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603s | calling all heroes is back and we have |
605s | thousands of Heroes that are answering |
607s | the call I am tala joined by door and we |
610s | are so excited to bring you the day one |
612s | of Swiss sages of the radiant hero major |
614s | 3 and it is the last major where you can |
617s | earn |
618s | these for the Challenger that's right |
621s | we're playing in pretty much as |
623s | important game as ever as it's the last |
625s | chance for a lot of these teams to |
626s | really get in before the championship we |
627s | take a look at our calendar this has |
629s | been a long and arduous year but it has |
632s | led us up to you see right there in |
635s | December we're in major three the last |
637s | shot for these teams to get points and |
638s | qualify before the championship or maybe |
641s | they could try and get in before that |
642s | lcq but let's be real tala that is going |
645s | to be a blood |
647s | bath yeah and we have a lot of history |
650s | between these teams thus far six teams |
653s | are going to qualify off circuit points |
655s | and the last of them are going to be |
657s | decided today and you want to talk talk |
659s | a little bit about what we've seen so |
661s | far and how those points stack up yeah |
664s | so the points are really tricky because |
666s | the points are tracked by players and |
668s | the players all mix around and you only |
670s | count your two best majors and your two |
672s | best minors so some players are coming |
674s | in having played more Majors than others |
675s | some players can gain more points than |
677s | this from this particular tournament |
679s | than others it's a little bit of a mess |
681s | but I I last night I went I consulted |
683s | the ancient texts the ancient TOS of |
685s | calling all heroes and I went ahead and |
687s | did the math if you really want to look |
688s | into it check my Twitter I've got a |
690s | whole spreadsheet there of this but as |
692s | it stands these are the current point |
693s | standings between these teams ESS |
695s | ethereal Standing Tall Above the Rest |
698s | with |
699s | 10,600 having won the last three calling |
702s | all heroes events in the distance seems |
704s | to only be widening with them in the |
706s | rest of the |
707s | competition and I mean we have basically |
711s | five teams that are almost guaranteed a |
712s | spot unless some kind of Miracle is |
715s | pulled off between the places of 6th to |
717s | 11th there's still that chance of |
719s | players who aren't or teams that are not |
721s | on this graphic in the top eight just |
723s | yet and remember it's only the top six |
724s | so as it stands if this major didn't |
726s | exist nyxl Embers they would be in they |
729s | would be qualified but we never know and |
732s | like you said the top two major the most |
735s | points gained from the two of them some |
737s | people stand to uh gain more points so |
740s | it is definitely very very complicated |
742s | here and a lot is on the line yeah so |
745s | with that being said let's go ahead and |
746s | take a look at our format and what these |
748s | teams are fighting for as well because |
751s | there's a lot more on the line than just |
754s | circuit points and if you want to get to |
755s | those prize pools you've got to get |
757s | through this Gauntlet day one and two of |
759s | Swiss play six rounds are going on it is |
761s | six games at first to two that you got |
763s | to get through and I'll be real those |
765s | first twoes they go so quick tala you |
768s | have got to be on your toes when you're |
769s | playing games as fast as this yeah and |
772s | we also have that map order we are going |
774s | to be starting off with the uh control |
778s | map as all always going to hybrid and |
780s | then flasho so seeing a bit of that |
782s | flasho in competitive as well map poool |
786s | it's going to be Arctic Peninsula Busan |
788s | and Samoa for control hybrid Kings Row |
790s | and Midtown and flasho we're looking at |
792s | new junk City and surasa I do like this |
795s | map Pool though it's a it's a little |
796s | trim it's a little slim compared to |
798s | sometimes you'll normally see like you |
799s | three or four in each of these but with |
802s | the number of matches that these teams |
803s | have to play with the amount of prep |
804s | they need to do for now five different |
806s | map types I like it a lot it gives them |
808s | a very Focus idea and there's still |
810s | plenty of diversity here in terms of |
812s | comps that you can try to force on these |
814s | different Maps there's kind of something |
815s | for everybody in every map type so this |
817s | feels really really good to me but again |
820s | with all that said and done that's how |
821s | they get there let's take a look at what |
823s | they're actually playing for this |
826s | prizing it's good stuff it's good stuff |
828s | this time first place 5K second place |
831s | walking away with half that third and |
832s | fourth still walking away with their |
834s | pockets full down beneath that though it |
837s | is just circuit points but for some of |
838s | these teams that means life or |
841s | death yeah and we also have a bit of a |
843s | richer prize pull as well because of |
846s | that partnership with be quiet don't we |
848s | D yeah huge shout out be quiet they are |
851s | giving away two first place six PC cases |
853s | and six power supplies second and third |
855s | and fourth are not going away |
857s | empty-handed though some really sick |
858s | stuff so just some extra incentive to |
861s | perform well in this final |
863s | major it's definitely going to be a very |
866s | exciting one so now we are looking at |
869s | the two teams that we're seeing in the |
871s | first round of the Swiss stages and it's |
873s | going to be Fable a team that we saw on |
875s | that top eight graphic I think currently |
878s | in the fifth place spot versus meow for |
881s | pocket yeah meow for pocket I think are |
884s | here to show a good time and honestly I |
886s | think they can put up a pretty solid |
887s | fight looking at that roster but for |
889s | fable there's a lot on the line them and |
891s | wisp are kind of the only two teams that |
893s | even remotely reachable in terms of |
895s | points by some of those like you were |
897s | talking about seventh through 11th teams |
899s | so getting through Swifts stage clean I |
901s | think is very much uh the way that Fable |
903s | would like to do this because that kind |
904s | of guarantees them their spot by doing |
908s | so and looking at some of the viewer |
910s | incentives as well we will be giving |
913s | away some 10,000 free Chipotle Burritos |
917s | o along the course of the event so look |
919s | out for that and those shouts in the |
922s | chat I I feel like an OverWatch Oprah I |
924s | got I'm tossing burritos check on your |
926s | chairs there's Contender skins while |
929s | you're at it there's discounts for stuff |
931s | oh man it it feels good but of course |
934s | you can get those Contender skins |
935s | specifically far and Moira for watching |
937s | so all the more incentive to keep it |
939s | open in a separate tab watch get |
942s | involved we got Rising going on at the |
944s | same time on top of that of course the |
946s | the big the bad the main series is going |
948s | on but the rising series is also we've |
950s | got a competition here for all the same |
953s | people it's up slightly lower in terms |
956s | of the SR range that we're looking for |
958s | in terms of how the those teams are |
959s | competing and they've got kind of the |
960s | same |
962s | format yeah so you know we are just |
964s | looking at you get a skin you get a skin |
967s | maybe you get a burrito and also on top |
970s | of that we've got a lot of torney days |
972s | for you so looking at this wait day one |
975s | and two this weekend it's just round |
977s | robin the Swiss stages until we get into |
980s | the playoffs bracket next week which is |
982s | first |
986s | two yeah really important stuff winner |
988s | take all prising for that one less less |
990s | points less math to be worried about so |
992s | we keep things simple for the rising end |
994s | of things but like you were talking |
995s | about we got a match to get to now meow |
998s | for pocket versus Fable things are |
1000s | starting off on Antarctic Peninsula |
1002s | which means I think a lot of sick action |
1004s | with the composition that's been kind of |
1005s | brewing in the background as of late if |
1007s | you watch World Cup you got a little |
1008s | snippet of what's going on in terms of |
1010s | the |
1011s | meta now we're moving kind of into the |
1014s | sigma brawl Meta and it is going to be |
1016s | definitely really interesting Bastion |
1018s | has had you know his moment in the sun |
1020s | had a lot of that play honestly I think |
1023s | my cat has heard meow for pocket is |
1025s | playing and and now it's very over |
1027s | excited about the fact that we are about |
1029s | to see some cats on streen he's me |
1031s | meowing and it's all of a sudden just |
1032s | pawing but Fable like we said very |
1035s | experienced already in the top five |
1038s | practically guaranteed a qualification |
1040s | from how it stands unless we have some |
1043s | sort of upset some really big miracle |
1045s | being pulled off by the lower uh lower |
1047s | parts of this teams me for pocket mostly |
1050s | more of a Content creation team here I |
1052s | mean they have content creators on their |
1054s | team but I'm not sure that necessarily |
1055s | means they're here to create content |
1057s | outside of trying to set up an upset |
1058s | here it'd be really impressive but it's |
1060s | tough into Fable right because you're |
1062s | talking about D you talked about Sigma |
1063s | coming in you talked about Bastion kind |
1064s | of rotating out which is funny because |
1066s | like bastion's rotated out for everybody |
1068s | except for when you're playing against |
1069s | Winston then you just go back and |
1071s | install lock it and win the game so he's |
1072s | just keeping Winston in jail for the |
1074s | most part but that bastion's been for |
1075s | the most part swapped out to a sojourn |
1078s | and you talk about sojourn with these |
1079s | two rosters there's one player I'm |
1082s | really really scared of and that is Arya |
1084s | on Fable dear God do people fear arya's |
1090s | sojourn Arya definitely a player to |
1093s | watch out for and we're looking at Avery |
1097s | as well on the sigma and speaking with a |
1099s | few casters shout out to CB Avery is a |
1103s | very strong Sigma player and this meta |
1106s | does kind of favor uh playing right into |
1109s | their hands of their um of their picks |
1112s | so fables roster snar joining over from |
1116s | nyxl previously nyxl Academy and they |
1119s | also picked up Kopi as well also |
1121s | previously nyxl Academy so they have |
1123s | definitely have a lot of Heavy Hitters |
1125s | being added to this roster and not just |
1128s | in the player section but you check up |
1130s | there coach tensa well-proven coach |
1133s | along contenders calling all heroes and |
1135s | the like you talked about SN joining the |
1137s | team we had a we had a saying in |
1139s | contenders don't mess with the schn and |
1141s | it is absolutely going to run true today |
1143s | this roster is lined to the brim with |
1146s | experience in strong players but over on |
1148s | the other side we should not be snuffing |
1150s | our noses at them now for pocket despite |
1153s | the fun name it's here to take |
1157s | names we going to see how they play into |
1161s | this meta as well don't know too much |
1163s | about them in terms of scrims and |
1165s | competitive experience but definitely |
1167s | nothing to turn your nose up against and |
1170s | let's see what they can set up here with |
1172s | the team called meow for pocket against |
1175s | Fable some uh team that has proven |
1177s | themselves quite a bit thus far and have |
1179s | added a lot of Firepower yeah I think |
1182s | the big thing to watch here is |
1183s | specifically just being able to go even |
1185s | in that hit skan match up Kylie has her |
1187s | work cut out for Nemo same thing in the |
1189s | tank line being able to match Avery is |
1191s | going to be a bit of a tricky one and |
1193s | then Haley and M allian I think I'm |
1194s | really interested in in this backline |
1196s | right two people who are super involved |
1197s | in the community Haley doing the Social |
1199s | Media stuff Eman also streaming |
1202s | constantly I think she's actually live |
1203s | right now go sport go do all the good |
1206s | things especially if you want some good |
1209s | Baptist POV but I want to know looking |
1211s | at this roster looking at the heroes |
1212s | they've selected they kind of give us a |
1214s | little hint towards what they like to |
1215s | play towards what they want to play and |
1217s | this doesn't necessarily scream |
1219s | confidence staring at like a sigma brawl |
1221s | mirror with the heroes that they've |
1223s | teased with us I especially when you are |
1226s | playing like far they're kind of teasing |
1228s | like a far Mercy kind of composition |
1231s | which I think is very unlikely is |
1233s | actually going to get played especially |
1234s | since you have sojourn on that other |
1236s | side you have the rail gun and that one |
1239s | shot uh potential with the right click |
1241s | it is just going to be a really tough |
1242s | matchup in general to be playing against |
1245s | such consistent DPS when you are playing |
1247s | that flyer comp and considering that |
1249s | we're starting things off on Antarctic |
1251s | Peninsula which wasn't chosen by either |
1252s | team randomly chosen at the beginning of |
1254s | the tournament so we do get that going |
1256s | it is completely unbiased uh this I |
1258s | think both very well for fable if you're |
1260s | talking about Maps where that particular |
1262s | Sigma composition looks really really |
1264s | good all three of Antarctic Peninsula |
1267s | play fantastically labs to Icebreaker uh |
1270s | to the third one it is going to be a of |
1273s | a tough job getting past that Sigma |
1275s | shield in stopping the soj from taking |
1277s | those really powerful off |
1279s | angles yeah for sure and I'm definitely |
1282s | excited to see what comps we're going to |
1283s | see on the side of meow for pocket like |
1286s | what we were teased I'm unsure if that's |
1288s | going to come out but if it does it's |
1290s | definitely going to be an interesting |
1291s | matchup and not going to be quite |
1293s | playing in The Meta and I'm also |
1294s | wondering if we're going to see that |
1296s | doomfist come out we saw a little bit of |
1298s | it back in the World Cup as well a lot |
1301s | of that doomfist being played in the |
1303s | finals and I'm curious if that might |
1305s | come into play because they do doomfist |
1308s | does typically play very well into the |
1310s | sigma yeah and he plays pretty well on |
1312s | this map so if they want to dive I think |
1314s | that's the way that they want to do it |
1316s | is with the doomfist just with again the |
1317s | existence of Bastian and soj being |
1319s | decent enough into Winston Winston just |
1321s | struggles against the particular meta |
1323s | composition right now but should the |
1325s | opportunity arise I don't think meower |
1327s | pocket are going to deny that chance |
1329s | anytime soon but as we pop in let us |
1332s | know real quick in chat who you guys |
1333s | think this one is going to be taken by |
1336s | cam meow for pocket take Maps off of |
1338s | fable put some cracks in the armor or |
1341s | will it be a swift victory for a team |
1343s | that wants to set themselves up for a |
1345s | championship run yeah Fable definitely |
1348s | wants to put themselves in that position |
1350s | just locking themselves in very |
1351s | important matchup for them a lot more on |
1354s | the line than it meow for pocket |
1356s | currently in the 16th Place standing in |
1360s | terms of circuit points it's definitely |
1362s | going to take a huge miracle for them to |
1364s | be able to get into those top standings |
1367s | qualify for all those circuit points and |
1369s | be able to get into the qualification |
1371s | spots yeah I mean qualification spots no |
1374s | but I don't think 16th kind of tells us |
1376s | again with with the way the points where |
1378s | the story of like how close these teams |
1380s | are I think the aler pocket is certainly |
1382s | closer to Fable than 16 would have you |
1384s | believe given that some of the players |
1385s | on this team just don't necessarily have |
1387s | circuit points from maybe not competing |
1389s | or missing tournaments or having |
1390s | performed poorly in them in the past so |
1393s | they certainly got a shot here on |
1395s | Antarctic Pena but it really does come |
1396s | down to where we start I think that sets |
1398s | the tone for this because this map that |
1400s | we're staring at right now Labs I think |
1402s | does Bode pretty well same goes here |
1405s | underground things get a little bit |
1407s | trickier this composition as dive opens |
1409s | itself up more but should we start |
1410s | things off on Icebreaker the map with |
1412s | the big boat the big yellow ship I think |
1414s | the dive composition is kind of out of |
1416s | the question in terms of at least |
1418s | starting the series off and you know you |
1419s | always want to start off on the right |
1421s | foot so for me for pocket they're kind |
1422s | of praying to not start in that one |
1424s | particular |
1427s | place looking at these compositions as |
1430s | well we're really moving away from that |
1432s | Winston Tracer Sombra and the Sombra |
1434s | rework as just wait till next patch oh |
1437s | yeah wind oh no Trac is that Tracer buff |
1441s | is terrifying 5.5 to6 oh my God it it's |
1446s | daunting the only thing keeping that |
1447s | away is like Bastion keeping Winston off |
1449s | but who knows they'll probably just |
1450s | shove another dive tank in with it and |
1452s | call it a composition but for now we |
1454s | don't have to deal with it now all we |
1456s | have to figure out is what we're playing |
1457s | on this map which we've been teasing for |
1459s | quite a while the flythroughs are pretty |
1460s | but it's time to get into the game Fable |
1462s | versus meow for pocket opening up |
1463s | calling all heroes major three pogs in |
1466s | chat and I want your eyes to the screen |
1469s | we start our roll out don't even blink |
1472s | cuz blink and you might miss it these |
1475s | games go by incredibly fast especially |
1477s | with the pacing that we're seeing in The |
1479s | Meta thus far so starting off on is this |
1484s | Icebreaker the big yellow ship I don't |
1486s | know we're good we're not in a boat |
1487s | we're underground and this is where |
1488s | things feel very good from me for pocket |
1491s | there is a a pretty significant |
1492s | potential to dive here even when teams |
1493s | were playing things like ratra Rush the |
1495s | Winston was fairly notable but it looks |
1498s | like they want to throw a mirror into |
1500s | the mix that far Mercy that you T teased |
1503s | earlier though is certainly still alive |
1505s | Crystal rain as it popped up with Haley |
1507s | swapping off to the Lucio rain swapping |
1509s | in what looks like a May pick look like |
1512s | we're going full mirror here and I I |
1514s | love this from Fable actually if we look |
1515s | at the other side of our screen we see |
1517s | Lime Locking in a Bastion that might |
1519s | stay they're debating whether or not |
1521s | they want to run it because they know |
1522s | Nemo's on the other side and there is a |
1524s | potential for Winston out of me for |
1526s | pocket so if that line swaps over to |
1529s | Bastion let's do this would be |
1531s | interesting but it wouldn't be effective |
1532s | necessarily what Meer pocket are running |
1534s | they've got one of their own okay well |
1537s | sticking with the symmetra this is |
1538s | certainly good when you're going up |
1540s | against that Sigma on the other side |
1542s | getting early control of that High |
1543s | Ground lime with the symmetra taking |
1545s | down Crystal rain now without the |
1547s | immortality field cool down as well |
1549s | people uh are in a pretty good spot meow |
1552s | pet a bit more dangerous here and |
1554s | they're only able to get rid of that |
1556s | immortality field on the other side as |
1558s | they battle for that control as Point |
1560s | unlocks I got to say bit of a rock paper |
1562s | scissors win here for fable in terms of |
1563s | the DPS when you talk about sojourn when |
1565s | you talk about the symmetra in the |
1567s | Bastion rolling out on the Bastion kind |
1569s | of only wins if the other team is trying |
1571s | to run that dive into you meanwhile |
1573s | Fable aren't necessarily trying to do |
1574s | that the pick does bode well that is a |
1577s | really nice pick for mea pocket's side |
1581s | they're feeding a lot of that shield and |
1582s | sigma though as the Bastion from up top |
1585s | still contesting over on the point and E |
1588s | is able to find Avery now without the |
1589s | tank in the fight they have to kind of |
1591s | wrap around the symmetra trying to stay |
1593s | alive lime it's getting in from the back |
1595s | line nicely done to take down Nemo 200 |
1598s | hp has never looked so tanky that was |
1601s | the biggest pocket I've ever seen Z |
1602s | Panther charged up an entire |
1604s | amplification Matrix on lime's health |
1606s | bar alone just holding right click and |
1608s | preing on that symmetra how did Fable |
1611s | get through that I was getting ready to |
1612s | congratulate n for pocket on cleaning up |
1614s | a fight nicely after only getting one |
1616s | pick but last here we are another play |
1618s | playing into a deficit of Ultimus a |
1620s | significant one at that if they will |
1621s | play aggressively here there is very |
1622s | little meow for pocket can do to counter |
1624s | it yeah meow for pocket might be called |
1627s | meow for pocket but lime was definitely |
1628s | meowing with the way that they were |
1630s | getting healed amp Matrix now out from |
1632s | Fable over on The High Ground wild the |
1634s | blizzard comes through on arya's side |
1636s | two two ultimates already used from |
1638s | Fable while the an Matrix comes out a |
1641s | little bit later from emth Avery however |
1643s | finding Crystal rain Nemo quick to |
1645s | follow quick fight from Fable clean |
1647s | things up a pretty cheap one at that two |
1649s | ultimates to win a fight meanwhile the |
1650s | other team still managed to use the |
1651s | implication Matrix that's a trade you're |
1653s | happy with and the execution looks |
1655s | fantastic as well teleporting Arya into |
1657s | the backline to get that cleaner |
1658s | blizzard off is something that we're |
1660s | really looking for nowadays and Fable |
1661s | absolutely na it now though is meow for |
1664s | Pockets opportunity they've got |
1665s | ultimates but they don't want to spend |
1666s | all of them and they need to flip the |
1668s | point |
1670s | here trying so hard flip now they do |
1672s | have that blizzard in play they have |
1675s | both of the sound barriers it goes down |
1677s | and the blizzard as well onto that High |
1679s | Ground lime however still finding value |
1682s | Haley taking down Z Panther have to rely |
1684s | on fopi to try and keep the team up but |
1686s | that sound barrier is still in question |
1689s | they're still dancing around that point |
1690s | now the flux coming through in the sound |
1692s | barrier to take all of that over Health |
1694s | onto the team Arya comes in clutch just |
1697s | in time it doesn't look like meow for |
1699s | pocket is going to make it and they all |
1701s | go down like dominoes yeah Fable dealt |
1704s | with that really nicely meow for pocket |
1706s | I I like the order that they the |
1708s | ultimates I like that they soaked up |
1710s | that gravitic flux with the sound |
1711s | barrier to start things off but they |
1712s | couldn't follow up on their own blizzard |
1714s | properly Fable did a great job of |
1716s | pulling their Baptist away making them a |
1718s | really difficult Target to Target down |
1720s | with the immortality field and then |
1722s | simultaneously kind of diving the |
1724s | opposing side keeping players away from |
1726s | that blizzard zoning off the DPS from |
1728s | being able to follow up on it properly |
1730s | which yes made for a messy fight but a |
1732s | messy fight is better than a fight where |
1733s | your entire team just gets frozen up so |
1735s | Fable more than happy with that and then |
1737s | we're able to make maintain their space |
1739s | and use it to win the fight following |
1741s | now though we head on over to Icebreaker |
1743s | where that far can actually come out and |
1745s | I'm actually starting to think that me |
1746s | for pocket are going to be pretty happy |
1747s | about this given the availability of the |
1749s | far and they're seeming uh Inc content |
1752s | with the sigma |
1753s | composition yeah I mean actually lime |
1756s | sticking onto the symmetra here giving |
1758s | them a lot of free reign to play that |
1760s | far up because they don't have that hit |
1762s | scan DPS you only have that may that can |
1764s | kind of spam the right clicks up at the |
1765s | sky but otherwise it's basically un |
1767s | tested so now they have the mercy in |
1769s | play as well going up over the top far |
1772s | trying to find some damage but it's emia |
1773s | first of all this far though is going to |
1776s | have so much Zone control even though |
1778s | yes you lose that Baptist this is far |
1780s | from over like you said there's |
1781s | basically nothing to deal with it on the |
1783s | other side we've seen players in |
1784s | contenders turkeys yazon and the like |
1786s | absolutely tear through back lines with |
1788s | this and you see the pressure alone is |
1789s | forcing the supports to both have to |
1791s | look at this far which means that lime |
1793s | isn't getting healed which means that |
1794s | Avery isn't getting healed you're losing |
1796s | on both fronts of the this fight if |
1798s | you're Fable and they're forced Away by |
1801s | the sheer massive rocket being thrown |
1803s | out that was really nice from Crystal |
1806s | rain and they're going to flip that |
1807s | point very very quickly Crystal rain |
1810s | very close to the rocket barrage already |
1812s | just from the damage Boost from the |
1814s | mercy and Haley is really quick to |
1815s | follow up onto that Valkyrie as well not |
1818s | going to be as easy though now you've |
1819s | got the Tracer soj on the other side a |
1821s | lot more hit scan availability for fable |
1824s | still nothing that directly takes this |
1825s | far out though let's be real it's done |
1827s | Ash it's not a widow it's not a Hanzo |
1829s | something with burst damage that can |
1831s | instantly take it down in order to take |
1833s | one shot at this far you have to charge |
1835s | up an entire rail gun with the soj so |
1838s | those shots are kind of few and far |
1840s | between this doesn't necessarily solve |
1842s | the problem of Crystal rain to |
1844s | me yeah I mean it's also you could |
1846s | potentially take out the Cassidy |
1848s | potentially take out the ash here but |
1850s | it's not as much Mobility with those two |
1853s | and now the rocket barrage comes through |
1855s | immediately Crystal rain goes down the |
1856s | resurrection could come out with the |
1859s | valkyrie from Haley now the amp Matrix |
1862s | on Z Panther's side trying to force them |
1864s | through they're able to take down Nemo |
1866s | from Arya though and Fable is should be |
1868s | able to flip that point over off the |
1870s | back of it yeah a little bit of an |
1872s | optimistic barrage from Crystal rain I |
1874s | do like a good ground barrage uh and I |
1876s | think with the assistant of the sigma |
1877s | Shield it might have looked a little bit |
1878s | better than it did but nevertheless a |
1880s | failure and execution is not a failure |
1882s | of the idea in total now kaca still have |
1885s | plenty left to go as well and they |
1887s | didn't really spend too many ultimates |
1888s | in that previous fight but neither did |
1889s | Fable and the big thing that Fable have |
1891s | going for them because they're running |
1892s | that Lucio instead of the mercy is a |
1893s | significantly more powerful ultimate in |
1895s | their back pocket in that sound barrier |
1897s | they will have a counter to the flux |
1899s | meow for pocket will |
1901s | not flux should come through now from |
1904s | Avery just to hold them off lots of |
1906s | damage going on to Kylie but they're |
1908s | able to stay alive noi Now using that |
1910s | sound barrier to try and hold on to the |
1912s | point but it's flipped over by Mal for |
1914s | pocket now Crystal bra seeing if they |
1917s | can get some fre R over the skies neemo |
1919s | falling from Al for pocket though Avery |
1921s | on a tear with this Sigma now Arya is |
1924s | the only one to fall from Fable and the |
1926s | rest of the team for M for pocket being |
1927s | chased down by Avery okay keep going yep |
1931s | just stagger them out yeah again |
1933s | considering the situation that they were |
1934s | in M pocket didn't play it badly they |
1936s | almost got away from the flux on SK but |
1938s | Nemo's health bar never really recovered |
1940s | from that 50% damage that it took and |
1942s | now still a similar position to last |
1944s | fight having to attack in with this far |
1946s | a lot more difficult than defending |
1949s | using those High walls around the point |
1951s | for cover is not nearly as easy when you |
1953s | need to move past them at some point in |
1955s | order to gain that space you see now |
1957s | Crystal rain moves forward into no man's |
1959s | land and subsequently Fable start |
1960s | hunting her |
1962s | down like blizard immediately coming |
1964s | through from line trying to freeze out |
1967s | Nemo we see Crystal rain however taking |
1969s | down C Panther while Haley falls into |
1971s | support for us before the amp Matrix |
1973s | comes out right before Z Panther went |
1975s | down though and it's allowing the rest |
1977s | of fable to just get their picks on |
1979s | through emth falling and there is no way |
1982s | that they're going to be able to touch |
1983s | this point really well done by Fable I |
1985s | mean the space control I think was the |
1987s | big thing for me understanding where |
1989s | those power positions are on the map in |
1990s | both of the maps that we played showed |
1993s | their ability to focus on two three |
1996s | things at once at times especially |
1997s | playing into Chrystal re far which did |
1999s | do a lot especially at the start of the |
2001s | map they showed an ability to not get |
2003s | too distracted they can throw one or two |
2005s | players at this duel and meanwhile stuff |
2007s | up the entire rest of the pump of Meer |
2011s | pocket in a choke point stopping them |
2013s | from getting into any real supportive |
2014s | position for that |
2016s | far yeah this was really nicely done |
2018s | good adjustments at the start of |
2020s | Icebreaker when we saw Crystal rain |
2022s | first come out with the far and the |
2024s | mercy pocket it was so nicely done to |
2026s | try and get early control and they were |
2028s | able to flip the point quite a few more |
2029s | times when they were able to play that |
2031s | far but the adjustments coming out with |
2033s | the hit scan with the sojourn uh Tracer |
2036s | for a second but eventually going back |
2038s | to the may just really really strong |
2039s | Ground Control yeah and I do wonder what |
2042s | would have happened had they not lost |
2044s | that fight where the ground barrage was |
2045s | went for because honestly again the |
2048s | sojourn is solid into the far you get |
2050s | one shot every once in a while but on |
2051s | that map in particular building rail gun |
2053s | is kind of no small feet because you're |
2054s | shooting a sigma Shield or there's just |
2056s | a bunch of walls in your way stopping |
2058s | you from actually being able to charge |
2059s | it so how they not won that fight I do |
2062s | worry a little bit about what Fable |
2064s | would have actually had in terms of |
2066s | things that could deal with that far |
2067s | which very realistically could be a |
2069s | thing as we head over to our next map |
2070s | type I believe it's hybrid Kings Row and |
2072s | Midtown are on the table in terms of |
2075s | picks from ya for pocket what do you |
2076s | what are you thinking they want to lean |
2079s | towards on to that next map Kings Row |
2082s | versus m well I mean Kings Row does lend |
2084s | well into those longer range poke |
2087s | compositions and like you said Arya |
2089s | really good on the sojourn and Fable |
2091s | winning that last M I feel like meow for |
2093s | pocket might actually want to lean a bit |
2095s | more towards Midtown where you can play |
2097s | Closer brawl compositions that far might |
2099s | be a little bit more viable as well you |
2102s | can play it on Kings Row but I feel like |
2104s | on Kings Row you're really kind of |
2105s | looking at those poke compositions a |
2107s | little bit more especially on that first |
2108s | point capture yeah the opportunities I |
2111s | think here are are kind of similar for |
2113s | both Maps the difference that you see |
2115s | especially like the playability of far |
2116s | isn't much between the two of them |
2117s | there's like a little room on each map |
2120s | if you wanted to try it but I'm not sure |
2122s | it's something they want to really stick |
2123s | to they showed us that they were willing |
2124s | to play the Bastion I'm sure they've got |
2126s | a symmetra a soier a available to them |
2128s | if they want to swap over to that and I |
2130s | think that's more the route where we're |
2131s | going to end up going with these two |
2132s | maps being in the pool regardless of |
2134s | which one gets picked I think it's going |
2135s | to be a bit of a change of strategy from |
2137s | meow for pocket they've got the far they |
2139s | could lean into it if they really wanted |
2140s | to they did see some success but by and |
2142s | large I think they're going to try and |
2143s | find this mirror because they did find |
2145s | some Success With It on the first map |
2147s | and I do think that they have what it |
2148s | takes in terms of fight planning ability |
2150s | and execution to actually get it done |
2152s | it's just been that Fable or that one |
2154s | step ahead each time yeah the pacing has |
2158s | been a little bit good and I'm wondering |
2160s | if they're able to like snowball these |
2162s | Maps forward as well I feel like on |
2164s | Midtown it's really easy to lose that |
2166s | first point defense and all of a sudden |
2168s | you have that cart almost under the |
2170s | bridge and almost that second point so |
2173s | let's see what's going to come out from |
2174s | them it's going to be Kings Row so we're |
2177s | looking at that map pick for meford |
2179s | pocket of course it's going to be King's |
2181s | Row like midtown's pretty and all but |
2183s | it's Kings Row you pick it when you see |
2185s | it there's there there was no question |
2187s | ever about what map was being picked |
2189s | here and again it plays well for the |
2190s | sigma composition I think this map Pool |
2192s | in general just plays kind of into the |
2194s | metac comp particularly well so the |
2196s | switches that you can make aren't |
2198s | particularly significant there's a |
2200s | chance we see the kind of spaghetti |
2202s | thrown at the wall to see what sticks |
2204s | and we just see a dive composition I |
2206s | again this comes less to the map type |
2210s | less to the match and more to the actual |
2212s | format right now because best of Threes |
2214s | we were talking about at the beginning |
2215s | of the broadcast they go so so fast and |
2218s | I have seen teams that should make it |
2220s | far in tournaments get wiped off the |
2222s | face of the planet in a matter of like |
2223s | two Swiss rounds of best of three |
2225s | because if you don't make the |
2226s | adjustments quickly and drastically at |
2229s | that at the right times the series can |
2231s | go Ary really fast and so there's an |
2232s | opportunity from me for pcka to |
2234s | recognize hey look we don't think even |
2236s | with minor adjustments small switches in |
2239s | the DPS role that this Sigma thing is |
2241s | going to work out for us we're out of |
2242s | lives at the best of three you get one |
2244s | more chance at this they could just |
2246s | break out full d in a situation like |
2248s | this because their backs are against the |
2250s | wall so early on and I appreciate it |
2252s | when a team is willing to do that |
2253s | because again it shows an understanding |
2255s | of this best of three format that it is |
2257s | very different in terms of the |
2259s | adjustments you make to a best of five |
2262s | one thing about kings's row is that it |
2263s | is a hybrid map so we do have the |
2266s | possibility here of having a tie it |
2269s | technically is first to two quote |
2271s | unquote and a hybrid map it's very |
2274s | unlikely you don't see it very often but |
2276s | there's the possibility of having a draw |
2279s | and if we if we get a draw if we get a |
2282s | draw today tala I will come on on one of |
2284s | the other days that I'm not even |
2285s | supposed to be on it's been 10 minutes |
2287s | eating a Chipotle burrito on broadcast |
2289s | okay you're going to I will I will just |
2291s | sit there and eat a burrito in the back |
2293s | of the broadcast like I like promise if |
2296s | we see one draw today pinky swear it's |
2299s | been so I I pinky swear it's been so un |
2301s | prevalent in OverWatch 2 it took him |
2303s | what like 3 months or something to get |
2304s | one in the OverWatch League it took |
2305s | contenders oh my God it took contenders |
2307s | like 9 years to get a map draw but |
2310s | imagine if we get one today it would be |
2312s | a miracle but you know what that's what |
2314s | calling all heroes is all about so Kings |
2317s | bro will be the the site of our maybe |
2320s | final showdown here from meow for pocket |
2322s | unless they can pull off something |
2323s | drastic the more I think about it the |
2324s | more I just wanted to go dive I want to |
2326s | say screw it I want to say just but I |
2327s | feel like it's not the Winston dive |
2329s | though it's the doomfist dive that you |
2331s | have to watch out for because doomfist |
2333s | may be a little bit less survivable than |
2335s | Winston but if you have have that solid |
2338s | uh solid backline then you should be |
2340s | able to keep that wind uh that doomfist |
2342s | up and playing really well into the |
2343s | sigma as well which we know is Avery's |
2345s | pocket pick we know Avery is very |
2347s | comfortable on the sigma and Fable seems |
2349s | to be really comfortable just going |
2351s | around and playing around that Sigma |
2353s | composition with the sojourn Arya is so |
2355s | comfortable with and this backline from |
2357s | Fable also very very strong and very |
2360s | survivable on the Lucio and Baptist I I |
2363s | have to check the stats but I'm not sure |
2365s | if fopi and the panther have died like |
2367s | at all it's maybe one or two across the |
2369s | entire Series so far they've been |
2371s | virtually Untouchable |
2374s | at that's a bit of a problem for him but |
2376s | as we were talking about there is the |
2378s | opportunity for that far Crystal Reign |
2379s | easing it Haley could hello use this |
2383s | life Weaver instead of the mercy to |
2385s | pocket the far they're using it to get |
2387s | the sigma up to The High Ground oh cute |
2389s | little cute little shield for the |
2391s | Widowmaker I'm here for |
2392s | it yeah we're just going to we're going |
2395s | to take that Widow up well they they |
2397s | knew what was coming they're not going |
2399s | to risk that and it's just the Hanzo |
2401s | again I |
2403s | mean back to the mercy we saw the life |
2406s | Weaver just for a second to get up to |
2408s | that high ground but otherwise it seems |
2410s | like pushing past this choke point |
2411s | though very very rested from Al |
2414s | pocket I mean that's the name of the |
2416s | game right get the far up the hotel and |
2418s | then once far has the hotel she can use |
2420s | it for cover so you'll see now the |
2422s | statue the hotel both kind of serve as |
2425s | vertical covers for her to |
2427s | Mo Le right around need to find a way to |
2430s | get on top of this so though and that's |
2432s | the big problem they need to solve in |
2433s | these upcoming moments but Kylie doesn't |
2435s | make it any |
2436s | better oh my God wait Haley was just |
2439s | resurrecting inside of that |
2441s | so just the soj damage and dies to it |
2444s | instead of getting that Resurrection off |
2446s | Fable getting a lot more space now to be |
2448s | able to fully meow for pocket back into |
2450s | their spawn yeah the big thing isn't |
2452s | necessarily just the fight win it's not |
2453s | just the time it's the ultimate |
2454s | Advantage they've garnered in the |
2455s | meantime you see about 20 20 to 30% on |
2457s | average ahead of me Al for pocket save |
2459s | for that far that's building up a |
2461s | barrage relatively |
2467s | quickly now |
2469s | looking oh okay that was really nice |
2472s | shot and now Arya going down they have |
2475s | to find some way to get the damage out |
2477s | deal with this far up above but meow for |
2479s | pocket they have Kylie on the ti ground |
2481s | spam shot way and now contesting over |
2484s | the rocket barrage coming through |
2486s | Crystal r doesn't really get much done |
2488s | with that and it seems like they should |
2489s | be able to P going to come back for fun |
2492s | Arya Arya had what what I like to call |
2495s | losing the Hanzo Lottery there you just |
2497s | happen to be like crossing a sight line |
2499s | the Hanzo the Hanzo doesn't care Who's |
2501s | down there they're just lobing arrows |
2503s | hoping to hit something and Arya |
2504s | unfortunately caught it with their mouth |
2507s | which happens from time to time mfra |
2509s | pocket though now have a big opportunity |
2511s | to step in they've got a lot of |
2512s | ultimates but they need to kind of |
2513s | string them along pull out that sound |
2515s | barrier early from |
2519s | fopi fopi still building up to it while |
2523s | the valkyrie already available but a |
2524s | little bit less powerful of an Al really |
2526s | valuable for that is Crystal rainbow |
2529s | taking down Arya again once again the |
2531s | DPS line now the first fall and go for |
2534s | the gravitic flux there is no way to |
2536s | sustain fa through this bobia need to |
2538s | come in somehow with the sound barrier |
2540s | but it's going to be the amp Matrix this |
2543s | going to shred through the health Avery |
2545s | still able to take down Kylie they weave |
2547s | in and out through this barrier the |
2548s | regroup from B support line is just so |
2551s | strong Haley has to find a way to keep |
2554s | the health up emia going down and there |
2556s | is not a lot of strong feeling to come |
2558s | through from that Mercy Arya spamming |
2560s | down Nemo now and me for once |
2563s | again falling short of this tap again |
2566s | some really impressive stuff from Avery |
2567s | just like disengaging the blizzard all |
2569s | the way back on onar Peninsula when the |
2572s | flux came out when the aggressive play |
2574s | came in for me for pocket Avery comes in |
2576s | counter flug holds that space forward |
2578s | and then regroups with the supports to |
2580s | push through hotel and find the backline |
2582s | really amazing stuff but now they've got |
2584s | to deal with the rest of the ultimate of |
2585s | barage namely of which picks off two |
2587s | there's a chance to get back in with |
2589s | this overclock though yeah the disruptor |
2591s | shot trying to Zone off now getting rid |
2594s | of the immortality field already forcing |
2595s | the cool down they haven't quite gotten |
2597s | rid of Nemo just yet and Arya is low on |
2599s | The High Ground ging a lot of time |
2602s | though with the rail gun however kyy is |
2604s | going to make sure to clear out that |
2606s | choke point they should be able to get |
2607s | at least one tick here but there's a |
2609s | possibility of the re-engage especially |
2610s | since you still have bopi with the sound |
2612s | barrier in the back pocket blizzard |
2614s | comes through immediately and now so |
2616s | does the sound barrier Nemo no place to |
2618s | run no place to hide and we have already |
2620s | a tank down from the AL for pocket now |
2622s | the rest of them should fall apart like |
2624s | Domino's Haley falling right after |
2626s | Crystal rain and now it's The High |
2628s | Ground contention which lime is going to |
2630s | have no problem getting up to they have |
2633s | to try and keep the overtime alive |
2635s | there's a touch there but the team |
2637s | entirely falling there is no possibility |
2640s | it is zero ticks from meow for pocket |
2643s | and Fable have set them up quite win |
2645s | condition yeah and you see just the |
2648s | difference in terms of compositions that |
2649s | comes out there at the end right it's |
2651s | not just a a difference of oh we're |
2652s | we're running something different it's |
2655s | look the far Mercy comes at a cost and |
2657s | that cost is expensive sound barrier is |
2659s | one of the best ultimates in the game |
2660s | and meower pocket kind of being down a |
2663s | super powerful ultimate in terms of the |
2665s | ultimate economy all the time has hurt |
2667s | them a number of times already in in the |
2670s | factor of two maps and there at the end |
2672s | you see it that sound Berry blizzard |
2674s | engage is just brutal there's no way you |
2676s | get away from it now me out for pocket |
2678s | of try got to try and defend a |
2680s | 52.7% |
2682s | take it's a it's a Hail Mary for sure |
2685s | for the team in |
2686s | Orange it's a tough one for me out |
2690s | pocket for sure while Fable they are |
2692s | sitting so comfortably and map up all |
2695s | they need to do is get get those two |
2697s | ticks on the board and then they win |
2700s | this one over I said there was a |
2702s | possibility of a draw but I don't think |
2704s | that possibility is there anymore they |
2707s | want to win this one out clean I'm |
2709s | trying to ask everybody it's taking no |
2712s | prisoners for fa which honestly makes a |
2713s | whole lot of sense in terms |
2715s | of what this means for them this Swiss |
2717s | stage I was talking about if they just |
2719s | get to the bracket if they just get a |
2721s | little bit of the way through it they |
2723s | secure their spot in the |
2724s | championship they're looking at things |
2727s | quickly moving out on the soier May |
2729s | nothing new for this team but whether or |
2730s | not they're able to deal with this Hanzo |
2731s | far the immense amount of poke damage |
2733s | coming at them will be the question they |
2735s | have two options one poke against it try |
2737s | to duel out those DPS heroes or put all |
2740s | of the focus on Nemo and push this Sigma |
2743s | back where he came |
2746s | from line needs to keep this Sigma alive |
2749s | Arya already falling very low but Kylie |
2752s | taking down lime first apry forcing the |
2754s | position forward trying to get them back |
2756s | back and the immortality field comes out |
2758s | to save a now while the Shields coming |
2760s | through as they back off and disengage |
2763s | waiting for that next push as the cool |
2765s | Downs come back Arya however going down |
2768s | Z Panther should be able to get some |
2769s | damage down from the back line using the |
2772s | moon boots and lime now switching over |
2773s | the echo that was really nice stuff by |
2775s | Nemo absorbed the pressure at first |
2778s | waited for the rest of fable to go dive |
2779s | the back line and then pushed Avery off |
2781s | of the point perfect read of the ebb and |
2783s | flow of the fight and wi the focuses on |
2785s | that Sigma but it's not stopping anytime |
2787s | soon yeah now we have that Echo to put a |
2790s | bit more pressure up from above as well |
2792s | and Arya switching over to the ash |
2794s | instead dealing with this Fara quite |
2797s | well in the air when you have that hit |
2799s | DPS you already see Crystal rain having |
2801s | to go back valkur coming through as the |
2803s | amp Matrix from Emily looking to save |
2806s | off the pressure and force a bit of |
2807s | positioning as well they're trying to |
2809s | dive into the hotel noi going down |
2811s | that's going to stall out people a bit |
2812s | longer yeah the ash deals with the far |
2815s | but it doesn't deal with the h that kind |
2816s | of does the exact opposite but they |
2818s | don't have to deal with either of them |
2819s | it's the sigma going down Nemo's gone |
2821s | and the house of Cs begins to |
2823s | crumble yeah without Nemo this is such a |
2826s | tough fight suddenly the immortality |
2828s | field already out and we have lime just |
2831s | morphing into that far with the |
2833s | duplicate seeing if they can find a |
2835s | little bit of damage here we have |
2837s | Crystal rain trying to go for the rocket |
2839s | barrage but it is not enough Emily has |
2841s | taken out of the range of the |
2842s | immortality field Nemo looking to try |
2844s | and get something done with Ball but it |
2847s | is not enough a with a clean 20 two |
2851s | ticks on Kings Row are able to win out |
2854s | the first round of switch Swiss stage I |
2858s | mean it was a nice attempt at the ho |
2859s | they got a couple of clean fight wins in |
2861s | there and honestly I think again their |
2863s | their recognition of win conditions |
2865s | their plans coming into the fight were |
2867s | both really good for meow for pocket at |
2870s | the end of the day I just think it came |
2871s | down to execution and mechanics where |
2873s | Fable just Rise Above the Rest and let's |
2875s | be real with ourselves you look at Fable |
2876s | roster you expect them to out mechanic |
2879s | out execute most teams |
2882s | here they have a lot of added Firepower |
2885s | between last major and this one I mean |
2888s | Fable kind of not really the hugest name |
2891s | in the last major but in the minor we |
2893s | saw a lot of them playing together Avery |
2896s | especially being kind of the core of |
2898s | this Fable roster and now with the added |
2900s | fire power of Kopi and you have Arya |
2903s | obviously on a tear as well it is just |
2906s | really good really good stuff out of |
2909s | this roster and I'm really excited to |
2911s | see who is going to be our Chipotle MVP |
2914s | for this match we have one for every |
2917s | single match up of today now we'll find |
2919s | out who that mvp is coming up just after |
2921s | this break you guys stay |
2928s | [Music] |
2935s | tuned |
2937s | [Music] |
2965s | n |
2968s | [Music] |
2969s | [Applause] |
2973s | [Music] |
2977s | [Applause] |
2981s | [Music] |
3010s | [Music] |
3024s | n |
3028s | [Music] |
3044s | [Music] |
3053s | [Music] |
3054s | he |
3056s | [Music] |
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3078s | [Music] |
3084s | he |
3090s | [Music] |
3114s | my |
3119s | [Music] |
3125s | welcome back we have just completed the |
3127s | first round of Swiss stages for day one |
3129s | of the radiant Heroes major 3 and we |
3132s | just saw a banger match from Fable |
3134s | versus meow vers for pocket where Fable |
3138s | were able to take it 20 on the first two |
3141s | maps of Antarctic Peninsula and Kings |
3143s | Row looking at the match replays |
3145s | definitely pretty intense on Fable side |
3148s | and there were some moments of |
3149s | Brilliance coming out from malur pocket |
3152s | as well but at the end of the day it |
3154s | just seemed like Fable they were able to |
3157s | claim the victory yeah the the |
3159s | coordination was there from y for pocket |
3161s | but it was as well for fable and that |
3163s | individual capability we see out of the |
3164s | dpsm tank line of fable really shown |
3168s | through today ARA Li and Avery were all |
3172s | immense problems in terms of damage |
3174s | output and creat pressure on the |
3176s | opposing side to the point that MEF for |
3177s | Paka just couldn't deal with it and of |
3178s | course you know credit where it's due to |
3180s | the support line of fable but I think |
3181s | their job was relatively easy today in |
3183s | terms of the fact that there was just no |
3185s | pressure on them thear was shooting at |
3187s | them every once in a while but outside |
3188s | of that it was a pretty straightforward |
3191s | help out with the damage for the Baptist |
3192s | to keep the team alive on Lucio but that |
3194s | leads us to our MVP quick little drum |
3197s | roll it is of course Avery I mean who |
3201s | else when you talk about raw damage |
3203s | output and maintaining I think what was |
3206s | basically Perfect Space against the |
3208s | opposing tank you saw every little bit |
3212s | of Sigma that you wanted to today out of |
3213s | Avery and I think they're going to be |
3215s | very scary moving forward in the |
3216s | tournament I mean one death in six |
3219s | minutes I mean credit to the support |
3220s | line as well here but it was such good |
3222s | spacing especially in that very first |
3225s | round when we saw the engage come |
3227s | through it looked like all was lost when |
3229s | the entire DPS line of fable went down |
3232s | Avery was able to disengage on that push |
3235s | on through from y for pocket even while |
3237s | separated from the support line from |
3239s | fopi and uh pan and they were able to |
3243s | get through the hotel and re-engage |
3245s | without even a single tick and that was |
3246s | just artfully masterfully done by Avery |
3249s | yeah they did it time and time again |
3251s | regardless of situation defending |
3252s | attacking on the map whether they were |
3254s | taking space or trying just to hold it I |
3256s | feel like there's a really great |
3257s | understanding of the ebb and flow and |
3258s | not just of the composition but also in |
3261s | terms of how the composition plays into |
3264s | other ones CU I think it's one thing to |
3265s | know the meta match up versus The Meta |
3267s | matchup it's another thing to be ready |
3269s | for a far to be thrown at you just |
3271s | completely at random and deal with it |
3272s | perfectly like Avery did so some real |
3274s | credit do but there were five amazing |
3276s | players on Fable side and one of them |
3278s | being Arya who we're going to talk to |
3279s | now in our Chipotle Real Talk |
3282s | interview so hello Arya are you with us |
3286s | how are you oh my God I'm with you guys |
3287s | in the room hello hello oh my God hello |
3291s | welcome so that was a great match that |
3294s | you just played how are you feeling |
3297s | pretty good uh we felt really confident |
3299s | going into it feeling confident for the |
3300s | for the next two |
3302s | weekends yeah I mean it seemed like you |
3304s | guys were pretty confident going in just |
3306s | because of the meta I think you of all |
3308s | people feel pretty comfortable with this |
3310s | thing shift towards soier and just as |
3312s | major three hits that's got to feel |
3313s | pretty good no yeah I mean people were |
3316s | playing Bastion still last uh last |
3319s | tournament and I was still playing |
3320s | sojourn and doing well so this is even |
3324s | better |
3326s | yeah for sure and I mean you said you're |
3328s | feeling pretty confident for this |
3330s | weekend and the next one I'm wondering |
3332s | is there anyone that you are really |
3334s | excited to see or really want to play in |
3336s | this tournament thus far uh yes it is um |
3341s | what is what they call themselves this |
3342s | tournament Michael wave I need them to |
3345s | go down I must defeat them they're |
3348s | evil Michel okay okay you're now mortal |
3352s | enemies we have it on broadcast don't |
3354s | worry yes |
3356s | okay so are you are you like the |
3358s | protagonist here or are they the villain |
3360s | or are did you hear that yes tala that |
3362s | was not a that was not a that was a very |
3364s | evil yes they are evil for sure evil |
3368s | mastermind okay |
3370s | okay no but I mean this tournament for |
3373s | fable I I think is very important it not |
3375s | only secures your spot in the |
3376s | championship I believe you have to do I |
3378s | think kind of just on par for what we |
3380s | expect out of you uh to get that |
3382s | qualification spot into the championship |
3385s | as well there's an amazing prize pool |
3387s | and a meta that suits you I want to know |
3389s | what drives you in particular Arya for |
3392s | this particular major is it the |
3393s | qualification is it the prize pool is it |
3395s | trying to play well in a meta where you |
3397s | feel like you can really show your |
3398s | skills off at their best what is it yeah |
3401s | I mean for sure I I love showing off and |
3403s | showing everyone what I'm capable of um |
3406s | but most of all I just like empowering |
3409s | um you know all of the underrepresented |
3412s | G genders through the tournament and so |
3414s | something like this is always really |
3415s | nice to to compete |
3417s | in that is really awesome to hear and is |
3421s | there anything that you would really |
3422s | love to play this tournament that might |
3424s | not be in the meta I know for your squad |
3427s | specifically you kind of have it playing |
3429s | into your hands the soier in meta the |
3431s | sigma for Avery I mean it's looking |
3433s | really good but is there anything that |
3434s | you would really love to |
3436s | see |
3438s | um yes but we have we don't want to |
3441s | reveal our cards yet so but yes okay I'm |
3444s | not |
3445s | so so what you're saying is they have to |
3447s | follow the twitch Channel and stay tuned |
3450s | for more calling all heroes right |
3451s | absolutely |
3453s | yes we got big surprise on the horizon |
3456s | but Arya thank you so much for popping |
3458s | in for the interview of course thank you |
3459s | for having me all right bye |
3462s | bye well I would love to see what |
3464s | they're cooking in the kitchen right |
3465s | Exar it's they're Brewing some secrets |
3467s | in that |
3468s | cauldron a couple Chipotle Burritos you |
3471s | know a little Arya littley and we get |
3473s | they got to throw in the salsa the |
3477s | exactly it's definitely going to be real |
3479s | fun to see what they're cooking up but |
3482s | Fable versus meow for pocket Fable |
3484s | coming out on top very clean 20 Avery as |
3487s | the Chipotle match MVP and that |
3490s | interview with Arya you know I think |
3492s | it's really nice to see so many people |
3494s | coming out answering that call and being |
3496s | able to inspire underrepresent agenders |
3499s | over here in gaming yeah and that means |
3501s | that there's more OverWatch on the |
3503s | horizon of course we've got three best |
3504s | of three coming today that's the first |
3506s | ofm down but there's plenty more |
3507s | OverWatch to be played so make sure your |
3508s | eyes are glued to your screens your |
3509s | butts firmly planted in your seats cuz |
3511s | we'll be back round to a |
3517s | [Music] |
3534s | Swiss |
3538s | [Music] |
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3624s | he |
3639s | [Music] |
3662s | [Music] |
3671s | [Applause] |
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3834s | yeah |
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4313s | w |
4314s | [Music] |
4342s | he |
4345s | [Music] |
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4372s | d |
4383s | [Music] |
4402s | e |
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4419s | [Music] |
4432s | he |
4449s | [Music] |
4465s | [Music] |
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4565s | [Music] |
4582s | oh |
4586s | [Music] |
4590s | [Applause] |
4592s | [Music] |
4612s | la |
4617s | [Music] |
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4702s | e |
4712s | [Music] |
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4760s | [Music] |
4762s | yeah |
4764s | [Music] |
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4852s | yeah |
4854s | [Music] |
4865s | [Music] |
4882s | a |
4885s | [Music] |
4898s | [Music] |
4905s | [Music] |
4912s | oh |
4926s | [Music] |
4940s | [Music] |
4942s | o |
4943s | [Music] |
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5021s | [Music] |
5036s | [Music] |
5048s | bit of an extended break but no worries |
5050s | we are right back with the round two of |
5053s | Swiss stages over here in the radiant |
5056s | Heroes major 3 I am epitomes once |
5058s | against joined by door and we are so |
5060s | excited for this next matchup that's |
5063s | right I mean we're getting two of the |
5064s | top teams here at calling all heroes how |
5066s | could you not be excited for drainers |
5069s | versus Michael wave two teams that I |
5071s | think not only are exciting for their |
5073s | position in the standings but also what |
5075s | they bring to the table in terms of |
5077s | things we'll actually get to see in game |
5079s | this should be a whole lot of fun yeah |
5081s | you might have heard Michael wave's name |
5084s | over in the last matchup where we heard |
5086s | Fable win and Arya saying that she |
5089s | thought Michael wave they were the |
5091s | villains in this story so I'm excited to |
5093s | see what they're going to be bringing to |
5094s | the table drainers on the other side |
5097s | currently third place in the standings |
5099s | they made it very far as well in the |
5102s | last calling all heroes minor so this is |
5105s | an exciting one yeah no matter who you |
5108s | consider the the villains in the story |
5110s | both of these teams are kind of |
5111s | non-conformist when it comes to the meta |
5114s | as well on one hand a team that wants to |
5116s | play Ry and nothing else on the other |
5118s | hand a team that let's play something |
5119s | that is I mean arguably a Teensy bit |
5121s | more meta in the doomfist but still very |
5124s | far off from what we've actually gotten |
5125s | to see today which is Sigma Sigma |
5127s | Sigma yeah Sigma thus far but we're |
5130s | switching things up we're getting things |
5132s | really spicy for this second match up |
5134s | today looking at both of these rosters |
5137s | as well it's going to be a really |
5140s | exciting one they have so much Firepower |
5142s | on both sides but also the standings |
5144s | thus far in the Swiss stages let's go |
5147s | and take a look at the specific roster |
5149s | of microwave death on DPS Zoe back |
5152s | backing them up Maron tank is somebody |
5155s | to be feared maybe I I don't think |
5157s | there's any odds we get a look at the |
5159s | hog rework it's just not been proven |
5161s | particularly competitive but should it |
5163s | be there Mario's the person to watch |
5165s | ajmr and wi back that lineup up with one |
5168s | of the most impressive support lines I |
5170s | think in all of calling all heroes those |
5171s | two are going to be a Powerhouse |
5174s | backline yeah this is a really |
5176s | impressive support line and I actually |
5178s | remember when speaking to Mari before |
5181s | she said that she really enjoyed playing |
5183s | the sigma and like the hog I feel like |
5185s | is a little bit troll but this team |
5188s | they're definitely going to be bringing |
5190s | us a treat on the other side of drainers |
5193s | they are what we probably know as the |
5195s | Reinhardt team thus far they really are |
5199s | committed to that Rin braw yeah drainers |
5201s | recently put up a pretty solid |
5203s | performance in the flash Ops tournament |
5206s | got to watch a little bit of their run |
5207s | they did fantastically there lining this |
5210s | team up par Senna backing that up |
5213s | Kindred still supporting this team |
5216s | Kindred somebody you should absolutely |
5217s | keep your eyes on Zep and Lane oh my God |
5219s | that's a whole lot of hog oh wow did |
5223s | they I think they they were really |
5225s | trying it would have it would have |
5227s | looked really great if we could have |
5228s | just like you know Kindred like the |
5230s | junker Queen in the middle and you have |
5232s | like the hogs on all sides yep whole lot |
5235s | of Australia in that roster too you know |
5238s | they're all from junker town you know |
5240s | how it is yeah yeah the junker roster |
5244s | and drainers I mean this roster the |
5246s | heroes that they're teasing here a |
5248s | little bit troll but I think when you |
5250s | see what they are going to be actually |
5252s | running in the match it is going to be |
5254s | really impressive and definitely I mean |
5257s | it's not quite three Hogs and a junkrat |
5260s | and a junker Queen but is something that |
5262s | you probably will have the similar |
5264s | reaction to yeah and for me what I'm |
5267s | looking at we talked about the tanks |
5268s | being a little bit less than normal in |
5270s | this match up at times but when you have |
5272s | have powerhouses like Kindred and Mari |
5274s | tanking for these teams I start to look |
5276s | at the backline what can we offer up to |
5279s | those tanks to actually get them through |
5280s | these fights Zep and Lane are going to |
5282s | have their work cut out for them because |
5284s | again that backline for the opposing |
5286s | side especially with Wile on it going be |
5288s | real tough business to deal with yeah |
5290s | lots of competitive experience on both |
5293s | sides especially in the tank and when |
5295s | tank is such a powerful role in |
5297s | OverWatch 2 especially in this Sigma |
5299s | meta it's really so dependent on how |
5301s | well you can play quote unquote Sigma |
5304s | but then when you have these two teams |
5305s | both kind of wanting to switch it up |
5307s | it's a lot more tough a lot more |
5309s | competitive yeah and I think the map's |
5311s | going to bode pretty well for that we're |
5312s | starting things off on Busan here in |
5314s | round two of the Swiss stage and I think |
5316s | that just opens up all kinds of |
5318s | possibilities for fun compositions |
5319s | whether you want to run a dive whether |
5320s | you want to run a rush there's I I think |
5323s | plenty of flexibility brought to the |
5324s | table by Busan as well as map Variety in |
5327s | those actual submaps that offer |
5329s | abilities for you to run whatever you |
5330s | want or try and kind of focus on one map |
5334s | and maybe Flex on another over to the |
5336s | other team's |
5339s | composition just I think that Busan is |
5341s | such a good start for both of these |
5343s | teams and really seeing if you're going |
5345s | to be running that brawl composition and |
5348s | on the other side the dive and I think |
5351s | with definitely a backline like the one |
5353s | that you have for Michael wave you can |
5356s | play a dive so well especially since you |
5358s | know that backline is going to be well |
5360s | protected and very survivable it's not |
5362s | going to be as much of a weak point as |
5363s | it may be if you have a weaker support |
5365s | line yeah and I mean there is one one |
5368s | mild concern and it look look it's as |
5370s | mild as it comes here for microwave but |
5372s | I don't know if you've heard Legend |
5374s | exactly of wickah Wednesday but it isn't |
5377s | wiah |
5378s | Wednesday that's important Wick a 100% |
5382s | win rate on Wednesdays in contenders |
5384s | outside of Wednesdays total crap shoot |
5387s | nobody knows not wickle Wednesday so I |
5389s | think Michael wave may have a little bit |
5391s | of a tougher time here against against |
5392s | drainers and uh wiah in particular has |
5395s | got to make sure they've got their |
5396s | thinking cap on because she is going to |
5398s | be probably locking in a fair bit of |
5400s | Lucio here and is going to be important |
5402s | to actually keeping this team moving |
5404s | forward wo with Saturday W wo W water |
5408s | day W water day the W stands for w it's |
5413s | a stretch but may but maybe it |
5416s | works uh well it's raining so Wick a |
5419s | water day okay okay |
5423s | bars we're we're just bringing through |
5426s | all the all the days of the week okay |
5428s | any of them have the name starting with |
5430s | s let's just think for put our thinking |
5432s | caps on for a second w a one day I don't |
5435s | know like we could just put it at the |
5437s | beginning of all of them if we really if |
5438s | we really want to we can just make that |
5440s | happen exactly maybe you could also say |
5444s | maybe it's a w |
5445s | weekend oh oh that's a good one and then |
5449s | there's wi week days as well so now all |
5450s | the days just belong to Wi |
5453s | I think pressure we're letting her get |
5455s | too powerful we got to slow this down we |
5457s | yeah we got to just that's why she like |
5459s | government assigned |
5461s | Wednesdays oh we got big stuff coming up |
5463s | this map though wickah being one of them |
5465s | but of course alongside Busan got some |
5468s | special stuff in tuned if you guys are |
5469s | feeling hungry I know it's lunchtime in |
5471s | certain parts of the US make sure you |
5473s | get your free 2,000 Chipotle Burritos |
5475s | that's not 2,000 to one person you guys |
5478s | I need you to share appropriately but |
5480s | the bowls and burritos are out now |
5482s | texture R |
5484s | a232 to |
5486s | 888222 to get your shot at those 2,000 |
5489s | free Chipotle burritos and bus will be |
5491s | giving them out throughout the stream |
5493s | both today tomorrow the days in the next |
5496s | rounds as well of the actual bracket |
5498s | itself so do not miss out on any of the |
5500s | streams especially if you're feeling |
5502s | hungry and |
5503s | lucky I mean it's around lunchtime over |
5506s | here on the West Coast and if you're |
5508s | looking for a burrito lunch this is the |
5510s | perfect opportunity so go go ahead and |
5512s | text that as soon as possible so you can |
5515s | get your free burrito from Chipotle |
5518s | especially if you're a Chipotle lover |
5519s | this is like such a philanthropist |
5521s | OverWatch broadcast we're giving away |
5523s | Contender skins there's like the drops |
5525s | going on there's like battle pass XP I'm |
5527s | not sure if that's |
5528s | on and then you get a burrito check |
5530s | under your seats there's like keys to a |
5532s | car or something but there's no actual |
5533s | car it's just keys and now we actually |
5536s | get some good OverWatch to go alongside |
5538s | it I'm hoping for big stuff here as we |
5539s | start off on Bo on the question is of |
5541s | course what sub map we start on I don't |
5543s | think it matters too much for these two |
5545s | teams I think they are intent on running |
5547s | exactly what they are intent on running |
5549s | regardless of the the particularities of |
5551s | the situation but maybe we can change |
5554s | the texture of that in terms of the DPS |
5555s | run alongside it possibly the support |
5557s | line of may change depending on which |
5560s | map we get as well I think the big thing |
5562s | to look for is likely whether wika is |
5565s | running on luciao or possibly something |
5567s | to kind of support the other support so |
5569s | to speak in like a b is always a |
5571s | possibility as well well as we get a |
5573s | little pause here coming into game |
5574s | number |
5574s | one y pause right out the gate but |
5578s | giving us a lot more time to speculate |
5580s | about what these team compositions are |
5582s | going to look like but it seems like we |
5585s | are going to be starting out on no this |
5587s | is still just the flyover sorry I fooled |
5590s | myself but for the compositions if we're |
5592s | looking at dive I think we still are |
5594s | going to see that sojourn just because |
5596s | of how much teams are favoring that one |
5598s | shot potential but for the secondary DPS |
5600s | it's going to be have to be someone that |
5601s | is is going to be able to follow up on a |
5604s | dive if they're playing it so I don't |
5606s | think it's going to be that may as a |
5607s | secondary I would love a little bit of |
5610s | echo for either of these teams into the |
5612s | doomfist into Ryan into junker Queen and |
5615s | whatever your your brawl preference |
5616s | preference is eeko is fantastic at |
5619s | applying a ton of pressure to those |
5621s | tanks and the focusing beam is kind of |
5623s | the name of the game in that regard once |
5624s | they drop below half HP I don't care who |
5626s | you've got in your backline whether or |
5628s | not it's Wick a Wednesday that Tank's |
5630s | getting beamed down and it is a big |
5632s | problem if you've got a player who's got |
5633s | it in their back pocket Echo can |
5636s | basically shred down any tank at a |
5638s | certain HP thresold I think there's a |
5641s | possibility that we see the Genji as |
5643s | well but I don't know do you think that |
5645s | they're going to take out that good old |
5647s | Tracer Sombra at any point in time if |
5650s | they do stick with a hardcore dive I |
5652s | mean most teams haven't really liked the |
5654s | new Sombra all that much I mean we saw |
5656s | like some Effectiveness with it in the |
5658s | world cup and install situations and |
5660s | kind of when it's unexpected but I don't |
5662s | any teams are really implementing it too |
5664s | quickly right now but after those |
5665s | ultimate changes come through maybe they |
5668s | will starting things off though it's |
5669s | Sanctuary open things up I think a map |
5671s | that microwave were actually pretty |
5673s | happy with ready for battle well looking |
5676s | at the St propositions this is what |
5678s | we've been waiting for the doomfist on |
5681s | Mari and it is not troll it is not a |
5684s | troll but Kindred matching the doomfist |
5687s | that is a surprise because in the last |
5689s | minor we saw drainers play a lot of that |
5692s | Reinhardt composition with a symmetra to |
5694s | kind of close that Gap in between the |
5696s | teams that and make up for it in the |
5698s | brawl comp but now matching the doist we |
5701s | don't know how this is going to go yet |
5703s | yeah this is a map peculiarity right |
5705s | it's p on Sanctuary it's one of the |
5707s | longest range control points in the |
5708s | entire game playing Reinhard on this map |
5711s | even with the SIM TP is kind of just |
5712s | hellish right you're just like walking |
5714s | at the enemy team 24/7 it feels really |
5716s | bad so for this map in particular we get |
5718s | Kindred on the doomfist but I doubt |
5720s | it'll stay that way with Mari being more |
5722s | comfortable on this pick though you have |
5723s | to give a slight L up to |
5726s | Michael drainers they're time trying to |
5728s | around get that damage down sen with |
5731s | flank onari but so with the first KCK |
5734s | and Z that's going to leave a huge sword |
5736s | spot in the back line but it's actually |
5737s | just a trade between two supports death |
5740s | and Senna also trading one for one |
5742s | without the backline of Michael wave |
5744s | they're still able to keep alive and |
5746s | stay on that yeah despite the the lack |
5748s | in Anna they're managing to run drainers |
5752s | out of the point here at least get that |
5753s | first HCK going up and first tick in |
5755s | matchups like this matters so much |
5757s | because both these teams can keep that |
5759s | point tick going for so long even if |
5761s | they lose the fight the percentage gain |
5763s | by that first team is |
5765s | immense curious about this geni versus |
5768s | racer match up as well we see Zoe trying |
5770s | to go one to one with car here getting a |
5772s | bit of damage but now Mari going down |
5774s | early because biotic n that is amazing |
5778s | now we're looking at a team without a |
5781s | front trying to make a way into their |
5783s | point kindri just doing a lot of |
5786s | disruption here on the DPS line while |
5788s | the anti of microwave back I mean you |
5792s | lose your tank that's kind of just the |
5793s | fight even in dive competitions like |
5795s | this that can play those Messier fights |
5797s | actually M wave have to be careful they |
5798s | don't overextend here yeah they |
5799s | absolutely do it was a punch forward by |
5801s | Mari that sent him there and Keith just |
5804s | you know valiantly followed and caught a |
5806s | pulse bomb for their efforts to save |
5808s | their tank hello |
5810s | there um Nano in two of these a back |
5815s | pockets but in terms of ultimate economy |
5817s | trainers are a little bit of a leg up |
5819s | hreds almost onto that meteor strike but |
5822s | they're missing their DPS |
5824s | ultimates big Advantage for Mich wave in |
5826s | terms of having that DPS UL available N |
5829s | oade is a very scary threat the drainers |
5832s | have to deal with but like we said this |
5834s | is a very long map it is not so |
5836s | impossible to disengage nanoade just |
5838s | because of the distances that you can |
5840s | keep that Genji away at especially if |
5842s | you get a first pick on Mario again this |
5844s | is the doomfist player in the lobby and |
5846s | they can first pick two fights in a row |
5848s | now now they're just forcing the fight |
5850s | with the overclock though this is |
5852s | amazing this is so well done with the |
5854s | Nano overclock and now death just |
5856s | finding so much living up to their name |
5858s | with that rail gun and flipping that |
5860s | point over despite Mari going down first |
5862s | a really good clean up from Michael |
5865s | wave not a fight they should have won by |
5868s | any means but drainers I think just got |
5869s | a little cocky after their initial tank |
5871s | instead of holding the space to step |
5872s | forward and into the welcoming arms of a |
5874s | whole lot of ultimate microwave because |
5876s | they only spent two still have plenty |
5878s | left for this fight draer don't |
5879s | necessarily have a super combo to finish |
5881s | with but with Scarlet down becomes a lot |
5882s | more POS yeah Scarlet going down Keith |
5885s | the ab that vulnerable so now without |
5887s | the support line Michael wave how do you |
5889s | hold on to this Mari getting separated |
5891s | as the deist that is just never both |
5894s | well Senna looking to hold on in the 1 V |
5896s | one against Zoe getting a bit of that |
5898s | deflection but still can't stay alive |
5900s | and that's a bit of a stagger on top of |
5902s | it I feel like I'm witnessing like a |
5904s | wild west tool both teams have been |
5905s | holstered for like two fights yeah they |
5907s | spent the the Nano overclock but |
5909s | drainers they don't over invest either |
5911s | they get the first pick they only spend |
5912s | Nano so now we have two teams with |
5914s | ultimates holstered ready to let go a |
5917s | barage of abilities that realistically |
5919s | either team could fall |
5922s | to really careful with the positioning |
5924s | here when they're trying to agress on |
5925s | toi just making sure to stay in the Los |
5928s | and very aware of those Sidelines now he |
5930s | sleep onto Zoe as that Dragon Blade |
5933s | comes through the rally from Scarlet |
5935s | tries to keep Zoe alive and force them |
5937s | through flip that point over but a |
5939s | little bit later Zep turn throws out the |
5941s | rally of their own and that overhal is |
5944s | going to help that team a bit more par |
5946s | however getting stunned now the BG to |
5947s | One V one Z comes out on top such a |
5951s | messy fight break versus Doom Mari with |
5953s | 80 HP just lives through it Kindred |
5955s | comes in gets the pick it's Tracer |
5957s | versus Z on point 2v one now and zo's |
5959s | got a clutch we just buy time for the |
5961s | rest of team can they get the blinks |
5962s | onto the point to proc overtime no |
5964s | santic picks off Zoe as she blinks |
5967s | through a 100 to 74 a massive |
5971s | upset for microwave and drainers |
5974s | drainers taking away the doomfist M this |
5976s | was in all of Busan the one map where |
5979s | you would give microwave a significant |
5981s | Advantage because of their capability on |
5983s | the doomfist composition because the |
5985s | rinhart doesn't play well at all on |
5987s | Sanctuary Kindred even flexes over to |
5989s | the tank and yet it's a disaster for for |
5991s | Mich wave Mari gets first picked what |
5993s | three fights in a row on the doomfist |
5995s | you would never expect that out of Mari |
5997s | but nevertheless here we are we shift on |
6000s | over to Mecha base and Kindred staying |
6002s | on the doomfist I expected it on |
6005s | Sanctuary but to get a shift to the |
6008s | doomfist on on Mecha base is wild for |
6012s | drainers but I guess it might just be a |
6014s | stick to what's working mentality for |
6016s | them right if they're already winning |
6017s | the game there's no need to shift over |
6019s | to that signature composition quite yet |
6022s | yeah I mean it's also a part of not |
6024s | bling to reveal the cards a little bit |
6026s | too early they are well known to play |
6028s | that competition and maybe they just |
6030s | don't want too much of that VOD footage |
6032s | now starting off the second map it seems |
6034s | like drainers are looking to get that |
6036s | first point capture right as unlock Mari |
6042s | over forward Scarlet over extends though |
6046s | microwave getting kicked apart on this |
6048s | High Ground look at this they're taking |
6050s | bits off the turkey bone from |
6052s | Thanksgiving last week like this is pick |
6055s | after pick after pick for drainers |
6058s | Michael wave don't know where to look |
6059s | there's a Genji behind them a doomfist |
6060s | in front of them and and somehow like a |
6062s | brri ends up in their backline at the |
6064s | same time this is ridiculously |
6066s | impressive traded aggro by |
6069s | drainers have such good control right |
6072s | now and they're switching over to the |
6073s | Genji pick on far as well and it's |
6075s | already 80% up to the Dragon Blade this |
6077s | is such good pacing on the ultimate and |
6080s | we talked about the sigma Doom match up |
6082s | a little bit here and doomfist does play |
6084s | well into the sigma like we said before |
6086s | I mean Kindred gets a little bit of |
6087s | Health G down but there's just so much |
6090s | sustain coming from Diner's side par |
6092s | might be in a little bit of Danger |
6094s | trying to escape oh no par is fine yeah |
6097s | and again it's that long sideline for |
6098s | the Anna the traded aggro I was talking |
6100s | about when par is getting pushed out |
6102s | that's when Senna and kred look to dive |
6103s | in and then right as they go down it's |
6105s | the blade coming out again this rotating |
6108s | of the aggression from drainers allows |
6110s | them to tank that damage allows them to |
6113s | eat that aggression from Michel wave and |
6115s | completely absorb it firing back with a |
6117s | counter punch stronger than other yeah |
6120s | that was just so clean from par the |
6123s | sport right there from zepter as well |
6126s | keeping the sustain up making sure that |
6128s | Inspire is being pro it is just so well |
6131s | coordinated on this second duck map from |
6133s | trainers and their ultimate tasting Is |
6136s | So Good Michael wave they need to find |
6137s | something to counter they have that |
6139s | blizzard entally but immediately forcing |
6141s | out the immortality field from Keith and |
6143s | now view left once again that b piece |
6146s | vulnerable the dive goes down the meteor |
6148s | strike as well Keith Falls and now they |
6150s | have to rely on that on carlet on the |
6152s | Lucio but there's just no time they're |
6155s | just being walled out but they can't get |
6157s | into the point you you know the anime |
6159s | fights where like the person's basically |
6161s | just a line across the screen and |
6162s | they're like Ping ponging a million |
6164s | places that's what drers are and |
6166s | microwave just like trying to keep up |
6167s | but they they have no clue the five |
6169s | members of drainers rotate so so quickly |
6171s | and so often that microwave doesn't know |
6174s | where the target is at this time they |
6175s | zero in on that an in the backline but |
6177s | not before death is traded out on |
6179s | trainers cut off the rotation most of |
6182s | microwave but we'll see if they can |
6184s | actually capitalize if things get dirty |
6186s | the dive composition plays a lot better |
6189s | Diner's in a fantastic position here to |
6191s | finish off Mario he's only got 250 HP |
6193s | the bra just holding sheld for dear life |
6194s | Mario's able to pick them off before |
6195s | going down with 18 HP they are not long |
6197s | for life either draer and Kindred on the |
6200s | Doom is finish off the opposing side in |
6205s | no more than two maps on the compeition |
6209s | that they were touted de |
6211s | playing and I mean I there is just no |
6215s | way toate how well drainers played this |
6218s | second submap but that first map they |
6220s | were able to take it away Kindred I felt |
6222s | like had such good awareness of those |
6224s | sight lines of the length of that first |
6226s | Sanctuary map as well where the Anna was |
6229s | positioned and making sure to stay in |
6230s | within line of sight and that the |
6232s | brigita was always there to make sure to |
6234s | save off that pressure from the backline |
6236s | when both of them were playing that dive |
6238s | and it we talked a lot about the |
6240s | backline of Michael wave and how strong |
6242s | that could have been but I feel like the |
6244s | backline of drainers cannot be |
6246s | understated they did incredibly well on |
6249s | Busan yeah their positioning was dead on |
6251s | I mean you know they came in with a plan |
6252s | here but I have to give credit where D |
6254s | like you talked about the first sub map |
6255s | was like it was good but realistically I |
6257s | think you could put a lot of that down |
6258s | to overextensions by microwave and Mario |
6261s | in particular who again you expect to |
6263s | perform very well on the doomfist No No |
6264s | shade like normally extremely good but |
6266s | getting first pick three times in a row |
6268s | yeah that's going to lose a submap for |
6270s | you right and then you look over at the |
6271s | other side map number two completely |
6273s | different story fing Michael waiver came |
6275s | in with a strong plan they came with a |
6276s | good composition from the sigma and they |
6278s | got picked apart I mean drainers took |
6282s | them for a walk there there was no way |
6285s | that they could look that was the |
6287s | appropriate way to look when dealing |
6289s | with dive coming from this many angles |
6291s | incredible stuff from drainers I cannot |
6293s | overate it and I'm still honestly not |
6295s | even 100% sure this is what they would |
6297s | normally run on that map I think if they |
6299s | lost that first map decisively in the |
6300s | doomfist mirror I think there's a very |
6302s | strong chance that we saw something like |
6304s | a Reinhardt like a junker Queen on Mecha |
6306s | base but because they won that first map |
6308s | and they said hey look if we get |
6309s | mirrored here we we know we can win like |
6312s | there's no reason to go for this swap |
6313s | again because that doomfist composition |
6314s | does play so well into the sigma like we |
6317s | see here yeah I mean and they were able |
6320s | to force down the cool downs from the |
6321s | Baptist especially so effectively and |
6324s | when they were trying to rotate in with |
6326s | the gravitic flux and the sound barrier |
6329s | they just got cut off at the knees and |
6330s | then all of a sudden you have Mari |
6332s | trying to sustain into this doomfist and |
6334s | they were able to find one but the rest |
6336s | of the squad rotated in so quickly just |
6338s | really nicely done from drainers it was |
6341s | really impressive now we have some |
6342s | head-to-head death versus Senna s doing |
6345s | just a little bit more damage but the |
6347s | elims and the final blows that's really |
6350s | the sword Point here on Busan yeah I |
6352s | mean I think this is like it's a weird |
6354s | difference right because they're both of |
6356s | course doing the damage but one of them |
6357s | is doing a lot more damage into the |
6358s | backline Senna of course with those |
6360s | eliminations I think likely just pulled |
6362s | ahead in the second map more than |
6363s | anything it was probably pretty even |
6365s | coming out of Busan but the second that |
6367s | second map came up Inc Senna had |
6369s | basically Infinite Space to do whatever |
6371s | they wanted that's when things become a |
6373s | real problem with the soj because I |
6375s | imagine I mean death spent most of their |
6376s | time just like shooting a doomfist right |
6378s | that's a lot of that damage which unless |
6381s | the doomfist dies it's basically |
6382s | non-existent right so this is not |
6385s | necessarily a function of like who's |
6386s | better at soj so much as you see the |
6388s | effects of how much space each player's |
6390s | team respectively were making and just |
6392s | how much more there was for |
6396s | drainers is just going to be I'm I'm |
6399s | really interested to see what hybrid map |
6402s | they're going to pick onto this next one |
6404s | I mean you said is Midtown really an |
6406s | option we all love and know King's Row |
6409s | but seeing how that first map when maybe |
6411s | they want to I no I think it's Midtown |
6413s | actually like yeah Kings Midtown okay |
6417s | forw map but Midtown for Ryan cter curse |
6421s | I would say would have been a little bit |
6423s | worse for the Reinhardt but okay we're |
6425s | going King's Row I mean it look it's a |
6428s | classic Reinhardt map it is a very good |
6430s | Sigma map there there is of course that |
6432s | I thought Midtown was going to come out |
6433s | though because it kind of counterpicks |
6434s | drainers a little bit more effectively |
6436s | but if the reinhardt's not what you're |
6437s | worried about if you just want to play |
6438s | to your strength and your comfortability |
6440s | I do think Kings Row does make plenty of |
6442s | sense I think it was just shaky footing |
6445s | from Michael wave they weren't expecting |
6447s | to lose that first sub map and after |
6449s | that when they switch over to the sigma |
6450s | the Doom composition just plays so well |
6453s | into it and that backline felt like such |
6455s | a sore point they were always being |
6457s | isolated especially with the dive |
6458s | compositions and sigma just wasn't able |
6460s | to effectively protect them in that comp |
6463s | now moving on to Kings Row I'm wondering |
6465s | if we see something similar especially |
6467s | out of Michael wave because they are a |
6469s | team that has been playing a lot of |
6470s | doomfist in the |
6472s | scrims I I don't know man you've got to |
6474s | be so shaken up the second you lose the |
6476s | Doom head-to-head when you're the Doom |
6478s | team is like you you just start |
6480s | panicking you know so you pull out a |
6482s | sigma in the next map and then the sigma |
6484s | doesn't work and now you're like well |
6485s | what do we do now man like now they play |
6487s | the Reinhardt now they now they play |
6489s | Reinhardt over yeah that would be the |
6492s | real giggy Chad move come on Mari come |
6495s | on no it's back to the Doom okay I don't |
6498s | this do this junkrat real junkrat real I |
6501s | mean junk I I like junk on Kings I like |
6503s | Hanzo more Hanzo is just better junk to |
6505s | be mostly realistic but okay yeah so as |
6509s | expected drainers making SP this was the |
6512s | worry though with Kings Row and it |
6513s | always was right when you pick Kings you |
6515s | open up to the rinhart Midtown little |
6518s | bit longer ranges a little bit harder |
6519s | for the Reinhardt to properly get in in |
6520s | a lot of those |
6522s | situations but here on Kings drainers |
6524s | are kind of free to do whatever they |
6525s | want while they won that doomfist mirror |
6526s | prior and I'm sure they're probably |
6528s | comfortable running into that mirror |
6530s | they hear it on on the other side and |
6531s | they swap to what's comfortable for them |
6532s | after that map one is passed it is |
6534s | gloves |
6538s | off or not wait a minute wait why do |
6541s | they do this they swwa to like three |
6542s | different compositions and right at the |
6543s | last second back to the okay the |
6545s | justification here being we beat you on |
6547s | the doomfist before we'll beat you on do |
6550s | it is it is that straightforward as |
6551s | Larry the Cable Guy would say if it |
6553s | ain't broke don't fix it okay yeah let's |
6556s | go after that backline but par |
6558s | immediately gets slept this is really |
6560s | well done from Michael wave to defend |
6562s | that backline scarlet and Keith now |
6564s | already opening up the picks and this is |
6566s | what they expect to do again a large bit |
6568s | of the pain was just slight |
6570s | overextensions by Mari that were being |
6572s | punished by drainers really effectively |
6574s | if they have in between those Maps a |
6576s | quick little hey just reel it back in a |
6578s | little bit it's an easy fix it is an |
6581s | easy fix in theory and they can just |
6582s | peel away this drainer dive I feel a |
6585s | little bit like we know doomfist Buffs |
6588s | are coming we're practicing we're ready |
6590s | for the next next |
6592s | patch a traded oh Keith eats it is it an |
6596s | onog Gap does Keith go down oh Keith |
6598s | goes down it's an autogap santic wins |
6600s | that duel kred gets into the backline |
6602s | and now it's the problem I mean how does |
6603s | microwave ever come back from this 3v5 |
6605s | they're getting hunted down and I don't |
6607s | think there's any real recourse shot |
6610s | they they're just all in this little |
6612s | Corridor and what a whip shot that was |
6614s | just like a long rying yeah |
6617s | yep well they're they have pretty much |
6620s | have to let go of this point they don't |
6622s | really have a good way of getting back |
6623s | to it especially with the immobility of |
6625s | the back line thus far and that's very |
6628s | easily headed onto that second |
6632s | capture card unlocked on the second |
6634s | Point let's take a look at the ultimate |
6635s | charge because that's what really tells |
6637s | us the story of this one who has the |
6639s | ultimates to break or hold this choke |
6640s | point honestly it looks pretty even the |
6642s | big difference though is that the Nano |
6643s | is a lot closer for santic which means |
6645s | that the nanoade is a lot closer to |
6648s | being online though with this meteor |
6650s | strike Mari might be able to get |
6651s | something done by going far into this |
6653s | backline and trying to seek out someone |
6654s | like a setic like a |
6656s | Senna we're almost able to take down |
6658s | Kindred but the retreat was there now |
6660s | stuck into the choke seeing how they try |
6662s | and get through Zoe does have a dragon |
6664s | blade and they're going to go for it |
6666s | trying to get onto that backline par |
6668s | however with the Dragon Blade of their |
6670s | own taking down both death now Scarlet |
6672s | left over has the rally but isn't able |
6674s | to use it it's drainers all the way able |
6677s | to get the team kill and now push past |
6679s | that first |
6681s | oh it's really bad it so it came down |
6683s | ultimates who got to break that choke |
6684s | point it was like 10% ahead on Nano for |
6687s | santic that that did it that made the |
6688s | difference but on the other side |
6691s | microwave they spent they spent blade |
6693s | they don't have nanoade for this fight |
6695s | they don't get there like oh we get our |
6696s | one back after you use yours they're |
6698s | going to have to try and Nano overclock |
6699s | which again not always so easy but death |
6702s | looked good on it before Zoe down though |
6704s | now 45 it's more disasters falling apart |
6706s | here for Michael |
6708s | wave now kindri gets that high ground |
6711s | with the meteor strike I mean you get |
6713s | the meteor strike out of Kindred at the |
6714s | very least but look at the pacing |
6716s | they're still having that overclock they |
6718s | still have that rally on the other side |
6719s | both support ultimates but what are they |
6721s | supposed to Nano here especially now |
6724s | that the overclock goes through you see |
6726s | that Nano go through both support |
6727s | ultimates use saving off all that |
6729s | pressure but drainers they are just |
6731s | using that rally death is able to take |
6733s | down zepter now relying on santic for |
6735s | the sustain Santa goes through and |
6737s | drainers they're going to have to back |
6738s | off of this one lots of deflection but |
6741s | with that anti Michael way finally |
6743s | stopped the bleeding yeah bit of |
6744s | miscommunication on Diner's side they |
6746s | knew the Nano overclock was coming and |
6748s | it looked like most of the team tried to |
6750s | disengage but Zurn was like no we're |
6751s | rallying we're going in we're going to |
6753s | kill |
6754s | this and then it was just z turn and all |
6757s | of a sudden things got really awkward uh |
6760s | but theage idea was pretty good right |
6762s | try to make real quick yeah yeah exactly |
6766s | could have bashed out but again this is |
6768s | a minor missing play now an overclock |
6771s | forward from Senna looks to punish what |
6773s | they think is overextension on Mari and |
6775s | they do get Mari but nothing more oh my |
6778s | God wait trainers they were able to get |
6780s | one but the way that santic was dancing |
6782s | around with Senna in that little |
6785s | Corridor and was able to win that one |
6787s | out even with the overclock active |
6789s | nicely done by |
6791s | keep now as the dust settles from a very |
6794s | awkward fight actually get a couple open |
6796s | coming back online the Nano blade is not |
6798s | there for drainers the Nano boost is too |
6800s | far to make it a reliable combo so it's |
6801s | likely a dry blade in with a regular |
6803s | engage and there's no real response from |
6804s | microwave they're just going to have to |
6806s | try and deny this Blade the value that |
6808s | it probably deserves but if par can find |
6811s | one with the blade here it will be |
6813s | enough yeah par I mean has been really |
6815s | good on these blades Kindred first of |
6817s | fall that's going to be another stall |
6819s | though they don't want to engage this |
6820s | fight without tank the disengage comes |
6822s | through and the antibiotic nade already |
6824s | being used yeah a lot of random kills |
6827s | that I mean realistically shouldn't be |
6828s | happening just small overextensions in |
6829s | theal |
6830s | whether it be nerves or miscommunication |
6832s | it is errors but they're constantly |
6835s | being punished both teams are diligent |
6836s | and looking for opportunities to catch |
6838s | other players out but the name of this |
6840s | fight hasn't really changed it's all |
6842s | about that initial |
6844s | blade oh the anti lands onto the players |
6847s | and there's just the followup from Mari |
6849s | nicely done santic already down par |
6852s | looking to trade something back that's |
6854s | actually good Mari now falling drainer |
6856s | should be able to engage easily and |
6858s | there's par with the blade now being |
6860s | anti having to disengage a little bit |
6861s | further blad's going to run out without |
6863s | a pick but there's still that flank |
6865s | potential Scarlet however finding |
6866s | Kindred now without a tank as Mari is |
6868s | coming back from a closer spawn both |
6870s | rallies looking to try and force the |
6872s | fight forward it's a really messy fight |
6875s | now three players of ders this rally got |
6877s | no value I mean Zep popped it and just |
6880s | like was forced to back up the entire |
6881s | time they thought they had numbers but |
6883s | microwave with a spawn Advantage were |
6885s | the ones who had it in the end and now |
6886s | look at the ultimate situation it's |
6888s | desperate for drainers nanom meteor |
6889s | strike is is nothing in the face of Nano |
6892s | overclock meteor strike for the opposing |
6893s | side how do you win this fight you need |
6895s | to find a pick but it's not happening |
6897s | santic is the one getting picked off |
6900s | yeah santic falling with the Nano in the |
6902s | back pocket still 30 seconds left over |
6904s | death however raining Hellfire from |
6907s | above able to get a few lot of damage |
6909s | down with that overclock Kindred however |
6912s | as the rest of the squad is being |
6913s | separated Now using that meteor strike |
6916s | looking for the pick trying to chase |
6918s | down death can't find instead going for |
6921s | the re-engage now looking for death take |
6924s | down God oh take down the so but it's |
6928s | not enough they're stunned and now |
6930s | overclock or the overtime comes through |
6933s | they're trying to use zepter to try and |
6935s | get through they need some kind of sound |
6937s | barrier need some kind of sustain |
6938s | they're dancing around that point the |
6940s | team is coming back now now the |
6942s | overclock comes through from Senna finds |
6943s | Scarlet they're taking down one of the |
6945s | supports already now they just need to |
6947s | find Zoe Zoe is forced to back off and |
6949s | they should be able to capture at this |
6951s | point mari's coming back on through |
6953s | trying to dive onto that back line but |
6955s | there's no ultimates to come through |
6957s | it's just a dry fight and both sides |
6959s | Kindred is able to take down the tank |
6961s | without tank now Michael wave they have |
6962s | to find some way to force themselves |
6964s | forwards but there's no ultimates |
6965s | nothing in the back pocket and they're |
6967s | able to finally capture that second |
6969s | Point trainers have got it and they they |
6971s | got to be thinking Senna time and time |
6973s | again for that initial opener right the |
6975s | the so and was kind of your only chance |
6979s | at getting in there and boy did they now |
6982s | Michel wave set to defend a one minute |
6984s | time egg this seems very doable |
6985s | considering that they've been playing |
6986s | good OverWatch for pretty much the |
6988s | entire rest of the map I I have had very |
6990s | few complaints about the way this team |
6992s | has been playing but the swaps across |
6994s | the board are a plenty over to Winston |
6996s | for microw wave over to the junker Queen |
6998s | for Kindred a very powerful pick in |
7000s | their hands how do you out brawl this |
7002s | when they've got a sound barrier to |
7004s | engage on you with yeah Zep was able to |
7007s | build up that sound barrier so quickly |
7009s | and now santic building up the kitune |
7011s | rush as well they're forcing the tempo |
7013s | as far forward as they can with those |
7015s | two ultimate sound barrier immediately |
7017s | going down as Zoe Pops that Dragon Blade |
7019s | how are they supposed to find a pick |
7021s | here oh but Senna goes down and now you |
7024s | have Zoe in the back line trying to |
7026s | contend with these two supports and |
7027s | they're able to find all of them Zoe |
7030s | immediately clutching that back with the |
7032s | team kill it it's an ultimate disaster |
7034s | again I mean they spent sound barrier |
7036s | for a blade like that the Nano still |
7040s | there Nano monkey is now the problem |
7042s | that diners have to deal with and if you |
7044s | look at the the percentages at the top |
7045s | of their thing there's no check marks |
7047s | there's no shiny blue thing there's |
7048s | nothing to deal with this Nano Winston |
7050s | or the Nano oh overclock the Nano |
7054s | overclock comes through Mari immediately |
7056s | takes down par DPS line down Zurn goes |
7058s | down Kindred has nothing to sustain and |
7060s | they get 40 m in to third point this is |
7065s | not bad at all on Michael wave side you |
7067s | were kind of seeing them starting to |
7069s | come together they're try they're |
7071s | getting the coordination and it seems |
7073s | like they're getting a lot more space as |
7075s | well a few small overextensions on drer |
7077s | side heavily punished yeah I well I mean |
7080s | I think the difficulty is one of two |
7083s | things one is that the Nanos on |
7084s | microwave side have been insanely |
7086s | effective because death has just been a |
7088s | monster uh when they've been pocketed |
7090s | for a lot of this right but then on the |
7092s | other side drers just couldn't get a |
7093s | clean fight engage on B I mean it it I I |
7096s | think they would hold themselves to the |
7098s | fact that it probably shouldn't have |
7099s | taken them that long to get that one |
7100s | fight right they had blade they weren't |
7102s | proactive enough with it they got |
7103s | engaged on they got engaged on again and |
7105s | then they got picked in their time bank |
7107s | just got chipped down to nothing so B |
7110s | was just kind of a particularly ugly |
7112s | point for drainers and they know they |
7113s | can clean it up here because again there |
7115s | a team that we know has the capability |
7117s | to put up some really solid OverWatch |
7119s | when you're playing in these Doom |
7120s | mirrors you can't really take anything |
7121s | for granted okay I think they found out |
7124s | monkey was working so they're going to |
7126s | be sticking with the Winston pick here |
7132s | I like it on the attacking side on |
7133s | defense the problem is the attackers |
7135s | will just swap Bastion but on attack the |
7137s | Defenders don't really have that |
7138s | privilege so it does feel a little bit |
7140s | more warranted in this |
7143s | position yeah so-called freethinkers |
7145s | when they see a monkey as soon as they |
7147s | get that reset off it's going to be |
7148s | Bastion in but drainers they can't |
7150s | really be afford to let that go over on |
7153s | the defense Kindra still on the |
7156s | doomfist seeing if they can get |
7158s | something done early |
7161s | yeah the Poke battle again one that I |
7163s | I'm giving a slight Edge to death too |
7165s | because they've been so fantastic this |
7168s | mapers looking for the magic that made |
7170s | Mecha base work but I'm not sure they |
7172s | can find that consistent tradeoff of |
7174s | aggression in the dive that they were |
7175s | able to when the point was a little more |
7178s | circle |
7179s | shaped yeah with the walls to climb on |
7181s | over Senna however finding that pick |
7183s | Keith also taken down par as a trade but |
7187s | if you want to trade DPS for DPS they |
7189s | can do that they don't mind Mari still |
7191s | looking on The High Ground Keith having |
7193s | to peek out and away for a little while |
7195s | looking to get the sight lines onto the |
7197s | enemy Anna and get land that anti does |
7200s | so goes down oh that was nicely done I |
7203s | mean Keith ruined Senna the anti nade |
7205s | hit into the followup it was funny cuz |
7207s | Mari went to dive after the anti nade |
7209s | and it was dead before they hit the |
7210s | ground it was there was no recourse for |
7213s | the soj and a clean Fight Win does bode |
7216s | well for uh for Michael wave here I |
7218s | think a lot of that comes down to them |
7219s | that early pick right because that pick |
7222s | comes through you know you have spawn |
7223s | Advantage as the attacking side so they |
7225s | reset quicker they gain the space and |
7226s | then used it to find another pick on to |
7228s | Center there's not really too much else |
7229s | to it now it's about getting through |
7230s | that choke and trying to utilize the |
7232s | ultimate advantage that they've garnered |
7233s | because again they have that Nano they |
7235s | have that overclock drainers can't |
7236s | really step up here and microw wave know |
7238s | it ah that Kindred mirroring the Winston |
7242s | now but they weren't able to get the |
7243s | sight lines has Kindred dropped in and |
7245s | now santic goes down immediately to |
7247s | Keith this is just a support trade and |
7250s | the Stagger as well should allow them to |
7252s | get a lot of progress on this point he's |
7254s | a bit of a problem I'm not going to lie |
7256s | that's that's two really useful picks |
7258s | coming out from an an and it's only |
7260s | making the ultimate situation worse it's |
7262s | not like this damage is being healed up |
7264s | it's just picks right so the sports |
7266s | aren't really getting old charged |
7267s | drainers aren't moving towards any |
7269s | answer to what microwave are about to |
7270s | offer up whether it's on the soj or the |
7272s | Winston it will be |
7274s | dangerous yeah Senna and death in this |
7276s | one V one you have to give the edge to |
7278s | death I mean they are getting the Nano |
7280s | overclocks here as well but it's just |
7282s | the value that they're able to get from |
7284s | these overclocks Now Keith having that |
7286s | Nano in trying to keep death alive for |
7290s | the fight now using the overclock trying |
7291s | to shred through the health of the Nano |
7294s | Winston able to get out with the Primal |
7296s | Rage but still an ultimate expended for |
7298s | nearly no value and now you have an Anna |
7301s | just isolated oh my God Zurn comes in |
7303s | time death goes down though and the |
7305s | rally from both sides staving off the |
7308s | pressure there's the primal rage to come |
7310s | through as well and Par finding Scarlet |
7313s | still a very messy fight bubble goes |
7315s | down dancing in and out and drainers |
7317s | finally come out on top real nicely done |
7320s | by drainers I mean it was a defensive |
7321s | fight for them they wanted to just play |
7323s | a little proactive gain that space and |
7325s | then keep Kindred alive through the Nano |
7327s | because you're trading it for a nano |
7328s | overclock on the other side it is |
7329s | efficient for drainers now they're up |
7331s | two DPS ultimates to one yes there's a |
7334s | Primal Rage there for Mari but the DPS |
7335s | ultimate a little bit more impactful in |
7338s | this situation |
7339s | see if they can leverage that into |
7341s | another fight win |
7343s | here they really zeroed in on trying to |
7345s | get sanx out of that fight and Z came in |
7348s | just in time to take down death which |
7349s | really snowballed that fight for Diner's |
7352s | favor now looking for another defensive |
7354s | fight with both the ultimates in the |
7356s | pocket Mari has the Primal Rage to get |
7359s | things started but it's going to be |
7361s | death to once again start the engagement |
7363s | par needs to find some way to engage |
7366s | back but they cannot par immediately |
7368s | goes down to Scarlet and santic is only |
7371s | going to be able to trade back with a |
7372s | kill but it doesn't stop Michael W from |
7375s | pushing forward yeah I think santic |
7376s | going down here kind of kills any chance |
7378s | of a recontest save for maybe a absolute |
7381s | final second one is that a monkey going |
7382s | down oh I thought for sure that was an |
7385s | environmental now it's Mari continuing |
7388s | the storm forward for Michael wave a |
7390s | two3 time back at the end of be here and |
7392s | the jugle off absolutely no contest for |
7394s | you no sh 4 minutes on the clock two |
7398s | ultimates a nano and a Blade with |
7399s | Diner's name on it to send this card |
7402s | over the victory box yeah Michael wave |
7405s | they have such good Pace every single |
7408s | fight after fight they've just been |
7410s | snowballing and you have Kindred trying |
7412s | to peek in but they just get shredded so |
7415s | quickly especially with death on this |
7417s | ter it's not quite a Bastion but that |
7419s | soj can still put out the DPS at close |
7422s | range in these dive style compositions |
7425s | melave have got to be more proactive we |
7427s | can't we can't keep holding neutral we |
7429s | have had an ultimate Advantage alas they |
7432s | they wait they buy their time and it |
7434s | just means that they lose a player early |
7436s | s is able to step forward with the Nano |
7438s | boost microwave kind of miss an |
7440s | opportunity for an early nanoade along |
7443s | with that aggression I want to see a |
7444s | proper dive here unless they're trying |
7446s | to wait it out for like Nano overclock |
7448s | on death which has been really |
7449s | consistent for them I I see no reason to |
7452s | not be proactive in this |
7454s | instance yeah they I mean Zoe has also |
7458s | been doing some magic here and there is |
7460s | the Nano blade Zoe going in on the |
7463s | backline it is just immediate how does |
7465s | kindred stay alive how does kindred |
7467s | sustain the Primal Rage just a second |
7470s | too late and there is nothing to do for |
7473s | drainers Michael wave taken King's |
7476s | Row nicely done it was a bit of a slog |
7479s | at the end of the day to get that cart |
7481s | to where they want it to be it felt like |
7482s | neither team wanted to look for |
7484s | proactive fights which was kind of weird |
7486s | considering the way that the the first |
7488s | map went which is kind of both teams |
7491s | juggling claim over the proactive fight |
7495s | now on Kings roow there was a lot of |
7496s | situations where we saw teams with |
7498s | ultimate advantages being unwilling to |
7500s | kind of step forward and make that all |
7502s | in play on the dive composition but at |
7504s | the end of the day that's what it |
7506s | actually took to win the map that final |
7508s | play stepping up being the team to all |
7511s | in on the dive and send that nanoade in |
7513s | was what won it for Michael wave and |
7514s | honestly I think that's what won it for |
7516s | a lot of their fights they were |
7517s | proactive in their defensive B and I |
7519s | that was one of the best that we've |
7520s | actually seen them over the course of |
7521s | the series and then proactive with that |
7523s | final C take it's really nice to see |
7526s | yeah they really found their footing in |
7529s | this map and I think they might be |
7531s | running a lot more of the doomfist and |
7534s | the Winston and I mean the wind the |
7536s | doomfist really found the footing here |
7538s | as well Kindred felt like they were just |
7541s | a little bit of a step behind Mari she |
7543s | was able to get a lot of value on this |
7546s | doom vist and now headed on to the next |
7548s | one we looking at a flash point now yeah |
7551s | and flash point I think actually plays |
7553s | super cool because I think both these |
7554s | teams can actually run exactly what they |
7556s | wanted to if you want to play that Ry |
7559s | into the doomfist it's absolutely there |
7561s | the map plays well for Russia if you |
7563s | want to play the doomfist M plays great |
7565s | for doomfist as well and I'm sure that's |
7568s | exactly what Mari wants to go to Mari |
7571s | like you said uh a bit of a Redemption |
7573s | run on the doomfist and I have to give |
7575s | credit where it do it was a lot better |
7576s | than it looked on map number one yeah |
7579s | and the DPS of of Michael wave as well |
7583s | felt like they were on fire during Kings |
7585s | Row especially on that attacking side |
7587s | where they were given so much space just |
7589s | being able to follow up and the backline |
7591s | as well the entire of the entirety of |
7594s | Michael waves team they really shaped up |
7596s | during this map last map we were giving |
7598s | a lot of credit to the support line of |
7600s | drainers and I think that Michael wave |
7603s | maybe didn't like being shown up like |
7604s | that no in in map number three I think |
7607s | it's going to be even harder to to |
7609s | consistently throw that back in Michael |
7611s | wave's face because the map counter pick |
7613s | isn't necessarily a strong on flasho in |
7615s | all the talk that I've had with Pros |
7617s | with contenders players with calling all |
7618s | heroes players the general consensus |
7620s | with flasho is that getting M pick on |
7622s | flasho it it matters to some degree |
7624s | right there's some kind of change in |
7626s | play style across the maps but because |
7628s | there's so many points on each of the |
7629s | map and the points can play so |
7630s | differently and so varied kind of on |
7633s | average you're feeling pretty similar |
7635s | about most of them and so if I'm microw |
7637s | wave I'm saying okay yeah we won that |
7639s | and they get the map pick but it's not |
7641s | the end of the world whether we go |
7642s | surasa or whether we go junker toown |
7644s | kind of immaterial at this point for |
7646s | what comps are going to be played and |
7647s | how the map's going to kind of go down |
7650s | yeah Sasa we haven't seen the Reinhardt |
7652s | composition out of drainers yet and |
7654s | that's basically what they are known for |
7656s | so I'm wondering if we're going to see |
7658s | the uh the Reinhardt just yet serasa and |
7662s | these flash point in general those long |
7664s | rotations with the Reinhardt it can be a |
7666s | little bit difficult to close that Gap |
7668s | so you kind of need to bring out a few |
7670s | supplementaries you bring out the Lucio |
7672s | you bring out the Baptist yeah I I |
7674s | expect JQ a little bit more than I |
7676s | expect the Reinhard here just because |
7677s | the JQ has that better sustain has the |
7679s | range to deal with some of the trickier |
7681s | issues that surasa on certain points can |
7684s | offer up uh they could kind of swap back |
7686s | and forth depending on what point |
7687s | they're on but I don't see them |
7689s | realistically doing that but like you |
7691s | said whether it's the Reinhard whether |
7692s | it's the junker Queen I think this is |
7693s | where we go back to Our Roots if we're |
7695s | drainers and we try to get that brawl |
7697s | through yeah I'm wondering as well if we |
7701s | are going to see um if we are it's |
7704s | there's no way to tie on flasho if I'm |
7707s | correct so we are we are not going to be |
7709s | getting the burrito eating from this |
7711s | matchup at least we're done with the |
7713s | hybrid you're you're safe you're safe |
7714s | door this map can go very long though I |
7717s | I I did a bit on my stream when I was |
7719s | co- streaming where I put a marshmallow |
7720s | in my mouth while I was casting for |
7722s | every elim on a map and I I've done it |
7724s | for a couple map types now it's never |
7725s | fun right but doing it over the course |
7728s | of a fivepoint flash point map might be |
7731s | the most hellish experience I've had in |
7733s | my entire life okay it you look like a |
7735s | chipmunk by the end so it might not be a |
7737s | it might not be a draw but this map can |
7740s | go very very long and for honestly for |
7743s | the sake of this series for what these |
7745s | two teams have been putting up they |
7746s | deserve a whole match both of them have |
7748s | I I think had their shaky moments but |
7750s | adapted phenomenally to both their own |
7753s | play style and the way this this match |
7756s | is shaping up because it's a very |
7757s | unorthodox map adaptation |
7759s | is the name of the game and it's only a |
7761s | three map series normally we talk about |
7763s | adaptation on the scale of five map |
7765s | Series right over the course of a big AR |
7767s | but over three Maps we've seen what like |
7770s | a bajillion different compositions |
7771s | offered up we saw the sigma we saw the |
7773s | doomfist we saw the Winston various DPS |
7775s | changes behind them and we know the |
7777s | Reinhardt is still on the table and it's |
7779s | only been two maps so far there is so |
7782s | much this series so I hope we I hope we |
7785s | get all five here it deserves all five |
7790s | there |
7792s | [Music] |
7793s | was yeah well we are starting on surasa |
7797s | as soon as possible and these long |
7800s | rotations like we're talking about the |
7802s | adjustments that can come out from |
7804s | flasho it's a little bit shaky because |
7806s | neither team really has spawn advantage |
7809s | on these points it's more like if you're |
7810s | losing then you rotate to the next point |
7812s | a little bit quicker and it's harder to |
7815s | counterpick in these types of |
7817s | matchups yeah it well I think it's a |
7820s | little bit harder to counter pick just |
7821s | because you don't know your team is or |
7823s | what the opposing side's going to come |
7824s | out on both teams have shown so much |
7825s | flexibility and so much willingness to |
7827s | come out we talk about like okay to me |
7830s | in my opinion this is probably time to |
7832s | like look at something like the junker |
7833s | Queen and try and stick to your guns but |
7836s | for these teams and what they've been |
7837s | playing remember they played a match |
7839s | before this so that kind of plays into |
7840s | their psyche as well and what they think |
7843s | works today there is entirely the chance |
7845s | that drainers come back out on the |
7847s | doomfist right that they try to mirror |
7848s | that map composition again there's |
7850s | entirely a chance that we get the sigma |
7852s | composition coming out again it's all |
7854s | kind of up in the air at this point and |
7857s | it's not just the technicalities of |
7858s | what's good on this map what's good in |
7859s | this match up it's also what are these |
7861s | teams feeling comfortable on right now |
7862s | where do they feel that they're |
7864s | struggling the most and what can they do |
7866s | to kind of supplement that as much as |
7870s | possible I mean the junker Queen |
7872s | composition that we saw at the very end |
7873s | of King's Row where we saw the junker |
7875s | Queen come out with Lucio KIRO I think |
7878s | that was kind of a good shout to force |
7880s | that pacing forward that they needed |
7882s | they needed that kind of tempo but |
7883s | because Michael wave had already built |
7885s | up so much momentum especially Zoe |
7887s | already having the Dragon Blade and |
7889s | already in the backline just in the |
7890s | faces of the KIRO of the Lucio and there |
7892s | was no way for them to sustain through |
7894s | because they didn't have the ultimates |
7895s | up it was a really tough one for |
7898s | drainers to try and pull back at the end |
7900s | now headed on to this next one it's a |
7902s | symmetra to get them out and instead |
7906s | Tracer miror and it's a racer from |
7909s | drainers drainers relied pretty heavily |
7911s | on that nanoade to get them fight wins I |
7913s | I would understand it if it was Michael |
7914s | wave and Zoe swapping right because Zoe |
7917s | didn't really get many Nanos on the on |
7918s | the Genji you're not really playing |
7919s | towards it but they were playing towards |
7921s | pars Genji Now where's this Nano going |
7924s | off onto Senna now Senna wasn't getting |
7926s | them before so now it's a new test that |
7928s | they kind of have to pass to prove that |
7929s | they can use that ultimate |
7931s | effectively had dead fight a little poke |
7933s | fight see if one of these teams can get |
7934s | a pick far on the back foot getting |
7935s | forced away on the Tracer but Zep who |
7937s | goes down first |
7939s | and now once again Michael wave are able |
7942s | to get value onto the back line and the |
7944s | tank Santa finding a way to stay alive |
7946s | zoing getting so much healing from the |
7948s | back line and they have to find a way to |
7950s | make sure santic doesn't get isolated by |
7953s | this geni oh oh the deflection on the |
7955s | sleep that was so good from zoee I mean |
7958s | this Genji has been shaping up to look |
7960s | so good for Michael wave and I like it I |
7963s | I love a Genji that can play without |
7964s | Nano I I always talk about uh Sparkles |
7967s | Genji being kind of the originator when |
7969s | he was playing on the Dallas fuel of |
7971s | like throwing in naked blades and |
7972s | instead just ning somebody else on your |
7974s | team and like blad yeah if if you're if |
7976s | you're Genji gets one with the naked |
7977s | blade great if he just doesn't die and |
7979s | make space great like this is what zo is |
7982s | doing a lot of the time and doing it |
7983s | really effectively being a great |
7984s | supportive Genji player and setting up |
7986s | plays for the rest of the team I mean |
7988s | that's a bit of what we saw from par on |
7990s | Busan but ever since the attacking first |
7993s | point of King's Row we haven't seen Har |
7996s | have that same kind of brilliance and |
7998s | now we have the Nano boots already |
7999s | coming through from Keith it's on to |
8001s | Mari and it's just to make sure that |
8002s | they hold on to this point as rers |
8004s | funnel in through the choke trying to |
8006s | get rid of Zurn but they're going to |
8008s | stay alive Mari needs some sustain needs |
8010s | some way to get back into the losos of |
8012s | the supports and it's going to be the |
8013s | meteor strike from kred to take down |
8015s | Keith Keith goes down but it's not in |
8017s | time for the flash point they have to |
8019s | rotate to the next one instead and |
8021s | already they've already invested the |
8023s | rally into a point that they lost I'm |
8025s | going to like hesitantly throw out a C9 |
8027s | question mark but but I'm not 100% sure |
8029s | was I think it I think it was just a bit |
8030s | of a messy fight microwave though get |
8033s | first di at that next Point are we |
8035s | typing are we typing can I can we un |
8037s | chat did they type oh I always want to |
8038s | know I want the juice I'm I'm such a I'm |
8041s | such a a drama farmer I love I love |
8044s | seeing the smack talks but nevertheless |
8046s | a reality television host look man you |
8049s | seen these players you know them for so |
8050s | long you just you just want to know what |
8052s | they're saying you know Michael wave |
8054s | though got that double DPS all loaded up |
8056s | on the other hand though drainers have |
8057s | the Nano boost so see can use it more |
8059s | effectively or if the bri can disengage |
8061s | these ultim effectively with that |
8063s | rally yeah I mean it was just |
8065s | unfortunate in the in the rally fight as |
8069s | well losing it in the last one now Zurn |
8070s | are going to go ahead and Pop That rally |
8073s | force them through both support |
8074s | ultimates now coming as Kindred is the |
8076s | nanoboost target s is able to take down |
8079s | Keith and now death as well Mari going |
8081s | off the edge and now Michael wave they |
8084s | are falling over themselves like |
8086s | Domino's par looking to clean up the |
8088s | last pit yeah really nicely planned by |
8089s | drainers they knew they were playing |
8091s | into a team that wanted to dive them |
8093s | they knew they had the rally Advantage |
8095s | microwave pressing all their jump |
8096s | buttons the response Rally from Zep turn |
8099s | piece of cake the respond with a couple |
8100s | more ultimates to make sure the health |
8101s | bars go down and everything goes to play |
8103s | now it's about holding though and into |
8104s | that Zoe blade it's not so easily |
8109s | done fishing for some kind of damage |
8111s | here already sticking Mari however with |
8114s | the power block is going to save off a |
8116s | bit of that damage from the stick and |
8118s | Par unfortunate doesn't get a pick off |
8121s | of that but draer still in good position |
8123s | they're already on 50% on the point but |
8126s | Kindred getting very low okay yeah just |
8130s | isolated there's nowhere to go and this |
8132s | should be a pretty quick clean up here |
8133s | for Michael wave the nice part being |
8135s | that they ninja hold that blade so they |
8137s | have the opportunity to Nano blade but |
8138s | again I it seems like their prerogative |
8140s | is to just not right throw it on Mari |
8142s | throw it on death they prove equally as |
8144s | effective and just let Zoe try and play |
8146s | for the |
8147s | one |
8148s | four ultimates for Michael wave now both |
8151s | up into the next fight 50% on the point |
8153s | the progress is looking good and they |
8157s | are trying to extend forward and cut |
8159s | them off at a bit higher points the |
8161s | blade is here it seems like Keith has an |
8163s | agreement with Zoe we're going to go |
8164s | ahead go for that nanoade once that next |
8166s | fight starts and Mari looking to isolate |
8168s | out Kindred already getting very low |
8170s | there's the power block and the Dragon |
8172s | Blade comes through immediately Z goes |
8174s | down what a sleep from Keith such an |
8177s | effective Duo here and that's going to |
8179s | be a clean up for a second |
8181s | Point wasn't it wasn't even the sleep |
8183s | from Keith it was San's deflected oh my |
8187s | not again not again yeah it's another |
8190s | one I think we just I think we just |
8192s | unbind our shift button if we're uh the |
8195s | drainers on right about now unlucky |
8197s | stuff but nevertheless you know Zoe's |
8199s | feeling good about that first nanoade of |
8200s | the day finally getting such an |
8202s | important resource in being able to do |
8203s | so much with it imbus you with a |
8205s | confidence unlike any other Michael wave |
8207s | now |
8208s | two points to their name are one away |
8210s | from flipping this series after a |
8212s | disappointing first map they will have |
8213s | brought it all the way back for a |
8215s | reverse sweep and a first pick on a par |
8217s | bodes well for that |
8219s | narrative yeah par going down early now |
8223s | Senna has to be RI on to put out the |
8225s | deep but keep's going down to kred that |
8227s | is a good shout from trainers that the |
8229s | meteor strike going down Mari finding so |
8231s | much value santic and Z both going down |
8235s | what can drainers do against this power |
8237s | is the only one left alive and they're |
8239s | actually almost flipping that point over |
8241s | but Mari is able to chase him off |
8243s | wouldn't have seen combo from |
8245s | Mari the entire punch gets the power up |
8248s | on the Block the reset with meteor |
8250s | strike finishes everybody off credit to |
8252s | Zoe for timing the dash through as well |
8254s | to lap on even more damage on top of |
8256s | that but some really really impressive |
8258s | doomfist play again night and day from |
8260s | map number one for Mari what an |
8261s | incredible |
8263s | turnaround yeah I mean Mari it feels |
8266s | like it's like kind of a warm up you |
8267s | know and they've just been ramping up |
8269s | getting better and better every single |
8271s | map and she's doing well but now the |
8272s | anti she's in a little bit of trouble |
8275s | needs to try and get out get the support |
8276s | but Kindred is able to finish off Mario |
8278s | good stick from bar and now Keith goes |
8280s | down drainers they should be able to |
8282s | clean up this point and flip this point |
8284s | over y nice little fight for drainers |
8287s | they're a little bit more efficient with |
8288s | their ultimates now coming to next one |
8289s | though it is back to dead even rally up |
8292s | against the Nano boost and again that |
8294s | Nano boost we saw it last time go on to |
8296s | Kindred was a Target for it but in a |
8298s | very very different position they were |
8300s | the ones with rally now that microwave |
8302s | have rally throwing the Nano boost onto |
8303s | Kindred likely isn't going to kill |
8304s | anything because of that extra armor |
8306s | coming from The Brak so they have to be |
8308s | very careful with their application of |
8310s | this ultimate if your drainers if you |
8312s | want to find Effectiveness with |
8317s | it or not or or you just get a that |
8320s | works too okay yeah sure I was going to |
8323s | say maybe a good anti could get them to |
8325s | pick here but they're just going to |
8327s | start things off Mari how for taking |
8328s | down T is not too much value especially |
8331s | when you kind of have basically your |
8333s | entire support line missing while |
8336s | drainers they do have both of these |
8338s | support |
8339s | ultimat that double support ultimate now |
8342s | they're feeling pretty comfortable they |
8343s | can throw that nanab boost in without |
8344s | feeling bad about leaving their backline |
8345s | alone the anti- is huge the rally |
8347s | response from drainers is absolutely |
8349s | there though and now zep's getting in on |
8351s | the action oh that was such an all in |
8355s | from Michael wave immediately staved off |
8357s | by the port line nicely done now they |
8359s | finally secure their point and they can |
8360s | breathe a little bit more now but it is |
8362s | not over yet still match point for this |
8365s | next flash point for Michael wave |
8367s | drainers they need to hold on to this |
8369s | momentum I like this for Michael wave |
8371s | though in in trading their rally in that |
8373s | fight they got rally and Nano boost now |
8375s | a significant ultimate Advantage for |
8377s | Michael wave and they're they only need |
8379s | one point it's not like they need their |
8380s | ultimate advantage to extend beyond that |
8382s | they have nanoade to take this and first |
8384s | tick on flash point is so important so |
8386s | if they win that if Zoe pulls off |
8387s | another 3K it is a desperate situation |
8390s | for trainers oh zo close to getting seta |
8393s | and goes down Mari now finding so much |
8397s | value Kindred is the only one to take |
8398s | down death and they have no support here |
8402s | Kindred going to be taken down |
8404s | immediately first capture chicken dinner |
8406s | there for |
8407s | Zoe and now microwave are in a beautiful |
8410s | position yes trainers can come in with |
8412s | ultimates but by the time microwave come |
8413s | to retake it will be last fight if |
8416s | microwave find a pick God forbid in any |
8418s | of these situations drainers while their |
8420s | hopes of winning this one might just go |
8422s | down the drain Kindred pops up looks for |
8423s | an |
8425s | engage oh now the anti is so good the |
8429s | meteor strike comes down santic Falls z |
8432s | has to find some way to sustain this |
8434s | squad Kindred falling as well no tank |
8437s | and trainers this is looking like last F |
8439s | territory for them Michael wave such |
8441s | good picks good use of the ultimates but |
8444s | this is kind of a neutral for the next |
8445s | one death might be having an overclock |
8447s | coming up but otherwise they don't have |
8449s | anything Senna has an overclock of their |
8451s | own and it's really going to be the |
8452s | Battle of that soers s's got to get it |
8454s | done but death starts up with the opener |
8456s | s now needs to pull off a miracle in |
8458s | this fight tries to respond an anti- |
8460s | gives them an opening now slowly |
8462s | extending for they have to be careful |
8464s | not to go too far or else they enter the |
8465s | realm of trainers but now we enter |
8468s | solely the realm of death and |
8470s | destruction overclock means even more so |
8473s | is picked out of the sky a win for |
8476s | Michael wave and first sweep on the |
8480s | series Michael wave what a win and death |
8484s | what a play living up to their name they |
8487s | are indeed death the angel of death you |
8490s | might say if you see their name up in |
8492s | that kill feed you know they're coming |
8494s | for you next this was an excellent combo |
8497s | by Mari you can see why they were called |
8499s | the doomfist team as we were heading |
8502s | into this one why Mari is the doomfist |
8504s | tank of this tournament calling all |
8507s | heroes be sure to see more of Michael |
8509s | wave you heard them say that they might |
8511s | have been the villains of this |
8513s | tournament they're evil as they said |
8515s | playing the doomfist as Fable said and |
8517s | you can see exactly why they're evil |
8520s | masterminds I'm not sure I've ever seen |
8523s | such an anime Arc over the course of |
8525s | only three Maps like what a return to |
8528s | form for microwave they played three |
8531s | different compositions they showed tons |
8534s | of different stuff they played it all |
8536s | fairly well and on top of trying all of |
8539s | those things over the course of only |
8540s | three Maps which again that's that's |
8542s | like crazy these days to have swapped |
8544s | comps that many times in just three Maps |
8546s | like that to have started off let's be |
8550s | real floundering it was it was like they |
8552s | got rolled in map number one to then |
8555s | turn around and have this degree of form |
8557s | by map number three to have the ability |
8560s | to pull your team back to mentally stay |
8562s | in it that long over having tried that |
8565s | many things and bashed your head into |
8567s | the brick wall wall that many times only |
8568s | to finally see it crumble at the end of |
8571s | s of a my God the the sheer Constitution |
8576s | this team must have mentally in order to |
8578s | stay in it that long yeah I honestly |
8581s | feel like I just saw this team power |
8583s | crawl back into the just back into the |
8587s | light you know because they were like |
8588s | coming into it they were kind of we knew |
8591s | that they were going to play the |
8591s | doomfist we weren't really sure which |
8593s | one of them was going to come out on top |
8595s | this is very close after all overall |
8597s | standing third and fourth this might |
8598s | even be considered a little bit of an |
8600s | upset from Michael wave considering they |
8602s | are fourth in the standings while |
8603s | drainers is third it's a very small |
8606s | marginal difference but the difference |
8608s | is still there and now Michael wave |
8610s | they're going to pull ahead I don't |
8612s | think anybody's uh upset about that |
8615s | match and haven't gotten to see at least |
8616s | all three Maps maybe one of the teams is |
8618s | but you know what we only get to talk to |
8620s | the victors right now when we get back |
8621s | it's your Chipotle match MVP in your |
8623s | Chipotle Real Talk |
8626s | interview |
8633s | [Music] |
8657s | [Music] |
8662s | [Music] |
8686s | oh |
8689s | [Music] |
8707s | [Applause] |
8707s | [Music] |
8719s | [Music] |
8726s | [Music] |
8748s | [Music] |
8752s | [Applause] |
8758s | [Music] |
8771s | [Music] |
8776s | la |
8777s | [Music] |
8806s | for |
8808s | [Music] |
8853s | after such a banger series we know you |
8856s | can't wait to find out who the Chipotle |
8858s | match MVP is for this one and I am |
8861s | really excited to announce it is Zoe we |
8864s | saw Zoe play a lot of that Genji and it |
8867s | was so good and so solid especially in |
8870s | that last match with some really |
8873s | exciting plays to come through I feel |
8875s | like this is the kind of Genji as well |
8876s | that can go so hidden under the radar I |
8879s | love talking about supportive DPS |
8881s | players it it they've throughout history |
8883s | I think gone underappreciated but being |
8885s | able to play Genji without having Nano |
8887s | for your blades being able to find those |
8888s | right dive timings with your tank and |
8890s | back up your sojourn at the right time |
8892s | Zoe was there constantly she was a real |
8896s | issue for the opposing decided to deal |
8897s | with even if she wasn't necessarily |
8898s | always in the kill feed which absolutely |
8901s | she was in that final map what a |
8903s | performance from the Genji to close |
8905s | things out deflex left right and Center |
8907s | as well two deflected sleeps for a |
8910s | couple of style points as well I I think |
8912s | there may be a boat in here somewhere in |
8914s | this little replay package for that be |
8916s | quiet silent play of the |
8918s | day I mean Zoe just did so well on these |
8922s | Maps the deflected sleeps were just the |
8924s | cherry on top of the cake that allowed |
8927s | them to reverse sweep this and we also |
8930s | have a few head-to heads for you we |
8932s | cannot understate the value that the |
8935s | entirety of Michael wave was having |
8937s | especially their DPS line you saw their |
8939s | name in The Kill feed quite a bit and I |
8942s | mean if you look at the head-to-head |
8943s | between death and Senna death getting a |
8945s | lot of those overclocks a lot of value |
8948s | from the Nano boost as well you know I |
8950s | want to cast our minds back after the |
8952s | first map we pulled up this exact same |
8954s | graphic and it was flipped around the |
8956s | enti entire different way right it was |
8959s | sna getting the brunt of it and it was |
8961s | largely because again the space that |
8962s | their team was making for them lot of |
8964s | credit to the team but of course the |
8965s | sojourn backing up did well death on the |
8968s | other hand felt more like the tip of the |
8970s | spear for their team and that's what I |
8973s | feel like was so impressive about |
8974s | putting up numbers like this was that |
8976s | death was the one engaging death was the |
8977s | one getting the end boost there was a |
8978s | lot of pressure on death shoulders to |
8980s | hit those shots because they 100% would |
8982s | not have had the the same position to |
8984s | follow up on had death not not put in |
8987s | the performance that they did in those |
8989s | aggressive situations and having to make |
8990s | the first |
8992s | move now we are going to have time for |
8995s | the interview as well we get to speak to |
8998s | one of these lovely players that we see |
9000s | on screen right now and it's going to be |
9002s | death on the line with us to see what |
9005s | they were thinking what the thought |
9006s | process was going into that last match |
9008s | so hey there death how are you |
9011s | feeling hi I'm good uh how are you for I |
9014s | guess how are you all doing we're doing |
9017s | great it's it's w a water day you know |
9020s | yeah it's always a good day to cast some |
9022s | calling on Heroes uh death I imagine |
9024s | that was either fun or or really |
9026s | strenuous for you to be completely |
9027s | honest I think I want to start this |
9029s | interview off and and take kind of |
9030s | chronologically because it was a ride |
9033s | for us but I imagine it was even more so |
9035s | for you guys so let's start off with map |
9036s | number one because I think we can agree |
9038s | it it was a bit of a rough one to start |
9041s | things off on Busan start me off with |
9043s | the first submap because you guys go |
9044s | doomfist into doomfist you guys are |
9046s | known for bringing that doomfist |
9047s | composition out and to get beat out with |
9049s | it pretty readily not once but after |
9051s | swapping over to the sigma composition |
9052s | as well getting beat on that how is that |
9055s | for you guys mentally and where were you |
9057s | at following map number one were you |
9059s | floundering looking for a solution or |
9061s | did you still have some confidence that |
9063s | you could pull it back despite getting |
9064s | beat on what it's to be perceived as |
9066s | your signature |
9068s | composition um so first map we kind of |
9070s | like just went into it thinking uh we're |
9072s | going to play like default we're going |
9074s | to keep our Tempo the same blah blah |
9076s | blah blah blah just like kind of play |
9077s | our game uh and then we realized |
9079s | drainers was playing a lot faster than |
9081s | us taking a lot more angles and we uh |
9083s | decided that if we want to beat drainers |
9085s | because drainers is a really good team |
9087s | uh if we want to beat drainers we're |
9088s | gonna have to play better we're gonna |
9089s | have to play faster and uh be proactive |
9091s | uh so in first map we kind of were lazy |
9094s | LAX uh didn't really know what to expect |
9096s | um and we kind of like almost beat |
9098s | ourselves in a way uh and then for the |
9100s | second and third map uh of course we |
9102s | started playing faster we started being |
9104s | more proactive taking angles calming a |
9105s | lot more um I think the environment of |
9108s | the team was like really kind of like |
9110s | almost like wow that just happened uh |
9112s | for the first map like we just got beat |
9114s | um and how do we come back from that uh |
9116s | we saw Molly's dad typing in the chat |
9119s | and we all kind of giggled about it and |
9120s | that was kind of like our spark almost |
9122s | um and uh so he was like go Molly uh |
9126s | with a whole bunch of hearts and we all |
9128s | kind of giggled about it and laughed and |
9129s | said like you know what we're gonna do |
9131s | this and we're gonna we're gonna hunker |
9132s | down and we're gonna beat this adversity |
9134s | and we're gonna uh we're gonna win this |
9136s | game so |
9137s | I that's the kind of thing you only get |
9139s | in calling on Heroes I swear I mean |
9141s | following that you guys did pull off the |
9143s | turnaround and by map number three you |
9145s | guys were in control of the series did |
9146s | you did you know it at map number three |
9148s | or were you not taking anything for |
9150s | granted um I mean when we got to map |
9154s | three we was like we tied it up and we |
9156s | knew that it's either go like do our die |
9158s | here um and we just put our foot on the |
9160s | pedal and didn't let go um we tried to |
9163s | run drainers for everything that way we |
9164s | could and uh we got away with a lot of |
9166s | it and so um I mean yeah just pedal to |
9169s | the floor |
9171s | so that is really impressive I mean we |
9174s | basically we were saying we were |
9175s | watching an anime Arc you know from that |
9177s | team that was basically got beaten right |
9179s | at the beginning and then all of a |
9181s | sudden you have the power crawl in map |
9183s | two slowly gaining more ground and then |
9185s | in map three you are just a fully |
9187s | powered team and that was really amazing |
9189s | to watch so thank you for such a good |
9190s | series on stream and headed forward |
9193s | going into this tournament a little bit |
9195s | further we know that on our last |
9198s | interview with a member of fable Arya |
9201s | she was saying that you guys are evil |
9203s | you have any response to |
9205s | that |
9206s | um H I want to say that while we may be |
9212s | evil in the eyes of some people in the |
9214s | eyes of other people we might be you |
9215s | know like the protagonists and like the |
9217s | good guys or the good girls or good th |
9219s | and thems um but in general uh I think I |
9224s | don't think we're evil I think we got |
9226s | some there's some internet uh internet |
9229s | opposition on the other other side of |
9231s | fable but I think all in all I think |
9233s | it's good fun so yeah so is there anyone |
9237s | that you are really excited to play |
9239s | against in this tournament anyone you |
9241s | want to potentially think that you want |
9242s | to beat or think you can |
9245s | beat um I'm excited to play against wisp |
9249s | um I really the Wisp Embers team uh I |
9251s | know a lot of those people I was on the |
9252s | team with them during Rift or bumblebees |
9255s | the prior uh and just excited to play |
9258s | them and see how it turns out um I think |
9260s | Molly fish7 is going to beat moving fish |
9262s | s but that's just my prediction so |
9267s | okay well I mean it's big predictions |
9269s | for the future of the tournament but you |
9271s | guys got more games to go so go ahead |
9273s | and get on to him congratulations on the |
9274s | win it was a hard fought one but |
9276s | unfortunately fortunately depending on |
9278s | how you look at it there's more |
9279s | OverWatch ahead of you thank you have a |
9282s | good day you as well you as well all |
9285s | right tala that leaves us with a very |
9287s | long series having been played but the |
9288s | good news for that is because it was |
9290s | such a long series that means that all |
9292s | the other games have kind of been played |
9293s | out by now let's go and take a look at |
9295s | the standings and see how the Swiss |
9296s | stage is starting to shake out for most |
9298s | of these teams unsurprisingly to |
9300s | literally everybody Timeless ethereal is |
9302s | sitting at two and zero alongside four |
9305s | other teams at Vancouver Titans blue uh |
9307s | kunoichi cgl nyxl Embers also known as |
9311s | wisp you heard them talking about it |
9312s | right now with death Michael wave as |
9315s | well at 2 and0 but those one one teams |
9317s | do not take them for granted these |
9319s | onetoone teams I mean every single Squad |
9322s | in this tournament is such a force to be |
9324s | reckoned with but coming out on top |
9326s | Vancouver Titans blue we were talking |
9328s | about it a little bit earlier with those |
9330s | circuit point standings they're kind of |
9332s | right on the edge of qualification so |
9334s | definitely a very good start for them |
9336s | here in the Swiss stage yeah for the |
9338s | name of any team wanting to get in over |
9341s | top of fable over top of nyxl Embers |
9343s | you're looking at their head to head so |
9344s | VT blue versus nyxl Embers versus Fable |
9347s | there two very important matches that |
9349s | can go on in the Swifts stage and we'll |
9350s | keep our eyes peeled for him you guys |
9352s | should as well though cuz like I said |
9353s | round three of Swiss is coming up in |
9355s | just a |
9362s | [Music] |
9375s | bit |
9376s | [Music] |
9388s | [Music] |
9405s | my |
9417s | [Music] |
9430s | [Applause] |
9435s | he |
9438s | [Music] |
9442s | [Applause] |
9458s | [Music] |
9465s | y |
9471s | [Music] |
9489s | [Music] |
9495s | he |
9497s | [Music] |
9517s | [Applause] |
9518s | [Music] |
9525s | yeah |
9527s | [Music] |
9533s | [Music] |
9545s | [Applause] |
9546s | [Music] |
9555s | you |
9566s | [Music] |
9582s | [Music] |
9595s | [Music] |
9636s | [Music] |
9649s | [Music] |
9666s | [Music] |
9674s | oh |
9686s | [Music] |
9746s | [Music] |
9756s | [Music] |
9769s | [Music] |
9780s | [Music] |
9787s | if you enjoy sitting down and being |
9788s | comfy while you watch your call and all |
9790s | heroes boy to have a deal for you Noble |
9792s | chairs use code radiant for 10% off help |
9795s | support the broadcast as well as get |
9797s | yourself a comfy place to sit while you |
9799s | watch |
9800s | it yeah and we are getting nice and |
9803s | comfortable maybe even pull out some |
9805s | popcorn for the last Swiss Sage matchup |
9808s | for day one of radiant Heroes major 3 I |
9811s | am incredibly excited for this one we |
9813s | saw a great best of three series and now |
9816s | we're going to see another one Timeless |
9818s | ethereal versus Vancouver Titans blue |
9821s | and I swear this is the exact same |
9823s | picture that they use for Michael wave |
9826s | it's a it's a great cat no it's a great |
9829s | cat are you kidding me regardless of the |
9832s | the seriousness or lack thereof of the |
9834s | the team pictures Timeless ethereal |
9836s | don't don't let them fool you this is |
9838s | the most dangerous team in col they |
9840s | don't mess around they have won they do |
9842s | three calling all heroes events back to |
9845s | back to back that is two minors and a |
9847s | major and the gap between them and |
9849s | everybody else is only widened and you |
9851s | bear up against this team that seems |
9852s | like a wall that seems like a mountain |
9855s | and you look at them like their monsters |
9856s | and then they pick all Lucio for their |
9858s | hero portraits and you're wondering dear |
9860s | God what is going on in their |
9862s | minds all they do is mess around but |
9865s | when it comes down to the game they are |
9867s | not messing around at all they are so |
9870s | serious about winning this one out and |
9872s | Vancouver Titans blue we talked about it |
9874s | a little bit before the break they are |
9876s | right on the cusp of being in that |
9878s | qualification cut off they're currently |
9880s | seventh in the standings and the top six |
9883s | qualify so this is incredibly important |
9886s | matchup for them while Timeless ethereal |
9888s | it's almost as if they basically have |
9890s | their spot secured the last three |
9892s | calling all heroes events Timeless |
9894s | etheral won every single one I mean it's |
9897s | really tough for any team to even touch |
9899s | them even the team in second place |
9901s | points wise is kind of calculated not |
9903s | necessarily out of it but for the most |
9905s | part nobody can touch this team not to |
9907s | mention you've got to beat him if you |
9909s | want to touch him and nobody can beat |
9910s | this team either the last team this or |
9912s | the last time this team showed up in |
9913s | bracket they went undefeated not a |
9916s | single map dropped through the entirety |
9918s | of the bracket stage so like you got to |
9920s | be very very careful with how you take |
9923s | them on but I think there's no greater |
9924s | test for Vancouver Titans blue who need |
9928s | a massive Victory they are sitting |
9929s | outside of that top six right now the |
9931s | top six that qualify to go on to the |
9933s | championship if they want to do so it |
9936s | will take placing somewhere along the |
9938s | lines of second or third and beating |
9940s | both Wisp and at least one of these |
9942s | other top teams while they're at it and |
9944s | this is absolutely a start to proving |
9946s | that they can do that that they can hang |
9948s | with the best of the best that they |
9949s | deserve to go to that |
9951s | championship and Vancouver Titans blue |
9953s | with what they're teasing right now it |
9955s | seems like they're leaning into that |
9957s | Sigma M we we literally just can't make |
9959s | predictions with the hero tease that we |
9961s | got from from Timeless ethereal because |
9964s | they were like yeah we're all we're all |
9966s | Lucio but we know from this that |
9968s | Vancouver Titans they can lean into this |
9971s | very Pokey meta or kind of play that |
9973s | Sigma brawl yeah I think both these |
9976s | teams are at the point where they have |
9977s | the flexibility to kind of lean into |
9979s | whatever it is that they want to do I |
9980s | think most of that change comes in the |
9982s | DPS line but I'm scared if anything of |
9985s | that Timeless DPS line bun and wisps oh |
9989s | goodness gracious you have your hands |
9991s | full if your Vancouver Titans blue I |
9993s | think trying to play a pokey style is |
9995s | asking for a death sentence you need to |
9997s | take this team head on and you need to |
9998s | fight them as a team because |
10000s | mechanically I think they can outclass |
10001s | virtually everybody here yeah Timeless |
10004s | ethereal also just so so much tournament |
10006s | experience between the roster that they |
10008s | have it feels like it's so impossible to |
10010s | touch them but we're going to see what |
10012s | comes up on this very first map and I'm |
10015s | curious what compositions we're going to |
10017s | see come out of Timeless ethereal we saw |
10019s | a little bit of that doomfist maybe a |
10021s | little bit unique in The Meta control on |
10023s | Samoa is that first M yeah Samoa I think |
10026s | again doesn't change too much control is |
10027s | going to play out pretty well for Sigma |
10029s | compositions and the brawl kind of no |
10030s | matter how you want to shake things down |
10033s | but it comes down to the teams and how |
10034s | they want to play it the big things that |
10035s | we want to point out we'll kind of do it |
10036s | on a map by map basis again Samoa is |
10039s | relatively new and each of the points |
10040s | does Play Pretty differently but each of |
10042s | them also has an analog over on another |
10045s | map somewhere the one that we're looking |
10046s | at right now that High Ground over on |
10048s | the far side kind of what we're looking |
10050s | at then there's of course the kind of |
10051s | City centeres circular point that is |
10054s | also available to these teams both of |
10056s | which the signal composition has the |
10058s | opportunity to play at range play a |
10059s | little pokier on I think what we're |
10061s | looking at though is the tanks on this |
10064s | particular map to be able to shift their |
10066s | game plan depending on the architecture |
10068s | of the map and also depending on what |
10070s | the team wants to do whether they want |
10072s | to get in aggressively or play further |
10074s | back with poke starting off here we get |
10076s | to go to that circular point I was |
10078s | talking about earlier be playing more |
10080s | towards the coastal side of this map if |
10082s | they want to play the Poke game and more |
10083s | towards that interior far side if they |
10086s | want to get things a little bit more |
10088s | down and dirty if they want to brawl |
10089s | things |
10091s | out okay well everyone on Timeless |
10094s | ethereal has a named bu except for V |
10097s | just the fun fact of the day as we get |
10099s | things started over here Timeless |
10101s | ethereal from what they're teasing us at |
10103s | the beginning it seems like it's going |
10105s | to be the Sigma versus Sigma composition |
10108s | but it's going to be more Broly with the |
10109s | may as a secondary and what I can only |
10112s | assume is going to switch over to the |
10114s | sojourn after they get the initial |
10116s | symmetra CP and so it's exactly what I |
10118s | was talking about I like this from |
10119s | Vancouver Titans blue I was talking look |
10121s | trying to dual bun and wisps on |
10124s | DPS for virtually anybody look Von and |
10126s | what you're you're you're great you |
10127s | probably can hold your own but there's |
10129s | no need to risk it they can fight as a |
10131s | team and they will both teams move |
10133s | towards that Brer side of the map that I |
10135s | was talking about though Timeless |
10136s | ethereal get a bit of a better position |
10138s | as they can play off the mega pack |
10140s | that's in the Polynesian League |
10142s | building yeah cat already falling very |
10144s | low early into this first brawl and |
10146s | having to kind of disengage around the |
10148s | point falling just weaving in and out of |
10151s | this Shield while the disruptor shop |
10153s | comes out from Timeless ethereal and you |
10155s | can see from the health bars that |
10156s | they're basically almost all full health |
10158s | sniper getting isolated a little bit |
10160s | they're going to need some help whsp |
10161s | it's able to take down phone and all of |
10162s | a sudden all that damage that was coming |
10164s | through is just shredded now bun zoning |
10167s | out that Sigma able to force out the |
10169s | immortality field and that cool down |
10171s | goes through CLA Goes Down clean for a |
10174s | Fike from Timeless ethereal I think you |
10176s | can actually attribute a lot of this to |
10177s | the roll out of the teams Timeless |
10179s | etherial got to that Polynesian League |
10180s | building like 5 10 seconds before VT |
10183s | blew both of them CTP to which I'm not |
10186s | sure what VT blue did that made them |
10189s | that much slower getting there but times |
10190s | theal were very quick and they got a |
10192s | much better position for it now they get |
10193s | to hold this spawn this is something |
10195s | that is uh becoming fairly common on |
10197s | this map it's a good spawn hold |
10198s | opportunity forces the team to take two |
10199s | fights if they want to take that point |
10201s | and time has plenty of room to disengage |
10203s | things like this amplification Matrix |
10205s | should they |
10206s | want yeah they I mean they force the |
10208s | positioning force them a little bit far |
10210s | back and they gain a bit of ground oh |
10211s | the gravitic flux this hits so many of |
10214s | them that is so good they have to force |
10216s | out the immortality field here but they |
10218s | also get to take the space so far back |
10220s | and they have nowhere to run this wall |
10222s | is so good it's the sigma 1 V one but |
10224s | sniper just had more Health to begin |
10226s | with and sniper once again oh s almost |
10230s | back into the spawn oh don't emote don't |
10232s | emote no oh no |
10234s | stop Halo chill out please oh no she and |
10239s | they're making a Snowman in their spawn |
10242s | KN knock it over Vancouver Titans blue |
10245s | your it's your Canadian right to not |
10247s | have a snowman built on |
10249s | you going oh God it is a nightmare now |
10252s | for cat who backs away a sound barrier |
10254s | set by BT just trying to keep themselves |
10256s | alive in their own spawn but it is a |
10259s | nightmare of a fight yeah the |
10261s | immortality field does come through whsp |
10264s | has to pick out the overlock and sniper |
10266s | actually finally does get shredded a lot |
10268s | of damage being done here but saona is |
10270s | able to get over the top of that mayw |
10272s | and try and Chase down with not going to |
10274s | have to get done here but still going to |
10277s | go back and Bun still trying to harass |
10279s | them back into their spawn not going to |
10280s | work now the overtime activated on the |
10282s | point at 99% waiting for the regroup |
10285s | from sniper it's actually a hamster ball |
10287s | that comes through trying to see what |
10289s | the Hammond can get done the disruption |
10291s | onto the backline but Halo going down |
10294s | they need to not get distracted too much |
10296s | otherwise you might get shot in the side |
10297s | of the head by so but instead they do |
10299s | deal with it beautifully Vancouver |
10301s | Titans blue they they smack back no you |
10305s | may not Build a Snowman in our spawn |
10307s | they say we draw the line there Halo |
10309s | though doesn't care flare and now it's |
10313s | just about getting a clean engagement |
10314s | off time etheral which they do with the |
10315s | help |
10316s | of oh bun that was really nice but K |
10319s | down saona and now where is the backline |
10322s | for VT blue they are nowhere to be found |
10324s | chase down the May yep and whs takes |
10327s | that one down there should be able to |
10329s | clear this first |
10332s | point over time down and okay time are |
10335s | uh making some work of this map so far |
10339s | but I will say the spawn advantage of |
10341s | the spawn Camp thing that they were |
10343s | doing less effective on some of the |
10344s | other Maps here on |
10346s | Samoa that was definitely a tough watch |
10348s | for the first one Vancouver Titans blue |
10350s | I Hope they've got more in store here on |
10352s | this map this one a little less uh |
10355s | symmetra focused on the first roll outs |
10357s | this High Ground that we're staring at |
10359s | on the back side of the point is vitally |
10361s | important whichever team can gain |
10362s | control of that and get their DPS or |
10364s | support set up there is going to feel |
10366s | pretty good about their odds of winning |
10368s | that first fight BT blue though may try |
10370s | and circumvent that with a doomfist pick |
10372s | and cause him havoc in the backline yeah |
10374s | whis's already getting a lot of damage |
10377s | down very early and this is just so |
10380s | nicely done thus far but I mean bun has |
10382s | already gotten a lot of damage as well |
10384s | for anyone who's curious 3,600 which is |
10387s | quite a bit now rolling out onto this |
10390s | map they're already on that High Ground |
10392s | over on the right side of the map |
10394s | getting into that little room but FN |
10395s | being taken down early by phone and now |
10397s | sniper isolated from the rest of the |
10399s | squad not sure sniper can get out nice |
10401s | start for Vancouver Titan okay Vancouver |
10404s | tit blue yes they win the fight I want |
10405s | to say great job because it's important |
10407s | for them how did Timeless get to the |
10409s | roll out point so much quicker again |
10412s | just go check the map because it's |
10414s | really important how quick to make that |
10415s | roll it happen and they're so |
10416s | significantly quicker every single time |
10419s | I I don't know it's a point cap for VT |
10421s | blue though and we can talk about the |
10422s | roll outs later this is uh a little bit |
10425s | iffy for Timeless now as the percentage |
10427s | begins to tick up no they were |
10429s | practicing their roll outs for sure it's |
10432s | important that you do you should yeah V2 |
10435s | blue now have a choke point to hold they |
10437s | get walled off but cat gets pick on bun |
10439s | and this is the advantage of getting |
10440s | this High Ground early did do get to |
10442s | hold the opposing team to these choke |
10444s | points etheral is going to have their |
10445s | work cut out for them trying to push |
10448s | up this is really good from BT blue thus |
10452s | far does get a little bit low and |
10455s | they're trying to isolate out sniper |
10457s | once again able to get a little bit of |
10458s | that Health back as they regroup with |
10460s | the support line and now we're going to |
10462s | have cat back off a bit more still not |
10464s | quite the ultimate but Claire has that |
10466s | amp Matrix from Vancouver Titans blue to |
10468s | potentially force a little bit of |
10470s | positioning and there's the am matx come |
10472s | through the gravitic flux from cat to |
10474s | follow up on the rest of them and now we |
10476s | know exactly where bun is hiding in that |
10480s | little corner not really many places to |
10483s | go just okay in a corner a little over |
10487s | all right that SI by by VT blue what |
10489s | they actually called for there was back |
10491s | up from the choke point so that Timeless |
10493s | etheral had to walk into the choke point |
10495s | where they're more susceptible to the |
10496s | flux from cat and then that game plan |
10498s | just went basically perfectly for them |
10500s | now time to the on the back foot VT blue |
10502s | won that fight with only one ultimate |
10504s | and now you have to play on |
10505s | amplification Matrix on The High Ground |
10507s | and a blizzard as you walk their choke |
10509s | what a nightmare for |
10512s | Timeless yeah I mean the pasting of the |
10514s | ulates is so good the grick flux does |
10516s | come through from sniper to try and come |
10519s | uh force them through but sound barrier |
10520s | immediately just negates all that damage |
10523s | the blizzard both of them coming out and |
10526s | look at sniper or cat just being |
10528s | isolated by the blizzard whsp with the |
10531s | overclock is able to get so much value |
10533s | off the back of buns blizzard and the |
10535s | DPS line from Timeless ethereal finally |
10537s | clean things up right as it hits 98% I |
10540s | mean that's a play you only get to make |
10542s | If You're Timeless ethereal only |
10544s | timeless get to make that play cuz they |
10546s | had nobody they had a blizzard and a |
10548s | souljour in a prayer against like five |
10550s | people but because you have bun Whispers |
10552s | on your team it's just like you can try |
10554s | that you can do that that's like not |
10555s | unreasonable VT blue had the upper hand |
10557s | the entire rest of the fight but |
10559s | fortunately they still do have 98% to |
10561s | work with in an overclock of their own |
10563s | if they can just get past this sound |
10565s | barrier yeah sound barrier is out by |
10569s | Halo and it's going to allow so much of |
10571s | them survive that was such a good save |
10574s | from Halo to keep Timeless ethereal in |
10576s | the fight and now the overclock from |
10578s | what finds no value IM mortality field |
10580s | has been forced out that cool down is |
10582s | gone and seona just overextends over the |
10584s | wall and gets shredded by bun Halo |
10587s | looking to try and push a few of them |
10589s | off further away from the map and it |
10591s | seems like the point isn't going to be |
10593s | touched at all nicely done from Timeless |
10596s | superial no dude z z man's my goat did |
10599s | you see that amplication Matrix shoved |
10601s | in the inches between the May wall and |
10603s | the building's wall that save that's |
10605s | what saves sniper not the sound the |
10607s | sound barrier came after yes it help but |
10609s | the emmo was put into the smallest of |
10612s | crevices to have Los on that Sigma that |
10613s | was insane now they've got more |
10616s | ultimates to actually take on BT blue |
10617s | Here and Now BT blue I mean you can |
10619s | engage with the flux you can engage with |
10621s | the implication Matrix but those both of |
10623s | those can be disengaged if time let play |
10624s | their cards |
10626s | right BL from cat try and start things |
10629s | off it forces them out of the choke |
10631s | point but we still have ultimates coming |
10633s | through sniper now having the G of clut |
10635s | there's the immortality field as well |
10637s | but the blizzard is going to finish |
10639s | everything off where is player going to |
10641s | go it seems like they might be able to |
10643s | escape for a second but whisk comes |
10645s | through just in time with the overclock |
10647s | and now it's the spawn hold time they're |
10649s | at 92% they want to fight this forward |
10652s | operation stop all touches is a go cat |
10655s | looks like they may have skimped past |
10658s | the majority of time is oh my God that |
10660s | close H the large hit box of wrecking |
10662s | ball though does Bode over the time not |
10666s | sure it buys any more than that though |
10668s | for a team that has been put down by |
10670s | Timeless ethereal relatively un |
10672s | ceremoniously but you got to get through |
10674s | kind where 2 here there is a chance with |
10676s | that sound barrier and the somra coming |
10678s | back here for BT BL T have overend but I |
10680s | think they've recovered quite nicely by |
10682s | utilizing that High Ground yeah saona |
10685s | came in clutch with the sound barrier |
10687s | but I don't think it's going to be |
10688s | enough what gets taken down and then |
10691s | Timeless the seral they are going to |
10693s | finish off some no in a 2 |
10697s | fashion I'm just glad the second map |
10700s | didn't look like the first Vancouver |
10701s | Titans blue got a really solid hold in |
10703s | there utilize The High Ground some |
10704s | awesome fight planning going down the |
10707s | fact that this play here is what it took |
10710s | in order for Timeless to bring it back |
10712s | like that's good that means you're |
10714s | pushing Timeless to the brink when you |
10715s | make them make plays like this in order |
10717s | to be get yeah when they are forced to |
10720s | play to that level I mean Vancouver |
10722s | Titans they definitely had timeless |
10724s | ethereal for a moment on the back foot |
10727s | on that second submap and it looked for |
10729s | a while like they were going to be able |
10730s | to make it to the third submap but |
10732s | unfortunately or fortunately that was |
10735s | quite a play from the DPS line and we |
10737s | already talked about how they have such |
10740s | good raw mechanics and so much |
10742s | tournament experience bun and wisp it's |
10744s | so hard to get past the two of them yeah |
10746s | and you're going to have to try it for a |
10747s | second map remember it's a first to two |
10750s | there is very little time to figure out |
10751s | exactly what you want to do Kings Row |
10753s | and Midtown are the picks of choice here |
10756s | for Vancouver Titans blue I look I've |
10758s | been wrong every time I've predicted |
10760s | this map granted the differences between |
10761s | Kings and Midtown are they play somewhat |
10765s | similar for the most part but I do |
10768s | suspect it's probably Kings just for |
10769s | comfortability sake and also I think the |
10771s | opportunity to go back to that symmetra |
10773s | is not unwelcome for Vancouver Titans |
10775s | blue I think they can play it pretty |
10777s | well it's just been a matter of roll |
10779s | outs ironically being the difference and |
10782s | then on top of that just not being in |
10785s | winning positions always having to |
10786s | attack in on Timeless but if they can |
10788s | play that smra composition come off on |
10790s | the front foot for a fight come off |
10792s | ahead for a little bit they're great at |
10794s | holding that |
10796s | position yeah I mean that was just |
10799s | really it was we talked about the roll |
10801s | outs as well when you're both kind of |
10803s | coming from the same place and it's like |
10805s | there's the same amount of distance but |
10807s | somehow you they come out faster even |
10809s | though you're playing the same |
10810s | composition what's going on there and |
10812s | that's not really going to be as much of |
10814s | problem on a hybrid map because you have |
10816s | so much time to get in position if |
10817s | you're on the defense so at the very |
10819s | least there is that yeah that issue has |
10821s | been solved I don't know I don't want to |
10822s | like dive too deep into it because it is |
10825s | like it's a niche topic it's not the |
10826s | most important thing ever but like they |
10829s | were just weirdly like significantly |
10831s | faster I have no clue what it was but |
10833s | nevertheless we take a look at the |
10834s | head-to-head here Z versus Claire in the |
10838s | Damage Done DPS Baptist yeah I mean to |
10842s | be fair we say we say d DPS but did you |
10845s | see that immortality field I I need a |
10847s | replay on that at the end of the series |
10849s | or something just something in slow mode |
10851s | that was one of the best Emos I've seen |
10853s | in a tournament in a fat minute not to |
10855s | mention the DPS to back it up but let's |
10857s | be real when your team's holding that |
10858s | far forward you expect a little bit of |
10860s | DPS to come out of your B yeah the B I |
10863s | mean especially the amp Matrix that were |
10865s | being charged out up quite a bit being |
10868s | able to just Spam so much damage through |
10870s | that and the amount of space that was |
10872s | given to that backline now headed on to |
10875s | map two it is going to be uh it's going |
10879s | to be Vancouver Titans blue map pick and |
10881s | were you saying Kings Row do I have a |
10883s | Kings Row I'm thinking Kings I don't |
10885s | think the difference matters all that |
10887s | much to be honest like the the game |
10888s | doesn't change I think we're saying |
10889s | Sigma V Sigma for this and the |
10892s | adjustments that Vancouver Titans need |
10893s | to make are largely in just kind of |
10895s | patching a couple holes in the ship but |
10897s | none of those holes were going to sync |
10898s | it on their own at the very least right |
10901s | it's mechanical differences it's slight |
10903s | positioning alteration |
10904s | but by and large time I think have |
10906s | ridden on top of a lot of their |
10907s | mechanical prowess and then also the |
10909s | tank play has been so so good from |
10912s | sniper who has I think positionally |
10915s | gotten some very very good positions |
10916s | especially playing into a May that was |
10918s | doing a great job of Walling them off |
10920s | doing that is |
10922s | tough yep headed on to Kings Row three |
10925s | kings rows in a row going into the next |
10929s | one and seeing that Sigma I'm not going |
10931s | to be surprised seeing a lot of that |
10932s | sojourn as well may as the secondary DPS |
10936s | I'm thinking might be switched over to |
10938s | something more dive heavy maybe we're |
10940s | going to see a little bit of that Ekko |
10942s | or the Genji which we saw on the last |
10944s | map of Kings Row but I am not entirely |
10947s | sure if these DPS players are going to |
10950s | be want to switch more to something that |
10952s | seems like a dive rather than a brawl |
10955s | yeah I mean for once I you I have been |
10958s | known to be the proprietor of like |
10959s | pulling the red lever and going for the |
10961s | the big swap sooner rather than later |
10964s | especially in best of Threes right but I |
10967s | don't for once I don't think it's time |
10970s | like I know Vancouver's blue just showed |
10972s | me enough in that one map for me to |
10976s | think that like okay this is probably |
10977s | the best comp for them to do this on |
10979s | when they're playing well when they're |
10980s | on the front foot they know exactly what |
10982s | they need to do to win the fights it's |
10984s | just come down to aim and space and the |
10988s | smaller bits of the EB and flow of the |
10990s | fight for Sniper being able to make |
10992s | maybe a little bit more space for their |
10994s | team to get some action with but by and |
10996s | large I do think this is kind of the |
10998s | Prime edition of Vancouver Titans blue |
11000s | they're just going up against an |
11001s | opponent that kind of has no equal at |
11003s | this point in time yeah I mean Timeless |
11006s | ethereal they have been so dominant in |
11009s | the calling all Hero circuit thus far |
11011s | like we said winning the last three |
11012s | calling all heroes events and it's not |
11015s | even just winning the events it's |
11016s | winning them dominantly on a 26 map win |
11020s | streak if you consider them a |
11022s | continuation of Washington Timeless so |
11026s | if they win this once again 27 map win |
11033s | streak only gets bigger yeah imagine |
11035s | they make it through imagine they make |
11037s | it through this bracket clean oh man |
11039s | yeah I mean as if they weren't a big |
11041s | enough problem already I'm not sure who |
11043s | can actually put a dent in the armor |
11045s | again like VT blue they made them make |
11049s | that overclock play which I think is a |
11051s | good sign but with the best of three |
11054s | there's only so much time to pull this |
11055s | thing back they're going to try it again |
11057s | this time with the same composition so |
11059s | again like I said they feel like it's |
11061s | working I feel like the the puzzle |
11063s | pieces are there for it to work all they |
11065s | need is a little bit more of that junis |
11067s | W all they need is a a little sprinkle |
11069s | of some magic from the DPS from the tank |
11071s | line finding those picks finding those |
11073s | smaller advantages that kind of snowball |
11076s | over the course of the map if they want |
11077s | to get it done little opener shot though |
11079s | from whis will be the start there not |
11081s | somebody you want to Peak |
11084s | just ignoring the sigma at the very |
11087s | first moment actually seeking for the |
11089s | Widow a little bit longer why not let's |
11091s | force it forward but sniper is actually |
11093s | going to be the one to get that first |
11095s | honestly sniper switching over to that |
11098s | DPS and Bun now on the tank as well so |
11101s | we're seeing some M play out of sniper |
11104s | and now they've already forced them off |
11106s | the point okay B two for Titans blue |
11108s | they had good defensive positioning they |
11110s | had everything they needed but they are |
11112s | just falling apart I think the fact |
11114s | alone that bun is on tank here is |
11116s | probably just stun locked VT blue out of |
11118s | the a point like you see that and you're |
11120s | just like okay you can have it we got to |
11122s | we got to take some time to react to |
11123s | this |
11125s | one should be |
11127s | yeah yeah they're trying to recover from |
11130s | it they're forcing them very far forward |
11132s | and there's some overextensions from |
11133s | Timeless material for sure but they |
11135s | should still be able to cap the point |
11137s | fully that's the payload and they should |
11139s | be onto the street space now grapple up |
11142s | from whis who look at the create a quick |
11144s | little clip here put some people to |
11147s | sleep make a bid towards that be quiet |
11149s | silent play of the day but a last VT |
11152s | blue back up to the choke the nice part |
11153s | here for Timeless is that well I was |
11155s | going to say they have to break choke |
11156s | but if this Sigma gets walled off like |
11158s | that I don't think they're uh they're |
11159s | going to have nearly as hard a time of |
11161s | doing so especially with Wisps in on the |
11163s | flank wait is that a that's the craziest |
11166s | ant Matrix I've ever seen they zman |
11170s | amplification mat passed the enemy team |
11172s | so that the flank Widow could use |
11174s | it yeah that was I mean there is some |
11177s | crazy coordination happening on Timeless |
11179s | etherial side whis unfortunately doesn't |
11181s | get that pick off the flank going for a |
11184s | really sneaky play you know trying to |
11186s | snatch away that silent play of the day |
11188s | but they do see that bapti and aren't |
11190s | able to get the pick here now with saona |
11192s | toting down the sound barrier as this |
11194s | lizzard comes through and the gravitic |
11196s | flux right as the sound barrier Runs Out |
11199s | fun is actually getting very low and now |
11201s | wall off there is nowhere |
11204s | bu to |
11205s | go did did the grapple go off then they |
11208s | got rocked the I don't know that was |
11210s | awkward for whis but nevertheless make |
11213s | Titans blue I I only offer up one word |
11215s | of warning is that is don't overextend |
11216s | in Timeless they will punish you but for |
11219s | now they've got a choke point to hold |
11221s | which is fantastic for them into the |
11222s | Widowmaker the Widowmaker has a way |
11224s | harder time breaking this than something |
11225s | like the sojin that can kind of |
11226s | overclock and slide through no well my I |
11230s | have I don't have a cat named butt but |
11232s | my cat is currently griefing me and I do |
11234s | not know what is going on but now back |
11236s | into the game we're looking at Vancouver |
11238s | Titan slooh still holding this point |
11241s | Timeless theal trying to force their way |
11243s | through bun on the other side of the |
11244s | choke but whis's unable to find the |
11246s | finishers right now can't really find |
11248s | the picks out cat getting very low saona |
11251s | has to go ahead and get the amp it up |
11253s | from Lucio to try and keep the tank |
11255s | alive while phone is locked into this 2v |
11258s | one with sniper not a lot of places to |
11261s | go ice block already used but sniper is |
11263s | able to find saona and without the |
11265s | support that may goes down yeah time the |
11267s | will now finally break that choke point |
11269s | Titans BL took some some decent time off |
11271s | the bank but now things get a little |
11273s | easier for the widowmakers these |
11274s | Sidelines are far far more favorable for |
11280s | wisps Street space finally locked out of |
11283s | that choke point and they're able to get |
11285s | through inching closer the second |
11290s | Point sound can't deal with both Lu and |
11294s | the blizzard is a bit of a problem here |
11295s | for VT blue or rather th etheral so the |
11298s | blizzard comes out they try to disengage |
11299s | it but the wall alongside it is |
11301s | fantastic another blizzard though it's |
11302s | bit of a winter wonderland and here on |
11304s | King's Row cat drop low the immortality |
11306s | field keeps everyone up it is the same |
11308s | game we started out on except now Halos |
11310s | down sand sound barrier BT blue hold the |
11314s | weapons in their holster namely that |
11316s | flux and the overclock but they don't |
11318s | want to overextend now having played |
11320s | their cards too close to their chest |
11321s | means that bone goes down to a flanking |
11323s | whis and it gets |
11326s | worse sniper able to |
11330s | finda still can't build up to that sound |
11333s | barrier and now you just has Whisk on |
11335s | the Widow flank spamming down the shots |
11338s | from behind and all of a sudden VT blue |
11341s | they crumble it seems like this should |
11344s | be a second Point capture but they |
11346s | should be able to re-engage at the last |
11348s | second they're not going for it though |
11351s | Al's having a bit too much fun with the |
11352s | Emos this game |
11354s | yeah Halo is uh I I love it I love it |
11357s | she's great Halo's payload |
11359s | princess she's been playing a good game |
11361s | on L like all jokes aside Downes play FL |
11365s | out no response Rock and the most of the |
11367s | damage eaten by the kinetic grass oh not |
11370s | the drink oh God into the with cat cre |
11373s | right off the edge oh cat losing cat |
11376s | early is so devastating for Vancouver |
11379s | Titans blue especially with the amount |
11380s | of uh momentum that Timeless Imperial |
11382s | has for already build up what is trying |
11385s | to answer overclock has already gone and |
11387s | not able to find a pick with it D Man |
11390s | however the DPS bapti of the game is |
11392s | able to find so much value and just |
11395s | spamming away at the shots amp Matrix |
11397s | still in the back pocket can force the |
11399s | positioning forc them inside of their |
11401s | spawn and whis has such a good high |
11403s | position now with the gravitic Lu there |
11406s | is nowhere for VT blue to go where are |
11409s | they supposed to go and with sound |
11411s | barrier now through this is the only |
11413s | thing that can get them out of their |
11414s | spawn and force them past choke point |
11416s | but wisp is just left unchecked |
11420s | above jump in whis wants a piece of what |
11423s | right now oh we get the duel we get the |
11425s | Widow duel this is what really matters I |
11427s | don't care about the map results I don't |
11428s | care about the series results who wins |
11429s | the Widow duel he get what he get no no |
11434s | duel instead just a map finish the |
11437s | Timeless score yeah I can't get to it in |
11441s | time I mean what was pretty scared as as |
11443s | soon as they heard one of those shots |
11444s | from whis headed their way now a full |
11448s | capture with 2 minutes left that is so |
11451s | good for Timeless ethereal and it seemed |
11453s | like Vancouver Titans they were having |
11455s | this moment of Brilliance in the straet |
11456s | space when they were able to keep them |
11458s | in their choke point for so long despite |
11460s | the ultimates despite the amp Matrix for |
11462s | the flanking Widow Timeless seem to be |
11464s | stalled but then all of a sudden the |
11466s | momentum goes and it goes and it goes |
11467s | and it's a snowball rolling down the |
11469s | hill and it's an avalanche and VT blue |
11471s | just get buried |
11475s | now good luck you have to match that |
11477s | smile a tall out for VT blue but again |
11480s | there' have been good fights moments of |
11482s | Brilliance for |
11483s | them time etheral stay on the Widowmaker |
11486s | which I think is actually really good |
11487s | for VT blue it's one thing on the |
11488s | attacking side to say hey you know what |
11490s | we can just like keep respawning in |
11492s | taking pot shots at you on the |
11494s | Widowmaker but in defense if the |
11496s | Widowmaker dies like she's not coming |
11498s | back for the next fight you basically |
11500s | have one death on attack you can die and |
11502s | then like try again at the shots a |
11505s | little bit riskier here so whis is going |
11507s | to be have to be very on top of the |
11510s | Staying Alive game more so than the |
11512s | finding picks game though with a May |
11514s | being the other DPS and there being a |
11516s | lack of General damage per second I do |
11519s | think there is some pressure to also hit |
11521s | shots at the same exact time so just a |
11523s | lot of weight put on this Widowmaker |
11525s | shoulders and slightly unreasonable |
11526s | amount especially considering that VT |
11528s | blue yes you're pushing them over but |
11530s | they are no |
11532s | pushovers yeah they're already through |
11534s | that first choke point they're headed on |
11536s | they do not care about the damage that |
11538s | they are taking and trying to get into |
11540s | the good position on The High Ground |
11541s | whsp is just spamming done quite a few |
11543s | shots and Venom mine also doing a little |
11545s | bit of damage get letting them keep an |
11547s | eye on that Lucio but now whis having to |
11550s | reposition already there's that |
11552s | immortality field from Timeless aerial |
11554s | that's been destroyed they need to keep |
11555s | bun up somehow and they're just hiding |
11558s | leaving in and out of the shield making |
11559s | sure to continue contesting now walled |
11562s | off pacify away through and sustain that |
11565s | tank still bun is staying alive wellcat |
11568s | it's a different story Z man eventually |
11570s | takes down that Sigma and now they're |
11572s | going to clean up the rest of |
11574s | them yeah I mean once the Baptist went |
11578s | down that was the real problem for them |
11580s | I think a lot of the onus right now |
11581s | though is on cat what and phone you need |
11584s | to be just utterly destroying bun bun |
11587s | has no damage to throw back at catw and |
11590s | phone is up to the Widowmaker to find |
11592s | pix and you know what here's a little |
11594s | quiet play head shot get the |
11596s | amplification again on the first shot |
11599s | though in a great wall to deny the |
11601s | Widowmaker any space now this is the Go |
11603s | Button they need to move forward in time |
11605s | but they don't nobody gets forward |
11607s | enough the wall cuts off half the team |
11609s | in rotation in time with etherial |
11611s | completely circumvent the plans that V2 |
11614s | have yeah this is just a widow 76 from |
11617s | whisps as well I mean that was such a |
11620s | good amp Matrix once again trying to get |
11621s | the SEI plays whis does whiip a little |
11624s | bit at the very beginning but they're |
11626s | still able to get the shot on the |
11627s | Baptist and then it's where you supposed |
11629s | to go the disruption shot is going to |
11631s | stop whis from being able to get a lot |
11633s | of value from that high ground but this |
11635s | still another stinky flank play seeing |
11638s | if they read into this one but it |
11639s | doesn't seem like they do especially |
11641s | since cat goes down they don't want to |
11643s | force themselves out of Spawn we should |
11645s | remind ourselves buns on tank snipers on |
11647s | me she they're emoting is That's Not |
11651s | Your Spawn you're not allowed to do that |
11654s | we finally down but cat falls for it |
11657s | they don't have a tank it's 45 it's |
11659s | still not a great fight here for BT blue |
11662s | you have a Widowmaker emoting in Your |
11665s | Spawn and you still don't win the fight |
11668s | still they're able to take down bun |
11670s | finally and it seems like Timeless |
11671s | etheral are going to be punished for |
11673s | their for their troll |
11677s | actions |
11679s | unless there is a a recontest here is it |
11682s | good I'm not not exactly sure about that |
11684s | one they could R contestant third points |
11687s | they going for |
11691s | second I mean Halo's here to speed in |
11693s | bun it was it was really iffy they W |
11695s | they didn't taxi bun which is why I was |
11697s | so confused but nevertheless go in an |
11700s | application is available on the backside |
11702s | to kind of supplement this push losing |
11705s | too many players early I don't think |
11706s | it's something they're going to go yeah |
11708s | that fight was very messy for Timeless |
11710s | ethereal and it felt a little bit |
11711s | disjointed between the front and back |
11713s | line just a bit of Mis unication here |
11716s | and Timeless AAL they they flew too |
11717s | close to the Sun with the with the |
11719s | emoting in the spawn hold it was it was |
11722s | a little |
11724s | messy now 308 on the Block for a second |
11727s | Point hold with still playing with fire |
11730s | still running this |
11732s | Widowmaker on a massive DPS for them |
11734s | they hit they rely on those picks coming |
11735s | out from whis if they want to get |
11737s | anything |
11738s | done but it still seems to be working |
11740s | out pretty well for him first Corner |
11742s | fight steps up implication Matrix |
11743s | available for CLA as well as a blux |
11746s | following it if they want to go for it |
11747s | and there won't be any sound barrier to |
11750s | counter when C presses that Q |
11753s | button yeah now there's that lizard from |
11756s | sniper and it's just going to allow di |
11758s | theia to go on a tear there is nowhere |
11761s | for a cat to go really well done from |
11763s | Timeless etherial to just completely |
11765s | stop VT blue in their tracks they were |
11768s | not expecting that play from sniper yeah |
11771s | it was an instantaneous response to the |
11776s | matrix's to opportunity beactive maybe |
11780s | you can't spend time hunting down this |
11781s | Widowmaker you just have to avoid her |
11783s | sight which they do beautifully taking |
11785s | that side lane I love how whis has like |
11787s | a personal Lucio as well to help with |
11789s | rotation into further flank positions |
11791s | this is insane the Bastion out from BT |
11794s | blue though now starts to move forward |
11795s | on the time of the serial and they flip |
11797s | the map using the flux do so even more |
11799s | The Rock connects with a little bit too |
11801s | late yeah and now Halo taking down saona |
11805s | after that sound barrier has already |
11807s | been used wh finding the head shot onto |
11809s | what this should be the nail in the |
11811s | coffin cat is just getting shredded and |
11814s | even though the Bastion is putting out |
11815s | damage so much is being sucked in giving |
11818s | Sigma those Shields out the immortality |
11821s | field now for Claire they are in danger |
11823s | CLA falling without the B piece where's |
11825s | the sustain for the tank it is nowhere |
11827s | to be found Timeless ethereal with |
11830s | another fight win toppling VT blue feel |
11833s | like this is a horror game for vtv like |
11835s | they move forward through these tiny |
11837s | dark hallways getting poked at from side |
11839s | to side then eventually they just get |
11841s | like shout out ASP in Five Nights at |
11843s | Freddy's jump scared from like some |
11845s | angle that wisps isn't supposed to be on |
11847s | by wisps it like what do you do yeah you |
11849s | just like peekaboo and then you run away |
11852s | and then now The Horde is chasing you |
11854s | this is a |
11855s | nightmare like Halo is really trying to |
11858s | go in for like the Goomba stomp on this |
11860s | entire team another map flip on on this |
11863s | squad look at this you just have Halo |
11865s | looking for a flank as a Lucio and now |
11868s | CLA only has the amplification Matrix |
11870s | they do have that Bastion Alti the |
11872s | artillery strike and there's the |
11873s | artillery strike to come through but bun |
11875s | so much value from the gravitic BL what |
11879s | can BT blue do at 30 seconds left on the |
11883s | clock and another team Kill from |
11884s | Timeless bual I feel like we need a |
11886s | counter for them I mean into amp Matrix |
11888s | and blizzard when you're just trying to |
11890s | I'm just trying to make it out of Spawn |
11891s | man in time theyel say n no no no no you |
11894s | you pay the troll toll you got to you |
11896s | got to walk through the blizzard first |
11898s | you got to kill whis you got to find |
11900s | some way in not easy oh God that'll do |
11903s | it at least there's Revenge at the end |
11906s | of it all everyone's trying to touch |
11908s | Point does anybody actually two one |
11911s | saona did they touch they did overtime |
11914s | out from cat immortality Fields four on |
11916s | to the man but Timeless ethereal are |
11918s | just too good nobody can match this team |
11921s | now 27 and0 and in the last 27 Maps they |
11924s | Kine themselves towards the top of this |
11926s | whis |
11928s | stage this is insane I mean we were |
11930s | talking a little bit about how the Widow |
11933s | on the defense if she died once it's |
11935s | unlikely that we see heren out again but |
11937s | whis doesn't care whisp knows their |
11939s | limits and they are able to play to them |
11942s | beautifully and especially on this |
11944s | defensive half we we saw a little bit of |
11946s | trolling they did a little bit of that |
11947s | emoting right outside their spawn and it |
11949s | cost them that first point but they |
11951s | recovered it from it so well and VT blue |
11953s | they were just getting knocked over like |
11955s | Domino's time and time and time again |
11959s | and I I think we we set the stage for |
11960s | this match right and we were talking |
11962s | about what it means for VT blue and how |
11963s | important it is to try and put something |
11965s | up against Timeless which for anybody is |
11968s | a monstrous task right but it's not |
11971s | necessar like yes they take a hard loss |
11973s | but this isn't the end for VT blue there |
11974s | are plenty of other teams that they can |
11977s | take on to try and get again to that |
11978s | like fifth sixth position is I think |
11980s | where it's mostly contentious in order |
11982s | to try to qualify for championships so |
11985s | it's certainly not out yet they're 2-0 |
11987s | for a reason coming into this match |
11989s | unfortunate it went the way it did I |
11991s | think Timeless had a fair bit of fun |
11993s | with it though a roll swap for bun and |
11995s | sniper uh who was It Bun building a a |
11999s | Snowman in their spawn we got I think |
12001s | everything you could ask for in terms of |
12003s | at least showing off uh the the fancy |
12005s | emotes you can get in the |
12007s | store yeah just go ahead look in that |
12010s | OverWatch store if you want to be cool |
12011s | like ESS aeal and emote in other |
12014s | people's spawns because you're just that |
12016s | good then why not go for it and I think |
12018s | that whis was really trying to go for |
12020s | the the sneaky play of the day the quiet |
12022s | play but with the amp Matrix as well I |
12025s | think zman did such an excellent job |
12028s | keeping this team alive and trying to |
12030s | set up plays for the rest of the squad |
12032s | as well yeah it was a solid series for |
12035s | Timeless again just showing us how |
12037s | monstrous they can be I feel like we |
12038s | have to remind ourselves at the start of |
12040s | every one of these broadcasts and then |
12041s | we just end up checking back up in on |
12043s | them during finals after they've thoed |
12045s | virtually everybody in their path but |
12047s | we'll see if any of these teams have |
12049s | built themselves up to be good enough to |
12050s | properly take them on or if it's going |
12052s | to take a whole tournament to knock this |
12054s | team down we'll see you guys in a |
12066s | [Music] |
12071s | bit |
12074s | [Music] |
12091s | [Music] |
12101s | he |
12116s | [Music] |
12132s | [Music] |
12144s | [Music] |
12190s | [Music] |
12196s | [Applause] |
12201s | [Music] |
12212s | [Music] |
12221s | down |
12222s | [Applause] |
12222s | [Music] |
12245s | Timeless ethereal proving to us time and |
12248s | time again how dominant they are in the |
12250s | calling all heroes circuit and we are |
12253s | back to announce the Chipotle MV match |
12257s | MVP of that last best of three and you |
12260s | know I have to say it was a tough one |
12263s | every single one of them were popping |
12265s | off but got to give it to zman got to |
12267s | give the support some appreciation can't |
12269s | be thankless here lots of healing done |
12271s | and on top of that lots of damage yeah I |
12274s | mean some of the weirdest and coolest |
12276s | amplification Matrix I've seen in a |
12278s | minute and on top of that hit like the |
12281s | most amazing immortality field normally |
12283s | for an MVP thing I wouldn't be talking |
12285s | about like an individual player or |
12288s | individual plays rather but with in a |
12290s | match this short you kind of have to you |
12292s | know so that that immortality feel for |
12295s | me yeah sick highlight and then as well |
12297s | every amplification Matrix they were |
12298s | enabling whis they were across the map |
12301s | uh making sure that bun was able to take |
12304s | all this pressure was actually pretty |
12305s | impressive considering that they didn't |
12306s | have much damage to throw back on top of |
12308s | that while outputting damage of their |
12310s | own it was a great performance all |
12311s | around them |
12313s | yeah just using the cool Downs really |
12315s | well in general and I think Z man did an |
12318s | excellent job of enabling the squad |
12320s | solid support line just the backbone of |
12323s | the squad so far and Timeless ethereal |
12325s | they are just doing so good and we have |
12327s | an interview ready for you guys coming |
12331s | right up it is going to be whsp we saw a |
12334s | lot of really good DPS play oh my God is |
12337s | that your cat let's |
12339s | go uh her name's Chevy uh she was a |
12342s | stake in that I found inside like an old |
12345s | Corvette like |
12347s | bumper and we like took her in and she's |
12350s | actually our like logo for the the call |
12353s | for our te oh that that is her |
12356s | yeah she's she's adorable is that is |
12359s | that what lets you is she like |
12360s | whispering in your ear go on the flank |
12362s | is that yeah that the bence she's the |
12364s | voices she's the |
12368s | voices so you actually have two cats on |
12371s | Timeless at the Cal you have the cat |
12373s | named bun and you have the cat you have |
12375s | in your lap exactly |
12377s | yep so uh run me through real quick |
12380s | what's that series like for you cuz for |
12383s | us it was I mean roller coaster is like |
12385s | a weird word to use for it it wasn't so |
12386s | much up and down but it was definitely a |
12388s | lot of One Direction and that was you |
12390s | guys running at their spawn what what |
12393s | are comms like in that like what is this |
12395s | tournament to you guys considering that |
12396s | you guys have a million qualification |
12399s | points I know there's still of course a |
12400s | prize pool there's still plenty of |
12402s | reason to play but you guys seem to be |
12404s | having a lot of fun with it before |
12406s | Championship uh yeah we definitely today |
12408s | were a lot more chill like first day of |
12410s | Swiss |
12411s | um uh honestly comms today were kind of |
12414s | just fun people are kind of just like |
12415s | messing around and like vibing with each |
12418s | other this team's like one thing I |
12419s | really love about this team is like |
12420s | everyone is like friends like we we |
12422s | don't even use our team server to scrim |
12424s | half the time sometimes we're just like |
12425s | in our friend Discord that we were |
12426s | already in before everyone's like we |
12429s | just have |
12430s | fun yeah that's pretty awesome and I |
12433s | mean you guys have won a lot of the |
12435s | calling all heroes events before is |
12437s | there a team that you think might stand |
12440s | up to you this time give you that little |
12442s | bit of a challenge that you might not |
12443s | have seen in the previous |
12444s | events uh I'm definitely excited to go |
12447s | up against wisp uh I would that roster |
12449s | is like a lot of what my team was last |
12452s | call um and they have like a new roster |
12455s | with like anun now um so it'll be really |
12457s | fun to go up against them I think |
12458s | they're a really good team um I'm |
12460s | friends with a lot of people on that |
12461s | roster I'll defin be a fun match and I |
12462s | definitely think a hard match too but |
12465s | should be pretty |
12466s | fun yeah I think a lot of people see him |
12468s | going pretty far but for you guys what |
12471s | lengths what do you consider success in |
12473s | this tournament for you are you just |
12474s | trying to have fun before the |
12475s | championship are you looking for a |
12477s | fourth win in a row in a calling all |
12479s | heroes tournament to to give to the |
12481s | Timeless Empire uh what is it for you |
12484s | what is the goal here uh we're |
12486s | definitely going for the win and and I |
12488s | definitely think we can do it uh I think |
12490s | everyone's been working pretty hard |
12492s | uh I think we have a really good team I |
12494s | think we all trust each other I |
12496s | definitely think we can go for another |
12498s | another Crown another Victory Royale for |
12500s | the |
12503s | ogs yeah and looking even a little bit |
12506s | further ahead you guys are basically |
12508s | locked in to qualify for the |
12510s | championship do you think that that's |
12512s | going to be like typical of what calling |
12515s | all his Heroes events that you've seen |
12517s | before or do you think it's going to be |
12519s | a lot more challenging for you uh I'm |
12522s | not sure I mean it'll be like relatively |
12524s | the same teams I think the only |
12525s | difference it'll be like less of like |
12527s | the Swiss stage where you go against |
12528s | like a lot of teams and more so you're |
12530s | just going against like a lot of like |
12532s | the better teams because they've like |
12533s | proven themselves and qualified but I |
12535s | think it'll be pretty similar maybe like |
12537s | higher stakes and whatnot but that |
12539s | should be really |
12540s | fun yeah before we let you go any any |
12543s | notes that you want to give any last |
12545s | messages before we send you on and I |
12547s | mean it seems like we're just likely to |
12549s | see you again in the finals so I don't |
12551s | think it's necessarily goodbye forever |
12553s | so much as for now but any notes you |
12554s | want to leave us on before then um not |
12557s | really one thing I want to say is that |
12558s | the team we just played uh we scrimmed |
12560s | them we put bun in on tank which we did |
12562s | the last map and they uh called the |
12564s | scrim and forfeited it because we were |
12566s | off rolling so maybe they should have |
12568s | practiced against the bun Sigma you know |
12570s | she she's pretty good at it she was |
12573s | actually like under a lot of like when |
12576s | you're playing with the with the Widow |
12577s | instead of having like a major damage |
12578s | hor like a soan that's a a tough Sigma |
12580s | match up to play so yeah credit words |
12582s | it's do bun did do well and maybe the |
12585s | scrim should have gone on but |
12586s | nevertheless congratulations wisp on the |
12588s | win we hope to see you in the future |
12590s | thank |
12594s | you well we know what's cooking over |
12596s | there they're just a bunch of lads |
12598s | having a good |
12599s | time and they're just like a bunch of |
12601s | friends and it's really nice to see that |
12603s | they are going for the win once again |
12605s | building that Timeless Empire and we are |
12609s | just going to look at the Swiss |
12610s | standings as far that was kind of a |
12612s | quick one so not everything might be |
12615s | ready just yet I think yeah Swiss has |
12618s | not finished this was a really quick |
12619s | match I think it was how long was it |
12621s | it's probably probably the first one |
12623s | done if we're being honest with |
12624s | ourselves we we bought some time there |
12625s | at the end but nobody can catch up |
12627s | that's all right though because we've |
12628s | got more important things to do we've |
12630s | been talking about MVPs we've been |
12632s | talking about oh you know who's going to |
12634s | take it for the tournament but more |
12635s | importantly we've got the be quiet |
12637s | silent play of the day to give away and |
12639s | I this is what excites me this is not |
12641s | just about the biggest play that |
12643s | happened in the day but the play that |
12645s | said sh more than any other in this one |
12648s | from Zoe the deflected sleep into Zep |
12652s | turn we can get it one more time oh my |
12655s | God nothing says be quiet take a little |
12658s | nap for me while I 3K the rest of your |
12660s | team like Zoe does with this deflect |
12664s | yeah just keep that clip on replay that |
12666s | is definitely one of the highlights that |
12668s | we saw today and I mean Timeless they |
12670s | basically ran over Vancouver Titans blue |
12673s | but I definitely really love to see the |
12675s | doomfist compositions come out I would |
12677s | have loved to see a Reinhardt and there |
12679s | was a little bit of Winston play and |
12681s | it's nice to see that there's a variety |
12683s | here too as well yeah I mean I I think |
12686s | it's just been a really fun tournament |
12687s | in terms of the meta it's nice to get |
12689s | that variety sometimes in tournaments we |
12691s | can stick to one thing I was worried we |
12693s | might get a bit too much of the sigma |
12694s | but seeing things like Kindred come out |
12696s | and play a really good doomfist open |
12698s | series up made things super duper fun |
12700s | Timeless getting wacky with things is |
12701s | always a good time and I I think in |
12703s | general it's been a lot of fun and |
12706s | honestly it's always an honor to be here |
12708s | it's my last day on broadcast so thank |
12709s | you guys all for having me it's always a |
12711s | blast to come back for some calling on |
12713s | here's action tala any last words before |
12715s | we send them off to her tomorrow well |
12717s | thank you so much to our sponsors as |
12719s | well Chipotle for our match MVPs each of |
12722s | these series as well as a Chipotle let's |
12724s | talk interviews and be quiet for that |
12727s | elevated prize pool and to Noble chairs |
12730s | for that little bit of extra |
12732s | comfortability when you are watching |
12733s | these matches it has been such a good |
12736s | day and it was a really fun first day of |
12738s | Swiss stages thank you to you door for |
12740s | casting with me and we are going to be |
12742s | seeing you all very soon with some more |
12745s | OverWatch tomorrow see you |
12760s | then |
12790s | you |
12820s | your |
12850s | is |
12876s | You Knew Too |
12880s | Much |
12899s | [Music] |
12910s | w |
12914s | [Music] |