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PSA: S12 brings another rank reset to Competitive. Be ready!

A few points of clarification: as before, this is a "soft-reset" to MMR (moving players a bit closer together, I like to call it a "scrunch" but that's just cus its a fun word to say)

You will have to go through placements again upon logging into season 12. It'll be very similar to the experience in season 9 (a few minor tweaks here and there)

Your first several matches will count more than a typical match, since we're also soft-resetting your uncertainty. Good luck! :)

Expect the first couple weeks after the reset to be a bit hectic as everyone resettles into their new ranks!

Speaking of new ranks, we have actually shifted the rank thresholds around a little bit. So you may be surprised to find yourself reaching a new rank!

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8 months ago - /u/blizz_winter - Direct link

Originally posted by DrKoala_

Hectic for the first couple of weeks? We are getting a 2nd reset and we still haven’t fully recovered from the first.

The reason Morgan says 2 weeks is that we've learned a lot from our research on Stomps. You'll hear a lot more about that topic if you read tomorrow's Director's Take(over), but we can see that stomp rate does increase in Competitive when we do the type of Rank Reset we did in Season 9.

The good news is that they don't increase very much because we're not doing a full reset. The soft reset we do preserves a lot of data about your previous rank, but it also gives players that had been randomly slightly held back by their teams a chance to climb (and a chance for the people that were carried a chance to fall...). These anomalies would have resolved themselves with enough play, but we don't all have infinite time! This disruption lasted about 2 weeks last time before stomps returned to the exact same rate, and we feel pretty confident that the effect will be similar with Season 12's Rank Reset.

I don't want to downplay how hectic things might feel today though - we do think there are still too many stomps in the game right now. I just don't think it's fair to blame the Rank Reset for that. Tomorrow's blog will be explaining one of our next big efforts to address stomps that applies to Competitive Play.

8 months ago - /u/blizz_winter - Direct link

Originally posted by Sir_Ignotis

Every placement match will count as a wide group match right?

I actually didn't mention this in tomorrow's blog (I probably should have), but we'll be using Predicted Rank to make Narrow matches for players in Placements. This means it will be a lot easier to play Placements with your friends, which is the best way to play Placements anway! If you've never played a Competitive match in OW2 before your first game will still be Wide, but for the rest of us we can show Predicted Rank for the first game and that first match of Season 12 can be Narrow with friends in range.

8 months ago - /u/blizz_winter - Direct link

Originally posted by ParanoidDrone

So, I have a followup question if you have the time and know/are authorized to answer -- do these resets and other matchmaking changes affect quick play at all, or is it strictly limited to the ladder only?

The resets we've done in OW2 don't affect Quick Play.

8 months ago - /u/blizz_winter - Direct link

Originally posted by Hunter7668R

Do yall plan to address the growing issue of players stacking with higher SR players on alternative accounts and getting boosted. This change is gonna make boosting an even bigger issue since placements matter even more now.

When we launched the changes that made the Wide and Narrow partitions this was definitely a big problem. Since then we've made the payout for that type of behavior extremely low. My apologies that it didn't launch (and for several weeks was not) in a great state, but do you have any recent examples of players doing this that we could investigate?

8 months ago - /u/blizz_winter - Direct link

Originally posted by bullxbull

It would be awesome to see you guys do something about alt accounts.

This is too big of a conversation to have in a reply to a reply on reddit, but we agree we could do a better job with some aspects of handling alt accounts. We've been thinking about this problem for a long time and we still aren't ready to talk solutions, but we haven't given up on trying to solve this problem.