11 months ago - PlayOverwatch - Direct link

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898s hello and welcome welcome OverWatch fans
900s Zoe here and we are getting ready for
903s the holiday season with the oh2 flash
905s offs holiday Showdown as you can see I'm
907s not doing it alone no I am joined by my
910s dear friends Jack and Jake you guys are
913s twinning with the glasses today think
915s one and thing twoing one letter there
917s yeah fun fun fact though one of them is
920s wearing the real deal and the other one
921s has the cheap wish rip off now guess
924s which of those glasses are more
925s expensive MH if I had to guess put your
928s PRS in the chat yeah PR and chat please
931s this is actually really hard they they
932s both look cheap they look the same they
934s both look cheap hold wait yeah wait
936s maybe they're both the cheap I'm just
938s say one of you may one of you may or may
940s not have wasted some money wasted some
943s money if both look cheap to me then
946s waste that you look good that's true
947s that's facts but no one said it looks
949s good readed them and weep readed them
950s and weep fine fine well uh we'll find
954s out later who's got the the real deal
956s one thing I know for sure though is that
958s we've got some real great teams
959s participating in the holiday Showdown uh
962s we got some great matches lined up for
964s you today and uh let's take a look at
967s what it is all about because last month
969s over 480 teams there's a lot of teams
972s competed across our EMA as well as the
975s na Swiss brackets and now the top eight
977s teams from both of those regions are
979s actually competing this very weekend and
982s at the end of it all the winners will be
985s walking away with a cool $115,000 in
987s their pockets that is
989s a really big prize pool for this flash
992s up tournament so a lot online for all of
994s these teams participating obviously
996s different rules this time around since
998s the O League ceased to exist right so
1000s now we have a lot of really high caliber
1003s players uh spread all around it uh in
1006s all the regions so it's going to be it's
1009s going to be a good time it's going to be
1010s a good time uh now of course as you can
1011s see we are playing in a double
1013s elimination bracket it already started
1015s yesterday and we do have the results of
1017s the first few matches right here on your
1019s screen no big surprises here I I say no
1024s I think I think there's a lot of great
1025s teams though in in that have been up and
1027s coming a lot of players especially
1028s whether it's from the World Cup whether
1029s it's from contenders since the last time
1031s we've seen high level OverWatch
1033s competition and as you mentioned soe
1034s this is the first time you might have
1035s seen flash Ops tours before but this is
1037s the first time that there's been no
1039s roster limits and so we're going to see
1040s some very strong teams in this
1042s tournament coming together reforming um
1044s or or maybe bringing back old favorites
1046s um like exion or XX XX XXX I can't wait
1051s for that Winners final winners finals by
1053s the way xion versus the other team that
1056s also XX foxy XX
1059s Oblivion the the little icons are going
1061s to go crazy on the broadcast what I'm
1062s saying it's going to be a good time for
1065s sure and we're going to make it worth
1066s your while not just with fantastic
1068s gameplay no we also of course have some
1070s special drops that you can earn all
1073s weekend long all you have to do is
1075s connect your battl net account to Twitch
1076s you know the Spiel and you get some
1078s sweet goodies definitely worth it I want
1081s it that Matra looks sick you got to be
1084s flexing with the latest skins you know
1085s all the homies are going to be Mak it
1086s funny if you don't have the latest skin
1088s you don't have the drops come on what
1089s are you doing here Jak every time he
1090s logs into OverWatch just meshing you got
1092s the latest skin buddy huh oh you're
1094s little broke beat me in the game yeah
1095s but your Skins are weak bro your fashion
1097s is not on point exactly uh unlike you
1100s still rocking the same shoes it's
1101s actually incredible don't call me out
1102s like that I have to say okay don't look
1105s I've you you've been wearing exactly the
1107s same love these Sho they look
1108s comfortable they look worn in they look
1110s well Lov well loved
1113s uh not transition out of that I don't
1116s know I don't know shoes anyway um it's a
1118s it's a hot take maybe to call them SP
1121s like there's something here there
1123s there's a transition here somewhere
1124s anyway we're going to play warm exactly
1127s uh we're going to have a little game for
1129s you because we're warming up for the
1130s games uh we need to fill a little bit of
1132s time I guess so we're going to play hot
1134s and cold oh yeah uh okay it's a I mean
1137s the title says it all I'm going to make
1139s a statement a claim a sentence and you
1141s guys tell me whether you're hot on it or
1144s not or you're cold because till the
1147s season you know perfect perfect perfect
1150s game perfect rules I didn't make it up
1152s uh let me just uh throw the first one
1154s out there Bastion Sigma ultimate combo
1158s how do we feel hot hot guys I I I got a
1160s new term for this I'm going to let you
1161s go this is the forbidden combo guys this
1163s a forbidden combo it's too powerful it's
1165s too powerful you can drop the beat you
1168s can put your little your little cute
1169s immortality fill down that's so nice and
1171s when the triple Bastion strike hits on
1173s that guy who FL goodness gracious you
1176s are you are just done for any hero in
1178s the game almost nothing survives it it's
1180s beautiful it's a work of art yeah you
1182s sound like you're not under receiving it
1184s ice cold on that take ice cold me Lucio
1188s player gets lift up into the heavens I
1191s hit the beat and that a
1194s here and I land my 1,000 m million HP
1199s boom instantly to zero and my team's
1201s like hello what happened what happened
1203s where was the lamp still difference
1205s that's what I'm saying what if we lamp
1207s first but then we also be at the same
1208s time and then do math in my head and I
1210s just can't calculate it this why I
1211s didn't make you just do 10 things in a
1213s row and I go
1215s ah and that's exactly the sound effects
1218s okay second one are you going to you
1220s going to love this one I feel I feel
1222s it's going to be a hot for you Europeans
1224s only playing Rush true yes there is out
1227s of all the regions right so you have
1229s APAC Korea right they love dive
1233s Europeans they love Rush na always have
1236s love the rush they love being bad at
1237s OverWatch all right okay so look at the
1240s end of the day every region I feel like
1242s specializes in one thing you have cloudy
1244s at the helm in uh the EU region just
1246s pioneering Rush forcing it every single
1249s game so if we don't see it here I'll be
1251s very surprised but I'm very hot on this
1253s I love watching some rind just clobber
1255s each other we're we're in it for of R
1258s and I think very much it's it's a comp
1259s that brings out all this team
1260s coordination so you're going to see
1261s these sick Executives from these these
1263s like you know well practiced teams I
1265s love the level of aggression you can put
1266s on with a with a well synchronized Rush
1268s comp you know chasing the enemy down
1270s spawn camping them you can play in very
1272s chaotic and insane ways I think it's fun
1274s to watch as a player it's just like you
1275s know pushing the game to its limit
1277s you're not just going to sit back on the
1278s high grounds like a b poke comp you are
1281s getting in there you are mixing it up is
1283s getting chaos I like that right here's
1286s one I'm sure everyone watching at home
1287s has a lot of opinions on herob bound
1290s guys I've been hot on this since day one
1294s I've like the I I literally will claim
1296s this I'm like the original person's like
1298s we should do this it's ready I want to
1300s see I mean I know it's like can I make a
1301s really wild gu you enjoy DOTA right I
1304s love DOTA there go DOTA player surpris
1307s but no I I think it I think it's really
1308s fun because I think you as long as you
1310s give players agency I'm sorry to your
1312s cat so I but personally I don't think
1313s that's the best way to to run it to make
1315s a cat decide but I think if you make it
1317s a question of player AG team agency I
1319s don't know if the game's really ready
1320s for it you know long term but as an
1322s experiment that they talked about in
1323s that Dev chat it's exciting I think the
1325s dev team these days that's what I'm hot
1327s on guys the dev team over there is a lot
1329s of creativity exciting stuff coming I
1331s mean like I just think I'm so happy for
1333s the future of OverWatch with the people
1334s at the helm they're they're they're
1336s creative they're open-minded they're
1337s trying new things it's amazing in a game
1339s like OverWatch to see that I I am also
1341s actually hot on this point as well
1343s because not for your reasons at all one
1346s tricks him ranked better be a little bit
1348s scary
1349s yeah the hog the hog onean tricks the
1351s mercy wrong tricks sewer rat playing
1353s junkrat getting 3ks in the back line if
1355s that guy is seen in the lobby oh dear
1357s aquamarine Etc oh dear me I mean hey it
1361s depends how they end up on air right
1364s depends how they implement it but it it
1366s would be quite fun I we prefer the word
1367s specialist rather than one specialist
1370s okay buddy okay all right last one H
1373s that one ice cold for
1375s me peppermint canes
1379s you know what actually you know what
1381s yeah that's fair that's pretty fair they
1383s are probably my least favorite American
1385s kind of kind of it's kind of a Miss as a
1387s candy it's like what are you going to do
1388s just like hold the candy with your
1391s fingers and then like suck on it you
1392s make like a you know what's good for
1393s it's like a prison shank you know you
1395s can like sharpen that thing
1397s down you you can sharpen it down you
1400s know I got I got in trouble fight on the
1402s at the airport do two candy canes yeah
1405s I'll tell you all about it weapons it
1408s ended really badly uh I'll tell you that
1411s um yeah anyway don't know how to
1413s transition out of that but yeah these
1414s are our opinions hot and cold uh of
1416s course if you want to get involved in uh
1418s all of that make sure to do so head on
1420s over to your social media use the
1422s hashtag flash Ops and let us know how
1424s you feel about all the things and then
1426s some uh that are happening today here on
1429s this very screen of yours now uh we are
1432s getting ready for our first match of the
1434s day so let's talk about the teams uh
1437s because uh we're going to have to you
1440s know I mean team peps are very welln now
1442s as our Peak check definitely a lot of
1445s well-known players in that very team
1447s let's actually take a look at their
1448s roster I mean this is just like a lot of
1451s Finland representing actually fun fact
1454s uh they have the most representation in
1456s the entire um the entire fins go hard
1460s fins are gam crazy yeah there's nine
1462s fins and this team is sporting four of
1463s them and what a performance they had in
1465s the over World Cup I feel like Bola in
1467s particular really shown me in the world
1468s cup but they're going up against team
1470s peps uh another like a lot of World Cup
1473s players mostly Team France on this squad
1475s yes team French and Naga is also here
1479s the Danes represent on team peps I love
1482s it I used to cast Naga like way back in
1484s 2018 same with Ben best in uh in
1486s contenders like it was weird uh cting
1488s again I honestly with the SR PE Che
1491s versus Team peps it feels a little bit
1494s team SRP check considering they went
1496s back and forth back and forth back and
1497s forth ex Oblivion another like
1499s unbelievably stacked Squad it might be
1501s an upward till battle for team P yeah
1503s but they do have a lot of veteran
1505s players in that team uh they they've
1507s been around the block they know how to
1508s come back uh so today the day they need
1511s to perform let's see if they can get it
1512s done and for all the action we are going
1514s to send it over to our award winning
1517s well at least 50% of the duo has an
1519s award and Matt is also you have an award
1522s he's here too Oh I thought you was
1523s talking about me not it's not Mt Mitch
1528s to put the cash under the door I forgot
1530s to put the cash under the door I mean I
1532s I I I get the award for like carrying
1534s him in professional level for 6 years
1536s that's I really what it is from Child
1538s Care at home child care right over
1542s here Jack by the way we didn't get the
1544s predictions but Jake took uh Houston in
1546s this one oh okay y that makes perfect
1549s sense and he would have won every uh
1550s chat vote there as well notice that we
1552s didn't put them against each other in
1553s the chat for yeah no much has changed
1554s everybody it's been a few weeks here but
1557s we get something special something we
1558s haven't seen in a long time a truly open
1560s format competition to pick the very best
1563s teams from these regions against each
1564s other we're looking at EMA here Matt
1566s already some excitement for this first
1567s game yeah and there's a lot of familiar
1569s players I think for people at home in
1571s this Lobby right uh sauna Vista benb
1573s best Naga just the name of the coaching
1575s stuff I mean it's like I mean but we had
1579s a huge screen over there they can't even
1580s fit the coaches on the screen there's so
1582s many people in the lobby uh but no I I
1584s think this should be a really good game
1585s here in the lower bragon yeah absolutely
1587s uh you as sort of I think Jack was
1589s mentioning in that hot and cold segment
1590s we seeing a lot of Rush from a lot of
1592s our European teams and also with basan
1594s being tuned down just a little bit in
1596s terms of that primary fire it makes you
1598s probably feel like you don't have to
1599s pick Sigma in every situation there's
1601s opportunities to play small more bra
1603s yeah and playing on live it's going to
1604s be a way different experience I think
1606s for a lot of people right you know
1608s patches come out more frequently without
1610s available no MAA available uh that would
1612s be a little bit too crazy not even in
1614s ranked yet we'll wait to see him in
1616s ranked before we kind of throw him into
1617s competitive play but Busan be the first
1620s map to kick things off here excited what
1622s we see from the Cs I've got to say SRP
1624s check uh obviously a team with a lot of
1626s potential some great names the
1627s retirement home for coaches as well
1630s mcgravy face uh I mean there just to
1634s name a few SAA obviously also coaching
1636s this particular team surely imparting
1637s his wisdom uh as one of the most
1639s aggressive Reinhardt players that we've
1641s ever seen here we're here in the lower
1643s bracket match so both these teams
1644s obviously are on their last leg sort of
1647s already here having to fight their way
1649s through lowers yeah and I guess uh no at
1652s the start still debatable in terms of
1654s what we see in comp right I know uh
1656s towards the end of The League season we
1657s saw a lot of like Sigma Bastion type
1659s stuff uh now it looks like though
1662s potentially uh Team Pep's going to be
1664s playing some like Arisa double hit scan
1667s type looks right uh Baptist this is very
1671s uh poke oriented in nature uh where SRP
1674s check uh playing a little bit faster
1677s like not much right like like you know
1678s with the ratra in play the ratra can
1680s like brawl a little bit not entirely
1682s like poke at a
1683s distance team I love that skin that Ben
1687s pass that on as well the the duck one
1690s yeah just realizing obviously we get to
1692s uh see so many of these skin showcase
1693s here Jake pointed out earlier Gala
1695s though has his flattened early Ben best
1698s with that energy Javelin able to find
1699s that kill it's going to be harder to
1700s shift for Stolle here as Ben best
1702s definitely need some healing that loocks
1704s we have to be looking in this direction
1705s awful quick here as SRP chick haven't
1707s given up the point but it's already an
1708s immortality field drawn out of them yeah
1711s it's a nice immortality field though you
1712s would have lost like two or three people
1713s there would have lost the point entirely
1715s that at least gives you a an opportunity
1717s to potentially stabilize here and fight
1719s again the Skins I can't get over it it's
1722s been so long my goodness good start here
1725s for team peps so both these teams
1726s suffering a five map defeat in their
1729s previous games what a shot there from
1730s Gala great stuff kunai finds the D of
1732s Naga pretty early on here the trying to
1734s look past Ben best cuz Pack's obviously
1736s playing a frustrating little off angle
1738s benefiting from the immortality field
1740s again deployed early it's going to be FD
1741s God going down now team peps lacking
1743s flexibility and Mobility they'll be
1745s forced away right just SEL of poke
1748s damage coming in from peps but if you
1750s can get in position with the ratra and
1753s like the May right uh you're you're
1755s pretty sturdy for Sr Peak check right
1757s you have the obviously the healing of
1760s the kuo but also know the the suu for
1762s the brief immortality also immortality
1764s field right uh you're in a great spot to
1767s fight in those engagements on the point
1769s into the medium range nothing
1770s particularly to cleanse off here but I
1771s think giving that window is going to be
1773s quite important I can help of course
1775s with ter surge for just a moment
1777s allowing you to walk out of that very
1778s quickly off angle here an Matrix could
1780s be a scary Prospect and that loock is
1782s looking to position that one now as soon
1783s as doas throws down the shield that'll
1785s be burnt through now he have to use the
1787s durability of Nemesis form but nlock
1789s needs to keep Ben B up and standing
1791s they're about to cycle into a sound
1792s barrier too yeah and they can't really
1794s push out of here cuz ghost has an amp
1796s Matrix on the other side sound barrier
1798s from FD God will come in just keep
1800s everybody up as it looks like Sr PE
1802s wants to invest into this yeah cun rush
1804s comes out here from Gallop on that High
1805s Ground now but sort of gets taken down
1807s that was the main intended beneficiary
1809s of course of that haste from the KIRO
1811s now Naga has a flank angle Gala forced
1813s to dash on back out towards ghost and
1815s here's that Annihilation here for vasta
1818s yeah they can't take him down though I
1819s mean now they finally do it's an
1821s overclock there uh but you had both
1824s supports well it was really like ghost
1825s on The High Ground go over to the side
1827s like just pumping heals into Vesta the
1829s immortality field that allows him to get
1831s up to 64% on the point it's Vesta now
1834s will switch over to the sigma this might
1836s be crucial here as well nag has been
1837s holding on to this tactical visor being
1839s out to play from a flank angle could be
1841s devastating right now playing pretty
1842s closely here with FD God so a lot of
1844s options for the soldier 76 to post up
1846s sort of as the fight is already begun
1849s and play that really frustrating flank
1850s angle F player we haven't discussed too
1852s much here haven't seen any wars be very
1854s impactful it's the kind of map that
1855s doesn't allow for it he'll use one to
1856s disengage there but they've already lost
1858s this is going from bad to worse peps are
1859s going to maintain control yeah I mean
1861s gets caught out there to the side right
1863s not playing with the sigma got like a
1865s May wall try to maybe make a play for
1866s the backline a little bit there maybe
1868s try and go for FD God or Naga and not
1871s able to get either as uh this is the
1873s cleanup crew here from peps coming on in
1875s and that's important because that's like
1876s a it's a low point in the timate economy
1878s for peps they spend so much to get the
1880s point back in general Gala might be
1883s looking at to make a switch here over to
1884s the ilari there's no Mobility with this
1888s like comp though right I mean Lucio now
1891s uh yeah so Lucio Baptist at least gives
1893s you an opportunity to like enter in I
1895s think the Lucio is just more of like
1896s necessity they just need to get to the
1898s point yeah absolutely G here as well
1900s looking to try and get saer into a
1903s position to have some impact but there's
1904s an ant Matrix here pack might step to
1905s the back side if it sort of those able
1907s to take that locks down first getting
1908s rid of the Baptist early is massive for
1910s SRP check now they have a blizzard as
1912s well if they can even get to the point
1913s but he's at a four mentioned tactical
1915s visor forcing the ice block there from
1918s fire who still can't escape he goes down
1919s with blizzard in hand SRP check do flip
1922s the point here it's a rough fight for
1924s them a I mean massive though getting the
1926s point flip as now they are like one
1929s fight away as well from being in this
1931s and I mean if Naga Falls here I
1934s mean he's going to make his way back has
1936s some supports there looks like they're
1937s going to let the point maybe flip here
1939s yes Bola can't get a touch Ben switching
1942s over to the doomfist now dive straight
1943s on in making a hard for Sr PJ to contest
1945s early wall thrown up there by fire it
1948s kind of blocks off Sr P check as they
1949s try and approach Benz goes down early
1951s despite the best efforts of FD got to
1953s keep him standing with that sound
1954s barrier but it's going to be packed with
1956s an overclock finds the sigma that's a
1958s crucial start but there's more to be
1959s done for team peps to land this plane
1961s and the point is flip back for SRP check
1963s dude as as pack has that overclock to
1966s the side and when Bola drops it's just
1968s Gala on the point who is able to keep it
1971s going that a fantastic job dodging all
1973s of those shots is now looks like SRP
1975s check in an opportunity to take this
1977s first round gravitic flux here for V
1979s that's huge if he can get it down early
1981s Ben best obviously playing on the safe
1982s side of the Tao drum trying not to get
1984s pressured out Pista wants to force the
1986s Doom away he's going to be Happ to throw
1988s the flux in here at the Lucio perhaps
1990s it's FD God held L here Pista doesn't
1993s connect the hyperspheres and behind the
1994s pillar he got able to drop to safety
1996s he's alive still sber though comes out
1998s from garc here in SRP have the ultimate
2000s advantage to lean into where the heck do
2002s you go here if your pack nlock doesn't
2005s have that Mobility available anymore and
2007s Sr Peak check sneak away with a first
2010s round win oh FD God almost able to live
2013s through that uh flux no ST bar or
2015s anything uh but almost able to dodge
2018s vsta but he cleans him up in the end is
2021s what a really back and forth uh round
2024s number one is uh really interesting
2026s seeing like the Arisa base compositions
2028s here at the start at least from Team
2030s peps uh SRP chck this is something that
2032s I think like a comp that you would like
2034s more expect teams to be playing right uh
2037s maybe the the ratra Up For Debate like
2039s talking more about like Sigma in the mix
2041s right but I I think the the ratra also
2043s is a a pretty reasonable Choice uh Pep's
2046s looking like just European Rush right
2051s now yeah pure and simple Ben best on his
2054s best role it's been his best role for a
2055s long time obviously FD God loves a bit
2057s of Lucio I like the Sim here from peps
2060s not much for St can really do about that
2063s ramping damage in the front line so
2064s definitely something you have to respect
2065s and you can play from behind that Rin
2066s Shield get charged up also your TP
2069s placement is good we saw this from the
2070s London Spitfire right you could really
2072s turn fights on their head yeah I think
2074s what what you're going to be looking at
2075s here for SRP check is like can you use
2077s this may wall effectively like against
2079s like the the you know teleporter that
2082s comes in from the Sim right a nice Boop
2084s there from FD God knocking Sona right
2087s into the squad that's exactly how you
2088s want to deal with that Bastion he might
2090s have very hot as well for ghost to get
2091s good healing on his front liners yeah
2093s pressure the basting down if you can for
2095s able to find something here though Sr P
2097s Che might be in a position now to thrive
2099s later in the fight the TP comes down but
2101s it doesn't send peps into a safer
2103s position it's a pivot mid fight a fight
2105s that already lost yes uh this is going
2107s to be SRP Che taking the the point here
2111s and also you put so much resources so
2114s many resources trying to get rid of that
2115s bash and they do but so many players are
2117s low at that time where the ratra is
2119s still really difficult to take down when
2121s you have that Baptist in the mix right
2123s and also a May so even if you like even
2126s if you dedicate so get rid that Bastion
2129s it's still going to be to win the
2131s fight out the TP there he knows his Bzz
2133s can be rered useless if all of Team peps
2136s able to reposition away from its
2138s epicenter P he wanted to set up some of
2140s this architecture now bit of a tickle on
2142s that high ground it's going to be G
2143s taken down by nlock nice shooting he
2145s going to have to be B with an
2146s immortality thr on the low ground but it
2147s gets taken down by five for staler here
2150s in Nemesis form now blizzard thr out
2152s here NGA died I think actually while he
2154s was getting it thrown out canceled
2156s Midway through no snowball here for team
2158s peps that's not the kind of fight you
2160s want now you've lost two in a row and
2162s even more so you spent three or you
2164s spent multiple ultimates here to get
2166s nothing yeah I mean well you have this
2168s simall which isn't going to be as
2169s impactful as you're not really playing
2171s the Bastion anymore right you're playing
2173s the soier and just going to like
2174s circumvent that oh they actually get SP
2177s off yeah that's huge such a big wall
2179s here pack now looking to get charged up
2180s he pushes on in giving a respectful
2182s distance to Ben best there'll be a wall
2185s up here in a moment for pack and that
2186s might be much more relevant now with a
2187s sojurn in the pit no ability to
2189s reposition on the other side of it sound
2191s Barry here for FD God when you're down
2193s in Ultimate economy you want to hold
2195s this as long as you possibly can and
2196s Gala might not be tempted to part with
2199s his barrier in this fight either given
2201s how far ahead they are yeah there's no
2202s reason to right I I I don't think
2204s there's a specific reason you need to
2206s have to use this sound barrier at the
2207s moment like you know you're you're
2209s obviously just keeping this one going
2210s keeping it contested there there's no
2213s reason to have to feel like you need to
2214s invest it so I like the decision being
2216s able to hold on with here here now 90%
2218s uh up on the on the board there for SRP
2221s check you can come in use this
2223s Annihilation use a sound barrier in
2225s combination maybe even you use that just
2226s to force out some ultimates on the other
2228s side you have like two three fights here
2230s potentially with a chance to win B is
2232s looking to line up a massive shatter
2234s here another great wall again from Naga
2237s here splitting up the entirey of SRP
2238s check the mortality field had to be used
2240s early there for SRP check though with
2243s both of them are down here's that shadow
2244s that comes in from Ben B it's feast or
2246s fam with this guy this time is the
2248s ladder sound Barry gets thrown down but
2249s the annihilation is going to chew
2250s through that over Shield awfully quickly
2252s here the ster eventually though must
2254s succumb on the point is Ghost having to
2256s retreat to The High Ground here but it's
2257s going to be an overclock from s might be
2259s able to turn the fight around he's in
2260s such a powerful spot that's two kills
2262s already sort can now rotate to the point
2265s and it's a brief moment in the Sun for
2267s peps but sort takes the game over I was
2270s like oh they're going to use all these
2271s ultimates without even using their sound
2273s barrier they're still holding on to it
2275s but son on The High Ground is huge with
2278s the overclock Here Comes Ben best
2280s doomfist just to touch the point note
2281s from The High Ground pack is trying to
2283s have some impact if possible Gala wants
2285s to be able to part with this sound
2286s Barrow without getting picked off first
2288s but he'll have himself an elimination
2289s nlock is brought down nice response to
2292s the blizzard here Gala knows that does
2293s get thrown down a little bit Wayward
2295s from Naga but you still want to
2296s inoculate yourself from the cold Frid
2298s Breeze an SRP check should comfortably
2301s get home here now Busan 2 to zero in
2304s rounds going their way yeah and I mean
2307s you you see like multiple different play
2309s styles that SRP check is able to win
2312s playing right uh you know team Pep's
2314s come out some different variations of
2316s like Rush comps there uh doesn't really
2318s work against anything that SRP CH had
2321s really strong map from them absolutely
2323s we talked about you know the symmetra
2325s pick here that came on in that in that
2326s second map for pack and it definitely
2328s seemed to have some impact but again
2329s sojun is extremely powerful right now
2331s something we were talking with with Jake
2333s out as well is even it's a decent answer
2334s to the Bastion right you can really
2335s interact with him long distance the
2338s switch to Sigma though might feel like a
2339s concession to some people but you can
2341s see how much more impact for staller has
2343s it's really hard for the doomfist to
2345s shift you off the point you also did
2347s pretty well I think overall in your alt
2348s economy if your SRP check right you held
2351s that sound barrier for a long time he
2352s some even say too long right but yeah
2354s it's possible right I think it's a fine
2356s line but you the point is that that you
2358s win the fight in which FD God Spends His
2361s sound barrier and so you basically can't
2363s lose around when you have yours
2364s available still yeah so I mean with
2366s loser pick team peps obviously with an
2368s opportunity to take this series to a map
2372s that may fit their style even better
2375s right but there's nothing from SRP Che
2377s that like says they can't really kind of
2378s play that type of style right we've seen
2380s bista uh play like in a rush style
2383s before right it's not like something he
2384s can't do so uh I think this could be a
2387s pretty difficult series for team peps
2388s with the way that map one looked yeah
2389s we're waiting for that pick here for
2390s team peps so stick around again this is
2392s last chance Alo for both these teams
2394s here in the flash Ops holiday Showdown
2395s so no one wants to be dropping
2397s any more maps from here on out don't go
2398s too far we'll be right back with the
2400s rest of our first series of the
2405s [Music]
2425s day
2430s [Music]
2451s [Music]
2455s he
2458s [Music]
2479s [Applause]
2481s [Music]
2485s w
2489s [Music]
2495s [Music]
2507s [Applause]
2508s [Music]
2515s you
2517s [Music]
2543s [Music]
2570s [Music]
2577s [Music]
2598s welcome back everybody to the OverWatch
2601s 2 holiday show down here brought to you
2602s of course by flash Ops we are just about
2605s to jump into second map of the series
2607s Now Matt as we kind of discussed it uh
2610s you felt that you know we have our team
2612s peps team in a position to choose a map
2614s that really suits them uh quite often we
2616s see maps selected to benefit or support
2619s tank play here so where do you think a
2621s team where Ben best tries to go Kings
2622s Row uh you know I I had to step away
2625s there for a second but yeah King Kings
2627s Row would uh would be the choice uh you
2630s want to play Reinhardt it seems like
2632s it's the the hybrid map of choice so uh
2636s not surprising to see them go to Kings
2637s route yeah like what we've seen from
2639s this so far is that we know that Ben
2640s best is a pretty flexible player right
2642s we actually saw him start with the Arisa
2644s obviously someone who is really really
2646s hard to shift in in those front lines
2647s and sometimes just a a preferable choice
2649s to Reinhardt cuz Reinhardt uh can't
2651s always interact you know at those longer
2653s distances outside of fire stripe we saw
2654s on a couple of occasions those energy
2656s javelins for that extra bit of damage to
2657s follow up the poke you already laid down
2659s with the fusion driver really important
2661s part of AR's kit I don't feel like we
2663s got to see much value out of the
2664s ultimate there and we did see a switch
2666s from Ben best I said fora H is more of a
2669s flex tank player in his in his early
2671s days right of playing those off tank
2672s roles uh was able to turn up with the
2674s sigma so I mean what could give like
2675s Reinhard comps trouble here is like
2677s first point like being able to play some
2680s High Ground stuff like if you're on the
2681s defensive side of things so you can play
2683s uh some Sigma even on offense right you
2685s can maybe circumvent it playing some
2687s like Diva type stuff if thisa doesn't
2690s really want to play it so potentially
2692s some options here uh for SRP check
2697s some play reminiscent of what we saw
2700s earlier this year at the top level right
2701s where the Reinhard compositions would be
2703s paired up with symmetras and you'd try
2705s and reposition not only to sort of take
2707s your opponents by surprise but also
2708s overcome like fairly oppressive uh sort
2711s of environmental situations that you
2712s have to play into uh for team peps
2715s that's always going to be an option so
2716s yeah I mean we'll uh we'll we'll flip
2718s the teams over of course as team peps
2720s are actually on your top left of screen
2722s as check on the right uh again saw a
2725s fair bit of may play there from SRP
2727s check fight a quiet start but we did
2728s start to see some of the walls actually
2730s from from both teams as we got to Mecha
2732s base start to have a lot more impact it
2734s was this when Vista got split off from
2736s the rest of his team there was no really
2739s opportunity for peps to capitalize there
2740s and then ratra stays alive late into the
2742s fight uh and then is able to come back
2744s with Annihilation set up typically
2746s pretty hard for for Reinhardt to
2748s answer yeah as uh we'll see uh SRP check
2751s here uh they will be on uh offense I
2755s think uh we just have those uh reversed
2757s they're trying to play games with me
2759s just ran back you've done well you've
2761s done well trying to play games on me n
2762s no no they're they're on uh SRP check
2765s will be on offense here uh kick things
2768s off uh with Team peps on D so we'll just
2771s get those uh flipped rosters uh look to
2773s be flipped on the top so uh they will op
2776s to not play uh the rush on uh offense
2780s they'll play like something a little bit
2781s more hybrid of nature yeah the echo here
2784s is interesting obviously your ability to
2786s manufactur that instant pick can be
2788s pretty important and then be able to
2789s duplicate uh Reinhardt for example be
2793s very strong all right nag going to find
2795s Gala first so nice little pick there
2796s from that M team peps here really having
2799s to try and set their feet a little bit
2801s more now as Ben bestz has to give up
2802s some ground already 45 seconds elaps in
2805s the round Bola and Co though taking
2807s their time with this really not trying
2809s to get ahead of themselves after losing
2811s that pick there of Gala they really
2813s can't go too fast around this corner yes
2817s uh you're really trying to have maybe
2818s the echo get up towards uh the sky burn
2821s down a Target that sauna put some damage
2823s on to like that's kind of what you want
2825s to do here uh on offense uh but knowing
2829s you're going to have to play in these
2830s Close Quarters that allows the M be even
2832s effective against an echo and in the
2834s front lines right I think for Reinhard
2836s up against ratra it's not always an easy
2837s fight but Reinhard and symmetra against
2839s ratra you're feeling a little bit more
2840s comfortable pack though gets caught in a
2842s pretty dangerous spot there fire is able
2843s to bring him down with the sticky bombs
2846s okay I love this air Matrix here this is
2848s going to pretty much claim the right
2849s hand side of the map nlock tries to
2850s reciprocate and FD God actually commits
2852s a sound barrier so this is actually
2853s going to El listed uh ghost giving that
2856s High Ground away but it's a question of
2858s whether the nlock really got max value
2860s out of that M Matrix at all from The
2861s High Ground they've been exchanged at
2863s least uh o that' be a regen burst trying
2866s to keep everybody up but I mean that is
2868s not the type of position you want to be
2869s with the echo right inside that close
2871s quarters like you want to be a little
2873s bit more here in the open where you can
2875s maybe follow up on one of those targets
2877s is still having problems in the front
2878s line they're trading down s our PE check
2881s for the time being here as again
2882s shifting benest and pack is a problem
2885s now you have that symmetra wall to play
2887s around here we have fire rather pack
2891s return to the fight though see what that
2894s setup sort of looks like a duplicate
2895s also on board now the K Rush was built
2897s by Gala Midway through the previous
2898s fight he's held on to it he got a a wall
2902s here from pack is okay now if I find
2904s somebody I going use duplicate to be
2906s able to live there is oh man not great I
2909s mean I you know you definitely want to
2910s get one of those high value targets but
2912s to go that deep stuff okay n taken down
2915s also nlock getting picked off here so
2917s this ultimate from SAA is going to hit
2918s that much harder a would to play now
2920s from the katuna rush here there's not a
2921s whole lot you can do
2923s eventually we see the squad of SRP check
2926s just lean right on in here does take
2928s them about 3 minutes so to capture point
2929s a but they walk into the next fire with
2931s Annihilation again Ben best last time we
2933s saw a shatter from him on Mecha base
2935s wasn't really able would line it up here
2936s but playing that through a choke getting
2939s around the shield of the ratra little
2942s bit easy to get value from that
2943s rhinol so now as we move into the uh
2947s next stage right oh
2949s just that was like a never change Ben
2953s never a fraggy like prediction shatter
2955s you know no it's it was very Ben likee
2958s to be fair H I do like that doesn't
2960s quite pay out kind of hardyes right how
2963s he like he throw a blind shatter through
2964s a TP ratra can last through all of this
2968s with just like you know standing there
2970s blocking and then not not even have to
2972s use the annihilation right yeah I mean
2974s it's a big deal I think in Nemesis form
2975s that damage reduction is is really
2977s underrated by a ton of people and cycle
2979s your cool Downs like that all of a
2981s sudden SRP just shrug off all that
2983s pressure from peps the shadow was maybe
2985s a little ill advised Ben best was trying
2987s to go for some of those flanking
2989s elements going through a TP uh again it
2992s could have been fantastic with the
2993s connection you see the idea was there
2994s but maybe a little bit to elaborate for
2996s this stage of
2998s play you have a good shot to take the
3000s second checkpoint though now where SRP
3002s check it wasn't looking uh too good
3004s before right uh now you still have this
3007s Annihilation you'll have a duplicate
3008s overclock right maybe you can get some
3010s High Ground here so uh you do see uh
3012s sauna setting up for that potentially
3014s right the annihilation really taxes the
3016s sound barrier as well making it sort of
3018s dissipate uh you know twice as fast if
3020s not more so got to be careful how you
3022s get value out of that ability if your FD
3024s God lovely work there pack lines ghost
3026s up with one of the projected balls there
3028s from that High Ground don't know how
3029s much there is really to do sa is just
3031s hoping that peps over extend here into a
3033s free rail gun but he's getting very
3035s little on this
3036s sideline yeah
3038s uh well I mean you're not getting a lot
3040s on the sight line right but you're still
3042s controlling the space right uh you're
3044s doing enough damage that's immortality
3046s field out right so now you potentially
3048s make a play he's on the RP here Ben
3051s having to throw up the shield pretty
3052s quick it's going to be an air Matrix
3053s down for Nat loocks empty God though not
3055s tempted to go for a sound barrier just
3057s yet hoping maybe to hold that up against
3059s the ratra ultimate V went so low I think
3061s that was a damage AED fire strike that
3063s stripped most of his health away you'll
3064s note that the Sim turs also set up in
3066s that opening the Pista got caught inside
3068s the blizzard and has to get
3072s back just I mean both these comps
3076s usually live forever right it looks like
3077s like a fight's about to happen and you
3079s may have like uh you know a few deaths
3081s or something and then all of a sudden
3082s we're back to kind of like neutral
3084s playing field this immortality field use
3086s here from peps to try and keep players
3088s alive and it benefits them right it
3089s keeps Naga and pack up to get these
3091s kills an unreal amount of value from F
3093s but still going to be enough to win the
3094s fight I think Naga following up on that
3096s early blizzard that forc fora away and
3099s like you mentioned team peps are so hard
3101s to shift right FD go was holding onto
3103s that sound barrier and nowock only takes
3106s one fight to build 86% of that ampt
3108s Matrix so it's a very good sign for the
3109s Defenders here 36 seconds left for this
3112s next checkpoint it's far from guaranteed
3114s yeah I I I drink some said it was
3116s looking good now it's it's looking not
3119s good maybe maybe no we need to get you
3122s some
3123s synonyms we need the sorus St I I I'm
3126s the I I'm the the the every person
3129s Caster you know you're you're you're
3131s Webster dictionaries favorite C I'm sure
3133s there's a monosyllabic word that there's
3136s more dictionaries than the Webster one
3138s right or is there is it just one I don't
3141s think Mar Mariam has a few in there as
3142s well mate I I don't know we need you
3144s need help all right pack here with the
3146s TP here trying to put some pressure on
3148s Gala who has the suu himself here but in
3149s the meantime Thea just plows through Ben
3152s bestest here and in overtime this cart
3154s looks like it's getting where it's
3155s intended nice an Matrix there by ghost
3158s literally on the cart making it very
3159s very hard for the Defenders to stand
3161s especially after pack Ops to split team
3163s peps up in order to try and Chase a
3165s loose end player weakening their main
3168s core all right so they are able to get
3170s in the end it's really the at Matrix
3171s from Ghost it's like able to help them
3173s get over the line and then just the the
3175s extra durability with that Annihilation
3177s right so now not a ton of time though
3179s right you can control uh maybe you
3181s control The High Ground here with sauna
3183s you're can giving it up completely with
3184s what peps wants to do right um so maybe
3188s you can control some of The High Ground
3190s here and let sauna pick up some kills
3192s which he's done great at from The High
3194s Ground again SAA was hoping to have a
3196s disruptor shot ready to throw
3197s immediately at the teleporter but it's
3198s just a fake in the end Gala having a
3200s great couple of fights the last fight he
3202s stays alive long enough to weaken peps
3204s this time finding nlock there crucial
3207s immortality fi thrown down by the wall
3209s me the team pants weren't looking to
3210s engage either way I'm not sure how they
3212s were looking to find Value out of that
3214s simall at all at as Sr Pig just wait for
3217s it to dissipate before
3219s unleashing yeah I mean look you can play
3221s Rush all you want when you give up it it
3223s doesn't matter any type of like you know
3226s first person shooter game giving up high
3228s ground is like the last thing you want
3230s to do any type of verticality so like
3233s when you give up this much room to a
3234s player of like
3236s to a player like saa's caliber I mean
3238s he's going to be able to put down so
3240s much damage it doesn't matter if you're
3241s able to run down some of these targets
3243s right they're able to keep theola up for
3245s so long uh the blizzard here from F
3247s looks like it's enough to seal the deal
3248s I mean yeah team peps had an immortality
3250s field and a sound barrier for Ben best
3252s and it wasn't enough to keep him alive
3254s cuz SAA had that High Ground you
3256s mentioned Matt was just firing down so
3258s in the neck of time SRP check get the
3260s map done. 3 seconds left in that time
3264s bank so they do finish with a little bit
3266s of time right you have something on the
3269s clock there uh I actually think though
3271s the offense like probably speaks good
3273s for their defense in the terms speaks
3276s good yeah it's been like three weeks how
3278s have you regressed like this yeah it
3279s speaks good for their defense what
3281s people say it all the time me out you
3284s say it all the
3285s time look just cuz you just cuz you pay
3287s for one award just cuz you pay for one
3290s just cuz you pay for one award doesn't
3291s mean you you you're all of a sudden now
3293s you're the you're the the the king of
3295s the cat list listen listen back the
3296s literacy and numeracy numbers in this
3299s country are already not good we we need
3300s to try and help okay we need to try and
3302s help Street can't do it alone let's pull
3305s it back let's pull it
3307s back sometimes you have to go backwards
3309s to go forwards
3312s right the question is how many steps are
3314s you taking back to take one forward B
3316s okay hey if you take uh you know two
3319s you're only you're only one you're only
3320s one step behind the starting line right
3322s this is this is up there with you not uh
3325s like yeah I hate that I hate that yeah
3329s you know losing is learning no it's just
3331s losing oh dear you you lost well team
3335s peps not interested in in doing any
3337s learning today as apparently are you uh
3340s no I'm I'm I'm over learning com to your
3342s mother tongue I think I'm done with
3344s learning to be honest yeah yeah yeah I
3347s think I spent enough time
3350s learning Here Comes nager of course so
3352s on the on the May here team peps with a
3354s very Classic this a very classic Rin
3356s Rush combat but what I was saying is you
3359s know the way that they played offense
3360s and controlled High ground and team peps
3361s basically just gave it up like now with
3364s the Natural High Ground on defense right
3366s you know it would it would lead you to
3367s believe they could be successful using
3369s the same kind of
3370s strategy but again they're really out
3372s maneuvering SRP check already we see
3375s this happen a lot though and it's great
3376s to get into a strong position but you
3378s need to leverage that and you need to
3379s manifest it into player advantage and so
3381s far SRP check have done well staying out
3383s of Harm's Way and that's a beautiful
3385s pick up from sort and he couldn't ask
3386s for a better player to take down now
3388s your sustain is out of the piter five
3390s Falls but it's still an advantage I
3392s think for SRP check here Ben b gets
3394s brought down behind the phone box not
3395s even the tardus could fit the bulky
3397s frame yeah it's a little bit uh more
3399s even as actually know son have to back
3402s up you're going to have you know one or
3404s two players coming off the spot now but
3405s nobody like fast enough to make it back
3407s I think SRP probably has to give this up
3410s uh and concede this first point to
3413s peps again I mean having the symmetra I
3415s think is a pretty big deal it's as that
3416s fight breaks down I think maybe the
3418s pickoff of the May ends up being much
3420s more impactful than we we first give it
3422s credit for but I mean FD God has to do
3424s all of the healing there in that sort of
3426s last 10 to 15 seconds of the fight is
3429s Lucio
3431s Ming I mean it didn't look good at the
3433s start right from the sense that like
3434s peps was taking the teleporters and just
3436s like chasing players around right Sonic
3438s get first blood but like you mentioned
3440s like the May is so important to just
3442s like contest points and can live for so
3444s long as I mean this is not just TP out
3447s why not it's the same pick again so the
3449s Baptist obviously you Public Enemy
3451s Number One as far as SRP check is
3453s concerned they managed to pick Nat
3454s loocks off once more but again they want
3456s to convert that into more than just a
3458s small Advantage here nag able to flank
3460s around and going to be deploying the
3460s blizzard here fire just able to jump out
3462s of it as is for still an immortality
3464s field committed now it's time for saer
3466s again to have that impact but pack takes
3467s him down a long range huge pick off for
3470s the symmetra now is in an awkward spot
3472s he has to play from behind that symmetra
3474s wall fires also low throws a blizzard
3476s down this will force the
3480s disengage yeah but uh now you will be
3482s able to come back here if your peps with
3483s a sound barrier right just like uh May
3487s wall here can you keep V bestest up yeah
3488s you do right even through the ksun rush
3490s you're able to keep him up with that
3492s sound barrier he's getting very he's
3493s getting very close to a shatter but I
3495s mean V just dominating the backline look
3498s at him he can just throw up those hands
3499s and just blocky found two kills and this
3501s is what I mean about the annihilation
3503s into sound barrier your sound barrier
3505s will dissipate naturally over time but
3506s it usually takes long enough that you
3508s get a lot of value out of that extra
3510s durability Annihilation though just saps
3512s at it even further very quickly like
3514s your window is halfed for being out of
3516s stand and not worry about your health
3517s pool when that uh Annihilation is in
3520s play now on the defense you have the ant
3522s Matrix here right they're going to have
3523s to push through this narrow choke could
3526s be able to use this maybe burn the Ry
3528s Shield right so you're not able to get
3530s that like know shatter off as clean as
3532s you would want or use it use it right
3535s after right O Okay that one is good the
3538s immortality field is a little too late
3539s to save F's life but sa is again able to
3541s find an early F pick on FD God that is
3544s big but losing ghost here there's an ant
3546s Matrix obviously throwing up on the cart
3547s which is going to find minimal value
3549s after the fact for SRP Che who must they
3552s must Retreat here yeah I mean as soon as
3554s that shatter came down they used the amp
3556s Matrix and
3557s they uh losing pack there is kind of
3561s egregious so one able to retreat to a
3563s pretty safe spot there's though he two
3565s kills and he's ba peps out but they use
3567s all the Baptist utility really to try
3569s and keep uh fight up like he got
3572s shattered the ended up using an a matrix
3574s like right by him to like shoot the
3575s heals through and the immortality field
3578s uh just not able to do it is it just
3580s kind of splits everybody up as now it'll
3582s be the ant Matrix here from peps trying
3584s to get this second checkpoint here's a
3585s blizzard thrown
3587s down yeah just to try to save off as
3589s much of that as possible eventually he's
3590s going to have to succumb Naga ice block
3592s now but SAA finds another pick SAA
3594s really turning up up unfortunately for
3596s SRP check it's just been him Midway
3599s through many of these fights and team
3600s peps have that time extension they are
3602s Miles Ahead on King's Road yeah and I
3605s mean SRP check what you're probably like
3606s pulling ultimates to maybe take like you
3608s know two big fights like in a row but uh
3611s clearly this has been a a you know
3613s master class so far on offense from peps
3616s say uh you'll have this Sim wall you'll
3618s probably end up with beat and shatter
3620s here and look at where the payload is I
3621s mean already making it around this first
3624s corner is huge
3626s now wanting to try and put pressure on
3628s that Ryan heart Shield as early as
3629s possible make it harder for Ben best to
3631s close the distance that's why we saw the
3633s main wall used earlier by Naga just to
3634s try and keep that Shield alive I love
3636s this rush into theer he's forced to use
3637s the annihilation he is able to get to
3639s some degree of safety sa is trying to
3641s navigate this off angle but the symmetra
3643s wall is completely stying him he does
3645s find the Lucio though and now there's
3647s nowhere to run for peps Naga has to
3649s stand and fight here pack with a TP this
3651s will help them get out if need be and
3653s SAA will be forcing the the run away
3657s too that you know what you probably
3659s where the where the payload is here you
3661s might get a second fight just like
3662s trickling out of the spawn depending on
3664s how how you lose people where oh I mean
3667s it would not be a good one uh it would
3669s look like uh some kind of resemblance of
3670s a fight I think you have to play close
3672s to this first corner like by where Vista
3674s is playing right if you win another
3676s fight the car actually may be like
3677s really you know close to that first
3679s corner but watch fora he will have to
3680s give up ground yeah he canot his shield
3682s does not last nearly long enough to deal
3684s with this poke damage more worried about
3685s like uh TP with a M wall blocking him
3688s off is this Spar then no not right now
3691s anyway chatter in hand though there's
3693s the wall from the ratra that's already
3694s been forced out ksun rush though and
3696s Benz wants to respect it though he's
3697s taking a ton of damage quick hop
3699s skipping a jump away and he might look
3700s to try and flank around to get some
3702s value he thinks better of it though
3703s returns to his team and benefits from
3705s that amped Baptist healing here's the
3707s charge canceled short of the ratra
3708s shield now slowing field going to be
3709s thrown down Nemesis here for V again
3712s it's going to be saic getting rid of
3713s Naga that's the blizzard gone sh comes
3715s in fire caught by but a hasty May wall
3717s from the m just as she fell to the
3718s ground will protect her for the time
3720s being and now peps are using some of
3723s those ultimates they banked up Matt and
3725s then no better for it ah I mean uh you
3727s know the SRP chck just D I mean when
3729s where on with benb you can see how much
3731s damage he's taking like the ksun rush
3734s comes down Shield completely gone weak
3735s around the corner right the ratra damage
3737s like goes through the the shield in that
3739s regard they do get a pick on son here so
3741s maybe they can act a little bit fast but
3742s then also from Ghost up on The High
3743s Ground with the Baptist
3745s you see is giv up all the ground he's
3747s willing to benb just gets burned out so
3749s fast he's not in the immortality field
3750s they're playing outside of it for
3752s whatever reason there's a disconnect I
3753s think there between Nat logs and benb
3754s best as to where the Reinhardt is going
3756s to stand in fight good immortality here
3758s from field from Ghost rather and he's
3760s getting that healing in now the
3761s annihilation from bista and yep nager
3763s and FD God get absolutely sanguinated
3765s playing in that small room it's three
3767s for bista I mean you really got to think
3770s better of picking a fight with a ratra
3772s in close quarters like that but creditor
3774s goost for keeping him standing I mean
3776s this was a a decent amount of time right
3778s three plus minutes on the clock for peps
3780s to be able to take this and now we are
3782s going with uh we're busting out the
3783s Genji so uh Genji Queen here uh the
3787s Genji can put a lot more pressure on
3789s these players on The High Ground right
3790s son and ghosts are unable to control
3792s this for free so you see Naga trying to
3794s finish up on some of the Pack's damage
3797s uh and then you can get the queen in
3798s position to kind of brawl it out with
3800s that ratra right now Naga is actually
3801s putting pressure on ghost so he still
3803s has that high ground and is threat the
3805s bapti standing up and behind SAA that's
3808s really important you see again the turn
3809s towards ghost he has to give up that
3811s High Ground there Gala kitun rushes on
3812s The High Ground maybe for themsel to try
3815s and stve this off so far so good ant
3817s Matrix just around the corner here for
3818s Ghost and S is going to go for the
3819s overclock down they finally bring the
3821s Genji down that relieves the pressure on
3822s the back line the junker Queen Ben best
3825s trying to cross the Gap but he's led by
3827s S is is going to be two in a row for
3829s this sojourn and it was 3 and 1/2
3832s minutes Matt left to play for team peps
3834s and they get stopped dead in the last
3836s phase of the map yeah and it's that high
3839s ground in the end that ends up winning
3841s it for SRP check right you have ghost up
3843s there on the Baptist on The High Ground
3845s sauna uh on the sojourn even trying to
3847s use like the symmetri tpce like move
3849s around that map uh in different parts it
3852s just was not able to break that hole at
3853s the end and then you know you got to get
3855s desperate right you bring out like a
3856s Genji with a sojourn and a queen at the
3859s end but just too late there's like a
3861s fight where pack gets a Sim wall that
3863s actually cuts off that ground advantage
3865s that SAA has and they're still able to
3867s win that fight outp right so without the
3870s soj being in a spot to do work that
3872s second to last fight I think uh you know
3874s team peps think they have the Stoler
3876s Court in that side room but what they
3877s don't see is Ghost Landing a perfect
3879s immortality field and like three or four
3881s direct grenade healing hits onto his
3883s ratra buying the time for Bala to get
3886s that Annihilation to get three kills and
3888s that's what breaks the back of Team peps
3891s yeah and uh I mean this is a team peps
3893s map pick right so you can't win on the
3896s rush on this map which like no in terms
3899s of like grading maps in terms of like
3901s their Rush playability Kings Row would
3903s rank pretty high I would say um if you
3907s can't win here where do you go now that
3909s you feel like you even have better odds
3911s uh even if you win that you're still
3912s going to probably have to play a map
3914s that doesn't better odds I mean you
3916s might not like again because the game
3917s type is is essentially sitting St for
3919s you but you're still going to have even
3921s if you win the next map you're still
3922s going to have to win a map that for you
3924s to play a different style of play right
3926s so uh what like where can you go here
3930s that you feel even better than like
3931s Kings Row I mean not sure yeah keep an
3934s eye on that one here because SRP there's
3935s a reason why they're one of the
3936s favorites here it's a close loss to ex
3938s Oblivion that sends them into this lower
3940s bracket the first place and you expect
3941s them to be fighting for top placing here
3944s course of the holiday Showdown don't go
3945s too far map number three in this first
3947s to three is on deck and team peps had
3949s better have the answer or they'll be out
3951s of this tournament
3953s already
3958s [Music]
3983s yeah
3991s [Music]
4022s [Music]
4045s [Applause]
4051s [Music]
4087s [Music]
4103s yeah
4104s [Music]
4107s [Applause]
4118s [Music]
4133s he
4134s [Music]
4155s sorry to keep you all
4157s waiting but now that I'm
4159s here let's have some
4163s fun yep that's my name all
4166s right and this right here is gunny and
4170s she can light up the whole dance floor
4173s and this one's chaa he's a sensitive
4176s little fell a real hot H and when I fire
4180s him boat it's double
4185s trouble
4187s actual game play
4190s [Music]
4193s footage
4194s [Music]
4197s going so soon I'm going to miss
4205s you don't tell me that's
4209s it both Hearts
4213s py I got your
4217s back for
4222s now woo here I
4225s come say s
4230s Qui we got him where we want
4239s [Music]
4244s him
4248s unbelievable so was I worth the
4253s wait
4255s we're going to have a hell of a time
4260s woo welcome back everybody to your flash
4262s UPS holiday Showdown we of course in our
4265s EMA portion of the show like I just
4267s tweeted earlier kind of throwing us back
4269s to 2016 2017 days I see that's where you
4273s know we came up in Europe M didn't we oh
4274s yeah no I was big in Europe back in uh
4277s 20 we get you we did get you for a dream
4279s hack one year though that was a that was
4280s a great time that one might have been
4281s 2017 I want to say yeah yeah no that was
4284s that was a good time that's when uh
4285s that's when they dump glitter on soe
4288s that's right that was a that was super
4290s uh that was that was a fun time uh but
4293s uh times have changed yes obviously time
4295s has progressed since then I think we're
4297s impr and we're going to esperansa now I
4299s think we're improving on our earlier
4300s clabs here I mean that that is true yeah
4302s ESP barans so I mean this is the kind of
4304s map
4305s where Sur us
4307s sorry wait what this is the kind of map
4310s where you can can play a lot of those
4312s basan oriented competitions we
4314s definitely seen Genji picks in these
4316s setups lot of soldier flanks sojun
4318s definitely seems to be preferred here
4320s but but sa has looked incredible on that
4322s even in losing fights he's always been
4323s good for one or two yeah you're you're
4326s kind of like locked into Lucio here
4328s which could be obviously I know with
4330s Team peps having FD God something uh of
4332s benefit we've seen G play like a bunch
4333s of different stuff so far uh throughout
4335s so uh no forcing it into a more you know
4338s Lucio fast type of play style know
4341s specifically flasho it's kind of how it
4342s tends to play uh we see that I mean the
4345s Genji Genji Queen I feel like this was a
4349s comp that was like like OverWatch to
4352s Beta like almost like I know towards the
4354s end obviously not with the kiko because
4355s of launch but like the queen with the
4357s Genji and the sojourn like was a very
4360s early on uh comp yeah I mean these these
4362s two compositions are definitely going to
4364s look to uh interact with each other
4366s differently Naga of course has access to
4369s that High Ground so was always always
4370s going to be looking to deny SAA the more
4372s comfortable sight lines that sojin wants
4373s to you incon herself in PAC here of
4377s course from that low ground now will be
4379s able to transition and put a bit of
4380s pressure down on G always going to be a
4382s threat when it comes to that poke damage
4384s and naga's able to pressure back so
4385s using that commanding shout extra
4387s durability to get towards the backline
4389s of SRP check and force them to form a
4391s concave here but as saer again death and
4394s tax is right by his side it's two kills
4396s Naga the head shot on the Genji is a big
4399s one and that is going to make it very
4400s easy for SRP check to start with the
4402s lead man son has been on
4404s I mean we we didn't get to see enough of
4406s this in the league we actually to see a
4408s lot of this from Team Finland right who
4410s made such a great run this year in the
4412s world cup and SAA was a huge part of
4414s that so you know we're talking about a
4415s player who honestly spent too much time
4417s on the bench on some of these top teams
4418s in the League this year so great to see
4420s him turn up and you can see why he was
4421s so highly
4423s valued yeah uh I mean it's not great
4427s about seeing like the regional
4428s competition like OverWatch World Cup
4430s right like you get you got a spotlight
4432s on some of these players who know in
4434s league right and even years past right
4436s they're mostly like kind of like you
4437s know relegated in like a almost like a
4438s bench type role but like you know
4441s clearly can uh play at the highest level
4444s right 100% that there though find SAA
4448s and there it is Ghost gets draw into the
4450s spiky Embrace of Ben best F's able to
4452s trade back one at least and the ratra
4453s still sat on the point here Nag's in
4455s trouble needs to stay alive if they
4456s bring the Genji down there could be a
4458s fight that Sr P check can take and the
4460s annihilation is perfect you can't avoid
4461s this damage but you've got to try and
4463s cap the point it's a loose loose
4464s situation here for team peps yeah I mean
4468s this looks like SRP check all over it
4470s here for 0.1 as and peps has not been
4474s able to get it going with a rush not
4475s been able to get it going here now with
4477s this kind of like different variation of
4479s it they have double supportal going into
4481s the next point but I mean SRP chck just
4483s off a fantastic start yet again it's
4485s hard to feel good about that fight if
4486s you are team peps is a real open you
4489s create two picks you have a player
4490s Advantage it's like a four versus three
4493s you know you say oh like yeah you need
4495s to learn some more stuff you're like oh
4496s yeah it does that fight that they lost
4498s probably doesn't feel too good no it's
4500s also like there you can you can lose a
4501s fight to fine about it especially if
4504s old that one like oh you spend and you
4507s still lose it can't feel good here is a
4508s cons Rush speaking of spendo teams now
4511s starting to dig into the off Bank f a
4514s com a knife as soon as he comes around
4515s the corner and Ben best sat on the point
4517s here so able to take pistola down as
4518s well with a Carnage swinging this is a
4520s much better fight for team peps using
4522s that Mobility that braw potential this
4524s come yeah and they'll come back with
4526s like a blade right with no big support
4528s alls on the other side so like in a in a
4530s pretty good spot there to get some good
4532s value from that dragon plate I think
4534s it'll just be uh know maybe n has to
4537s know Dodge an overclock shot from sa
4540s right I know is he's coming on in but in
4542s a position to win a fight with that
4544s Dragon Blade get yourself a huge
4545s Advantage here on these points and the
4547s flash point uh know objectives tick down
4549s pretty fast right so at that point
4551s depending on when this kicks off that
4552s might be like a no next fight final
4554s fight scenario a good Carnage there from
4556s Ben best draw out some of those
4557s defensive cool Downs early not sure
4559s about the Rampage though but still Bola
4561s brings that loocks down Naga obviously
4563s having use that blade finding rather
4564s little for it it is able to deflect that
4566s disrupt the shot into fire it's a classy
4569s look but it's not enough to win a team
4570s fight yeah he doesn't really get
4571s anything with the blade right that he
4573s uses the blade the overclock comes in
4574s from sauna and like wants to maybe dodge
4576s it for a little bit it's the over uh the
4578s uh Rampage comes in from Ben Bast uh and
4582s you know you're just kind of like in a
4584s like you know no man's land terms of
4585s spot right it just gets cleansed right
4587s away by Gala and then no now you have
4589s like the the junker Queen is so deep the
4592s Genji on the other side really far away
4594s right no cool Downs yes and it draws the
4596s rest of the team up right as uh that
4598s makes it a little bit easier for SRP
4599s check the play out of that maybe if that
4601s you know protection suu isn't there for
4603s Gala that that ultimate from Ben has
4606s much more impact G here just trying to
4608s make sure this Tracer of Naga doesn't
4611s sneak the point away have immortality f
4613s Throne down here and okay an all R for
4616s team peps who don't have any big
4617s ultimates to work with here but it's a
4619s bit of a a limp attempt at trying to
4621s retake this point ghost under no
4623s pressure
4625s whatsoever you just flipped the point
4627s right back you give up a little bit of
4628s percentage there but you're going to be
4629s playing for like last fight territory
4631s pretty much anyway right like blizzard
4633s uh Annihilation uh ksun Rush here
4636s available uh so got to could get P this
4639s fight's going to be like pretty long and
4640s drawn out anyway with how both comps
4642s want to play so
4644s uh in a way first giving up that 99 like
4646s not the biggest deal
4649s right flanking
4651s blizzard for f maybe B trying to force
4654s him away here knife will connect just a
4656s little bit of bleed damage so F can walk
4658s back to the point now this is a nasty
4660s combo yep going to the annihilation plus
4662s blizzard defend diagram of disaster and
4666s Team PS have to play from the outside of
4667s the point they've lost it yeah and the
4669s mayw blocks them off really interesting
4671s as well like the the the blizzard down
4673s into into the annihilation right uh and
4675s you look at like Ben best like where the
4677s cleanest route would be to go out and
4678s then continue to touch would probably be
4679s up that staircase but f with the ice
4681s block ends up blocking that so you're
4683s not able to actually kind of like get
4685s past that the annihilation damage just
4687s going to finish off come on boy soda
4689s with the Australian I see that one I see
4691s that baby what ties does he have to
4693s Australia I don't know probably more
4694s than you n that's not
4696s true that's probably not true I don't
4698s know if he's married to an Australian
4699s but either way team peps good fast Fight
4701s Win here so once again they'll start in
4703s control of the
4705s point again didn't help them last time
4707s let's see if they can hang on because
4708s this would be it this would be the match
4710s yeah I mean it seems like it doesn't
4712s really you know matter to SRP CH so to
4715s speak of you know who gets control first
4717s absolutely R absolutely R just dunks on
4720s Naga there oh man it's actually it's
4723s really hard to play Sombra and Tracy
4724s into those KIRO comps cuz you can just
4726s you can just die instantly to that kunai
4730s there's like no reaction right like you
4732s just turn a corner and you're dead yeah
4733s it is all right pack nice job on the
4736s flank puts a lot of pressure on G and
4738s then forces him into the point can I
4740s call this observing style pack
4742s watch
4743s that ripo F take it down by another rail
4748s they're going to ra a book yeah once you
4750s won that W everything went downhill rip
4753s Bo like where was the turning point in
4755s Mitch's career where it all went down
4757s was like oh that one night where he won
4759s that award I'm sure it's nothing it's
4761s got nothing to do with having two kids
4762s under three everything everything
4764s everything crumbled
4765s out hey don't blame young Griff oh my
4769s goodness G here is sneaking young Griff
4772s can't do that wrong pack okay has enough
4775s time to react to this and is able to
4776s slide away from those questing Kun eyes
4778s a great start of the fight once more FD
4780s God send his team karini on a course
4782s with
4783s SAA pulse here for Naga will be
4786s unnecessary now as team peps will have
4787s themselves finally a flash point in this
4791s map but for p you didn't like I mean
4794s look obviously you want to win every
4795s flasho like without saying but like
4798s you're okay with just kind of like
4800s letting one go we have a life Weaver
4807s sighting now let mentioned and now goes
4811s y I was like there's no way we're
4813s playing life Weaver Lucio here right
4815s with game on the line let's go let's
4817s let's start weaving zero utility yeah
4819s let's start weaving no I don't think
4821s that's the
4822s play obviously wants to deploy this
4824s pulse bomb now discretion is important
4827s no connection though ice block instantly
4829s drawn out of fire to avoid of course one
4831s being blown to Smither nice pressure
4834s though look at this pack finds a rail G
4835s Bess is already beining for that sojourn
4838s G able to make a trade kill back here
4840s but pack has really come alive in these
4842s last couple of moments though this
4843s Annihilation is a problem eventually
4844s gets brought down and keep an eye with
4846s that Lucio is here fire eventually will
4847s be removed now two versus three it is
4850s winnable for SRP check but your
4851s Annihilation expired need to make make
4853s use of this Nemesis form now and SRP
4856s can't get to grips with any of these
4857s remaining peps players sort of though
4859s switches to Tracer and returns to the
4860s frame yeah but but but they still can't
4862s get rid of bista right so even though
4865s like the you know the the players on SRP
4867s check really you know V and goet not
4868s able to pick up the kills they're still
4870s not able to you know get rid of them
4872s either right so we're still at about an
4874s even play how many how many ra guns I
4876s mean rather how many overclocks has pack
4877s built up in the last few fights it feels
4879s like he always has it online another
4881s stunning couple of kills there and this
4883s will cement another key flasho tank for
4886s team peps well we were talking about how
4888s good Saun had been on the so right
4890s especially compared to Pac right uh but
4892s pack definitely has started to heat up
4894s here over the second half of this uh
4897s flasho map so uh sound Pires for both
4900s sides here uh Ben best you know with
4902s that ultimate here on the queen where
4904s this is a really good spot for right
4905s allowing like players to come into the
4907s yeah yeah really good
4909s here as our pig have got to be aware of
4911s this noo anymore for pck as well so you
4913s can't really cleanse all of that up
4916s sagala will be fine as an answer to
4919s it okay got going down early what a
4922s stick stunning stuff Zer again out of
4923s the fight once more s barrier comes but
4925s it is belated still ghost is able to
4928s deal with Ben best and again that that
4930s ultimate from the queen does get shut
4932s down mostly by the sound barrier Naga
4934s though still alive still a factor here
4936s forced away though now when with that
4937s recoil unavailable you're taking big
4939s risks in coming forward but great work
4941s if got a nag but converge upon F blow up
4944s the May so hard to do that quite often
4946s and that one kill there for the two of
4947s those players basically gives team peps
4950s here a cracker going two to
4952s two
4954s so yeah so I mean now now that the point
4957s has been lifli right it's uh just now
4959s viso with the annihilation immortality
4961s field just trying to keep this one going
4964s I mean that that is H too much damage uh
4966s in the way so son and gr will uh end up
4969s backing out of this as you'll end up you
4972s know having him ball so you're going to
4974s give up another Point here if your SRP
4976s check but now peps is right back in it
4977s yeah so obviously we've made a switch
4979s here at SRP check of trying to put some
4981s more pressure on benb so the idea is to
4982s switch over to the Bastion and bring
4984s Gala on the Lucio uh you instead to try
4987s and make sure you have that extra
4988s Mobility fer was in a fine position
4990s there but again was at about 30% HP when
4993s he pops the annihilation uh and the
4995s immortality field isn't really enough to
4996s prolong his lifespan there's also like
4998s no followup damage from the rest of SRP
5000s check at the time so one Point uh really
5004s I mean for team peps to keep themselves
5006s alive like in this tournament uh SRP
5009s trying to get the job done here you
5011s finish them off all they can is we have
5014s a pack overclock though yeah which is I
5016s mean it feels like you m mention I mean
5018s what just farming the you know Vesta
5021s right I mean what what are you how are
5022s you building these so
5024s fast another s oh okay imortality yeah I
5028s mean that's worth it I think IM morality
5030s field is basically an ultimate that
5031s recharges every 20 or so seconds anyway
5033s P though doesn't have great Sidelines
5034s for this overclock though with somehow
5035s Ben b gets caught up see you are trying
5037s to play up close and personal but then
5039s you have poke elements playing these
5040s wide angles and it doesn't really line
5043s up that way still pack finds two again
5044s eventually the fight comes to him it
5046s comes out of that small enclosed room
5048s and he is absolutely dominating team
5050s peps once more on the back of the
5052s sojourn play have a flash point to start
5055s yeah with some of the recent balance
5056s right you were wondering like is Bastion
5058s going to be still as effective uh right
5060s as as he was where maybe soin would rise
5062s up a little bit where man just uh soj
5065s looks really strong right now you know
5067s be able to form these overclock I mean
5069s what just use one like know almost going
5071s to start this fight halfway to another
5073s one uh with the way these fights have
5075s got he's definitely going to build up
5076s one pretty much right away yeah there a
5078s real question If s can have the same
5080s degree of impact I mean then he did on
5083s so let alone his pack right now because
5085s definitely he's starting to get
5085s overshadowed to some degree somehow they
5087s keep G alive they needed to keep the S
5089s Mar in this fight but it's another early
5090s immortality field forced out of ghost
5092s blizzard there ice block phone up here
5094s by P he'll be able to fire rather he'll
5096s be able to step back now as that pulse
5098s bomb won't be enough to take the M down
5100s nicely done by SRP they really wether
5102s the storm here despite playing from a
5104s really awkward spot on this
5105s balcony I mean that is a fight though it
5108s felt like they needed to win right at
5110s least to me like obviously not a last
5112s fight territory but with the momentum of
5114s the game it felt like if SRP Che doesn't
5116s win that fight there they were just
5118s going to roll over and lose this map
5120s where it felt like that was you know a
5122s do die scenario is you know now they
5124s find themselves right you have this bash
5126s ultimate you have you know the
5127s annihilation coming up you're in a spot
5129s where you know try and win this fight
5131s for free right I know cheap at least
5133s like win it with like you know maybe
5134s it's just the the Bastion ultimate or
5136s the annihilation oh that's been a really
5139s tough spot after that and that's a sound
5140s barrier from FD God who's it connect
5142s with two players H yeah fora there ible
5146s to avoid getting taken down despite
5148s being affected by that Rampage so here
5150s it is SRP check are going to land this
5152s This Plane a key eror in the final
5154s moments there as peps can't get benis in
5157s position to do the dirty work it will
5160s ultimately be a 30 series as peps are
5163s eliminated here from our holiday
5165s Showdown and SRP will advance to the
5168s next round of the lower bracket play
5169s yeah I mean I thought you saw some good
5170s stuff from uh pep at time I thought pack
5172s played really well there on that final
5174s map but uh just the adaptability really
5178s uh from SRP check right able to play all
5180s these different styles play a little bit
5181s of like the you the brawl if they need
5183s to right uh sauna looked great on the
5186s soj and then even there being able to
5188s pull out like a Bastion comp at the end
5190s to be able to like burn some of the
5191s players down on pep really showed a
5193s well-rounded game it took a long time
5194s for that basan switch by sa to actually
5196s like feel like it had an impact a lot of
5198s that probably is because Pack was having
5200s a couple of fantastic fights like you
5201s know two to three kills per fight
5203s building overclock almost every other uh
5205s really hard to shut down that's when soj
5207s can get Ultra oppressive yeah a lot of
5209s it seemed though that like they would
5210s use the Bastion once the queen went
5213s really deep in right and then you're
5214s able to just get rid of the queen as
5216s opposed to how we've seen the Bastion
5217s use in the past right just use the
5219s turret mode get him in position with
5221s like a speed boost and do some big
5222s damage it was a little bit more of
5224s taking advantage of Pep's aggressive
5226s play St absolutely yeah starting to
5227s exploit Ben best that sort of ultra
5229s aggressive positioning that's their
5231s first game out of the way but we still
5232s have much more to talk about especially
5234s in this match for that we're going to
5235s head over of course to our catch never
5237s experts break down the action here
5238s between Sr Pig check and team
5241s peps
5243s [Music]
5257s and that wraps up our very first match
5259s of the day we're currently in the EMA
5261s region Zoe here joined by Jack and Jake
5265s still haven't figured out which one of
5266s the real glasses but we figured out
5268s which is the first team to be eliminated
5270s team peps Unfortunately they couldn't
5271s bring it back although and they played a
5273s close there and the very last map but
5275s let's talk about Sr Peak check here they
5278s rolled out with those ratra coms
5280s throughout the entire series and they
5282s looked very dominant on it um ratra just
5285s recently did uh receive a buff do you
5287s guys expect a lot more ratra or do you
5289s think that was just a very them kind of
5292s style and just vista's Comfort I feel
5294s like after this it did look pretty
5296s strong I think it it it plays well and
5297s the Buffs really are felt especially in
5299s some of these longer poke matchups for
5301s me though the bigger just that Bastion
5303s Nerf really helps a hero like ratra who
5306s doesn't have a great way of dealing with
5307s just the raw overwhelming DPS Bastion
5309s brings well maybe bastion's not such a
5312s strong hero anymore maybe you can deal
5313s without as as I think Mitch mentioned
5315s earlier without using the sigma all the
5316s time so the map has been opened up a
5318s little bit more for ratra I think
5320s especially against a player like benb
5321s best when he brings out the Ry Ram is a
5323s great great choice but I think other
5324s teams I I'd expect to see a little more
5326s Arisa too I think that's another hero uh
5328s I could see more of as this tournament
5329s goes on RAM is just so good though he
5331s got the the buff is kind of insane he
5334s lost 100 Health but in replacement he
5336s got 100 armor more tanky his uh just
5339s generic left click with the staff does a
5341s little bit more damage and the
5343s projectiles a little wider like dude the
5347s pck is just so good and like you said
5348s into the Ryan what's Ryan going to do he
5350s has to hold shield for his team bro and
5352s then R just boom boom boom boom punch
5355s through the shield you just get
5356s dominated like I think Ram in general it
5358s just suits I think a lot of teams in EU
5360s we talk about the the rush earlier on
5362s like it's just so so so strong right now
5365s and not only do was V doing
5368s exceptionally well SAA surprise surprise
5371s on the sojan another ridiculous pick
5373s right now like everybody like every DPS
5375s player in my games right now is playing
5376s sojan like sojan is just so just it has
5379s no counters right like you can play well
5381s against it and there's good setups that
5382s like make it give you a good chance to
5384s win the matchup but in the end it comes
5386s down to your skill there's not going to
5387s be like this one hero you use to beat
5389s soen you have to out skill it and for
5391s some players that's very attractive at
5393s the highest level where you just like
5394s all right let's see if you can outscale
5396s me and you know even for pack like even
5397s in a really tough series pack was coming
5399s online making me believe that maybe team
5401s peps can get a map really off a lot of
5403s just individualistic plays from him um I
5405s think the queen was was a an interesting
5407s choice I think potentially works well
5409s against ram who lacks the control to
5411s deal with her but when the Bastion comes
5413s out yes bastion's been nerfed but Queen
5415s doesn't really have the tankiness even
5416s with reduced damage to survive something
5418s like Bastion right well that is just the
5420s first match we have many more to come
5422s first however we will be heading into a
5423s quick break and after that we will be
5425s breaking down the action for the second
5426s match in just a little
5431s [Music]
5448s [Music]
5451s bit
5455s [Music]
5461s [Music]
5490s [Music]
5517s [Music]
5540s [Music]
5552s [Music]
5571s m
5576s [Music]
5585s [Music]
5604s [Music]
5626s [Music]
5631s y
5632s [Music]
5633s calling all heroes uh is another great
5636s thing you should always keep your eyes
5638s on and we have uh of course just
5640s recently wrapped up the uh regular
5644s season uh you can watch it all over on
5646s the
5647s youtube.com/ OverWatch Channel make sure
5650s to check it out and support all the
5653s teams and players in this wonderful
5656s wonderful tournament we'd love to see
5658s more of that but for now we're going to
5660s dive straight back into Flash Ops uh
5662s currently of course there's another game
5664s uh taking place as we speak that one is
5667s uh on a 22 score line at the moment uh
5670s Supreme check and a are fighting it out
5672s to get into the lower bracket
5674s quarterfinals match but for now let's
5676s talk about our first quarterfinals match
5679s as uh as our Peak check just qualified
5682s to go up against dinosaurs in pajamas so
5686s let's chat about this very matchup and
5689s about the teams which are participating
5691s of course SRP check we already got to
5693s see uh dinosaurs and pajamas though uh
5696s another team very stacked with Finnish
5698s players this is just going to be like a
5700s finnoff I guess for both of them both
5702s teams I think have four finished players
5704s yeah I think on name value SRP just has
5706s a lot more well-known players more
5708s experienced players so I got to favor
5710s them just based on that but these
5711s dinosaurs players like I know a couple
5712s of them Mickey I think we've seen in the
5714s world cup but a lot of these guys are
5715s more upand cominging players would be a
5717s big upset I think if they were to get
5718s the win here yeah it would be a
5720s tremendous upset I think I I saw PJ just
5722s so stacked you see how they just played
5724s against team peps too like man Vester
5726s and SAA maybe they are the greatest
5728s finish players in the tournament right
5729s now cuz they're certainly looking like
5731s it I I like seeing a lot of the fins
5732s playing again like there's just so many
5735s like old heads out there old OverWatch
5736s players that uh have been and kind of
5739s gone that are from uh are from Finland
5741s it's good to see these new like up and
5742s coming and I think this is what the best
5744s thing one of the best things about uh
5745s flash UPS in that regard is that we see
5747s a lot of these players that maybe you at
5749s home have not seen before and you're
5750s like wow these guys are actually pretty
5751s decent uh of course SRP check on your
5754s screen right now too like I said SAA and
5756s Vesta just dominating but ghost to in
5758s the backline really surpris me as well
5760s I'm excited to see daned if they do end
5762s up subbing him in another name that's
5764s been around uh since the dawn of time it
5767s feels like still I feel like I don't
5768s think SRP needs to make many swaps
5770s because they were able to kind of really
5772s play a lot of different strategies by
5774s making only a few hero swaps whether
5776s it's it's fire or onto this Eko versus
5778s May right he's playing a basically a
5780s dive style or poking style and then IND
5781s a rush style right and that's just one
5783s swap there same for the KIRO sometimes
5784s they're on KIRO sometimes they're on
5786s Lucio and they're pretty much pretty
5787s much keeping everything else static and
5789s they can just quickly adapt back and
5791s forth to different styles punishing
5792s their opponents it's very hard to play
5794s against that it's very ultimate
5795s efficient style so I think that's that's
5797s like a classic veteran performance
5798s you'll see is multiple styles with small
5800s number of hero swaps it makes it very
5802s hard to Counter-Strike you because the
5803s enemy team is always just a couple swaps
5805s away from responding I mean if we're
5807s looking at those two teams uh their
5809s opponents here dinosaurs and pajamas do
5811s we expect the same type of cohesion and
5814s Synergy in that team or do you think
5815s they're going to look a little bit more
5817s disconnected uh potentially yeah I mean
5820s it's worth keep it in mind SRP check
5823s have gumber mcgravy in uh like face as
5827s well like a lot of Veteran coaching
5830s staff in the back room as well like
5832s cloudy 2 is also standing in there like
5835s okay so there's a lot of name value on
5836s the actual roster itself but then in the
5838s back room staff they have a Championship
5841s win
5842s backline get all the talent on your team
5844s so nobody else can have it that's smart
5846s you hog coaches for the whole region you
5849s just Dominate and they just come off um
5851s uh Saudi e League too like they're
5854s prepped and ready to go like this team
5855s is going to be very tough to take down
5856s it would be a big upset but hey anything
5858s can happen that's true anything can
5860s happen in the world of OverWatch is
5861s there any particular player in uh
5863s dinosaurs and pajamas you guys keeping
5864s your eyes on I mean Mickey's the one I
5867s think with the most experience so maybe
5868s he can be like a leader for the team but
5870s I think for them to win it's going to
5872s take some pop offs from some relatively
5873s unknown players we're going to have to
5875s make some new names if they're going to
5876s win a match like this need to see some
5877s big individual performances especially
5879s maybe from Heroes like sojourn that can
5881s always turn the tides with just you know
5883s one well-placed rail I just saying uh
5885s GCB has been seen around the service
5887s playing life weer throwing it that there
5889s it's in his liquipedia profile so I
5891s going I going to believe that that hero
5893s is like almost sort of viable right now
5895s but I think it's more of a dive meta
5896s hero so I think I I don't expect to see
5898s it in this current meta but I think the
5899s hero is getting there in terms of it
5901s ability I was a extreme
5904s nonbeliever rock attack has slowly he's
5907s been pulling me in like or quickly
5909s rather with the the ask you what you did
5912s there very very topical of
5915s that we'll see we'll find out there's
5917s only one way to find out and that's
5919s getting the match started let's take a
5921s look at our first quarterfinal match of
5923s the EMA region and once more we're
5926s bringing in the big guns that is MIT
5929s Matt I just it's a slightly why are you
5932s so mean to me it's a handgun I don't
5934s know it's cute one of them Los that like
5937s you know James Bond has but it's in like
5938s the it's in the sock kind of thing you
5940s know I want to see life Weaver I don't
5942s know why you play him but czy me we like
5946s we just talk about like Micky having to
5947s be like a veteran head on this team go
5949s back four weeks he's on that finished
5951s World Cup team the GM is like oh this is
5952s like his first big tournament and he's
5954s like young and green and and you know
5955s he's nervous It's Kind how quickly do
5958s you have to grow up in the OverWatch
5959s world it's crazy man yeah I mean fast
5962s right I mean uh not not a huge chunk of
5964s time between uh biscon and now right the
5967s qualifiers basically happened like right
5969s after uh you know we we head right into
5971s this event uh and you take some of that
5973s world cup experience we have so many
5975s World Cup players got a lot by the way
5977s team Finland got a lot they got the the
5979s whole experience I think from World Cup
5981s so I mean a lot of the I mean a lot of
5983s the story from coming out of World Cup
5984s is right like Saudi Arabia winning and
5986s like how you know unpredictable that was
5988s but like Finland also had a great run
5990s that I don't think a lot of other people
5992s would have like picked them to have I
5993s mean we're not there's not only one team
5995s film player in this match though there
5997s are a number of those Representatives
6000s here who took that Nation again to like
6001s a an outsized finish based on their sort
6003s of population which they always seem to
6005s do so it's great we've got a lot of
6006s Scandinavian names on on both of these
6008s teams here and it's something that if
6010s you go back to you know like the the
6011s frothier era of European OverWatch
6014s Scandinavian countries really heavily
6015s involved right Sweden like like some of
6017s the best players right like really early
6020s on like in over Esports right L taiu
6023s like so many of those old nip guys like
6025s a lot of the teams made up the Dallas F
6028s quad tank right uh know quad tank
6030s roadhog uhk Z Temple of Anubis stuff I
6034s remember casting some of those you're
6035s like man is anybody going to die but
6037s it's so funny there's there's almost a
6039s tendency I think Jack was talking about
6040s a little bit there as well that
6041s discussion about like Rush being so
6042s favored there's always a tendency uh
6044s from Europe there's an agreement that
6046s they'd really try and play with like the
6048s widest margins or like the lowest risk
6050s style of OverWatch that like featured a
6052s lot of Tanks when it was you were able
6053s to stack them a lot of healing when that
6054s was possible here so and then Jake
6056s started to play junkrat and ruined the
6057s game for everybody it definitely made it
6059s yeah that definitely made it much more
6060s challenging uh of course the junkrat
6062s play remember back to the rafters on
6063s Horizon Luna that's another story for
6065s another day's like uh like remember like
6067s uh maybe it's to Sting the wrestler used
6069s to like come down on the rope from the
6070s Raptors it was like Jake on junkrat just
6074s with his CL full climbing gear on you
6076s know no B required just uh jumps himself
6078s off all right we're got to start on the
6080s Jake's been climbing CL my prediction
6082s here I don't know if we talked about it
6083s much on the the couch I I feel like SRP
6085s Che definitely much more favored team
6087s coming to this match up I I would say so
6089s uh know just uh I think like how kind of
6092s like Jake mentioned like just off of
6093s like name recognizability right you know
6095s you know a lot of these players on you
6097s know SRP check uh you know what to
6099s expect from some of them right uh not to
6102s say that uh you know you could have you
6104s know like uh some new players coming to
6106s the mix right like uh the thing with
6107s OverWatch Esports right is you we we go
6110s from you know uh uh
6111s a small group of teams a small group of
6113s players so now like you know with this
6114s tournament opening up the pool everybody
6116s can play with everybody no rules of like
6118s you know a certain amount of players who
6119s play in this program or that program to
6121s a team right it now kind of like takes
6123s all the the the rules restrictions like
6126s off and now you're like okay like you
6127s start to know merge some of these worlds
6129s together between know the the league and
6131s contenders and you know uh other players
6134s right you know players who are just sick
6135s in rank who then just like end up know
6137s wanting to kind of go the extra mile and
6139s play in a program like this or event and
6141s you start to see like okay like how do
6142s these players actually stack up right
6145s for a moment there JCB giving us a bit
6146s of a glimpse of Hope but it will be a
6149s pretty standard rush for both sides here
6151s the one thing I will agree with Jake is
6153s I think you know just one thing uh yeah
6156s yeah just one um remember like Anna like
6159s when she was first released this a way
6161s far back but like everybody thought she
6163s was like underpowered and like they they
6164s buffed her like a few times and then
6166s people went and tried her back out and
6167s were like oh man this could be really
6169s strong I feel like you're like another
6171s another life Weaver adjustment away from
6173s that like you get these incremental
6174s adjustments and then everyone else gets
6176s tuned down over time as well and all of
6178s a sudden and somebody's like wait let's
6180s go try life Weaver and like he's like
6182s insanely good I love this aggression in
6184s the front line from Damon absolutely
6187s rolling rajar obviously pushing up in
6189s that empis form giving absolutely no
6191s room to breathe for SRP check it against
6192s SAA once again always chiming in late in
6194s the fight fortunately it's not a kill
6196s that's going to amount to too much but
6198s alt
6199s charge he has it dinosaurs in vamas
6203s taking the point first uh I think oh
6206s that's a nice shot there from Gala um
6210s typically uh I I mean I I think it's Up
6213s For Debate right like I actually think
6214s the team that just played a series
6216s especially winning in a 3 has a little
6218s bit of an advantage coming into the next
6220s series right because you're in that kind
6222s of game State you're in the flow right
6223s away uh we'll see if that kind of can
6225s carry SRP check maybe even through this
6227s first map I mean that was an
6229s unbelievable opener there from G it's
6231s not often you see KIRO put in like that
6233s spearhead position uh and this is this
6235s is the team obviously dinosaurs and
6237s pajamas that um fell to the XX Oblivion
6240s roster I'm not I'm not going to repeat
6242s the name as you've written it there is
6244s such a tradition uh in in Europe of
6246s trying to mess with casters with your
6247s team names it's it's wild I'm not going
6249s to give you guys a satisfaction though
6251s so they obviously Advanced around
6252s further in the upper bracket dinosaurs
6254s and jamas that's why they here at 31
6255s lost to XX Oblivion finds him here nice
6258s sa this time the pi comes at a relevant
6261s point in the fight here taking GCB out
6263s of the action early and roaro has
6265s nowhere to
6266s go yes s p picking up right where they
6269s left off as uh know with with this
6271s mirror matchup right with how good we
6273s just saw them play it you expect SRP
6275s check now take this as a again I mean
6279s right there G I mean probably regretting
6280s that one like had an opportunity to just
6282s land like a head shot you know some
6283s players just kind of like waiting there
6285s right you need two consecutively at that
6286s range in fairness but uh that's a scary
6289s Prospect what is got I guess cuz you
6291s could just get away with your Swift step
6293s here Gala a would have played that much
6294s more aggressively great mayw this will
6296s strip much of roar's Health pull
6301s away and now we
6304s wait Blizzard from by the way a that is
6308s uh forar no way you're going to be able
6311s to keep him alive through that as
6314s dinosaur in pajamas they get just you
6316s know ran through yet again as uh not a
6319s great start yeah uh Gala play here
6321s remind me a lot of Teru or those like
6323s very aggressive Kos who either play in a
6325s goon squad with tracers or just play on
6327s their own in like a great position to
6329s get info to flank and also find a lot of
6331s that early sort of free damage San
6332s Francisco used to try that strategy
6334s quite often combining with the Tracer I
6337s don't know if F's going to get out of
6338s here without any scathing no he does
6340s okay blizzard thrown down by Gucci here
6343s fire removed going to be a oh dear it's
6346s going to be a problem that's all I'll
6348s say raro a little bit too late to get to
6350s the point
6351s has this our PE check hold them off just
6353s long enough yeah I mean dinosaurs
6354s majamas wins that first fight and then
6356s after that nothing uh so bit of a rough
6360s start we'll see though uh they can
6362s bounce back on this next point which uh
6364s no also I mean you I mean if you want to
6367s play May right this is like one of the
6369s best you know spots or points in the
6371s game to play May right like across all
6375s maps all modes probably one of the even
6377s when May's not been good you still see
6379s May here as uh look at that SAA maybe
6382s hovering a little bit of the the reaper
6384s here where this is a classic SAA pick he
6386s would get subbed in on that Florida team
6387s just to play Reaper on Le damn are we
6389s are we in the are we in the sauna phase
6391s of the career where we have classic
6392s sauna
6394s picks I didn't realize we were there
6396s already by classic Ian it was the only
6398s thing that s of played in the league I
6399s would say more of like a a vintage Sona
6402s what year is it
6404s yeah lilac and gooseberries on the uh on
6407s the nose there love that okay like a a
6410s classic I would say is like you know the
6412s the Jake junkrat right uh you know uh
6417s you know the fraggy Reinhardt right you
6419s know I I I think this is more I yeah
6421s like a more like vintage sauna pick
6423s right not ready
6425s to really didn't want to let me get away
6427s with that did you no not for a second
6430s that's like when uh when everybody says
6432s like you know everybody's a great player
6433s this person is a great player it's like
6435s well now there's no great players
6436s everybody's great that's it we have the
6438s uh moir here of course for ghost
6441s this is this is very much get in get the
6443s dirty work done and get what's gar doing
6445s that's a wi flame maybe checking for
6447s someone hiding but out of the fight for
6449s the time being SAA though Happ to fight
6451s in this my goodness it's a mess mayw
6454s comes up with the annihilation in play
6455s SAA mindful of it but able to bring raro
6458s down with the help of AA SRP check there
6461s comp is perfect to play in close
6462s quarters esta just trying to fight any
6464s Target right uh and just looks and sees
6467s the Lucio uh GCB over to the side and
6470s then that becomes immediately his Target
6472s is oh dear oh rail gun shot okay nice
6476s nice uh
6478s bye okay F that is a nasty that is
6481s brutal I mean and there's nothing real I
6484s mean I I guess you could just like try
6486s and run all the way back or just you
6487s know run off the side even faster but I
6490s mean they just keep like these teams are
6492s so good at like you know putting their B
6493s while booping you back towards like off
6495s the side right Damon was Damon qualified
6497s for nepales citizenship with how long he
6499s was stuck in that fight
6501s he was basically naturalized at that
6502s point ah there's your revenge though SAA
6504s it's absolutely smashed trying to cross
6506s the bridge on The High Ground and GUI
6507s throws up the con of Silence he says
6509s okay now it's time to get to work here
6511s they're on the point a lot of healing
6513s though coming in for the Moira off the
6514s point it's going to be a sound barrier
6515s for Gala if he get stay alive Blizzard's
6518s there sound barrier held on to as Gala
6520s finds another kill this fight G
6522s absolutely unreal support player can I
6524s just say Damon playing it off angle and
6526s later as the reaper returns to the fight
6528s there's the sound barrier I mean the the
6530s Lucio has been I mean even the kuo right
6533s has been so good uh know right there
6535s able to land that soundry at the perfect
6537s time I don't know if you caught it
6538s looked like like when five boosted up
6540s that may wall like they kind of gave
6541s themselves a little like a know Cod head
6543s glitch there up on The High Ground there
6545s being able to like look over the top as
6548s uh dinosaurs and pajamas having a tough
6550s time making a play and also it's it's
6552s like you take away the effective range
6554s of the sojurn right because you just
6555s want to play the point with the reaper
6557s like so like if the sojurn like wants to
6559s come into the point like they're going
6560s to be in a lot of trouble I mean not the
6562s range they want to play in here it is
6563s the reaper guy touches down s barrier
6566s came in just the right time with the
6567s coalesence now it's going to get thrown
6569s out Gara brought down but ghost finds
6570s one with that Moira ultimate sort of
6572s though can't stay alive long enough to
6574s dispatch the may but eventually the job
6576s gets done ghost finds another two kill
6578s coalesence play and SRP check take a
6582s comfortable win in the end here on
6583s napole I mean that is a dominant win
6586s there uh in map number one really just
6588s kind of picking up where they left off
6590s from beating team peps 3 so uh maybe
6594s it's something where you have to see
6595s dinosaurs pajamas like warm up a little
6597s bit right like you know uh they do have
6599s a lower bracket match that was actually
6600s off stream right so they are playing
6602s another uh match here you know back to
6605s back but it's just the one that we saw
6606s in stream was from SRP check and they
6608s look great I think the the Dino's right
6610s they actually they ought to qualify to
6611s the second round the lower bracket
6612s because they might get one round for the
6614s yesterday I think so you are right they
6616s are not warmed up so to speak uh as they
6619s come here onto Nepal but look I mean
6621s there's a lot of playmaking here that
6622s happens from individuals we see the
6623s classic what we was it the zombie comp
6625s we named it right the reaper KIRO Moira
6628s style composition you see how it's very
6630s effective at the start of the fights
6632s though there's like a case to be made
6633s for the sojan right as Damon is
6634s approaching the point there's an early
6636s pick on SAA so you are able to make use
6638s of your long range but when you control
6640s the point the sojan doesn't seem that
6643s great unless she's playing that High
6644s Ground off the point as people coming in
6646s as the fight breaks down seems like it's
6647s harder and harder to get value from her
6650s yeah I mean it's a I mean this is like a
6652s a harder analogy I guess to make but
6654s like um remember when people used to
6657s play like you know a lot of like far
6659s right and it was like you know it was
6661s like much harder like to play the retake
6664s right with the far it's like a little
6666s bit right it's a lot harder to play that
6668s retake with the soldier in there because
6670s you can pretty much dictate where the
6671s fight's going to take place on the
6672s defensive side of things with that
6673s Reaper in the mix right like if you
6675s would have gotten control of the point
6676s and then now the so can sit on The High
6678s Ground And everybody's running in that's
6679s obviously much better to dictate the
6681s pace of play they you have an SRP check
6683s with almost more coaches at a French
6685s World Cup team start in style here on
6688s thepole putting the pressure down on the
6689s dinos in pajama stick around of course
6691s it be the dinos map pick for map number
6693s two on the other side of the
6699s [Music]
6709s break
6713s [Music]
6735s [Music]
6741s [Music]
6750s [Music]
6764s [Music]
6819s [Music]
6892s [Music]
6901s well folks it's momentum maintained so
6903s far for S our Peak check is their second
6906s match of the day starts and much the way
6908s the first to day basically shut out here
6910s on nepo with some signs of life from
6913s their opponents of course these
6915s dinosaurs in pajamas but not quite
6918s enough there really to give us a
6919s convincing
6921s and exactly like the first series they
6923s win map number one and then the opposing
6924s team selects King's Row for map number
6927s two uh maybe you know dinosaur and
6930s pajamas has a little bit of a different
6931s strategy than like team peps coming in
6933s uh but if your SRP check this is like
6936s ideal right hey we just played this we
6938s have a great idea of know against this
6941s style of play how we would want to go
6943s about it uh even even like hey we know
6946s some things that we messed up on maybe
6947s against team peps like we're in a great
6949s spot and all at home as well should know
6951s what to be expecting here especially
6952s from SRP check it was the play from SAA
6955s dominating The High Ground especially on
6957s defense being impossible to shift that
6960s really gave this team a significant
6962s Advantage now do we get the same yeah
6965s attacking conf fromr PJ we'll have to
6966s find out but for dinosaurs and pajamas
6968s it will be that ratra Rush style Damon
6971s with some moments here on the sojon some
6972s fantastic European soons showing
6975s themselves but again really only a
6977s couple of points was Damon able to make
6979s any sort of impact difference up against
6981s SRP check hello yes they will play uh
6985s pretty much the same exact comp we just
6986s saw them play on Nepal here uh coming up
6989s where brsr Peak check are you totally
6991s fine with just taking this mirror right
6993s I mean this is like one of the comps
6994s that they look really awesome at so far
6997s here today uh I Adventure that like if
7000s you if you get this Hanz you see exactly
7002s what they're running you mirror this
7003s probably uh you could play the echo if
7005s you wanted to but like not not super
7007s necessary yeah we had like Echo Hanzo I
7009s think from SRP last time they tried to
7012s start this up they realized that wasn't
7014s really the ticket so now again it's the
7017s m so so like you mentioned Matt look in
7019s the mirror already SRP to get through
7021s that first choke absolutely unscathed
7023s it's dinosaurs and pajamas looking to
7024s give up a lot of ground raro is losing
7026s the damage trade here with a late shift
7028s in a nemesis form the pressure is really
7030s on this front
7032s line oh no a this is not you do not want
7036s SAA here already at the start of the
7038s game right I mean up on the
7040s passive they're so passive taking an off
7043s angle I
7046s mean how does this end you think uh only
7050s one way only one way it can end yeah
7053s that's definitely the way I thought huge
7055s contrast we saw from Team peps who
7056s inferos do play a Reinhardt based
7058s composition but they play up in the
7059s choke and they really they find these
7061s first picks cuz they create the space
7062s for their sojen player to get those
7064s first picks this time Damon had nowhere
7065s to go sa was back Behind Enemy Lines
7067s here just putting pressure on about
7069s heast well if you don't react to him
7071s like on the flank way sooner I mean look
7073s you have two options put some pressure
7075s on him right uh you know and force him
7077s out of these spots or Rush directly
7079s forward kind of standing here in the
7081s middle doing like nothing on either end
7084s is going to result in death and this
7086s little goon squad is taking a lot of
7088s attention of Damon away from the front
7090s line of SRP check which has allowed them
7091s to advance through the choke here sa
7094s though has to get more aggressive is he
7095s realizes that dinosaurs are taking the
7097s fight and it's maybe a little bit late
7099s in doing so but was able to take the
7100s trade he gets the SoJO how was Damon so
7102s close to the front line fola must have
7104s sprinted at him and this is another one
7107s fight I I mean look you should be able
7109s to win that fight though right like SRP
7112s has two players on the flank right Gala
7114s and sauna it is a little misleading in
7116s the fact that like you look and say okay
7118s we can get a three on five right uh Goa
7121s can just TP straight through the wall
7122s back to the rest of the team right and
7124s maybe they just keep pushing that that
7126s flank so now you're what now you're
7128s you're a player up but now the soj is
7130s just free range on the flank right sauna
7132s is so good he's going to reposition
7133s right so uh might have better odds to
7136s just try and get somebody directly in
7138s his face well here we are very quickly
7141s in front of The Foundry this last phase
7143s of the attacking push wall attempted to
7146s catch roaro out raro instead going to
7148s have enough time to build that
7149s Annihilation up here Vortex affecting
7152s SAA but he's really not bothered by it
7153s now does get pushed out of position by
7155s Damon that s now starting to expire but
7157s he drops straight into the snow globe
7160s and dinosaur dinosaurs in pajamas rather
7162s will have themselves a Fight Win here at
7164s the cost of a couple of ultimates but
7166s fire and sa are also used their c as
7168s well with a light yeah and I mean look
7170s uh that's what three ultimates there
7173s from SRP Che to try and get that one
7174s over the line there and you're you're
7176s able to hold so this at least gives
7178s dinosaurs Maas a Fighting Chance right
7180s you're you're kind of like you know
7181s depleted across the board in terms of
7182s ultimates outside of these
7184s annihilations uh and now I think like
7186s this this goes back to like sojs right
7188s sj's able to just get get these like
7190s insta kill picks right uh who can get
7192s one you can Damon kind of answer the
7194s call right and play out the
7196s SAA here to get back through the M wall
7198s there was a gap created for him to it's
7201s gone through disrupt the shot in that
7203s left hand corner but SRP check seem
7205s unbothered they want to approach SAA
7207s from that high ground it's m g falling
7208s first again Gala opens up the account
7210s and this is about to get ugly for the
7212s dinosaurs in pajamas Dam doing his very
7215s best but his best ain't enough they're
7217s going out just like the real dinosaurs
7220s that's right yeah it's not a fair fight
7222s but an Extinction event
7224s no it's just a big bang oh man again and
7228s this is a fight that SRP check take
7230s after they use three o so they really
7232s only have the annihilation to work with
7235s uh and they they end up not using the
7237s annihilation uh danosaur and pajamas I
7239s think that's probably just cuz like
7240s you're a player or two down if you use
7242s that Annihilation there and you don't
7244s bring that back you're like really
7246s screwed right like you know now you're
7248s probably around the second corner with
7250s this cart uh but they they may actually
7252s just end up like giving this up already
7254s I mean dude they do such a great job SRP
7256s CH controlling these high grounds right
7258s sauna already up there we saw it in the
7260s last series as well and we saw that with
7261s big CRI kill of dinosaurs for being so
7263s passive and giving up ground but in some
7264s senses they don't have any choice here
7267s just the way that SRP Che go about
7268s taking real estate it's been very very
7270s hard to deny getting fire on the low
7272s ground nice little surge of aggression
7274s there from raro realizing There's an
7275s opportunity to take that high value
7277s Target of May out of the fight early
7279s another clean win I also think to be
7281s fair to like you know uh dinosaurs and
7283s pajamas like there's not really they're
7285s not really uh given an opportunity where
7287s like players are really like split on
7288s SRP check like they're doing a great job
7290s like they're trying to find or you know
7292s create like action that splits some
7294s players off and they can run them down
7295s just SRP check seems to always have the
7297s right answer now with four out of the
7299s five ultimates though and 3 minutes on
7302s the clock the this is like a must fight
7304s win here for dinosaurs in pajamas oh saw
7307s it it was a fake it was a yeah just
7309s faking him out don't worry about it
7310s hoping to get that High Ground okay
7312s Damon almost loses his head there in the
7314s moment son with that overclock now with
7315s the Matrix this is a scary combo but
7317s where the target Gucci Falls straight
7319s into that one There Is No Escape as SAA
7321s doesn't even need to hit heads with an
7323s ant Matrix in play making three kills
7325s for the sojun and once again he toasts
7328s them I mean his shot is just so clean is
7332s you still have this Annihilation here we
7334s jar Gucci now will switch over to the
7337s Tracer here to try and get a touch oh
7339s for so many cool Downs the disrupt shot
7340s the blinks from the Tracer oh it's just
7342s a little too easy for SRP check 223 to
7345s play after a full map completion that is
7347s a dominant showing
7351s score you good brother yeah so we we do
7355s have a I mean what 223 on the clock yeah
7359s so I
7361s mean what do you like if you're if
7363s you're dinosaurs pajamas what is the
7365s conversation right now like do you just
7366s come out and play the same thing in
7367s mirror is there anything else think you
7369s can try like you just saw how Rush went
7372s against this right where so do you just
7374s like oh we just need to play better
7376s doing the same thing like yes cuz within
7378s the rush protocol I think there's a lot
7380s of opportunities to like improve I think
7382s dinosaurs and pajamas definitely look to
7383s be like a less proactive team yeah you
7385s saw that they don't want to contest the
7386s choke here on that first point they they
7388s back up they let sa it behind them and
7390s again there's no response to that flank
7393s sometimes if you get flanked like that
7394s you just want to push right push five
7395s versus three yeah the KIRO can TP away
7397s but the so's still out of position right
7399s but you need to be decisive your calling
7401s has to be like really clean to to do
7403s that but if you let SRP chck like
7404s incrementally take like this High Ground
7406s here or get sa on that high ground in
7408s The Foundry like you are just starting
7409s to give away the game uh bit by bit so
7411s like the Genji here is a little bit
7413s interesting right um You can like kind
7416s of have this Genji just kind of uh you
7418s know mirror or just Chase sauna around
7421s right but saa's just like has Gala like
7424s on his hit normally it's K and serge
7426s play together so like the Genji is not
7427s going to be able to get through that so
7429s looks look like just going right back to
7430s the May so they'll just you know uh
7432s mirrror this yet again I think it's more
7434s unlike Damon to kind of control those
7436s High grounds and take those like fights
7437s with son right if you see son up there
7440s like you know don't be afraid to try and
7441s take that one V one but there's no KIRO
7444s for Damon right this is a different
7446s composition you have a Lucio so you're
7447s really playing more around like the
7449s death ball style and getting your ratra
7451s into a great position so your ability to
7453s answer those flanks is is vastly limited
7455s as a result sometimes GCB can can do
7457s that to sort of force people out of
7459s position or to stop the flank coming
7460s with some boobs but the comp might just
7463s be a little weaker St backs up here as
7465s the May was thrown behind in the cover
7466s his retreat but he backs up through the
7468s vort I feel there's so much more
7469s versatility in the way you can play this
7471s with Theo than vers like the Lucio that
7473s Vortex timing was sick Damon can't jump
7475s because he's caught inside the vortex of
7477s Bola so he can't contest that High
7478s Ground there Mi and Co do get up there
7481s but SRP Che have players on The High
7482s Ground they have so much strength here
7484s and the soj of Damon can't assist the
7486s rest of his team in trying to take that
7488s spot that was such such a little
7489s interaction there yeah and I do think
7492s having that Kiko in the mix like can
7494s help The High Ground with the soier
7496s right uh the you know the cleans not
7499s massive here right nothing really needs
7501s to be cleansed but at least at just
7502s brief moment of like immortality right
7504s you can give themers yeah yeah and heal
7506s like so I I I think it's just a little
7509s bit more versatile uh you just are
7511s lacking like a big support ultimate but
7512s there's not like you know a a huge like
7515s there's no like Dragon Blade on the
7517s other side or anything that you really
7518s feel like I mean even you sound bar an
7520s Annihilation the annihilation lasts so
7522s long it like doesn't really matter so
7525s now s is going to get press so this is
7526s what dinosaurs in pajamas need to do
7528s right they need to deny Serj these
7529s really tasty off angles to get free
7531s damage from but eventually sa is going
7532s to be able to find an impact regardless
7534s those Shield are going to expire but now
7536s you're forced to sojurn out of those
7538s great Sidelines now you're forced to
7539s play from the hotel yeah you can still
7541s sort of do this poking at distance but
7542s You' really even the playing field I
7544s think for dinosaurs and pajamas wall
7546s thrown up there that's going to block
7547s the blizzard but you have two May
7548s ultimat in play right now Damon's able
7550s to stay out of those but Gucci is lost
7552s that overextension to get a good
7553s blizzard ends up being his undoing and
7555s here's SAA with a couple more to seal
7557s the
7559s deal they have just it's like a shooting
7562s gallery for him up there on The High
7563s Ground I mean they try and like wrap
7564s towards that high ground and maybe like
7566s speed across but it's so telegraphed
7568s right uh you're able to just kind of get
7570s out of the way and like even now they've
7572s used all these movement abilities and
7574s what not they're going to close the gap
7575s you just move further away so they
7577s didn't really close any Gap
7582s it
7583s took the ground Asos they set up and
7587s stop and heal and throw ratra Shields
7589s down so like you can't do this out a
7591s pinch you can't just s TP up maybe you
7593s should consider making use of siming
7595s that way but yeah not with this
7596s composition Contin R Throne down Mii no
7598s not aware as sa Des sends it again it's
7600s going to be the Baptist what a crucial
7602s Target taking down s of gives up his
7604s life but man the damage is well and
7605s truly already done a minute left to play
7608s and dinosaur jamas are no better off
7610s than when they started the round I mean
7613s not close sound barri is gone by the way
7615s that did absolutely nothing for you
7616s except get you onto the point I mean
7620s yeah it's just uh not been close in this
7623s far raru does have this Annihilation but
7625s you can just walk like you know they
7628s have to get all three T like ticks right
7630s like you can walk off and give a tick or
7631s two right like you can you can play this
7633s out also you have a matrix healing for
7636s ghost or just just TR burn the Target
7639s down and look at this focus of like
7641s where's the focus on ghost here yeah
7642s that's the play you need to be looking
7643s at nicely done okay now you can make
7645s something happen SAA Falls here to Damon
7647s that's another head shot that doesn't
7649s really care about healing P's kill I
7651s think he really want to have an
7652s Annihilation right now he doesn't have
7653s it available Matrix comes out for Mickey
7656s you might get another fight here you
7658s have uh you're going to have blizzard
7659s here for SRP check you have Gala back in
7662s the mix up on The High Ground they're
7664s not pressuring V out of this corner they
7666s just let him stand there now he moves up
7668s here comes still Fire by the way as a
7670s blizzard I don't know what we can do
7670s about this one ghost does go down but
7672s not before deploying that ant Matrix
7674s great May though is so nice keeps raro
7678s alive there otherwise he would have
7679s absolutely gotten fled really good turn
7681s from Gucci dinosaurs in pajamas now have
7683s some time to get through the map yeah
7686s great May wall there uh being able to
7688s kind of keep raru alive as potentially
7691s was going to use the annihilation there
7693s but uh know ends up being able to kind
7695s of save it here yet again so ksun Rush
7698s Plus an overclock available for SRP
7700s check once we get back in but yeah that
7702s Mayall I think ends up kind of saving
7704s the day there for dinosaurs and pajamas
7705s yeah I mean you were playing uh sojourn
7707s from behind that ant Matrix right
7708s there's no chance drro survives that
7710s under normal conditions so Gala again
7714s that loose end playing from The High
7715s Ground will probably poke from that
7716s window there in the center of screen for
7718s a Time Damon very low Zer also doesn't
7722s have the best flank angles now so like
7724s you're playing from a part of the map
7725s where your so can't go too far can't
7727s range too far to flank G very low and
7729s doesn't have the switch step so that
7730s gets punished instantly by Dam yeah
7732s Damon doing a nice job on the flank as
7734s uh now you push on forward where can you
7737s win this hit again I mean at this point
7739s you may as well just have used the
7740s annihilation right you could have had
7742s probably another one by now uh but they
7745s don't feel the need to as uh dinosaurs
7746s in pajamas going to get close to this
7748s second checkpoint uh if they they're the
7750s key for them is they're so far behind in
7752s terms of clock they need to take the
7754s second checkpoint here in this you know
7755s potentially if they try and come back no
7757s Lucio so maybe they don't come back f it
7759s but uh take it without using some
7762s of that may play going to have a crack
7765s at it be he tried to get there yeah I
7767s mean this is even good right you get rid
7769s of gala this is massive even good even
7772s immortality field thrown down rarro here
7775s now sees the annihilation says okay I
7776s mean we're pretty happy to get this
7777s ultimate out now this is a fight that
7779s doesn't matter too much in the grand
7781s scheme they have that time bank they
7783s need to keep going though so I'm
7784s surprised we still haven't seen rarro
7786s commit annihilation of his own here and
7788s now they've lost two players press CU on
7790s it please he's waiting for the the the
7792s hero bands like Jake was talking about
7794s he wants to make sure he's got it for
7796s the the next round again there might be
7798s a combo that's specifically trying to
7800s sort of match this with here yeah uh I
7803s don't really know what they're waiting
7804s for in terms of it could be like Kitsune
7806s Rush right like if they ksun Rush use
7807s Annihilation so they don't like push
7809s straight forward into it or make it more
7812s costly Annihilation doesn't stop SAA
7813s from just like ruining them on that far
7815s left side either so no there's like a
7817s ton of reason to hold it In fairness SAA
7820s down what about now no hold on to it
7823s that's fair Vortex thrown down ice block
7824s got to be drawn out but it Mickey picked
7826s off by doost so now sound barrier for
7828s the dinosaurs in pajamas kitsuna Rush
7831s coming out of SRP check but how do you
7832s get value from that ability here Bola
7835s does get that suzu somehow Staying Alive
7837s now playing inside that small area on
7839s the left hand side guci gets drawn in
7841s Bas it in taken down and what's GCB
7843s doing trying to force them out of that
7844s side room apparently barely gets away
7846s alive yes uh now you have demon going in
7849s with the overclock Asar taking some
7852s players out is uh now at least you're
7854s going to have this Annihilation here for
7855s the end of the
7857s map I if I was him I'd hold it now just
7860s to make a
7861s point just to make a point Bzz I mean
7864s blizzard Annihilation you can't win uh
7866s pretty hard to fight through unless you
7867s get Blizzard at first homeboy it's going
7869s to go down with Annihilation are you
7871s kidding me RAR say just okay there it is
7874s love to see it look at those purple Hues
7876s 10 out of 10 for the judges roar's
7879s teammates are aall for the time being
7881s GCB and Damon though really able to
7883s stand up in this fight still another one
7884s for that sojurn and eventually they get
7886s the job done never been happy to see an
7888s annihilation in my life yeah it didn't
7890s really need to use it at any other
7892s points have it towards the end where
7893s everybody's got to get on the payload
7895s good use of it there as they are able to
7898s complete them map not a ton of time in
7899s the bank though they'll get banked up to
7901s a minute here as SRP check will go to
7904s 250 but still being able to complete the
7906s map huge and we've seen I think already
7909s today it's prettyy impossible to fight
7911s through the blizzard Annihilation combo
7913s if you're like running onto the pointers
7914s Defender so I like what we saw from fire
7915s he just like instantly throws a blizzard
7917s out to try and start the fight there's a
7919s real opportunity you can capitalize on
7921s that but so many of your teammates are
7923s still filtering onto the point from
7924s spawned here you are not able to take
7927s raro down who was frozen solid and could
7929s have been picked off before he had the
7930s chance to use that Annihilation
7932s regardless huge time bank difference
7934s here we still have the unanswered
7936s question of how do dinosaurs and pajamas
7938s answer that High Ground SAA that the
7940s flanking angles that he can play from
7942s they need to dig him out of that
7943s position they've only got a minute to do
7944s it or or maybe I could understand
7946s playing the Lucio and offense for like
7949s the speed but maybe you can play the kuo
7950s on D right uh no not as like aggressive
7954s like you don't have like close the gaps
7955s as much right maybe it would help them a
7957s little bit um it's about enabling a soj
7959s to play from angles that are harder to
7961s answer I think we see like sa's able to
7964s play like you know from the defensive
7965s perspective on that far left hand side
7967s is this r
7970s no no yeah okay I was going to say I was
7972s like Reinhardt would not be the answer
7975s to The High Ground
7977s uh Reinhardt would actually be worse uh
7980s yeah unless you have like a Sim or
7981s something like that right you really
7983s need something that's all like Allin
7985s type strategy on it right all right so
7988s here we go so may throwing up here
7989s doesn't really affect dinosaurs of
7991s pajamas too much there's a gap between
7992s that no stattic so they're able to wrap
7993s around some Dam good positioning May
7996s keeps for it in the fight but he is
7997s staying alive for quite some time here
7999s love that aggressive swing from Damon
8001s yeah puts a lot of pressure down I also
8004s think his R is a little bit different
8005s than the fact that like you know when
8006s playing with this Lucio you want to have
8008s him put some damage down he actually
8009s gets on at the start put some damage
8011s down on like the tanker one of the
8012s backliner and then allow you know the
8014s speed boost with the Lucio to go in with
8016s the ratra to finish those players off
8018s where son is much stand up top and you
8021s know just start firing but Damon
8023s actually takes a three out here in this
8024s fight I think he played really well on
8026s that last fight I we don't get to see
8027s much of Damon for for most of it but in
8029s the beginning you see him actually push
8030s up to The High Ground And basically take
8032s a 1 V2 then able to find the kill on SAA
8034s with that disruptor shot and turn it
8036s into an elimination on ghost so great
8038s Serge play and again Damon just takes
8040s things into his own into his own hands
8041s with the help of gcp pretty massive
8044s ultimate Advantage as well here for
8045s dinosaurs in pajamas right uh you're
8047s going to have a blizzard already um you
8049s know and you have an ant Matrix so yeah
8051s and remember no big defensive ultimates
8053s for SRP check so it's hard to answer
8055s that Wombo sometimes car
8059s looking for that early pick I'm
8062s sure see Spaniard there with some
8064s national
8066s pride here's your Blizzard from Gucci G
8069s able to play from outside of it but
8070s takes a massive rail gun to the head oh
8072s from range Gucci gets brought down I
8074s love that M Matrix play Gala teleports
8076s to the back side of it to make sure
8077s those kunai hit a little bit harder and
8079s rarro well he doesn't hold on to the uh
8081s the annihilation until next round at
8083s least but unfortunately it's too little
8085s and too late yeah they needed to get a
8087s pick really early there
8088s that was kind of what dinosaurs and
8091s pajamas with a massive ultimate know
8092s lead at that point needed they needed to
8094s get an early pick but just took too long
8096s for things to develop um they were not
8098s able to get it so SRP check with 250 to
8101s basically unlock first point and win one
8104s more fight after that probably uh so uh
8107s in a decent position uh to win the map
8109s but also there is a uh you know maybe
8111s like two defensive stops giving up the
8113s point and then one more there for uh
8116s dinosaurs and pajamas from winning them
8117s out so if I want to try decide
8119s especially heading into the next map
8120s what separates these two teams I'm
8122s looking squarely at how they navigate
8123s The High Ground uh and how they dig
8126s someone like Damon out of position uh I
8129s think that you know Damon obviously like
8130s I mentioned earlier gets a hell of a lot
8132s done uh just by heading up there himself
8134s and finding some really key shots
8135s putting a lot of pressure down for RP
8137s check we know that SAA can play much
8140s more aggressively with that that degree
8141s of safety so look at GCB up there so
8143s actually play similar positioning to
8144s what Gala was playing for his sojourn
8149s I Sim
8152s here maybe if you want to just take The
8154s High Ground as
8155s five it's odd with the with the K but
8159s yeah I mean it would just be uh like way
8161s more aggressive right like you know not
8164s relying on SAA to get picks like playing
8166s very uh you know brawly but I think this
8169s is just like Get Up The High Ground now
8171s now you're going to have the Sona soj in
8173s the mix he's been so good on it there's
8174s no reason to swap
8176s yeah so see GCB just hovering above the
8179s point here so everyone goes up zala is
8182s there f is also on The High Ground they
8183s leave V Sol down has something to Pivot
8186s around but look at where ghost is is
8187s playing I think that's where SA up there
8189s so straight away SRP CH looking for the
8192s strongest positions to play from as
8193s attackers and just try and exploit them
8195s as much as possible look at this they a
8197s Matra going up to the high ground and
8198s just putting pressure uh onto the so on
8201s the other side but uh poke yeah leaves
8203s the rest of the team out to dry a little
8205s bit though yeah you split up your team
8207s SRP check into three parts it's like 212
8210s you have your your May on The High
8212s Ground uh you know with the KIRO SoJO
8215s playing alongside the batist by the
8217s hotel and then you leave the raat on the
8219s ground that's how Mr oliv somehow found
8220s himself all the way over here now what
8222s do you yeah I mean this is odd what do
8224s you do from here I wonder you have Gala
8226s here as well and now he's like working
8228s his way
8230s back oh I think you see a very low
8233s Health Damon there but I don't think V
8234s can really stick to it a fire is Behind
8236s Enemy Lines as well here's SA yeah so
8238s the fight breaks down and sa's able to
8240s capitalize in a big way who's wrapped
8241s around it's fire so I don't blame
8244s dinosaurs and pajamas for not quite
8246s knowing how to answer the positioning of
8248s SRP chick late in that fight that was an
8250s odd one yeah uh very bizarre there uh
8254s know just like the the ratra is like
8256s rotating around on The High Ground right
8258s then you have the the May on the flank
8261s the Creo there people are teleporting
8263s all over the place taking The High
8264s Ground really like no uh central figure
8267s you could point and say run that Target
8269s down right everybody in a weird spot but
8272s again great individual play from SRP CH
8274s because they get the job done here's
8276s that blizzard Gucci straight ice block
8277s watch out for that ant Matrix Damon
8279s already falling to it SAA was waiting
8282s for the ice block
8284s emergence and there we go didn't even
8285s need it Gucci gets caught just around
8287s the corner he is that Annihilation that
8288s should be well and trilly enough 3.22 M
8291s and SRP Checker once more reaching for
8294s the goal nice turn around here a bizarre
8297s breakdown of the fight on that point a
8300s just prior but they converted into
8303s another map win it's another king roow
8305s that their opponents pick that they
8306s Prevail upon even more cleanly this time
8308s if I'm SRP Che I'm like can we play the
8310s rest of the tournament out today uh with
8312s the way that sa's playing I mean he is
8314s just on fire I thought Damon actually
8316s played pretty well on the other side
8317s like he was actually you know coming
8318s alive a little bit you know getting some
8320s big kills on the soj but it just seems
8322s like every fight starts off with like a
8324s sauna 2K and these two teams come out of
8326s the gates with relatively similar
8327s looking compositions but time and time
8329s again we draw our attention back to that
8331s point of difference between the Lucio
8333s and the KIRO and how your sojurn is
8335s enabl to just play a little differently
8337s maybe not better maybe not objectively
8339s stronger but SAA seems like the kind of
8341s player that can use that more aggressive
8343s that more risky positioning and derive
8345s much bigger of an advantage out of it
8347s with the constant support of that K and
8349s I also think you see like there just way
8352s more value out of the K than having
8354s Lucio in the mix right uh there's never
8357s an opportunity for like a huge sound
8358s barrier that like saved the team right
8360s and kept everybody up or even engaging
8362s with a sound barrier right uh and
8365s catching the other team without the
8366s speed to disengage it just feels like
8368s even though like the katsune rush like
8370s wasn't like extremely impactful uh it
8373s still just feels like everything else
8374s that Creo provides just so strong yeah a
8376s lot of utility there that obviously
8377s Lucio can't bring it up I think you make
8379s a great point about like what do you
8380s need the big support ultimate for it's
8383s great to have like you know that extra
8384s overshield if the fight goes down that
8386s way but so often these surgeons are
8387s manufact in these instant picks so even
8389s if you have a sound barrier in these
8390s fights you might not have a chance to
8392s have the notice to use it when you have
8393s a full team sometimes it's like oh we
8395s just got picked by soj bam hit that
8397s sound barrier we still have a player
8399s disadvantage and sometimes they're
8400s walking into a blizzard or an
8401s Annihilation these abilities that kind
8403s of nullify that extra durability offered
8405s by sound barrier anyway so yeah exactly
8407s St to bear in mind as we head into our
8409s next map it might be the last flash
8411s point comes up yet again it will be The
8413s Pick of dinosaurs in pajamas so stick
8414s around let's see if SRP check can have a
8417s flawless run through today's EMA
8422s [Music]
8446s matches
8453s [Music]
8498s [Music]
8506s oh
8513s [Music]
8536s yeah
8539s [Music]
8567s [Music]
8591s [Applause]
8593s [Music]
8635s [Music]
8663s [Music]
8672s [Music]
8685s [Music]
8709s [Music]
8743s some valuable moments in the break for
8745s dinosaurs in pajamas to come up with
8747s with a winning way before they get
8749s shunted out at this series in a sweep
8751s for their opponent's SRP check it's
8752s business as usual cuz they're running it
8754s back to suras again yes uh this is
8758s basically for SRV check you're just
8760s doing the same thing uh over and over
8762s again hey why not you want to take us to
8764s surasa we have an idea of what we're
8765s going to do here is uh we did see them
8767s have to go like uh to some bashing type
8769s stuff uh but that's I think team that
8771s more like have to do with what team peps
8773s decided to play uh rather than kind of
8775s probably an own strategy to determining
8777s on point answer the junker Queen answer
8780s like the bro tank in the front
8782s line perhaps not necessary if they're
8785s going to go up against a fellow ratra
8787s Rush star because clearly SRP check look
8790s and feel very comfortable in the mirror
8791s the only difference on Kings Rogue and
8793s as we talked about a lot was the KIRO
8795s instead of the Lucio on a map like this
8797s though you might expect Gala just to
8800s yeah be on the wheels yeah uh I mean
8803s look I I think you would love to play
8805s the kuo but with the nature of flash
8806s point without big the maps are and how
8809s necessary getting those extra fights are
8811s uh you potentially want the speed but
8813s look at this they'll actually play
8815s Theo speed boost out of Spawn for SRP
8818s check and then that switch over for
8819s Galla again I mean I think back to Nepal
8821s where like they lose the first fight on
8823s Shrine and G like finds a massive first
8825s pick on Damon and all of a sudden they
8826s just roll pajamas you got more
8829s individual skill expression here maybe
8830s we talk about the you know utility of uh
8833s the kiko but look at that right there
8834s Gala goes High puts one shot in D and he
8837s basically dead and there's no pressure
8839s of a stolen now like n still he gives up
8842s the point he backs away here now I
8843s wonder what for maybe rajar because he
8844s used that Nemesis form he's low though
8846s he's very low you got to go for it at
8847s this point they force out the
8848s immortality field but fora just
8851s overextends there the immortality field
8853s too late from Ghost to keep them
8855s standing yeah that is a Fight Win there
8859s to kick things off even though we were
8861s talking about how Gala putting some
8862s pressure up on The High Ground
8864s still not able to win the fight but then
8867s that is a pick you back out a little bit
8869s here you don't want to push up too far
8871s what do you do do you send your Lucio
8872s back to get rajara back in the fight
8873s quickly I I think you have to yeah I
8876s mean if you don't I mean it is a fight
8878s loss guarantee I think if V steps on
8879s point and he sees this has to know that
8882s yeah has to know there's two players not
8883s there right let him push up on the flank
8885s a little bit but ant Matrix here might
8886s deter any extra aggression from SRP
8890s check imortality buil there just
8893s crouching in the corner yep yeah
8895s eventually he'll get dug out oh my
8896s goodness okay Gucci down Bola Still
8898s Standing somehow immortality field
8900s definitely helping with that the Mayall
8902s looked to cut it off but ghost now has a
8904s timely Matrix and SRP check will be in
8907s control here on this first flash point
8910s yeah I mean you know they still they're
8912s able to keep him up even with a nice May
8914s wall there from Gucci to try and like
8917s block off that ant Matrix G able to go
8919s you know vertical with the Creo put some
8921s healing on him but look at this he lives
8924s for just long enough such a troll I mean
8927s look you push up you get a pick right
8928s there's not a lot of danger you teleport
8930s through walls yeah I mean I do love that
8932s that that is like a an access of play
8934s that's afforded to you as as KIRO to be
8937s a playmaker in your own right not only
8939s with your utility that you're offer I
8941s think of a a player as a pick there the
8944s start that's a pretty bad one um a
8946s player like Teru right who we've seen in
8948s the past plays plays to like a DPS is
8951s even yeah fire though going to fall
8953s Damon is able to find that overclock
8954s kill looking for a second here as the
8956s sound barrier now expired as for sta
8958s that Annihilation really drags at that
8960s overshield roar's got nowhere to go here
8962s and isrp check are going to have this
8964s flash point M two fights in a row that's
8966s enough and I mean this you don't want to
8968s St here surely I mean you don't have an
8970s option right I mean uh not not a spot
8973s where you can run and jump off the map
8975s is uh I feel like you got to set up for
8977s next potentially here if your dinosaurs
8980s in pamas they get almost 80% on the
8983s first point and then they have to give
8984s it up GCB oh come on ah back on the
8988s Lucio now yeah so like a first pick
8990s there for Damon in that fight but you
8992s have some really powerful ultimates you
8994s know V ster and G get to fire them off
8996s there I think ratra you know inside that
8999s ksun Rush is pretty pretty scary pretty
9002s frightening I'm actually so curious to
9005s see the na games to see how big of a
9007s difference like comps are and like what
9010s people perceive to be like strong at the
9012s moment like uh the ra manra we haven't
9015s seen in like the meta consistently in
9017s like a while it feels like uh so to see
9020s ratra just bounce back in a huge way
9023s interesting that's a great blizzard raru
9025s got caught but he's too far away to be
9026s brought down G getting punished I think
9028s for playing that flanking style and now
9030s Damon found a second to add to it but
9032s SRP get to start with flash point
9034s control here an Matrix you have uh well
9036s I was going to say both supports alive
9038s right but uh yeah Matrix now expires can
9040s you force anything out of dinos to get
9042s this point no it doesn't look like it's
9044s so okay get early 20 you don't have
9046s Lucio though so again a little slower to
9048s get back to the fight yeah but I mean
9051s that's why it's even more important that
9052s they get the 30% right off of that one
9054s take right away right you're pretty much
9056s going to give that or close to that up
9058s getting back it means that one one fight
9059s is enough yeah one fight is good for
9061s like 70% uh I feel like if you get a
9063s clean Fight Win and like a full
9066s respawn so bear that in mind here is
9069s yeah SRP check they're they're like 7 OD
9071s I think after that first fight on the
9072s first flash point as well
9075s dinos push up here we have an overclock
9078s from SAA but that may well will shut
9080s down much of it good disrupt shop
9081s placement though and there's not already
9082s anywhere to go for the diner so they
9084s take much of that ticking damage and
9086s Gucci though nice little ice Spike there
9088s SAA couldn't quite get around the corner
9089s in time he that kill on a m like uh he
9092s so low I'm taking all the pressure off
9094s now look at this dinos now can ease into
9097s the rest of this fight this could get
9098s them within Striking Distance of the
9099s flash point with one real big flight win
9102s here absolutely and and I think the huge
9104s thing is is like not a huge investment
9106s from them right you're going to just the
9108s ant Matrix used there now you don't even
9112s feel pressured or needed right they're
9113s not going to contest I mean this is even
9115s better the fact that they don't go back
9117s and try and fight it again it's the
9119s right play from SRP check but also it
9120s preserves all these ultimates for
9122s dinosaurs in pajamas for the next fight
9123s yeah like no reason for the D not to
9125s start with the this next flash point
9127s under their control like for them you
9129s know that they're not close to a
9131s blizzard and they just used overclock
9133s like you could just start things off
9134s with the sound barrier and a speed and
9136s just try and win first fight right the
9138s back of the point though that
9139s positioning is definitely stronger if
9140s you can get there first right whereas
9142s the dinos have those three areas to
9144s filter through Gallo's on the flank
9146s though almost gets punished for
9149s it so you do have this High Ground like
9151s M for example in a bit of a scarier
9153s position to play from as GCB there takes
9155s a hit from a rail gun look at this off
9157s angle though Damon trying to work it got
9160s some damage on SAA and on Gala seline's
9163s not exactly plentiful here this blizzard
9164s though should do a lot of work but sa is
9165s able to find a shot towards Gucci first
9168s keeps alive it's going to be the aim of
9169s the game here and somehow SRP check have
9171s done it but the annihilation from raro
9173s now will be mirrored with a sound m in
9175s play though raro gets to play that much
9177s more aggressively with the blizzard can
9178s he get out of it no raro just Frozen at
9181s the vestiges of it as he drops to the
9183s point that later Annihilation from Bolen
9185s now gives him the advantage in this
9186s fight but no one's capped the point
9188s quite yet I like the Nemesis form here
9190s to force out the immortality fi that's
9191s one that raro himself can't benefit from
9193s but gala's out of position M yeah they
9196s make a play to try and get a kill on
9198s theal they end up picking it up did they
9200s end up using the blizzard SRP chick
9202s there and his go for nothing like S I
9203s end up using kind of well raro got
9206s Frozen as he dropped to the point but
9209s very quickly was able to get out of it
9210s didn't really get much of anything so
9212s looked like potentially it just like
9214s went a little bit sideways but dinosaurs
9216s and pajamas needed all those ultimates
9218s right to be able to take this first
9219s point uh a good thing for them that SRP
9222s didn't try and force a fight on the last
9223s one air Matrix here initially used by
9225s Mickey leave the mouse out cuz this guy
9227s is the real deal wall in front of Gucci
9230s though he's not bothered by it he
9231s eventually break it down as G was able
9232s to finally pick on GCB on the Lucio now
9235s they' make the switch off to KIRO Gucci
9237s spoil for Target selection here not able
9239s to bring any of them low
9241s enough going be regen burst here from
9243s Ghost and that is more than enough SRP
9245s check very quickly intervene recap the
9247s point and now both teams find themselves
9249s in very similar positions in terms of
9251s alt charge yeah uh the thing I think
9254s you're most scared about if you're
9255s dinosaurs in pajamas is sauna getting
9257s that overclock right overclock High
9259s Ground looking over the point uh I mean
9262s he he's been good even when uh you know
9264s not given a lot of yeah like now it's
9267s actually a good
9268s spot you buy some time here by getting
9271s some early poke damage the fight will
9273s absolutely happen in this room and sa's
9274s already thinking about where he rotates
9275s to okay knows that Damon's going to be
9277s trying to play an off angle but you take
9278s your eyes off that SoJO for long enough
9280s and it could be your undoing SAA has to
9282s check two angles simultaneously here now
9284s he sees the rotation from Damon so so
9286s can focus a little bit more on this
9287s choke the May wall is buying a lot of
9289s time look at this 65% already for SRP
9291s check this is now a one fight Point map
9294s yeah I mean and you have blizzard and
9296s they haven't used the overclock yet
9297s you're allowing Gala to farm out this
9299s sound barrier here like you wanted these
9301s fights like to be fast I mean they have
9303s to go you're so committed huge blizzard
9305s now SAA gets the benefit from it in a
9306s big way G though gets taken down first
9308s Damon from that off angle on the low
9310s grounds able to find two quick kills
9312s sort the last Target he's looking for
9313s quickly going to be topped up there by
9315s the Baptista now Damon forced to play
9316s from the low ground there's going to be
9317s an airpl trick above him Vortex thrown
9320s down SAA slides through it they trade
9321s kills it's going to be both Serj off the
9323s map now the annihilation for raru you've
9326s got to think that seals the deal here he
9328s pops it instantly it's going to be a
9329s sound barrier coming out from gin is
9330s going to return to the fight with an
9332s annihilation of his own then from The
9334s High Ground ghost is still able to play
9335s the healing still coming in from the
9337s Baptist here the ster it's going to give
9339s up the point though as ghost couldn't do
9341s enough from that safe spot yeah the
9343s annihilation just lasts for so long
9345s right you're able to just use use the
9346s annihilation block and just a ticking
9348s damage that ends up taking out some of
9350s the players there on SRP check but you
9352s do have an annihilation of your own to
9354s kind of turn the tables use it against
9356s them here in the same man he's very far
9359s forward he's in deep trouble if he can't
9361s get out here fortunately he's durable
9362s enough and his team gets there in time
9365s 95% and Counting though this could be a
9366s problem no blizzard available for
9368s dinosaurs and pajamas they switch to the
9369s Tracer so now Sol answers the sound with
9372s the annihilation it's not enough they've
9373s giving up another flash point to the
9375s dinos in pajamas they had nobody to
9377s touch and you end up using your
9379s Annihilation there that is like worst
9381s case scenario for SRP check so dinosaurs
9384s and pajamas definitely find themselves
9386s within this
9387s one Gucci on the Tracer staying on the
9390s Tracer no less as we head over towards
9393s our next flash point here one in which
9395s the May wall you think is something you
9396s want to lean on as much as possible but
9398s Gucci thinks a pulse bomb could be good
9400s for a first fight win and as
9401s subsequently as we know that can account
9404s for 65 to 70% of that flash point from
9407s that one ability essentially hard to
9409s pass that
9412s up see looks like they wanted to maybe
9415s kind of play from the central staircase
9417s like we saw against team peps but
9419s they're forced to kind of like wrap
9420s around back towards their own side as
9423s dinosaurs and pajamas they'll get
9424s control and Matrix across both points is
9426s in trouble fire wants to commit the
9427s blizzard to getting rid of the ratra you
9429s can see how it makes sense as a trade he
9431s alongside Gala able to find the damage
9433s needed to dispatch raro still some
9436s stalling here from Tracer and you'll
9437s note the dinosaurs took the point first
9439s here so they're happy to die on The
9440s Objective they might not even do it
9441s Gucci's found two already fire and ghost
9444s both down no Baptist for the later fight
9445s to benefit you here as SRP check and he
9447s fights a third Gucci and Damon line it
9450s up and that is not a fight you have any
9452s business winning no not at all as they
9456s have come to life as think Gucci on the
9458s Tracer is definitely giving the backline
9460s some trouble right I know putting some
9462s more pressure on to sauna not making it
9464s super easy on uh know ghost and go
9466s allies it's definitely made a difference
9468s as Damon also obviously coming to light
9470s thisp Che have got to intervene now
9472s otherwise this map's going to be
9473s slipping away from them may yes will
9475s make it hard for raru to retreat but
9477s he's happy to stand his ground Gucci
9479s finally brought down at long range that
9480s saer accounting for him without the rail
9482s gun but Damon has that overclock in play
9484s gets rid of the immortality field first
9486s but this buy enough time for SAA to get
9488s rid of raro surely SRP check here have
9491s the point locked yes uh that will be a
9495s fight win there as uh they do not want
9498s to go down here is they do have a sound
9501s barrier here uh available uh for SRP I
9505s mean obviously with the way the game is
9506s going this is like a Allin scenario in
9508s terms of ultimates right you kind of
9510s like have to use
9513s everything over clock feels better on
9516s Deck here for SAA as RP check not at a
9519s distinct ultimate disadvantage going to
9521s this fight either bodess well for a 22
9523s score line here on surasa D
9526s can he slip away Hot Pursuit R SRP check
9529s in fire might have overextended slightly
9531s Damon doesn't get away but sta f with
9533s the left hook here's that sound barer
9534s now for the dinos but V is going to
9536s Crunch through it here raro does not use
9538s his overclock opts to hold on to it for
9541s what we may never
9542s know there our P check here in a great
9545s spot now to take things away and the
9546s stall on Gucci yes stretch it out make
9549s it impossible for the dinos to contest
9551s this flash point do you play for like
9553s this point here or do you give up to for
9556s the next that's got to be the thinking
9558s with holding on to the annihilation
9559s there yeah if you're going to hold on to
9561s Annihilation I think you probably just
9563s oh look at this maybe they kind of
9565s pretended like oh I was going to say
9566s Damon maybe trying to go for like a
9567s sneaky back cap there like slow them
9570s down from going to the next one right
9572s does it cost you that much when it's
9573s your Tracer no not really I I'm fine
9575s with that it's a long walk over towards
9577s this point
9580s anyway we see two teams these two teams
9583s rather starting a transition so we will
9585s have a blizzard up there they might
9587s actually run into each other beforehand
9589s you don't often see this happen SRP
9590s don't want to fight in the open copy
9592s some poke damage here but they will get
9595s onto our final flash point first unlocks
9597s in 10 seconds yeah SRP Che will have
9599s that position
9601s here holding point with their blizzard
9604s to
9605s use that blizzard good capture I think
9609s Gucci Gap gets frozen up throws one off
9611s his own down but it just gets ice
9612s blocked by fire exchange of Baptist and
9615s may ultimates here but the immortality
9617s field also got used there by Mickey fire
9619s throws up a wall there for some safety
9621s Here Comes raro This is the annihilation
9623s he held on to immortality field though
9624s was still held on to by ghost they
9627s maintain that through the early part of
9628s the fight massive pick from Damon isn't
9630s enough raro is now down Damon though
9633s charging up for get another Rail and
9634s Gala can't get back to safety here looks
9637s like dinosaurs will have this lock down
9639s immortality field finally comes back on
9640s line and it's enough to keep Damon in
9642s the fight a little longer yeah I mean
9643s even if raru doesn't get anything like
9645s per say in terms
9646s with that Annihilation it just forces
9648s out cool Downs it like incites some
9650s Panic on the other side right uh and
9653s then what do you do you know he all he
9655s just needs to do is just block put down
9656s tiing damage and live I was just worried
9658s for the diners because they used their
9659s immortality field when the May alts came
9661s down yeah so they they had that
9662s disadvantage there and you know
9664s obviously you can answer Annihilation
9665s pretty well with that ability for the
9667s most part but it's those insta picks
9668s there from Damon that kind of got him
9670s out of trouble here he's an overclock
9671s for SAA his turn to step up rarro forc
9675s back immortality f right in the back an
9676s Matrix going to get thrown down here SAA
9678s does see it so he adjusts his angle
9680s slightly but Damon gets to play the
9681s aggressive spot this is much better from
9683s the din here and the sound barrier
9685s doesn't save F or over as uh I mean now
9691s you're in a horrible spot that sound
9693s barrier goes for nothing GCB has the
9695s sound barrier here for dinosaurs in
9697s pajamas for the next fight uh now mean
9700s this is almost impossible for SRP Jack
9703s yeah they got to go for it but they have
9704s nothing to work with except that ant
9705s Matrix
9707s running into a sound barrier I think as
9708s you mentioned is not an exciting
9710s prospect at all mayw comes out but F
9712s gets the touch slowly but surely SRP
9715s check start to advance the Trac is still
9717s nipping at the heels in the background
9718s for stol fighting Mickey early of all
9720s picks that's huge it's got to be a sber
9722s now for the dinosaurs and pamas to go
9723s aggressively with B SAA finds one two
9726s soj is down roaro is looking W for where
9728s here is he eventually gets dragged off
9730s his horse and this ain't done SRP check
9732s break back in with just an a matrix to
9734s win the fire with how does Mickey get
9737s picked up by vasta there oh it's the amp
9739s Matrix maybe just hit a little bit of
9740s burst damage that you don't expect he
9742s gets punched as now you're right back in
9745s it I mean uh look blizzard on the other
9748s side you don't really have anything to
9749s kind of like play around that but like
9750s maybe you can kind of like get players
9752s out of it immortality feel those players
9754s inside of it right if you just kind of
9755s like sacrifice Vista to it
9759s um yeah this one's not over it looked
9761s like it was can you force immortality
9763s with a pulse bom here for f that's such
9766s a sick way to start the fight I mean
9769s doable Gucci back on the May here with
9771s the blizzard available that's big here
9773s it comes straight away try and catch B
9775s it wasn't even needed in the end the
9776s immortality field is so late what do you
9779s work with now F still has a bomb saer
9781s also working towards an overclock here
9782s but raro is creating a lot of space so
9784s much space with that Annihilation the
9786s dinosaurs flip the point back here comes
9788s s though it's got to be Gucci falling
9789s down first to the overclock and fire
9791s wants to approach he wants to get rid of
9792s this pulse bomb where's the target
9794s though SAA still alive fight BRS Mickey
9796s out of the game and now SRP Che have a
9798s chance to flip it back yet again how is
9800s this happening how they turn this F down
9803s again switches on the Tracer in
9805s frustration an SRP check it's all on the
9808s table now a I mean sa with that
9810s overclock they chased him so far with
9812s the annihilation the annihilation wears
9814s out and then not able to make it back
9815s and the overclocks huge and now you have
9817s double support Al pretty much here for
9820s SRP check this is brutal for dinosaurs
9822s in pajamas gui's getting forced off by
9824s fire he actually can't flank up oh my
9826s goodness he can't even touch how about
9829s them apples baby SRP check snatches
9833s Victory from the jaws of defeat I mean
9837s that fights that shouldn't have won like
9838s two or three in a row with no ultimate
9841s suspend it's a brutal way to lose I mean
9844s you had you had some really good
9845s opportunities there dinosaurs and
9847s pajamas to be able to uh take that map
9850s right with that last point at the end
9851s some big advantages in terms of
9853s ultimates just some really Stellar play
9855s I think from SRP check overall though to
9857s be able to win that that fight that was
9860s sick they start obviously with that you
9862s know V in a pretty rough spot he gets
9864s blizzard straight away they don't even
9866s really need it they just take him down
9867s immediately so you have a 54 you're in a
9869s really strong position that Annihilation
9871s right it forced the sojourn right out of
9873s the fight but you have the Tracer that
9874s comes in and flanks Tracer gets a pick
9876s on on Micki gets a pick on that Baptist
9879s and all of a sudden fight's open saus
9880s Sliding forward raro is no one to heal
9883s him anymore again like you got no
9884s business winning a c couple of those
9886s engagements I think if I'm uh if I'm
9887s dinosaurs and pajamas I'm absolutely I'm
9890s furious I'm so mad I'm molding it's a
9893s tough way to go out it's a tough way to
9895s go out uh they played good in map 2 and
9898s three uh just you know some of those
9900s fights towards the end were
9902s tough let's head over the desk the couch
9905s there's a certified BR moment from me I
9907s got no other way to put it ah you
9908s OverWatch how I've missed you the ups
9910s and downs and everything in between
9911s we'll be right back of course and
9912s experts breaking down the action here of
9914s course and you flash shs holiday
9916s Showdown is this our Peak check advances
9918s in the lower bracket even
9920s [Music]
9932s further those SN those snowman are
9935s absolutely killing me so that the end of
9937s this very match rough times feels EU man
9941s uh feels like back home EU
9944s back back it's new team playing an EU
9946s team
9947s that the eurs win exactly everyone
9950s that's the only way it's going to happen
9951s that's a big take why frankly though I
9954s mean I mean SRP check they were the
9957s clear favorites going into this on the
9958s other side we did have a lot a lot less
9960s experience not just on the actual roster
9962s but also the coaching staff as we talked
9964s about it heading into this game they
9966s held their own moments so still a lot to
9968s be proud of let's revisit all the
9971s shenanigans going down on the server
9973s what stood out to you guys you know
9975s ghost to your screen right here I think
9977s he did have a great performance right
9978s there's a lot of more well-known names
9980s on the team alongside him but he was
9981s really holding the fort down well on
9983s batist making a lot of creative plays on
9984s the hero uh being a rock for his team is
9986s crucial on Baptist but for the most part
9988s it was this besta right here on your
9990s screen so consistent in both of those
9992s two matches just rarely being caught out
9994s rarely making any kind of mistake so
9996s consistent with his cool down cycle
9998s can't really criticize anything of his
9999s play there yeah I mean it's hard to
10001s criticize across the board I think I
10003s mean this King dra was pretty close um
10005s both teams had an additional attack they
10007s managed to get under the bridge and then
10008s obviously sip Che ended up winning the
10011s map and the match in the end I think
10013s it's just fantastically well played like
10015s this team went so close against uh ex
10017s Oblivion in the first round like so
10021s close like back and forth match after
10023s match after match and went to a full map
10025s five and like I potentially expect to
10027s see SRP check in the finals against
10029s exion like a full-on rematch like this
10031s team is just too stacked not even the
10034s back room star but the players in too
10035s like son of a solo great and like you
10037s said I want to highlight that ghost
10038s specifically like there's a lot of
10040s players that people might not know out
10041s there right now like you're going to
10042s start to know these names as the as the
10043s days go on yeah and it's exciting to see
10045s those upand comers mixing with veterans
10047s I think it's a great time in the
10049s OverWatch ecosystem to be an up andc
10051s coming player because you're going to
10052s get your chances you're going to get
10053s your moments to shine and and start to
10055s make your name uh becoming one of those
10057s veterans yourself and so seeing somebody
10059s like ghost cooperating with veterans is
10061s awesome strategically really interesting
10063s as well to see from SRP check that you
10065s know using a lot of the KIRO especially
10067s against May time and time again we see
10068s this Lucio sound barrier I it it's not
10071s quite good enough to save people from
10073s the May Al right and the cleanse from Ki
10074s maybe that's exactly what you need it's
10076s a different style though and I'm still
10078s kind of a believer of that Lucio just
10079s the speed right speed is just such a
10081s potent skill in the rush miror but I'm
10083s kind of it's we don't know yet how The
10085s Meta is going to develop who's going to
10086s end up on top well we'll find out maybe
10088s we have a better idea after the flashup
10090s tournament is over but we only just got
10093s started this very weekend let's take a
10094s look at the bracket see where we
10095s currently stand two matches down many
10098s more to go we're currently in the lower
10099s bracket here in the EMA region and we
10102s just got to witness all the shenanigans
10105s between dinosaurs and pajamas and Sr
10107s Peak check the second game still pending
10109s final score so we're still waiting to uh
10112s find out who is going to come out on top
10114s and Advance further in the lower bracket
10116s here's the schedule for today as we're
10117s now wrapping up the EMA region and head
10120s on over to according to sources here on
10123s the couch sources say sources say
10126s Superior region Anonymous sources
10128s Anonymous could be could be anyone could
10130s be anyone all uh Na a is going to come
10132s up and next uh of course we have a lot
10135s of well-known faces in many of the teams
10137s we get to see and we're treated to a lot
10139s of them actually just in our very first
10141s match which we will be breaking down
10143s after a very quick break so stick
10152s [Music]
10154s around
10155s [Music]
10184s sh
10186s [Music]
10214s m
10216s [Music]
10232s [Applause]
10234s [Music]
10237s what a day it's good to be
10240s alive I'm going to let you in on a
10242s little
10244s secret
10246s I wasn't always the friendly Carefree
10248s guy you see before you
10251s today I used to take things very
10255s seriously I never had time for
10264s fun one day I
10268s realized something had to change I
10271s needed to work on
10274s me
10276s [Music]
10287s now I've got a whole new outlook on life
10290s I realize that it's okay to put myself
10294s first found out that I have a knack for
10296s bringing people
10298s together and I learned how to let loose
10301s With
10304s Friends
10309s I work
10311s [Music]
10313s hard and I play
10316s hard
10318s so I only have one question for
10321s you ready to have some
10333s fun
10338s [Music]
10406s [Music]
10423s yeah
10429s [Music]
10437s [Music]
10453s he
10456s [Music]
10465s [Applause]
10466s [Music]
10483s w
10486s yeah what's good what's up what's up I
10490s got some got some you're doing great
10492s Mitch got some more company here on the
10494s couch I got rid of the the J Brothers
10497s over there and now I have the yesterday
10500s to be fair but that's it is not indeed
10502s and I have Mitch and Matt joining me as
10504s we're heading over to the na region of
10506s the flash offs holiday Showdown first of
10509s all uh I want to catch everyone up on
10511s the format in case you missed it you
10512s have no idea what's going on I will
10514s click
10515s got a theme going on in the back here uh
10517s and it goes together with it's Christmas
10518s NS what do you mean know what going on
10520s it's the holiday season and this is what
10523s we're all playing for they uh Santa
10525s brought the goods brought the money 50
10527s G's yeah Santa was generous this year
10531s generous we're playing in a dou double
10534s elimination bracket and of course some
10536s of the games already took a place so uh
10540s we're going to catch you up right here
10541s here is the bracket any big surprises
10543s for you guys
10545s uh not particularly I think like you
10547s should not be surprised to see like
10549s Primus tornado and this Timeless roster
10551s like I would expect them to feature yeah
10553s very heavily uh you know through this
10554s lower bracket as well obviously that's a
10556s great game to watch look I think there
10558s are some there were some really great
10559s teams with like especially like support
10560s players I think from the League this
10561s year like a lot of the ones featuring in
10563s our upcoming games today actually uh
10565s give me a reason to watch there are some
10567s like really strong rosters I think in
10569s like that winter bracket and then
10570s players who played in the league and
10572s other programs throughout the years you
10574s know down here losers I'm sure we'll
10575s we'll talk about that in a bit but uh
10577s just really strong teams all throughout
10580s where like you know na had like a better
10581s representation of players I think like
10583s in the league at like the top levels
10585s where like uh you know EMA really didn't
10587s for like many years right outside of
10589s like uh you know Spitfire so really good
10591s to see some of like the The Familiar
10593s players but up incomer players from EMA
10595s but now some of the more familiar
10596s players from North America yeah I feel
10598s like it's always been like the O World
10599s Cup which uh lend an opportunity for a
10602s lot of European players you know step it
10604s up and and like kind of shine a
10605s spotlight on themselves so it's great to
10607s have the opportunity here of course in
10608s our holiday Showdown let's talk about
10611s the first match we're going to witness
10613s here in the na region this one a this
10615s one might be a banger or maybe not I
10617s don't know but like with I'm actually
10618s really excited about a lot of the
10619s players we've seen on this roster roster
10622s um they're very familiar with each other
10624s a lot of these players have been playing
10626s on and off for Wisp for a long long time
10628s and playing with each other for a long
10629s time of course we have a liar and CJ
10631s very strong backline there previously
10633s playing for the LA Valley end Rocket's a
10635s player we've seen as well right but I
10637s think you kind of go I mean this is a
10639s team that played in the proam at the
10640s start of the year and actually got
10642s results against literal like League
10644s teams in that tournament right maybe not
10646s exactly the same lineup but yeah a lot
10648s of those individ and I mean who are I
10650s mean I love seeing crimo play oh yeah P
10653s me another player right who we've seen
10654s really good things from player in the
10657s past right so uh this should be a really
10659s close game I'm I'm excited to see like
10661s CJ and liar back together again I think
10663s they were uh you know one of the bright
10664s spots I think for that team throughout
10666s the year to see them get abely another
10668s shot now with with a new roster is
10670s pretty cool all right one last bit
10672s though before I'm heading over to the
10673s casters what kind of compositions do we
10676s expect from the na region we were
10677s expecting the rush coming out of Europe
10679s we saw a lot of that ratra do you think
10680s you're going to see the same thing over
10682s here I similar I think yeah I think you
10684s might see a little bit more Sigma
10686s preference still from a lot of these
10687s North American teams you might still see
10689s them try uh and pick up the Bastion at
10691s times but like we've talked about the
10692s Bastion nerfed a little bit some of his
10695s Effectiveness maybe just like upfront
10696s and personal not quite as strong so we
10698s might see teams go away from yeah I
10699s think you're going to see stuff built
10700s around the sojourn I think sojourn just
10702s seems really strong whether it's like
10703s dive with the sojourn whether it's like
10705s a lot of what we just saw uh with the
10707s soj seek is ruining the upper bracket
10709s right now on soj absolutely dominating
10711s uh well that's what he's been doing for
10713s a long time now so unsurprising now uh
10716s both of these teams are fighting for
10717s their lives in the lower bracket let's
10719s see who's going to advance in the lower
10720s bracket and who will be leaving us today
10723s for all the action we're going to send
10724s it over to Jack what happened to your
10727s glasses you're done twinning he doesn't
10729s bloody need them he never needed them in
10731s the first place say I basically blinded
10733s my left eye bro those Ledges are clear
10735s my guy all right hold on cover your
10737s right eye cover your right eye my right
10739s eye yeah you're blinding your left a how
10741s many three
10744s obviously how many he's lying he's lying
10747s bro I'm back in like year seven bro oh
10749s can you not see how you let's do a test
10752s let's play a little game n it's cool I
10753s can drive guys get Drive don't worry oh
10756s my god let's all speak about the DMV
10758s please
10760s me come on man it's flash jobs want to
10762s have some fun not talk about DMV right
10764s the opposite of fun how's the car
10766s exactly Mitch yeah we're going to have
10768s some W later all right oh no you driving
10770s me home no we're not going to have words
10772s we're going to have nice pleasant five
10773s stars mate you better make it happen
10775s whisper3 Splash Jake on our screens in
10778s just a moment yeah like I like what Matt
10780s picked up there a lot of players from
10781s pram coming back and it's a really nice
10783s thing to see a lot of players that we've
10785s not seen but a lot of players we've seen
10786s in the league plus obviously players
10788s that have beaten teams like San
10790s Francisco Shar in the program uhoh uhoh
10791s the remix you know I think especially uh
10793s the DPS on this side of wisp for me
10796s Chopper and Rocket it's going to be
10797s squid and which is pretty surprising I
10798s think squid is mostly a support player
10800s so uh maybe interesting choice to bring
10802s in the May because I think rocket
10803s Chopper and boat can really handle all
10805s the DPS and that's one of the strongest
10807s Triplets of DPS players um if you
10809s exclude previous OverWatch league
10810s players in this na side of the bracket
10813s um no sim though for whisp this is
10815s interesting Sim usually very dominant on
10817s this map yeah squid 2 also playing on
10820s the May TR bit more of a support play
10822s Chopper on the reaper looks like the
10824s roll out was a little bit quicker from
10825s mo3 Splash though TP speed boost to the
10827s mid wisp make the way through kit they
10831s were ready for that though they weren't
10832s surprised they knew okay if Sim comes
10833s out we're not retaking we're just going
10834s to play the retake and the timing is
10836s going to be perfect right when 03 Splash
10838s walks the point that's when whis is
10839s going to explode out of this choke try
10841s to catch them on the rotate with that
10842s Moira and Reaper there we go oh my God
10846s the ram taking infinite damage nice
10848s little wall there stops from healing for
10850s just a brief moment all good though good
10852s poop onto chopper twoo from 03 splashes
10855s lucier but no actually that goes down
10858s first okay Moira better right click
10861s winning great shots from squid there to
10863s to burst down the Moira and the simra
10867s still able to win this fight surprising
10869s actually with how I think OC's 03 Splash
10871s perfectly read that play they knew it
10872s was coming and still it wasn't enough so
10875s the Moira Reaper proving effective we
10876s saw the same thing in the EU games but
10879s I'm surprised to see it come out on top
10880s of sim I want to see how the rest of
10882s this match plays out this has a lot of
10883s implications for the future of the meta
10885s normally Sim would be a very popular
10887s choice in a mirror Rush TP to point for
10889s 03
10890s Splash crimo K hiding away up doomed uh
10894s yeah doomed to a grave now squid with a
10896s nice little icicle right click we're
10898s still with control of the point I think
10901s yeah Squid's looking for the TP he
10902s forces okay didn't didn't manage to
10905s cover the teleporter there so no picks
10907s extra for whis but that's a still a
10909s large bit of time there worked away from
10911s the 03 Splash took him a long time to
10913s get in get out so wh in a good spot here
10916s yeah the the skill Gap here is pretty
10917s evident right like the picks just keep
10919s coming in Old three Splash cannot keep
10921s their players alive not getting the long
10923s fights they need whisp just very
10924s aggressive with the reaper and it's
10925s paying off oh L is available from CJ
10927s there it is walls coming down for both
10929s sides even nice block pot for doomed
10931s there's nice little right click through
10932s the window though from Haven takes down
10935s CJ mid coalesence that's something that
10937s can't be understated the Sim right click
10940s through window Haven my goat that is the
10943s combo man the Sim right click one shot
10945s of you through the window it's Ser up
10948s you got no excuse right and you got fade
10950s but you think you're going to be okay
10952s though you're calling you're full HP
10954s like I'm getting in there guy and then
10955s you just get blown up one t it's
10957s actually ridiculous I'm sorry that's
10959s that's out of control and now big SS for
10961s 03 Splash they're set up to respond well
10964s but again is the preparation going to be
10966s enough it wasn't last time they got
10967s rolled over four R inside spash might as
10971s well make use of him right now blizzard
10972s solo on to squid squid pops the block
10975s there's the beat blizzard wears out a
10977s secondary beat coming down from3 Splash
10979s a better beat but can they make use of
10980s it Cowman pops the annihilation but no
10982s squid freeze him out with a blizzard any
10984s followup lamp there not enough to save
10986s him as Chopper just BL BL strains the
10988s head Cowman down 40% for O3 Splash a TP
10993s to the point oper is going to put
10994s pressure on it a nice little boot too
10996s and there's the
10998s flip yeah big fight here to win the
11000s retake that's usually when you have the
11001s biggest trouble on this map although as
11003s I say that both teams have just won the
11004s retakes on one of the hardest Maps ever
11006s so you never know uh and especially the
11008s Moira seems to evade some of the issues
11010s getting out of chokes however now is a
11012s tough test I think for Haven you've got
11015s big AOE coming in death Blossom and
11017s Annihilation that can just be
11018s overwhelming even to a hero like Baptist
11021s yeah Haven's got the wall too so they
11023s could wall in if they needed to teleport
11025s comes out everybody through some of them
11027s get booped there in the little overhead
11029s but they're on the point there's the
11030s wall Chopper trying to send up for a
11031s death Blossom he does end up getting
11033s pooped there's so much happening but
11035s choa comes up with at least one Deco
11037s dead crimo Falls just all the AOE just
11041s piled on top of each other not much you
11043s can do about that if your O3 Splash and
11045s that will be the round okay I'm starting
11048s to see the logic of this comp that kind
11049s of makes I mean think about how much
11051s you've got with those alts right with
11052s death Blossom annihilation coal you've
11054s got triple AOE damage alss and then
11056s you've got May adding more AOE more slow
11058s into the mix and so it's just so hard
11061s you know B's great at healing up maybe
11062s like one or two guys stacked up but when
11064s all five players are getting melted the
11066s the Drone just doesn't last at all it
11068s doesn't do anything and and Sim just
11070s can't live long enough to get a fight
11071s off feel like I'm you're in a wow raid
11074s just okay cleave the ads cleave the ads
11076s use all your cleave abilities literally
11078s the enemy team is ads when you're
11079s playing this it really is death Blossom
11082s Annihilation and Co yeah feels pretty
11084s good really bad if you're on the
11085s receiving end I mean even a sound Bearer
11086s at that point is dude it's like is it
11088s even
11089s enough if you had sound bear maybe but
11092s it's scary to think that you could die
11093s to AOE damage through sound Bearer
11095s typically that's that's what we use
11096s sound bear for as counter the aoe's but
11099s again the same comp comes out and Squid
11101s showing why he's in I was surprised to
11102s see him in with the strong DPS lineup
11104s his team's Fielding but he's nice on the
11106s May Frosty with it rer always seems to
11110s step up takes 700 damage and then uh
11113s enough have to back off nice little bit
11115s of Al charge though for CJ Elijah trying
11117s to clear the turrets right now trying I
11120s say there it is Rea trying to step up
11123s nice little Nemesis for getting damage
11125s down to Cowman uses his a little bit
11127s later Rea still doing a fairly good job
11130s at the front line I mean forcing the
11131s lamp's always good lot of low health
11133s bars on the side of Splash right now but
11136s no kills just yet these clumps so stly
11138s but squid jumps forward hops the ice
11141s block as soon as he kills doomed and
11142s he's to be more than safe for the rest
11144s of this fight three Splash not in a good
11146s spot wisp taken over yeah aggro training
11149s so clean from wisp you know when one guy
11151s gets in he's over aggressive you think
11152s maybe he's gone too far his teammates
11154s are right there with him and he's able
11156s to stay in the fight so incredible
11157s performance from whsp they're just their
11159s team coordination their aggression you
11160s can see that these guys have a lot of
11162s experience playing against each other
11163s and they're playing with confidence
11164s which is exactly what you need to do
11165s against Sim don't give her that time to
11167s get full charge just take the fight
11169s aggress on her and punish
11171s her sh do something rather cheeky there
11174s get a bit early damage down oh who whoa
11177s whoa whoa whoa wo where the H go all
11180s right coalesence for CJ use the Fate to
11182s get away from Cowman lies 5% towards
11185s that beat but is he going to use it in
11186s time I mean already re is pretty low and
11188s there's no one to shoot the wall so CJ
11190s couldn't get over it without a shift in
11193s so he just going to give up this point
11194s and the fight liar dies midair a nice
11197s bit of extra stall time here from squid
11200s this is pretty nice actually from whis
11202s they're getting a little bit extra time
11203s on the point after losing that Reaper
11205s but it does go to show with this big AOE
11207s comp right once one player goes down
11209s especially that Reaper you lose a lot of
11211s your core threat and here was like Moira
11213s right one less hero to AOE heal it
11215s really hurts your impact on the game so
11217s 03 splash I think the key here is that
11218s they've got to do these out ultimates
11220s out one by one not overe expend because
11223s we know that that there's this
11224s incredible combo coming from WIS with
11226s the
11226s triple are they're going to make their
11228s way in now wall a little bit short there
11231s from doomed doesn't isolate right
11234s sound barriers available from Deco and
11236s liar they're going to lay it down not
11238s just yet here comes the AOE though kman
11240s and doom just laying out the
11241s annihilation and the blizzard choa super
11242s low one HP receives the beat another
11244s beat coming in from Deco hits everybody
11246s on 03 splashes side and now is just the
11249s time game there's cow man with the
11251s annihilation finally picking up kills
11252s that lasted so long as well every just
11255s in just a giant death ball the whole the
11258s whole map pretty much on one square on
11260s one tile of uh of this map and at the
11263s end of the day if you just sat there in
11265s the raml eventually the Barry is going
11266s to run out eventually the healing is
11268s going to run out and it's going to chew
11269s through your health bar yeah the Moira
11270s getting bursted down before the sound
11272s barrier comes out it really limits your
11273s survivability then Deco has the better
11275s sound barrier from there it's just done
11277s but now no ults very few alts on the map
11279s I think this starts to favor whis this
11281s death Blossom gets pretty scary yeah
11282s death Blossom and the co there it is
11284s Wall's already been used as well so they
11285s can't even cut that off here's the death
11287s Blossom straight on top of the head
11289s didn't really need it to be honest with
11290s you Haven already went down 7 5% in
11294s counting right now for 03 Splash B Gs
11297s that clean up that should be the flip
11299s but honestly I mean you're coming back
11301s into this fight is a 03 Splash you got
11303s to fight this blizzard and it's going to
11305s be a tough one you got no sound barrier
11306s this wall from doomed has to be huge
11309s yeah it's all about the retake here I I
11311s want to see wisp even like maybe hold
11312s this High Ground aggressively maybe mayw
11314s their team up but they are going to
11315s elect to play around the point try to
11317s pull in 03 Splash and then collapse on
11319s them if they can delay the fight by just
11321s a few seconds this could be last fight
11323s so pressure on for OG flash either make
11325s it quick or win it couple nice right
11326s clicks coming in here from the Sim
11329s there's the early wall from Doom trying
11331s to isolate somebody but no it's
11332s instantly destroyed an escape teleporter
11335s there for Haven spots the wall behind
11336s him and has to jump out of there
11338s blizzard available from squid they don't
11340s need to posture anything here really
11342s Jake I mean wisp can just wait for O3
11344s Splash to come in but all the meanwhile
11345s this time that they're wasting O3 Splash
11347s are also getting alss there's the
11349s blizzard pretty early doomed hasn't got
11351s his just yet and C gets trapped up and I
11353s still all away there for the Sim but is
11355s it going to be enough finally C makes
11357s his way back in with the annihilation
11359s that's a lot of damage forces the Wai
11361s form from Chopper but that's just about
11363s it and now the blizzards are coming in
11365s reer in trouble coalesence is healing
11367s them up and manages to pop the Nemesis
11369s form just in time a late beat from lies
11371s good Deo just needs to survive is 99%
11374s for Wisp and this could be the map two
11377s Haven is down but Deco does manage to
11378s get the barrier off but they've got no
11380s simall they have just spawn so they can
11382s use it from the point those Jake Riker's
11385s coming back in with the annihilation
11386s this be a crucial last second team
11389s fight coming out with kills and Chopper
11392s falling I mean it doesn't matter cuz
11394s wisp with a late Annihilation should
11397s just clean it all up 99% ticks over and
11400s there's the map wisp take the first
11403s round it's a beautiful patience in the
11405s final fight from wisp that's something
11407s that we expected to see at the high
11409s level of play showing that you know
11410s these teams are actually playing at an
11412s advanced level right they could could
11413s have rushed in earlier they could have
11414s popped the RS quicker probably won the
11416s fight off that but then there would have
11418s been a retake for 03 Splash and so wh
11420s really playing to the windc Cons with
11422s this Moira comp it's a comp you
11423s associate with play simplistically oh
11425s just run it down right but showing that
11427s they do have the complexity to adjust
11429s when is
11430s necessary oh that's my favorite this
11433s combo is out of control this is like my
11435s most hated combo through this is the
11437s second forbidden combo the window really
11440s forbid don't do this to me in my rank
11442s games please just disgusting it's like
11444s oh you wanted to pick that corner no oh
11446s actually no it's crazy how long these
11449s fights last as well J it's kind of kind
11451s of ridiculous just of how much
11452s sustainability like you think I mean
11455s just look at this comp the May the
11456s reaper they both have things to get out
11458s of the way they also have extra HP they
11459s haven't got 200 they got a little bit
11461s extra Ram can also survive for a long
11463s time CJ to on the Moira can reposition
11465s permanently like every is so hard to
11467s take down it's why these fights are
11468s lasting so long so it just becomes a
11471s it's always a not a mind game but just
11473s just a stain just being able to live
11475s through these fights and these just not
11476s making these small mistakes and Whisper
11478s just coming out on top you said before
11480s that they're probably favored in this
11482s match up but hey oh three thrash giving
11484s them a little run for their money right
11485s now yeah know I think that if you do
11487s take it to a Sim mirror the game can get
11489s kind of a technical it's like okay press
11491s this all press that all you know there's
11492s not so much individual outplay but with
11494s the Reaper and The Moira everybody has
11496s that chance like you said to
11497s individually escape from a dangerous
11499s situation so they can all take more
11500s risks push things a little more
11502s aggressively and time and time again
11504s they were proving that you know with a
11505s better mechanical skill that those risks
11507s they tend to pay off so whis looking
11508s very good in that first match yeah
11510s they're looking good they take the first
11511s map 03 Splash though uh yeah they're
11514s still buying back so uh we're going to
11515s jump to a quick Break map number two
11517s coming up
11521s [Music]
11532s soon
11535s [Music]
11562s yeah
11563s [Music]
11585s [Music]
11648s [Music]
11670s [Music]
11682s [Music]
11720s welcome back if you want to get your
11722s conversation or your Tweet or whatever
11724s on social platforms uh you can just use
11726s the hasht flash Ops and yeah maybe
11728s you'll get featured on the little lower
11729s third there during the breaks but we are
11732s going to the second map it is wisp
11733s versus 03 Splash Jake pretty decent map
11737s and yeah one of the man these long
11739s fights they're going to get crazy cuz
11741s Sim May Reaper Ram Moira they don't die
11746s no one dies no one dies for like five
11747s minutes I will say I'm a known Moira
11749s hater and I like this moom I like that
11752s the triple cleave with the annihilation
11753s with coalescence with death Blossom it
11755s makes Heroes like Bap and Sim that
11757s really are that are very powerful but
11759s you know a little bit squishier a little
11760s bit easier to kill makes them much more
11763s dangerous feeling like oh you can
11764s actually just catch these guys out tping
11766s into the backline there's not really
11767s anyone to deal with that especially with
11769s no Sig in the comp there's no stuns to
11771s stop a death Blossom uh it's going to be
11773s relatively tough to deal with so so far
11775s great work from the Moira Reaper I kind
11777s of think we might see more of this as
11779s the tournament goes on and if you're in
11780s your rank games you get a Moira player
11781s on your team bring this out I promise
11783s your Moira is going to be very happy
11785s healing Reaper Reaper uh May and and
11788s ratra even a Moira one trick can be
11790s convinced to press her left click if
11792s you've got these Heroes on your
11793s team there's no way no just joking of
11797s course a Moira would never heal a true
11799s Moira would never heal a true exactly
11801s yeah no no you get that coal up faster
11802s and then you kill everybody all right
11804s think about it that way use your healing
11806s orb and then only right click oh no
11809s please don't say this to people I mean
11811s look but the Sig comes out hold on I
11813s think the Sig is a good response
11814s actually potentially against this
11816s because now you've got a stun so yeah
11818s May Reaper normally they can you know
11819s shift out get out of trouble now they're
11821s in trouble there's no save for them if
11823s they get stunned they might have to
11824s press those skills very very early
11826s however they're on attack they got the
11827s chance to counter pick curious to see
11829s how Cowman plays this out so as well
11831s more one shots more threat for these
11834s Escape oriented Heroes on the side of
11837s wh pretty easy to get a lot of charge as
11839s well if you're the so against the ram
11841s especially when he jumps into the
11842s Nemesis
11843s fall I still like the Sig I mean this
11846s this Ram buff is big but I I think Sig
11848s that rock is so much impact sometimes
11849s the flux exactly what you need against
11851s the stacked up Lucio combo playing Ram
11853s is pretty cool though I'd say you just
11855s get to walk with people and punch them
11856s to rather than your favorite sound
11859s effect it is would you rather do that or
11862s would you rather be sitting behind
11863s Shield throwing your little little
11864s Spears your little little Christmas ball
11866s balls if you want to be uh season
11868s appropriate CJ already dead to H it just
11871s right click across the map although wisp
11873s still Trad to take this High Ground now
11874s Chopper dead yeah not good this is a
11877s backup did see one all the way to spawn
11879s and I feel like that's a rough fight for
11881s wh because that's two kills just from
11883s sojourn without Sig even Landing his
11885s rocks cman unfortunately missed his
11886s rocks there so I think when he does land
11888s those stuns that's really when you're
11890s expecting to see kills come out so to be
11891s winning fights with that puts a lot of
11894s pressure on whisp however Chopper a
11896s known monster on the soj especially when
11898s this guy gets OC I think anything can
11899s happen all right CJ handly jumping over
11902s that wall no eat from the sigma now
11904s behaving dead little bit of Revenge
11906s there from
11908s Chopper Splash how they going to
11910s approach this one now they're going to
11911s be a to take this High Ground Jake if
11913s they want it that is looks like looks
11915s like Li is just trying to bait them out
11917s or just boot people down if they get up
11919s surely doomed his liar they do not nice
11923s little boot from Li there forcing the
11924s block forcing the wall and a nice little
11925s chase down to Chopper holding hands with
11928s liar to track down doomed and kill him
11930s CJ solo flux has the lamps going to be
11933s safe no shift available but it's got a
11935s mini if he needs it at his back and now
11938s cowman's in the firing line
11940s unfortunately of CJ and the rest of Team
11942s wisp there's the lamp gone down and that
11945s should be the point beautiful game sense
11947s from liar right I think doomed was
11949s actually crouched that entire time liar
11951s had no way of really knowing for sure
11953s that the May would come but he
11954s anticipates it well their team's ready
11956s to instantly kill off May and then yes
11958s the retake is happening but reer he can
11959s just hang on a point he's got his hands
11961s up he's blocking he'll sit there all day
11963s and that's exactly what he does and in
11964s the meantime you know the first kill
11966s snowballs into a second and a third
11968s shutting down the retake crucial team
11970s fight for Wisp and once again I'm just
11971s I'm impressed with their their strategic
11973s decision making in these long fights
11974s being ready for what's next rather than
11976s just reacting to it I'm a ram fan at
11979s this point double blizzard oh Doom gets
11983s caught there he goes didn't manage to
11986s ice block in time and choer says sayara
11990s nice little double kill triple kill in
11992s fact with the overclock nice clean and
11994s whis just pushing through this second
11996s phase easily all right squid squid
11998s taking over on DPS I see why they got
12000s this guy in he's owning on the M that
12001s was a beautiful counter blizzard gets so
12003s much more value than Doom I mean you are
12005s a bit favored holding position you know
12006s making the enemy may push into you but
12008s still beautiful the freeze even the
12009s overclock from Chopper might not have
12011s been necessary if he realized how many
12013s people squid just froze all right quick
12015s rake though Val Lucio's on board they're
12017s going to us stop it just for the second
12020s point now it's Haven's turn to show us
12022s what you got still got that slide can go
12024s up to The High Ground if they want to
12026s get one body shot in but yeah the kite
12028s is just so good the L is going to help R
12031s get out as well beautiful stuff coming
12033s out from whis beautiful just patience
12035s like they could have beat it into that
12037s they could have fought it but they
12037s choose not to and now they're in an even
12039s better position going to take this wide
12040s angle a little bit more favorable
12046s fly back that Vortex SRI coming later
12050s there for liar there's a window coming
12051s through from crimzo 2 can he find any
12053s head shot it doesn't look like he can
12055s cuz R just walks through the window
12056s shatters it and the payload is going to
12059s get moving also soon crimzo is just
12061s stuck in the backline there and yeah
12063s Cowman has no support nothing at his
12065s back doomed pop the ice block he's got
12067s no wall left and there you go whisp just
12070s rolling through this point right now 2
12073s and 1/2 minutes there's going to be a
12074s little extra there in the time bank for
12076s them almost 4 minutes going into third I
12078s mean that is gross just magnificent
12080s beautiful plays beautiful rotations on
12081s the map no comments whis well done clap
12084s clap I'm impressed this is this is
12086s really high level stuff we're seeing
12087s from them and O3 Splash they're playing
12089s fine but they're just getting a little
12091s bit outplayed in these long fights
12093s Chopper finding his opportunities and
12095s another overclock coming up very soon
12097s yes doomed has blizzard but it's hard to
12099s use that ult on defense you don't want
12101s to really rush in with it so F oh Cho
12105s taking a small
12106s do there gets out alive and both of them
12110s do is the blizzard oh very very good
12113s kite again from wisp liar he's just on
12116s point he's always got the speed boost
12117s ready he's always saving it when he
12119s knows blizzard is online in his team
12121s they're very happy about that staying
12122s unfrozen oh there's the anation really
12125s slide from Chopper go straight into the
12127s wall forcing him between that and cman
12130s alting but they managed to take him out
12132s CJ steps back pops the window up and
12134s cman just melts thought he was more than
12136s safe to walk up with the annihilation
12137s and healers at his back but not to be O3
12140s spash though still with ultimates online
12141s can come back they got a window of their
12143s own to S if they really need it but
12144s cowman's already here lot of space right
12146s now for Chopper to potentially get an OC
12149s up get to this High Ground oh he pulled
12150s down though by the that field beautiful
12153s they cut him down Cho the CL thought he
12156s had a cheeky angle but no Cowman just
12159s wraps around nice stuff from O3 Splash
12162s just just a tempered aggression right
12164s now from whis they know when they want
12165s to go in but O3 Splash they've got every
12167s single trick in the book to deal with it
12169s that was a bit unfortunate getting
12170s pulled off The High Ground if he had
12171s gotten up there that could have been a
12172s very different team fight Soldier really
12174s needs that strong position to use
12176s overclock well and got absolutely denied
12178s by Cowman there so nice use of the slow
12180s field now not many ultimates online a
12182s little bit more emphasis on these
12184s solders to find opening picks but couple
12186s couple slip UPS here and there and the
12187s cool Down's running low now this this is
12189s the moment I think for whis to walk up
12191s than got they got Annihilation I know D
12194s doesn't have speed boost and yeah Now's
12196s the Time to Go where's that b 03 Splash
12199s where's it gone nice little zoning tool
12202s here from Riker going to force that
12203s payload all the way up and now it's up
12204s to O3 Splash to try and get in there
12206s Annihilation does wear off eventually
12207s but Haven's already dead here comes the
12209s beat does only hit four as Haven needs
12211s to come back from the spawn but those
12213s spawn timers are oh so long now doomed
12216s dead this window is just too much surely
12219s the heels are just crazy through in CJ
12222s not even bothering to heal at this point
12224s he doesn't need to he's adding the
12226s damage and whisp they finish with Time 1
12229s minute and almost 30 seconds there 1
12230s minute and 27 to be precise and three
12233s Splash had some nice little holds there
12235s on that last Point Jake but I mean CJ
12237s putting out that window there's just no
12239s chance with your Lucio going down that
12241s late yeah it it's a rough one beautiful
12243s play as well from Chopper not only does
12245s he open up onto the Lucio the guy with
12247s the ultimate that they need to go
12248s aggressive so that's you know cutting
12250s all the aggression out for so three
12251s Splash nothing much they do but sit in
12252s the corners and hide once the Lucio gets
12254s picked and then there was a moment there
12256s where oh maybe Deo can get back just in
12258s time maybe the Sam comes out but no it's
12260s Chopper again picking his counterpart on
12262s the sojurn so the beat comes down in a
12264s 4v5 and it's already rough so Chopper I
12266s think really showing a little bit of a
12268s gap here on the server soj so so
12270s impactful I'm glad Matt talked about
12272s this on the desk because for me souljour
12273s is like that's the DPS I want to be
12275s playing in every game of OverWatch it
12277s just feels you you have the game in your
12278s hands you might drop it you might miss
12280s your rails you know me I especially
12282s might miss my rails I'll use a lot of
12284s body shots all right I'm a body shot
12285s that's my that's my place I'm a
12286s specialist in body shotting but Chopper
12288s he's not he goes for the head he finds
12290s these picks opens it up for his Squad
12292s and it shows how much that matters in a
12294s meta where so's crucial I mean I think
12296s there's a lot of very scary soin players
12298s in this tournament we're going to see
12299s some serious Haymakers being thrown as
12301s we get further in yeah I mean Mitch
12302s mentioned it already on the sofa over
12303s there but yeah seek has also been
12305s tearing up on the surprise surprise se's
12307s pretty good at that pick that's honestly
12309s sergeon is one of the most entertaining
12310s Heroes to watch like just the rail gun
12313s in the slide just make the hero so sick
12315s it's so sick it's just like it's she's
12316s got the coolest lore she's got the
12318s coolest gun the most fun it's not fair
12320s she has the coolest dog it's not fair
12322s she's the coolest hero it's not fair but
12324s actually I'm a DPS player so you know
12325s what I'm okay with that actually is
12326s quite fair I get to play all the it's
12328s fair I take it all back Squid's in a
12330s little bit of trouble man these
12332s vortexes they're going quite hard quite
12334s impactful to this uh moment in time we
12337s saw obviously the denial on the sojan a
12338s little bit earlier CJ taking a fair bit
12340s of damage too he comps are pretty
12342s explosive when they get going Chopper
12344s Force up to The High Ground is pretty
12345s low oh couldn't get healed In Time by CJ
12348s or liar just got taken down by the
12351s disruptor shot WS are coming in now 03
12354s Splash no need to do much else but hold
12357s up yeah it's too hard right losing that
12359s one you're getting snowballed over old
12361s Splash they are no slouches of a team so
12363s when they get that option with the sold
12365s pick they're going to go in I think
12365s Chopper just a little over aggressive
12367s there right he had the opportunity to
12369s slide back and get out of the fight but
12371s he felt like maybe that be baiting his
12372s team too much maybe he needs to stay in
12374s the action to be fair he almost slipped
12376s around the corner but sometimes that
12378s disruptor shot is exactly what you need
12379s to finish the kill in the mirror theay
12381s it's all about the AOE man what can I
12383s say disrupt shot Vortex that combo goes
12386s crazy it is actually nasty the super
12388s slow and taking a ton of DPS a makes if
12391s you time that up so the enem is coming
12392s through the choke into it man it is
12394s devastating you feel like on B there's
12396s no way you're walking through that maybe
12397s on RAM you can but no way on B oh
12400s there's the annihilation both windows
12401s popped to this is the most ridiculous
12403s fight I've ever seen fighting in the
12405s bookst okay the Poli are coming out as
12407s well
12409s Frozen p no the wall the wall from squid
12412s they managed to get doomed in the end
12413s but Squid's wall is kind of blocking
12415s them off there they do end up getting
12417s out I don't think I've ever seen a
12419s bigger Al fight in in that book store in
12422s my life like what I think doomed might
12424s have been setting up there trying to get
12426s like a sneaky play but a fan full free
12429s Blizzard from squid that is ridiculous
12431s that should never happen so great punish
12433s from whsp and now they hold one of the
12435s best chokes in all of OverWatch pressure
12438s on 03 Splash to open this up feels like
12440s Haven has to make some magic happen and
12442s he's got no space to work with it's a
12444s really rough Place really early
12445s Annihilation pop there de trying to run
12446s away they do have the sound barable they
12448s be able to get it off in time save by
12449s the L of time being but this
12450s Annihilation is just so large eventually
12453s Deco lays down the beat but is it going
12455s to be enough I mean a later one from
12457s line is light is good they've already
12459s lost squip and now Chopper oh yeah he's
12461s got that over clog and he ain't afraid
12462s to use it Deco down Cowman in the sights
12465s holding up those arms luckily receiving
12467s enough healing but they've managed to at
12469s least even this one up for the time
12470s being squid is still down though he's
12472s not quite back to the fight so it's
12473s still 4v5 O3 spash want to push their
12476s advantage I think it's the right way
12477s here you really want to catch these
12479s kills though they're trying to slip away
12482s even li a swift haircut there please
12484s don't cut the main is too glorious 3 and
12487s a half minutes O3 flash finally making
12489s it through that choke these speed amps
12490s from liar are just changing the game for
12492s his team keeping these rotations clean
12494s everybody alive and now they're in with
12496s Matrix I don't know if this is going to
12497s catch anybody they have isolated may but
12499s I think Doom is going to slip out of
12500s there maybe a bit of a wasted Al here
12502s bit of over aggression now it's 0 3's
12504s turn to split and kite very efficiently
12506s wait out the Al and now again Big Al on
12508s the side of O three to push in oh that's
12510s a really good wall nice counter wall
12513s though from squid actually gets re out
12515s of there so Haven can't make use to this
12517s amp Matrix any longer looking like they
12519s want to go on a small flank there is the
12521s over CJ in trouble beautiful lamp jumps
12523s up to The High Ground completely out the
12524s side chopper with the D Haven just gets
12527s shut down completely anihilation this is
12530s going to have to hold him on for the
12532s time being CJ already dead though Deco
12533s and doomed picking up kills and now is
12535s Chopper just running for his life chase
12539s down cha made such a sick play but it
12541s didn't matter o through Splash just
12543s splitting him up taking it home look at
12545s that another 4minute time back going on
12547s to third yeah in the end Haven still
12548s forc a big response ton of cool Downs a
12550s ton of AG everybody turning to look at
12553s him on the flank and the rest of his
12554s team was striking at that exact moment
12556s so still able to overrun the front line
12558s just forcing L distracting the b
12560s sometimes that's all you need if you're
12561s playing with synchronicity with
12563s confidence as a
12565s team sound bar from Li a little bit
12568s quicker here there's the blizzard it's
12570s going to be large can ra get saved good
12573s W but better L see just in that choke
12577s and they can't see it cuz it's on the
12578s lip of the little roof there High Ground
12580s Control anybody right now nice little bo
12583s though nice little sub there from Deco
12586s forcing Chopper off of The High Ground
12588s as R just fall to the window just so
12590s much damage and I Matt was calling it a
12592s little bit earlier sometimes you don't
12593s expect how much damage comes through
12595s that window especially if it's instant
12596s right used to timing up with a fire
12598s strikes but a sojan rail gun will do it
12601s O3 need to find some kind of opening
12603s pick here in this fight though because
12605s massive alter coming online for whis
12606s this will be an easy super good it's
12608s going to stop the healing coming in so
12609s rer has to pop the AL super early
12612s sound barrier from Deco hits five and
12615s Chopper just sniping from Spawn but no
12617s it's actually Doom that matches him K
12619s does end have falling so a little left
12620s Point presence now for O3 Splash with
12622s the payloads only 4 M away whis do have
12625s spawn Advantage here so maybe O3 Splash
12627s want to make this a go again yeah Po's
12629s moving back I'm not sure unless a
12630s miracle happens O3 spash going to want
12633s to go again and liar I love the presence
12635s of mine no it's 4v4 yes but he knows all
12638s right calman down there's no way these
12639s guys are capping there's no way they're
12640s clearing the car he holds the sound
12642s barrier a lesser player for sure would
12644s have wasted the sound barrier in that
12646s fight and left his team with nothing to
12647s work with now he's got a great tool
12650s potential answer to the annihilation
12652s maybe to Haven's overclock they've have
12654s a much better chance at full holding
12655s that because of Liar's decision- making
12657s right there with the beat so really well
12658s played by him on the support but Haven
12661s it's going to kind of take all that
12662s Advantage away it's all on the so right
12664s now and Haven's even got that overclock
12665s he hasn't got a wall to worry about
12667s either and almost a perfect sight line
12669s to squid down the sound barrier it's
12672s good for three but is it good enough to
12674s save your whole team don't think so the
12676s annihilation I mean you're just throwing
12678s everything in in now crimo even has the
12680s window probably doesn't need it chopper
12682s with the attempted Widow play but it's
12685s not going to happen a rather similar
12687s time back when it comes down to it 1
12688s minute and 50 versus 127 so close on
12691s King's Row it's anybody's game King's
12693s Row yeah whatever 20 seconds it does not
12695s matter this is all about the OT push
12697s it's all about getting the first cap and
12699s then starting to win some fights on the
12700s payload Kings Row is a notorious map in
12703s these overtime rounds for going to five
12705s six points going all the way to last
12707s because those long Defender spawns on OT
12709s can really start to bite you start
12711s losing fight after fight you lose your
12713s ultimate Advantage things go from bad to
12715s worse very quickly especially with comps
12717s that they have no problem sitting on the
12718s card in overtime overtime Almost Doesn't
12720s Matter uh when you're on attack with a
12721s ram comp like Ram's going to be on card
12722s all day anyway he doesn't care if it's
12724s overtime or not so that's all about this
12726s first fight and the second fight after
12728s it can you actually hold on to first
12729s point or do you just play to stop the
12732s car after it gets rolling into the
12733s street space how are you yeah I mean
12736s pleasantly surprised I'm glad we seeing
12737s a lot more RAM honestly that 100 armor
12740s really did push him up it's just a lot
12742s of little things here and there right
12743s it's the spam it's the consistency of
12745s the spam with the with the projectile
12746s size it's the damage you know it's the
12748s extra armor it all adds together right
12750s and then it just becomes a potent
12752s cocktail and Ram's always been a decent
12754s hero I feel like he's never been bad
12756s it's just maybe he wasn't quite good
12757s enough and on top of that you got the
12759s Bastion nerve I feel like Bastion one of
12760s those key Heroes pressuring Ram you
12761s basically can't punch when Bastion
12763s shooting you you're just blocking all
12764s day which yes it works but it doesn't
12766s feel good like you want to you want to
12767s be punching I mean come on why you
12769s playing Ram if not a bunch of
12771s people that would been a disgusting shot
12773s and that was the quickest swap to sojen
12775s I've ever seen didn't even touch the
12777s ground Pro tip you got to put your
12779s cursor on the right hero and then when
12780s you when you press h again it'll still
12782s be in the right spot wow Elite tip a top
12785s tip from Jake lion that's crazy write
12788s that one down everybody in chat write it
12789s down I will speak to you
12792s cool down just being traded at the choke
12794s here nothing of not it's all on these
12795s solds they both have rail they're both
12797s strafing Chopper still has a chance oh
12799s yeah baby that's what I'm talking about
12801s that's what I'm talking about is nasty
12805s just get out of here just die on the
12806s point whatever go again just let Chopper
12809s just let him eat his food my God this
12812s guy's on fire I really feel like
12813s Chopper's just been one of the most
12815s exciting prospects coming out of Na in
12816s the last few years on the DPS roll Haven
12819s in in respect has been going Toe to Toe
12821s with with him but for me Chopper I just
12822s put a lot of respect a lot of name value
12824s on this player they do get maywald but
12826s they should be able to get Sav by their
12827s team now the streets pH it's going to be
12829s an overtime fight though so 03 All Is
12831s Forgiven if they can just win this fight
12833s still a very winnable position this
12835s fight realistically probably determines
12836s the map this is a crucial moment if you
12838s win on wisp you snowball deep into the
12840s streets if you lose you're probably
12842s going to need to full hold first to win
12843s the map 10 seconds to go OT fight it is
12847s there's a Vortex yeah re is trying to
12850s look for where the hell cow man went
12852s he's in the back line by the way yeah I
12854s mean Haven's been forced out here I mean
12856s r just chased him down but he's getting
12858s enough heals The Deco uh speed boost
12860s onto Haven just saved their life Cowman
12863s is down with li picking up that kill the
12865s spawn points are so close for wh they
12867s just need to keep rker alive but they
12868s can't do it now CJ's getting run out
12870s booed high in the sky sound Barry is
12872s good but that place just going to stop
12873s him from touching the payload unless
12874s they get Frozen OT is still here and
12876s they manag to get back just in time
12878s ultimates from lyer and choer are coming
12880s through and Squid's got the place he's
12881s just got to use it he's got to use it
12882s now there a slide away from Haven to at
12884s least get some damage down but no the
12886s wall is just too good Haven can't get a
12888s line up on the team can't even utilize
12891s the overclock and there you go the choke
12893s has been broken I really respect that
12895s mindset from Splash it's not the call I
12897s would have made but in hindsight I think
12898s it's the right one because you're down
12900s in Ultimate charge you lost the last
12901s fight you kind of have to make something
12903s crazy happen and to be fair they were
12905s very nearly did it now though you're in
12907s this really scary spot where the OT
12909s spawns are long you're only getting one
12911s more contest on second point and you're
12913s coming up into overclock in Annihilation
12915s should be fair alss though so again for
12917s me it's like eyes on the so eyes on
12919s these annihilations how much value can
12921s they get huge slow field though forces
12923s big CDs good Vortex Chopper trying to
12925s get a line on the team cat is taking
12928s infinite damage right now there is Bash
12930s no sojan that Ram is just holding the
12933s block no ultimate now though and H's
12935s going to RI his and suie does they try
12937s and get into a position where he's
12938s forced to back all the way up and car
12940s get S on the rest of the team team hav
12941s still super low there's no kills in the
12943s kill feed whatsoever as the annihilation
12944s just ripping and tearing through either
12946s team CG on The High Ground though the
12948s window is absolutely massive the heals
12950s are just too good and there's the tripa
12952s with the annihilation reer comes up with
12953s even four kills jeez that lasted a long
12956s time and that's it in these OT fights
12959s the ram is just so strong just that
12961s constant ticking damage Jake crucial
12963s patience from rer he pops his Al and he
12965s just only blocks right so many players
12967s would lack that discipline they'd be
12968s like I got to get some punches in no he
12970s knows he has to do is stay alive keep
12972s that cart rolling in overtime chopper as
12974s well no heals come his way they all have
12976s to go to the ram Chopper manages to slip
12978s out and stay alive so really well played
12980s by whiz should be big SS now for 03
12982s though this is their moment you have to
12983s stop the car right now yeah crimo with
12985s the window advantage to nice little boot
12987s there so he doesn't get The High Ground
12988s but this healing is good sound barer
12990s from liar Deco 2 is going to be there to
12992s match that lamp is decent but crimzo
12994s still just healing his whole team
12995s through this window it's just too good L
12997s to try and save the May and doomed gets
13000s a nice blizzard off two There It Is Here
13002s Come the kills this was their fight to
13004s win but Chopper trying to make it a
13006s little bit harder but no Cowman Deco
13009s they're going to run through the team O3
13011s Splash they stopped the payload but five
13013s points and just this run on OT Jake like
13016s you said you either run through that
13018s second point in OT or you get stopped on
13021s that choke that Archway just after that
13023s first point and there you go O3 Splash
13025s with a hell of a task now yeah there's a
13028s truly sopan mountain to climb here for
13031s three Splash such a long way to go but
13032s you can't think about that you know once
13034s the clock goes into OT anything can
13036s happen anything can happen right a
13038s couple fights on streets you could
13039s easily find yourself in an OT fight
13041s there on third point you know I think
13042s this is where it comes into your team's
13044s mentality your your presence of mind so
13046s I want to a player like crims right now
13047s to be reminding everybody like guys we
13049s can win this it's just one fight at a
13051s time right you win one fight you get the
13053s C rolling you win one more fight in over
13054s time you can cap second and that's the
13057s last fight right like this is doable I
13058s want to emphasize that however I think
13060s from wh if they have the patience and
13062s the presence of mind like build up all
13063s your ultimates and find that one
13065s decisive fight in the streets phase
13067s that's your road to Victory here so if
13069s Chopper gets that one opening pick or
13071s you know there's any kind of big opening
13072s with cool Downs you win that one fight
13074s for free things are starting to look up
13076s so 03 they've got to bait out ults
13078s they've got to make individual plays it
13079s can't just be honest OverWatch from O3
13081s they've got to make a little bit of
13082s trickery here um get those advantages to
13085s win this you know admittedly very very
13087s difficult map for them here on Kings
13089s Row I mean you say chanes get an opening
13092s pick but it feels like inevitability
13093s more than if he can he's been so good so
13095s far I mean yeah it's like right it's
13097s it's scary to be playing against this I
13098s do feel like Haven's going toe totoe so
13100s the team the players on 03 have to
13101s believe you know you know what we can
13102s win this so 1 V one that's not that's
13104s not the reason you're losing this game
13106s it's going to come down to the team play
13107s CJ and Chopper positioning though is
13110s kind of nasty on either High Ground L
13113s pretty early used all good though still
13115s block there later lamp coming in from
13119s the blue team and uh splash trying to
13121s move forward they're trying they're
13123s trying to get kills here but they can't
13125s just do it the war was just too good
13126s they do end up trading Mage but still on
13128s The High Ground is choer just dishing
13129s out just absurd amounts of damage they
13131s need to force him down he's just got
13133s such a good like equalized view of the
13135s whole team nice oh the crimo kill double
13138s kill from Chopper just goes on the fight
13140s with a little Lucio speed boost from
13141s liar and now with only a minute to go
13143s it's a quick reset but Chopper he's
13145s already taken names numbers addresses
13147s he's got everything he's going to have a
13148s nice little ultimate coming up as well
13150s but damage coming out from Haven and him
13152s I mean either overclock at this point
13154s can do some serious work yeah I do think
13156s they the early window from CJ I think
13158s CJ's been crucial right keeping rker and
13160s squid fighting on the Statue they are
13162s refusing to give up this position I
13164s think they know this is where the point
13165s is one or loss is on the Statue and
13167s they're holding it very well window
13169s coming in the shift already us CJ in
13171s fact all cool down Ed and Chopper is
13173s there to join them that lamp and the
13175s rail gun shots through the window insta
13178s killing Haven and CJ by the way and this
13181s guy just does not die wisp just running
13184s through 03 Splash now with Cowman de
13187s there's no front liners to be had
13189s there's 15 seconds to go an
13191s inevitability now that we spend this map
13193s right here right now 10 seconds Cowman
13196s jumps the Doom I don't think you're even
13197s getting out a spawn son I mean you got
13200s you're staring down the bar a chopper
13202s nice little Boop and the Doom's dead
13204s before even touches the point wisp with
13206s a clean 20 Five Points in fact Jake on
13210s Kings Row in OT disgusting stuff this is
13213s just such a full court press from wisp I
13215s feel like every single player I want to
13217s highlight I want to shout him out
13218s because everyone is playing well I feel
13220s like this team should be going to the
13222s potentially to the top potentially all
13223s the way and we've got like incredibly
13225s stacked teams here on na there's a reion
13226s why I say there's a reason rather why I
13228s say it's the best
13230s region you can but are they the best at
13233s Ry are they the best at R right that's
13235s the that's the most Euro response I've
13236s ever heard in my life oh well I play
13239s right how about how about Reinhard what
13241s about Reinhard oh I forgot about
13243s Reinhard I mean these highlights from
13245s both soers this whole game is so sick
13248s I'm so D I'm not okay I'm so happy so's
13251s back so is such a sick hero to watch I
13254s mean it is funny how how long these
13256s fights sometimes take with the May and
13259s obviously on the uh control map as well
13261s like May Reaper like sim a lot of people
13263s that take a long time to die but when
13265s there's one explosive character that
13267s makes all the difference uh you can
13269s really see who STS about the rest I
13271s think Chopper this whole map was just
13273s dominating yeah just you know he's just
13275s so clean when he needs to be in this
13277s moment here was like both maze died but
13279s that's going to favor the attackers with
13280s a spawn Advantage Chopper knows that he
13282s feels the pressure like I've got to make
13283s some kind of play and usually that's
13285s when people mess up they feel oh I have
13286s to make a play right now it's like okay
13288s well I'm going you're going to miss your
13289s shots if you feel that way Chopper he's
13291s got the ice in his veins that's what you
13292s need on hit scan when your team calls
13293s upon you you have to be able to deliver
13295s the chopper did that in Spades you're on
13297s King's Row yeah I mean just jumping into
13298s the Flow State yeah don't need anything
13301s else turn it on all right guys you me to
13302s turn it on I'll turn it on all right
13304s turn it on okay I'll be I'll be the best
13305s player in the lobby okay sure thing yeah
13307s no worries we're going to jump to a
13308s quick break don't go anywhere whisp with
13310s a clean two they're going to advance
13313s we'll see you after
13315s [Music]
13329s this
13331s [Music]
13353s [Music]
13359s [Music]
13367s [Music]
13436s [Music]
13449s w
13454s [Music]
13467s [Music]
13495s [Applause]
13497s [Music]
13509s now
13511s well well well there's a bunch of
13514s enemies over
13521s there I like it when the pre fights
13528s back you do not want to hear me
13535s [Music]
13538s Ro try and stop
13541s me we are the apex
13548s [Applause]
13553s predators you will not be taged again I
13557s am a Sly and still be
13564s [Music]
13569s Hunter
13571s It's Hammer
13575s [Music]
13585s Time a steady blade they are
13590s falters blast
13596s it working hard or working harder
13601s let's go sledding I've always wanted to
13603s try
13605s that a most impressive
13609s display let the festivities
13621s begin okay what are we getting flash Ops
13623s Prop Hunt thoughts on that thoughts on
13626s flash Ops Prop Hunt I will dominate you
13627s in Prop Hunt I'll will show you what a
13630s professional I've had years of propun
13632s experience sir in other games I would
13634s have you know I'm a master of prop
13636s Master respect respect it was uh it was
13638s actually a really fun mode back uh when
13640s you were the Genji and stuff and the did
13644s overun I just want to be able to
13645s transform into the point just like a GI
13648s I like that that's that's uh that was
13649s like a t of two special was just pretend
13652s the cap point just running around as the
13654s cap it was so I just like being the most
13657s ridiculously big thing possible and then
13659s people like surely that's not the
13661s there's no way bro come all right we're
13663s going to head into surasa is our next
13666s map uh whis 20 right now I mean it's
13668s looking clean it looks like it's going
13669s to be a 3 but there was some signs of
13671s Life there from over spash obviously
13673s they capped the entire way almost had
13675s the same amount of time in the time bank
13677s I mean it's looking great but it is
13678s coming down to these sojun it really
13679s does feel like Haven and Chopper and
13682s Chopper is just annihilating right now
13685s in terms of stats I mean but the thing
13686s is with the sojan at least as soon as
13688s you start getting Groove and you're
13690s feeling it like you were saying before
13691s the break Jake you can really start to
13692s take over I wonder if they're going to
13694s go back to this sojia mirror or they're
13695s going to try something else here I mean
13696s I think Haven has the skill to play the
13698s mirror I think Chopper though you know
13700s is just finding more in the series part
13702s of that though comes from his team I
13703s feel like overall as a unit wisp they're
13705s putting on more pressure on the map that
13707s gives Chopper more opportunities to
13708s succeed and I feel like if it's coming
13711s down to the soldier 1 V one so far in
13712s the series I'm taking Chopper on it and
13714s this for me this is a map I I don't know
13716s you could try playing something else
13718s he's lock on the reaper I don't buy it
13719s Chopper I don't buy it I think this is a
13720s sold map through and through there's a
13722s lot of these wide open angles where sold
13724s can just get the space she needs to work
13726s I'd have a hard time honestly seeing the
13728s reaper work especially on the first
13729s point I I don't buy it for a second
13730s Chopper you can't fool me we'll see yeah
13733s it doesn't really seem like starting to
13734s get scared be the best pick please
13736s change are we changing they they will
13737s lose if they there's no way it's good
13739s it's it's not good he's emoting oh good
13741s okay there's the surge all right all
13743s right so complete mirror here yeah I
13745s think this is kind of what you got to
13746s play if you're going to take this mirror
13747s I think this is about as good as it gets
13750s the soj you know if you try to get
13751s tricky with a Sim or a Bastion soj is
13753s going to flank you all day long shoot
13755s you in the back the game's going to
13756s start to feel very very scary for
13758s everybody who's got 200 hp which is most
13760s of these guys so pretty pretty scary
13762s game to play against so but good
13763s positioning 403 I feel like this is a
13766s little scary for whis retaking through
13767s one choke Chopper though look at him
13769s he's coming from that alternate angle
13770s might open the map up and push Haven
13772s down yeah Haven's checking him though
13775s nice little Boop there onto liar but no
13777s that's wow okay where did Doom
13780s go bro well Doom's dead I don't know
13783s what happened to him but uh they're no
13785s longer with a sad and uh well deco2 that
13788s was a really rough opening I mean
13790s through the choke point yeah it's
13791s somebody pretty tough especially with
13793s the m of AOE from the disrupted shot and
13795s the vortex as well but they just kind of
13797s shrugged it off I like Chopper using the
13799s uh disruptor shot on The High Ground
13800s actually he forces Haven straight off
13802s yeah remove that dangerous position
13804s right at the start of the fight and then
13805s right as Haven's resetting that's when
13807s Doom gets bursted unfortunate mistake
13808s from Doom though get popped without ice
13810s blocking there it's going to really hurt
13811s his team if he gets that skill off could
13813s be a different fight but wisp when they
13815s go aggressive they just come in like a
13817s wave all together all at once and you
13819s really have to play Perfect to respond
13820s to that one little mistake you know
13822s you're a quarter second late on the ice
13823s block you're dead that's the margin
13825s you're playing with against great
13826s players like these teams
13829s Barfield all right now it's 03 splash's
13831s turn to try and go through this choke
13833s points early wall squid forced to pop
13836s the block but it does not matter y
13840s it's not looking good when you get P it
13842s is goodbye goodbye team the DPS the
13846s Lucio you can fight back Ram is pretty
13848s rough but B I'm telling you guys it
13850s ain't looking good when the B goes
13852s down wow that was close and that's the
13855s point and these resets as well are
13857s massive like because of how quickly
13858s flash point ticks up too you especially
13860s these fast coms if they're able to chase
13862s you down near to the spawn like good
13864s luck getting back man it's just so tough
13867s yeah 100 Z to start us off not going to
13869s inspire much confidence for O3 Splash
13870s going to have a lot of mental fortitude
13871s here because as well I think whis going
13873s to be very aggressive here trying to
13875s push up take this High Ground away see
13877s if they can fight very early on the map
13878s here super early I wall again forcing
13882s the block super early from Dunes
13883s alternate angle looking for the active
13885s Point here I'm pretty sure it's the
13887s other one behind they F they just fting
13890s not on the point sound bar all being
13892s used both oh it is wait it didn't come
13895s up on the okay I got trolled yeah I got
13897s baited too I got trolled that would have
13899s been really interesting let's fight on a
13902s different point than one that is
13903s unlocking to force s you know I think
13904s it's not actually too crazy to fight on
13906s the next point out to like fight super
13908s early and and contest the next choke if
13909s you can stop the enemy team from getting
13911s past you yeah which is pretty but I said
13912s I'm just I'm just trolling actually we
13914s got baed no not just you all good I
13916s could have sworn I saw the other one but
13917s you know what yeah it's fine we're human
13919s we're we're all human apart from Chopper
13921s Chopper is Chopper not human confirmed
13923s slight demigod perhaps with with the Ser
13925s give me an OC flank yes the got three
13927s alts Chopper got OC though so this is
13929s like a 50/50 now realistically this
13931s should be 03 Slash's fight but but I
13935s just feel like it's going to
13937s be D okay get out the way Force block
13940s was too scared of the rail gun there's
13942s the sand barrier now Chopper can get out
13943s of there kind of easy but nice wall and
13946s that lamp goes down pretty quick sharp
13949s to crimzo burst shots now be the point
13951s capped away from whis nice head shot
13954s there from doomed can you get the
13955s kill not quite nice rid from liar gets
13958s out of there and helps team a little bit
13960s quicker that's going to make a bit of a
13961s difference here might get them even one
13962s more fight seems like a small thing
13964s could be a big thing but I think there
13965s what's scary is that that's zero SS from
13967s Wisp and O3 has to use both blizzard and
13970s beat to retake it's pretty costly for a
13972s fight where the enemy doesn't commit
13973s anything that's the effect of a soj is
13975s popping off like she gets that real
13976s charge you oh God we got to press alss
13978s guys we're going to die please just
13980s press alss all right place available for
13983s squid in a couple of moments never mind
13985s not have a couple of moments though but
13986s here comes the overclock they're looking
13988s on the flank got to get crimo a
13990s perfectly timed head shot from Chopper
13992s ends his life quick sharp and now try
13994s and fight without without heals by
13995s actually P bag with the overclock of his
13997s own they trade there chopper for crimzo
14000s but there's little heals no three Splash
14002s ins side right now they're going to need
14003s to make this damage stick that's also a
14006s pretty big problem especially when
14006s there's a window on The High Ground of
14008s that may W doomed helping CJ there
14011s Elevate himself 95 96
14015s 99% but no 54 and Counting now for wisp
14020s spash they got an edge here uh Jake I
14022s almost got you Scot again Jesus uh
14025s they've got C's ultimat they could just
14026s run it down like ASAP try and get to the
14028s backline as CJ and liar they are they
14031s got Lucio taxi them back but they're not
14032s going to be the best position should be
14034s a good fight for 03 like yes it's one to
14036s one Al but there's a lot of stuff coming
14037s up early for 03 and not much in response
14040s for whis so even Point getting a lot of
14042s pressure here whis being caught out a
14043s little bit out of position they can't
14045s Camp no CJ forc to pop the left there's
14048s no getting away from that nice little
14050s wrap there from cman reer they knew he
14052s had to touch so there was no way that he
14054s could peel for CJ and that should be the
14056s point I mean what I mean squid a miracle
14060s shot here would would be required yeah
14062s there's absolutely no way so that'll be3
14063s Splash came in their first point of the
14065s round yeah I think whsp actually making
14066s a bit of a good read there knowing
14067s they're down in ultimates I think they
14069s were trying to make some sort of tricky
14070s rotation happen but 03 they just got out
14072s of the B they got onto the capture point
14074s and things just kind of fell apart so
14076s they felt the need to make an Innovative
14077s play it didn't work out but I don't hate
14079s the idea of going for it when you're so
14080s down in the ultimates sound barrier is
14082s really rough to use when the enem is
14083s just going to pop like three alss and
14084s counter you you don't want to beat into
14086s that situation so I think going for the
14088s opening pick it didn't work out this
14089s time but it shows that they they know
14091s that they're looking for wins in tough
14092s situations really even makes me feel
14094s better about whis chances here Splash
14096s could go super early if they wanted to
14097s they can just PP the window on the side
14099s and start lasering people oh that's
14101s exactly what they're going to do there
14102s you go I from squid no value on the
14104s window JP away yeah Rea is more than
14106s safe behind this cover here no chance of
14108s really a either with that tank passive
14111s squid already dead and here comes the
14113s annihilation re holding up those arms
14115s just trying to get some swings in as
14116s well the lamp was there to save him and
14118s now well C man just trying to even this
14120s one up also jump to the back line but
14121s Reich is just just sitting there he's
14123s just got a punching bag right now and
14125s Mike Tyson on the other end just like
14126s Ping him I mean Chopper reer dead
14129s there's the point O3 Splash is going to
14131s make a a Big Splash in this next fight
14133s they've got an overclock they've got a
14134s blizzard and they go super early if they
14136s want to and it looks like Haven's trying
14137s to set up for it yeah we talked about
14138s Choppers so much going into this map
14140s it's been Haven though in these last
14141s couple points who's really been lighting
14142s it up who's really been finding more
14144s consistent value more opening picks and
14146s right now that's giving his team the
14147s team fight wins taking a lead in this
14149s map and potential to win this point here
14151s this OC flank is going to be deadly he's
14153s not going to be marked here there's the
14155s oh yep Chopper in the body only took one
14158s shot Chopper was already half HP and
14159s wasn't healed up in time well do ends up
14162s falling okay not really sure what
14164s happened there on The High Ground but
14166s looks like hman ended up having to drop
14167s or maybe got booted by liar here comes
14170s the blizzard now CJ caught out a little
14172s bit at least I mean it's just uh
14174s isolation kills at this point I mean
14176s that overclock flank was was nice and
14177s all but was it enough yeah this the team
14180s end up fighting inside rker finds two
14181s but got no one else to help him and it
14183s is going to be 21 on flash point so 03
14186s on the cusp of taking their first map in
14188s the series going to be a long rotation
14190s for them so a bit of an unlucky roll on
14192s the next flash point going to be a fair
14193s fight no one's really going to have a
14195s great position I think actually whis
14196s might get there first and be able to
14197s hold the corners which should favor them
14199s here however I think 03 they've got the
14200s tools to break this hold we kind of need
14202s to see a little bit more from the rest
14204s of the team though from Wiis they do
14206s keep getting picked off first need to be
14207s a little bit more consistent and this is
14208s a point that's very open lot of
14211s opportunities for soj not so much cover
14212s to work with so pressure on for the soj
14214s M here wow squid forced to block super
14217s early yeah very defensive what kind of M
14219s on the side of Doom looks like he was
14222s trying to get squid in a position where
14224s he could be shot but wasn't able to get
14226s so oh Chopper narly escaped death there
14229s that window being opened up pretty early
14231s on nice little CL on Deco sound bar
14233s comes through you're very close to the
14234s edge sir well it doesn't matter cuz Wich
14236s Cano we're just going to throw the blizz
14238s you solo not a problem they split the
14240s team up and there we go I mean Chopper
14242s him escaping there was just absolutely
14244s massive his ability as well to track
14245s Lucio through the air like that he's
14247s looking so clean like this Choppa really
14250s is an Upp andc coming potential
14252s Superstar yeah definitely very
14253s impressive I love CJ that fight too like
14255s the the ram was right on top of him with
14257s Annihilation he held that drone to the
14260s last second and that was crucial because
14262s that's what enabled him to get the sound
14264s barrier from liar so CJ pushing the
14266s limits there risking his life and that
14268s that play you know keeping the Rams
14269s attention on him ends up paying
14271s dividends for the rest of his Squad now
14272s his team's in a great position to win
14273s the point really good position
14277s especially with re's alts as the vortex
14279s comes down with a wall to I mean they
14282s don't really need to do anything right
14284s now they can just force L they can force
14285s these cool Downs out super early and
14287s then we throw the spash try make a move
14289s and then just put the annihilation yeah
14291s 03 they kite The Matrix but you know the
14293s the time is ticking up we're coming into
14295s last fight here on the point and still
14297s you've got overclock you've got
14298s Annihilation very threatening tools here
14301s oh there's the Blazer can ra get out oh
14304s the burst on Rea there was way too much
14307s to handle but honestly dude always finds
14310s one it always but you're kind of happy
14312s with that really if you're whisp right I
14313s mean you get the blizzard out and you're
14315s 95% you only need one fight win here to
14318s tie it up yeah you would have liked him
14319s more to win the fight but still the
14321s retake not going to be too bad as well
14322s Haven being down there that late pick
14324s from Chopper is going to mean at least
14325s his team is going to get through the
14327s first couple chokes without having to
14328s worry about a disruptor shot really
14330s helps you get back to the point a little
14331s bit quicker gets you that extra
14332s recontest should this fight not go your
14334s way on
14336s West all right choer versus Haven again
14338s with these overclocks here we go we're
14341s just going to not going to Crazy flanks
14343s Shields go up Vortex goes down here's
14345s the overclock CH has still got the slide
14347s though S Bar doesn't the slide just yet
14349s maybe using it for an escape to and de
14351s goes way too deep trying to find
14354s something cheeky but everybody was just
14355s looking at him as they were trying to
14357s they were trying to jump in and now
14358s Haven on the flank too oh you bet
14360s Chopper's going to follow you there's no
14362s way you survive that one but what CJ H
14364s up going down that's a lot of healing
14366s now lost for Wisp liar with the sound
14368s bar it doesn't save rer in time only
14370s here the three man that Annihilation is
14372s just going to absolutely dominate that
14374s over health I'm not sure there's much
14376s they can really do now without the heals
14378s and that Annihilation permanently
14380s ticking on the point it used to be
14382s infinite but it might as well be when
14384s you're in those OT situations and there
14386s we go wow what a comeback 03 with the
14389s clutch Gene there I mean I really feel
14390s like the solders were going blow for
14391s blow but the rest of the team overall I
14393s think doomed was getting way more value
14395s with the MS more consistently so far in
14397s the series it's been squid finding those
14398s enormous Ms but here it was doomed I
14400s think time and time again having a
14402s little bit more consistent impact with
14403s the ult which is honestly pretty tough
14404s to do when there's a Lucio in the mix
14406s constantly speeding people out of your
14407s ult it's it's not such a consistent
14409s skill to just throw it on the ground and
14411s hope for the best so really well played
14412s by doom and the rest of O3 Splash
14414s bringing back a very DM heavy map that's
14416s going to boost your confidence going
14417s into the rest of the series you know
14418s like you know what guys let's take these
14419s 1 V ones let's push these guys like we
14421s got this and you have to believe in
14423s yourself to play The Rush comp you're
14424s not always going to know what's going on
14425s it's going to be chaotic and you have to
14427s have that confidence to keep pushing as
14428s a team when somebody else lets you know
14430s like it's time to go we can we can make
14431s it happen I'm really glad we on troas
14433s POV at the very end there as well
14434s because there was a couple of times
14435s where he thought he finished off Haven
14437s and Haven managed to pick off it was a
14440s and it felt of them either one of the
14443s but hav was sit on a of HP and managed
14445s to pick up CJ and then whoa where's your
14448s healing G then Liar's beat not managing
14450s to save Rea there as well and well the
14453s the rest of the story is just
14454s Annihilation just dominating the rest of
14456s the point what a comeback I mean look
14458s with this match I thought maybe a little
14460s quick three 0 for Wisp after the first
14462s and second map but hey surasa I goes to
14465s O3 blast yeah and now not3 blast they
14469s they got you they tricked you they no
14471s but you know I really now I feel like
14472s it's anybody's game when you win flasho
14473s you come up off this like heavy DM
14475s Victory you start to get the blood pH
14477s you start to feel like hey you know what
14478s so we can win some Soldier 1 V ones why
14479s not win some Frontline 1 V ones why not
14481s get some old value and although I think
14482s liar and CJ have been Rock Solid all
14484s series and and this map too frankly
14486s looking very very clean you know you do
14488s have to stay confident as a you stay
14489s together as a unit right it could be
14491s easy to start slipping up get a little
14493s cocky when you're up to oh so we'll see
14494s if they can clean it up oh 21 reverse
14496s sweep Starts Now for 03 splash we're
14498s going to jump to a break don't go
14499s anywhere whisp one map away from taking
14501s the
14504s [Music]
14527s series
14532s [Music]
14557s w
14560s [Music]
14571s [Music]
14594s [Applause]
14597s [Music]
14617s oh
14618s [Music]
14636s [Music]
14647s w
14649s [Music]
14655s [Applause]
14659s [Music]
14667s [Music]
14677s he
14681s [Music]
14705s welcome back 03 Splash am whisp just
14708s facing off right now and hey surasa I
14710s through Splash coming back pretty big
14712s stuff I mean esparanza is going to be
14714s the next map M Matt Matt sit down Matt
14718s was about half a second from blocking
14720s the camera shot actually he's a pro he
14723s knows he's got the he's got the reads he
14725s is not fast that boy is not running uh
14727s the one minute mile bro the one minute
14729s mile what yeah what's the phrase What's
14732s the phrase what is it it's like a 6
14734s minute mile or 4 minute mile 4 minute
14735s m't nobody W in the one minute mile
14737s right now for it's all impressive 6
14740s miles a very impressive all
14743s impressive Matt what's your mile time
14746s what's your mile time bro 2 minutes got
14748s a 2
14749s minute you should you should get to the
14751s Olympics bro you get out of here you
14753s need to find a new job bro come on 2
14757s minute
14760s mile what in his jeans he saides jeans 2
14764s minutes 1 without jeans you can start to
14766s break that 130 barrier you know what I'm
14767s saying no way only Lucio hitting the one
14770s minute marile yeah for real for real
14771s that's a Lucio only situation Lucio
14774s Lucio only Tech hit the one minute mile
14776s when are we when are we doing the custom
14777s games with Lucio speed give me more
14780s Lucio parkour on on these different Maps
14782s Okay I like a little Lucio parkour
14783s action I can get down with a little
14785s little roll out speeduns I like it
14786s speaking of speed runs who gets Mid
14788s First uh about the same I want see I
14791s think these teams all right let's see if
14791s they swing wide it looks like they want
14793s to both teams thinking about it having
14796s trouble making that cross though it's
14797s very very dangerous could be potentially
14799s hard oh nice couple of Wars all about
14803s oh long range
14805s makeroom takes down Haven what do Happ
14808s to
14809s me oh it goes back Squid dead Okay
14812s anybody's fight now one one although you
14814s have almost no damage without your soge
14816s man you're hoping there may hit some
14818s crazy icicles yeah there's just no way
14822s goodbye 03 Splash mely a drop in the
14825s pond more than a
14827s splash not a not a splash but a drop it
14831s there we go nice stuff B moves all right
14833s whisp in control yeah crucial moment
14836s there and and getting that midf fight
14837s win really feels impactful on this map
14839s still though there's an opportunity here
14840s before the AL start flowing for O3
14842s Splash to bring it back but I think a
14844s nice patient fight here from whisp
14846s abusing this High Ground you know you've
14847s got a much better position on the
14849s defending so here we'll see if 03 can
14851s even get past rer this choke could get
14853s absolutely demolished by a slow field
14855s speaking of slow
14856s field you are walking through mud just
14859s getting your lights knocked out by reker
14863s like what do you do what do you do there
14865s that wall from squid was sick gross bro
14868s so it traps them into the disruptor shot
14871s in the slow field and they just get I
14873s mean they get clapped with your slow so
14874s would you like another slow how about
14876s another slow with another slow on top
14878s perhaps with some slow Source on top of
14881s that one don't forget the slow right
14882s when every time I come here you guys
14883s forget to slow more slow these guys down
14887s and honestly I think they're going to
14888s make extra time because look at this
14890s great forward hold from wh being
14891s aggressive here look at that wall
14893s searates but the team doesn't want to be
14895s aggressive they just play safe here
14896s honestly I think this is a wise call
14898s just slow it down abuse the
14900s choke not getting too much though almost
14902s one shoting squid has to make it back
14904s just uh does the block be hop but yeah
14907s all good I mean they have got yeah they
14910s have got the forge spawns they've got
14912s the checkpoint if they need to they can
14914s Rush forward but it's really up to O3
14916s Splash to try and make a move you don't
14918s have to do anything but look at this
14919s Chopper taking the wide angle with oh
14922s almost got one there well there's the
14923s annihilations there's the blizzards a
14925s lot of ultimat being pressed and even
14927s the SAR is too is that a 1,000 HP Ram I
14930s see staring you in the face I think that
14931s was two of them Crim already dead long
14934s range icicle doomed Falls to and then we
14936s Chopper trying to CL well trying to
14939s clean up his own backline as H made his
14942s way there and yeah spawn positions are
14945s in such a nice spot for Wisp as well
14947s that is a devastating fight to lose if
14949s your O3 Splash yeah things are just
14951s slipping further and further away Haven
14953s with this overclock for the next fight I
14955s mean he's got to pull this game back I
14956s mean you're entering a territory where
14959s yeah there's a big time bank left but
14960s the advantage just gets more and more
14963s painful here and so Haven if he
14964s overclocks you know liar he's so good at
14966s speeding out of that and look everyone's
14968s ready to just get out I think whsp
14969s really wants to bait this overclock and
14971s Escape so Haven he's got to be very
14974s patient rer oh that's annoying
14978s separated on rker though he's all alone
14980s on RAM y they realize that rer is dead
14983s they looks like it deflected off him
14985s there maybe a little too much uh uh you
14988s know confidence that oh raer you know
14990s Haven's going to over going to pop his
14991s Al he just holds it down and you know
14992s whis playing too much to kite there and
14994s they're not in the fight enough to even
14996s Force the old good SL oh but the wall
14999s that saves everybody I think they would
15000s all die without Squid's wall right there
15002s really scary they going to be able to
15005s yes okay they're going to be able to get
15006s this High Ground potentially away from
15007s from them Jake walls okay wait for the
15011s walls all good now we can go Nemesis
15013s form a little bit later there's the
15014s window the CLE going to be good though
15016s Cowman J over the entire team of wisp he
15019s gets back to the rest of his team in
15021s time but Annihilation still taking down
15023s oh but Chopper of course it's Chopper
15026s finding a pick window on The High Ground
15028s what a strange angle maybe Haven could
15030s make use of it somehow if they get onto
15032s this High ground but crimo is already
15033s dead and Chopper he fears no window he
15036s fears no damage just flung towards his
15038s face whisp are going to be a to clean up
15040s and there's no checkpoint for 03 Splash
15042s Jake honestly you got to CJ has balls of
15045s steel for somehow not using lamp that
15047s whole fight like how did he still have
15048s lamp he was so Fearless holding on to
15050s the immortality field and then he still
15052s had it at the crucial moment where it
15054s swings the team fight so again it's
15056s incredibly this this patient consistent
15058s play from CJ and liar trusting each
15060s other knowing that you know what I'm not
15061s I I need to hold on to this skill and
15063s I'm just going to have to trust my other
15064s support to that he's got my back he's
15065s not going to let me go down for free
15067s very weird position here though the M
15069s getting super split up a lot of One V
15071s ones on different angles here so lot of
15073s opportunities to get picked crimzo no
15076s speed he gets caught off look like
15077s crimzo wanted to go to flank with Haven
15080s there was a little too ambitious Baptist
15082s on the flank is kind of awkward right if
15084s you can't heal your RAM he's just going
15086s to fall over you know we saw that
15087s recently from the other fight with rer
15089s and now a lot of position being taken by
15091s whis going to be able to move this card
15093s up potentially to this final straightway
15096s hard to P CAP the map but the advantage
15098s is just getting bigger and bigger it is
15100s very doable C looking behind him making
15102s sure his rest of his team are going to
15103s be able to follow up with this one
15104s Chopper Sliding Away the 50 HP into the
15107s blizzard but manages to escape all good
15110s no worries lamp blizzards overclock I
15113s mean it's all used from o O3 splashes
15115s side right now and whis come back into
15117s this one they got an Annihilation they
15119s got a bliz of their own they just need
15120s to keep rer alive that armor needs to
15122s come back quick sharp and it will with
15123s the help of the window CJ lays it down
15125s and there's the blizzard no no catches
15127s no no Freez is coming in but they
15129s managed to isolate doomed sound comes in
15131s not enough to save Cowman a fourman beat
15134s it's going to be good but the
15135s annihilation now he's just going to push
15136s him forward whis with a perfect kiting
15138s style yet again Jake to keep themselves
15140s alive and then springboard back into the
15142s fight yeah starting to get desperate
15144s here for 03 Splash you know using sound
15146s barrier without your ratra alive not an
15148s advisable play but they feel like
15149s they've got to start taking risks and I
15151s don't blame him for that the map is
15152s slipping further and further out of
15154s their grasp so is the series this is
15156s their tournament life on the line and
15158s Chopper could just
15161s out to him he slides him direct Gi Oh my
15166s word don't need to pop that one of the
15167s Christmas tree deliver straight to his
15169s hands there's a Forman Beach re is still
15171s pretty low but Chopper's in The High
15172s Ground right now the annihilation is
15174s decent here Jake he's just been chasing
15176s down re spinning off CJ for the rest of
15177s the team but is it going to be enough
15179s there's no confirming of any kills right
15181s now 403 Splash ah and the one kill goes
15184s their way now whisp still with the
15186s another chance Chopper going to try to
15188s end this time takes it his team alive
15191s should get them the hold here on last
15193s point but the C I mean look the card is
15195s still rolling surely clueless clueless
15198s individual oh Haven ends up going down
15200s the window from CJ yet again just
15202s tearing through him the bit is going to
15204s be decent and reker ends up falling but
15205s is it is it enough Jake is it enough CJ
15208s is still just on his like on The High
15211s Ground completely alone squids ends up
15213s falling this should be the hold yes it
15215s is oh my if that was a full cap I think
15218s I would have lost my mind yeah I mean
15220s the spawn Advantage is so extreme there
15222s at the end yes it's like almost
15223s impossible to full cap but I mean the
15226s mountain in front of 03 right now is
15228s enormous it looks impossible from this
15230s position but you can't think about that
15232s if you're 03 Splash you got to take this
15234s one fight at a time you've got to start
15236s this snowball rolling you know it starts
15238s with that single push it starts with
15239s that little bit of momentum we'll see if
15241s they can get it here in the fight first
15242s they're going to have to get through
15243s Squid's blizzard it's been deadly before
15245s and oh it looks big
15248s can't get out of it oh there's just no
15250s way Haven try as they might that rail
15255s gun is not working out right now s is
15258s decent though can they try and just pour
15260s this one in but doesn't look like it
15262s with doom dead I mean the bot is also
15264s being stolen away from the mind you
15266s overclock Annihilation just adding a
15269s more salt to the wounds I mean this is
15272s just a disgusting push from wisp yeah I
15275s think wisp would be overconfident to try
15276s to fight here though I think they're
15277s probably wiser to just play defensive
15279s and just hold the chokes um you know
15281s make O3 Splash ult into you set yourself
15283s up for for a game-winning fight in
15284s overtime you know don't try to full cap
15286s the map here uh and I think they're
15287s going to have the patience they do
15288s respect their opponents enough to do
15289s that window from CJ they will window I
15292s mean a relatively light commitment of an
15293s ultimate I don't actually I think
15294s they're maybe over pushing this I think
15295s getting over confident but maybe it
15298s where's the DPS the te3 splash wh SP
15302s going to out to run through him I mean
15303s Jake they've got a sound barrier surely
15305s this is just a full cap unless someone
15306s gets do through the window from crimo
15308s Haven switching over to the win maker
15310s that's a nice one shot body shot if you
15311s can time it with the back window but
15312s will it be enough I mean Haven needs to
15314s come up with something magical right now
15316s he's shooting through the wall no there
15318s is cman Ted no point presence now liar
15322s with the sound barrier Haven with no
15325s head shot in sight gets wall off for a
15327s second time and even doomed dead slowly
15330s but surely they make it in and a snow
15332s globe to celebrate whsp with a 3-1
15334s Victory okay scrap what I said
15337s absolutely no respect here full capping
15339s on esparanza they a little bit upset
15341s about losing that last map they got
15343s maybe they wanted to send a little bit
15344s of a message here and I feel like the
15345s message had to have been received I mean
15347s that was a beat down of a map it was
15349s Chopper it was squid it was rer it was
15351s everybody all at once and so many times
15353s also it was it was liar and CJ just
15355s being impossible to kill right being so
15357s tricky the poopiest Lucio around at
15360s times for liar and and and just slipping
15362s away when it looks like they could not
15363s get out uh you know dodging ultimates
15365s time and time again through the series I
15366s feel like that support line
15367s yes they're not in the kill feed all the
15369s all all time but that's that's not what
15370s you need from your supports you need
15371s them consistent staying alive and making
15373s plays around ultimates and they do
15374s exactly that the series I mean they are
15376s just so so solid CJ and liar I mean hey
15380s we know from the league and stepping
15381s into a tournament like this you expect
15383s them to do exceptionally well and
15384s exactly what they are doing looks like
15386s we've got a tweet to check out real
15387s quick I bet Jake is
15389s making are you making CH Can Dream a man
15392s can dream can dream keep dreaming I live
15394s every day trying to make chayan proud so
15395s you know what this is just another day
15397s day another day at the office for me w w
15400s just more analysis to impress his true
15402s love right we're going to jump to uh the
15403s sofa we'll be right back guys we' got
15405s another match coming up
15410s [Music]
15420s soon welcome back one and all Zoe here
15423s joined by mat you see you see the
15426s different you see the speed difference
15428s between the two of I was looking for my
15429s closeup you know what I mean they didn't
15431s have it ready at the time so yeah must
15433s have been in the the the award show
15435s contract or something he's a big deal
15437s now he he he doesn't care anymore I need
15439s a I need a closeup every time we every
15442s time somebody comes on camera you you
15444s know they hate it cuz you know they try
15446s and frame us on the camera shot and they
15447s don't want us to look but every time the
15448s camera's on me I look at the camera the
15450s camera is like stop doing that it's
15452s weird well it certainly made my personal
15455s highlight of the day so thanks a lot for
15456s that
15457s also of course a lot of things which
15459s should be in a highlight are the plays
15461s from this very match honestly I love
15464s that all three Splash made it
15466s competitive there a little bit at the
15468s end they you know they got their
15470s Timeless Spotlight unfortunately they're
15471s out but this is a team that took a map
15473s off time look like in my opinion one of
15474s the most like frightening looking teams
15476s in the upper bracket and that's actually
15477s like we didn't show our PRS but I
15479s actually predicted 03 Splash to have a
15481s better showing than even this but the
15483s fundamentals for whisper just absolutely
15485s filthy and CJ and Li like the cyest Pair
15488s of Hands you could ask for CJ and liar
15490s we knew were going to be sick right I I
15492s took whisp going into the series a large
15493s reason because of that but man Chopper
15495s was on a spree on the souljour I mean
15498s looking fantastic across all the maps
15500s yeah souljour definitely one of the
15502s heroes we we've already said uh setting
15504s this up that's the one she is dictating
15506s these games it's dictating the tempo
15508s it's dictating the positioning it's so
15510s oppressive if you have a a good soier on
15513s the team well good luck right and this
15515s has been the case for quite a while and
15516s this is like it was a big factor in like
15518s the Reinhardt versus like Arisa comps as
15520s well whatever can however you can
15522s pressure that Baptist and maybe even
15524s like pick him off for free before he
15526s gets to use an immortality field it's
15527s like a one fight that's the one thing
15529s that Baptista is really scared of those
15531s early picks that come out she just seems
15532s like one of those Heroes uh and I'm
15535s going to lump her into like a a group
15537s really I probably would say like May is
15539s in there as well of like they will make
15542s a balance change right and like the the
15545s those two Heroes and there's a few other
15547s that makes they always sit on like a
15548s knife's edge of like being extremely
15550s impactful or being completely gone right
15553s and it just seems like sometimes they
15555s turn a dial this way and 24/7 you know
15558s these characters sometimes the dial goes
15560s the other way and they're like almost
15562s unplayable right so it's just like one
15564s of those her like when it's good it's
15566s like dominant all the time good and like
15569s in that the the projector width of the
15571s uh the sort of rail gun's been tweaked a
15573s lot because you know she's very powerful
15575s that burst damage you know watch is
15577s extremely strong and she gets it awfully
15579s consistently so what happens when other
15581s options at DPS get like tuned down a
15583s little bit all of a sudden sojen is just
15584s like very much part of the meta very
15585s much of factor again yeah and it doesn't
15587s it doesn't really take much is there
15589s anything you feel like you should have
15591s seen by now and haven't yet in terms of
15593s the meta not really I think when there's
15596s like balance patches frequently I think
15598s people will always kind of fall back to
15600s what's comfortable right uh and I think
15603s with sojourn seemingly being as strong
15605s as she is okay what compositions do we
15607s know work with soj and in it uh and what
15609s can we execute at a high level so not
15612s super surprised like once you kind of
15613s see that like one hero who really kind
15615s of dictates everything lock in then you
15618s start to figure out what goes around all
15619s of these are really well-rounded right
15622s now the Baptist Lucio back lines uh
15624s ratra just a great allrounder soj great
15626s multiple Rangers disruptor shot is also
15629s really impactful especially with maps
15631s that feature so many of these chokes
15632s here so they're safe comps they're very
15634s robust comps here we see a lot of the
15635s mirror in this particular matchup and
15636s the the fundamentals for Wisp are Just A
15638s Cut Above yeah and I love how very
15640s little adjustments in those compositions
15643s uh can really change everything up and
15645s and make the way to play so very
15647s different for those teams well we're
15648s going to see more of wisps that's for
15650s sure as they continue their uh lower
15652s bracket run for now we're going to head
15654s into a quick break and then we're back
15655s with more over action so don't go
15661s [Music]
15665s anywhere
15671s [Music]
15694s [Music]
15754s [Music]
15785s yeah
15787s [Music]
15808s [Music]
15832s [Applause]
15835s [Music]
15864s welcome back friends if you've been
15866s watching today or followed all the
15869s action in The Flash UPS tournament the
15871s last couple of days and now you're
15873s craving playing yourself in a
15875s competitive setting well you're just in
15877s luck because you can still registrate
15879s yourself for the uh Last Chance
15883s qualifiers into calling all heroes
15885s action uh two slots are still open for
15888s the calling all heroes Championship so
15889s make sure to sign up right now you see
15891s the URL on your screen it's right there
15893s it was there now you to just not fast
15896s enough if you as fast as they just had a
15898s yeah and they just had an awesome show
15899s they were giving away some burritos so
15901s calling all heroes pretty good spot
15903s giving who's giving away away burritos
15904s calling all heroes burritos that
15906s sponsorship yeah it's got L Mak rain
15909s burritos today I learned yeah thanks I
15912s feel educated
15914s now why what do you by him of all people
15918s I mean I'm not sure we we've had words
15920s today about Matt's literacy that is that
15923s is very true no but I love it I love the
15925s program calling a hero it's always so
15926s much fun uh we actually get to see uh
15928s some players playing in Flash offs who
15930s have also been very familiar faces in
15932s the calling all heroes uh tournament
15933s scene so uh always excited for that as
15936s we're diving into our next match of the
15939s day first let's take a look at the
15940s bracket of course to see where we
15942s currently at we're still working our way
15944s through the lower bracket in the na
15946s region and uh we got a another great
15949s game on our hands Timeless obsidian will
15952s be facing off against wisp we just got
15954s to see wisp looking pretty dominant
15957s against that 03 Splash and quite frankly
15961s wisp just look cohesive they they they
15964s have a real clear game plan um uh it's
15967s been working out really well for them
15968s have you seen any cracks into armor not
15970s well not not as so far as they were
15972s exposed in that previous game I think
15974s like this the backline is so good that
15976s it feels like Rea can do out whatever he
15978s wants so often he just Dives that front
15980s line and is is connecting with like
15982s punches on Baptists and stuff so this
15984s team is in in great hands here and
15986s although Ty cityan actually Advanced
15988s around further in that upper bracket I I
15991s think they're the weaker team uh they go
15993s up against like a pirin pajamas roster
15995s that you know they have like a it goes
15996s to all five but I I tend to feel like
15999s this is probably a weaker team on paper
16001s than wisp so I don't know where you're
16003s at with this map but after seeing wisp
16005s they are so rock solid that backline is
16006s so sick like I'd be surprised if they
16009s struggle here yeah I would favor wisp as
16010s well but there are some players on
16012s Timeless obsidian you know looking at
16014s like uh Dove ajmr Luca right who have
16017s had some pretty strong performances in
16019s the past so uh we'll see if they're able
16021s to kind of uh you know go toe-to-toe
16023s with wisp cuz I mean Chopper looked
16025s great last game with the backline like
16027s you mentioned yeah once again Dove gets
16029s to shoulder all the but Dove was one of
16032s the brightest spots I would say uh in
16034s the O league on that Vegas Eternal
16036s roster so you know like I surean knife
16040s exists but sure no no no is all Dove all
16043s for me Dove definitely had some dove
16045s definitely had some great moments he was
16046s also a lot of expectation was put on
16049s Dove and there were some situations
16050s where like they're completely outclassed
16052s and he on an individual basis has to
16053s find a way to manufacture advantages um
16056s that it's fantastic training I mean it's
16058s like it's like Piccolo with the weight
16060s on he takes them off and it's like and a
16062s big crater appears so hopefully now he
16064s does feel like he can spread his wings
16066s and start to make something happen again
16068s let's go baby see like we're mind linked
16071s I'm getting Dumber by the second as a
16072s result of it we're mind our average IQ
16074s was just pleted the soon yeah un and uh
16078s we can go we can go lower than that
16080s because now
16082s heading that was
16085s good
16087s gentlemen with soon as I st away from
16089s the couch that's how you treat us all of
16091s his gray matter is in his bloody
16093s forearms have you seen this guy yeah
16095s those need to be
16096s LIC it's ridiculous yeah Jack I got the
16099s jacket on you know I don't want to I
16101s don't want to scare you guys as a little
16102s bro there forearms he just
16103s disproportionate at this point he's got
16106s musle for the both of us we're good
16107s we're chilling we're chilling all right
16110s we're going to jump into this game in
16111s just a moment yeah ESS obsidian versus
16113s wisps yeah I like that analogy honestly
16115s Dove just carrying the the weight of the
16116s world on his shoulders it felt like but
16117s yeah don't forget knife exists that guy
16119s was also an absolute beast but I mean
16121s time is sub cidian Jake how do you
16123s really rate them going up against uh
16124s wisp here obviously we just saw wisp it
16126s feels like well recy biased we just saw
16128s them kind of clap but I mean dynasty
16131s just won the Collegiate homecoming
16133s tournament as well so I'm thinking
16134s there's a lot of experience on this
16135s roster can they stand up to one of the
16138s scariest teams in the slower bracket I
16140s definitely take Dove and Dynasty as a
16142s really consistent DPS Duo who can
16143s definitely match Chopper and Squid give
16146s them run for their money and especially
16147s if Squid if he he's really on the roster
16149s as a support player so if there's any
16151s issue with having to flex off May things
16152s could get weird however I think Luca and
16155s grapes these are two uh the main tank
16157s and the main support for ESS obsidian
16158s two players I've had my eyes on for a
16160s while as up and comers in the na scene
16162s so I think this is a big moment for them
16163s to kind of show their level what they've
16165s reached and they are coming out on a
16167s doom comp first time we've seen it so
16169s far today I think Doom can be played and
16172s no stuns on the side of wisp nothing
16174s really to Mark a doomfist so Luca this
16176s is his chance to really shine I in a
16178s suru environment Doom is very
16180s frustrating to play against cuz like the
16182s cooldowns are so low and you can get in
16184s get out you need to be a little bit more
16185s coordinated than you are in solu
16187s although uh Li with a big kill onto an
16190s Anna so the healing right now for time
16192s is kind of lacking and this healing they
16194s definitely need especially when you're
16195s trying to pocket a doom he can obviously
16197s just jump around get the mega Health
16198s packs but this rotating comp from wisp
16201s where do you pick people off if your
16202s obsidian right now HMR you're just
16204s looking for a big n to try and fall off
16206s somebody Dove finding that Lucio is
16208s crucial though right with no speed boost
16209s this whole rotation strategy just isn't
16211s quite as consistent he is back in the
16213s fight it's going to be mostly a reset
16215s but Doom is going to be pretty good
16216s holding the point and a nice big split
16218s aggression from all of ESS cidian oh
16221s nice coach gun from D can he take care
16223s of the reaper there ra from there from
16225s Chopper no exactly the damage break
16227s point there it felt like he didn't want
16228s to R he going to survive at least one
16231s more shot nice double head shog is going
16232s to follow this up he's got Dynamite
16235s really well here
16236s again descend from the heavens he go
16238s where'd he Go's got the HP Advantage
16241s yeah there we go a nice little point cap
16243s there from ESS I mean their comp really
16245s relies on them just being as mobile as
16247s possible and just letting Dove just dish
16250s out damage from the backline and that's
16251s exactly what he's done bulb available
16253s nanoade coming up as well as that rally
16255s too I don't really like the reaper into
16257s this I mean I think in the rush mirror
16258s against Sim sure there's potential but
16260s yeah okay wisp have the same read
16261s They're going to go to the queen like
16263s this pick because just that speed you're
16265s going to cross the map so much quicker
16267s Dove like yes he's got coach gun and Bob
16268s can get him through a fight but if the
16270s AL start to even out I think whis have a
16272s better chance in this match up Bob oh
16274s Bob got knifed oh that's rather
16276s unfortunate to The High Ground though
16279s even better liar had no business in that
16281s fight whatever after getting whip shot
16284s still holding shout though he still got
16285s it saving it so long might be big for
16287s reer but he's so low L's dancing passive
16290s healing is just good enough to keep him
16292s alive with an nanoade might be a little
16295s bit better yeah this there's no chance
16296s you win this fight I mean so much
16298s invested there from ESS obsidian great
16300s full court press here from time obsidian
16302s all the players getting in the M staying
16304s aggressive even uh uh grapes on the brri
16306s I think is crucial it could be easy to
16308s see this junker quein in May and start
16309s to play scared but you can't do that you
16311s can't put your doom on an island you've
16313s got to be trading that aggro between
16315s Genji doom and R but sometimes the dinks
16318s come out and can't play around that
16319s always as Genji and now tough test for
16321s time obsidian to bring this fight back
16323s decent nade shouts available Doom leaps
16326s way a nice little wall to should be the
16329s point even D can deal with that wall and
16332s Squid flinging the right clicks blizzard
16334s available speed boost two got to get on
16336s that honor and Brak this rally is going
16337s to be really crucial for this fight Jake
16340s yeah I want to see a push into the
16341s backline maybe with K but he blocks his
16343s teammate's K oh no oh oh it doesn't
16345s matter there's the blizzards and no one
16347s surviving that one even a block
16348s available too if you really needs it Cho
16350s with two kills but R does end up going
16352s down Luca still up and alive and kick in
16354s but Dynasty is far from that ends up
16357s going back to spawn nice hold there from
16359s whisp all right ends up being good
16360s enough still it does cost you the May up
16362s on top of that Cal so maybe more than
16364s you would have wanted to use Timeless I
16366s wonder see if if we might see some swaps
16367s out I think what they're playing is
16369s still okay but the retake can be tough
16371s junker Queen up against these chokes
16373s with the May to help her catch people
16374s this is a very scary very aggressive
16376s combo we get to see maybe a little more
16378s aggression out of CJ than normally he
16379s would do on the Baptist do they know
16381s an's isolated yeah they know she oh he's
16383s just shot they should know but they
16384s might not want to go know point pressure
16386s from Dynasty no deflect Dynasty should
16389s be in a little bit of trouble here Lucas
16391s in the freezing cold right now now he
16394s has to deal with this speat dynasty dead
16396s metor strike invested oh right on top of
16398s the block might be a to get this kill
16400s though oh slams down but actually goes
16401s for the Miss he did know animation
16403s canceling there as he did see the slide
16404s away from the sojan ches going down to a
16407s flail but it's is such a messy fight
16409s here Jake nothing really concluded right
16412s now nice little dagger onto Dove coach
16413s got away and Dodges the wall importantly
16417s yeah rer though still with this queen
16418s all that could end the fight very very
16420s quickly everybody has to dodge Queen all
16421s no sleep that's the only CC punch is
16424s huge Luka with the punch canceling the
16427s ult no worries now HMR saved from that
16430s Rampage but his last fight territory
16432s coming up Jake yeah what a huge play but
16434s the kir is so overwhelming he doesn't
16437s care he doesn't need his all the K
16440s chopper with the overclock need I say
16444s more 10% to and they are just Hing these
16448s poor little support players into Corners
16450s grapes one HP Shield collapses and so
16453s does he and that should be it surely
16455s there's only the doomfist left on the
16457s points and there we go read and weep
16459s wisp take the first round yeah the swaps
16462s to Queen soj it was exactly what the
16464s doctor ordered you know even when a nade
16466s or a sleeve comes in you've got cleanse
16467s you've got an answer to that and on top
16469s of that your level of aggression is just
16471s so much higher uh rather than having to
16473s get close range where yes Reaper right
16475s yes you can get close range range but
16476s then the Doom boops you away and the ash
16477s boops you away and the Lucio boops you
16479s away you're like man I can't connect to
16481s anything so doesn't have that problem
16483s doesn't really need to get to Point
16484s Blank Range and so Dove can't be quite
16486s as confident standing out in the open
16488s and wh looks like they might want to
16489s just roll out on the queen anticipating
16491s more Doom from Timeless obsidian which
16494s so far that's what they're showing I
16495s think I think this is still anybody's
16496s game though I think this match up is
16497s winnable for both sides for me the Doom
16499s does have a winable match up into the
16500s queen comps it's just you have to be so
16503s clean as Brig as Anna there's so much
16505s Rush pressure on you you have to have
16507s perfect rotations on the map oh look at
16510s that roll up nice little shift up and
16512s punch little little quick roll up taking
16514s the off angle as well Timeless they have
16516s to use this time before the op oh he was
16519s on the other side of that wall oh he's
16521s de he well no he's not baiting actually
16524s he was like super baiting
16527s like well Li dead not a good start for
16530s Wisp can they make a move though that is
16532s the question do up onto the super high a
16534s rare High Ground aare Ang little
16539s onnam the com with it Jake it's just so
16543s deadly CG has to watch out for so much
16544s stuff here with the Suzi and it's a map
16546s that offers a much better position for
16548s Anna when she rolls out on that High
16549s Ground she's got a great spot to sit and
16551s you're not getting there as Queen you
16552s know you're not going to be able to get
16553s to that backline like we saw time and
16555s time again on the last round so for me I
16557s like the swap from squid over to the
16559s Genji we'll see if he can handle the
16560s hero because you're going to be kind of
16562s going maybe one V2 against Anna and
16564s getting help from BR and you know can
16565s lose that fight this is not an e Genji
16567s game okay first K on the Genji so far
16570s looking pretty clean onto Dove was
16573s pretty split from his Anna unfortunately
16574s stay with grapes in fact this this point
16578s uh is pretty contestable here Jake
16580s especially with DF can jump on and off
16581s the point over and over again Reed a
16583s whole lot of heing from the Anna and the
16584s brg but Anna unfortunately suffering a
16587s rather dirty face there from Cho nice
16589s little rail gun to end their life and
16591s well with whisper now switching over to
16593s the Genji now atmr has to probably play
16595s with his bring a little bit more maybe
16596s on the low ground Braves does kill squid
16598s but is it going to actually be enough do
16600s going to come back into this yeah Luka's
16601s getting reheal he's going to be able to
16603s retake and out Genji falling there means
16605s you can be a little bit more aggressive
16606s as do and Bob on the
16608s point no boops either Bob's going to
16611s Lish out a whole bunch of damage and
16612s with CJ dead that should be it very nice
16615s retake very quick and sharp there like
16617s you said LCA jumps out gets heal goes
16618s straight back in and with that even just
16621s with a pick in the previous fight you're
16623s so confident everybody has just so much
16624s pick potential on
16626s time ESS obsidian side yeah and the
16628s dancing from it's it really has been
16630s grapes and luuka I think those are the
16631s heroes who have the most pressure on
16633s them where Anna and and Ash you know
16635s you're you can sit in the back and look
16636s it love this rotate from ajmr retakes
16639s that High Ground great decision- making
16640s sets up for the next fight but blade
16642s Luka and and graes haven't been caught
16644s this round at all oh that is AB massive
16646s A's gone down but they capitalize on it
16648s doesn't look like it yep the instant
16650s cleanse there is a blade still available
16652s me strike has also been used times to
16654s the cidian just trying to buy time now
16655s for agmr to come back maybe Dynasty
16657s doesn't want to pop this just yet
16658s knowing liar probably has that sound
16660s barrier 75% ability now is the well
16662s they're going to pop the blade anyway
16664s and Chopper end up going down a late
16665s beat from liar the blade for one is all
16667s but good I mean with liar falling too
16670s that beat just not enough them to see
16672s themselves through this fight 85% aemp
16675s player kill streak as well for Dynasty
16677s and they've got a nano to boot okay now
16679s the Met is getting interesting don't
16681s tell me about don't let me complain
16682s about the na region we get the mixer we
16684s get the Doom comp we get the dive this
16685s absolutely can beat the queen comp
16688s trying to get back geted away oh
16691s 99% CH duve and Dynasty dead to an
16695s overclock from Chopper this is very
16697s winable now but well Luca has got
16699s something to say about that it does
16702s almost land the punch but Chopper still
16704s going at it I mean this over Health from
16706s the shout is going to be good to see
16707s through this fight as agmr ends up going
16708s down now Luka trying to hold the for in
16710s for the rest of his team to come back in
16711s the fight but it's not going to happen
16712s grapes dead and that will be the chase
16714s off yeah 30 % in counting now for Wisp
16716s they got a lot of ss too that HMR death
16719s super early on in that previous fight
16720s was just so big they comp with the Nana
16722s blade there it could have been uh could
16723s have been the end of the round but Queen
16726s blade wisp they're looking great for
16728s this one I mean what a ridiculous set of
16729s picks from Chopper winning a fight
16731s should have been impossible honestly
16732s maybe a little bit of undisciplined play
16734s from Timeless obsidian giving him those
16736s chances when really all they had to do
16737s was kill the Lucio touching the point a
16740s oh R okay K Gold On The High Ground
16743s though this is a very very aggressive
16744s push using that teleport up but again
16747s it's just one Al to win the fight in the
16748s end that's what you have to do here on
16750s the defense stopping these retakes and
16752s late death from Dynasty very they're
16753s going to stall him Dynasty you got to go
16755s off the map bro okay they kill honestly
16757s they should they could stall him out
16758s there and and end the game with a plus
16760s one so that's very risky from Dynasty to
16761s dash in uh potentially could have been
16763s punished but wh do they do him the favor
16765s of sending him back to spawn and now
16767s only one fight remains we'll see can
16769s reker actually get the queen all off
16771s this time I think Luca is very mindful
16773s knowing that he could always outplay her
16775s always shut down that Queen with just a
16776s quick mini punch it's going to be rough
16778s here too for Timeless I mean they're not
16780s going to have nanoade maybe they get
16781s Blade if Dynasty does crazy amount of
16783s damage 85% in building now but re like
16786s you said can get interrupted with his
16787s ultimate it's happen once it can happen
16789s again Jake is all I'm saying someone is
16791s burning but is squid St into this no
16794s damage for Bob to touch point with the
16796s Bob's on on point oh no there's the oh
16799s hit oh the knife in the mid a d though
16802s his Bob still picks up another kill and
16804s now re is completely out the fight he's
16806s looking at bringing a shield and he
16807s can't really do the damage to finish the
16809s uh finish grapes off ax wi goes missing
16812s and Luca ends up taking down reker that
16815s might just be it the blad's going to get
16817s popped from Dynasty here and uh well
16818s wisp then nowhere to be found a nice
16820s little double kill on the backline and
16822s wisp just torn apart yeah a great
16825s comeback map I think this map definitely
16827s favors the Doom a little bit more a
16828s little bit more you got a better
16830s position for the Anna you've got more
16831s rotation options for Brig to mix it up
16833s in the fight but still escape with her
16835s life and so I think that's that's well
16837s played from Timeless that's the map
16838s they're supposed to win now this is the
16840s true test for me this is a very
16842s difficult map to play Doom okay it is
16844s going to be the fire Mercy that's an
16845s adaptation I think you can definitely
16846s work with however pressure is on I think
16849s you know sojourn maybe struggles against
16851s Ekko but against far I feel the soj is
16853s is a perfectly adequate hit scan and so
16855s to be honest Dynasty he's got his work
16857s cut out for him CJ even the Baptist can
16859s kill this far a lot you know the level
16861s these these support players are at they
16863s can shoot back at Heroes like far mercy
16864s so Luca he's got to take a ton of aggro
16867s and yet stay alive and yet continue
16869s dealing damage so very challenging
16871s situation for him to be in to ensure
16873s Dynasty can get that
16874s followup I'm happy we're seeing a little
16876s bit of Doom I will be honest it's just
16878s going to be going to the point though
16880s against far Mercy I don't know if how I
16881s feel about this is going to give him a
16883s lot of room to work with on far and and
16885s now the question is like can you maybe
16887s you just cap the point right you just
16888s come in and and sit on the path but ajmr
16890s can throw the nades the far can find the
16892s picks scary situation here you have to
16894s play Perfect as we have to get this cap
16896s up only re rotating to the point oh so C
16900s alone potentially oh Chopper not quite
16902s escaping these Rockets oh he hit three
16905s can CJ heal him up yes okay Chopper does
16908s manage to get back to full HP Dynasty
16910s and grapes on the outskirts of the map
16912s right now oh these directs are huge the
16914s nade was even bigger though ajmr with
16917s the nade and Luca with three kills two
16919s with one punch my word ajmar just
16923s collapsed back at whis position and you
16925s know Ram is a Great Hero in this meta
16927s right it's been recently buffed but one
16928s of the problems with ram is in contrast
16930s to a r you don't have any kind of
16932s reactive play for something like a nade
16934s or a far once you put the shield down
16936s it's there right the can just throw the
16938s nade right over it and so in contrast
16940s with those other options it's kind of
16941s easier for far and Anna to counter play
16943s it the Winston is a is a weird pick for
16945s me like I don't know if you're getting
16947s to the backline here as rker it's going
16949s to take an allout aggression here from
16951s the Winston and you can KN pretty quick
16952s to a
16954s far
16955s Dy is so safe as well like you're saying
16958s oh they give up cap hold up oh my God
16960s the flip that's so big for wh surely he
16961s these Rockets wh do end up getting the C
16964s like you said barage available oh my
16967s Chopper M second D his head clean off
16969s there's the barrage straight on top of
16971s Li's head that's two kills three in fact
16973s the Stray rocket at the end lovely stuff
16975s they gave up the cap Jake which is
16977s actually pretty big in the grand scheme
16978s of things there they lose a lot of
16980s percentage I will say that's a painful
16982s situation to be in right giving the flip
16983s on this map it's not what want you do
16985s win the team fight and the end it ends
16987s up being pretty quick so it's it's not
16988s the end of the world but not running a
16990s tracer in this comp means you know is
16991s Luka going to go touch point but he
16993s feels like he has to block the counter
16994s Dives and help his Anna uh there's a
16996s tough decisions to be made it's not
16997s clear to me who should stall the point
16999s when Heroes like Tracer Lucio K start to
17001s cap it who okay oh good Dynasty still
17005s playing Sky Box Nano boost Nano on
17008s Dynasty all right okay forces Li to use
17010s the sand barrier at the very least n is
17013s absolutely huge again Li
17015s in trouble but it's all good they
17017s somehow stay alive Li can't stay alive
17019s for much longer than that though
17020s unfortunately gra pretty low too now
17022s just about just chunking Dynasty down as
17025s grapes just trying to help AJR Dove ends
17028s up getting resed like you said Jak takes
17029s down reer but this point flipped once
17032s again by whisp yeah the lack of a true
17034s stall hero really hurting Timeless
17036s obsidian going all in on that damage and
17038s these death might be super late a wants
17040s to clutch this out though and you know
17042s the Doom is back this is actually a
17044s winable fight for Timeless Dynasty under
17046s the Tracer now we're talking but big S
17048s for whis if they can just stay alive a
17049s few more seconds this could end up being
17051s a big mistake for Timeless C them the
17053s map forces the recall though pretty good
17055s can they chase down Dynasty he's trying
17057s to go for the kitchen Mega oh squid how
17060s do he not die there to D that instant
17061s rail gun shot to the Head should have
17062s been more than enough but maybe it was a
17064s half charg body shot or something I
17065s don't know now to The High Ground
17068s Chopper again just threading the needle
17070s onto those uh High Ground targets grapes
17073s just high in the sky and no really to
17075s run away and 80% I mean time obsidian
17078s look like they're in control this entire
17080s map but it's actually wish FL coming
17081s through 85% one more fight left for time
17084s of subsidia to come back yeah the mercy
17087s gets heavily punished here by this very
17089s very aggressive fast-paced dive comp
17090s with the Lucio Luca onto the ball and
17092s Tracer Sombra come out as well so it's
17093s going to be an allout overtime contest
17095s and LCA finds one I mean that's a
17097s ridiculous opening pick he has no
17099s business getting that and he might find
17100s another here fighting so well on the
17101s wrecking ball there's absolutely no
17103s damage for Wrecking Ball this hero is
17104s not dying oh oh no TP all good luckily
17108s CJ managed to get back on that was a
17110s nice little hack there and the virus too
17112s just stacking up the damage onto Rea
17114s this is surely the flip for time Sub
17116s City it is man that ball getting that
17118s kill onto Chopper was really all that
17119s they needed but is choa going to stick
17121s on the Sombra I wonder just to deal with
17124s lucer on the ball I wonder I mean I
17125s don't see this hero really as a counter
17127s matchup anymore it's sort of nice to
17129s have sometimes but L he's an experienced
17131s ball player he's going to know how to
17132s play into this match up so it this is on
17134s player skill this is not about uh uh uh
17136s the comp for me this is all these are
17138s very winnable comps it's about who's
17139s better in the moment who's going to find
17141s this clutch kill can kle hit the flanks
17143s or does the N just end up being too much
17144s impact to get cleansed oh Winston starts
17147s with a jump in there's the SAR Only Hits
17149s three though CJ in trouble Chopper too
17151s oh HMR hacked virus everything just so
17155s much malwe flooding through the system
17157s Chopper ends up getting hacked himself
17159s and up no not quite getting that on the
17161s ball I mean these Transat used to
17163s reposition is so nice and as well onto
17165s the Tracer and he ends up going down to
17166s it too both DPS from time cityian dead
17169s no post bomb no tank to stall only the
17172s supports to get in there and it is wisp
17175s that take the round and the map yeah the
17177s vulnerability of the anacom still coming
17179s into play there but I really like to see
17181s this development in The Meta shows that
17182s there's there's yet more complexity to
17184s be had here like I don't think we've
17185s seen everything that's going to come in
17187s this tournament with just okay Ram Rush
17189s all day some teams they're going to be
17190s happy to take that mirror but I like
17192s that there's a creativity Luca flexing
17194s on the ball on the Doom uh and as well a
17196s lot of swaps coming in from squid I
17197s think I mean he's he's pulling out all
17199s the DPS that he needs to so not being
17201s limited by his hero pull at all here
17203s that's crucial for your DPS in this meta
17205s you've got to have heavy swaps you got
17206s to be ready to deal with whatever the
17208s opposition brings um but so far this
17209s this is anybody's series I mean that was
17211s the tightest map we've seen all
17213s day oh yeah whis I mean they're still
17216s looking extensively like they can
17219s extensively they they're still looking
17220s extremely good I mean the ability to
17222s swap on and fly like that is just
17224s exceptional but Chopper just sticking on
17226s this sojan as we go into these other
17228s Maps way less chaotic game types Kings
17230s Row maybe coming up soon I mean we saw
17232s how they handled that in their last
17234s series I mean I got to be scared right
17236s now if uh I would time as obsidian yeah
17239s I think this is still anybody's game
17240s though CU you can pick the map right so
17241s as a loser you can keep bringing it back
17243s to dive Maps but I think that might be
17245s how the series plays out right the loser
17246s is going to okay you bring out a dive
17248s map I bring out a rush map however
17250s there's points like I mean flash point
17251s push for me yes you can play rush but
17254s you can also play Dive I feel like those
17255s maps are are really more open-ended and
17257s so you know this map pick the second map
17259s might prove to be the most valuable of
17260s the series I think hybrid and escort are
17262s where you really see a huge difference
17263s in okay dive so much better here rush so
17265s much better there uh so we I mean
17267s there's a real chance we go to map five
17268s in this series at least in my for sure I
17269s mean maybe more far more Mercy we'll
17271s have to wait and find out losers pick so
17273s ESS obsidian we're going to see what
17275s they choose after this
17280s [Music]
17283s break
17284s [Music]
17313s yeah
17316s [Music]
17344s [Music]
17367s [Applause]
17373s [Music]
17411s [Music]
17440s [Music]
17448s [Music]
17462s [Music]
17480s that extremely close first map there
17481s between times obsidian and team wisp we
17484s are going to Midtown Jake is our next
17486s map it is losers pick so time is of
17488s cidian deciding yeah I don't want to
17491s mess with that King's Row that whisper
17492s just brought out earlier on
17494s understandable so have a nice day yeah
17495s no no Kings Row here I mean they want to
17497s stay under under these dive comps they
17498s want these big open maps lot of options
17500s to flank lot of options to come from
17501s unexpected places and so I think this
17504s makes a ton of sense however I do think
17506s for for Midtown it's still viable to
17508s play rush for me it's not a pitch you
17509s don't have to play the dive mirror I'm
17511s curious to see though how will whis
17512s respond like will they do they rather
17514s take the mirror do they have the
17515s confidence to do that or do they stick
17516s with their wheelhouse their comfort zone
17518s playing the rush I mean they're all very
17520s flexible players and so I I don't think
17521s there's any one right answer it's more
17523s going to be what the what's the vibe in
17524s the team are you feeling like hey we
17525s want the dive M let's just keep it
17527s rolling or you know hey we can push the
17529s car guys let's be disciplined push the
17531s car we don't have to we don't have to
17532s fight these these dive Heroes let's push
17534s the car and sometimes that Rush is
17535s exactly the ticket in those
17536s circumstances yeah I mean midtown's
17538s pretty good for dive is pretty good for
17540s rush I mean you can play a lot of things
17542s here it's nice to see a little bit of a
17543s variation too I didn't think we're ever
17545s going to Perma get Rush with the ram it
17547s was always going to be some team that
17549s we're going to mix up the flavors just a
17550s little bit so yeah maybe in some more
17552s Doom I don't know we'll see could even
17554s fire Mercy not the best on this map a
17556s lot of an open air that you can kind of
17558s get shot from especially on the second
17559s point I think really that fire Mercy
17561s it's kind of necessary to beat Rush
17563s comps on certain Maps especially very
17564s good on on npal Village but then you get
17567s caught in a dive miror and that those
17568s pural are both massive liabilities Anna
17571s is essentially unprotected you know
17572s firsty has to decide who she wants to
17574s help you know when you get pressured on
17576s multiple angles you really can't deal
17577s with it on that comp that comp's all
17579s about punishing Rush Heroes so it's a
17581s great heads up swap from whisp swapping
17583s the minimum Heroes uh and staying
17585s aggressive and punishing that that Mercy
17587s pick but we are going to see the more
17588s classic dive style from Timeless
17590s obsidian right now with the Genji with
17592s curious to see how the swaps go as the
17594s map goes on because I mean whis play
17596s something very weird right now I don't I
17597s don't think they're going to be playing
17598s an AO with Queen okay it is going to be
17601s a dive mirror for me for me Winston wins
17604s this mirror for me Winston ought to win
17605s this mirror the the bubble just coming
17607s down over and over again ends up being a
17609s lot of value over time um hanzo's
17612s interesting choice though maybe he's
17613s just going to looks like he wants to
17614s keep it this is a very weird choice for
17616s me I I don't like Hanzo here but you
17618s know what if he's feeling it he's
17620s feeling the logs oh no don't stand still
17622s oh okay oh Jesus oh nice little
17625s prediction didn't quite land not even a
17627s body shot sadly does kind of check dve
17629s in the back line though just flinging a
17631s couple of arrows here and there all
17632s right they spotted out the Anna same
17634s with the doomfist nice little head shot
17636s LCA going pretty low pops the power
17637s block agmr uh alone nice little n though
17641s to peel back for themselves and AI the
17643s Tracer for a recall as they saw grapes
17645s just dashing towards the an to assist
17648s winon just too good against the Genji
17650s it's too hard as Doom you can't go into
17651s this choer yeah I think we're going to
17653s need to see some swaps come out from
17654s time obsidian for me this Winston is
17656s really going to be unchecked here he
17657s does get slept though opportunity but
17659s there's no DPS to follow it up yeah no
17661s way no way that'll be the point wow that
17663s was very quick there you go the handzo
17665s you know not not too bad I mean Force
17667s the down I suppose yeah one shotting dub
17669s just getting one shot as as a Hanzo yeah
17671s that's uh that's all you can really ask
17673s for yeah yeah and Luka going to die late
17675s as well trying to stay behind for a
17676s retake but it's not happening with those
17678s two picks you're just going to be back
17679s to the spawn here four time
17682s obsidian and honestly yeah yeah okay
17684s Luca is going to bring out the Winston
17685s this is this is kind of where dive
17687s always leads right dive always leads to
17688s the Winston Mir the bubble is just so
17689s much value in these highly mobile comps
17692s Dynasty on the Ekko I love this as a way
17693s to potentially punish the Hanzo I don't
17695s think it's unplayable as Hanzo but I
17697s think Ekko certainly gets very scary you
17699s miss one shot on Hanzo and you just die
17700s to the echo he can just run you down
17702s with that flight with the sticky in the
17704s beam exactly what you need in the match
17705s up yeah wa oh what a Boop there from
17709s grapes yeah bad position he might get
17711s CAU because of that here yeah short hop
17714s but well you do trade but I that's a
17715s trade I am more than willing to take
17719s yeah well played by grapes that Boop
17720s really secures the kill onto the Winston
17722s and now it's the chase down Timeless
17724s still trying to stay in the fight still
17725s trying to keep this in contest but it's
17728s going to be a clean up right there's no
17729s way you can hold this position you know
17730s has win and Tracer they're going to come
17732s for you very aggressive from M he might
17734s for the Primal here this is a weird jump
17735s I a little too much
17737s maybe oh my God trting supports just
17740s distracting Dynasty long enough for
17742s squid to get the kill that is absolutely
17743s absurd there so risky but you know what
17745s it pays off rker pushing the limits but
17748s looks good right there Chopper on The
17749s High Ground we'll see the lot of alss
17751s now Mana boost hunting searching sleep
17754s Miss Shield dance oh hello there's a
17757s break good luck getting through that
17758s even with the Nan boost see you later
17761s LCA decides better on it oh the oh the
17763s Boop straight into the dragon strike
17765s didn't quite end up securing the kill
17767s there as the rally was going off so that
17768s all that extra armor was enough for
17770s grapes to survive and reer trying to
17773s turn him into wine right now but the AR
17774s is keeping him alive a nice sleep in the
17777s bubble nade followed up with the Trac of
17780s damage too looking great right now time
17782s obsidian maybe may have given up all
17784s this space for the defense right now
17786s looking rather sve I think that pulse
17789s from from dub was actually very crucial
17790s that fight was still in contest but
17791s losing the Hanzo you're just not having
17793s the potential to really find the pi and
17795s close out the fight it is going to be
17796s the swap over to the soj a little bit
17798s more flexible against eeko still
17800s playable for me but a little bit more
17801s flexible um and now it's going to be
17804s mostly a reset with no ultis which
17805s should to be fair it should favor The
17807s Defenders now there's nothing really to
17808s break open the position and push out
17810s ajmr but Luka taking that much damage
17812s does kind of cost this team The High
17813s Ground there's mostly going to be a low
17815s ground defense now um from Dynasty and
17817s the
17818s boys oh oh what a sick two tap there
17821s that was that was nasty he must some
17824s shots right there not much you can
17825s really do about that as a tracer
17826s unfortunately your health is pretty low
17828s to begin with and just
17831s try yeah I mean they're going to try it
17833s looks like I mean d is still set up
17835s they've got the B swb too rather soon
17837s but yeah it doesn't matter there you go
17838s Chopper dead and now this is just delay
17840s it's just stall you want to die ASAP
17842s right but you're also trying to at least
17844s find one pick Anor and brick hard to
17847s kill the best of times actually forces
17848s ler all the way back after getting
17850s Ned yeah I think a little bit of a
17852s little bit of too much patience maybe
17853s from ajar playing slow now the Nano end
17855s of rer on the backline but he gets Ked
17857s away oh the right click oh stra to the
17860s br oh nice leap and even that n from
17862s downtown from CJ Ling on top of grapes
17865s right click from winon now ignoring
17866s armor values worth keeping in mind Jake
17868s a very small change but could be a could
17870s be a problem for the bricks in this
17872s match
17874s up lives long enough to get a nano this
17877s could be love it sleep darts good rage
17880s two 55% towards that Nano boost
17884s my God R's perfectly asleep as the other
17886s aror came back nice little n there is
17889s the Nano oh the duplication ends up
17891s wearing off not in time for the Nano to
17892s actually get value there and with Li and
17894s the rally they want to make this one
17896s stick 2 m away is this payload from this
17898s point but the rally and do following up
17900s yeah that will be another starw defense
17903s from time to obsidian they're holding
17905s down the for here yeah Chopper tried to
17907s clutch with the overclock there died
17909s right as he used it and didn't really
17910s get any value out of it so Dynasty
17912s getting way more out of the ultimate the
17914s copy an one of the best things about
17916s Echo is you can copy whatever you need
17918s in the moment usually that's the tank
17920s but sometimes right that copy I mean
17922s honestly to be copana is just insanely
17924s good right you can n the backline you
17926s can be up in the sky and just instantly
17928s dive them and punish them but just doing
17930s everything for his team there now
17931s Chopper wants to go even further
17934s committed to countering this Echo is
17936s going to bring out the hard hit scan in
17937s the ash I like this choice I think it's
17939s the right answer to the
17941s echo seconds all right
17944s now choer just needs to get to The High
17945s Ground needs to be protected for a brief
17947s moment another really nice yeah even
17950s better one agmr is in trouble but the
17952s Nano boost I mean just surges them
17954s forward so HMI was more than safe the
17956s best defense there was a good bit of
17957s aggression sleep on to Dove end his life
17960s quick sharp 40 seconds to go though Jake
17962s and that payload Mak a considerable
17964s distance back under the bridge almost
17966s yeah they've got time you know Do's
17968s going to be quick off the respawn we are
17969s going to get another fight here AJ Mar's
17971s in a very weird position so Luka going
17972s to help his teammate rotate ensure the
17974s survival because if you get caught on on
17976s this point is surely done gra takes a
17978s head shot but oh man they're playing so
17980s well from the clutch but
17981s agmr down the snipers in the backline
17984s cgmr and choer taking down agmr slowly
17987s but Sur this p is making it way all the
17989s way back to where they once had it I
17991s mean Chopper is just so free good n from
17994s cj2 as soon as you have that high ground
17996s with an aror an ash anybody with
17997s longrange damage is tough to really
17999s dislodge him nice little Revenge kill
18001s there but the point is going to get
18004s yeah as soon as Chopper brings out the
18005s hard hit scan it feels like Dynasty is
18007s just no longer able to be as aggressive
18009s able to keep the pressure on anymore so
18010s I think it's really that pick opening up
18012s the space for Timeless uh um or rather
18015s for whis to push into Timeless obsidian
18017s and as well CG that huge sleep on the
18018s Tracer also opening up the dive
18020s opportunities okay well that was a
18022s cheeky try yeah you go for those and hey
18024s force him blink Keep The High Ground
18025s Control you're doing you're doing your
18026s job here ohoh uhoh he was stuck behind
18030s the little power thing right dve can't
18032s fight there oh and it's going to be C
18033s another one onto The High
18037s Ground on to CJ does land it where's the
18040s follow up Lucas a little bit too low and
18042s in fact now the duplication is going to
18043s get rolled straight away squid responds
18046s up to The High Ground manages to take
18047s down dy's duplication Lua with the
18049s Primal R his back pocket so maybe he
18051s didn't really need the backup forced it
18053s the rally from both bricks grapes is
18055s still pretty low though and HMR is down
18057s Jake and with Luca falling here whisper
18060s going to be able to get a nice little
18061s foothold onto this third Point yeah the
18063s consistency of the hit scan is really
18064s outdoing the the burst potential that
18066s Ekko does offer Chopper showing what he
18068s can do and he doesn't have to wait for
18070s the rail charge right he's always got
18071s the hit scan online dynasty going over
18073s to the Sombra a decent choice you know
18075s potential to hack the Bob here but so
18077s many ultimates coming down like hammers
18079s here from whis Nano and Primal
18082s everything you want for the team fight
18083s what a nice Shield there from gra
18084s stoping that n from uh being their death
18086s sentence but squid oh word meanwhile
18090s while grapes AI we're trying to deal
18092s with that nade he yes squid just had the
18094s way with your backline my friend or
18096s front line in fact there's the Bob on
18097s point the sixth man is going to do it
18101s Point caps in OT though so not the end
18103s of the world yeah I feel like honestly
18105s once the once the ash comes out that
18107s game gets really rough because Dynasty
18108s he's a flex player right he doesn't want
18110s to take the hit scan mirror against
18111s somebody like Chopper and so he goes
18113s whether it's the echo okay now he's onto
18114s the Sombra what else you could go Genji
18116s but it's like none of those picks are
18118s are that good really they're they're too
18119s Allin they're too committed to full
18121s diving and against a hero like ash who
18122s can peel so effectively it's just not
18124s the right choice so I would have loved
18126s to see maybe Dynasty come out on like a
18128s Hanzo something that can play a little
18129s bit slower but it's too little too late
18131s and it's just not enough to get them
18132s back into the map and in the end the
18134s full cap for wh is probably above
18136s average on this map I think it's still
18137s winable for Timeless but they've got a
18139s Long Hill to climb what you reckon in
18141s that
18142s book that's the that's there's some
18144s cheats on that book man don't touch that
18146s you get banned you get banned if you
18147s touch do not read the book in Midtown
18149s Subway read do not read the book you've
18151s been warned you will be banned you have
18152s been warned my dad works at blizzard
18155s he'll ban you he will ban you if you
18157s read the book of secrets I see he's
18159s toying with the idea of a Genji I don't
18161s like this Pi though it's if you play
18163s Genji you're just broadcasting the enemy
18165s team hey we're going to hard dive you
18166s you might you should play safe and then
18168s they're going to sit out of your dash
18169s range and you're going to get bullied by
18170s Winston and Chopper's going to free cast
18172s on you with Hanzo um so it is maybe
18174s going to be a roll swap maybe Dynasty to
18175s the Tracer could be seeing dub on the
18177s hit scan that that would make a little
18178s bit more sense to me maybe that's the
18179s best answer here um because Chopper he's
18182s been lights out in both series when you
18183s get him on the right hero to succeed he
18185s just takes over the lobby and you know
18187s for Timeless you've got to find some
18188s kind of answer here in the second map
18190s will they fall for the spawn arrows no
18192s they will not all good in fact have one
18195s deflected I
18196s believe a cheeky kill Dove changing from
18199s the ash what are they going on to okay
18201s TR full dive all right we'll see maybe
18205s this catch is Chopper it's it's going to
18207s be I mean Chopper should know what's
18208s coming though this is a very telegraphed
18210s comp there's only one way to play it's
18211s inting it's in into the back oh squid
18214s getting packs and Zoning the Das I mean
18216s this feels so bad on Genji right now
18218s can't really do much oh okay yeah
18221s there's no pressure on on rker
18223s absolutely zero the Genji you're not
18224s fighting the Winston and so he's just
18226s going to walk into you over and over
18228s again they're going to jump on you yeah
18230s that's oh well Som he
18232s lives Dove Tracer in trouble getting
18235s tagged wow cha just existing on top
18238s him's so in this position but he just
18240s knows they have no threat on him cuz
18241s they keep getting bullied down they keep
18242s losing
18244s as soon as that Winston Pops that bubble
18245s down too you can just pop the storm ARs
18247s and just delete it yeah there's no
18249s comparison in the amount of tank
18250s pressure between these two comps oh nice
18252s oh good kill though squid yeah C him and
18255s that that's might be the opening they
18256s need now Dove uncontested on the map can
18258s look for a dive of his own big oh not
18261s quite little bit short but they do get
18263s the space there they kill reker oh it's
18266s falling in the bubble he's so low CJ
18268s manag to keep alive somehow they're
18271s going to be a to re-engage now Jake is
18273s staying in this that gives him a retake
18274s that's crazy there's no way rer gets out
18276s of that but he does and so some alts
18278s coming up but they're not online yet so
18280s CJ Tempo with n boost into the back oh
18284s the space Creator nice little post bomb
18286s there they trading support right now and
18288s Squid support player by the way
18290s dominating on the tra with the new bus
18292s if he doesn't hit that pulse bomb they
18293s don't win this fight that's like the
18295s only way the rig would have healed the
18296s Anor wouldn't have died that squid right
18298s there carrying his team time in trying
18301s to play prop HT right now trying to hide
18303s away as best they can oh man this is a
18306s dead big stagger no receives the pack
18308s all right I all I'm liar oh no that's
18313s good I'm telling you guys Genji feels so
18315s hard to play in this comp this is 90
18317s he's 90% to played after 2 minutes you
18319s just don't deal damage in this comp oh
18321s oh no the Primal kind of rolled he's not
18324s even ring okay he doesn't need this
18326s rally even no he really doesn't dominant
18329s I mean what's worse than running into
18331s the back line and facing a brg a br and
18333s Anna healing each other with Inspire man
18335s like this is just you can't deal with
18337s this man
18339s it's yeah it's possible with the Genji
18342s oh and they even know about
18344s the no try play I think he he SE
18348s something at least he knows he's not
18349s going to get like cotton bursted to be
18351s fair Dove even being here like you can't
18352s really chase this Tracer down could be
18354s an annoyance here but if he takes one
18355s shot could get scary yeah he has to be
18357s really really tricky here cannot get
18359s poked here's a little Health back he can
18362s use if he want to and it's going to be
18364s queen as well this is getting real crazy
18368s here the Genji well Dove takes down liar
18372s PL he's been pulled Hello Goodbye
18374s Chopper did not expect the blade to be
18375s pulled behind him I mean Dove surviving
18378s like you said Jake could distraction
18379s technique but ended up working out split
18380s the team's Focus I think whis can still
18382s win this fight they have a full HP
18383s Winston and he has Primal I think they
18385s can stall for a very long time the queen
18387s though can tank the the Primal like it's
18388s not the primal's not a big threat for
18390s her big Primal maybe got to get some he
18394s KN to pulls him back in and do finishes
18396s the job there you go that's all you
18398s needed the Primal Rage know only last
18400s for so long but if you can just pin him
18401s down for half a second just so much
18403s extra damage can be uh just uh popped
18406s into it okay now we can play the fun
18409s game of you won the fight with nanoade
18410s can you win any more fights without the
18412s nanoade it's a scary situation here I
18414s mean this com just so good against Genji
18416s so much the Winston is going to
18418s absolutely bully you out of the fight
18419s every time you know now you got Ash you
18421s can Dynamite over the deflex more of a
18423s 50/50 but scary situation for Dynasty
18426s and there's just no big pressure on rker
18428s at least the queen right maybe the queen
18429s takes that role can pressure the tank
18431s and and Bully the Winston oh that was a
18434s sweet one man did the needle on that one
18436s exactly wow okay that you make plays
18439s like that anything's
18440s possible cannot be serious okay touched
18442s P thoughts on that yeah to be fair
18444s though for rker I maybe you know maybe
18447s the queen is exactly what they needed
18448s right make some more space for the Genji
18450s by just bullying the Winston with a tank
18452s instead of a DPS
18453s it's a different approach but I think
18454s this this makes a little bit more sense
18455s for me than the dive Mir I mean they're
18457s in a really good spot now lucer at least
18459s he's got the ultimate in just a moment
18460s and every's going to be lining up in
18461s these doorways what a nade oh man CJ is
18466s landing just an unbelievable amount of
18468s anties but it didn't really matter at
18470s the end apparently a massive Al coming
18472s through I mean at the end of the day
18473s like you're funing through that choke
18475s it's Prime position for R to just to pop
18477s the queen out and just run through your
18479s entire team um 1 M and 50 cm to go and
18483s there we go three minutes in the time
18484s bank too time subsidi actually making
18487s this work that first point looked a
18488s little bit dicey but they've made up for
18490s it on this second yeah Luca on the queen
18492s looking very solid looks like exactly
18493s what they need I mean he's been hitting
18494s so many of these crucial knives big ults
18497s not slipping up whatsoever in the
18498s matchup and so with feeling the pressure
18500s going to take it back to a rush miror
18502s this is going to be much more difficult
18503s I think for Queen to deal with because
18505s yes you got some ults but I mean this is
18507s the fight you have to win this right
18508s with the cold or the beat you have to
18510s win this ult efficiently because
18511s eventually with Rush comp is going to
18513s start to stagger you out it's going to
18515s be a bit good match up so it's going to
18516s be crucial that Timeless snowballs wins
18519s two fights in a row right
18521s here rush in a good spot too uhoh yeah
18524s whoo whoa happy V happy V he manages to
18527s get out I don't know oh look at them
18529s best Lucio na nice little Shan to Rea
18532s there though was pulled in with that gra
18533s Li is back for more oh please if he get
18536s this kill that's just insane AJR goes so
18539s low light just with a little bit of
18540s extra sto there knowing that they kind
18542s of lost the fight whis they do get
18543s another couple of shots here this Jake
18545s they need to isolate somebody that's so
18547s annoying from squid the full delay with
18550s ice block rer going to go over to the
18551s orisa maybe have some kind of potential
18553s he thinks Luca's coming up on the queen
18555s Al potential to cancel it with that but
18558s exactly yeah the beat the blade you know
18560s whisp they don't quite have their
18561s ultimates online and sck is choer SL
18565s into CJ a freeb off of that one that was
18570s yeah that's a reset that's a tilter
18572s that's an F4 moment right there if your
18573s CJ CU anybody get back I mean the D fist
18576s comes in sound barrier blade anything
18579s standing their way I do not think
18582s so45 M to go and it's all stall blizzard
18585s does a good job of separating the rest
18587s of the team but that slide from Chopper
18590s cost them that point and a free attack
18593s for ESS obsidian now you the special
18595s delivery that's not what you wanted to
18597s see but Dove I mean frankly Dove and
18599s Luka put the team on their back there
18600s right whether it's the I mean consistent
18602s those pulse bombs two times he opens up
18604s the fight with a with an actual team
18606s fight winning pulse bomb crucial crucial
18608s thing and and hard to do frankly in this
18610s cop where there are counters to pulse B
18611s right drone is available um you know
18613s against Brig you could just stick The
18614s Shield not an easy task but Dove does it
18616s twice in crucial fights back to back and
18618s then Luca as well once he bring out the
18620s queen I mean I don't feel I didn't think
18622s they lost a fight I think the queen came
18623s out and they just snowballed them
18624s straight through the last so wisp I like
18627s the reaction to go to a rushmere I think
18628s that will favor the ram over time but it
18631s was too little too late there was a big
18632s ultimate snowball bearing down on them
18634s and it just rolled them over so well
18636s executed by Timeless playing the ults
18637s playing their outs but for Wisp I think
18639s this is the right mind set just stay
18641s confident in this Rush comp or in the
18643s ram comp rather it's it's a good way to
18645s answer the queen but they've teched as
18646s well for the Winston dive they've got
18647s options they can answer I think whatever
18649s comes their way here um knowing that of
18651s course they have to just play for the
18652s draw here yeah is a super war and comp I
18655s still like Chopper on this hando can get
18657s a lot of damage down he did he did a lot
18659s to open that first point up for them too
18661s we'll see what time sidian want to run
18663s they got a minute and 20 seconds to go
18665s so they want to go fast ideally and then
18668s they can get maybe another fight in
18670s looks like Reap is HMR going to stay on
18673s the Moira here I don't I don't hate this
18675s honestly I don't hate a Reaper Moira
18676s just stand on the point because yes CJ
18678s has aade but I mean there's so many ways
18680s to cleanse it the Sim though is going to
18682s be much more vulnerable to the nade so I
18683s was thinking with Reaper okay they can
18684s Juke the nade but now Sim could easily
18687s be focused down if he gets nated there's
18689s no survivability for him no lamp it's
18691s all Moira right so they're going to try
18692s and cap but they could get heavily
18694s punished by Ram right now TP across not
18696s even a TP to an apartment
18698s here oh CJ is dead CJ just took an icle
18701s and they've only got 33% where's the
18703s healing it's only liar r i mean look hey
18706s if you charge the beam up on the uh R
18708s like that it's pretty easy for you D end
18711s up going down but will it actually
18713s matter they got so little HP to really
18715s play with but chopp picks up another
18717s kill but too much suain too much heals
18719s and that initial pick on the May was
18721s just from the M it was just too good I
18723s mean if you're losing your main source
18725s of healing that early
18727s on% needed those nades yeah yeah like
18730s you said yeah you can duke it well don't
18732s how are they going to deal with the net
18733s well he's dead don't matter That's a
18734s classic you know it's overtime simp be
18736s to the bo boys we cap it up X3 it just
18738s put so much pressure on you like you can
18740s beat it but you have to react perfectly
18742s and instantaneously like one little
18744s mistake and they're going to just cap in
18745s in the game um so you have to come to
18747s the point and you know that's when
18748s people slip up right that's when people
18749s walk in straight lines get caught by
18751s those icicles so well executed punishing
18753s and and and bringing us back here to a
18755s series anybody's game now truly yeah oh
18758s yeah lower bracket right now a loss here
18760s is disastrous and you will be knocked
18763s out a win will proceed you onwards but
18765s you're uh you're on that Lifeline oh
18767s there's the stick too I me that is he
18769s already slid too he already slid so it's
18771s like you can't even you can't even blame
18773s him that's unlucky bro unlucky we just
18776s it's okay wasn't my fault I was I
18778s already hit shift I already shift it's
18780s okay it's okay do you have lamp no was
18782s up in the air too so I think Batman have
18783s like jumped or something I don't yeah he
18785s might have been on that little high
18786s ground with the little the poster board
18787s thing I don't know it's a tragedy is
18789s what it is that ended the the fight and
18791s it ended that uh map basically as well
18793s right we're going to jump to a quick
18794s break it's all tied up as we uh come out
18796s of Midtown we'll see you after
18801s [Music]
18811s this
18812s [Music]
18841s yeah
18844s [Music]
18866s [Music]
18871s he
18886s [Music]
18890s [Applause]
18893s [Music]
18932s [Music]
18975s [Music]
19003s [Music]
19025s [Music]
19071s [Music]
19085s [Music]
19105s [Applause]
19109s [Music]
19110s w
19122s welcome back yes it is time obsidian
19125s versus wisp here in the flash Ops
19127s holiday Showdown it's good times so far
19130s uh especially for time obsidian who
19131s ended up taking that second map Midtown
19134s was theirs very very close to the very
19136s end a sweet little pulse B from du did
19138s uh did really end it all he's been on
19141s fire actually that entire last map yeah
19143s agree this Series has been on a knife's
19145s edge though every single map has been
19146s close and so I expect more of the same
19148s we're going to new junk City a map where
19151s you know I think this first point I
19152s think I honestly expect to see a lot of
19154s Rush here frankly it's it's kind of hard
19155s to pull the dive out here um you know
19157s whisp I think bringing things back into
19159s maybe a little bit more of their comfort
19160s zone but they could get caught off guard
19162s here if you R out with the queen you're
19163s overly tched for dive Timeless they're
19166s coming back to to where wisp started
19167s with this big you know aggressive Reaper
19170s May and and now the orisa into a rush
19172s comp with Moira very scary potentially
19174s um for this if it's really going to be a
19176s junker Queen it's a weird this is a
19178s weird comp here for Wisp super okay all
19181s right just kidding I have been trolled I
19182s have been trolled I have you fell for
19185s the classic talk about compson spawn
19187s challenge troll yeah we do get to see
19188s though the orisa versus the the ram
19190s which for me I think is still uh still
19191s winnable for both sides we've seen the
19193s ram we know it's good can the orisa
19195s stack up no Shield but a little bit more
19197s damage a little bit more single Target
19199s aggression from the hero he want I love
19203s the Ring Around the Rosie on this point
19204s I think it's my one of my favorite first
19206s points to watch teams just running
19208s around each other pretty much fig out
19209s what kind of side you're on oh nice
19211s spear on to CJ no or be there Orit a
19214s couple of seconds all good healing or
19216s damage that's the choice oh great
19217s movement from Luka there quick move the
19219s point they get the cap oh but the P back
19221s on the dynasty still a fight now and if
19224s you win this you're happy almost ends up
19225s going down can idian see themselves back
19228s in this fight I mean do still a large
19230s portion of their damage is still there
19232s oh no doesn't look like it anymore no
19234s what G's dead yeah when one Falls really
19236s everyone else is going to go like
19237s Domino's in this comp you need that
19239s overall team Synergy Luca wants to fight
19241s back very aggressive considering his
19243s team is down but you know that
19244s ultimately goes this way so Dynasty
19246s going to be kicking himself for letting
19248s him get spammed down like that some of
19250s the risk you take going to point more
19251s vulnerable to spam but yeah ground both
19255s call available two there's one there's
19257s the second rer just holding up those
19259s arms the coalesence yeah they they're
19262s just canceling each other out this point
19264s ain't nobody dying no one no one's dead
19266s anyway back and resetting squid is so
19269s close this uh lizard which is going to
19271s be rather big but a huge everything
19272s locked in place so much damage
19275s 476 but no one Falls every got out of
19279s there just in time and now it's rea's
19281s turn to play annihilations he just walk
19283s on forward death boss from dubs he
19285s teleports onto The High Ground straight
19287s on top of them and there it is D with
19290s the double kill with the death BL and
19292s Dynasty helped him out with the blizzard
19294s Point flipped at 99% wow I will say
19297s Luca's been nice with the spears very
19299s very consistent hits on those Spears
19301s they don't always result in kills right
19302s but that's forcing that one more coold
19304s down and for Heroes like Reaper and may
19305s just getting pushed away pinned to a
19307s wall really hurts those Heroes right
19308s they want to be up in your face they
19310s want to be bullying you orisa flips the
19312s script on them and really makes that
19313s match up difficult to play so well done
19316s so far now retake for whsp can Chopper
19318s fall with the death Blossom much harder
19320s to do when you're trying to open with
19322s the alt much better when it's later into
19323s the fight people don't expect
19325s it nice little wall it's really easy to
19327s get through that though when you got a
19328s reap to be fair spear does go a little
19330s bit wide still got the fortify cool down
19332s available for Luca if just in case he
19334s needs it here the death Blossom from
19336s Chopper this time L health bar members
19338s ajmr try to even the tide with the
19340s coalesence but it's just lucer and the
19341s rest of the team just King back and
19344s there's CJ's coalesence that'll do
19346s that'll be the first point I'd imagine
19348s and just classic Moira gameplay hold
19351s left and then hold hit q and then hold
19353s left yeah I mean really nobody when you
19356s lose a Reaper or a May right it's it's
19357s there's so much pressure on the DPS here
19359s because frankly Lucio Moira these hers
19361s are super hard to kill they're rarely
19362s going to die first I mean if they do
19363s it's a huge problem but the reaper and
19365s the and the may they have to take risks
19367s sometimes they have to expose themselves
19369s and if they get head shot they die
19370s that's the reaper Gene you got to
19371s believe no my movement is too good I'm
19373s not going to get head shot I'm going to
19374s just keep shooting I'm not going to
19375s press my ra I have life steal I can heal
19377s myself exactly you have to have that
19379s kind of crazy level of confidence or
19381s else you're just not really playing the
19382s hero to the maximum potential so these
19384s are the risks you got to take and the
19385s question is who can find those head shot
19387s who is actually right when it comes to
19389s not pressing their shifts staying in the
19390s fight longer might be a tank old fight
19393s again I want to see this ter search pop
19395s off I'm not going to lie I mean Di's
19397s line up with this blizzard too could be
19398s rather disastrous if they all get locked
19400s in with Luca choa Falls first though a
19403s hard target to kill normally and there's
19405s the blizzard an early block there for
19407s dynasty might be a death sentence and I
19408s think it might be not before grapes
19410s though comes in with the beats and
19412s here's the annihilation no one's dying
19414s just yet but remember a very early kill
19415s on CH Chopper early on in this fight
19417s might be what times obsidian needs
19420s coalesence Annihilation still ticking
19422s down but CJ now with his call is pushing
19425s time obsidian all the way back and that
19426s will result in a cap yeah so many SS
19429s come out and Chopper's going to be back
19430s to the fight now another blizzard is
19432s anyone in it no no beautiful speed from
19435s liar well outplayed there liar timing
19438s speeds every single blizzard man just
19440s knows old track in perfectly and there
19443s was uh just fighting on the point and
19445s because there's no ultimates in the near
19446s future I mean maybe the death bossoms
19448s come up with some at large it's going to
19449s be a large stall here from wisp yeah
19452s just a long fight is exactly what you
19453s want when you're in control of the point
19455s but there's an opportunity here for Luca
19456s to open things up it all comes down to
19457s forcing one of these DPS ships early Cho
19459s L's getting so low
19462s for okay spear spit all good Chopper 12
19464s hp meta wall healed up to full HP death
19468s bom available a quick TP into the
19469s backline hunting searching wondering
19471s where the Edy team went he found W but a
19474s quick fade away from agmr nice cool down
19476s Force but can they make anything else of
19478s it a coalesence now was Chopper just
19479s hunts down the Moira it's actually
19481s Dynasty that falls first more
19483s distraction than anything else uh that
19485s ultimate it felt like sound barrier
19487s teror surge just throw everything in
19489s everybody press Q right now someone win
19491s the fight both calls down both Moira
19495s dead someone's going to win this fight
19496s eventually Jake I promise you and it
19498s might be liar with the clutch two kills
19500s Luca dead and there we go it is ended
19503s with liar getting a triple kill two
19506s points on the board for Wisp now they're
19508s on a they're on point uh Match Point
19510s Match Point yeah so far you know
19513s everybody still you know the orisa
19515s wasn't getting quite enough I think
19516s especially that ult just not consistent
19518s enough when Ram can just sit there and
19519s block and like just doesn't care about
19520s your alt right and everyone else gets
19522s out of the AL so I think the ram maybe
19523s that ult value ends up being a little
19525s bit better so you know at Timeless they
19527s want to just take that mirror and and
19528s they believe they can do it I really
19529s feel like the distance between these two
19530s teams is so small they're playing each
19532s other very tight right now as they meet
19534s in the choke Chopper taking that
19535s position wants to block the choke
19537s crucial you don't let the enemy in for
19539s free but Timeless look like they are
19540s going to slip past they are managed the
19544s overhead view is just loads of Spears
19546s just just the ccle just yeah it's just a
19549s death ball the comp just look so silly
19551s from overhead there the vortex somehow
19553s landed on a wall not sure how that
19555s worked but all good for the ice block on
19557s squids Annihilation oh straight on the
19560s blizzard but no hop skip and jump out of
19562s it somehow squid just end up going down
19564s to a couple little churos from grapes
19566s it's all Lucio this round Jake
19568s apparently the grapes picking up a nice
19569s couple of kills getting on his life I
19572s know I love it it's a little bit of DM
19574s ain't nobody knows what's going on here
19575s just shoot them shoot the enemy with
19576s your guns oh
19579s look it's too good for the cap Jake
19582s there you go that's what happened yeah
19583s anybody's game here this is how the
19584s fights go though they get Scrappy
19586s everybody can escape out of these
19587s dangerous situations but you're relying
19589s on your cool Downs for that and you know
19591s you've got Heroes like Lucio and Moira
19592s that can always chase you down so it
19594s really does feel like anybody's game
19595s it's about these little tiny moments
19598s edges of the team fight one player might
19599s just find a little bit more damage than
19601s another you know make more space but
19603s that's happening simultaneously across
19604s the map so super hard to call this up to
19606s anybody's game I think uh who executes
19608s better who finds more old value you are
19609s thinking about it right and you're like
19611s what how many cool Downs chapter 4 like
19613s it is insane death Blossom available for
19615s dove Dodges out of Choppers one oh big
19618s though I mean this death bossom is just
19620s too easy to get off didn't even need it
19622s really to kill Chopper that Blizzard's
19624s decent though Lucas trapped on this
19626s other side of the shield not being able
19627s to get healed but the annihilation is
19629s just going to get ripped Squid dead time
19631s obsidian control the point as well Jake
19633s so if this is not a quick death from
19635s reer right now they're not going to be
19636s able to get a retouch and I'm not sure
19637s they're going to be able to grapes feels
19639s like grapes and Li getting most kills in
19641s this one nice little double melee kill
19643s there and that should just be it looks
19645s like whisper setting up for the next
19646s Point Lucio is like your best longrange
19648s damage dealer in this C though like is
19651s genuinely the biggest threat in Long
19653s Range I mean there's got to there's some
19654s very serious close range threats but
19656s when it comes to the Poke and and
19657s honestly when it comes to single Target
19658s Focus Lucio's not bad I think it really
19660s does matter that your Lucio's putting
19662s out damage and crucially chasing down
19664s those Maze and those Reapers when they
19665s don't have the shift you're not going to
19666s go take the 1 V one but you know when
19668s they're low when they're caught off cool
19669s Downs Lucio is often the one who tasked
19671s with with making those kills so these
19673s Lucio players being put to some
19674s mechanical test here on new junk City
19677s yeah dut do a lot of damage if you're
19679s repeating them hitting someone's head
19680s that's for sure
19681s I think it do a lot of damage to anybody
19683s to be fair if you threw Donuts to their
19684s head repeatedly well here come the
19686s ultimates blizzard Annihilation oh reer
19689s gets caught should be fine though still
19691s got the armor but the focus fire is
19692s pretty decent nope CJ's there to heal
19694s him up a later be available from liar
19696s right now as grapes used their one very
19698s early on in the fight point was Capp by
19700s wisp two so they're in a very good spot
19701s to hold this one down now it's about
19703s forcing the uh the abilities of the May
19705s and the reaper to try and force them out
19707s looks like both the block and the rform
19709s have been used by Dove and Dynasty and
19711s there you go there's the kills CJ with
19713s the coalesence just wants to end this
19714s one quick sharp Jake you use the
19716s ultimate every day of the week it's
19718s really easy to build up and that'll be
19720s whsp controlling the point he does need
19722s to use it to clean up and honestly I
19724s think that might be pretty costly
19725s because we've seen so many times this
19727s map okay it's co for coal they're on the
19728s same timing now the timing breaks ajmr
19731s is going to have the coal advantage and
19732s I think you're going to see how powerful
19734s that ultimate is when it's unmatched
19736s very very hard to heal through when five
19738s you're cleaving 10 players on the server
19740s with the thing that is ridiculous when
19742s you can when you can really get that max
19744s value sois going have to do something
19746s tricky here or else I think Co might run
19747s them
19748s over well like saving the speed boost
19751s maybe there's a lot of places to hide
19753s around too to be fair blizzard available
19756s from squid there you go throw out
19758s there's the call from agmr squid going
19760s pretty low manages to still catch a tank
19761s though ler in a little bit of trouble
19763s but holds up the fist that coalesence
19765s doing a lot of work right now as L ends
19767s up going down agmr pops out the coal but
19769s it's all good the healing is there for
19771s the team dove with the death boss might
19773s just Death from Above maybe I mean no
19775s doesn't want to drop in there with Squid
19777s just in case his life is put to an end
19780s but now comes the death bossom Dynasty
19781s taken out too as well and there's the
19783s flip finally like you said Jake all
19785s about these small micro advantages
19787s forcing out these big Escape abilities
19790s from a lot of these characters yeah the
19791s big ones you want to watch are those
19792s shift abilities whether it's The Wraith
19794s form from Reaper the ice block from May
19796s or or or the fade from Moira right those
19798s are those skills that you know seem like
19799s oh I can never die I just you press my
19801s shift and get away but you know the
19802s pressure just keeps mounting on you when
19804s you don't have that cool down that's
19805s when you are in big trouble CJ does have
19807s the cool but now many response available
19809s for ESS obsidian so another long drown
19811s out brawl fight I think here in our
19813s future time to see who's got you know
19815s the confidence I think to stay in the
19817s fight on May Reaper just a little bit
19818s longer than their I wonder if Dynasty
19820s goes early here cuz they know Squid used
19821s his ultimate in the last fight chopper
19823s with the death Blossom so they can't
19825s really Step Up all too far damage or
19826s sent out as well as that coalesence
19828s there's the sound barrier now time is
19830s obsidian control this Tempo they're just
19832s focusing down Dynasty trying to force
19834s that ice block early on as that beat
19836s Fades away so does the co and now it's a
19838s fight completely just on the point a
19840s nice little boob onto D he forces his
19841s block but he still has that blizzard he
19843s sends it straight out a little bit more
19844s of a defensive though this time around
19846s and the focus fire is good enough to
19848s kill reer cha just trying to Dart out of
19850s the way damages his wraith for comes
19851s back up just in time Annihilation forces
19854s people away from the point and there's
19855s the cap time to obsidian take that one
19857s away from Wisp and now we are down to
19859s the last point these are very late
19861s deaths as well from Wiis that might end
19863s up costing them when it comes to the
19865s position maybe even an opening cap could
19867s be coming in uh four time obsidian so
19869s that that could end up really hurting
19870s them here however I feel like it was
19872s Riker's mistake there annihilating into
19875s a blizzard right it's like the
19876s annihilation doesn't help much when you
19877s can't block you're stunned and you're
19879s getting full Focus fired so that's a
19880s rough Al trade and something that could
19882s sort of Swing the balance in favor of
19883s Timeless obsidian who are following the
19885s you know what guys we're losing let's
19887s just mirror and be better at the game
19889s and so far that Str that's working for
19891s them you know it's not super consistent
19892s but sometimes it's what you need to do
19894s just be look at that little that is the
19896s cheekiest angle of all time my word oh
19900s well D in trouble Cole is shouldn't be
19902s enough here down one it's so hard to
19904s come back sound AJ's not even focus on
19906s damage right now just focusing keeping
19908s this team alive that initial pick is
19911s just so valuable in this fight one
19913s player makes a mistake and they give up
19915s the flip as well they're going to commit
19917s with oh yeah just Chuck it all in again
19920s why not comes out on top roll the dice
19922s Dove ends up going down and we squid up
19924s on The High Ground that nice little war
19926s two any any kills any Killers oh not
19930s quite it really does feel like that
19931s especially when you re-engage with that
19933s sound barrier Jake you're jumping into a
19935s blizzard to death botom you are not
19937s saying it's lucky but in a sense it kind
19939s of is if you can manage to catch someone
19940s out because they miss position maybe a
19942s couple of inches it really does come
19944s down to uh just those small incremental
19946s advantages which is very hard to see
19948s especially even in first person to be
19949s fair yeah poal combo here of
19951s annihilation and death Blossom coming
19952s online for whsp in control of the point
19954s right now if that comes up these could
19956s get really
19957s bad find a quick death BL very good
19960s presence of Mind there from Li Bing dubb
19962s down on from The High
19963s Ground hug get taken down by Li and no
19967s reer popped his ultimate was just
19968s holding block that whole time too 85%
19971s now for wisp with Dove Dead where's the
19974s damage for Timeless do coming back on
19976s the Tracer to try and see himself back
19977s into this fight but job's got the death
19978s Blossom and has already found a nice
19980s little Avenue of entrance Dynasty also
19982s falling I mean coalesence there's not
19985s much you can do here now Chopper does
19987s get booped away but the annihilation and
19988s the coalesence actually just keeping the
19990s in I bite my tongue I'm sorry whis are
19993s now forfeiting a lot of this space a lot
19995s of this pressure on the point the
19997s coalescent and the annihilation does end
19998s up F fading away as time obsidian this
20001s time around are taking control and the
20003s Lucio hungry for a frag here on the moir
20005s trying to get away is anybody's fight
20007s here on the point the one great
20011s sound barrier doesn't actually get any
20013s of that so maybe the focus fire now
20014s needs to go towards him it's actually
20016s Sid that ends up going down first to
20017s Luka bearing in mind wisp still have
20020s this control of this point Jake to POS
20022s right now forca on the points he does
20024s Focus down the front line reker getting
20026s punched through the shields he ends up
20027s coming back Dy ends up falling Chopper
20029s dead someone end the fight please CJ he
20033s kills grapes to the random straight orb
20035s but is timeless obsidian that claim the
20038s point and after all of
20041s still another to clim for essian they'
20044s got to hold on to the point for another
20046s 70% maybe I mean well right how this
20048s game's been going this is a this is last
20050s fight let's be honest this is last fight
20052s all right this is last fight know 50%
20055s realistically this is last fight and you
20056s know big ults coming up for both teams
20059s again but really I think a Difference
20061s Maker might be this combo of the death
20063s Blossom and the annihilation could be
20065s enough to overwhelm even moira's
20067s healing oh gra go down randomly to an
20071s icicle and a miss a Miss oh no the Miss
20076s yeah yeah oh what is happening oh
20079s Devastation in the time obsidian Camp I
20082s mean Dove picks up one kill but I mean
20084s the annihilation did it work the
20086s coalesence as well I mean l yeah Luca
20089s doesn't stand eight shards and after all
20092s that wisp they end up capping the point
20095s they end up winning the map and put
20097s themselves on Match Point yeah wh going
20099s to going to wipe a single beat of sweat
20101s off their forehead after that game what
20104s a ridicul nearly the comeback on flasho
20107s from Thomas cidian taking the mirror it
20108s was close but I mean really that that
20111s was as close as it gets every single
20112s fight so so close everyone coming down
20114s to these crucial moments and ends not
20117s with a with a bang but with a whimper
20118s the Lucio pick off grap is going to be
20120s kicking himself for that but he's got
20121s more time to redeem himself the series
20123s it's not over yet it's not over yet
20125s don't worry we still got more OverWatch
20126s action it could be the last map and I
20128s mean wisp still on Match Point run
20131s through some highlights from that last
20132s uh last map but man in this fight
20135s exactly Jake you said well it's just
20137s chaos and it was at the end of the day
20139s like a lot of these comps they are chaos
20142s because you are uh you're playing into
20144s something that has just so many
20145s survivability tools and not only that 50
20147s extra HP on some of these characters for
20149s DPS as well like people are hard to
20151s focus down it's the the sheer tenacity
20154s to keep yourself in this fight cannot be
20156s understated yeah you know when both
20158s comps want to just Clash headlong they
20160s tend to meet each other and just explode
20162s the formations Break um and and it's
20164s really is up to individual players
20166s finding their their footing in the team
20167s fight super chaotic super hard to
20169s predict what's going to happen next and
20171s and hard to stay focused right easy for
20172s players to make mistakes easy to slip up
20175s and so it really ends up being a test of
20176s of fortitude more than like you know
20178s traditional aim skill um which you know
20180s in OverWatch sometimes that's a meta you
20182s got to be ready you got to be ready to
20183s pull these out I do feel though this
20185s might build some I mean so far from from
20187s Timeless it's been like all dive all day
20189s and so to be able to take this mirror as
20190s close as they have I feel like now for
20192s the rest of the series it's like maybe
20193s you keep taking that mirror I feel like
20195s if they had played Ram the whole time
20197s maybe that map goes there way it really
20199s was that type of a map yeah I mean maybe
20200s they're a little bit more confident in
20201s that now we'll have to wait and see of
20203s course it's time of obsidian map choice
20205s now as we go to map number four don't go
20207s anywhere we're going to take a break you
20209s guys can take a break teams can take a
20210s little bit of a break as well we we'll
20211s be right
20215s [Music]
20219s back
20220s [Music]
20248s [Music]
20309s w
20310s [Music]
20338s n
20340s [Music]
20366s [Applause]
20368s he
20370s [Music]
20382s [Music]
20398s w
20400s [Music]
20413s welcome back potential last map on your
20415s hands right now we're going to esparanza
20417s and remember this was Timeless obsidians
20419s map
20420s Choice even though I will remind you
20423s wisp full caps just not a moment ago
20426s against o
20427s bash just just a reminder I Wonder
20430s though cuz ES Bron it does open things
20431s up you know we could see Timeless coming
20433s back to a dive style I think that's
20434s definitely possible on this map um I've
20436s seen other teams pull it out and make it
20438s work however it's it's difficult and
20440s honestly it's going to be scary because
20441s Chopper if he plays the sojen he's going
20443s to have his opportunities he's going to
20444s have his chances um and for Timeless
20447s that that's could be pretty scary here
20448s so coming into this map I wonder though
20451s like will will the reaper come out to be
20452s honest think about that as as we just
20454s saw on new junk City like is like you
20455s know we everyone wants to bash and ner
20457s oh bash is so annoying you're going to
20458s Nerf bash and then this comes out guys
20460s Bastion is is protecting you from Reaper
20463s May and Moira all right he has to do
20465s that you know he omnics get a bad rap
20467s all right that's all I'm saying that's
20469s so true anyway give Zen 25 more HP all
20472s right all right give Zen a little bit
20473s more hbe okay maybe I loved it when they
20477s added the dive though well unless I'm
20479s being super trolled but probably
20481s not wait oh I'm being super trolled oh
20484s my God all I got every rounde is like
20488s wait a second they're playing going to
20490s they're going to you they know you're
20492s casting they know you're going to talk
20493s about that all right let's see can time
20495s obsidian do what O3 Splash could not
20497s which is to say have a remotely close
20499s map here on esparanza yeah um it's a bit
20502s of a different approach from Timeless
20503s not immediately taking the wide angle
20505s playing a little bit slower I think this
20507s is a mistake I honestly think wisp has a
20508s very strong position right now in the
20510s wide angle and it gets them a quick pick
20512s I think you got to take this wide angle
20513s on ESP Panza um and and it's position
20516s that just really gives you a ton of
20517s value opening pick and honestly these
20520s deaths are just stall deaths for
20521s Timeless you got to get into the fight
20523s right now oh my God I mean do my eyes
20525s deceive me am I watching 03 blast versus
20528s whsp an hour ago
20532s pain yeah this is this is getting a
20534s little starting to get scared I
20535s shouldn't be getting scared because
20536s realistically okay one fight whatever
20538s it's no biggy deal but from what we saw
20541s last time whis played this map I'm I am
20542s worried I am scared if they if they just
20545s like stomped him in the choke with May
20546s wal and like every AOE ability in the
20548s game I'm going to start getting really
20549s wored
20550s we'll see we'll see anyway they're
20551s setting up for a a stomp in the choke
20553s here with every a AOE ability that they
20556s they own so about that uh choke point
20558s yes oh oh uhoh do they know do they know
20561s look at that look at that oh they
20564s know kind of they know wait a minute
20566s okay they being they're being JY they're
20567s being tricky but the card is just
20569s rolling the card is just rolling they've
20570s got to get out there they've got to get
20571s the card sto oh they used lamp as well
20574s yeah that payload is getting to that
20575s point for sure there's the cap a little
20578s bit of trouble he help oh not quite
20581s enough help nice little window there
20583s good angle too I believe it tagged raiky
20585s just before went around the corner but
20588s checkpoint for Wisp is always nice and
20589s they get to escape too yeah in the end I
20591s think this is worth it for Wisp in the
20593s end yeah you lose a team fight but you
20594s get the capture Point Riker's going to
20596s be on the forward spawn and they're
20597s going to come out of this High ground
20598s and yeah I mean the the the positive
20600s thing for tless obsidian is they've got
20602s map control right now they do have a
20603s chance to start to bring the game back
20605s but may on the car she's not ready to
20606s help fight the choke and just roll out
20608s for free yeah window super good here too
20610s forces the mayway forces the
20612s ram there we go we're basically uh back
20614s where we started at the beginning of the
20616s map yeah card being pulled a little bit
20619s in Luka trying to battle in this front
20621s line but rer has a much faster
20622s Annihilation we'll see if he likes to go
20624s aggressive could be hard to do in this
20625s position both teams at a steal mate it's
20627s really on the solders to open this up
20629s Dove on the Omega flank right now
20631s there's the blizzard trying to cut off
20633s Luca that freeze was almost insant lamp
20635s comes up really nice W from Dynasty can
20637s they actually save Luca they can a
20639s counter Blizzard's even better oh my
20642s word time is played around that uh squid
20644s blizzard perfectly Luca didn't go down
20647s yeah grape somehow found two that fight
20649s not only shut down Chopper someone we've
20650s been highlighting all day but also
20652s killed his counterpart on the Lucio so
20654s big frags coming out on the main support
20656s you know now he's back doing his job not
20658s not getting cocky and he's like all
20659s right I can I can I can kill you and I
20661s can tax the other people you know I'm
20664s I'm multifaceted I'm multifaceted but no
20666s supports in the fight so Timeless
20667s they've got to be careful here there's a
20668s few seconds when're not going to have a
20669s support Dynasty's overextended these
20671s guys are getting punished right now is
20674s super scary and it's a very forced beat
20676s just to kind of mitigate that mistake T
20678s took a head shot and lose all his over
20680s health I think he
20681s did oh there's the lat sound bar from Li
20684s hits everybody on the uh on the side of
20686s wisp and agmr is nowhere to run ice
20690s block being forced to and even blocking
20692s off the healing even if there was some
20694s and there we go there's the cleaner wow
20696s whisper should they have taken them to
20698s espira
20699s I mean I don't think the map is is too
20701s far out of control here you know we did
20703s see that against O3 Splash but but for
20704s me that was more of just a team misplay
20706s Timeless they're playing too far forward
20708s there with their with their DPS and
20710s their tank while support Lucio and baa
20712s are running back from Spawn I mean is it
20714s like that's kind of you're shooting
20716s yourself in the foot there frankly you
20717s got to know okay we don't have supports
20718s we got to back a little bit preemptively
20720s no Lucio no BFF to get us out of trouble
20722s um but they don't and and they end up
20723s having some bad old starting the fight
20725s off on the wrong foot there and now
20726s whisp wanting to really sink their teeth
20728s into the map wanting to to really
20729s generate a big Advantage Timeless they
20731s have to be stopped here window Chopper
20734s low back up though all good I mean you
20736s can play this corner for eternity we
20738s discussed it in the last match yeah and
20739s and getting a free window out you're
20740s certainly not upset about that um if
20742s you're whis happy to play here now with
20744s your own window nicely time W Dynasty in
20746s a very deep AR angle could be getting
20748s punished right now you can see you saw
20751s Chopper that whole time holding that ra
20752s gun shot just searching for someone
20755s searching for a low Health Target didn't
20758s quite find one
20760s yeah and it's another back out from wh
20762s so that they they're worried about the
20763s potential of some spanks here Timeless
20764s has chosen to regroup and mostly just
20766s play choke B choke liar gets low gets
20768s picked the trades start going Timeless
20769s his way and and now there's a chance to
20772s really push in second support the
20774s patience there is really nice yeah there
20776s you go all right everybody die on the
20778s payload please there we go yeah I mean
20780s Li going down there like you said not
20782s the worst you could still try and find
20784s something look like squid was trying to
20785s set up maybe for a cheeky blizzard but
20787s CJ falling nope it's a complete reset
20790s yeah I like that awareness from Timeless
20791s even though it's a Lucio pick it's like
20792s you're up one you don't really need to
20794s force anything to happen that's one of
20795s the healers it's cutting some of the
20797s sustain out of the enemy team so being
20799s patient in that moment taking a few
20800s seconds to put some pressure on and
20802s spread some damage out the Baptist is
20803s not going to be able to keep up with
20804s that on his own so a little bit of
20806s patience yields dividends there and
20808s they're able to take the fight having a
20809s real chance I think to get back into the
20811s map and and and really fight for it here
20813s but wh going to take a very long rotate
20814s here which gets them out of the choke
20815s for free dynasty was trolled a little
20818s bit there so trying to put down the
20819s window uh the wall even double blizzard
20822s who's it catch oh what a shot HMR tried
20824s to jump off the side of the wall there
20826s to get out of the way of the blizzard
20827s but just took a a nasty head shot from
20829s Chopper yeah b gets picked everybody
20832s pulls back and now when the beat's over
20834s super difficult to get back into the
20835s fight Annihilation though for Rea Jake
20838s just wants to use it no don't think they
20840s do and they force the block too from the
20841s main nice little bit healing there's all
20844s the slows and then oh Dove is committing
20848s the overclock I me taking down Reich is
20850s great but Chopper is still there and the
20851s spawn positions J they are decently
20854s close Annihilation coming through as
20855s well time obsidian pulling this fight
20857s back liar did throw down the beat squid
20860s CJ enough damage and sustain there to
20862s actually kill off LCA Noble from
20865s Timeless they didn't end up coming out
20866s on top okay these players the b in the
20868s so they've got to get out getting caught
20870s here would really kill their chances to
20872s win this map and to start of even things
20873s up Luca is going to go over to the orisa
20876s an odd choice but maybe feels like it's
20878s a little bit better in the soldier up
20879s match up rather maybe maybe soin is is
20881s actually a little bit more vulnerable as
20882s a hero to the orisa however I don't
20884s think it's that easy to get to the
20885s backline on orisa we'll see if Luka can
20887s land those Spears going to be crucial
20888s he's connecting those skill shots in
20890s this match
20892s up okay oh they up backing up all good
20895s they dodged the window well that's what
20897s you need to do here now theis has to
20899s kind of almost face tank get of them
20901s working all the way up on their back
20902s line oh and CJ ties nice little rail gun
20905s there through the window from ajmr Arisa
20907s too high up in the sky get back down
20909s down yeah holding the car well is Luca
20912s it's going to be a clean up with no bti
20913s he's got to find this got it oh he's so
20916s low he's got the overl but it's not
20918s worth popping at this point he's just
20919s going to get chased down on chopper get
20921s back chopp shot there is no way this
20923s guy's flying away from this one HP and
20926s there's the melee all good well Po's
20929s been reset so 42 M they might not be
20931s able to regroup in time for them to well
20934s for the bot to actually get back to the
20935s the barricade have to wait and see it is
20937s very close to that checkpoint Jake and
20940s they are going to have high ground
20940s advantage that be timeless obsidian yeah
20943s it is going to be tight hard to stop the
20944s checkpoint here I think I think
20945s especially with Arisa even if you touch
20947s point right she can Boop you off and
20948s slow you down it's going to be the
20949s approach through the window room though
20951s for wh they are going to try to fight
20953s before it really like this window don't
20955s give the cap for freey will take the
20956s lead if we don't they find any shots
20958s through this window I hear a blizzard
20961s being thrown from nania okay well
20964s Dynasty ends up getting killed by CJ and
20966s there's no follow up at all on that
20967s blizzard and I don't think anybody even
20969s got frozen up 2 minutes too Jak and this
20972s is looking disaster especially for the
20973s ultimate back of time right now ripping
20976s the overclock again in a losing
20977s situation can he get these kill he gets
20980s liar s barrier there to help sustain
20983s look Chopper there's the second maybe
20985s the third too another one for dove three
20988s kills for the overclock and whsp then
20991s already got anything to hold on to now
20993s this checkpoint should be thomus they're
20995s trying to trade Dove Dove dies here it's
20997s so huge they got him a massive pick by
20999s rer going to really limit the potential
21001s of the snowball however I think the late
21003s death on rer probably going to get the
21004s cap if anything I think Dove is going to
21005s spawn too early though he's not going to
21007s get the spawn swap maybe he can teleport
21009s forward is just going to get taxi oh
21010s he's thinking about it he's believing so
21012s much in the cap he's going to okay he's
21013s not going to teleport interesting
21015s interesting it's going to be mostly a
21016s reset here but I'm starting to feel like
21018s Timeless the Arisa is paying off when
21020s there's a soldier involved right in the
21021s reaper mirror just too hard for orisa to
21023s actually finish kills and connect on
21025s people but as soldier you've got to be
21027s worried about this orisa potentially
21029s stunning you out of your slide really
21031s can put the braks on a hero that
21032s normally just cannot be stopped jeez
21035s grapes went super low there his I is
21038s being flung around by
21041s squid fire almost dies that oh my God I
21045s love the Lucio getting hit Sound by
21048s spear I feel that I feel that in my soul
21051s actually lot of ultimate of whips 30
21054s seconds remaining I mean you're just
21055s stacking alss here looking for the W
21057s there's a couple of fights at least for
21058s you in the Bank nice little spear High
21060s Ground Control from lucer in fact it's
21062s both High grounds now they're descending
21064s onto the back line Terror surge
21066s available there's the window from CJ but
21068s they got to help rker the wall is just
21069s too good though from Dynasty he ends up
21071s popping the annihilation as well as that
21073s sound barer from Li they're throwing
21075s everything in the kitchen sink in here
21077s to try and make this the last fight over
21079s this m Dynasty how is he alive imagine
21083s imagine if he gets out of there it
21085s wasn't to be though looks like whis
21086s going to be a to clean this one up es
21089s Miranda is still there they had a full
21091s cap earlier and they're going to take it
21093s from the clutches of time to obsidian in
21096s this one there's a few cleanup kills
21098s left and that will be all she wrote wisp
21100s with a 31 victory over time continuing
21104s their streak in the low bracket yeah wh
21106s feeling the momentum here everybody
21107s playing Super well together and
21109s responding to a lot of I think well
21111s played comp swaps from th obsidian not
21113s making it easy for West putting a lot of
21115s pressure on them and forcing them to
21117s adapt sometimes in the comp sometimes in
21118s the play style but really keeping this
21120s the closest series we've seen today so a
21122s respectable run from Timeless obsidian a
21124s lot of great plays coming out from that
21125s Squad so want to celebrate them here it
21127s is though it's going to be whisp going
21128s on in the tournament and frankly welld
21130s deserved Chopper Master Class CJ liar
21134s disgusting just just beautiful OverWatch
21136s right here on the server really nice and
21138s I love the adaptations too like you were
21139s saying it was nice to see some a little
21140s bit of Rissa little bit of doomfist and
21143s unfortunately wisp well sorry
21145s unfortunately times don't end up making
21147s it through and with whsp progress like
21149s this I mean who really stands in their
21151s way there's a lot of strong teams in the
21152s upper bracket right now but there some
21154s Shooters in the upper bracket I will say
21156s whisp is good there are some very
21158s terrifying rosts further out of the
21160s tournament lurking well I'm sure the uh
21163s sofa can R this day out and uh maybe let
21166s us know what the scary oppositions are
21168s for whis later on in the tournament yeah
21169s take it away
21171s [Music]
21177s guys
21184s welcome back one last time Zoe here
21186s joined by Mitch and Matt and we're about
21188s to break down all the action we just got
21190s to witness in our losers quarterfinal
21193s number one uh whisp continue their
21195s streak backto back matches this one uh
21198s really pushing them a little bit more
21200s than the first one we got yeah a bit
21201s closer bit closer but still a really
21203s short I mean we expected uh wisp to come
21206s out on top at least you know I did when
21208s we did did the prediction there towards
21209s the end but uh you know they it it was a
21212s little bit closer but I think like Jake
21214s mentioned there's some like really
21217s strong rosters that like you know you
21219s make these matches look you know uh easy
21222s I I don't think those are going to look
21223s easy on they play against some of those
21225s no I think they got pushed a lot more
21227s and I don't think I give gave tyus City
21229s nearly enough uh credit honestly uh look
21232s what I liked seeing from Rea was a lot
21234s of flexibility in the tank right so a
21235s lot of the time we saw the doomfist come
21237s out from luuka Raa is more than happy to
21239s play the junker Queen into that and then
21242s also a lot of Winston play here as well
21244s on Village so we got to see a bit more
21246s of RA hero pool it wasn't just rato Rush
21248s mirrors constantly Jake points it out as
21250s well Chopper has like a fantastic game
21252s we get to see some can I say vintage for
21253s do I think I'm going to Vintage Dove
21255s Tracer play uh as well uh and I was
21258s pretty happy people could take that the
21259s wrong way it was a good Tracer play from
21262s Dove yes yeah a bit of a throwback yeah
21264s okay the connotation is really up to
21265s your interpretation there but I also was
21267s really impressed with Dynasty over the
21268s course of this series both these teams
21270s want to play the the Moira based
21272s compositions with the reaper it's
21274s extremely volatile fights often can be
21276s decided in like the first you know 5
21279s Seconds of an engagement here so can be
21281s pretty hard to like ride out these
21282s fights and also turn fights around when
21284s you start at an early player
21286s disadvantage here so credit to uh you
21288s time obsidian for for hanging in there
21290s but this sets up a really interesting
21291s situation now because this whisp team
21294s has to go up against the team that
21295s knocked him into the low bracket his
21297s left right good night will'll be waiting
21299s for them in the next game and those like
21301s Revenge matchups I guess so to speak are
21303s always so fun right you get to see if
21305s there's any adjustments that they're
21307s able to make going into that series
21309s which will be awesome get getting a read
21310s on your opponents in long form
21312s tournaments like this is virtually
21313s impossible like there like what 512 Max
21316s teams so like you don't know really who
21319s you're going up against until it gets
21320s down to this top eight so the fact that
21321s you've had a chance to play against this
21323s team you come off second best you this
21325s is your last opportunity now there's a
21327s lot of room for that development uh and
21328s of course just to sort of scout out what
21330s they've been doing today uh and also go
21332s back of your previous games yeah I mean
21334s the first bout against left right good
21336s night that that was a 3-1 Victory right
21339s so that wasn't necessarily the closest
21341s match of course they could be doing the
21344s salty run back through the lower bracket
21346s How likely do you see that against left
21348s right at night I mean look you get a you
21350s get a like day in between right you make
21352s some adjustments uh you play two really
21354s you know good opponents today you get a
21357s win on both of them they got to feel
21358s pretty confident I think going into
21359s tomorrow right Chopper played great had
21361s a good backline now it's just hey what
21364s did what did we do wrong in that
21365s previous match up well uh maybe let's
21367s just ask the team themselves uh maybe
21370s they can give us you know a little
21371s insight there uh potential theyare we do
21375s have rker joining us here first of all
21378s of course congratulations winning backto
21380s back serieses you guys must be exhausted
21383s though yeah no it's it was a tough
21386s series we knew today we're going to play
21387s two matches where we we
21389s in I mean you guys obviously uh are
21392s making a pretty deep run here in this
21394s law bracket rer but we were just talking
21396s about here on the on the on the couch
21398s you get a rematch here against a team
21399s that knocked you down there right left
21400s right good night again uh how do you
21403s think this plays out this time around
21404s cuz we're saying it could be kind of
21405s hard to scout teams in like big
21406s tournaments like this but you've got to
21408s have a good idea about what you're going
21410s to be going up
21411s against yeah no honestly when them the
21414s first time I really think that we just
21416s lost to ourselves and right whenever we
21419s um play them again tomorrow or the next
21421s day I think it'll be a different story
21423s this time well I I guess like when you
21425s play them again what do you feel like is
21426s the one thing you guys need to change up
21428s or fix to be able to get the
21430s win um I think it really showed today
21433s we're we're playing a lot faster and as
21435s long as we keep up that Tempo going into
21438s uh the left right good night match I
21440s think we we'll bring it home one last
21443s question before I let you go and that
21444s has absolutely nothing to do with video
21446s games but it's a seasonal question uh we
21448s asked the players from each team a few
21450s questions heading into the holiday
21452s Showdown one of them one of them was
21454s their favorite thing about winter your
21457s answer was the beach what beach
21460s bro okay okay I'm not going to lie our
21463s Manor asked that question and like two
21465s people responded and then everybody like
21467s liar said like the beach and everyone's
21469s like yeah I like the beach too so we
21471s just went with that hey the beach is
21472s pretty cool beach pretty cool I guess
21474s it's empty in winter so yeah let's let's
21477s run with that
21478s yeah sure something like that something
21480s like that there we go there we go I set
21481s that one up for you rocket yeah less
21483s people less people's always good and now
21486s we want to see more of you and your team
21487s though so congratulations once more and
21489s good luck in your upcoming matches
21491s through the lower
21493s rocket thank you and that was rocket
21496s trust white Chio to come up with some
21497s troll answer and everyone copy him
21500s unreal can't believe you said that on
21502s stream what do youan what do you mean
21504s that's his nickname come
21507s on
21508s yes indeed it's not a bad answer what's
21510s your favorite thing about uh I like the
21514s cult like the C people don't like the
21517s cold I like being cold bro you like
21520s being cold like none of this none said
21522s hoodie men yeah yeah what's wrong with
21525s being cold it's uncomfortable it's like
21528s what is it wrong with I mean at some
21530s point your body just shuts down well I
21532s mean f i FR Don't Hurt No one I want to
21536s be that cold I'm not saying like you
21538s know bury me under the ice that's why
21540s you moved back to New York but I like
21542s the cold I bad work CU he want to come
21544s in to work he wanted to get that full
21546s remote trip see this is why if you're
21548s from the southern heere like me this
21550s holiday Christmas with like snow and
21552s stuff has no intrinsic I'm I'm sorry I'm
21554s being kind of classic right now but we
21555s have we have a beach Christmas we have
21557s actual summer beach Christmas this this
21559s is whack this whole like snow and stuff
21561s bro no no no you know what the problem
21562s is is like we have markers for where
21564s we're supposed to stand right so like
21566s instead of like giving me my mark marker
21568s Mitch thinks that one marker is for his
21570s right leg and the other is for his left
21571s leg it's a power stance man that's
21575s that's right like I'm like I can't even
21577s get space at the screen I can't even get
21580s my space at the screen it's rough out
21581s here you got to going to establish some
21583s dominance Matt some of the teams did
21586s that today in the lower bracket let's
21588s actually take a look at how their run
21590s when wisp has been fighting for their
21593s lives once twice and now they're here
21596s again with the salty rerun against left
21598s right good knight who defeated dope
21600s gaming as well as pirates in pajamas
21603s that is our North American part of the
21604s bracket of course we started with the
21606s EMA region any big surprises for you
21608s there anyone you didn't any unlikely
21611s emergence for na no I'm surprised
21614s actually that Timeless gave up those
21615s couple of maps to left right good night
21616s that's like the hawk sugar-free team
21618s like that when Jake's saying there's
21619s some Shooters up in that high bracket
21621s that that's kind of what he's referring
21622s to so now we get to see left right good
21624s night in that last game of the day and I
21626s appreciate the confidence from reker but
21628s man that seems like a pretty scary
21629s Prospect yeah I mean tomorrow we got old
21630s Banger matchups right you got an oil
21632s boxer in that first game an oil boxer
21635s anal Bo love that team love that team no
21637s game one and uh three are your like
21639s winners finals right and then like those
21641s losers uh semis in in between them right
21644s I mean uh every game tomorrow has some
21646s big high stakes on it game of the day
21648s ESS tornado versus Timeless game of the
21649s day 100% that's your two top na teams
21651s right now they look absolutely yeah
21652s ferocious who's the player you're most
21654s excited to see I mean obviously hydron
21658s obviously hyra yeah I mean like it's
21659s basically like the Toronto boys I love I
21661s love I love whenever we can see like
21663s Hawk play I love watching Hawk play like
21665s obviously time will be back on as well
21667s towards the end of the season like he
21668s wasn't playing it t like you know I'm so
21670s self-conscious now I want to just like
21672s keep my legs like this really
21674s uncomfortable why what what happened he
21677s called out my he called out my egregious
21679s man spreading earlier on it's not it's
21681s not that bad people people don't
21683s actually see liers do they no that looks
21685s you look you you look uncomfortable it's
21688s excruciating I'm going to be honest with
21689s you this is why you run a a 4minute mile
21691s and I run a see that's the kind of vibe
21693s that's the vibe we need to here have a c
21695s yeah yeah but 4 minute mile that's right
21697s that's why he runs a 4minute mile and I
21698s run a
21699s two right that is 30 mil hour by
21703s the way uh tomorrow we actually going to
21705s talk about how time works like a small
21708s car essentially he is a small
21713s car Okay you cost us too much take his
21715s home get us out of here take his home I
21717s don't how do how do I get I can drink
21719s the unspecified substance in here
21720s legally all right let's just in my head
21722s I keep on thinking of good transitions
21723s out of like the amount of weird things
21725s you
21726s guys just pretend we're Pretend We're
21728s not there the one with the lights
21730s they'll they'll do the one look look at
21731s that one that I'm going to ignore those
21734s yeah this little Prius is going to go
21736s home for
21737s tonight that as well we going be back
21740s again tomorrow with more action here in
21742s the flash UPS holiday show Dan thank you
21744s so much for watching have a good night
21746s and we see you tomorrow
21756s cheers but it's going to be an over from
21758s s might be able to turn the fight around
21760s he's in such a powerful spot as two
21762s kills already sort can now rotate to the
21764s point and it's a brief moment in the Sun
21767s for peps but sa takes the game
21771s [Music]
21773s over but thisp Che seem unbothered they
21776s want to approach sort from that ground
21778s it's m falling first again G opens up
21780s the account and this is about to get
21782s ugly for the dinosaurs in pajamas Dam
21785s doing his very best but his best ain't
21786s enough they're going out just like the
21788s real
21790s [Music]
21793s dinosaurs you little broke beat me in
21795s the game yeah but your Skins are weak
21797s bro your fashion is not on point exactly
21799s uh unlike You're Still rocking the same
21801s shoes it's actually incredible don't
21803s call me out like that just
21806s say
21807s [Music]
21810s want to go a small flank there is the
21812s overclock CJ in trouble beautiful lamp
21814s jumps up to The High Ground completely
21815s out of side chopper with the Haven just
21817s get shut down nothing of not it's all on
21819s these solds they both have rail they're
21821s both strafing Chopper still has a chance
21823s oh yeah baby that's what I'm talking
21825s about that's what I'm talking about is
21833s nasty but exactly yeah the beat the
21835s blade you know whisp they don't quite
21837s have their online and is oh choer slight
21841s into CJ a freebie they're throwing
21844s everything in the kitchen sinking here
21846s to try and make this the last fight over
21848s this m Dynasty how is he alive imagine
21852s imagine if he gets out of there it
21854s wasn't to be though looks like whis
21855s going to be have to clean this one
21857s [Music]
21863s [Music]
21866s up
21870s [Music]
21884s [Music]
21891s [Music]
21896s he
21898s [Music]
21904s [Music]
21911s [Music]
21926s oh
21932s [Music]
21946s [Music]
21952s [Music]
21973s [Music]
21986s a
21994s [Music]
22008s [Music]
22014s [Music]
22016s he
22019s [Music]
22028s [Music]