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1s | uh |
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5s | [Music] |
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228s | do |
231s | [Music] |
254s | [Applause] |
259s | [Music] |
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314s | [Music] |
322s | foreign |
326s | [Music] |
340s | [Music] |
357s | [Music] |
369s | [Music] |
398s | so |
403s | [Music] |
419s | [Music] |
485s | [Music] |
498s | [Music] |
540s | [Music] |
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601s | [Music] |
612s | [Music] |
641s | me |
643s | [Music] |
663s | warrior mentality rising through the |
667s | flames awaken the power held inside of |
671s | me harness resilience through the |
679s | the blade comes out and he shuts it all |
681s | down and one fell swoop absolutely |
683s | stomping oh what happened if we got to |
686s | the bridge |
687s | backbone warrior i'm a hurricane like |
690s | gloria i won't fail my times now rising |
692s | glory won't back down i take the pain |
694s | and i let it out on the mountaintop |
696s | shout it out break away let me |
698s | demonstrate my mentality |
700s | rampage |
715s | let me |
720s | [Music] |
723s | welcome to the overwatch league the |
725s | qualifiers are done the wait is over the |
727s | summer showdown tournament is finally |
729s | going to begin you know what puckett |
731s | isn't the only new face on the summer |
733s | showdown broadcast we also have the |
734s | archbishop of na contenders here in |
736s | heurix as well give us your sermon i've |
739s | been waiting come on |
742s | yeah it's been some time since i've seen |
743s | some apac matches that you know started |
745s | my career a little bit you know getting |
747s | started in korea and china and |
748s | everything and since then i've really |
751s | i've been invested in a sure but |
752s | archbishop may be overselling it i won't |
755s | take credit that much yeah i'll let you |
757s | live |
758s | we can you can move diagonally that's |
759s | good i mean that's a lot of different uh |
760s | position you go |
762s | uh all four directions diagonally so |
764s | we'll see how things move on for today |
766s | as we have our first round in the double |
770s | elimination bracket here you know |
771s | guangzhou shanghai dragon soul dynasty |
774s | philadelphia fusion our top four from |
776s | the eastern division now finally got the |
778s | battle out for our third title of the |
780s | year so far |
782s | yeah this should be awesome to see |
783s | because we do seem to have in you know |
786s | we have some setup already shanghai |
788s | dragons feels like the top squad |
790s | obviously number one seat coming in but |
792s | you know they only drop the single map |
793s | they're gonna be taking on the guangzhou |
795s | charge here in our first match but that |
797s | second match there i think could be |
799s | really entertaining seoul dynasty fusion |
801s | there's a lot of questions with regards |
803s | to where those teams actually fall right |
804s | now after week 18. |
807s | and um you know it's getting competitive |
809s | out here as well because shanghai |
810s | dragons and dynasty they did play so |
811s | there was a three and zero but you kind |
813s | of feel that dynasty had more to show |
814s | but they had more to give and both |
816s | dragons and dynasty had kind of that |
818s | feeling of having more to show since |
820s | we've seen them in the mid season |
821s | madness tournament where truth be told |
824s | they probably did you know underperform |
825s | a little bit they didn't quite perform |
826s | up to expectations that we really set |
828s | out for them uh but also sort of new to |
831s | the tournament stage of the quantum |
832s | chart shoot they haven't been in a |
834s | tournament since the 2020 season or |
836s | season three is two years ago uh the |
838s | only surviving member of that squad is |
840s | kroll who actually remembers winning the |
841s | summer show downstairs he's actually won |
843s | the tournament before summer showdown |
845s | comes back again charge didn't do so |
847s | great last year they didn't do so great |
848s | in the first two stages of this year |
850s | either here x but now i think they're |
852s | making a bit of a comeback |
854s | yeah it is interesting that the summer |
855s | showdown that they participated in back |
857s | then was actually their best performance |
858s | that this team has ever had and now here |
860s | they are with another opportunity |
862s | against i mean realistically the best |
864s | team certainly i think the favorite but |
866s | you look across this team and i i start |
868s | to see some some things that i like |
871s | personally you know coming from |
872s | contenders i love these kind of rebound |
874s | stories i like these stories of |
875s | development as well and one that i |
878s | really like especially with regards to |
879s | rebound is ernie is you know seeing |
881s | xerneas come back over and i think fly |
884s | under the radar as a truly productive |
886s | force for this this squad i think |
888s | i certainly seems like a standout to me |
892s | yeah i mean i think in their previous |
894s | matchup versus the chengdu hunters right |
895s | there was a lot of comparison there |
896s | because you have a lot of uh members of |
898s | the ex chengdu hunter squad of last year |
900s | that being zernigas far away and jimmy |
902s | kind of outperforming the counterparts |
904s | on the other team and you know of those |
906s | we always kind of felt like at least in |
907s | my opinion and xerneas was a stronger |
909s | player compared to nietzsche he got a |
910s | lot more game time to competing last |
912s | year he was kind of cut from the roster |
914s | for other reasons right and now he's had |
916s | to make a run through continuously he |
918s | joined ultra prime academy which is the |
920s | academy team they're going to charge |
921s | he's made it back in the overwatch |
922s | league to look like one of those top |
923s | main supports again or at least on the |
925s | trajectory to becoming you know that |
927s | sort of play that he was regarded for |
929s | last year so look at their opponents |
931s | though that's going to charge have quite |
933s | the mountain to climb today certainly |
935s | not an easy task to go up against the |
937s | shanghai dragons at the best of times |
938s | and writing champions from 2021 but you |
941s | already knew that this team has had all |
944s | of you know the wins under the belt that |
945s | they needed so far in this qualification |
947s | this qualification stage six and zero |
949s | haven't dropped a single series they |
950s | only dropped by the way |
952s | one map and that was to the philly |
953s | fusion they actually nearly had a |
955s | flawless stage |
957s | yeah i mean them in stolen for some |
959s | reason fusion just loves to play spoil |
960s | to those golden stages but yeah this is |
963s | a team |
964s | third place finish and kickoff clash i |
966s | mean in isolation that feels like a good |
967s | result but |
968s | it's the shanghai dragons and then you |
970s | look at mid-season madness and they had |
972s | that exit when they did and it's like |
974s | okay |
975s | they did go pretty they did do pretty |
976s | well but again it's the shanghai dragons |
978s | we are expecting more and it finally |
980s | feels like now again with that 18-1 map |
984s | score not dropping a single set |
985s | throughout the entirety of the |
986s | qualifiers it feels like the dragons are |
989s | back to being the dragons yeah |
991s | absolutely i kind of felt like that was |
993s | happening in the previous stages as well |
994s | like kickoff clash they started slowly |
996s | but they sort of got into it by the time |
997s | we got to the tournament uh they looked |
999s | very strong off the back of most |
1001s | importantly who are you which is again i |
1002s | think that the key player the spare head |
1004s | of this entire team currently in this |
1006s | tournament as well uh let's see some |
1008s | madness looked a little bit shaky he had |
1010s | some good hopes going into the actual |
1012s | tournament but you know a lot of that |
1013s | wasn't realized and i think with |
1014s | shanghai dragons as well they they sort |
1016s | of had that realization they got uh you |
1019s | know the wake-up call from their exit in |
1021s | the mid-season madness tournament and |
1023s | and i think they wanted to do better |
1024s | they knew they could do better it's been |
1025s | a bit of an interesting year for the |
1026s | dragons given that they haven't looked |
1028s | as dominant as their 2021 selves uh but |
1030s | maybe |
1031s | now in summer showdown like this has |
1033s | been the closest that we've seen to 2021 |
1036s | dragons |
1037s | yeah it's interesting it's interesting |
1039s | to see the kind of scale between both of |
1041s | these two teams right where we we know |
1043s | the the height of shanghai dragons we |
1044s | know what they're capable of obviously |
1047s | the the absolute pinnacle of what we |
1049s | expect to see in this region but on the |
1051s | other side you know of course they're |
1053s | kind of going through their growth |
1054s | stages but on the other side charge very |
1055s | much the same and i think this is a |
1057s | question of ceilings here and i think |
1058s | we'll probably say that a lot about |
1059s | charge going through this tournament |
1062s | bracket because look i mean charge they |
1064s | didn't start too hot as you mentioned |
1066s | earlier on that |
1068s | it's it's really about a rebound for |
1069s | them wholesale and i think while we |
1072s | compare them to a team like dragons do |
1074s | they have that kind of height in them |
1076s | i'm not sure but potentially down the |
1078s | line how do they skill against some of |
1079s | these other squads obviously it starts |
1081s | here if they could do well here and make |
1082s | a statement then i mean all's well will |
1085s | be well right for for the charge because |
1087s | if you could do it against |
1088s | what seems like the best team |
1090s | then certainly smooth sailing and going |
1092s | forward |
1093s | and they weren't even by the way the |
1095s | lowest seed coming into this tournament |
1097s | i believe they were seeing three right |
1098s | they had a four and two record fusion |
1099s | came with two and four they are the |
1101s | fourth c shanghai being the first seed |
1103s | they had choice they had opponent |
1105s | selection uh which is the i guess the |
1107s | prime benefit of being the first seed |
1108s | and they chose the charge over the |
1110s | fusion i think that speaks volumes in |
1112s | terms of what their preference is they |
1114s | being the shanghai dragons here they |
1115s | would rather play the shang that rather |
1117s | play the charge at four and two um than |
1119s | the philly fusion at uh two and four i |
1121s | think maybe maybe that's about fusion |
1123s | kind of having their own upswing towards |
1124s | the end of the qualifier here and fusion |
1126s | has been a bit of a bogey team for |
1128s | shanghai in the past especially this |
1129s | year shanghai probably feels a lot more |
1131s | comfortable going up against the the |
1133s | charge i mean you look at their match |
1134s | history they are currently on a five |
1137s | match win history |
1138s | uh streak versus the charge which goes |
1141s | all the way back to the last time that |
1142s | charge actually beat the dragons and |
1144s | here's a fun fact your people will |
1146s | remember this one it was the summer |
1148s | showdown finals in 2020 four and two |
1151s | that was from going to charge won their |
1153s | first and so far only title and i'm sure |
1155s | that many guangzhou players fans and |
1157s | everybody attached to guangzhou finally |
1158s | remembers that tournament and that time |
1160s | and ever since then looking to recreate |
1162s | that magic and well this has been the |
1163s | closest so far in two years that they've |
1165s | had to do that but that was the last |
1167s | time that they actually beat the dragons |
1169s | all the way back in 2020 summer showdown |
1170s | finals |
1171s | yeah and i mean just to reiterate as |
1173s | well we have to also bring up the fact |
1175s | again that |
1176s | right after that that was their last |
1179s | actual tournament showing realistically |
1181s | that they've had since then so i mean it |
1183s | has been some time for charge but they |
1184s | are on an upswing and a lot of that i |
1186s | think can be comprised of the fact that |
1188s | they have had this injection of newer |
1190s | talent it seems like things are going |
1191s | well and again it's just a question of |
1193s | where their ceiling is at are they able |
1195s | to build up quickly enough off of some |
1197s | of their successes in in previous weeks |
1199s | in the kind of latter half of the |
1202s | qualifier stage to be able to contend |
1204s | with a team that has been profoundly |
1207s | strong i i think surprisingly to a |
1209s | degree but also unsurprising in the fact |
1211s | that it is again the shanghai dragons |
1213s | and we kind of expect this from them but |
1215s | we haven't seen that and now they're |
1216s | back in stride but |
1218s | charge i think moving into this series |
1220s | obviously with the meta as it is and i |
1222s | think we're going to have a lot of |
1224s | discussions during the map about what |
1226s | this method looks like and the the the |
1227s | strengths of both of these teams their |
1229s | identities as well i think establishing |
1231s | that early on is going to be key for |
1233s | them because dragons have certainly done |
1235s | that especially when you look at their |
1236s | roster right because back in mid-season |
1239s | madness there was a lot of movement with |
1240s | regards to their roster now it feels |
1242s | like they're locked in both at the |
1243s | roster level and at the compositional |
1245s | level and strategy level and that's |
1246s | gonna be hard to contend with yeah both |
1248s | teams are feeling locked in as far as |
1250s | the rosters goes we'll be getting to |
1252s | match very shortly but for now you know |
1253s | as we sort of wait for map one to begin |
1255s | and also take a look at our map set as |
1257s | well uh and we're also into the sort of |
1259s | stage where teams can pick and choose |
1260s | maps |
1261s | after they do lose them |
1263s | it's been |
1264s | three zero three zero the last two games |
1266s | that dragons have had against the wonder |
1268s | charge a single map given away uh there |
1271s | was a more contentious game at the start |
1273s | of the year that was in kickoff clash |
1274s | regular season it was week four charge |
1276s | got two maps off of the dragons so they |
1278s | had been at least a little bit more back |
1279s | and forth even this year even with the |
1281s | prior charge roster before they're |
1283s | rebuilding coming into this particular |
1285s | tournament so there may be a little bit |
1286s | of hope there uh and and you talk about |
1288s | ceilings right that's going to be a bit |
1290s | of a topic for us in terms of how far |
1292s | can the charge go because uh we've seen |
1294s | some of these other teams at their peaks |
1296s | we know how good they have been how good |
1298s | they are uh with the charge i feel like |
1299s | there's still a little bit more to show |
1301s | they did go down as mentioned on three |
1302s | versus dragons this qualifies stage as |
1305s | well with jimmy with xerneas |
1307s | but |
1308s | maybe they've improved since then maybe |
1309s | there's a little bit more there because |
1310s | they started to get a lot more |
1311s | comfortable towards the end of the |
1313s | qualification stage that's when they got |
1315s | some of their better wins over their joe |
1317s | compatriots in hangzhou as well which is |
1319s | a very important game for them um and |
1321s | four and two i mean that's easily been |
1322s | their best record for some time so you |
1324s | know the question will be what is the |
1326s | ceiling of charge and what even is a |
1329s | marker of success here obviously |
1331s | breeding drags will be nice but if they |
1332s | even take maps off dragons does that |
1334s | mean success |
1336s | yeah i mean it certainly feels like that |
1338s | that has to be the case because not many |
1340s | teams have really done it again really |
1341s | only the fusion have done it because if |
1344s | they have some weird knack at just |
1345s | playing spoiler i'm not sure what what |
1347s | it is about the fusion and i think |
1348s | that's probably a key to why i like to |
1351s | give them |
1354s | it's all about the hopium but look i |
1356s | mean dragons they certainly they made a |
1359s | decision here they went for guangzhou i |
1360s | think a lot of that comes into the fact |
1362s | that as much as there is an unknown |
1364s | quantity about guangzhou charge there's |
1366s | also the fact that they are somewhat of |
1368s | a known entity you know what you're |
1369s | getting there obviously the the height |
1372s | the ceiling that's the major question |
1374s | and concern that i think we're gonna be |
1376s | looking at but throughout i think |
1378s | certainly guangzhou makes sense to |
1380s | shanghai and i'm looking to see shanghai |
1382s | really settle in here |
1385s | oasis first up for |
1387s | the map series here chosen by the |
1388s | shanghai dragons it's the highest scene |
1390s | and the following match will be chosen |
1391s | by the loser |
1392s | i don't know if there's going to be any |
1394s | particular map preferences i mean |
1396s | paradiso is obviously in the pool and |
1399s | some teams have preferred that |
1400s | especially the teams that will enjoy |
1402s | playing the dorado but herrick's here we |
1403s | go finally we are beginning the game our |
1405s | first official match |
1408s | a map starting in the summer showdown |
1410s | tournament again the qualifiers are over |
1413s | the tournament begins |
1414s | there's gonna be city center here |
1416s | everyone playing exactly what you would |
1418s | expect don't get better by the who are |
1420s | you echo it's gonna be standard jokes |
1423s | yeah definitely gonna be exactly what |
1425s | we're gonna see probably through and |
1426s | through there might be a couple of |
1427s | little |
1428s | changes that we do see probably more at |
1430s | the dps level than any if anything at |
1432s | all but already out of the gates look to |
1434s | see where these shout cooldowns get used |
1436s | that's the primary indicator of who's |
1437s | gonna have tempo control in these fights |
1441s | and also you have to look at you know |
1442s | the early damage being done there as |
1443s | well specifically onto cronks or zuni is |
1445s | getting low jimmy copping a bit of hate |
1447s | you talk about early shout usage once |
1448s | already come through from the charge and |
1450s | immediately trade jimmy for easy yaki |
1452s | it's still a four versus four scenario |
1454s | but they're healing a little bit better |
1455s | on the charge off the back of that |
1456s | choice a1 will execute who are you and |
1458s | that typically will be enough for me who |
1460s | are you down it's a pretty big deal |
1461s | that's still alive though can be a bit |
1463s | of an issue saved by the shot their |
1464s | choice want to believe went down to |
1465s | something like one hp really really |
1467s | close call white is still not yet over |
1469s | the cap is open no one really has an |
1471s | advantage |
1473s | looks like shanghai dragons looking for |
1475s | that early contestant charge not gonna |
1477s | let this one go you can see krong |
1478s | working that angle trying to get a flank |
1480s | open for his team while lip is getting |
1483s | pressed |
1484s | ooh four hp and it gets the hedgehog |
1486s | destroyed and detroit that should be the |
1488s | start now of dragons walking forward |
1490s | further executions who are you on |
1492s | towards jimmy and the fight is all but |
1494s | done lip living on four hb what's |
1496s | everything in there i mean if lip dies |
1498s | and troy gets the kill and said it could |
1499s | have been a very different fight dragons |
1501s | the first ones camping |
1503s | yeah i definitely think for the dragons |
1504s | it kind of was bookended by lips |
1506s | performance there right like equalizing |
1508s | that opening pick that |
1510s | lip got initially with the head shot |
1511s | from the railgun then also just finding |
1513s | that kill in the choice of one i think |
1515s | completely shut that fight down so |
1517s | obviously i respect the lip for getting |
1519s | the job done for his team because |
1520s | otherwise that could have gone horribly |
1522s | awry for a team that is looking to |
1524s | dominate i think this series and they're |
1526s | going to be dominating at least in terms |
1528s | of old charge here who are you up to |
1529s | jimmy but lips already copy overclock i |
1531s | mean this fight should all be done in |
1532s | dust as early as not even closer to pop |
1534s | the sound there i don't think he would |
1535s | have done that anyway given already |
1537s | losing players on mark there's a bit of |
1539s | a canyon of a damage difference between |
1541s | lip and jimmy so far also a uh a life |
1544s | difference given that lip is one of |
1546s | three players on the dragons they |
1547s | haven't actually died it's a lip void |
1548s | legit gone and zero deaths jimmy's died |
1550s | three times he's been a bit of a target |
1552s | and lip is exceeding damage above jimmy |
1554s | by about 1.9 k it's interesting too that |
1557s | jimmy is the target don't often see |
1558s | sojourns being the primary go-to target |
1560s | but jimmy's playing a little bit |
1561s | aggressively here and he might be caught |
1562s | again |
1564s | there's double sound barriers coming on |
1566s | through but choice one's played will |
1567s | catch lit before each one can save it so |
1569s | that is to be uh the time that will make |
1571s | a bit of a difference here five versus |
1572s | four we talked about was deathless for |
1575s | this stage and in terms of being alive |
1577s | in this map and that will finally go |
1578s | down |
1579s | a later rally from easy i could be |
1581s | popped to match far away but another |
1583s | player down i believe far away might |
1584s | have even got the boot kill to lead you |
1585s | gone so that's a five to three |
1587s | continuing one always even with dragons |
1589s | respawning lips back in the fight but |
1590s | who won't use that instantly krong |
1592s | cleaning up the rest of the members it |
1593s | should be the foot coming on through |
1595s | very shortly dragons might exceed 90 but |
1597s | they will lose the fight |
1600s | shanghai dragons fall into the wayside |
1601s | but the good news here for the dragons |
1603s | is that they made that sustain happen |
1605s | for so long i mean obviously a kind of |
1608s | later rally from izayaki |
1610s | certainly not enough to keep lip up |
1611s | right but dragons they certainly feel |
1614s | good about what they got there they got |
1615s | the score up to 95 now it's all about |
1617s | getting into that building stage |
1618s | certainly you don't want to have picks |
1619s | like that go out you're giving away |
1621s | economy to the enemy charge |
1624s | it's very much a different story for |
1625s | them while they're obviously trying to |
1627s | prevent dragons from turning things they |
1629s | also have to make sure that they remain |
1631s | efficient in their economy here more |
1632s | than anything on top of the timings with |
1634s | the shouts and trying not to overextend |
1636s | because you know lift can find ahead |
1639s | i don't know if this will be over |
1640s | extension or not but it will be |
1641s | aggression being shown by the charge |
1643s | dragons don't actually really want to |
1644s | buy this boy being hit by the rampage |
1646s | isn't going to respond with his own |
1647s | obviously no support ultimates on board |
1649s | for either team here is going to be at |
1650s | least one punish out from isiaki this is |
1653s | the dangerous part for charging we talk |
1654s | about it could it be over extension now |
1656s | it does start to really look like it |
1657s | jimmy wants you to save the raid but |
1658s | he's got a healing he's on below half hp |
1661s | and this is going to be a cleaner bit |
1662s | too often it's used by the charge and |
1664s | dragons walk away with the fight with |
1666s | and they're at 95 so once they flip this |
1668s | one charge to come back immediately |
1670s | cron's on the ball |
1672s | i started to wonder here if choice of |
1673s | one can even touch and in fact he goes |
1674s | down so now they don't even have the |
1676s | genji they don't have to touch along |
1677s | with it and 150 there for the dragons |
1679s | getting an early lead |
1681s | i think partially as expected but charge |
1684s | looked good there there were some great |
1685s | moments obviously caught overextended |
1687s | just a little bit towards the spawn |
1688s | trying to get a little bit more value |
1690s | than they really deserved to get at |
1692s | certain stages and dragons they're just |
1694s | not a team that's going to let that fly |
1696s | yeah i mean it's not uncommon that we |
1697s | see |
1698s | uh you know spawn camps happen i think |
1700s | maybe it's a little bit rare in oasis i |
1702s | don't know if it happens a little more a |
1704s | little bit more often in |
1705s | a can tinders from what you've seen but |
1707s | uh you know it's very risky on some maps |
1710s | and on some portions to go for that kind |
1711s | of play krong diving in with the team |
1713s | they at least got the one kill but they |
1714s | failed to get anything afterwards |
1716s | dragons could just go back and spawn get |
1718s | their health back in re-aggress get a |
1720s | couple of punishers and just entirely |
1722s | turn that so for charge they were |
1724s | looking for a lot there but they didn't |
1725s | get too much done |
1728s | loving the aggression still though with |
1729s | charge i mean you see choice of one |
1731s | really taking some of that forward |
1733s | position away getting space for his team |
1735s | allowing them to take up the high ground |
1737s | that's good for charge that means they |
1739s | are still confident in this matchup |
1741s | which is huge for them |
1743s | these are gone now gonna be the first |
1744s | target so we had dragons got a losing |
1746s | remember early on city center that will |
1748s | happen again but this time charge do not |
1749s | lose any further members of their own |
1751s | which likely will end up in a pretty |
1752s | clean |
1754s | sweep of kills krong staying alive very |
1757s | important for the guangdong charge |
1759s | struggling to maybe get further than a |
1760s | couple kills here but uh they'll at |
1762s | least get the cap that's the important |
1763s | thing for the charge you know they might |
1764s | not get the full cleanup but they will |
1766s | start with a percentage |
1768s | establishing yourself early on after the |
1770s | neutral fight is huge i think a lot of |
1771s | that really kind of feeds into what we |
1773s | were talking about already with choice |
1774s | of one getting a lot of |
1776s | forward position taken away from the |
1778s | dragons to get stuck into these spots |
1780s | where they can get aoe pressured down |
1781s | that's where the carnage really comes |
1783s | alive as well for players like chrome |
1786s | oh boy's on a bit of uh hp |
1788s | deficit at the moment compared to his |
1789s | counterpart in particular zones looking |
1791s | for a plentiful number of boots who are |
1792s | you just flying back on shanghai dragons |
1795s | for the most part have been allowed to |
1796s | freely rotate on the high ground what |
1798s | can i do with that a little bit of |
1799s | damage and choice one has been healed |
1800s | look at folks now troy importantly has a |
1802s | blade coming online it might just be a |
1804s | beating player engage |
1805s | dj god has to sound very nearly ajax |
1808s | someone has to be very careful very low |
1809s | hp responded to by xerneas no for the |
1812s | ultimates from the dragon just because |
1813s | they've got nothing to use he's yaki |
1814s | likely to go down here it's not a choice |
1816s | with two in the fight and the dragons |
1818s | just have to give it up the timings |
1819s | we're just slightly off lip was just |
1821s | slightly off from the overclock who are |
1823s | you 25 away from the blade izaki i think |
1825s | it's just percentage points away from |
1826s | the rally and the slight ultimate |
1828s | difference from the charge will be |
1829s | enough |
1830s | i think at least for the dragons here |
1832s | obviously staring down the barrel of 60 |
1835s | for the charge you start to wonder okay |
1837s | was there at least a silver lining there |
1838s | and i think there was and the fact that |
1839s | xerneas did pop the sound barrier just |
1841s | to help bolster the blade now that's one |
1844s | defensive utility that you don't have to |
1846s | worry about moving forward at least |
1847s | before you have the opportunity to get a |
1849s | flip it was feeling like a big blade |
1851s | engage for me as well as just thinking |
1852s | that you're looking at |
1854s | how much it was going to cost the charge |
1855s | to be able to secure that one but they |
1857s | have 80 percent |
1858s | little pop the overclocker who are you |
1860s | that suddenly get the damage done he's |
1861s | got two on his own call it three as |
1863s | shanghai dragons could even pull the |
1864s | play if they want to but everyone's dead |
1866s | so no need for it three out of the five |
1868s | kills there the overclock didn't end up |
1870s | being a fact it doesn't need to be |
1872s | allows the dragon shanghai dragons to |
1873s | walk on forward and four they go 90 for |
1876s | the charge though is a very strong lead |
1879s | i think though dragons have the capacity |
1881s | to turn this around though right because |
1882s | you have the blade there's a rally there |
1884s | for far away and they're gonna you have |
1886s | to try to try to layer both the rally |
1889s | and the shout probably just to stay |
1891s | alive talk about considering okay what |
1893s | kind of lethality can you get out of a |
1894s | blade typically not much in this meta |
1897s | but it's who are you i think they're |
1898s | gonna need both of those resources to |
1900s | get through this offensive pressure that |
1902s | they're about to see and i'm also |
1904s | looking at the tanks here as well |
1905s | because we're getting towards rampage |
1906s | territory and uh that obviously comes in |
1908s | a little bit late on a control map and |
1910s | for boyd it might not come at all in |
1911s | this fight jimmy's just deleted him who |
1913s | is a difficult choice to make and he |
1915s | will choose to still go for the blade |
1917s | he's gonna try and make the hero play |
1918s | happen but he's just shut down i don't |
1919s | know if that was the correct call from |
1921s | who are you it's like basically 2v5 |
1923s | chimney pulls an overclock it's a lot of |
1924s | damage the shanghai dragon is now left |
1926s | one thing five percent left to go for |
1928s | the touch and charge in position to |
1930s | equalize here on oasis map number one a |
1932s | charge |
1933s | touch a touch from the dragons rather |
1935s | will come through in time |
1936s | can they keep it going though barely |
1938s | literally gone has been really sneaky |
1940s | about it there is still a rampage |
1942s | teacher was finally taken down by jimmy |
1944s | and is there more is there more from the |
1946s | shanghai dragons in the extremities of |
1948s | the spikes jimmy which are gone so far |
1950s | blade deleting who are you rampage |
1953s | coming through both sides cronkite choi |
1954s | being hit big time so we talked about |
1956s | the trailer rampage dragons have |
1958s | actually come through despite losing who |
1959s | are you |
1960s | one of the big things there too is krong |
1962s | was backed out of the fight so shanghai |
1964s | dragons had their junker queen whereas |
1967s | charge did not looks like this is gonna |
1969s | be a flip here for the dragons they're |
1970s | gonna get back into the swing of things |
1972s | and they've at least to a degree reset |
1974s | the economy which is important for them |
1976s | because they have still a mountain to |
1978s | climb in some of this score percentage |
1980s | to be able to find a way through and |
1983s | maybe still get a 2o and i think one of |
1985s | the big things here is utilization of |
1987s | these supports we see some of that |
1988s | layering already happening in this |
1990s | series between those resources |
1992s | shanghai dragons have to be efficient |
1994s | more than anything |
1996s | that was looked like it was signed |
1997s | sealed and delivered for the guangzhou |
1998s | church to take us to a desired |
2000s | university |
2001s | we might still yet go to university will |
2003s | take a lot more effort now and despite |
2005s | going to a charge starting well in that |
2006s | fight |
2007s | couldn't quite continue and convert on |
2009s | the further members of once more choices |
2011s | one will get who are you down it's the |
2013s | first half of the shanghai dragon sound |
2015s | comes through regardless it is the final |
2016s | fight both teams equalizing that |
2018s | regarding the act with the actual rally |
2019s | far away doesn't quite have it yet can |
2021s | that be enough left onto overclock as |
2023s | well jimmy's already dead this is going |
2025s | to be equalization while you're coming |
2026s | back from with two jagged blade finds |
2029s | both how is that even happening goes to |
2030s | charge |
2031s | four versus three low hp on the support |
2034s | line the dragons have only got who are |
2035s | you left so we talk about equalizing |
2037s | going to university charge look like |
2039s | they'll make that happen |
2041s | nice little cherry on top as well for |
2042s | krog three jagged blade kills there in a |
2045s | single fight and you can see there |
2047s | another pick on to lift just at the very |
2049s | end obviously doesn't mean much but a |
2051s | lot of the picks that we're seeing from |
2052s | charge have meant so much more than that |
2055s | i mean charge consistently finding some |
2057s | of these opening picks against the |
2059s | dragons a team that generally seems very |
2061s | composed in some of these pre-fights |
2063s | some of these rotational plays even in |
2065s | neutral engagements as well |
2067s | charge have found a way to catch dragons |
2070s | out which is something that we don't say |
2072s | really often |
2074s | my goodness |
2076s | really making this one competitive today |
2078s | as let's take a look |
2080s | this could be the double jacket blade |
2082s | kill coming through it just goes through |
2083s | both i mean |
2085s | collette with the plate take those |
2087s | two low players lined up for you a third |
2090s | one as you sort of mentioned |
2092s | yeah i mean that's the kind of heroics |
2093s | you want to see out of krong but also |
2095s | choice of one taking who are you down |
2097s | right off the rep but who are you i |
2098s | think did twice in a row at the |
2100s | beginning of two fights |
2101s | really hurts the dragons chances of |
2104s | making a deep run in that particular |
2105s | fight i mean given that they still |
2107s | really made a competitive dragons |
2108s | looking pretty hot for a while when lip |
2110s | called the overclock and now maybe one |
2112s | of these two genji's it's gonna be troy |
2113s | on you |
2115s | again can't be having that happening |
2117s | there obviously a lot of just kind of |
2119s | latent pressure being applied to both |
2120s | genjis but the shanghai dragons firing |
2122s | back now after losing their genji they |
2124s | go ahead and take away the junker queen |
2126s | that's an advantage |
2129s | certainly an advantage for now exactly |
2130s | falling though kind of equalize in terms |
2132s | of george playing your numbers both the |
2135s | gears will fall joy has just been you |
2137s | know he's been a part of every single |
2138s | one of these kills he's been him on the |
2140s | kill fee final blows coming on in |
2143s | so point is open no one's really taking |
2145s | advantage of that just yet charge first |
2147s | ones on said point 5v5 to come through |
2150s | so a lot of early skirmishing in terms |
2151s | of players down charged with the cap but |
2153s | all players have arrived |
2156s | cheering on dragons really would like to |
2158s | have gotten a little bit more value out |
2159s | of that krong pick find the kills onto |
2161s | jimmy and choi extend this a little bit |
2163s | out so that he can get control but |
2164s | instead charge somehow find a way back |
2166s | and you can see the flank coming in from |
2168s | boyd trying to work that off angle |
2172s | that's going to be the shanghai dragons |
2173s | you know popping the early ultimates |
2174s | look at the support line of the charge |
2176s | they don't quite have anything to match |
2177s | with just yet it's the extra tempo beat |
2180s | from dj gotten boyd walking forward with |
2182s | full confidence major carnage swing and |
2184s | despite troy having a advantage on the |
2187s | blade no opportunity to use that in that |
2188s | last fight |
2191s | i think charge have certainly |
2193s | relied a little bit on choi getting some |
2195s | of those first picks deleting who are |
2197s | you from the equation entirely taking |
2199s | him out and the blades have also been |
2201s | very consistently lethal in a meta where |
2204s | there's so many defensive utilities to |
2206s | prevent that lethality but charge still |
2208s | find a will still find a way it's all |
2209s | about baiting some of these cooldowns |
2211s | out they've already got the sound |
2212s | barrier he could get through a rally for |
2213s | sure and now joy can come on through |
2215s | easy if he dies here we'll be over two |
2217s | supports down dragons no responses here |
2219s | who are you not even gonna pull through |
2221s | the hero blade this time around a five |
2223s | and zero wipe for the charge and off the |
2224s | blade alone as one me was two support |
2227s | ultimate shelved away for a rainy day |
2228s | and they even got the extra rally from |
2230s | izaki |
2231s | yeah that's probably the most important |
2233s | aspect is that now they're way ahead in |
2235s | economy or at least for now to be able |
2237s | to continue this progression that they |
2240s | have all they have to worry about at |
2242s | this stage is making sure that they |
2243s | don't get picked out by whoever you were |
2245s | lit |
2247s | now this is charged once again going |
2248s | close to dragon spawn not quite there |
2250s | though and even though they're not quite |
2252s | there troy maybe he was a little bit too |
2254s | far forward lip gets the punishment here |
2256s | a lot more ultimates being thrown in |
2257s | this void three-man rampage i mean it's |
2259s | looking good but |
2261s | still waiting to get a couple more picks |
2262s | in here it's taking a long time this is |
2264s | where the double support offense of the |
2265s | charge really come into fact that who |
2267s | are you now that the cleat and the rally |
2269s | have dissipated just looking for the |
2270s | flags they aren't quite getting it done |
2272s | so far now we got following down chrome |
2274s | summer falls off the map and it's still |
2276s | fairly even you'd like to have seen the |
2277s | opportunity to use that rampage that's |
2279s | gonna be the case |
2281s | shanghai dragons eventually will come |
2282s | out of here you'll notice that choi also |
2283s | came back on the tracer but it doesn't |
2285s | really help shanghai dragons they get |
2287s | the initial punish of detroit and they |
2289s | continue the fight it takes a while to |
2290s | get the win |
2291s | i think the probably most pivotal part |
2293s | of that fight the fact that krong just |
2295s | fell off the side of the map obviously |
2296s | yeah rampage would be huge but also just |
2298s | the presence of a junker queen when you |
2300s | have that chaotic breakdown in the fight |
2302s | where you are gonna be going you know |
2303s | three v three four v three three before |
2305s | whatever it may be you need the junker |
2307s | queen to be that pillar and they're also |
2309s | gonna need lee jae gone on the other |
2310s | side both lucio's already dead okay well |
2313s | left just gonna have to save the day now |
2314s | they've actually done a ton of damage |
2315s | who are you still gonna get done despite |
2317s | losing legion god who are you up for a |
2319s | 5k the eight's available now stolen by |
2321s | lip but they'll get the fight when |
2322s | that's the important thing for the |
2323s | shanghai dragons what was that coming |
2325s | through as charge popped in the extra |
2328s | rampage they got the opening picker so |
2330s | it looks like they have everything going |
2331s | for them while you just says no |
2333s | look at the timing of this too both |
2335s | support also the exact position that |
2336s | charge were in earlier now dragons are |
2338s | in but they're much higher on the score |
2340s | line there 80 percent so they can extend |
2342s | this fight out where charge have to kind |
2344s | of build have to be careful here and i |
2346s | think dragons if i was them i would play |
2348s | this aggressively as soon as charge |
2350s | comes in make that pivot make that |
2352s | rotation with both of your supports and |
2353s | just cancel this one out well one of |
2355s | them's gone that's one support ultimate |
2357s | off the table easy he should be |
2358s | pressured now his fighter fight terry |
2360s | treats the dragon it's gonna do so much |
2361s | to hold on before the rally must be |
2362s | popped and there it is still some low hp |
2365s | on charge though dragons they get troy |
2367s | down strong survive through it should be |
2369s | now with the overclock |
2370s | for targets he did actually |
2372s | connect to the floyd but white survives |
2373s | on whatever that is critical for the |
2375s | dragon success because now lee jungle |
2377s | comes in with the sound bearing it's |
2378s | looking healthy for the dragons charge |
2380s | i've fallen by the laying side so many |
2382s | players though so many players down who |
2384s | are you pause the blade and that will be |
2385s | the blade that sends the charge down on |
2388s | the first map dragons lock it up they do |
2390s | lose that guardians but they will secure |
2392s | oasis |
2394s | i mean come on easily one of the most |
2396s | dominant teams coming into this |
2397s | tournament especially in clutch moments |
2399s | you look back to their last series that |
2401s | they had and really defined by clutch |
2403s | moments i think |
2405s | predominantly and you look now at what |
2407s | we're seeing here and guacho charge had |
2409s | some pleasantly surprising moments i |
2411s | think choi sawan had honestly some of |
2414s | the best genji play that i've personally |
2416s | seen obviously you know coming into this |
2418s | i had my expectations between who are |
2420s | you and choi and it feels like choice is |
2423s | doing a lot for the charge really |
2424s | establishing presents really making sure |
2426s | that they're taking space away from the |
2428s | dragons putting them in uncomfortable |
2430s | positions and i think a lot of that |
2431s | comes from the head of the spear and i |
2433s | think in a lot of ways that's joy |
2436s | and despite krong being the longest |
2437s | serving member on the charge it does |
2438s | feel like choice juan has been the |
2440s | franchise player leading the squad for |
2442s | quite some time now over the course of |
2444s | two years in charge they made oasis |
2446s | competitive couldn't quite get the win |
2447s | it will be their map choice coming up |
2449s | next but we are gonna take a quick break |
2450s | when we come back map number two of our |
2452s | opening series the summer showdown |
2453s | tournament will be here |
2456s | [Music] |
2468s | it's |
2477s | [Music] |
2541s | [Music] |
2550s | [Music] |
2575s | [Music] |
2620s | [Music] |
2627s | so |
2638s | so |
2648s | [Music] |
2669s | [Music] |
2680s | so |
2686s | [Music] |
2691s | [Music] |
2695s | an intense first showing here from |
2697s | charge and shanghai dragons in our |
2698s | opening match of the summer showdown |
2700s | tournament as uh if that was a lot |
2702s | closer than we probably expected here |
2704s | here x given that oasis went to all |
2707s | three rounds and not a single hundred to |
2709s | zero found within any of those uh i |
2711s | think we had like you know 80 plus |
2713s | percent on both teams for almost every |
2715s | single round and even on the first one |
2717s | you know charge got 50 so charge are |
2719s | doing probably a lot better than people |
2720s | gave them credit for |
2722s | yeah i think i'm just gonna say it |
2724s | they're doing better than i even gave |
2725s | them credit for coming into this and i |
2727s | think we need to start maybe |
2728s | reevaluating our expectations i mean |
2730s | coming into this we already did know |
2731s | that the only two losses this team even |
2734s | really had at four and two were i mean |
2736s | kind of the expected two best teams |
2738s | coming into this they had a great |
2740s | turnaround since injecting some of that |
2741s | newer talent coming in and maybe this |
2743s | was kind of written on the wall all all |
2746s | along and we're only just seeing kind of |
2748s | the impacts now that we're seeing them |
2749s | up against what is expected to be the |
2751s | best team or at least |
2753s | what is the expected best team right |
2756s | yeah and while as far as expected best |
2758s | team goes they do actually when that |
2759s | first map still so as far as the |
2761s | scoreline is looked at |
2763s | all par for the calls for the shanghai |
2765s | dragons as we head into map number two |
2766s | this one is uh the choice of the quantum |
2769s | charge |
2770s | and uh spoilers it is going to be hybrid |
2772s | midtown has been selected here we'll see |
2775s | how things go noting that on the charge |
2777s | side of of of gameplay choi has been the |
2779s | standout he's been a stand-up for some |
2781s | time i would have said that he's been a |
2782s | standout on the team for two years |
2783s | running now but in this meta it is a |
2785s | genji meta this guy was playing the |
2787s | genji even last year in various |
2789s | situations where genji wasn't considered |
2791s | that good and now when against overwatch |
2792s | 2 and genji is amazing joy is showing us |
2795s | value and especially against some of the |
2797s | top tier games we have in the world |
2799s | where again personally consider who are |
2800s | you to be the number one genji and some |
2802s | of that value gets shown and how clutch |
2804s | he has been and how strong his |
2806s | performance mechanically in the neutral |
2807s | has been but troy getting a number of |
2809s | those first blood specifically onto who |
2811s | are you has been a tipping point |
2813s | yeah i think that's been the most |
2814s | interesting thing here for me at least |
2816s | is seeing that there's obviously a |
2819s | very |
2820s | high amount of influence that these |
2823s | genjis have in this region specifically |
2826s | you look at you know my wheelhouse |
2828s | talking about na talk about eu i mean |
2830s | there's obviously a lot of focus on brig |
2832s | there's obviously a lot of focus on the |
2834s | junker queen as well but it feels like |
2836s | between these two teams it is certainly |
2838s | a battle of the genjis who are you i |
2840s | don't know how much you buy into the you |
2841s | know the whole uh you know hairpin thing |
2844s | the power up that vicky was talking |
2846s | about last week but who are you |
2848s | very solid genji obviously one of the |
2850s | best if not i mean you can make the |
2852s | argument that he is the best genji but |
2854s | right now it feels like choi is battling |
2857s | that out in a big way and shanghai |
2858s | dragons already working their way |
2860s | through i'm questioning can who are you |
2861s | stay alive against choi are they going |
2863s | to find him again |
2864s | we'll see if they can make the rotation |
2865s | happen first and foremost couple of |
2867s | dragons members are kind of caught out |
2869s | here in the open |
2870s | and if while he was indeed the best well |
2872s | troy can't be that far behind especially |
2874s | in this fight now joining us on to avoid |
2876s | and joining one |
2877s | and then ej gone dragons get cleaned up |
2880s | there's gonna be a five zero cleanup |
2881s | that looks like lit might have to get |
2882s | out with his life i don't think charge |
2884s | will chase further for this but i do |
2886s | like to see that as dragons try and push |
2888s | on through for the rotation charge and |
2890s | decept straight away |
2892s | so much of this charge team seems so |
2895s | centered around the genji and i think a |
2896s | lot of the teams in this region |
2898s | certainly feel the same about their |
2899s | player in that role but charger just |
2901s | getting so much value out of getting |
2903s | someone low like lip like who are you |
2905s | right now and then executing so fast |
2908s | that there's no possible way that |
2909s | shanghai dragons can actually react to |
2911s | it |
2912s | 12 years now very critical one hp taken |
2914s | down by xerneas they swarmed the boss |
2917s | and is there gonna be any response i |
2918s | mean krong is low but dragons there we |
2920s | go they do get their response on across |
2922s | that it's gonna be a genji four jump |
2923s | between trey that will play with the |
2924s | attackers and this is where boyd gets an |
2926s | opportunity to pop off as while cron is |
2928s | not in his way |
2929s | losing easier both rigs |
2932s | lost in this fight and the respawners |
2933s | they gotta go in the favor dragons they |
2935s | have the much closer response now they |
2937s | have the much greater damage and the |
2938s | kills the rest of the charge will fall |
2940s | this might even just be a cab straight |
2942s | away because as krong comes back in the |
2944s | rest of his members are too far off |
2947s | yeah not a lot of time left for zarya's |
2949s | to get back into position they're gonna |
2950s | require that speed as well just to get |
2951s | there so this is given away and i think |
2953s | a lot of that fight really boils down to |
2955s | the fact that shanghai dragons despite |
2957s | losing a player the trades that they |
2958s | made after especially with the junker |
2960s | queen going down krong falling out early |
2962s | there dragons are just gonna have that |
2964s | pillar that they can rely on in the |
2965s | shout for the drunker queen the damage |
2967s | the everything else that dragons can do |
2969s | with that still on the field |
2971s | now charge i'm looking at chrome i'm |
2973s | looking at who are you those are certain |
2974s | focus targets look at that headshot |
2975s | coming through from left disgusting |
2977s | stuff joy though pulls out the blade |
2979s | regardless sound barrel will block up |
2980s | most of the damage save lip four versus |
2983s | four so far the extra railings now both |
2984s | popped on both ends why are you not |
2986s | quite on top of the play but with chrome |
2988s | going down xerneas couldn't save him |
2990s | charge only of three in this fight jimmy |
2992s | of joy |
2993s | thank you they're here one of them is |
2994s | still coming back from spawn you have |
2996s | troy going towards the dragon spawn this |
2998s | will be a cleanup for sure and dragons i |
3000s | get to walk on for charge have to back |
3002s | out |
3004s | and i think ideally for them they also |
3006s | want to make sure that they're not |
3007s | losing bodies here because that just |
3008s | extends |
3009s | the progression of this payload that |
3012s | that dragons can actually pull out of |
3014s | course |
3015s | all supportops |
3016s | off the field now but dragons they win |
3018s | that fight and they come away ahead in |
3020s | economy as well i mean come on |
3023s | that's what makes dragons just so |
3025s | different it feels like because they're |
3026s | able to put themselves in these types of |
3028s | scenarios where they have significant |
3030s | advantages |
3032s | well they uh you know they deflect out |
3033s | the choice of one blade |
3035s | they match the sound barrier and rally |
3037s | observing symfonic and then they won the |
3039s | fight without using any further |
3040s | ultimates and dps or voids ram pictures |
3042s | has come on now |
3044s | charge looking for spacing but will go |
3045s | through first and foremost on the |
3047s | overclocking immediately fights value |
3049s | charge at the stage trying to match with |
3052s | jimmy and jimmy's gone as well lip is |
3054s | just doing way too much at charge |
3056s | they're on the back foot and that foot |
3057s | looks broken to me easy hockey with a |
3059s | couple more and the dragons it's a one |
3061s | for one alt trade you talk about economy |
3063s | and even when shanghai dragons use alts |
3066s | charge still match and they still lose |
3069s | yeah i mean one oh one fight win that's |
3071s | the kind of thing that separates great |
3073s | from the great test you can see charge |
3076s | piling back in they're investing on this |
3078s | one |
3079s | it's a big rampage with crown credit for |
3081s | that one well you actually put into the |
3083s | dirt with it as well because so genji |
3085s | can't really afford to heal up when |
3086s | you're ant to get out you're in a little |
3088s | bit of a rough spot so the blade is not |
3089s | getting high as valley frog taking a |
3091s | bunch of damage now that the dragons do |
3093s | have a better time to sustain themselves |
3094s | and with that cap comes and kills come |
3096s | in as well two more often still to play |
3098s | through they won't need them they'll |
3099s | save them for c and cronk lucky to have |
3102s | his life saved here the hunt is on |
3104s | dragons want him down and they might |
3105s | just get him to because cj comes flying |
3107s | around the corner the sound barrier on |
3109s | the sound barrier the sound wave that's |
3110s | the official name for boop we'll push |
3112s | them backwards and dragons easy push |
3114s | coming |
3116s | charge setting back up you can see of |
3118s | course supports coming back online that |
3120s | means that this should ideally come down |
3122s | to you know some longer extended fights |
3125s | that's what we're looking to see however |
3127s | this kind of hasn't followed that script |
3128s | we're seeing |
3129s | time and time again just opening picks |
3131s | up and you can see who are you pressured |
3132s | same thing with choi here a lot of focus |
3135s | on trying to find something early and |
3136s | they get it |
3137s | yep that's big league sure gone doesn't |
3138s | save his teammate either so sound |
3140s | barrier only got to be good onto four |
3141s | members so far dragons why should use |
3143s | that to disengage they won't push four |
3145s | further forward so i guess gets to save |
3148s | his sound barrier for now we'll have to |
3149s | use that to block at the rampage from |
3150s | boy that's up next for the shanghai |
3152s | dragons |
3154s | it's now charge kind of taking control |
3156s | of the driver's seat |
3158s | thanks to choi in large part at least |
3161s | but dragons they're building into some |
3162s | things that i think are going to be |
3163s | dangerous especially with that pick |
3164s | there you still have to worry about lift |
3167s | that's the thing right dragons with five |
3169s | prong low hp lip is still doing plenty |
3171s | of damage and you'll get that kill the |
3173s | cronk the rally coming on through |
3176s | pretty comfortable for the shanghai |
3177s | dragons at this rate charges for any |
3179s | trades you know they don't have to burn |
3180s | their double support ultimate so they'll |
3182s | take the fight loss they'll take the |
3184s | rally from izaki but it is going to be |
3186s | the final defense now |
3187s | and i think this is all going to come |
3189s | down to tempo in this potential last |
3191s | fight with over two minutes on the clock |
3192s | still here who are you has played |
3194s | there's two supports on the side of |
3195s | charge they have their shot of course |
3196s | that they can utilize as well but |
3198s | they're playing aggressive and they're |
3199s | trying to find a pitch so they can |
3200s | stabilize early here |
3202s | kron is just so endangered look at many |
3204s | headshots on him double rails i believe |
3206s | it's a double support for a charge but |
3208s | it's not enough that everyone's just |
3209s | dying inside this rail everyone's dying |
3211s | inside the dragon's damage coming |
3212s | through it's a complete wipe and then |
3214s | what feels like one attempt from the |
3216s | shanghai dragons to get the sea push |
3218s | down i know there was that one fight |
3219s | where they did disengage with the sound |
3221s | bear that was the only fight they |
3222s | actually lost on c otherwise |
3224s | it's just a completely free push through |
3226s | 150 in the time bank locked up for the |
3229s | shanghai dragons now looking pretty |
3230s | comfortable i mean you talked about the |
3232s | economy the entire way through felt like |
3234s | it was in the hands of shanghai dragons |
3236s | yeah i think there was probably one |
3237s | solid moment there where charge felt |
3240s | like they were potentially in control of |
3241s | that and oh guys |
3243s | okay |
3244s | we're showing someone that's like the |
3245s | brig tech but like just completely |
3248s | ramped to oblivion did he get pooped as |
3250s | well i'm not too sure that |
3252s | i'm not sure i did i mean definitely the |
3254s | scalability of the verticality rather uh |
3256s | that comes from right the timing there |
3259s | certainly came from his own rampage but |
3261s | [Music] |
3266s | they say one of the biggest weaknesses |
3267s | of the jungle queen is that uh she has |
3269s | no verticality well i guess if you can |
3271s | just sort of angle yourself from the car |
3273s | the right way |
3274s | you can't fly up |
3275s | that's the one |
3278s | of course 150 on the time bank uh |
3281s | certainly feels good for dragons |
3282s | especially coming off of a map win |
3284s | already but a hotly contested one this |
3286s | one i think feels more in line |
3288s | with at least the dragons expectations |
3291s | certainly for themselves and one thing |
3293s | that i am noting as well is a little bit |
3294s | of an adaptation something that we saw |
3296s | early in the control map that we just |
3299s | got through was who are you really |
3300s | positioning forward getting caught up by |
3301s | choice of one we've seen it a couple |
3302s | times here on this map but they're |
3304s | reserving that a little bit now pulling |
3306s | choice of one into them and then |
3308s | allowing dragons more time to deal with |
3311s | kron because certainly i think that's a |
3313s | differentiating factor between these two |
3314s | teams who are you as the focus for |
3316s | charge whereas kron is the focus for |
3318s | dragons |
3319s | we've seen kron take a bunch of damage |
3321s | early in fights and this time we'll be |
3322s | certainly a sport in the wayside very |
3324s | far ahead of his team i mean we know |
3325s | teams like to push in that direction for |
3327s | a |
3328s | uh rotation and with |
3330s | zurich is down so early there's no speed |
3332s | bridge but you have wrong they can shout |
3334s | your team out and crawl themselves take |
3335s | them down against this is gonna be a |
3336s | number of kills three i believe so far |
3339s | and on top of that a late stag on the |
3341s | chrome that's gonna cost them time |
3344s | time is gonna be key here because |
3347s | time means that you're of course going |
3349s | to be losing out in some of your economy |
3351s | if you can progress through this map |
3352s | there's a lot of building that needs to |
3354s | occur here and if you're losing bodies |
3355s | early like they did with xerneas you're |
3357s | going to fall way behind in those really |
3361s | key cooldowns like sound barrier that |
3363s | dragons are going to have massive |
3364s | advantages and they can start rolling |
3366s | through some of these ultimates that's |
3368s | going to be |
3369s | very visible looks for a charge |
3372s | in previous you know occasions what |
3374s | we've seen choice 1 kind of at least |
3376s | match or exceed who are you in many |
3377s | cases for the play that's not even |
3378s | happening now with krong dying on |
3380s | rotation it's more of the same here |
3382s | dragons can even just play with their |
3383s | food a little bit they don't have to |
3384s | kill everyone straight away they will |
3385s | just |
3386s | take their pickings one by one it's a |
3388s | mantra charge smorgasbord for the |
3390s | shanghai dragons will allow three to get |
3392s | away |
3393s | they probably could have gotten a little |
3394s | bit more there but they're being |
3395s | respectful they're being disciplined |
3396s | they don't want to over chase they don't |
3397s | want to spawn camp pretty hard to do |
3399s | that as the defending team here in |
3400s | charge losing other fights nearly two |
3402s | minutes gone yeah but they literally |
3403s | don't want to do exactly what charge |
3405s | kind of baited themselves into back on |
3407s | oasis right it's this exact same kind of |
3409s | situation and they can keep finding |
3410s | these pigs again through the rotations |
3413s | there's some rotations that are not |
3414s | working out charge they just can't get |
3416s | players across they might have to think |
3417s | about another way to do this they even |
3419s | slightly stagger out crown them |
3421s | like in time is a factor and we said two |
3423s | minutes gone now it is officially two |
3424s | minutes gone we talked about dragons not |
3426s | really going for a spawn camp they |
3427s | thought about it here they got real |
3428s | close towards the charge spawn i think |
3430s | better of it charge by the way haven't |
3431s | found a single option it's been more |
3432s | than two minutes not one ultimate |
3434s | available for the charge |
3435s | and i think that's why dragons did kind |
3437s | of toy with the idea of playing more |
3438s | aggressively they know that they're |
3440s | ahead big time in terms of the old |
3443s | charge they can click tab right now and |
3445s | just see it so it's a little bit easier |
3447s | to visualize those kinds of things with |
3449s | regards to old tracking now |
3451s | but longzhou charge i think now |
3454s | certainly slowing the pace a little bit |
3456s | and i think that is much better for them |
3458s | because they can build you can see them |
3460s | closer just a little bit dragons dragons |
3463s | don't mind if charge slow things down as |
3464s | charges time that's taken down at the |
3466s | moment they're happy about that i mean |
3467s | dragons nearly have the full christmas |
3468s | tree up |
3469s | five lights as void is waiting for the |
3472s | rampage slightly hit a choice hit of |
3474s | cronkite choice he was about to get the |
3475s | blade but it's taking quite some time i |
3478s | don't know that charge will go for a |
3479s | long rotation here charge might just |
3480s | want to go for a quick engage use some |
3482s | ultimate slips already pulled out the |
3484s | overclock charge will do well to not get |
3486s | caught by this time rounding the pulse |
3488s | of the health and here we go who are you |
3490s | want some damage you want some frags |
3491s | what's choi first and foremost because |
3493s | you know troy is the target he has been |
3495s | the carry member for the charge two |
3496s | members caught by the rampage and this |
3498s | blade is all forfeited as the guangzhou |
3501s | charge can't do anything with their |
3503s | three ultimates shanghai dragons head |
3505s | five |
3507s | i love that so much from dragons too i |
3509s | think |
3509s | good news for charge is |
3511s | 30 seconds left you have at least |
3514s | something dragons completely reset their |
3517s | economy all the way down to scratch but |
3519s | jimmy still has that overclock could |
3521s | have potential to turn this around but |
3523s | they have to touch still they have to |
3524s | make their way through and choke that |
3526s | dragons have caught them time and time |
3527s | again |
3528s | look at this dragons are gonna play in |
3529s | the trade this is very rare teams don't |
3531s | do this so what is the response from |
3533s | charge can go straight forward towards |
3535s | the point itself should make his first |
3537s | blood on lip for this fight which is |
3538s | nice to see krong about to get the |
3539s | rampage as well that will be important |
3541s | we'll probably end up having to burn |
3542s | that despite it being a five versus four |
3544s | dragons not full |
3546s | any other members being killed by jimmy |
3548s | in fact jimmy's a 101 hp who are you |
3549s | just solos and what is going on there |
3551s | who are you just decides that jimmy is |
3553s | going to die and the shoulders are wrong |
3555s | gets quite heavy here only boycott you |
3557s | want more from that rampage a choice one |
3560s | might still just deliver more as the |
3562s | guangzhou charge have a five versus |
3563s | three advantage they'll get that extra |
3565s | kill ej gone and they will be able to |
3567s | get the point but it costs them all of |
3569s | the time on a cost them the two |
3570s | ultimates as well and even then |
3573s | they were losing members |
3575s | i think one of the big things too that |
3577s | has me a little bit concerned for the |
3578s | charge moving forward you know you want |
3580s | to be hopeful that we got a great series |
3582s | here and that charge are |
3584s | really in their element |
3585s | off of the 4-2 great great setup but |
3588s | with dragons already pushing it they've |
3589s | lost krong |
3590s | oh no |
3592s | yeah well charge is trying to get a |
3593s | little bit far forward there right they |
3594s | want to get aggressive versus dragons |
3596s | and once again somebody does get |
3597s | punished when we see charge walk on for |
3599s | them it's a namesake right they're |
3600s | trying to charge on ford but shanghai |
3602s | dragons will have none of that |
3604s | two minutes to go through and |
3605s | immediately this is where you would like |
3606s | to see charge get a bit of momentum but |
3608s | they're sort of sent back to spawn in a |
3609s | reset as the door closes |
3611s | and the fire truck has gone through |
3613s | dragons control the space |
3617s | to see if they can actually kind of |
3619s | choke out choice of one and deny him |
3621s | some of that forward aggression because |
3623s | as we've talked about choi loves to take |
3625s | some of that space away look for |
3626s | pressure onto his you know |
3629s | opponent across the island who are you |
3631s | and try to shut that player down and |
3633s | create an opening but even when they get |
3634s | picked dragons are really good about |
3636s | turning fights being down a member |
3638s | choice lucky that's why you already |
3639s | assisted that dash but lip is still |
3641s | looking for tigers nearly caught ahead |
3643s | there sound bear being popped regardless |
3645s | and that's charged looking for the |
3646s | comeback they only wanted to turn a |
3647s | little bit re-engaging now boy you found |
3649s | his timing just has to deal with the |
3651s | fireway rally troy got his place shut |
3653s | down by left disgusting rail shot and |
3655s | now who are you there's unimpeded |
3656s | there's a lot of charge members out for |
3658s | the picking |
3659s | once krong we'll get chrome who are you |
3661s | says he'll die and he will go down will |
3663s | they walk further forward because this |
3665s | is prime territory for a spawn camp and |
3667s | the only member down is izuki but that |
3669s | might be important dragons might not be |
3671s | able to spawn kept with four they need |
3672s | five alive |
3674s | is that a deflection |
3675s | yeah big time dragons still have leisure |
3678s | guns sound very which is huge but i |
3680s | think the big thing there is two |
3681s | concepts baiting and layering you saw |
3683s | where you pulled the blade out they |
3685s | already had the rally invested now you |
3687s | bait out the sound barrier they layer |
3689s | those two ultimates together charge |
3691s | immediately lost someone despite |
3694s | utilizing both of those resources and |
3695s | now dragons have both a fight win a |
3698s | massive advantage in time and a massive |
3701s | advantage in economy and the fact that |
3702s | they can utilize the sound baron to play |
3704s | aggressive with 10 seconds left on the |
3706s | clock they can end it i mean void will |
3708s | get rampage in this fight there's no |
3709s | doubt about that as long as boyd doesn't |
3710s | die he will have a rampage here if he |
3712s | does die dragons have so much space to |
3714s | play through charge have not made any |
3716s | considerable distance on the payload |
3717s | they're even barely getting into the |
3718s | underpass choice solar pushing for now |
3721s | dragons being patient they can go for |
3723s | the rampage at any point i don't know if |
3725s | they've read the old economy or charged |
3726s | correctly but they could even tempo |
3728s | before there's nothing really to counter |
3730s | out from the charge side who currently |
3732s | are just waiting for the jimmy overclock |
3735s | make no mistake this is the final |
3737s | portion charge they want to move forward |
3739s | but it is so risky to see how timid they |
3741s | are in this fight |
3744s | just hoping praying for any kind of pick |
3746s | charge have been good about finding them |
3748s | but they will absolutely require one |
3751s | oh no they see nine okay well that |
3753s | literally happened unlucky i guess |
3757s | that's the most like anti-climactic oh |
3760s | no they just |
3761s | they see nine uh that happened so |
3763s | dragons here's what happened here's what |
3765s | eric's way as well i'm gonna paint the |
3766s | picture right here the uh the guangzhou |
3768s | charge |
3769s | they uh you're walking in with their |
3771s | fantasy rpg party they walk into the |
3773s | dragon's dungeon and then they just uh |
3775s | they leave actually i think we're a |
3777s | little under leveled for this raid uh |
3778s | they tried to push that payload forward |
3780s | i don't know who stepped off i think it |
3782s | was choi's job to keep pushing he might |
3784s | have stepped off but it was just done |
3786s | it was dragons waiting out jimmy's |
3788s | overclock and they're like wait on the |
3790s | overclock and then go |
3791s | and then the game just ended |
3793s | i can't believe that |
3795s | yeah i felt like we were kind of |
3796s | building into this you know great |
3798s | potential climax charge pushing in and |
3801s | maybe being able to find something they |
3802s | were looking for the pick but instead |
3804s | they found the end of the map and |
3807s | unfortunate for them to go down o2 and |
3809s | it's it's serious point already for the |
3810s | dragons |
3812s | yeah that is really rough for the |
3814s | guangzhou charge i think they were |
3815s | already in a pretty tough position to be |
3817s | in but you like to see them at least |
3818s | take the final fight see if there's |
3819s | anything left in there not going to |
3821s | happen dragons kept through the entire |
3823s | map with a pretty reasonable time bank |
3825s | in the going to charge and now down zero |
3826s | and two in the series shanghai dragons |
3828s | at match point in our opening match of |
3830s | the summer showdown tournament don't go |
3831s | anywhere possibly the final map coming |
3833s | on right after |
3837s | this ends now |
3846s | [Music] |
3862s | [Music] |
3869s | [Music] |
3884s | [Music] |
3899s | [Music] |
3982s | [Music] |
3994s | [Music] |
4076s | i know king charles iii just got |
4077s | inaugurated but king charles then ninth |
4079s | just made an appearance on our broadcast |
4081s | here in the overwatch league for the |
4082s | summer showdown day one |
4084s | tournament on midtown an overtime push |
4087s | goes awry for the guangzhou charge and |
4090s | unfortunately they got no one to blame |
4092s | but themselves that was pretty egregious |
4094s | it didn't look like they had a lot of |
4095s | chances to win that map here x but at |
4097s | least they would have had a chance have |
4098s | they continued pushing on four i was |
4100s | really looking forward to how that fight |
4102s | could have gone for them |
4103s | yeah and on a map and really a meta that |
4105s | is just so dependent on snowballing and |
4108s | momentum |
4109s | i mean there's nothing to say i think |
4112s | that charge if they found a way to get |
4114s | through point b that they couldn't have |
4115s | at least finished the map and given |
4116s | themselves an opportunity to to force a |
4118s | draw or any just something to help set |
4120s | them up long term but either way charge |
4123s | unfortunate i think a little bit of a |
4125s | deflating loss there at least a little |
4127s | bit but you have to kind of scrap that |
4129s | you just have to move on you have that |
4131s | time now to kind of figure out okay |
4132s | where do we want to take this series we |
4134s | obviously know that |
4136s | shanghai dragons have made some |
4137s | adaptations obviously they're not |
4138s | catching who are you out as much early |
4140s | in some of these pre-fights yes they're |
4142s | getting some picks but dragons they stay |
4144s | so composed in the mid-fight that even |
4146s | when they lose someone early they're |
4147s | still able to find krong and then have |
4148s | that advantage and the fact that they |
4150s | have their pillars still on the floor |
4151s | with void being the only junker queen |
4154s | still alive |
4156s | let's move forward now uh map chosen for |
4158s | number three is going to be circuit |
4159s | royale coming through from the ground |
4161s | charge side and despite oasis looking |
4164s | competitive i would argue here midtown |
4166s | looked |
4166s | less than competitive given that it took |
4169s | until the ot for charge to even get the |
4171s | cap onto a i mean how many failed |
4172s | rotations that they have until they just |
4174s | said screw it we finally found |
4175s | alternates like |
4177s | three and a half minutes deep into this |
4178s | attack let's just use our ultimates hope |
4180s | for the best that actually worked out |
4181s | remember shanghai dragons at one point |
4184s | had five ultimates they did win that |
4185s | five ultimate fight but you know when we |
4187s | came back uh further forward from that |
4189s | charge |
4190s | managed to rack up a little bit more |
4192s | push things further into beep that's |
4194s | when things fell apart so if they can |
4197s | gain some real distance now on circle |
4199s | royale that would be pretty good it will |
4201s | be dragons once again attacking charge |
4203s | defending |
4204s | as we've seen already in this series and |
4206s | as we've seen really throughout this |
4208s | entire stage and throughout this entire |
4209s | meta a lot of this is defined by and |
4212s | certainly on this map in particular |
4214s | defined by spawn holes you're going to |
4215s | see virtually every hold here or sorry |
4218s | every spawn here is defendable |
4221s | and right out of the gate charge is |
4222s | going to look to do that shanghai |
4224s | dragons we have seen some teams offer |
4226s | some swaps to try to break these spawn |
4229s | holds but shanghai dragons the only |
4230s | thing that they're changing is the ash |
4232s | and this is i think the statistically |
4234s | most dominant ash pick |
4236s | lip right |
4238s | uh actually i have no idea i will have |
4239s | to check the stats on that one but i do |
4241s | not verify it look at that he is |
4243s | okay well you know i'll trust you on |
4245s | that one we'll call it |
4246s | statistically the best ass show fight |
4248s | that we've seen and for the charge |
4251s | we'll still try and just not quite spawn |
4254s | camp anymore but play the opening corner |
4256s | right that's the next defendable |
4257s | position you'll notice that lift will go |
4259s | straight off of |
4260s | exogen once the spawn camp is gone okay |
4263s | oh jimmy does kill lee jaegon just uh |
4265s | full shanghai dragons to walk backwards |
4266s | a bit |
4268s | shanghai |
4269s | losing that player as we've seen you |
4272s | know a few times throughout this series |
4273s | it's all about composing yourself making |
4275s | sure that you can try to find some |
4276s | pressure and they find it oh man |
4279s | oh jimmy i think it took a rail there as |
4281s | well from left i mean that's just the |
4282s | power of the surgeon coming on through |
4283s | and you know once you're no longer |
4285s | defending or trying to get out of a |
4286s | spawn hole you're just opening the gates |
4288s | and now they're kicking the doors right |
4290s | arm down it's a big cleaner far away |
4292s | will trade lead regard he's the only |
4293s | player that's actually died in the |
4294s | shanghai dragons two now but it doesn't |
4296s | matter he respawns quickly he's a lucio |
4298s | hook back into the flight dragons |
4300s | getting some real good push on now |
4302s | and that's something a little bit |
4303s | different from the shanghai dragons as |
4304s | well i mean typically you see them |
4306s | pressuring out krong that gives |
4307s | allowance for void to step up take space |
4310s | away and then they can kind of out |
4311s | pressure just have that delta |
4313s | advantage |
4315s | instead they went for the instantaneous |
4316s | pick that looked more like charges play |
4318s | style actually |
4320s | well now who are you has the blade |
4322s | zunius has the beating response so it's |
4324s | very important well you have to be |
4325s | careful it needs to be healed on top |
4328s | wants to come out immediately troy was |
4330s | low he has been saved each again |
4331s | actually matches what choices has a |
4333s | timing here but they might not be able |
4334s | to do anything about it if frog is dead |
4336s | enjoy to follow |
4337s | 99 that's a heartbreaker charge |
4340s | to give this one up and with that |
4341s | they'll have to give up the point as |
4343s | well they'll be lucky to save even these |
4345s | two members jimmy he will be forfeited |
4348s | he is the only one surviving uh oh |
4351s | what's this krong got the bad spawn |
4352s | that's really unlikely |
4355s | i think at least some good news for |
4357s | charge is that a lot of this down time |
4358s | here okay this does not feel as good |
4361s | this this does not feel as good now that |
4363s | you're losing more bodies to this spawn |
4365s | and as we talked about we said look |
4368s | every spawn here is holdable and that |
4371s | doesn't discount the fact that you can |
4372s | do it on offense too |
4374s | look how deep the dragons are |
4376s | are they attacking sea or bear it's hard |
4378s | to tell this thing they have someone |
4379s | pushing it apparently yeah exactly they |
4381s | are pushing feet that's the thing though |
4382s | they're so deep on the scene they they |
4385s | are doing an offensive spawn camp now |
4386s | that's right you see the deep in this |
4387s | ball game attackers though not so much |
4390s | ultimates coming through now who are you |
4391s | getting killed regardless of all of that |
4393s | troy wants to save the day dodge is out |
4394s | of rail importantly the defense is gone |
4396s | now and with that his life will be |
4398s | forfeit which white did actually get |
4400s | void down so |
4401s | that was a pretty even beginning this is |
4403s | now no longer even the shanghai dragons |
4405s | we don't have any junk queens on board |
4407s | but shanghai dragons with four as |
4409s | they've had this entire time it's more |
4411s | than enough |
4413s | charge just investing so much in those |
4414s | early fights and if they can get a very |
4417s | decisive win with their investment early |
4419s | on then they do well but oh and here you |
4422s | go |
4422s | yeah that's what we're learning for like |
4424s | jimmy pops the overclock immediately |
4426s | gets slipped down so i'm trying to get |
4427s | out and dragons overstaying their |
4429s | welcome they wanted to get very |
4430s | aggressive on towards the c spawn point |
4432s | and |
4433s | they're going to charge now a great |
4434s | ability to defend but jimmy gets stuck |
4436s | on the geometry there i think he might |
4438s | have is that a bug i have no idea but it |
4439s | is unlucky |
4440s | and what that dragons they've turned |
4442s | this fight around who are you |
4443s | consolidated |
4444s | jimmy starts to fight for the charge but |
4446s | who are you ends and that's the cap as |
4447s | well |
4449s | shanghai dragons move forward and again |
4452s | it just comes down to that same story |
4454s | right charge come through they're hot |
4456s | right off the start if they can get some |
4458s | value they can win the fight but |
4459s | unfortunately for them dragons are |
4460s | playing that long game they're trying to |
4462s | bait you forward they're looking for |
4463s | that disengage opportunity and once they |
4466s | catch you there they are looking to turn |
4467s | the fight with that pivot they can |
4469s | invest their shout turn things around |
4471s | find a pick and start establishing some |
4473s | dominance midway through a fight i think |
4475s | charge just kind of keep i don't want to |
4477s | say falling for it but they're playing |
4479s | into it a little bit right i would |
4481s | describe it as dragons kind of |
4482s | disengaging well and then being able to |
4484s | regroup their respawners and charge them |
4485s | to convert off initial picks right |
4487s | they're not shy about getting first |
4489s | picks we've seen jimmy get that kill to |
4490s | lift |
4491s | they can't do much more than that boy |
4493s | fails rampage that's gonna entirely go |
4495s | why there might have been boot no idea |
4496s | sound barrier from zonius regardless |
4498s | just for the tempo he has a charge walk |
4500s | on four that's exactly what they need |
4501s | this is the first time the charge will |
4503s | successfully win a team fight dragons on |
4506s | the run |
4507s | back to their roost |
4509s | and uh a full disengage that's not gonna |
4511s | be turned around |
4512s | yeah no way to collate when you lose |
4514s | three of your bodies and you lose the |
4516s | pillar as well and the junker queen |
4518s | so shanghai dragons they back up but |
4520s | they're looking for that next |
4521s | opportunity sound bear is still online |
4522s | they're gonna have rally there as well |
4524s | so they should have an advantage in |
4525s | terms of just being able to press |
4527s | forward have that pressure delta in |
4529s | their favor and look for those picks |
4532s | oh there's a peg yep troy down that's |
4534s | what you want if you're dragging |
4535s | trolling 80 percent as well and effects |
4537s | continue once dragons get one they will |
4539s | get the second and further from that |
4540s | fairly easy who are you |
4542s | cleaning them up and slow burn kills |
4545s | also at least slow down the payload but |
4547s | it's a five to zero sweep here not a |
4549s | single member of charge could at least |
4551s | trade on the dragons and now dragons |
4553s | look forward |
4555s | i think one of the big things there as |
4557s | well as just pure economy win for them |
4559s | right i mean not having to utilize |
4561s | either of those supports that we just |
4562s | mentioned on top of the fact that they |
4563s | have great titles |
4565s | as well and another pick |
4567s | that's the power railgun once again lip |
4569s | i mean i don't you you talked about his |
4570s | ash i don't know if you got the sojourn |
4572s | stance for me as well sound bear |
4574s | sound bear not quite be popping here it |
4575s | is now the counter the dragon play from |
4577s | choice f juan but it doesn't matter what |
4579s | 20 does everybody is dying at me zoning |
4581s | it's dead in that fight this is going to |
4582s | be the cap charge just cannot get a frag |
4585s | boy's done too much here lip has done |
4587s | too much to open up the fight choice |
4589s | blade is not even going to be enough to |
4591s | save the guangzhou charge it's been |
4593s | enough in previous maps in previous |
4595s | situations versus any other team but |
4596s | versus the shanghai dragons i'm not |
4599s | going to call it a speed run but 153 is |
4601s | damn quick |
4603s | yeah especially on this map in |
4604s | particular this is a map where it's so |
4606s | easy to get hung up there's a couple of |
4608s | corners that are very difficult to get |
4610s | beyond especially if a defense knows how |
4612s | to maneuver and rotate |
4614s | you know you look at b and that like s |
4616s | curve that you have to get up the higher |
4617s | ground you have to push through maybe |
4619s | not as |
4620s | devastating the high ground aspect at |
4622s | least in this meta but even still |
4624s | some difficult geometry and you asked |
4626s | for some sojourn stats and i do have |
4627s | some i think you know looking back at |
4629s | the grav bag from you know |
4631s | weeks 15 through 18. the main thing that |
4634s | i remember seeing there and that's yeah |
4636s | that's unfortunate the uh |
4638s | baggage cart there |
4641s | you go |
4642s | anyway continue please |
4644s | but |
4644s | the i think the main thing that i |
4646s | noticed about those stat lines for |
4648s | sojourn especially when we talk about |
4650s | lip really hitting his stride now on it |
4652s | is that he had a major standout stat |
4654s | line that i think people aren't talking |
4656s | enough about and that is solo kills per |
4658s | 10 and the fact that you have someone |
4660s | that is able to just outright delete |
4662s | someone on their own and and it wasn't |
4665s | like a little bit |
4667s | literally double the average and well |
4669s | above the second place person i mean i |
4672s | think it was like 1.06 and i think |
4673s | second was somewhere around like the |
4675s | highest point sixes i mean |
4679s | the way i read into that stat line of |
4681s | solo kills is is also first place now we |
4683s | don't have a state line for first place |
4684s | we really should get one of those if we |
4686s | can but they don't currently exist the |
4688s | reason why i say first bloods is because |
4690s | as troy gets void down guess let's see |
4693s | points falling apart is the fact that |
4695s | when you get a solo kill technically on |
4697s | a surgeon it's like the opening |
4699s | railroads |
4700s | lift killing jimmy multiple times |
4703s | and dragons despite losing members like |
4705s | okay i was going to say they're still in |
4707s | this one then now it's time to back on |
4708s | it they need five |
4709s | charge yeah jimmy will swap over towards |
4711s | the sojourn as well as they did in the |
4713s | opening with troy getting who are you |
4715s | down as soon as dragons had five can |
4717s | they instantly lose |
4720s | all about another picks richard's all |
4721s | about starting early |
4723s | setting an advantage |
4725s | dragons on the other hand looking for |
4726s | their footing and looks like they do |
4728s | have it here three minutes on the time |
4729s | bank so |
4731s | not much |
4732s | required from charge at least just yet |
4734s | but dragons i think they're going to |
4736s | start asking |
4738s | this could be where they really put |
4739s | their foot down right so early shout has |
4741s | been expanded here look there it is |
4743s | that's what we're talking about actually |
4744s | that wasn't a rail kill but in case you |
4746s | get it |
4746s | jimmy does get a kill for who i use it's |
4748s | a one-for-one trade so far krong for who |
4750s | are you i mean both are really important |
4752s | members here i think charge |
4753s | they have the slightly closer respawn |
4755s | distance they can't really afford the |
4756s | taxi so you don't see zunis going back |
4758s | for cronk just yet |
4760s | troy wants to play it in but you need |
4761s | the player advantage and i guess player |
4763s | advantage technically generated kron |
4765s | comes back as off there's any time to go |
4766s | for the blade it is now no sound bearing |
4768s | from legion as he's still at 94 and |
4770s | still respawning charles can just force |
4772s | this fight to happen |
4774s | yeah i think they they expect legion |
4776s | going to have this barrier i think |
4777s | luckily for dragons they're gonna have |
4778s | time to build it but he's not gonna get |
4780s | it he's not gonna get it jimmy's too |
4782s | good today he's just sniped them down |
4784s | that's gonna be a free fight |
4787s | i mean |
4788s | stepping up since stepping in right i |
4790s | mean that is jimmy's story through and |
4793s | through he came in has definitely looked |
4795s | like a really strong talent especially |
4797s | when you talk about |
4799s | trying to pair up with someone like |
4800s | choice of wand especially in this meta |
4802s | here and you can already see dragons |
4804s | pushing into troy there but with jimmy |
4806s | having that overclock available how can |
4808s | he stand up to lift lip's going to have |
4810s | one himself who can get the better fire |
4812s | power off |
4813s | i mean this has just been a big |
4814s | turnaround for jimmy right because it |
4815s | was lip getting those first blood so |
4816s | many times so far on the other end when |
4819s | uh dragons were attacking both of the |
4820s | clocks as you mentioned is going to come |
4822s | on through one cleaning up easy |
4824s | there sound barrier now being matched on |
4826s | both ends of the player who are you |
4827s | that's looking to be the difference |
4829s | maker just can't quite go through all |
4831s | the shielding and jimmy finds the |
4833s | hedgehog who are you so when all is said |
4834s | and done jimmy gets the better of their |
4836s | opponents and surely continues he gets |
4838s | to kill the void as well this is falling |
4840s | apart for the dragons we talked about |
4841s | them maybe putting their foot down on b |
4843s | b is not looking too healthy for the |
4845s | dragons not at all and now you see some |
4847s | of that like spawn camp type action |
4849s | coming through as well for the charge |
4851s | gonna be backing off not looking as |
4853s | aggressive as the dragons but you see |
4855s | here dragons with the brown they're |
4856s | gonna be forced to utilize this in the |
4858s | pre-fight |
4859s | yeah and who i use even on the tracer |
4861s | recall's gone by the way so |
4864s | okay well charges |
4866s | oh they're trying to wait out the winner |
4867s | that makes sense yeah they are going to |
4868s | wait out the rally here but i'll tell |
4869s | you something though it does allow |
4871s | dragons to reclaim space i don't think |
4873s | it's the worst thing in the world it's |
4874s | quite an expensive way given that you |
4875s | have to pop an entire ultimate to just |
4877s | get the space back but coming out of the |
4879s | choke positioning is not comfortable |
4881s | either so we'll take that if you are |
4882s | dragons |
4885s | i think on top of that as well dragons |
4887s | having the tracer on the board as well |
4888s | charge are comfortable with this they |
4890s | know that they've waited out the rally |
4892s | and they don't have to deal with a genji |
4895s | this time void will connect last time |
4897s | the rampage left wanting this time he'll |
4899s | get wrong choice down low as well but |
4901s | not quite dead far away being the next |
4903s | target and dragons this is what i'm |
4904s | talking about right here x they might |
4906s | have used an entire rally literal zoning |
4909s | rally by the way that's a good mean but |
4910s | um off the back of it they get map |
4912s | control you can't underestimate how |
4915s | powerful map control is because if you |
4916s | are the team trying to come out of spawn |
4918s | and fighting through the choke of b to |
4919s | get back on the payload that's hard but |
4921s | when you have actual position to play |
4922s | with suddenly things become a lot easier |
4925s | yeah on top of that that fight win is |
4926s | critical because think about how long |
4928s | it's gonna take to get those rotations |
4929s | in back to the objective and think about |
4931s | also the lethality that you have to face |
4933s | in those rotations on top of the fact |
4935s | that who are you had enough time to make |
4937s | that spot back over the genji |
4939s | it's a big one from kron and it needs to |
4940s | be a big one because they need to get |
4942s | dragons off the board here to kept beach |
4943s | like 59 towards the plate he might still |
4946s | have to pull it through because the |
4947s | numbers do not look good for the charge |
4949s | they're one ahead but they need a lot |
4951s | more than that the blades looking good |
4952s | now two players caught on the wayside |
4955s | and a final member being |
4957s | taken down that's who are you on the |
4958s | side the shanghai dragons despite it |
4961s | looking like a good big defense the |
4963s | guangzhou charge |
4964s | not to be deterred not just yet the |
4967s | extra blade from choi required and it |
4969s | does the d |
4970s | and now we move into the final section |
4972s | of the map and this is i think a haven |
4974s | for choice right we we always talk about |
4976s | how choi is looking to try to take space |
4978s | away kind of be that head of the spear |
4981s | for the charge and this is a map where |
4984s | dragons are going to be taking away |
4985s | space as much as they can rotating |
4987s | together but if troy can actually find a |
4989s | nice angle to work with here he could |
4991s | continue to potentially find some of |
4992s | these opening picks again |
4994s | the dragon's trying to push through the |
4995s | choke at the top of the stairs here as |
4997s | well it's looking pretty difficult |
4999s | they are somewhat through but instantly |
5001s | zaki's gone so that's the rally taken |
5003s | off the table easy can't quite match far |
5004s | away and with that the dragons yeah |
5006s | they're not going to throw in any extra |
5008s | ultimates here no sound barriers they're |
5009s | just going to allow the charge to |
5011s | collect big skills 5-0 wipe exactly what |
5013s | the charge need dragons unfortunate |
5016s | can't quite engage there and this is |
5018s | really dangerous territory now i don't |
5020s | think charge can match 153 but they can |
5022s | definitely cap |
5024s | question is can they break through the |
5025s | dragon's advantages that they kind of |
5027s | have i mean you see the both of those |
5029s | support holes the fact that they can |
5031s | layer those now they can force that they |
5032s | can reset certainly but they also have |
5034s | respawn advantage and that could be huge |
5036s | especially when you pair it with the |
5037s | blade from who are you it's just going |
5038s | to be up a little bit faster than choice |
5041s | so very critical that's only got to get |
5043s | to the speed off because who are you is |
5044s | going to be looking for those kills |
5046s | jimmy as well he's been brilliant for |
5048s | those first picks |
5049s | has the overclock available |
5052s | 146 now there's still time to cap and |
5055s | charge they can play patiently if they |
5056s | want to again they can't match 153 we've |
5058s | accepted that vapor can they get more |
5060s | than that here comes jimmy now he wants |
5062s | some blood and the dragons will come on |
5064s | through they might just deliver that one |
5065s | who are you with the blade boy takes |
5068s | down krong it's already not looking |
5069s | great for the charge zoning speed can |
5071s | only do so much there's some decent |
5073s | trades though jimmy and choices one |
5074s | flying two on the opposite end it's |
5076s | three versus three the extra rounding |
5077s | from isiaki could equalize things and |
5079s | give dragons a bit of an advantage |
5081s | they've only got two members alive but |
5082s | here actually talked about the respawn |
5084s | advantage can that come through for the |
5086s | shanghai dragon's charge can't get any |
5087s | more kills it stops now they are |
5089s | resetting |
5090s | just took too long unfortunately for the |
5092s | charge dragon stabilized that rally |
5094s | helped him do it |
5096s | and now dragons without resources i |
5098s | think this looks a lot better for the |
5100s | charge but even still that respawn |
5102s | advantage you cannot count that out |
5103s | despite the fact that the blade is ready |
5105s | for choi and we've seen him get those |
5107s | three four five k's already he might be |
5109s | able to get that done but i think |
5111s | barring that there's still going to be a |
5112s | struggle ahead |
5114s | yeah and this is a decision for boyd to |
5116s | make as well because he's got to get |
5117s | this rampage underway |
5118s | krong if he dies here that's critical he |
5120s | fails his whole climb but he doesn't die |
5122s | so that's very important that charge at |
5124s | least retain the blade capabilities a |
5126s | lot of low members on the side of the |
5127s | dragons krong whipped his rampage but |
5129s | they might stop if they win the fight |
5130s | look how low the dragons are going down |
5133s | boyd catches two very low hp on |
5135s | everybody charged now have to be very |
5137s | careful and it's just a mixed bag of |
5139s | kills across the ball two versus three i |
5140s | believe and choice got a lot who are |
5142s | your respawns lip tries to go overclock |
5144s | he's dead who are you bailing touches |
5146s | two versus one currently the recoil's |
5148s | available but who are you |
5150s | cannot touch he tries to blink on him he |
5152s | might have been body blocked he might |
5154s | just have been a fraction of a hair off |
5156s | from getting the touch going because if |
5158s | he had managed to touch dragons with a |
5160s | further response would have had it that |
5162s | came down to a two versus one with |
5164s | extremely critical hp on both sides |
5168s | could have been a massively heroic |
5169s | moment from who are you and tracer there |
5171s | because the timing of those kills |
5174s | certainly favored dragons if they could |
5176s | just get one more body on they would |
5178s | have had three more right after they |
5179s | would have had everything they needed to |
5181s | actually just shut this map down right |
5183s | then and there but certainly respect |
5185s | over to charge their ability to just end |
5188s | it make sure that they can cancel out |
5190s | that stall from who are you |
5192s | great way to take that fight as well i |
5194s | mean when everything broke down you |
5196s | typically see dragons that's where they |
5198s | feel most confident and they take |
5200s | control but charge despite all of that |
5202s | and also despite the respawn advantage |
5204s | they found a way forward |
5207s | krong's a very unfortunate rampage worth |
5210s | but thankfully that didn't end up |
5212s | costing them the attack |
5214s | because i'll still get it done |
5216s | that's the kind of thing right this is |
5217s | where why we look at midtown and we're |
5219s | thinking yeah it didn't look great for |
5220s | the charge but maybe they can just watch |
5222s | on through a flight it feels like that |
5223s | exact clutch on through all the fight |
5225s | just occurred on that sea offense so |
5227s | we're gonna go to |
5228s | time bank now a minute versus 242 |
5233s | charge had just i think barely enough |
5234s | time to work through there uh expect |
5236s | jimmy to go from the i was going to say |
5238s | ash but he'll actually go forwards |
5240s | would it make the first and foremost |
5242s | obviously still can just play the ash on |
5244s | the exit as again they're trying to |
5246s | break the spawn hole right so this is a |
5247s | good character |
5250s | oh already investment of the shot void |
5252s | goes down in spite of that dragons i |
5254s | mean they're just backed off immediately |
5255s | right |
5256s | they have to |
5257s | yeah they'll be lucky to not lose more |
5259s | than that but i think who i used it so |
5260s | that's gonna be four out of five gondola |
5261s | the only survivor |
5263s | i don't think they can chase them down |
5265s | yeah he's too far away but |
5267s | four out of five void going down |
5268s | straight away it's uh that's a rough one |
5270s | troy gets a parting gift from that now |
5272s | remember herex with one minute |
5274s | everything counts here for the dragons |
5275s | for the charge rather so i mean as much |
5277s | distance as they can get if they can cap |
5278s | a i think they'll be in a winning |
5279s | position winnable i think |
5281s | yeah i think the biggest thing for the |
5282s | dragons though is that they know that |
5284s | charge have to play the cart right they |
5285s | have to play on the car which means that |
5288s | one of their players or potentially |
5289s | multiple player their players if they |
5291s | swap around that duty is gonna be forced |
5293s | to play a very static position in this |
5296s | meta you do not want that |
5299s | jimmy just got completely dashed in by |
5301s | who are you but we'll survive the green |
5302s | hp from wrong mining shot will save the |
5304s | day here no ultimates on board just yet |
5306s | from either team dragons in a great |
5308s | defendable position and lip i think he |
5311s | caught somebody with a rail gun but |
5312s | didn't get the kill in fact they are the |
5313s | ones that lose members they've got two |
5314s | down now three two alive for dragons |
5316s | it's not enough to hold up we talk about |
5318s | charge capping a to give themselves a |
5320s | wonderful position and they might just |
5322s | get that lip with the fade away kill |
5324s | but only lip alive not gonna be enough |
5327s | starting to wonder if the broader |
5329s | storyline about charge the fact they had |
5332s | a rocky start turn things back around |
5334s | heating up potentially at the right time |
5337s | could that be the same story that we |
5338s | have here in this series now in overtime |
5341s | they continue this push two fight wins |
5343s | in a row decisive ones at that i mean |
5346s | this feels like a kind of different gear |
5349s | for the charge already and i will be a |
5351s | little bit concerned for jimmy because |
5352s | you don't have the same pop-up potential |
5354s | on the ash like you do on the sojourn |
5355s | can't just get those opening picks the |
5356s | way that lip cans will see if looking |
5358s | down deliver that with the overclock |
5359s | choice of one he pulls plate he's dead |
5361s | soon he just couldn't save him from now |
5362s | on critical hp and that will probably be |
5364s | the fight done now you pop both support |
5366s | ultimates but there's not enough players |
5368s | still alive and legit going with a |
5370s | celebration sound barrier jimmy can do |
5372s | nothing on the side zernius the soul |
5374s | lucio |
5375s | waves goodbye to the payload and the |
5377s | guangzhou charge it was a good effort |
5380s | they're right on that second hairpin |
5383s | going up the hill of b gotta say though |
5385s | it's a respectable amount of distance |
5387s | and effort coming through from the |
5388s | ground charge but when that fight |
5390s | started to go the way of dragons it |
5391s | really went the way of dragons |
5392s | initiating match |
5395s | i i love that though from charge i feel |
5397s | like with what they had the resources |
5399s | that were available they got so much |
5401s | value i mean especially from the time |
5405s | now dragons where i mean considerable |
5408s | advantage coming into round three now |
5410s | moving into around four here it i mean |
5413s | that advantage feels all but gone right |
5415s | i mean certainly yes it's still dragons |
5417s | but you look ahead what needs to happen |
5419s | for dragons to equalize it or rather |
5422s | surpass more importantly and you're |
5425s | looking at three fight wins probably |
5428s | that you have to take unless things go |
5430s | very differently and maybe you can fit a |
5432s | fourth if you're the charge remember |
5434s | three fight wins is asking a lot 240. |
5437s | there's uh there's one other extra |
5438s | important thing as well you do see a lot |
5440s | of teams after capping a you get a lot |
5442s | of free push and a lot of very |
5443s | aggressive you know movements from four |
5446s | members while one person is pushing |
5447s | payload four members are running at the |
5450s | literal spawn of the defending team as |
5452s | both the genjis will wave at each other |
5453s | through the opening spawn gates here uh |
5456s | and also how successful the charge |
5458s | opening spawn camp is |
5460s | will be very telling because this is |
5461s | where you shave time off you can get a |
5463s | somewhat successful spawn camp |
5464s | dragons lose that time but the most |
5466s | important thing is |
5468s | dragons or rather charged cannot allow |
5470s | dragons to get that sort of momentum |
5472s | that a lot of teams usually get on b |
5474s | that will be the end of their map and |
5475s | their series if that happens |
5479s | oh nice first pick there from charge and |
5481s | the momentum that dragon needs to |
5482s | establish early on |
5485s | oh |
5486s | not going to get it |
5488s | with these flights jimmyable you can |
5490s | always get those opening frags which is |
5492s | any frags |
5493s | look now comes through on the watermaker |
5494s | so it's a mixed bag of like different |
5496s | you know opening hero choices yeah the |
5498s | watermark eventually gets ogen as the |
5501s | payload starts pushing on through so |
5502s | you'll say that's been semi-successful |
5504s | for charge so far i mean they haven't |
5505s | dropped members they got kills |
5508s | dragons are slowed down you mentioned |
5509s | that even with two something minutes |
5511s | it's you know it can be tricky so if |
5513s | charge can win from this positioning |
5515s | this opening a has to be pretty damn |
5517s | good |
5520s | at least a win there for dragons one of |
5522s | the fights that they would have had to |
5523s | have won they actually just take because |
5525s | of pressure so they didn't even have to |
5527s | win that fight to start sending this |
5529s | cart forward now we get into the second |
5531s | stage this front corner here coming |
5533s | around this turn this is all important |
5535s | they have to find prong if they want to |
5537s | keep pushing forward the kron's low he |
5539s | is going to be the target here shanghai |
5541s | dragons have loved to go for it but |
5542s | choice it won i mean they'll get both |
5544s | they'll get three they just keep on |
5545s | going zones and jimmy now only ones are |
5547s | alive they're trying to slow things down |
5548s | look if you are going to lose the fight |
5549s | you want to go on the payload to at |
5550s | least slow things down and this is now |
5552s | the difficult position for the charge to |
5554s | be in as the payload does come on |
5556s | through dragons |
5558s | think about pushing further forward but |
5559s | you also notice that charge lost that |
5561s | fight while the payload was not quite at |
5564s | the end just yet so this will give |
5565s | charge an opportunity to at least |
5566s | regroup |
5568s | big thing here for dragons they get that |
5570s | cap they still have a minute you look at |
5572s | time to old for all these characters |
5574s | they're all even across the board for |
5575s | the dragons there's more than enough |
5577s | opportunity here for them and they even |
5579s | could potentially lose this fight and |
5580s | still have that opportunity next |
5582s | although i think right now given their |
5584s | advantage |
5585s | it's all right here |
5586s | you have to be careful because the |
5587s | dragons lose they can't get spawn kept |
5588s | as well and that is probably going to be |
5590s | exactly what they need who are you pulls |
5591s | the blade shout to come on through sound |
5593s | barriers mixed in from both sides the |
5595s | rallies will not be pulled to both ends |
5596s | as well choices one down charge can't |
5599s | pull their own play they're down to only |
5600s | four members jimmy has the same day |
5601s | jimmy has to get this overclock in |
5603s | otherwise it could be lights out lip |
5604s | will get the overclock first putting the |
5606s | rails and looking for the damage and the |
5607s | right damage has been found from the far |
5609s | way it's falling apart charge this is |
5611s | the final defense jimmy gets shut down |
5613s | there's not gonna be the rail coming |
5614s | through it's not going to be any savior |
5616s | or saving moments from the grand jury |
5618s | charge it was a great effort second |
5621s | uh hamp in there |
5622s | a decent amount of distance on their |
5624s | attack but the shanghai dragons they |
5626s | will not be denied the three and zero it |
5628s | was competitive but i think the dragons |
5631s | we expected them to win we expect them |
5633s | to win by quite a clean margin as well |
5635s | and they've done all the above |
5637s | i think coming away from this series as |
5639s | well as of course we're gonna have so |
5641s | many conversations about shanghai |
5643s | dragons and you know obviously what |
5645s | they're capable of especially now that |
5647s | it feels like they're looking more like |
5649s | the shanghai dragons that we're used to |
5652s | but charge i feel like coming into this |
5654s | we had that early question right we had |
5657s | that question of what is their ceiling i |
5659s | think now we have at least an indication |
5661s | maybe not a full answer but at least an |
5663s | indication of what that may be and i |
5665s | think that puts them more in line with |
5666s | some of the |
5667s | uh other teams that are here obviously |
5669s | there's |
5670s | still the potential of seeing them take |
5672s | on shanghai dragons again and they've |
5674s | gotten better over time so perhaps that |
5676s | could look like a great match in the |
5678s | future if they get there but either way |
5681s | charge looks just phenomenal |
5685s | yeah and uh this is maybe a crazy take |
5687s | here x but this game in some ways |
5689s | reminds me of the seoul shanghai game as |
5691s | well it's a 3-0 but it kind of feels |
5693s | close to giving the absolutely good play |
5695s | uh so i think there's still a bit of |
5697s | hope there still left for the guangzhou |
5699s | charge but play the match here for the |
5700s | shanghai dragons their threesome victory |
5702s | is gonna go to who are you i think it |
5704s | was you know a very obvious pick he's |
5706s | got a number of the player matches so |
5708s | far in this particular season and he |
5710s | doesn't disappoint in this game i think |
5712s | the early oasis did look a little bit |
5714s | rough when troy was getting them better |
5716s | of him in several fights not every |
5718s | single fight but a couple of them but as |
5720s | the series went on here i think who are |
5722s | you just uh you just leveled up more and |
5723s | more and more and the charge failed to |
5725s | contain it |
5726s | yeah this would actually be a really |
5727s | hard one for me to to go through and |
5729s | select because obviously if charge wins |
5731s | you're looking at choice of one because |
5733s | of how much value they got early in the |
5735s | fight lip had some really strong first |
5738s | opening picks that kind of set the tone |
5740s | for dragons and allowed them to turn |
5741s | back around but obviously the |
5742s | performance from who are you it's all |
5744s | about consistency with this player right |
5747s | it's just over the course of how many |
5749s | years has this player been considered |
5752s | one of if not the best genji's and now |
5754s | we're in a meta where he can just go |
5756s | lights out that's exactly what we got |
5758s | here even against choice of one who was |
5760s | playing so well where you still stood up |
5762s | to that test |
5764s | yeah even despite him basically being |
5766s | benched the entire year last year you |
5768s | know he kind of got a free ring off the |
5771s | you know shanghai dragons championship |
5772s | despite playing i think 20 minutes total |
5775s | now he is legitimately a starting member |
5777s | uh and i think the most important member |
5779s | on the team i mean all the biggest |
5780s | successes that dragons have had have |
5782s | been off the back of who are you |
5783s | specifically on the genji and if they |
5785s | are to win this tournament if the |
5786s | dragons are to bounce back finally and |
5788s | get their first title of 2022 it's crazy |
5791s | that we're we're still talking about |
5792s | their first title 20 20 they haven't |
5794s | gotten anything yet it will be off the |
5795s | back of whoever |
5799s | the summer showdown and uh move through |
5801s | they do as they will now head towards |
5803s | our winner bracket final and they will |
5805s | be they're waiting for the winner of our |
5807s | next series philadelphia fusion |
5809s | versus the seoul dynasty so um quantum |
5812s | charge moving down the office face to |
5814s | loser here uh an expected result here x |
5817s | let's go to a bit of a quick break here |
5819s | when we come back for the |
5821s | breakdown we'll talk about a little bit |
5823s | more how we felt about that series and |
5824s | moving forward as well so see you soon |
5830s | the on watchig is brought to you by |
5831s | upper deck the official trading card of |
5834s | the overwatch league |
5835s | and by teamspeak the official voice |
5838s | supplier of the overwatch league |
5857s | [Music] |
5871s | [Music] |
5879s | [Music] |
5896s | [Applause] |
5897s | [Music] |
5908s | [Music] |
5928s | [Music] |
5982s | [Music] |
5998s | [Music] |
6007s | [Music] |
6013s | [Music] |
6024s | welcome to game break here i'm going to |
6026s | charge over and three down versus the |
6028s | dragons in a full sweep victory heading |
6031s | now into the winners finals so uh strong |
6035s | looking dragons as we expected but as |
6037s | you can also see from the score line |
6039s | below you it wasn't without a bit of |
6041s | turmoil i mean the charge really |
6043s | especially i think on circle royale here |
6045s | x kind of uh gave it to the dragons made |
6047s | it competitive |
6049s | yeah i think that's been kind of the |
6050s | story for the dragons for their last two |
6052s | series right they've had to actually |
6053s | battle |
6054s | and when you tie in the fusion matchup |
6057s | where they lost a map there as well this |
6059s | has certainly been |
6060s | dragons put to a test in a big way and i |
6064s | think a lot of that test came on to who |
6067s | are you here with choice of one really |
6069s | focusing him out trying to take him out |
6071s | of these fights but dragons i think the |
6073s | best thing that they did for themselves |
6074s | was adapt to that strategy where you |
6077s | start playing a little bit further back |
6079s | they started playing more disengaged |
6080s | centric and the dragons found a way to |
6083s | kind of play the mid fight to their |
6085s | advantage instead |
6086s | and i really liked some of the you know |
6088s | mid game decision making by the shanghai |
6091s | dragons um and part of that crucially |
6093s | for me was on circle royale when again |
6095s | they had that |
6096s | what was it the the brigitte rally from |
6099s | izuyaki which pushed charged back and |
6101s | charged respected enough to just like |
6103s | not even engage it and it was a zoning |
6105s | rally but that was enough like a zorring |
6107s | rally |
6108s | actually then |
6109s | led to the shanghai dragons putting |
6110s | themselves in a positional advantage |
6112s | position to get a fight win and kind of |
6114s | snowball from this i think that just |
6116s | stuff like that where you're willing to |
6118s | give up ultimates that give you no |
6120s | tangible value but the intangibles the |
6122s | intangible of like kind of forcing the |
6124s | charge away and buying yourself space |
6126s | ends up giving you a lot to work through |
6127s | just stuff like that is great to see |
6128s | from dragons |
6130s | yeah i think that's probably a more |
6131s | nuanced version of what you see out of |
6133s | baiting ultimates to get out of spawn |
6135s | holds |
6136s | i think when you look at the dragons |
6138s | what they're really really good about is |
6141s | finding those little advantages and |
6143s | really exploiting them other teams i |
6145s | think aren't as consistent they |
6147s | certainly know them i mean we have to |
6148s | give respect to all the teams that are |
6150s | here even a team that we're going to be |
6152s | seeing a little bit later that only has |
6153s | two wins every one of these teams is |
6156s | very very smart they understand how to |
6158s | play this and i think the major |
6159s | difference with dragons is the fact that |
6161s | they're extremely consistency about |
6165s | sorry consistent with the things that |
6167s | they're able to exploit and how often |
6169s | they're able to do it and when they |
6171s | start getting exploited they can adapt |
6172s | very much on the fly like we saw after |
6175s | that first map yeah it just seems like |
6177s | you know despite charge being number |
6179s | three seed here four and two record the |
6181s | only two losses were to seoul and |
6182s | shanghai |
6183s | they still haven't been able to sort of |
6185s | cross their barrier of getting one map |
6186s | versus shanghai so it's a zero and six |
6188s | versus shanghai so far in this |
6190s | particular tournament stage in the |
6191s | summer showdown across both qualifiers |
6193s | and now the tournament itself but the |
6194s | tournament here x does continue we're |
6196s | going to go to another break when we |
6197s | come back fusion versus dynasty it's |
6199s | number two versus number four we've seen |
6201s | this match up so many times in the past |
6203s | and it does deliver so we'll see you on |
6205s | the other side for match number two |
6221s | [Music] |
6260s | [Music] |
6274s | [Music] |
6323s | [Music] |
6343s | me |
6344s | [Music] |
6350s | so |
6358s | [Music] |
6421s | welcome to the overwatch league here for |
6423s | the summer showdown tournament with me |
6425s | avril and herrick's about to head into |
6428s | our second matchup of the day we just |
6430s | witnessed the shanghai dragons getting a |
6431s | 3-0 sweep versus the guangzhou charge |
6434s | and now it's time for philly to take on |
6436s | the seoul dynasty |
6438s | yeah this was going to be the match that |
6440s | i mean granted in the first series we |
6441s | got a great one but this was feeling |
6443s | like it was gonna be |
6444s | really i think the most hotly contested |
6447s | series that we're gonna see today |
6448s | hopefully that still pans out but seoul |
6451s | dynasty they're a team that you know |
6453s | i think seoul dynasty |
6456s | they're one of the best teams in this |
6458s | region there's a lot of discussion |
6459s | though of course about are we seeing a |
6461s | little bit of a mirroring effect to |
6463s | mid-season madness i think you know |
6465s | certainly as we talk more about them we |
6467s | could probably temper that at least to a |
6469s | degree but fusion they played spoiled to |
6472s | both of these teams seoul dynasty and of |
6474s | course shanghai dragons they had those |
6476s | golden stages set up and fusion spoiled |
6478s | those they have i think like we talked |
6480s | about already a little bit of a layer of |
6482s | chaos about them they can play the |
6484s | spoiler they also have the potential to |
6486s | have a really high ceiling and take |
6488s | series potentially not just maps against |
6490s | some of these teams that are more |
6491s | potentially established right |
6493s | well let's meet the opening lineup for |
6494s | the philadelphia fusion and yes it is m3 |
6497s | on board currently as uh you know we |
6499s | we've had long discussions about what |
6501s | fusion are trying to achieve in terms of |
6503s | their substitutions uh cafe played the |
6506s | majority of the games the qualifier but |
6508s | uh you know fusion really struggled and |
6510s | since having m3 back on the siding |
6511s | lineup they've you know come back into |
6513s | form we look at their final week's worth |
6515s | of performances but versus seoul |
6517s | and the win versus hunger spark i mean |
6519s | it definitely does |
6520s | give you a good feeling about fusion now |
6522s | having this upswing late into the |
6525s | tournament qualify into the extra |
6526s | tournament itself and that's dangerous |
6528s | and this is why i think dragons wanted |
6530s | to avoid the philadelphia fusion in the |
6531s | opening matchup because we saw them |
6533s | three zero quantum they're comfortable |
6534s | versus the guangzhou charge fusion as |
6537s | you mentioned it's a mixed bag because |
6539s | their peaks are so high look their lows |
6541s | have been very low as well |
6543s | when the fusion really kick into high |
6544s | gear they can be anybody here they can |
6546s | beat the dragons they can beat the soul |
6547s | dynasty and if you are fusion i don't |
6549s | think you're even necessarily scared of |
6551s | soul today even though they've had your |
6552s | number in the past seoul have beaten the |
6554s | fusion |
6555s | this year especially far more than |
6557s | fusion have been evil been able to beat |
6559s | souls just at one time right and |
6561s | still have to be careful here because |
6562s | fusion have only looked to go from |
6564s | strength to strength but they have to |
6565s | find that level of consistency now at |
6568s | seoul dynasty we'll take a look at their |
6569s | starting lineup as well they have been |
6572s | one of our most dominant teams this year |
6574s | they started as our most dominant team |
6577s | in the summer showdown qualifiers and |
6579s | they're still our second seed for a good |
6580s | reason |
6582s | yeah absolutely i think you know again |
6584s | just to bring up there's a lot of talk |
6586s | okay are we are we getting seoul dynasty |
6588s | back into kind of that |
6590s | mid-season madness swing or is this |
6592s | something different i think |
6594s | we can at least sort of answer that |
6596s | right i mean starting off 12-0 in maps |
6598s | they had a great |
6600s | start to this tournament or rather this |
6602s | this stage and now going into this |
6604s | tournament |
6605s | yes they did drop a series but it was |
6607s | against shanghai and yes it was a 3-0 |
6610s | but it was a lot closer i mean certainly |
6612s | you look at that that that series and i |
6615s | think you could easily tell that the |
6617s | score line doesn't necessarily reflect |
6620s | what happens when you look at the film |
6622s | when you look at what how |
6623s | everything actually broke down and at an |
6626s | individual level dynasty still has |
6628s | incredible talent and it's not like you |
6629s | just lose out on what started you off so |
6632s | hot early on in this stage i think |
6635s | really this is more of a situation where |
6638s | philly fusion can easily play up to some |
6640s | of these teams and i think we need to |
6641s | start respecting that and seoul dynasty |
6643s | they took a loss for the dragons but |
6645s | again it's the dragons and it was a lot |
6647s | closer than the 3-0 would otherwise |
6649s | suggest |
6650s | and i've called this matchup in the past |
6651s | this rivalry is a spaghetti bowl in an |
6653s | endearing way uh and |
6656s | really in a daring way because |
6657s | especially this year both teams have |
6659s | looked a lot more solid compared to |
6661s | previous you know seasons of the |
6662s | overwatch league especially for the sol |
6664s | dynasty now they've actually have a |
6666s | title under their belt their first ever |
6668s | title and their organizers organizations |
6670s | history fusion still left one thing for |
6672s | that one that's why the kick of clash |
6673s | final was so great because somebody had |
6675s | to win right it was such a legendary |
6678s | match-up and uh you know rivalry leading |
6680s | into it so |
6681s | it does kind of continue because these |
6683s | two teams i think it's eight and five is |
6686s | the overall record between them favoring |
6687s | seoul but uh this year so far two in one |
6690s | of rather three in one could they extend |
6692s | that one further |
6693s | in the past in 2021 it's gone two and |
6695s | two so fusion were a lot closer that |
6697s | year but now with fusion sort of looking |
6699s | a lot more dangerous catching up in that |
6701s | three and two victory that seoul dynasty |
6703s | got over fusion that's one that i think |
6706s | seoul are probably not too pleased with |
6707s | they probably would have enjoyed a much |
6709s | cleaner game and for fusion i don't |
6711s | think they can be too upset about that |
6712s | either they still managed to qualify by |
6714s | beating hangzhou and they took a very |
6715s | close game to seoul which now they can |
6717s | rectify by beating seoul if they can do |
6720s | that first map gonna be in nepal |
6723s | already uh very interesting start here i |
6725s | think nepal you know we look at some of |
6727s | these control maps and i think a lot of |
6729s | the discussion around this map starter |
6732s | especially in this meta is that there's |
6734s | not as much of a difference |
6736s | generally when you talk about the |
6737s | different control maps but i think that |
6739s | when you start to take into account the |
6741s | playstyle differences |
6743s | that these teams are going to have |
6745s | especially now that you talk about the |
6747s | mixed bag that fusion can often be |
6749s | especially when we've really had limited |
6752s | looks at mn3 being a part of this as |
6754s | well that could very drastically change |
6755s | the way that fusion play |
6757s | i think seoul dynasty versus fusion |
6760s | getting a good read here in this first |
6762s | map is going to be pivotal for how the |
6764s | rest of this series could go |
6766s | all right we'll see how it breaks down |
6767s | because the seoul dynasty did lose the |
6769s | opening oasis to philadelphia fusion in |
6771s | their last match up against three to two |
6773s | victory for seoul but they dropped the |
6774s | opening away so they did pick up the |
6776s | final busan map so control going both |
6779s | ways one and one a piece fits starting |
6781s | out here on the sergeant i'm not the |
6783s | sergeant of the ash rather it's gonna be |
6784s | soldier for mn3 smoke already taking a |
6786s | bit of damage both teams have now popped |
6788s | the commanding shouts salt dynasty kind |
6790s | of locked up in the lobby though they |
6792s | need to break on out |
6793s | and out they come |
6795s | possessed but the game just trying to |
6796s | create some damage as this falls first |
6799s | looks like fusion can actually back off |
6802s | here at least a little bit and they need |
6804s | to they don't want to give away too much |
6805s | old charge i mean once you lose a fight |
6808s | like that you lose control early and |
6809s | you're also kind of giving this slow |
6812s | push over to the dynasty where they're |
6814s | going to get even more of a lead here |
6816s | on top of the fact that they're playing |
6818s | the ash so getting set up defensively |
6820s | here is going to bode well for them as |
6822s | things move forward i think that's |
6824s | probably the main concern if i'm fusion |
6826s | i think you you need to have good sight |
6828s | lines for fits as well as your |
6829s | defendable angles i think the difficulty |
6831s | of playing ash in this meta is that it's |
6833s | a lot easier to flank and actually just |
6834s | get on top of an ash whereas you know |
6836s | sergeant has a lot more to play with in |
6837s | her kit i think the disruptive shot |
6839s | importantly will kind of make things |
6841s | difficult for a genji and also the first |
6843s | potential soldier is so much higher is |
6845s | also fitz might be playing a little bit |
6847s | uphill if he's not too careful then dame |
6848s | gets away with his life zest didn't have |
6850s | the dash available to go on in to find |
6852s | the execution |
6854s | point though might just get capped over |
6855s | is contested have to be careful about |
6856s | that one soul can't let that one go away |
6858s | from three |
6859s | blades should be coming up soon stalker |
6861s | on 95 sulker and just gets a kill on the |
6863s | fixture so it might not even matter here |
6865s | prophet needs to be a little bit careful |
6867s | to not die with the rally seoul dynasty |
6869s | versus two okay that got a little bit |
6870s | tricky him and three popped up with two |
6872s | shots there herrick's but it will still |
6873s | go the way i'll solve dynasty to retain |
6875s | the cap they retain most it plays alive |
6878s | in three got tricky but still dynasty |
6880s | don't lose |
6881s | it's interesting to see what how these |
6882s | fights take place too because this is |
6884s | certainly a much slower tempo than what |
6886s | we just had in our previous match up |
6888s | we're seeing pressure definitely getting |
6890s | placed down upon dynasty but they're not |
6892s | utilizing a lot of their resources to |
6894s | stabilize they're allowing their team to |
6896s | kind of sit at about half hp and then |
6898s | once the fusion commits that's when they |
6900s | do as well |
6901s | okay here's the committal now aiming |
6902s | three going into bob responds to the |
6904s | opposite end i believe just got moved |
6905s | back slightly and now pooped off the map |
6907s | sophia will just take care of the bomb |
6910s | goodbye stalker low hp wants to pull |
6912s | play they're playing patiently here they |
6913s | being assault dynasty they still have |
6915s | point control but now the swaps and the |
6917s | trades rather will come on through four |
6919s | versus three play to save the day zest |
6921s | needs to get something good done out of |
6922s | here because with fix it gone and ain't |
6924s | got dead there's just no supports and |
6925s | it's final fight church he's sold |
6926s | dynasty he might just get a 100 to zero |
6928s | finisher zest |
6930s | he needs to do a lot more on that but he |
6931s | just can't because the supports of seoul |
6933s | dynasty keeps everybody up final ram |
6936s | patron smurf goes across fixer i believe |
6938s | that was an ajax unlucky and 100 has |
6942s | been found but even had fixer dropped in |
6944s | the sound barrier i don't know that it |
6946s | would have made a difference |
6948s | yeah a desperate investment there for |
6949s | fusion i mean forced because of the fact |
6951s | that dynasty was just on top of them as |
6954s | soon as we saw dynasty win out that |
6955s | neutral engagement |
6957s | they were just easily in control and i |
6959s | think a lot of that certainly determined |
6961s | by the fact that their cooldown usage is |
6963s | just so effective against this playstyle |
6965s | that fusion are trying to go for where |
6966s | they're out pressuring constantly trying |
6968s | to find that opening and see zest trying |
6971s | to invest and finding that execution |
6973s | like we saw between choi |
6975s | and who are you but dynasty they're |
6978s | they're the team that is playing that |
6979s | disengage style they're looking to |
6980s | absorb that pressure and then once |
6982s | fusion commits they still have resources |
6984s | they still have cooldowns despite their |
6985s | health part not seeming like they do |
6988s | they do |
6989s | and fitz was well protected there as |
6990s | well he had zero deaths as well as smurf |
6992s | with zero deaths on that first opening |
6993s | round hundred to zero so you know you |
6996s | you know it's difficult for you when |
6997s | your ash is kind of struggling that |
6999s | match up uh is not being defended well |
7001s | but uh fitz was just kind of free firing |
7003s | for the most part which is what you want |
7005s | out of space in that specific situation |
7007s | into the second round though bunch of |
7009s | damage being taken by salt dynasty but |
7011s | returning to the case and look at that i |
7013s | mean despite stalker dashing in for the |
7015s | kill to aim god it will be fitz finding |
7017s | him as well as zest and once again the |
7019s | soul virus is getting a very early clean |
7021s | up onto the photo fusion and fairly |
7023s | responsive next stork is the only dead |
7024s | so far and he'll remain the only death |
7026s | in the first fight |
7028s | really good start here for seoul dynasty |
7030s | i think that's again why i try to play |
7033s | down the notion that seoul dynasty is |
7035s | for some reason fizzling out because we |
7037s | saw them take one loss against |
7039s | the shanghai dragons and they dropped |
7041s | the map as well well this is still seoul |
7043s | dynasty and they're here to stay it |
7045s | seems like they're still one of those |
7046s | top teams in this region but |
7048s | philadelphia fusion they have to turn up |
7049s | the heat right here and right now |
7051s | another potentially neutral fight |
7053s | obviously positional control the dynasty |
7055s | but pass to find a pick here fusion to |
7058s | be able to move forward |
7059s | yeah and it's been you know 130 percent |
7062s | worth of including sanctum as well where |
7064s | people haven't won a fight yet so this |
7066s | entire opening has been pretty dangerous |
7068s | so stalker deflect the railgun shot so |
7071s | foreign thankfully not back into his own |
7072s | head |
7074s | but are struggling here from fusion to |
7075s | be able to walk on full they really are |
7077s | trying to rely on m three to maybe find |
7078s | an opening and there it is they get what |
7079s | they wanted salt danish is now down by |
7081s | one for the definition can finally walk |
7083s | on four can they get more they will get |
7085s | more possessed gets punished there's |
7086s | still a four being three supporters |
7088s | about to come online in the three |
7090s | virtual further member and mn3 is just |
7093s | popping up three kills so far make it |
7095s | four the rails have been phenomenal here |
7097s | and three he's got about have the |
7099s | overclock already |
7101s | i remember too man three came in kind of |
7103s | late in the season as well got injected |
7106s | in here |
7107s | to try to find some other way for the |
7109s | fusion and it seems to have worked i |
7111s | mean between m3 and zest they feel so |
7113s | fluid together like they really have |
7116s | something there and now we can see in |
7118s | control especially with the overclock |
7120s | can they find picks against the double |
7121s | support that dynasty have we'll find out |
7124s | because the first couple of rails are |
7125s | now firing on through and they really |
7126s | want smurf down shouts already been used |
7128s | profit trying to keep the players up via |
7130s | the rallies extra sound barriers still |
7132s | being held on through vintay wants to |
7133s | save that one possessed who does take a |
7135s | bit of a damage and even three just at |
7137s | least profit goodbye out of the server |
7138s | five versus four m three's rails |
7140s | continue to find value in this round so |
7143s | far on trying the salt dynasty they look |
7145s | like they're just gonna back on out they |
7147s | need five |
7148s | they have to profit down |
7150s | and on top of that |
7151s | a big trade for fusion they're getting |
7153s | back in control here |
7155s | great investment great pick there as |
7157s | well |
7159s | this is just it's never ending |
7160s | immigration keeps poor piling on the |
7163s | damage of the soul dynasty |
7165s | and a soul dynasty |
7167s | consistently out of four versus five in |
7169s | these last couple of fights and engages |
7172s | and look at the economy as well here |
7173s | experience about to get this rampage |
7175s | about with four lights online look seoul |
7176s | also have about four ultimates coming in |
7179s | but unless they can get past him and |
7180s | three on the rotation it's just looking |
7182s | bad for salt they have plenty to play |
7185s | through here so opportunity on board i |
7187s | mean three downfits gets his revenge |
7188s | it's been it's such an important member |
7190s | to get down early fixing low hp some |
7192s | blame to pop the sound barrier vindem |
7193s | already popped smurf coming through the |
7195s | rampage in just a hot second and s has |
7197s | his blade shut down stalker still |
7199s | slashing takes down ain't got no more |
7201s | rally available fix it did in that fight |
7203s | as well no chance to pop the sound barry |
7204s | and the salt dynasty off the back of |
7206s | killing airmen three early from fitz's |
7208s | rail will get the job done |
7212s | huge win for them obviously getting that |
7213s | first pick that's pivotal it's set |
7216s | things up so well for them because now |
7218s | you talk about the reward well fusion |
7220s | has sound barrier but they i mean they |
7222s | invested three ultimates into a fight |
7223s | that they then lost and now dynasty if |
7225s | they win this next one that could clear |
7227s | it they could go 200 here as long as |
7230s | they remain vigilant and composed and |
7232s | this one looks so much better for the |
7233s | fusion but still you have to get past |
7235s | seoul in a position position of |
7238s | defending here with smurf coming up |
7239s | towards the rampage |
7241s | again fix it held on to sound barrier |
7242s | didn't get to use the last fight could |
7244s | be important here that's another |
7245s | deflected rail but again doesn't go into |
7247s | him and three it's fits to pull the |
7249s | overclock fixture just sound bearish |
7250s | can't afford to lose their smurf can now |
7252s | wait for the rampage to find maximum |
7254s | value it does only get the one i believe |
7256s | he was pooped in there they can still |
7257s | get that kill properly swept on low hp |
7259s | fury as well quite low but is this |
7261s | falling first when dame gets that kill |
7263s | so thanos gets 99 they can finish this |
7265s | one right here and now airmen three |
7267s | trying to put a stop this off even three |
7269s | try to save the day extra rally from |
7270s | profit to come on through its low hp for |
7272s | seoul even three though he's struggling |
7274s | to find these skills he's trying to find |
7275s | the picks and fitz is now in towards his |
7277s | face so vanessa they're about to get |
7280s | this one if fusion can't find any |
7282s | responses they can't even touch |
7284s | they can't even touch zest tried didn't |
7286s | get that |
7288s | unfortunate way for fusion to |
7290s | kind of fizzle out on that first map but |
7293s | either way i think |
7294s | they have found a way to adapt to this i |
7296s | think a lot of that is done through mn3 |
7298s | just being able to click people's heads |
7300s | much the same like we saw from you know |
7302s | lip in the last series but either way |
7306s | anything that you can find any value |
7308s | that you can attribute to getting some |
7310s | fight wins under your belt and actually |
7312s | establishing yourself in this series is |
7313s | something you're going to do and i think |
7314s | that's a big reason why fusion invested |
7317s | into mn3 and even more so invested in |
7319s | him |
7320s | now more than ever because he's able to |
7323s | turn the tides of a series just slightly |
7325s | but still of course we have to kind of |
7328s | set expectations as they should be in |
7330s | that dynasty they're still a top team |
7333s | and they've established that yet again |
7335s | yeah despite mm3's heroics on that |
7336s | second round right it just wasn't quite |
7338s | enough that i think 4k from m3 was one |
7340s | of the better lines of you know |
7342s | sequences in terms of highlight from the |
7344s | sojourn play that we've seen so far it |
7346s | was just really beautiful to see but you |
7348s | need a lot more from the fusion you need |
7349s | the rest of players being able to match |
7351s | up there as well very slow game and very |
7354s | slow start for zest who you normally |
7356s | expect to be in that carry position have |
7358s | to see if zest and the rest of fusion |
7360s | can bounce back on map number two that |
7361s | will be their pick as well but for now |
7363s | we'll take a bit of a break see you soon |
7379s | [Music] |
7388s | [Music] |
7403s | [Music] |
7434s | [Music] |
7443s | [Music] |
7454s | [Music] |
7480s | [Music] |
7501s | [Music] |
7515s | [Music] |
7524s | [Music] |
7532s | me |
7535s | [Music] |
7538s | me |
7540s | [Music] |
7549s | um |
7551s | [Music] |
7565s | [Music] |
7584s | [Music] |
7590s | um |
7596s | [Music] |
7605s | well i have some good news here here x |
7606s | fixer did in fact not uh ajax on that |
7609s | first round but unfortunately the bad |
7610s | news is it still ends up in a 2-0 so it |
7613s | doesn't really help either way whether |
7614s | the beat lands or not there for the |
7616s | philadelphia fusion a rough play to |
7618s | start up billy was 100 to zero on |
7620s | sanctum a lot closer on that second |
7622s | round 80 plus accumulated i think maybe |
7624s | even 90 therefore fusion but you know m3 |
7626s | can only do so much for the team |
7629s | yeah i think certainly the rest of |
7631s | fusion fusion's gonna have to step up |
7632s | and i think they're more than capable of |
7634s | doing just that as we've seen already |
7636s | this is |
7638s | a varying degree of of pacing and tempo |
7641s | obviously in our last series we saw |
7643s | things really really high octane just |
7646s | running each other down trying to find |
7647s | those opening picks |
7649s | initially things were slowed down soul |
7651s | really kind of helped to dictate things |
7653s | in that fashion of course a lot of that |
7655s | comes down to the fact that they were |
7657s | simply just using fits on an ash so they |
7660s | needed to do that but then once it came |
7662s | down to the mirror a lot more chaotic |
7665s | and i think that's where fusion once |
7667s | they start to establish some some better |
7669s | comfort in this series as a whole and |
7672s | they start getting a download out on |
7674s | okay what is dynasty doing well because |
7676s | they've been doing it well throughout |
7677s | the entirety of of this stage |
7680s | what could we do to start mitigating |
7682s | some of the efforts that they're doing |
7683s | and then also how can we enable zest in |
7685s | particular because obviously mn3 is |
7687s | doing what he's doing already |
7689s | now it's time to get zest involved again |
7691s | as we know he can |
7692s | i've got a couple of stat lines as well |
7694s | from that previous map that i think are |
7696s | quite a bit telling |
7697s | m3 obviously did as you'd expect he got |
7699s | the the largest amount of final blows on |
7701s | his team by quite a fair margin by the |
7702s | way he goes 10 for mn3 and then two for |
7704s | zest and then you know one for fear et |
7706s | cetera so it's like 10 and then two it's |
7708s | quite a large gap there so zest |
7710s | unfortunately just couldn't quite get |
7712s | too much done on the the genji but also |
7714s | across the board the damage was there |
7715s | for philly fusion they only did about |
7717s | 260 less damage as an entire team of |
7721s | five compared to seoul dynasty who only |
7722s | had by that amount and yep they were |
7725s | below they were down by nine final blows |
7726s | so the salt dynasty were hit by nine |
7728s | total final blows while only being ahead |
7730s | by 260 damage overall that really says |
7732s | to me that fusion kind of struggled to |
7734s | clean up members there there was also a |
7735s | lot more healing done by the sole |
7737s | dynasty so they're low hp they're in a |
7739s | position where they could die but then |
7740s | they get healed back up they disengage |
7742s | well and they don't lose numbers yeah i |
7744s | think a lot of that damage just came in |
7746s | pre-fight for fusion before everything |
7747s | really could stick whereas dynasty again |
7750s | they held their cooldowns they were |
7751s | looking for that pivot and they're doing |
7752s | that again here as well you can see them |
7754s | kind of posturing up onto the high |
7755s | ground and again utilizing fits on the |
7757s | ash they want fusion to come forward at |
7760s | them |
7761s | this is really a lot of fits ash that |
7763s | we're seeing today and i think hollywood |
7765s | will probably remember for 20 21 was a |
7766s | lot of fits ash finding values also |
7768s | replicating some of that performance |
7770s | through |
7773s | fusion are giving up a lot of space here |
7775s | fury obviously low hp hit the back on |
7776s | now the shot expended |
7778s | vin dame could be the first target no |
7780s | one cleaning him up there it is fix will |
7781s | find a very wayward headshot but you |
7783s | take those you take this for shorts one |
7785s | tick regardless for salt whether it's |
7786s | one or lose but they haven't been quite |
7788s | cleaned up circle will get a trade on to |
7791s | aim guard gonna be enough for seoul to |
7793s | get further than that the fusion have |
7794s | the player advantage and they will |
7795s | capitalize on said player advantage but |
7797s | like i also mentioned here x there is |
7799s | one tick given away |
7801s | and of course as well i mean you talk |
7803s | about shout timings that's one of the |
7804s | hardest things to see because one of the |
7807s | best ways to see it is if you could just |
7808s | barely make it out in the top left or |
7811s | top right of your screen or you hear it |
7813s | but that really favored fusion there |
7815s | they had a great timing mid-fight that |
7817s | they were able to just establish their |
7819s | dominance once they got slightly ahead |
7821s | and helped stabilize them as well now |
7823s | look at looking forward i'm expecting |
7825s | dynasty to kind of temper that |
7827s | aggression just a tad remember they |
7829s | still have fits on the ash so they want |
7830s | to poke out fusion as much as possible |
7834s | but they nearly got the second tick here |
7835s | as well fusion have to respond very |
7837s | quickly zest |
7838s | to build the blade they'll have the |
7839s | earlier sound barriers although it's |
7840s | very important because vin dame is far |
7841s | away stalker is still a reasonable |
7843s | length away as well from receiving his |
7845s | own ultimate confusion pull the trigger |
7847s | or pull the blade at any point yet and |
7849s | they might be forced to two ticks now |
7851s | giving away fusion just giving the |
7852s | objectives to the soul plessy |
7855s | bush does need to come to shove here |
7857s | double rallies pulled on through smurfs |
7859s | deleted what's going on there smurf went |
7861s | very far forward in seoul could not |
7862s | support him up in the three takes down |
7864s | fitz and with the blade coming through |
7866s | this will finally get a kill it's enough |
7868s | for the philadelphia fusion to win |
7869s | another fight but he eric's a second |
7871s | tick given away |
7873s | yeah i think fusion certainly would like |
7875s | to have at least that back but you can |
7876s | see them pushing up a little bit farther |
7878s | forward they know that seoul dynasty is |
7880s | building some of their ultimates but |
7881s | they may not be quite there yet so it's |
7883s | time to go defense is slow puts us down |
7886s | mm3 pulls that trigger on the overclock |
7888s | straight away this is a bold strategy |
7890s | coming through from the philadelphia |
7891s | fusion they want to get very aggressive |
7892s | and in three and four she goes a little |
7893s | bit too far up he was out of the loss of |
7895s | all of his healers and smith will now |
7897s | claim aim god as well this is for |
7899s | leading punish i think soul will count |
7900s | from here absolutely too many plays from |
7903s | fully down and this is the disengaged |
7905s | star by the way the ultimates here x |
7907s | seoul don't even have to alt they |
7909s | already got two ticks they got a cap |
7911s | all just came from an over extension |
7913s | there and i think that's why we you know |
7915s | we talk about philly fusion it's really |
7917s | hard to get a good feed on where they're |
7920s | at because when when they're playing |
7922s | well they're playing very well but |
7925s | sometimes there's just those little |
7926s | things that happen that other teams can |
7928s | take advantage of like seoul dynasty and |
7931s | of course like shanghai dragons as well |
7933s | i just don't think you can afford to |
7935s | kiss the spawn doors there right at me |
7936s | m3 fighting a lot more off than he can |
7939s | chew for sure and if you are fusion if |
7941s | you're going to lose a you want to burn |
7943s | ultimates off of dynasty here you're |
7944s | going to get another first pick |
7945s | brilliant to see it's all done actually |
7947s | though send out the bob this is now |
7948s | opportunity for seoul to just buy a bit |
7951s | of time regroup together okay it costs |
7953s | you an entire bob but it makes sure that |
7955s | no one else dies okay i'm lying actually |
7957s | just kills i was gonna say two one of |
7958s | them is the ball i don't know how |
7960s | stalker got caught there but it's enough |
7961s | and now seoul dynasty are left hurting a |
7963s | lot because originally they spin the |
7965s | bomb to disengage without dying now they |
7967s | just die anyway |
7969s | yeah that's a huge win actually for |
7971s | fusion it reestablishes their control |
7973s | on top of the fact that i don't know |
7975s | where popular opinion lies on this but |
7977s | bob actually a really solid ult right |
7980s | now in this meta uh genuinely and to be |
7983s | able to pull that out still get the |
7984s | fight when you don't have to invest your |
7986s | resources |
7987s | to be able to do that |
7988s | that's great now you can start matching |
7990s | going forward yeah down to two minutes |
7992s | it looks better for fusion now |
7994s | i got a lot of mixed feelings about bob |
7995s | because uh you can sort of mis displace |
7997s | the ball quite easy with multiple |
7998s | different boobs even the jagged blade |
8000s | and also the serger can use the bob to |
8003s | either burn it or just charge a rail |
8004s | right you can just charge your rail off |
8006s | the ball which is pretty good look at |
8007s | the case yep rampage sound barrier to |
8010s | counter probably look for the rally next |
8011s | sound better from fixing now to match |
8013s | and stalk his turn to play |
8014s | zero targets are not very rich in terms |
8016s | of a target environment in seoul dynasty |
8019s | they have a very good rampage that gets |
8021s | fury down and got low but again the |
8024s | extra rally healing will come on through |
8025s | it's not enough to say fix it and the |
8027s | fusion are falling over they just can't |
8029s | quite do enough damage to secure kills |
8031s | that's been the story of our opening map |
8033s | in nepal and now deep into hollywood |
8036s | smurf critical hp doesn't die sole |
8038s | dynasty they continue pushing forward |
8041s | a lot of time though left so of course |
8043s | when you look at this and you see philly |
8045s | fusion has zest with an opportunity to |
8048s | actually step into the spotlight i mean |
8049s | how much have we talked about him |
8050s | already in the fact that he needs to |
8052s | stand out the way that we're used to |
8053s | seeing him do it well this is the best |
8056s | opportunity he's going to have no ults |
8057s | online for dynasty they're probably |
8059s | already better shot they do |
8061s | yeah the shouts already have been in |
8063s | play their fury gets smurfed down so |
8064s | with a bit of help from zest blade the |
8066s | damage has been good that's the only |
8067s | kill they have so far but it might be |
8069s | the only kill they need they do push |
8070s | back the philly fusion fix a great boot |
8072s | point to fit will secure a secondary and |
8074s | this will allow the fusion to walk on |
8076s | forward stalkers life is |
8078s | obviously gonna go forfeited |
8080s | this stage fusion could actually go for |
8082s | spawn cap if they want to but uh they'll |
8084s | refrain i think part of that reason |
8085s | might be because the payload is very far |
8087s | up |
8088s | yeah i think if you go for it there you |
8090s | might afford yourself an opportunity to |
8092s | still go for a contest but instead they |
8094s | like the high ground here they can |
8095s | control the drop they can control the |
8097s | timing of this fight and i think that's |
8099s | more important to them especially given |
8101s | the fact that mm3 does have his own oh |
8102s | they've lost fixer that's uh not what |
8105s | you want to see fusion's defense now |
8107s | solely relies on the success of this |
8109s | overclock |
8111s | they'll allow a bit of space to be given |
8112s | away fixer will return they desperately |
8115s | need a five versus five here in m3 |
8117s | fighting this time to pull through the |
8118s | ultimate default also come with the play |
8120s | stalker he gets another opening pick he |
8122s | gotta fix it before gets him and three |
8124s | now but it's so much more impactful to |
8125s | kill airmen three five versus four no |
8128s | more overclock available fury falls as |
8130s | well and the rest of fusion will get |
8132s | cleaned on up bob even making an |
8133s | appearance in the kill feed and seoul |
8135s | get the cap stalker with two important |
8138s | kills to lead the fight |
8139s | and this one kind of feels stolen away |
8141s | from fusion as well i mean they did such |
8143s | a good job in those first two sections |
8145s | of the map but now dynasty are moving |
8147s | into the final phase here and granted |
8150s | yes the time bank doesn't look great but |
8152s | it seems like they're doing their best |
8153s | work when their backs are against the |
8155s | wall and the overtime wick is burning |
8157s | down you know of course you look at the |
8159s | blade here available for stalker |
8162s | and |
8163s | fusion the timing does not look good for |
8165s | them here they're not going to have the |
8166s | sound barrier to answer but they're |
8167s | going forward anyways well fitz could |
8169s | die here doesn't get saved by the cookie |
8171s | as we saw from long distance could i see |
8173s | a prophet who now goes down it's both |
8175s | brigitte's on the floor so far but so |
8177s | much more damage done by stalking look |
8179s | at the beauty of this blade he just gets |
8180s | the damage through the fusion can do |
8182s | nothing about it they already lost their |
8184s | healers vin dane getting active in the |
8186s | kill feed it's a full 5-0 wipe assault |
8188s | dynasty of the back of a single blade |
8190s | continue pushing through unimpeded |
8194s | snowballing through now i mean momentum |
8196s | is in seoul's favor and on top of that |
8199s | they were able to abide enough time here |
8201s | with 20 seconds left they have both |
8203s | their supports they could go one to one |
8205s | but they have to find kills quick |
8206s | otherwise you give that respawn |
8207s | advantage to fusion well vindem has to |
8209s | be careful here because both rampage and |
8210s | plate are available he comes up late now |
8212s | zest needs a lot of kills here somebody |
8214s | has been popped by both of this uh both |
8216s | of their lucio players fury now climbs |
8218s | on through smurf basically has rampage |
8220s | canceled yes in fact it is cancelled by |
8222s | the rampage of fury fighter fight |
8224s | territory anyway seoul try to do all |
8225s | that they can but with fusions four man |
8228s | i believe rampage by fury and there's |
8230s | some extra damage done by zest there as |
8231s | well sulfonas will finally lose a |
8234s | critical fight that ends the push |
8236s | however herex take a look at that |
8237s | payload positioning |
8239s | yeah not bad i mean it's basically the |
8241s | end of the map |
8242s | just a couple of meters away so yeah |
8245s | they weren't going to finish with any |
8246s | time left but hey at least they get |
8248s | pretty much all the way there and |
8251s | certainly feel for the dynasty there |
8253s | especially vendeem had a impossible task |
8255s | dealing with two ultimates that he was |
8258s | basically in charge of trying to deal |
8260s | with |
8261s | not ever going to go in your favor |
8262s | fusion could kind of pay space those out |
8264s | a little bit especially given the fact |
8265s | that they know that they have their |
8268s | respawn right behind them if they lose |
8269s | one player they can still turn that back |
8271s | around and get the |
8273s | award of |
8275s | just getting value out of one of those |
8277s | olds at the very least but they got both |
8278s | so that does well for them at least but |
8282s | they have at least now |
8284s | a good spot to go okay we had a great |
8286s | defense seoul dynasty yeah they snuck a |
8288s | couple through us but we look great in |
8291s | the team fights and all we have to do is |
8292s | complete the map and we can take this |
8294s | one home |
8295s | yeah |
8295s | well maybe that'll be easier said than |
8297s | done you know plenty of teams have |
8299s | fallen by the weight of the pressure of |
8301s | we just need to complete the map and |
8303s | seoul dynasty they look like they nearly |
8306s | did not even cafe uh you know there are |
8308s | still some mixed feelings about how that |
8310s | a point defense could have gone for |
8311s | fusion had they not played risky i don't |
8313s | mind that they ambush sold dynasty by |
8315s | sort of hiding the corner there but |
8317s | taking it all the way to the spawn |
8319s | certainly not what you want to see out |
8320s | of fusion and maybe that could have been |
8322s | an eight point hole who knows well that |
8324s | would be an alternate timeline and the |
8326s | multiverse that we'll never sort of get |
8327s | to see fits on the ashford defense here |
8330s | as well so again seoul lost a lot of |
8332s | time on a they're gonna need to burn a |
8333s | lot of time off of fusion assault |
8335s | because you know easier said than done |
8336s | to camp but still very capable i think |
8338s | this is a wonderful map of fusion |
8341s | yeah all about for dynasty at least just |
8344s | controlling just buy time play this like |
8347s | you did on sanctum that's what they want |
8348s | to accomplish here that's why they have |
8349s | fits back on the ash for this this |
8351s | objective here |
8353s | fury's in a lot of pain here he might |
8354s | actually just go down that's critical hp |
8356s | fury indeed |
8357s | shout being extended here stalker is |
8359s | actually being caught he's gone right in |
8362s | deep it's one for one trade so far two |
8364s | for two now sul dynasty saw three alive |
8366s | but they have given up the point fusion |
8368s | and starting to cap they got the first |
8369s | take underway fusion can't afford to |
8371s | chase these kills so we're about to have |
8372s | some respawners coming back and both |
8374s | teams have pretty equal respawn |
8375s | distances here and assault dynasty |
8377s | regroup they will stop the second tick |
8379s | from coming in and both teams back on |
8381s | out |
8382s | yeah of course seoul dynasty just loving |
8385s | the fact that they got their jugger |
8386s | queen out of that situation and stole |
8389s | the kill onto fury as well so that they |
8391s | could re-establish their positioning |
8393s | here at least a little bit but the big |
8395s | thing is that fitz i don't know if he's |
8397s | really in the greatest spot right now as |
8399s | things are already breaking out they're |
8401s | died for oh |
8403s | low hp members it's a so the supports |
8405s | and m3 wants but stalker finds his kill |
8407s | first and foremost now stalker continues |
8409s | two for one trade so far fusion down to |
8411s | very critical members here fixer will |
8413s | save the sound bear they know they lost |
8414s | this fight for short fury at least takes |
8416s | down fitz but i don't know if there's |
8417s | gonna be a valuable enough timing for |
8419s | the philadelphia fusion to actually use |
8421s | that i'm pretty sure that uh fitz will |
8422s | be on his way back and well before |
8424s | either fixer and fury can regroup their |
8426s | team so it's a good effort but this time |
8428s | solve dynasty get a five clean a fight |
8431s | win |
8432s | you can see as well seoul dynasty have |
8433s | that bob coming up and i mentioned |
8435s | before that i like the value in that ult |
8438s | and this is one of the reasons why if |
8439s | you can send that onto the back wall i |
8442s | think ooh fusion actually i think expect |
8444s | this to happen so they're going the back |
8446s | route through the alleyway and might |
8447s | deny some of the values |
8450s | it's gone |
8451s | bombs and nani apparently it's just |
8453s | completely out of the map and well maybe |
8455s | the bop's out of there but the fusion |
8456s | trying to rush into the salt dynasty |
8457s | it's still a five to zero sweet but by |
8459s | the way i'm the only outfit they don't |
8461s | even need to use any other ultimate so |
8462s | we'll just forget about the bomb uh |
8464s | because uh the fusion did and sold |
8466s | itself |
8467s | and i mean incredibly smart rotation |
8469s | still though because they could very |
8471s | easily use some of the map geometry some |
8472s | of those boxes |
8474s | on the back side of the point to just |
8476s | mitigate the value there unfortunately |
8477s | for them they just ran head first into |
8479s | their own death and now soul dynasty you |
8482s | look at fitz he just used bob he's up at |
8484s | 50 the rest of the olds are still online |
8486s | so dynasty |
8487s | kind of got away for free on that |
8490s | i think the other value of the bob is it |
8491s | does charge fairly quickly off the back |
8493s | of dynamites and we'll see if that |
8494s | happens again very quickly as rally |
8496s | comes on through m3 trying to find |
8497s | valley on this overclock but currently |
8499s | isn't able to selecting targets smurf is |
8502s | at least slow but not dead so the |
8504s | stalker running on it smoker does not |
8505s | get saved by anything the vin game sound |
8507s | barrier comes in fairly late fix the |
8509s | sound barrier first obviously to block |
8510s | out the play and zest is still alive |
8512s | he's still killing he's got everybody |
8513s | now has fits in his sights as well just |
8516s | another day okay apparently not |
8517s | fitzgerald's house fits with that one he |
8519s | won it might not be enough for the salt |
8521s | dynasty to hold on as it's just been |
8523s | dame alive the fusion |
8526s | the extra sound there from fixer vending |
8528s | not saving stalker i think that could |
8529s | have been the difference |
8531s | time and key there though i mean |
8534s | seoul dynasty not gonna have short spawn |
8535s | so they're not gonna be able to move up |
8537s | to that high ground instead zest can |
8539s | actually take that away from them at |
8540s | least for the time being allow fusion to |
8542s | get through this choke |
8544s | pretty safely here again as long as |
8546s | they're not getting picked out but |
8548s | once again bob coming online fusion did |
8551s | a great job of rotating away they still |
8552s | died but you know as long as they kind |
8554s | of keep that at the forefront of their |
8555s | mind they can do that again here there's |
8557s | a lot of opportunity to line of sight |
8559s | away from the oh |
8561s | yeah that's one opportunity right there |
8562s | how about just delete the fits |
8564s | uh ash before the bomb can even become a |
8566s | factor you know seoul dynasty can just |
8567s | disengage here or rather they can just |
8569s | play the high ground wait for it to come |
8570s | on back fusion can't really aggress on |
8573s | me this will do a little bit of the |
8574s | extra damage because the dash |
8577s | fitz comes back though that's when the |
8578s | fight really starts and i think bob |
8580s | don't need to almost pop that |
8583s | instantly three great position working |
8585s | the flank there's the bob invested |
8587s | fusion can they get away |
8592s | doesn't look like it at least not for |
8593s | any god i think the rest of them could |
8595s | still make it through it's an expensive |
8597s | way to regain payload control but again |
8598s | we discussed this in our previous series |
8600s | i think it ends up being worth it bob |
8601s | doesn't take too long for to build |
8603s | on up |
8604s | and uh using bob straight away means it |
8605s | allows the soul dynasty to instantly |
8607s | engage fusion don't want to borrow it |
8609s | they lose a player they'll |
8610s | go back and regroup now a bit of a high |
8613s | ground stalemate as only fusion have to |
8615s | be the ones to break the stalemate they |
8617s | need to get the push on again and it's |
8618s | fury with the rampage where smurf |
8620s | doesn't have it |
8621s | oh i love the way that zest is working |
8622s | this as well this is just zest position |
8625s | alone means that fusion can force their |
8627s | way across the bridge and push down |
8629s | dynasty they're forced onto the low |
8631s | ground fusion can now take this fight |
8632s | more aggressively and with at least a |
8634s | little bit of favor but i think they |
8635s | want to wait for their sound barrier |
8636s | that's what their go button is going to |
8638s | be once fixed gets that they can make |
8640s | another contest |
8642s | and vin dame is 21 off here as well |
8644s | prophet's gonna have to pop this as a |
8645s | pre-rally at any point now as m3 is |
8647s | going to force an issue this is the |
8649s | overclock to flying the kill from choi |
8650s | smith got |
8652s | quite a bit of hp damage and all that |
8654s | now probably be taken down assault |
8656s | dynasty if so far not gonna have to |
8657s | really respond stop it gets just the one |
8660s | and despite profit actually piling in |
8662s | the rally it does not help the soul |
8663s | dynasty enough fusion off of m3 pushing |
8666s | on inner fury using the rampage they get |
8668s | the required kills maybe not looking for |
8670s | a few stragglers left behind |
8672s | soul of all regroup nobody got a bad |
8674s | spawn |
8678s | one of the main things i'm looking for |
8679s | here with zest having this blade with |
8681s | the positioning here from dynasty |
8682s | wanting to have an explosive start to |
8684s | this fight instead fusion back away but |
8686s | again rally with the blade seoul dynasty |
8689s | it's all about forcing zests deflect if |
8692s | they can do that they can mitigate the |
8694s | pressure there they can push through the |
8696s | over health supplied by the rally and |
8698s | dynasty can regain control defensively |
8701s | comes above now played as well come |
8703s | through the stalker and it's just all |
8705s | kills the way of the soul of dynasty |
8707s | not a single response smurf gets three |
8710s | of them infusion |
8711s | could be a risk of being spawn camped i |
8713s | mean usually when you see a defensive |
8715s | team kind of just get a 5-0 wipe they |
8716s | can play very aggressively in saul's |
8718s | positioning it's |
8720s | right up there it's not quite kissing |
8721s | the spawn doors but it is quite a far |
8723s | fair bit up |
8725s | and i think with that fight there too |
8726s | yes they give away some of their |
8728s | opportunity to get the deflect out from |
8730s | zest but they still have sound barrier |
8732s | to answer they still have rampage coming |
8733s | up as well so dynasty i think still in a |
8735s | good position despite utilizing two of |
8737s | their offensive weapons in that last |
8740s | fight |
8741s | and this is where fusion come in and |
8742s | reclaim all the space right put the |
8743s | pressure onto stalker who got low hp |
8745s | there zest would have probably have gone |
8747s | deeper but hit by dynamite |
8750s | so the stalemate continues but fusion |
8751s | okay with this one because they are the |
8752s | ones pushing up and we remind ourselves |
8754s | they just have to finish the mafia there |
8756s | is not going to be a time back 43 |
8757s | seconds to get it done the sound bear is |
8759s | available for vin dame to counter out |
8761s | displayed |
8762s | this has to be the linchpin here to get |
8764s | the party started we are getting into |
8766s | the position now with fusion have to |
8768s | pull the trigger and here it comes if |
8770s | this |
8771s | is half hp smith the rampage on the |
8773s | opposite end this is currently slashing |
8775s | a lot of air with fury down seoul have |
8778s | all but locked up this fight time is |
8779s | gonna be critical here here extra fusion |
8781s | have to regroup quickly |
8784s | it's gonna make it a little bit easier |
8785s | for evan because he's going right to |
8787s | that right back to the spawn and now |
8788s | sound very available but who's not gonna |
8790s | be an offensive weapon and someone does |
8792s | have to touch because look rampage is |
8794s | still going to be there so fusion are |
8795s | not going to get |
8796s | the same barrier |
8797s | zest is recalled they've got to go for |
8799s | this now they have the mixing sound |
8800s | barrier and go for resistors down |
8802s | and they can't quite get okay there's |
8803s | going to be a touch involved the rampage |
8804s | cuts through all the footage they'll be |
8806s | usual at least two important members |
8807s | there sound better to block it through a |
8808s | bunch of damage profit is keeping the |
8810s | team healthy and the fusion caught |
8812s | between going for the objective trying |
8814s | to stay alive zest getting taken down |
8815s | earlier the final fight is all but gone |
8819s | the chances of the fusion |
8821s | have been wiped out of hollywood and we |
8823s | said it right from the start there |
8825s | philadelphia fusion finishing the map |
8827s | easier said than done 40 seconds left to |
8830s | try and get it done but it was just too |
8832s | difficult the zest blade versus vin dame |
8835s | sound barrier flight have to go the way |
8837s | fusion it did not and then they were |
8839s | caught in spawn |
8841s | all came down to ultimate efficiency |
8842s | there as well towards the end it felt |
8844s | like the timing that we saw between |
8846s | those two as well |
8849s | especially when you consider the fact |
8850s | that seoul |
8852s | really kind of had a rocky start to |
8854s | their attack as well i mean remember |
8855s | they kind of finished the map i mean |
8857s | certainly a couple meters away but they |
8859s | were right there but |
8861s | fusion was so it was just so on the |
8864s | defense as well i mean they almost held |
8865s | on point a they almost held on point b |
8867s | and it really came to a close at the end |
8869s | on point c and fusion just couldn't get |
8871s | that same distance covered i think they |
8872s | want that one back in a big way |
8874s | yeah |
8875s | you know i go back towards the a right |
8877s | the over extension who knows what could |
8878s | have happened in the multiversal |
8879s | timelines but |
8881s | we won't get to discover that the good |
8882s | news for fusion is there is still |
8884s | another map to be played they are still |
8885s | in a position to pick that one we'll |
8887s | have to find out what that is after this |
8888s | break |
8891s | [Music] |
8894s | over here |
8904s | [Applause] |
8910s | this ends now |
8914s | [Music] |
8930s | [Music] |
8938s | [Music] |
8971s | [Music] |
8991s | [Music] |
9014s | [Music] |
9040s | so |
9041s | [Music] |
9047s | [Music] |
9062s | [Music] |
9067s | so |
9071s | [Music] |
9081s | so |
9083s | [Music] |
9121s | so |
9124s | [Music] |
9137s | welcome back to the overwatch league |
9138s | here at seoul versus fusion currently |
9140s | two and zero up well the seoul dynasty |
9142s | match point has been locked up here x |
9144s | and for the philly fusion |
9146s | you know it's a competitive map uh |
9149s | not so much on to nepal especially on |
9151s | that first round but as we moved along |
9153s | it has been more and more competitive |
9154s | but not quite enough to get fusion map |
9156s | just yet |
9157s | yeah not just yet certainly looking a |
9159s | lot better over time while we progress |
9161s | through this series i think fusion they |
9163s | could be very very much you know moments |
9165s | away at this stage and certainly as we |
9166s | progress forward now where we're at 2-0 |
9169s | i mean every |
9170s | map that we see from here on out whether |
9172s | it be one or or several is gonna be |
9175s | still fusion's map selection and i think |
9177s | that certainly can help them along the |
9179s | way but still you're down two maps now |
9181s | you're talking about a reverse sweep and |
9183s | i know i shouldn't say it out loud or it |
9184s | won't happen but either way fusion while |
9187s | they do look good it just is a little |
9189s | bit short at this stage against dynasty |
9192s | and i feel like it's you know it sort of |
9194s | betrays the previous result a little bit |
9196s | as well because when you look back at |
9198s | the regular season game in the final |
9199s | week despite fusion losing to salt was a |
9201s | three and two win for seoul meaning that |
9203s | fusion actually had the two maps in |
9205s | there and they actually had the two |
9206s | match first it was two to one after |
9208s | circuit royale which will by the way |
9210s | also be our next map coming up selected |
9212s | by the philly fusion |
9214s | were at a match point |
9216s | versus the sole dynasty in that uh you |
9218s | know week 18 game |
9220s | and they sort of allowed two maps to go |
9222s | the way of seoul dynasty and they they |
9223s | lost the ability to win that series and |
9225s | here it's just a very different feeling |
9227s | right because instead of a commanding |
9229s | position and a leading position for |
9230s | fusion they are so far down |
9233s | one thing i do like about this map |
9235s | though especially given the fact that |
9237s | it's fusion's choice to actually take us |
9239s | here is the fact that on this map it |
9241s | feels like well more often than not |
9243s | we're seeing genji's kind of command the |
9245s | team at least to a degree obviously main |
9247s | tank is probably the most dominant |
9250s | factor of this composition but |
9252s | genji plays a very pivotal role however |
9256s | on this map you're seeing a little bit |
9258s | of the |
9259s | hit scan dps role or rather the sojourn |
9262s | specifically get a little bit of an |
9264s | increase in value and especially when |
9266s | you have a player like mn3 doing what |
9268s | mn3 has been doing i think that does |
9271s | help you out at least at least a little |
9273s | bit |
9274s | to have mn3 be able to kind of impact |
9276s | this match more so than he is already |
9278s | even |
9279s | and he has been i think the primary |
9282s | carry of the philipp fusion so far in |
9283s | this particular match up right uh |
9285s | obviously was the case on nepal by a |
9288s | big margin as described from the |
9290s | statistics outlined after that map |
9292s | concluded fitzwill |
9295s | i think uh predictably start out on the |
9297s | ash here whether he remains the ash will |
9299s | be |
9299s | questioned he is the kind of player that |
9301s | likes to continue playing the ash but at |
9302s | the same time you know we've seen both |
9303s | lip and jimmy they start on the ashes |
9305s | towards ogen breaking past the opening |
9308s | spawn holder is what's important and |
9309s | watchfully members are already quite low |
9311s | here |
9312s | smurf though taking a bunch of damage |
9313s | he's probably targeting number one |
9317s | should be nice and efficient here for |
9318s | fusion one thing though that they want |
9320s | to make sure of is that |
9322s | when we do see players like aim god for |
9324s | example getting low like we saw in that |
9326s | last fight if things go |
9329s | the way of aim god falling out that |
9331s | means fusion has to back up and they |
9332s | have to give up this spawn camp that is |
9334s | certainly going to be testing dynasty so |
9336s | fusion they can continue to look for |
9338s | these picks but they have to make sure |
9339s | that they stay composed especially in |
9341s | their backline that's key |
9342s | well fusion can't really afford to lose |
9344s | any members here right so that opening |
9345s | shout that's already been used by fury |
9347s | helps up keep them healthy maybe even |
9349s | disengage fury though still just really |
9351s | far up he couldn't quite get away they |
9352s | do trade out the two jugger queens but |
9355s | this is still i would say go in the way |
9357s | of seoul dynasty seoul might lose this |
9358s | fight but the respawns matter here soul |
9360s | are going to get their response very |
9361s | quickly and they're going to break out |
9363s | and that's exactly what i was kind of |
9364s | getting into right the fact that they |
9366s | did lose some bodies the respawn is |
9368s | right there fusion should have to back |
9370s | up here which means that dynasty well |
9372s | they didn't win the fight they still get |
9374s | the value of winning the fight which is |
9375s | pushing that payload forward starting to |
9377s | progress this cart and and getting into |
9380s | a better place for them to fight because |
9381s | you definitely don't want to be attached |
9383s | to your spawn at any stage of this map |
9386s | i'll still say that's a fairly i think |
9388s | successful spawn camp from fusion given |
9390s | about a minute 30 were shaved off the |
9392s | clock you also have a very early sound |
9393s | barrier now profit and bending low gets |
9394s | cleaned up there it is in three hands |
9396s | that's the two dps players of the fusion |
9398s | getting active in the kill feed and |
9400s | stalker should be falling next |
9402s | and the spawn camp can continue now |
9403s | because here's the other problem here |
9404s | because if you do with this 5.0 |
9407s | on the defense you just walk forward |
9410s | yeah now you can go right back to |
9412s | everything that seoul dynasty doesn't |
9413s | want to be a part of you can go back and |
9416s | spawn camp yet again |
9418s | start taking resources from dynasty |
9419s | where you know even if dynasty wins a |
9421s | fight if they invest a resource early to |
9423s | win it they don't have that for the car |
9426s | they have the ball but they do bob and |
9428s | now the sound barriers and the support |
9429s | ultimates ain't gone might have to pop |
9430s | around here as well start to come on |
9432s | through |
9433s | it's very hard though i think to pop |
9435s | extra ultimates if you have fusion |
9436s | because if you try and play dynasty just |
9438s | go back on this spawn so you have to be |
9440s | considerate of what you use here as the |
9442s | fusion you are trying to get some |
9443s | ultimates out of salt dynasty and one of |
9445s | those will now be the plane stalkers |
9446s | trying this best the rally from ain't |
9448s | got is keeping most players alive at |
9449s | stalker doesn't care he'll even get the |
9451s | mega pack he'll get his third kill in |
9453s | the fight now looking for four and five |
9454s | smoke cleans it up a fusion |
9456s | they lose everything it's hard zest and |
9458s | m3 even pulled ultimates but it's just |
9460s | too late |
9462s | huge blade there from stalker i mean |
9463s | when you look across the board massive |
9465s | investment from both sides and seoul |
9467s | dynasty had to win that there there's a |
9468s | minute left on the clock there's just |
9470s | simply not much opportunity left to |
9472s | build some of these resources back up |
9474s | before you run out of time so getting |
9476s | that win means you can get forward you |
9478s | can go rampage first rampage and take |
9480s | yet another fight where you're going to |
9481s | rely on your |
9483s | i mean really anyone on the team to step |
9485s | up and find some kind of opening i think |
9487s | fury may be the one that they're going |
9489s | to go for here |
9490s | and this might be a hard take but i |
9491s | think hughes should have just lost that |
9493s | fight not used ultimates have been in a |
9494s | better economic situation now because |
9496s | maybe they'll wish they had that but uh |
9498s | they'll have the one ultimate at least |
9499s | to use it's looking pretty good so far |
9500s | smurfs survived so he'll pop out the |
9502s | rampage not quite as good as furies and |
9504s | the saw results in just a one-for-one |
9505s | trade so far m3 ticking down survive he |
9507s | didn't actually bleed out and fusion |
9509s | have the extra members survive that they |
9510s | can continue holding seoul dynasty lose |
9513s | the fight with critical time remaining |
9515s | less than 10 seconds a lake death on a |
9517s | stalker fence is going to go towards |
9518s | sombra just to enable the touch smell |
9520s | for the ball now i don't think it's |
9522s | gonna work even if they can touch fusion |
9524s | have five alive and solve dynasty |
9526s | waiting for respawners time runs out |
9528s | here it's a successful a point hole it's |
9531s | a full hold |
9533s | i mean what a turnaround too for fusion |
9534s | i mean something that they were so close |
9537s | to achieving on hollywood now they |
9539s | actually get the job done and remember |
9542s | despite the fact that this is a 2-0 |
9544s | right now ford dynasty that last map was |
9547s | dangerously close i mean dynasty like i |
9550s | said in that last map in hollywood they |
9553s | kind of snuck away with some points that |
9555s | fusion |
9556s | really could have with minor changes |
9560s | shut them down early and then they |
9562s | clearly with their attack probably had |
9564s | the pacing to just take that one away so |
9566s | now with this hold here |
9567s | this could be a major point in the in |
9570s | this series for fusion this is probably |
9572s | that potential pivot if there ever was |
9575s | gonna be one |
9576s | and i think historically as well when |
9578s | you look across the fusion's results so |
9579s | far this year |
9581s | let's see if aim god has a |
9583s | mary does indeed have a little lamb |
9590s | all right well as the concert continues |
9592s | he's been practicing he looks very |
9594s | focused here |
9594s | [Music] |
9598s | historically this has been one of the |
9599s | better maps for fusion they've |
9601s | been very good on |
9603s | [Music] |
9604s | uh circuit royale nice ending there |
9606s | circuit royale in the history of all |
9608s | their games and especially in sniper |
9610s | meters with m3 has been able to play the |
9612s | the widowmaker in fact this was uh one |
9614s | of the pivotal maps in fusion being sold |
9616s | dynasty in the msm qualifiers as well |
9619s | when mm3 probably had one of the best |
9620s | individual performances we've seen out |
9621s | of any player so far this season so |
9623s | dynasty are obviously going to go for |
9625s | their own spawn camp here and then three |
9627s | obviously got to be on that uh very |
9629s | predictable ash everyone does go for |
9630s | salker taking down zest it'll be fusion |
9632s | just kind of go back to spawn waiting it |
9634s | out |
9636s | so all the same notions that we had for |
9638s | fusion |
9639s | now just flip the mirror around and it's |
9641s | all on dynasty you have to make sure |
9643s | that they do get their kills they do |
9645s | remain stable here and composed you |
9647s | can't lose a body or else you're going |
9648s | to get backed up despite winning maybe |
9650s | oh there's a body up |
9654s | three finds that body dynamite on to |
9655s | profit and got traded but it sol dynasty |
9658s | losing one and lose more now they have |
9660s | to back on out i think even if name god |
9662s | died sorry uh prophet dies and nobody |
9664s | else on seoul died the soul would have |
9665s | technically still lost that spawn hold |
9667s | right so they certainly lose a lot more |
9670s | you uh lose one of your supports yelling |
9672s | kind of goes in the bin there infusion |
9674s | very early on break out of spawn |
9678s | big time moment here for seoul dynasty |
9680s | they got held on |
9682s | have to hold this corner down now have |
9685s | to be |
9686s | basically flawless in your defense of |
9688s | this corner there's certainly i think a |
9691s | silver lining for them if you're gonna |
9692s | hold any point on the map |
9694s | or sorry any map this early on circuit |
9697s | royale actually has a very solid point a |
9700s | with this composition because there's |
9701s | great line of sight to use in this room |
9703s | smurf can fall back but still has to be |
9705s | careful and smurf might have to fall |
9707s | back look at his hp bar very very low |
9709s | here i believe the shelter review |
9710s | stalker as well in a little bit of |
9711s | trouble but he'll still fight fix it |
9713s | despite being a low hp that's incredible |
9715s | but that actually takes the sound |
9716s | barrier off the board and now they can |
9717s | get further kills look at their stalkers |
9719s | just going wild |
9720s | the kill feed five and zero assault they |
9722s | can rush towards the spawner this is |
9724s | exactly what fusion did to seoul and now |
9726s | salt lake doing diffusion |
9728s | in the back of my mind i'm wondering if |
9730s | fusion might |
9731s | in the chaos of a fight |
9733s | potentially say okay we might be losing |
9736s | this fight go send fixa over to the |
9738s | point and see if we can drag them away |
9739s | from this spawn hold if we're losing but |
9742s | it has to get to that point first fury |
9745s | down |
9746s | and got the follow through next and yeah |
9747s | look at this right |
9749s | you can't even really |
9750s | send somebody on through another one |
9753s | another opportunity another way you can |
9754s | do what you're trying to say there is go |
9756s | trace or somber or something to go like |
9758s | just force a back cap that's another way |
9759s | to quite a quick win against the spawn |
9762s | camp i think you sacrifice all the old |
9763s | charge right of fusion i don't think |
9764s | they can afford to do that they're going |
9765s | to go to the rally now and now the |
9767s | ultimates will get popped from both |
9768s | sides overclocked from bets looking for |
9770s | targets fixed up barely dodging out that |
9771s | last shot |
9772s | defense is kind of struggling to find |
9774s | anything at this moment with that soul |
9776s | dynasty they'll uh kind of gentlemen's |
9778s | agreement back out over |
9780s | blades will come through next blaze to |
9782s | be counted up by the sound barriers |
9783s | prophets dead though this is prime |
9785s | opportunity for the fusion to push on |
9786s | four but |
9787s | are going to trade it out both briggs |
9789s | down sound very pop like fixer ferry on |
9791s | towards fence in three now popped out |
9793s | three versus three |
9795s | and seoul dynasty they're gonna be on |
9797s | the losing end of that three versus |
9799s | three fusion with a brilliant |
9800s | opportunity to push on for seoul should |
9802s | still get one more contest |
9805s | it's that same kind of similar situation |
9806s | here fusion as well they're gonna have |
9808s | rampage they're gonna have blade and the |
9809s | only thing that they have to worry about |
9810s | is the soundbreaker how can vendame |
9813s | have the impossible task again of trying |
9816s | to deal with both as their lone support |
9818s | ultimate it all comes down to this right |
9820s | here |
9821s | aiming three now you're pulling it |
9823s | through smoke took so much damage you |
9824s | got fury as well smith might fall within |
9826s | damn saves and so the sound barrier oh |
9828s | wait a minute if you're getting a |
9829s | that's the second one that we've seen |
9831s | today humongous shot mike smith but |
9833s | isn't enough so dynasty still only have |
9835s | to assess the extra blade here talked |
9837s | about vin dane neem to block out two |
9839s | important offense he can only block up |
9840s | the one and with that zest despite fury |
9843s | failing on the rampage the blade will be |
9845s | enough fusion |
9847s | stay alive in the series the reverse |
9849s | sweep is now officially on |
9851s | interesting dynamic at play there as |
9853s | well right dynasty invest in the sound |
9855s | barrier they don't even block an |
9857s | ultimate with it they instead use it to |
9859s | actually position themselves more |
9860s | aggressively they run down fury and |
9862s | basically cancel that ultimate exactly |
9865s | they they run down fury and take him out |
9867s | of the equation so he can't even use his |
9868s | old but then as things wear off |
9870s | fusion still has all of those resources |
9872s | available and it's just too much to |
9874s | contend with i think at that stage |
9876s | i think when you really break it down as |
9878s | well you know in a kind of roundabout |
9880s | way the sound barrier did block out the |
9882s | rampage or at least one of the two |
9883s | ultimate smurf gets to stay alive he |
9885s | walks up kills fury completely denies |
9888s | and cancels the ram pace on a roundabout |
9889s | weight that that's kind of what the |
9890s | sound barrier does but then obviously |
9892s | once the sound barrier is gone zesk gets |
9894s | to do his job he gets the pull blade and |
9896s | pull fusion through to a map victory |
9898s | that allows them to keep going on the |
9900s | series can they get the reverse sweep |
9902s | done |
9903s | before on your screens right after this |
9904s | break |
9918s | [Music] |
9927s | [Music] |
9941s | [Music] |
9951s | [Music] |
9989s | [Music] |
10001s | [Music] |
10018s | [Music] |
10032s | so |
10036s | [Music] |
10070s | [Music] |
10093s | [Music] |
10117s | [Music] |
10118s | so |
10131s | [Music] |
10139s | [Music] |
10144s | the philadelphia fusion keep their heads |
10146s | above water but now can they survive in |
10148s | the coldest we're about to head over to |
10150s | toronto that's right seoul dynasty are |
10152s | not going to do colosseum and you know |
10154s | what fusion they don't mind going to new |
10157s | queen street they love new queen |
10158s | shooters one of their better maps they |
10159s | have a great map win rate on this map it |
10162s | also does put the pressure on fusion if |
10164s | we are going to see a reverse sweep here |
10165s | x uh it is already on but two more maps |
10167s | are required |
10169s | yeah i think it is definitely |
10170s | interesting i kind of talked about it |
10172s | during the break a little bit but now |
10173s | have a better opportunity to kind of |
10175s | expand on it that yeah it's really |
10177s | interesting here that we see this map |
10178s | selected especially given souls |
10180s | i mean they they did well in colossae |
10183s | especially against the fusion i mean |
10185s | that was a map that they actually wound |
10187s | up taking then they took out number five |
10190s | yeah i mean it was like 1400 something |
10192s | to exactly |
10194s | so you wonder okay what are some of the |
10196s | elements in play as to why soul would go |
10199s | this direction especially given |
10202s | we have a lot of repeating maps here i |
10204s | was going to say sorry to cut you off |
10205s | there but you know yeah the previous |
10207s | series was oasis one by fusion this time |
10209s | one by seoul hollywood won by seoul one |
10211s | by seoul here circle royale won by |
10213s | fusion one by fusion again but then |
10215s | seoul choose colosseum and that actually |
10217s | did they get to choose i can't remember |
10218s | but they there's another cop there's a |
10220s | colosseum whether they chose it or not |
10221s | doesn't matter but they go to colosseum |
10223s | 114 versus 62 they wouldn't have chosen |
10225s | because it's a regular season game but |
10226s | my point stands coliseum was the map |
10228s | they |
10229s | won quite convincingly compared to the |
10230s | fusion on but uh they're actually going |
10232s | to choose to go to new queen street here |
10233s | so we're gonna deviate from the pathway |
10237s | of the previous matchup |
10239s | yeah kind of avoiding the script a |
10240s | little bit here and we've seen a little |
10242s | bit of that today we've seen certainly a |
10244s | lot more of the following of the script |
10246s | where |
10247s | especially in this series here seoul |
10249s | dynasty they're here to stay they're you |
10251s | know you know 12-0 |
10253s | this could very well wind up being that |
10255s | same situation as before where |
10258s | you look at |
10260s | how fusion has played throughout this |
10262s | entire qualifier now moving into this |
10264s | tournament they typically like to punch |
10265s | up they can play spoiler |
10267s | they like to take these maps off of |
10269s | teams as well but sometimes and i think |
10271s | inevitably they wind up falling flat |
10273s | that's why you see their two and four |
10274s | record as we're going to be moving into |
10276s | new queen street here |
10277s | and i i have concerns for fusion because |
10279s | i think a lot of people want to see them |
10281s | succeed they want to see that two and |
10283s | four record look obviously a little bit |
10285s | better than what it is because this team |
10287s | is simply i think better than a two and |
10289s | four record we're seeing that here |
10290s | they're playing up to seoul dynasty but |
10293s | on new queen street i think maybe a |
10295s | little bit of confidence gained because |
10297s | like you said this is a map that they |
10298s | love to play |
10300s | yeah they are fantastic on the queen's |
10301s | street i mean their history on this map |
10303s | is i would say the two best maps aren't |
10304s | equine street and circuit royale that's |
10307s | been proven in our previous |
10310s | you know tournament qualifiers |
10312s | in those tournaments as well |
10314s | so we'll have to see what the game plan |
10316s | is going to be |
10318s | obviously we have the north american n a |
10321s | side of the summer showdown tournament |
10323s | happening live in toronto that will be |
10324s | happening later today as well |
10326s | we will go to toronto virtually here for |
10328s | our summer show down in the eastern |
10330s | division as the seoul dynasty roll out |
10332s | with the soldier no more fits ash now |
10335s | previously ash wouldn't have a lot of |
10336s | game play time here but now it's like |
10339s | i've actually before we talked about |
10340s | soul just getting the opportunity for |
10341s | supplies a very quick fashion festival |
10343s | respond onto one but at this stage yeah |
10345s | seoul dynasty are rounded they will |
10346s | probably lose everybody here if they're |
10347s | not too careful it doesn't look like |
10349s | they will be able to get very many |
10350s | members away profit to at least boot |
10352s | fury back |
10354s | and yeah uh it is surgeon time |
10356s | ash gets flanked a bit too hard here's |
10358s | what i was about to say |
10360s | i think with those picks though from the |
10362s | fusion this means that they can't |
10364s | actually follow this payload all the way |
10366s | forward looks like they got everybody |
10367s | back i think they did taxi everybody so |
10368s | now they just completely nixed my point |
10371s | so |
10372s | with these taxis they can actually push |
10374s | forward still though this is a |
10377s | this is a map type where a lot of teams |
10379s | like to kind of fall back and play more |
10381s | neutral |
10382s | you know use the disengage try to get a |
10384s | better position to fight for him but |
10385s | zest just loves playing aggressive so |
10387s | never mind |
10388s | you know |
10389s | found the damage on the smurf and now |
10390s | we'll find the execution of smith as |
10392s | well that's the prime target you want to |
10393s | get down tank is gone for the seoul |
10395s | dynasty supports to follow next stalker |
10397s | as well on the list ain't got showing |
10399s | the kill through three kills rain guard |
10401s | on the brigitte and all allow fusion to |
10403s | walk further forward but you have to be |
10405s | very mindful the fact that fetch killing |
10407s | fury makes a lot of difference here |
10408s | because assault dynasty get respawners i |
10410s | think fusion have to back out |
10412s | yeah this is the point i was actually |
10413s | going to make initially but |
10415s | that taxi just helped fusion get into |
10418s | position now |
10419s | maybe not as much i think they're gonna |
10421s | have to go ahead and disengage like you |
10422s | talked about they do just that and i |
10425s | think priority there for dynasty was |
10427s | making sure that they did that they |
10428s | pushed fusion off before |
10430s | the bot actually made it to the |
10432s | objective because then they get better |
10433s | spawns and that |
10435s | certainly plays nicer into fusion's |
10437s | ability to keep progressing this spot |
10439s | forward |
10440s | was any other member maybe that would |
10442s | have been flying this actually got moved |
10443s | back there i think it might have been |
10444s | from the flail neither case the kills do |
10446s | still come on through not from this but |
10448s | fixer gets one now it's to stalk his |
10450s | play to come on through and his played |
10451s | has just been amazing so far he already |
10453s | has this down early blake clicks through |
10455s | that's uh what three kills so far this |
10457s | fight looking for number four will |
10458s | probably get it profit steals it doesn't |
10460s | matter if stalker lives and that's the |
10461s | most important part salt dynasty don't |
10463s | lose a single player in that fight |
10465s | meaning that they can now push on |
10466s | through very aggressively without having |
10468s | to give up any sort of space |
10471s | and they'll get their first bit of meter |
10472s | ridge now |
10474s | one of the things i love about this map |
10475s | too i don't know about in the regions |
10477s | you cover but in the regions i cover |
10479s | this is a map that could easily turn on |
10481s | its head on a dime i mean instantly you |
10483s | can see a team have like 70 meters |
10485s | difference and that that's able to be |
10488s | come back from on this map momentum is |
10490s | certainly a factor maybe a little bit |
10492s | even more so than colosseo but still |
10494s | dynasty need to get through fusion to |
10495s | get there |
10496s | i'll tell you why here it's the region i |
10498s | cover is it's just asia it's apec it's |
10500s | all he's gonna |
10502s | it's going to be the two jungle queens |
10504s | falling over nice and early mm3 does |
10505s | find some value on that overclock and |
10507s | the rsa finds a little bit more now |
10509s | double support offers being popped by |
10510s | both ends they all but dissipated now m3 |
10513s | still in the next one versus one against |
10515s | stalk and he wins that one so clean from |
10517s | him and three fitz will get the revenge |
10519s | and as the dust settles |
10521s | usually should be coming out ahead okay |
10523s | fitz is just kind of uh popping off over |
10525s | there he loses the fight so lose the |
10527s | fight but fitz gets the extra points for |
10529s | style |
10530s | yeah definitely i think we were |
10532s | inevitably going to say that about mn3 |
10533s | but the fact that he did get that kill |
10536s | on the stalker it meant that fusion |
10537s | could stabilize long enough to just |
10540s | neutralize the fight i mean completely |
10542s | neutral like nobody really got much |
10543s | ground at all and it's just kind of a |
10545s | reset here fusion diving in though |
10549s | is the rampage it's two i think there's |
10551s | a little bit of disengage from saul |
10553s | dynasty attempted they're trying to get |
10554s | away now but they get two kills i mean |
10556s | on the exit entirely i mean fusion |
10558s | trying to go on in off the rampage and |
10559s | seoul dynasty getting kills as they |
10561s | press doubles s rather now they're |
10563s | preaching w |
10564s | m3 gets one |
10566s | profit does have to respawn and we'll |
10568s | have to get taxis back by vinday but |
10570s | that is otherwise a very clean fight |
10571s | they just disengaged from the rampage so |
10573s | well |
10574s | it's also a good amount of time for them |
10576s | to get this tax you could see them |
10578s | working their way back over it's all |
10580s | about timing here certainly dynasty are |
10581s | going to have to back off away from this |
10583s | position but if fusion are smart i think |
10584s | they're going to go fast here instead |
10586s | they do notice that prop and vendee make |
10587s | their way back so by their time just a |
10589s | little bit but not for much longer |
10591s | rampage onto one and that's kind of been |
10593s | the specialty so far for smurf you can |
10594s | only really get one on the rampage it'll |
10596s | be enough sphero for fitz i think that's |
10598s | a better trade for the salt dynasty but |
10599s | they don't feel confident about it they |
10600s | lost their damage they have a tank |
10602s | available |
10603s | usually trying to press the issue here |
10604s | fusion are going in says paul's blade he |
10606s | wants some kills he wants specifically |
10608s | smurf down he's low hb though disasters |
10610s | be so careful finally gets killed onto |
10612s | vindem it was a smurf smurf got taken |
10614s | down by fixer |
10616s | and now the philadelphia fusion three |
10617s | versus two they have technically won |
10619s | this one but stalker still gets a couple |
10620s | of important kills |
10622s | slowing things down |
10624s | i think stalker wants to use the blade |
10626s | pretty aggressively here because again |
10629s | all tracking should be at least a degree |
10632s | easier in overwatch too |
10634s | but you can see with stalker in this |
10637s | position knowing full well that they |
10639s | probably are just a little bit ahead of |
10641s | the fusion |
10642s | with those support holes they can go and |
10644s | just dive right in on top of them |
10646s | speaking of ahead it's fury pushing away |
10648s | past the stats you can see he was out of |
10650s | line of sight of his supports entirely |
10651s | so yeah it does cost him two ultimates |
10653s | to do so but it's a second member picked |
10654s | up now |
10655s | maybe that is worth it for the solved i |
10657s | see i think by the time zest comes back |
10659s | and fusion do regroup they will be able |
10661s | to stop this payload from capping but uh |
10664s | sold honestly spending twelve percent it |
10665s | was expensive |
10667s | i think with dynasty though i think |
10668s | they're comfortable with pushing this |
10670s | where they can get it get it almost to |
10672s | equal territory up near that 50 50 mark |
10676s | and now see if they can pull some more |
10677s | ultimates they might lose the fight but |
10679s | if they can pull resources that's key |
10682s | double support almost available for |
10683s | fusion though and fits us down to mm3 so |
10686s | this is important now fusion have the |
10687s | lead going further forward vendeem will |
10689s | find a sound barrier but chooses not to |
10691s | use it because everybody has 10 mm and |
10693s | three and zest mm3 in fact gets four in |
10695s | that fight the x was stolen by zest but |
10697s | it's okay fusion they get five alive and |
10699s | that's important they are going for the |
10701s | cap m three's already pushed deep into |
10703s | salt territory not towards their spawn |
10706s | but |
10706s | very much holding tight angles here as |
10709s | the payload comes around expecting seoul |
10712s | to take a quick fight here |
10715s | that they do they're kind of diving |
10716s | forward utilizing some of their |
10718s | cooldowns initially but watch for those |
10720s | shots |
10721s | good news here is that this is kind of |
10722s | neutral territory right three minutes |
10725s | both the teams very close |
10727s | i mean all these olds are kind of right |
10729s | in line with one another more or less as |
10731s | well so neither team wants to make a |
10733s | mistake here because both of these |
10734s | squads are capable of exploiting these |
10736s | weaknesses you don't want to over extend |
10738s | you don't want to utilize that shout too |
10740s | early and get caught out i think this is |
10742s | a very portable pitiful uh pivotal |
10744s | rather fight as we have a three-minute |
10746s | gap between the teams fusion are also in |
10749s | position that if they win this fight |
10750s | they will get the checkpoint super point |
10752s | assist on one hp that was very critical |
10755s | to survive that because usually push |
10756s | back they had they would have to |
10758s | disengage if this dies now the shots are |
10759s | being expended |
10761s | fury though what is that is that a solo |
10763s | kill from smurf was fury too far forward |
10765s | unknown how he dies there but that |
10766s | assault dynasty prime position now to |
10769s | get a big cleanup here i'm not expecting |
10770s | fusion to burn ultimates in fact dynasty |
10772s | themselves will also not burn ultimates |
10774s | but they are going to get a number of |
10775s | frags effusion trying to throw bodies at |
10777s | seoul |
10778s | any sort of trade that would have slowed |
10780s | down salt but seoul get five alive they |
10782s | push on through |
10783s | five alive that's the name of the game |
10785s | here especially on new queen street |
10787s | where there's just so much distance to |
10789s | cover and a lot of it is just |
10791s | very open singular lanes right that's |
10794s | the key but philadelphia fusion they're |
10796s | quick on the draw they're going to be |
10798s | able to contest this before any progress |
10800s | really is made |
10801s | by the players oh my god that was very |
10803s | close you cannot allow the to come |
10804s | up through if you are holding up a |
10806s | fusion but |
10807s | here we go the blades coming on through |
10809s | pretty good so far fury will catch two |
10810s | on the rampage and now smurf to respond |
10812s | to the opposite end both dps has been |
10814s | caught but fixing him and three still |
10815s | getting the kills it doesn't matter that |
10816s | they've been anted out fury's still |
10818s | alive he's been saved by his own shout |
10819s | he's very hard to kill and m3 is still |
10821s | doing damage while all of that is |
10823s | happening that was a very tight fight to |
10826s | get through it looks like smurf might |
10827s | have been able to turn around but fusion |
10829s | refused to lose |
10832s | that was |
10833s | insane i mean as much as that last fight |
10835s | should have been the pivotal one to look |
10837s | at this fight that just transpired |
10839s | probably even more so fusion come away |
10842s | with that one also very low on hp none |
10844s | of those targets could get killed and |
10846s | now it's all about picks m3 versus fitz |
10848s | who can win out oh profit down to fix it |
10850s | that fix has been active so far in three |
10852s | even more active smurf trying to get |
10854s | away desperately there was a headshot |
10856s | rather i think a headshot maybe coming |
10857s | through for the rail it's enough |
10858s | possessed to get the cleanup and the cap |
10860s | comes on through that is so important |
10862s | for the philly fusion they have a |
10863s | brilliant checkpoint now to work through |
10865s | and even more distance about to begin |
10867s | that three meter gap now extends to |
10870s | beyond ten maybe fifteen and twenty to |
10872s | come up as well salt dynasty could be |
10874s | losing this map now this is looking |
10875s | pretty poor from seoul in philly on the |
10878s | victory path 30 or so seconds remain |
10881s | still interesting that both these teams |
10883s | very similar timings in terms of their |
10884s | ult so it's just going to be head to |
10886s | head for these last couple fights |
10887s | potentially it might even be the last |
10888s | one right here 30 seconds left on the |
10890s | clock |
10891s | smurf low hp pitch will get the first |
10893s | kill though it's a one for one so fight |
10894s | you value m3 or smurf but |
10896s | i'm gonna say oh it fits in profit |
10898s | though that's something you can't afford |
10900s | to lose if you bother seoul dynasty and |
10901s | this is where the philly fusion |
10903s | time not great but they win the fight |
10905s | they can continue pushing seoul dynasty |
10906s | backs against the wall the deficit grows |
10909s | further here x i mean even if salt with |
10911s | this fight and start pushing how can |
10913s | they catch up |
10915s | yeah i'm going to take multiple fights |
10916s | back to back to back and nobody yeah |
10918s | well they can't even touch actually |
10919s | there |
10920s | they can't even touch the fusion push |
10922s | forward they'll push forward towards the |
10923s | spawn and the soul dynasty cannot even |
10925s | touch we talked about how much of a risk |
10927s | it was for seoul to take fusion to one |
10930s | of their best maps on new queen street |
10933s | coliseum was open available to pick for |
10935s | seoul dynasty they chose to stay away |
10937s | from coliseum they won |
10938s | against philly fusion on coliseum by a |
10940s | wide margin might i add we remember |
10942s | their scoreline and here |
10944s | a little bit of hubris maybe they get |
10946s | punished fusion a brilliant win that |
10948s | continues the possibility of a reverse |
10951s | sweep we went to five maps between these |
10953s | two teams in the week 18 game we will |
10955s | once again go to five maps so don't go |
10957s | anywhere the final map to decide it all |
10960s | comes up after this break |
10965s | now |
10972s | [Music] |
10985s | [Applause] |
10986s | [Music] |
11011s | so |
11015s | [Music] |
11025s | so |
11029s | [Music] |
11040s | [Music] |
11046s | foreign |
11048s | [Music] |
11061s | [Music] |
11063s | we're clear for takeoff |
11071s | [Music] |
11079s | [Music] |
11085s | [Music] |
11092s | [Music] |
11105s | hmm |
11127s | so |
11131s | [Music] |
11138s | [Applause] |
11141s | [Music] |
11194s | what if seoul dynasty wanted to win but |
11196s | mn3 the tiger slayer said no new queen |
11198s | street a brilliant map now goes the way |
11201s | of the philadelphia fusion chosen by the |
11204s | way by the soul dynasty and we talked |
11206s | about the possibility of reverse sweep |
11207s | heroics while it is officially on the |
11209s | cards with two maps locked up by the |
11211s | philly fusion |
11213s | yeah now we get to that stage where |
11215s | dynasty it's their turn to take that map |
11218s | selection that yet again here obviously |
11220s | didn't go all too well for them in that |
11222s | last map but potentially now moving into |
11224s | a control obviously they had the upper |
11226s | hand when we first started this series |
11228s | but philly fusion i feel like they've |
11230s | adapted pretty well right now to what's |
11233s | been going on they certainly look like |
11234s | they have more firepower there's more |
11236s | lethality there as well and as close as |
11238s | hollywood looked it felt like |
11241s | i mean fusion has like played played up |
11244s | to seoul dynasty but now it feels like |
11246s | there's maybe a little bit of some |
11247s | distance being gained by fusion in this |
11250s | series so seoul dynasty definitely have |
11251s | to step up yeah and make something |
11253s | happen quick i i and here's the other |
11255s | opposite end of that coin as well here's |
11257s | i would have to say to temper |
11258s | expectations for fusion here because |
11260s | map fives have been very 50 50 for the |
11262s | fusion in the past they've won plenty of |
11264s | map fives they've also lost plenty of |
11266s | map fives uh fusion can reverse sweep |
11268s | but they've also been reversed swept in |
11270s | the past so you know it's kind of |
11271s | anything can go and i want to |
11273s | specifically pay attention to map |
11274s | selection being important for a map for |
11276s | team like the fusion because the two |
11278s | maps they've won in this series |
11280s | again i would have to reiterate are the |
11282s | two best maps for the fusion new queen |
11285s | street |
11286s | circuit royale have historically this |
11288s | entire year been their most successful |
11290s | two maps for the fusion so i don't think |
11292s | it's crazy they did one these did win |
11294s | these two maps now we go towards oasis |
11296s | as a reminder oasis |
11299s | was the map that philly fusion 2-0 |
11302s | versus all dynasty in that week 18 game |
11304s | it's actually beat seoul here |
11306s | seoul picked this map just to be clear |
11308s | solve chosen oasis they did lose oasis |
11310s | to fusion they beat fusion on busan |
11313s | albeit by owning a 2-1 score line |
11316s | but um |
11319s | this one's hard for me to call herex |
11321s | because i feel like philly have won here |
11322s | before but i think |
11324s | grasp it you know |
11326s | yeah i think i do have at least |
11328s | a little bit a hint of a silver lining |
11330s | here i think obviously this is fresh on |
11332s | dynasties mines they probably looked at |
11334s | that very recently |
11335s | watched it in film broke it broke it |
11338s | down figured out okay what needed to |
11339s | change from from there i think obviously |
11342s | philly fusion probably did very much the |
11343s | same but there's more to work off of |
11345s | that for dynasty because they're the |
11346s | ones that took the l there |
11348s | maybe they feel like what they figured |
11350s | out is enough for them to get out on top |
11352s | let's see if there's going to be a vhs |
11354s | diff today |
11355s | as |
11356s | lessons to be learned for the soul |
11357s | dynasty |
11359s | okay |
11361s | it's a risky one it's a tricky one |
11363s | sullivan taking the fusion to some of |
11364s | the good maps today stalker will take |
11366s | down m3 though |
11368s | and this could be a continuation of |
11370s | frags coming on through it indeed is |
11371s | profitable to fix it and that'll be the |
11373s | cleaner could be a very very good |
11375s | cleanup here as well i believe five |
11376s | kills to zero if zest falls yep there it |
11379s | is five on the board zero for the fusion |
11382s | five alive as you'd like to say at least |
11384s | on new queen street but |
11386s | while here certainly it doesn't |
11387s | necessarily help you you know position |
11389s | aggressively and get some bot coverage |
11391s | at least it allows you to maintain you |
11393s | shouldn't yeah |
11394s | yeah it's definitely i wouldn't do that |
11396s | i wouldn't kind of do that i mean that |
11398s | was a pitfall that charge fell into |
11400s | earlier on this map specifically not |
11401s | this sub map necessarily but |
11403s | definitely something i think you want to |
11404s | stay away from as much as you can |
11406s | certainly take your advantages but not |
11408s | all the way to the spawn doors now |
11409s | though seoul dynasty talking about |
11410s | advantages already up over 35 |
11412s | and on top of that looking for some |
11414s | picks onto fury who's very low they |
11415s | can't press forward without him getting |
11417s | a staple |
11418s | and i'm looking at the ultimate charge |
11420s | there as well but maybe it doesn't |
11421s | matter if we could just get the opening |
11422s | flag with the rail of the smurf |
11424s | and smurf uh the past couple of maps has |
11426s | struggled a little bit here for the soul |
11428s | dynasty |
11429s | seoul though don't give up the point |
11431s | they're actually still there it's a |
11432s | struggle for the fusion to actually cap |
11433s | this one over salt donuts here just very |
11435s | carefully chunking aggro in the middle |
11437s | of juggling fitz kills fixer so fusion |
11439s | they like kind of win the fight back in |
11441s | the smurf and now it's a one-point train |
11443s | neither team has a lucio alive fusion |
11445s | did actually cap got the flipping over |
11447s | at least solar isn't getting more points |
11449s | in the camp now but if they can heal |
11450s | stalker up the blades gonna be available |
11453s | that will open the fight and that bomb |
11455s | dynasty as well i'm just allowing the |
11457s | lucius to come back into the fight |
11458s | because i need to reset we use shout |
11460s | gotta make sure that you have that |
11461s | available you don't want to press into a |
11463s | fight without that cooldown available |
11465s | well guess what now it is so is the |
11466s | blade for stalker and saul just walked |
11469s | on up they have just entirely walked |
11471s | through this point now trying to get |
11472s | this cap going forward soccer pulls play |
11473s | there's no response says mm3 gets caught |
11476s | up he's a very important member to get |
11477s | down early it's a lot of the firepower |
11479s | god zest can pull his own play but it's |
11481s | a four versus five fury going down means |
11483s | that zest now has to hold as well as |
11485s | fixer and ain't got just trying to delay |
11487s | as long as possible folks are giving his |
11489s | life away for it and salt will get the |
11491s | flip and do not allow few |
11493s | to overtake in percentage points |
11495s | i think delaying actually was the key |
11497s | for dynasty start that fight off like i |
11499s | said |
11500s | just having the ability to wait out that |
11502s | cooldown have the shot available have |
11504s | your lucio available as well you don't |
11506s | even utilize too many resources outside |
11507s | of that you just invest the blade you |
11509s | get the flip now you're at 75 percent |
11511s | and you start to go one to one see if |
11512s | you can steal a fight away by getting an |
11514s | early pick but you have to keep smurf |
11515s | alive |
11516s | okay so since it says time to go now |
11518s | it's double supported when it's |
11519s | available for the sole dynasty they |
11520s | actually fall ready first ready now |
11522s | responded to you by ain't and zest |
11523s | cannot get through all the shielding |
11525s | cannot get through the hp |
11527s | sound barrier is not in position to |
11528s | block out the rampage his first one |
11530s | coming up through fitz saved by the |
11531s | sound barrier very important there m3 |
11534s | the overclock is looking for damage and |
11535s | smurf finally gets a beautiful rampage |
11537s | four members caught and the sound |
11538s | barrier is gone this is opportunity now |
11540s | seoul getting so much work done off the |
11542s | back of that rampage and they're gonna |
11544s | win the fight there 84 percent the flip |
11545s | did come on through fusion stole the cap |
11547s | but sol dynasty might steal away this |
11549s | round |
11551s | really good play there from fusion they |
11553s | at least afford themselves one more |
11555s | fight and you look at dynasty well they |
11557s | don't have any all certainly fusion |
11558s | feeling very much the same and it's cert |
11560s | it may even come down with 12 seconds |
11562s | left now to whether or not fusion can |
11564s | touch and i think that's going to fall |
11566s | firmly on zest shoulders to try to get |
11569s | the tracer there and make sure that they |
11570s | still have recall ideally |
11572s | to be able to continue this fight and i |
11574s | i think that they did actually manage to |
11576s | hold on to that cooldown |
11578s | it can be hard to hold on to that given |
11579s | when you touch you know you're in a lot |
11581s | of trouble there so you might have to |
11582s | recall early in fact |
11583s | this will do his best now to try and get |
11585s | that cool down back if it has been used |
11587s | proper saved by the commanding shelter |
11588s | they're sold dynasty low hp and a couple |
11590s | of members their fixer runs up the fence |
11592s | and collects them down soccer trains are |
11593s | the fear it's a one for one so far |
11595s | sorker gets further kills yes talking is |
11597s | just doing so much work console dinosaur |
11599s | three kills both the supports down pause |
11601s | the blade at the back of it hunch down |
11603s | mn3 zest is the only one alive and well |
11605s | the ace might not be there but sold |
11607s | they'll take the win regardless |
11609s | huge win there for stalkers especially |
11612s | but dynasty will take it as a whole as a |
11614s | collective unit |
11615s | we decided of relief because it felt |
11618s | like fusion was just continuing to kind |
11620s | of breathe down their necks and despite |
11622s | the position that dynasty was in and now |
11624s | we transition over into our next sub map |
11627s | here and seoul dynasty yet again with a |
11630s | a lead but one that i don't think that |
11632s | they can feel necessarily overly |
11634s | comfortable with because remember fusion |
11636s | loves to do this when they are down and |
11639s | it feels like they're out they surprise |
11641s | you every single time it feels like can |
11643s | i surprise you with a stat line really |
11644s | quickly before we get into this round |
11647s | here the kills or deaths between the two |
11649s | teams sell dynasty versus fusion 19-3 |
11652s | that's right fusion only got three final |
11653s | blows an entire round i don't know what |
11655s | percentage points they had on the cap |
11657s | but it's a lot given they only had three |
11659s | final blows stalker and profit haven't |
11661s | even died yet they're still deathless |
11663s | so uh |
11664s | and well that continues now as seth goes |
11666s | down it's 23. solves honestly looking |
11668s | like they want to dominate here fury |
11670s | could be in trouble next and we saw |
11672s | seoul dynasty just running the philly |
11673s | fusion on that first run at university |
11675s | clean them up five to zero and it's |
11677s | looking like it'll happen again nobody |
11680s | increasingly difficult now for the |
11682s | philly fusion but not out of it just yet |
11685s | just like in the series they fought |
11687s | their way back into a map number five |
11689s | they could certainly do the same for |
11690s | round number three but after a neutral |
11693s | fight win for dynasty where they're |
11694s | gonna have an early rally |
11696s | potentially if they can win this next |
11697s | fight but look at zach's position he's |
11699s | worked his way around he's flanking |
11700s | behind them he has to be careful though |
11703s | because uh his team if it's too far away |
11705s | he's not going to be able to be |
11706s | supported |
11707s | and despite the flanking despite all the |
11709s | cuteness of that zest we'll just get the |
11710s | one kill simply to trade vindang for |
11712s | fixing you take that lucio for lucio |
11714s | very low hp means that fusion do have to |
11715s | back on out and with that solve dynasty |
11718s | have a chance to get vendang back into |
11719s | action fusion don't want to push without |
11720s | fixer we're back into a 5v5 |
11724s | 40 now for dynasty fusion |
11727s | i mean i don't want to say running out |
11728s | of time but certainly time is against |
11729s | them but they are now looking for |
11731s | stalker |
11733s | so we've got low there but profit pulls |
11734s | the rally first fury is again very low |
11737s | hp he is again going to be taken down |
11739s | here proper staying alive it's more |
11741s | kills coming from seoul when is fusion |
11742s | got to get a single final blow |
11745s | i think they got maybe one no they could |
11746s | they did a good one they got vending |
11747s | down so they're going from three to four |
11749s | heroics we're improving |
11752s | it's gonna have to find a lot more than |
11753s | that and unfortunately for them stock is |
11755s | gonna have to blade in this next fight |
11756s | they're gonna probably have rally there |
11758s | but oftentimes rally even with a shout |
11760s | layered over the top of it is simply not |
11762s | enough |
11763s | so fix a |
11765s | burden is on you can you get something |
11767s | done and maybe even just display stalker |
11771s | to try to limit and mitigate this blade |
11774s | okay well stolka can definitely get a |
11775s | lot done here it's looking pretty decent |
11776s | so far fix it gets a kill that's a big |
11778s | shot down the stalker that's exactly |
11779s | what you need from the philly side fury |
11781s | low hp is there gonna be a sound barrier |
11783s | from fixer no doesn't need it zester |
11785s | fixer will get all the kills regardless |
11786s | of what the sole dynasty want to do |
11788s | shutting down both fits and stalkers so |
11790s | important and even more important than |
11792s | that fusion get on the board big time |
11794s | they got five kills there the entire |
11796s | sole dynasty wiped out |
11798s | gotta be pretty much perfect here though |
11800s | from here on out and |
11802s | fusion's certainly a team capable of |
11803s | doing just that obviously they have a |
11805s | slight advantage in economy the fact |
11807s | that mn3 |
11809s | one of their i think pivotal players |
11811s | critical players must have overclock |
11813s | coming up might fall to that to see if |
11815s | fusion can sustain here |
11817s | the rampages have been very mixed as |
11819s | well from both sides fury probably has |
11820s | had the better ram pages so far smurf |
11822s | though but a brilliant one on ukraine |
11824s | street |
11825s | well not this question on university so |
11827s | here we go rampage is coming on through |
11829s | five caught on the side assault dynasty |
11830s | vindam gonna do so much to keep them |
11832s | alive smurf tries to pull on through |
11833s | he's trying to clutch down but it's now |
11835s | 3v5 clutch at least they might get |
11837s | angled they do fixes to fall following |
11839s | that but smurf on his lonesome you can't |
11841s | do more |
11842s | it's a late rampage it looks okay but |
11845s | you don't have the players alive to |
11847s | capitalize on killing aim god and fix it |
11849s | and that might have given away |
11851s | what could have been a gift for them i |
11854s | mean think about it philly fusion |
11856s | you look at their economy it is |
11857s | destitute they are barren out there and |
11860s | if you talk about having a rally and a |
11862s | rampage advantage going into the next |
11864s | fight |
11865s | man that could have been almost a gimme |
11867s | now seoul dynasty gonna have to work a |
11869s | little bit hard for this oh and they |
11870s | can't rally now that's gonna be profit |
11872s | taken down right so they just have less |
11874s | and less to work through infusion they |
11876s | can definitely win this map and the |
11877s | round rather to continue the map on to |
11879s | number three city center comes up next |
11882s | and |
11882s | one of the precipice of it |
11884s | 20 away |
11887s | rally now finally coming up for profit |
11889s | it caught him in the last fight gonna |
11891s | have to do so again as philly fusion |
11893s | still very much building but this looks |
11895s | to be i mean really the final fight of |
11898s | this round |
11899s | so they're looking to end it here they |
11901s | don't want to go to a round number three |
11903s | and m3 and zest and low fury being |
11905s | caught by a lot of damage there's all |
11906s | fury in the corner they call fury in the |
11908s | corner that could be the map that could |
11909s | be the entire series going away seoul |
11911s | dynasty have another frag fusion no |
11913s | responses they don't have a single kill |
11915s | here they're invisible airmen three and |
11917s | zest to hold down the fort they're |
11919s | trying their best but smurf says no |
11922s | seoul say no they deny the reverse sweep |
11925s | and they will get the series down to |
11927s | face the shanghai dragons in the upper |
11929s | bracket final |
11931s | huge win dynasty unfortunate for fusion |
11934s | especially their fans too going on yet |
11936s | another wild ride and you can see it on |
11939s | their faces i i would feel very much the |
11941s | same way |
11942s | i mean going that five map set again i |
11945s | mean how many times has it been this |
11947s | stage alone that we see them get here |
11950s | and sometimes they succeed sometimes |
11952s | they fall a little bit short here it was |
11954s | the latter but dynasty again |
11957s | establishing |
11958s | as one of the top two teams here but i |
11961s | think you know charge and fusion both |
11963s | look pretty solid still |
11965s | and it's crazy that we we kind of um |
11967s | repeat the same score lines from the |
11969s | qualifier as well |
11970s | uh which is to say that shanghai 3-0 |
11972s | charge as they did in the qualify and |
11974s | then seoul dynasty |
11976s | very with a lot of turmoil i barely get |
11979s | a 3-2 victory versus fusion but we sort |
11982s | of repeat the same score line again |
11983s | albeit this time and a lot more |
11985s | dangerous fashion i think for both teams |
11987s | in a way because you're sold you have a |
11988s | 2-0 lead that's quite dangerous with the |
11990s | fusion but the fusion get another two |
11992s | maps to start a reverse sweep that's |
11994s | quite dangerous for the seoul dynasty i |
11995s | think both teams have a lot to take away |
11997s | from this game in terms of it not being |
11999s | quite comfortable with your fusion i |
12001s | mean it just is so close you talk about |
12003s | a wild ride here this is mr fusion's |
12005s | wild ride right you have |
12007s | two round two maps coming in to kind of |
12010s | making you believe in the reverse sweep |
12012s | but then |
12012s | number five it just falls apart |
12015s | yeah unfortunate for fusion but i think |
12018s | good news for dynasty because some of |
12019s | the things that are working really well |
12021s | for them continue to work and one of |
12022s | those things is stalker gonna be the |
12025s | player of the match for this series and |
12026s | i think rightfully so right because |
12028s | when you look at who was making a |
12030s | massive difference throughout this |
12032s | series time and time again it was |
12033s | stalker it was those blades finding the |
12035s | kills again in a meta where there's so |
12037s | many defensive utilities |
12039s | still finding just 3ks 4ks |
12043s | at that level consistency that's what |
12045s | separates |
12046s | and you know even winning in a big way |
12049s | on the maps they lost as well stalker |
12051s | putting up big numbers even on circuit |
12053s | even on new queen street and it's a very |
12055s | interesting dichotomy here between him |
12058s | and zest because you have a situation |
12060s | where zest has kind of been you know |
12061s | popping off and lauded as one of the |
12063s | best uh you know players just generally |
12065s | speaking from apac the entire way |
12066s | through you know a player that you have |
12068s | to be considerate of in the rookie of |
12070s | the year discussion however i think |
12071s | today specifically stalker has this |
12074s | number you know there were a number of |
12075s | maps resist honestly could have done a |
12077s | lot more it seemed maybe out of |
12079s | character that zest was a bit quiet |
12080s | there stalker no bad performances all |
12083s | five maps he showed up he stood tall he |
12086s | outperformed his counterpart and zest |
12087s | and he comes in so late in the season as |
12089s | well i mean this guy barely played in |
12091s | the first two stages he played a lot |
12092s | more in mid-season madness now he's |
12094s | getting a full starting role on the team |
12097s | in in mid in summer showdown and kind of |
12099s | proving why he is still a player that |
12101s | you have to fear he is so |
12103s | much of a strong force on the sole |
12105s | dynasty roster so many huge moments |
12107s | today |
12109s | yeah definitely come |
12110s | a long way a a journey himself as well |
12114s | since the first time that i remember |
12116s | seeing him all the way back when i was |
12117s | casting in korea i think that was 2019 |
12120s | stalker |
12121s | playing |
12122s | yeah i mean it's it's been a journey but |
12124s | one that i think he's finding some |
12126s | success on because obviously you know |
12128s | you know you now see a team |
12130s | moving forward into the winners finals |
12131s | yes you have to take on shanghai dragons |
12133s | but at least for now you can breathe a |
12134s | sign of relief and say look we made it a |
12136s | step forward now let's see what we can |
12138s | do against what has been a pretty |
12140s | indomitable team one that is very hard |
12143s | to surpass but hey maybe seoul can pull |
12145s | it out |
12147s | well hearings it's been good having you |
12148s | on the overwatch league congratulations |
12150s | on your official debut here especially |
12152s | the summer showdown tournament as well |
12153s | but that will do it for the day we have |
12155s | closed up our first opening round of |
12157s | matches congratulations to both seoul |
12159s | and shanghai for going on through to the |
12161s | winners bracket final now we'll have to |
12163s | come back tomorrow to see how that match |
12164s | goes as well as the country charge |
12166s | versus philadelphia fusion game and the |
12167s | elimination slide down the lower bracket |
12169s | somebody is gonna have to go home but uh |
12172s | that does it for the day we'll see you |
12174s | tomorrow for more summer showdown and |
12176s | also if you want to stay awake na coming |
12178s | up soon as well live in toronto we'll |
12180s | see you then |
12186s | [Music] |
12203s | [Music] |
12207s | oh |
12213s | [Music] |
12220s | doesn't get better than that |
12238s | [Music] |
12252s | this is |
12259s | [Applause] |
12265s | [Music] |
12273s | [Music] |
12283s | now |
12295s | [Music] |
12307s | [Music] |
12314s | so |
12317s | [Music] |
12328s | [Music] |
12372s | [Music] |
12379s | you |