thread - Direct

The Overwatch community is always evolving alongside the game, becoming more in tune with the game’s intricacies and discovering and sharing new high-level approaches to play. Today we’re introducing a brand-new Role Queue system to help ensure Overwatch matches continue to be fair and fun well into the future, and create an environment that fosters teamwork and encourages players to bring their very best to every match.

Currently in Quick Play and Competitive Play, a lot of important decision-making happens in the 40 seconds before a match even begins, as everyone selects their heroes and responds to others’ role choices. It’s not uncommon for players—who may all have different goals and play styles—to feel tension, pressure, disappointment, or even hostility as a team composition comes together. The Role Queue system is designed to help take the edge off this process, ultimately leading to matches that feel fairer and more fun, where players are in roles that they want t...

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17 Jul


Frame Drops Server Wide?

Comment
3 days ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for this report. We are currently looking into this issue.

16 Jul


Voice lines destroying frames

Comment
3 days ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for the report. We’re looking into it now.

Frame issues midmatch

Comment
3 days ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thank you for this report. We are looking into this issue.

Hey everyone, we're aware of the reports for this and we're actively working on it now. Sorry for the disruption, we'll work to get a fix out with urgency, though I don't have a specific ETA yet.

edit: As an update for console players we have an update that's going into certification for this issue and we will release the patch as soon as that is complete. Depending on our turn around we're hoping to have the update out on Monday at the latest, but we're trying very hard to get it out tomorrow if possible. Thanks again for your patience while we fixed this up. For PC players we're targeting today for a release. In general we prefer to release updates at the same time on all platforms but due to the impact of this bug we're going out immediately as platforms are ready to be updated.

Hey everyone, we're aware of the reports for this and we're actively working on it now. Sorry for the disruption, we'll work to get a fix out with urgency, though I don't have a specific ETA yet.

edit: As an update for everyone we have an update that's going into certification for this issue and we will release the patch as soon as that is complete. Depending on our turn around we're hoping to have the update out on Monday at the latest, but we're trying very hard to get it out tomorrow if possible. Thanks again for your patience while we fixed this up.

edit: Details aren't final but we're targeting the update for today on both console platforms. We'll post once it's out (or if there is a delay). Thanks again for being so patient.

1.38 Known Issues List

Post
3 days ago - CaLee on Blizzard Forums - Thread - Direct

Patch 1.38 Known Issues

Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.


Subtitles

  • NPCs are missing some subtitle information.

Workshop

  • The Create Icon action has unsuitable values in the drop down for Icon.
  • Bastion can shoot his Tank configuration cannons when all of his abilities are disabled.

Heroes

Mercy

  • Sometimes when Mercy transitions from Valkyrie flying to normal gliding, her wing’s visual effects don’t display.

Zarya

  • A bloody, impact effect can be seen by Zarya if her Particle Cannon beam hits a wall that has a would-be target on the other side.

Misc.

...

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