Overwatch Dev Tracker


4

Posts today

33

Posts in the last week

832

Posts total recorded
Latest Patch NotesOverwatch PTR Patch Notes – May 23, 2019 (about 13 hours ago)

Codes created on the live build were not copied into this PTR, and codes from this PTR will not be copied back to Live.

Sorry for the pain, but once this patch goes live, the text based copy/paste can be used to migrate your work .

Overwatch PTR Patch Notes – May 23, 2019

Post
about 13 hours ago - WyomingMyst-1633 on Blizzard Forums - Thread - Direct

The nerf to Assault maps though… that to me is huge.

1.37 Known Issues

Post
about 13 hours ago - CaLee on Blizzard Forums - Thread - Direct

Patch 1.37 Known Issues

  • Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.

UI

  • Attempting to leave a game can place you on the “Find Game” lobby screen. (Press the ESC key to back out of the menu, as clicking the BACK button doesn’t work.)

Yesterday


Unlike our last PTR, we will not be copying over codes once this PTR concludes. Apologies for the inconvenience, but keep in mind that you can now copy out your Workshop script to text, so consider storing them locally on your machine.

Once our next patch goes live, you can simply paste in your text into the Workshop editor to recover the work you’ve done.

Per hero and per game mode settings cannot be saved this way, so you will have to re-apply those by hand.

Overwatch PTR Patch Notes – May 23, 2019

Post
about 13 hours ago - Molly on Blizzard Forums - Thread - Direct

Overwatch PTR Patch Notes – May 23, 2019

A new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

... Read more

Experience your past Overwatch games from a whole new perspective with the Replay feature, now available on the Overwatch Public Test Realm (PTR). Replays allow you to watch your previous matches from any vantage point. Whether you want a first-person, third-person, or a bird’s-eye view, you can see it all with this tool.

Hone your strategies by slowing down or speeding up the game to see exactly how a critical moment played out, or get a better view of the action from on high with or without the UI. The Replays feature is currently available on the PTR for PC only, but will be coming to consoles soon.

Accessing Replays

You can view available Replays from your Player Profile under the Replays tab. There you'll be able to load up your 10 most recent matches in all game modes (except for Tutorial and Practice Range). Replays wi...

Read more

Workshop On Console

Comment
1 day ago - KeithMiron-1943 on Blizzard Forums - Thread - Direct

Could you make sure that you don’t have any UGC restrictions on your account?

Also, are you using a sub account by chance?

22 May


Hey folks, this is a bug and we’re working on a fix. Apologies for the confusion here, cheers.

edit: For clarity, Ashe should generate ultimate charge while B.O.B. is active after we fix this bug.

21 May


Deathmatch should NOT cancel after two leavers

Comment
3 days ago - BillWarnecke on Blizzard Forums - Thread - Direct

Hey there we’re working on a server side update that will change the threshold of players required before shutdown and also properly enforce penalties for leaving. We hope to roll this out within the next couple hours.

Cheers

Any changes/additions since PTR?

Comment
3 days ago - KeithMiron-1943 on Blizzard Forums - Thread - Direct

We have more improvements coming later (in a future patch), so the current build that is live is very similar to what was on PTR. In the future, having a change-log sounds like a great idea!

Hang tight!

Sound bug when previewing voicelines in What's New

Comment
3 days ago - ChrisAvina on Blizzard Forums - Thread - Direct

This has been added to our ‘Known Issues’ list while we look into this issue further. Thank you.

Voice Line Preview

Comment
3 days ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for the report. We are actively looking into this issue.

Kicked from Gauntlet

Comment
3 days ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for the report. We are actively looking into this issue.

"Game Found" But Nothing Proceeds

Comment
3 days ago - ChrisAvina on Blizzard Forums - Thread - Direct

Thanks for the report. We are actively looking into this issue.

1.36 Known Issues List

Post
3 days ago - CaLee on Blizzard Forums - Thread - Direct

Patch 1.36 Known Issues

Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.


Workshop

  • Console controls have to press A/X buttons twice when attempting to enter a numerical value in a Workshop rule.
  • Closing the Workshop Inspector plays the same sound effect you hear when you join voice chat.
  • Console controls are unable to focus on the Enable button in the Workshop Inspector.
  • Opening other menus while having an unsaved Workshop rule open causes any changes to be lost.
  • Sometimes Announcer VO continues to play when it’s disabled in CTF and Team Deathmatch.
  • Disabling primary fire doesn’t affect skills that use a version of your primary fire.
  • “Set Invisible” behaves inconsistently for heroes who use shields.

Heroes

...

Read more

You’ve pushed millions of payloads, pulled off countless incredible POTGs, and delivered an extraordinary amount of “Boops”—here’s to three years of playing Overwatch together!

As part of Overwatch’s Anniversary Celebration, we’re unlocking the brawl vault, giving you the chance to dive back into your favorite modes from our previous seasonal events. From now until June 11, you can fight yetis, score goals, and neutralize omnic threats... but you’ll need to plan your schedule accordingly.

Week One:

...
Date (UTC) Brawl
Tuesday, May 21 Lucioball
Wednesday, May 22 Junkenstein's Revenge
Thursday, May 23 Snowball Offensive
Friday, May 24 Yeti Hunt
Read more

20 May


When do they post? (GMT +0)
Something missing? Let us know and we'll add it!