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20s | [Music] |
29s | hi |
51s | [Music] |
58s | [Music] |
59s | hi |
60s | [Music] |
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239s | 3 |
260s | [Music] |
265s | [Music] |
272s | he |
299s | he |
323s | 1 three |
328s | ball |
330s | from the sand |
332s | [Music] |
349s | [Music] |
356s | [Music] |
358s | station thought they were she was wor |
366s | she |
380s | of I know sacrifice and I know pain mut |
385s | many is and I'm done I there will be a |
418s | reckoning |
435s | [Music] |
441s | welcome welcome everybody to the calling |
444s | all heroes rise together minor 3 hosted |
447s | by Toronto Defiance how fitting it is |
450s | that the team that tells us we should |
451s | rise together is giving a place for |
453s | marginalized gender players and talent |
455s | to do just that my name is CV and I am |
458s | so excited to get to be here to kick it |
459s | all off with you and I'm super excited |
461s | to do it with my good friend and coaster |
462s | Jag who I know is just as excited as I |
465s | am oh I am so thrilled to be here CB I |
468s | know you already got to experience |
470s | calling all heroes earlier on during |
472s | minor one now I get to be here for minor |
474s | 3 with you we're going to have an |
476s | amazing set of games but most |
478s | importantly this tournament this circuit |
480s | is just so incredible it's a great place |
482s | for underrepresented genders to be able |
483s | to play at the highest level I can't |
486s | wait to see what we have in store for us |
488s | today I you said it I mean like I I will |
491s | never stop touting uh you know how much |
493s | I love calling all heroes and how |
495s | important it is it's a great place for |
496s | marginalized gender players |
497s | underrepresented communities to come |
499s | together have a place to cultivate you |
502s | know get both talent and players on all |
504s | sides uplift everybody a variety of |
506s | roles and just make it a great place for |
509s | these players to get together and have |
511s | some sick competition like you love to |
513s | see it right you love to have these |
514s | players having a place to cultivate and |
516s | grow as talent and I'll never stop |
518s | singing its Praises I love this program |
520s | so |
521s | much you and me as well and as well as |
524s | everyone who is joining us here today |
525s | but it has been quite the journey to get |
528s | here to minor 3 we've already had a year |
530s | worth of competition I mean look at all |
533s | these amazing events that we already had |
535s | last month minor 2 of the Washington |
536s | Justice and here we are now today minor |
539s | 3 uh it's getting down to the |
540s | nitty-gritty there are not a whole lot |
542s | of events left before the championship |
544s | in the last chance qualifier this is one |
546s | of the last chances teams have to be |
548s | able to get those circuit points that |
549s | are oh so important if they want that |
551s | automatic spot to get into the |
553s | championship tournament later on in |
554s | February absolutely that that |
557s | championship tournament is going to be |
558s | the big paycheck that's the big money |
560s | that's the big one that all these |
561s | players are playing for but you know of |
563s | course we do have uh we do have just |
565s | today's tournament to focus on or sorry |
567s | this uh this current tournament for now |
569s | get there that's our current stop on the |
571s | road to that championships where today |
574s | we're going to kick things off with some |
576s | of our Swiss rounds we're going through |
577s | six Swiss rounds today that's going to |
579s | be the first three today and the next |
581s | three tomorrow and the top eight teams |
584s | are going to qualify for that double |
585s | elimination bracket next week where |
588s | they're going to be playing for that |
589s | cash prize and for like you said those |
591s | all important circuit points that are |
593s | going to be an increasingly short supply |
596s | as time goes on yeah it means that there |
598s | are some chances you can slip up here in |
600s | the first the second round maybe even |
602s | the third round and still have a |
604s | possibility to qualify for that double |
606s | elimination bracket that's going to be |
607s | happening next week but it is going to |
610s | be a first to two all day today so not a |
613s | lot of room for error when it comes to |
614s | those Maps you fall down one and you |
616s | already are falling down a pretty big |
618s | rabbit hole you're really got to start |
619s | off strong to get going but there is a |
622s | lot on the line as you said it's not |
625s | just circuit points we also have some |
627s | cash priz as well 20 ,300 Canadian for |
631s | first $1,800 Canadian for second $1,400 |
634s | Canadian for third and then last but not |
637s | least if you get fourth $1,100 Kon doll |
640s | as well as the circuit points that are |
641s | being assigned not per team but per |
643s | player I I mean the cash prize is |
645s | definitely going to be a big motivator |
646s | for a lot of these players but the real |
648s | motivator in my opinion does need to be |
650s | those circuit points cuz you want to |
651s | make sure that you have enough to |
652s | qualify for the Championships lest you |
654s | have to you know Brave your way through |
656s | the hurricane that's going to be lcq to |
658s | try and get there because that's where |
659s | again the big the big tournament's going |
662s | to be if you're not there you did it's |
665s | cuz you didn't come correct it's cuz you |
667s | didn't come correct when you had to and |
669s | like we said there are fewer and fewer |
670s | opportunities after this again only one |
672s | more major tournament after today or |
674s | after this weekend sorry yeah and there |
677s | are some teams already that are looking |
679s | great that are in great shape to make |
681s | that Championship bracket in February |
683s | Washington Timeless Valiant Guardians |
684s | two of the teams that are really high up |
686s | in those standings have a lot of circuit |
688s | points to their names but there are some |
690s | other teams Vancouver Titans blue Fable |
692s | trainers you know they've been doing |
693s | really well in these tournaments but |
695s | they are kind of on that bubble where |
697s | they could potentially get knocked out |
699s | if they don't have some good upcoming |
700s | tournaments like today tomorrow next |
703s | weekend as well as major three upcoming |
705s | so there is a lot on the line here yeah |
708s | they're going to have to take the most |
709s | of those opportunities to earn those |
710s | those tournament points uh and to earn |
712s | that cash prize but hey you as a viewer |
714s | you can be earning some things as well |
716s | if you're here especially on the |
717s | OverWatch contenders Channel we got some |
719s | skins for you you love skins chat if you |
722s | stick around watch calling all heroes |
723s | and support the stream on the OverWatch |
725s | contenders Channel you can get yourself |
727s | a lovely tier 2 Mercy skin there and uh |
730s | you know later on we're going to have |
732s | the Kido and the Hanzo ones available as |
734s | well but stick around today and you can |
736s | get your own personal OverWatch |
737s | contenders guardian angel I want that |
740s | skin I'm not going to lie I I I think |
742s | Mercy very underrated hero I think it |
744s | takes a lot of skill to play her at the |
746s | highest level representing her for the |
748s | path Pro for contenders is an awesome |
750s | thing to do so I got to have the stream |
752s | up myself so I can get it as well CB I |
754s | don't know about you but as we WRA that |
757s | up I'm probably just going to like you |
758s | know speak to the tournament admins and |
759s | be like hey I was casting can I like get |
761s | the the Skins can you just like slide |
763s | them my way yeah please can I can I |
765s | please have some Contender skins please |
767s | that is all I ask for but as we wrap up |
770s | that uh we got to talk about our first |
772s | matchup of the day it is Swiss so you |
774s | know we're going to see a lot of |
775s | different matchups based on kind of win |
776s | loss throughout today and tomorrow but |
778s | we got a bit of of a banger to start |
780s | things off trainers versus yippy Cary I |
782s | think this is going to be a very |
783s | interesting match up one that we haven't |
785s | necessarily seen on calling all heroes |
787s | but we've seen these team two teams in |
788s | performance um in some other tournaments |
790s | recently yeah absolutely I I think this |
792s | is going to be a great match to kind of |
794s | get set the tone for how we're going to |
795s | kick things off today drainers as a team |
798s | has been uh you know they had a really |
800s | strong performance in the last minor I |
801s | think they placed third place in that |
802s | one and between then and now had an |
805s | absolutely Stellar performance in a uh |
807s | another Community tournament the |
808s | kunoichi fuffle where they played in |
810s | both the na and EU brackets for that |
813s | tournament and won both of them in the |
815s | same day and there was a lot of other |
817s | calling all heroes teams uh you know |
819s | playing as a collective in that |
820s | tournament as well as some of the talent |
822s | being scattered about some of the other |
824s | rosters there but that shows that this |
826s | team is capable of showing up however |
829s | they're showing up today with a slightly |
830s | different DPS core than the one that |
833s | made that incredible feat they no longer |
835s | have peace they now have IES and Senna |
838s | is going to be out this weekend so we |
839s | have KJ stepping in but that's still a |
842s | very competent DPS line I mean you still |
845s | look at this roster and it's star set a |
847s | kindred from New York exceler academy |
849s | one of the best tank players that we |
850s | have in the calling o hero scene uh |
853s | previously going by wika now going by |
855s | Scarlet on the support role also very |
857s | very good and highly touted in that role |
860s | so we're going to see a lot of former |
862s | nyxl all over calling all heroes |
864s | throughout this weekend and next weekend |
867s | and like you said I mean they did really |
868s | well and that was a tournament like you |
869s | said even though it was a bit of a |
870s | different roster they beat a full |
872s | Valiant guardians or they at least |
874s | placed above them in the North American |
876s | tournament oh no no they they they won |
878s | they they've won the the whole thing |
880s | they're like yeah no this team is is |
882s | quickly racking up a lot of the |
884s | accolades and you know despite only |
886s | coming together as a collective in the |
887s | previous minor tournament making a big |
889s | showing there you know making some of |
891s | the other top tier teams sweat the ones |
893s | that did eventually end up walking away |
894s | with it and then coming through in that |
896s | tournament and just wiping the floor |
897s | with all of them in both Reg regions it |
899s | says a lot but their opponents are a |
901s | Mainstay of calling all heroes pretty |
903s | much since day one team yippy carry and |
906s | uh yeah they are grinders they've been |
909s | around as a collective not making too |
911s | many roster swaps since the Inception of |
913s | calling all heroes and you know that's I |
916s | mean drainers have to be the favorites |
918s | but yippy Cary like they're a team that |
920s | can absolutely surprise you especially |
921s | if drainers come with a slow start today |
924s | yeah absolutely and I think you look at |
925s | this lineup you look at sunshine a very |
927s | popular streamer in the OverWatch |
928s | community has a huge falling very good |
930s | hit scan player we'll see what she can |
932s | do but I also kind of want to look at |
934s | this organization as a whole you see up |
935s | there their manager ocean GM for team |
938s | Ireland in this world cup also |
939s | previously owned a contenders team in |
941s | Korea and then also this organization um |
944s | you know yippi carry kind of a newer |
946s | team overall not like the actual lineup |
948s | but the brand but this is part of K |
950s | Esports which has been around for you |
951s | know about a year or two playing in |
953s | other Esports titles usually in those |
955s | tactical Shooters so they have this I |
958s | would say infrastructure structure that |
959s | some other teams may not have you know |
961s | they have these managers they have these |
962s | coaches they have a lot of resources at |
964s | their disposal that even the best |
965s | players might not have it's more of a |
967s | pickup style team so even though they |
970s | might be The Underdogs I'm very curious |
971s | to see if that infrastructure if that |
973s | organizational prowess that they have |
975s | can give them a leg up potentially and |
977s | help them get this upset they yeah they |
980s | also they have that and the team |
981s | cohesion again like I said from being |
983s | you know around since the Inception of |
984s | calling all heroes they're definitely a |
985s | team that can make some noise they've |
987s | been on the outside looking in for a lot |
989s | of the playoffs throughout there but |
990s | like I said they feel like a team on the |
992s | rise they are grinders they are capable |
994s | of bigger things but going up against |
996s | drainers in the first round got to feel |
998s | a little bit scary again you're kind of |
1000s | hoping for drainers to have a really |
1001s | slow start and maybe have sunshine to |
1003s | have a big pop off game and hope that |
1005s | that's enough to carry you to victory |
1007s | either that or rely on the team cohesion |
1009s | rely on the organizational structure |
1010s | backing this team you know all of that |
1013s | yeah you got to bring all of that to the |
1014s | table and come correct here it's only |
1016s | the first round but you still want to |
1017s | make sure that you get out ahead of the |
1019s | pack well if you're going to rise you |
1020s | got to rise together and hopefully the |
1023s | map Pool will be in their favor we're |
1025s | going to see exactly what that looks |
1027s | like in just a moment layout all the |
1029s | potential Maps throughout the entirety |
1031s | of the tournament we're going to be |
1032s | starting out on control and the first |
1034s | round it's already been predetermined |
1036s | for this one it's going to be Oasis but |
1038s | after that it's going to be losers pick |
1039s | so we could see nabani Midtown ional it |
1042s | goes to map three flash point new junk |
1044s | City Casta and today it could be a a |
1048s | four map pushed as a tiebreaker colosio |
1050s | new Queen Street we're not going to be |
1051s | seeing escort unfortunately until next |
1053s | weekend for playoffs when there is a |
1055s | first three format but still a pretty |
1058s | solid map I'm very excited to see what |
1060s | teams are able to pull out here we we |
1062s | might see escort if one of these teams |
1063s | manages to find a way to draw on either |
1065s | control or flasho it hasn't been done |
1067s | yet but these are some real Trailblazers |
1068s | we have here surely someone can crack |
1071s | that potential code and then also you |
1073s | know maybe okay I haven't figured out |
1076s | push yet they just leave the bot in the |
1077s | center we could we could find way I |
1079s | think it's possible no one touches it |
1080s | just like they literally just don't |
1081s | touch it throughout the entirety of the |
1083s | 10 minutes they just leave it they right |
1084s | in the center I think that is the only |
1086s | way that could work but it could happen |
1088s | it actually could happen I don't think |
1089s | it's going to happen but if it does we |
1091s | this would definitely be a record |
1094s | setting |
1095s | occasion well as we uh as we kind of |
1098s | shift into Oasis which I think is |
1100s | impossible to draw I don't even know if |
1101s | I can come up with a a hair brain scheme |
1103s | for that one we're going to be looking |
1104s | to see what maps come up first you know |
1106s | we talked again about drainers in their |
1108s | roster and highlighted Kindred and I'm |
1109s | really glad you did because I tout her |
1112s | as potentially the best junker Queen in |
1113s | all of calling all heroes I say |
1115s | potentially cuz there's always a couple |
1116s | other contenders out there but I've |
1118s | always been a huge fan of her junker |
1119s | Queen play and I in my opinion it's one |
1122s | of the best but she's also liked to play |
1124s | a lot of the Reinhardt as of late along |
1125s | with the rest of Team drainers they've |
1127s | you know they've come out with some of |
1128s | that like London Spitfire es Ryan Rush |
1130s | from time to time that's kind of what |
1131s | got them those victories in the kunoichi |
1133s | Kur fuffle that and a little bit of |
1135s | flexibility so whatever kind of Pain |
1137s | Train the drainers come out here with |
1139s | Kindred is going to be the one driving |
1140s | it so whatever she's on pay close |
1143s | attention absolutely and you know the |
1145s | Jinger Queen gives you a bit more |
1146s | Mobility because you your shout gives |
1148s | everyone Shields and also some increased |
1150s | movement also i' say a little bit more |
1151s | upfront damage to stain ability with her |
1153s | Jag and knife being able to heal her |
1154s | Ryan I feel like plays a bit more |
1156s | passively except when you're ready to |
1157s | charge in full steam ahead you can also |
1159s | go for some fire strikes from just God |
1163s | knows where I mean we saw hottie in |
1164s | OverWatch League playoffs hit some |
1166s | insane ones basically was playing |
1167s | Widowmaker with those fire strikes so we |
1170s | I think that will really kind of show us |
1171s | what kind of tempo or what kind of braw |
1173s | they're playing either one that's a bit |
1174s | slower Pace but more waight for your DPS |
1176s | to do a lot of damage and then engage or |
1178s | the junker Queen you're running in |
1179s | straight ahead and she is just going to |
1181s | be leading the full team but it is going |
1183s | to be it looks like University to start |
1186s | things off which is going to be very |
1188s | good I believe for the side of drainers |
1190s | because if they want to play this brawl |
1191s | style this is potentially the best |
1193s | submap on Oasis for it yeah I think if |
1196s | we end up going to city center that's |
1197s | going to be the one trying to keep it I |
1198s | on it's going to be the most different |
1200s | the biggest outlier cuz you know we talk |
1202s | about the junker Queen we talk about the |
1203s | Reinhardt and how they're both very in |
1205s | yourface Brawl just one a little bit |
1206s | more passive than the other but with |
1209s | both Gardens and with University we are |
1211s | actually starting out on Gardens either |
1213s | of those can be favored on that potent |
1215s | like on these |
1217s | submaps yeah I think High Ground is a |
1219s | lot more important here on Gans because |
1221s | that is a big part of the point itself |
1223s | in kind of taking control of the |
1225s | objective early on I would say less so |
1227s | on University but as you can see like |
1228s | already |
1229s | car they're going to rotate they're |
1230s | going to try to take that High Ground |
1232s | they're going to try set their Bastion |
1233s | so the zarya going to be coming out to |
1234s | play into a sigma so actually not what |
1236s | we expected at all this be more of a |
1237s | poke C that's coming out from trainers |
1239s | but they'll have a big Shield to be able |
1241s | to protect their Bastion where fora once |
1243s | you run out of bubbles I mean you don't |
1245s | really have anything that protect your |
1246s | Bastion at all I mean this composition |
1248s | from drainers was essentially the |
1249s | composition that won Florida Mayhem the |
1251s | championship so you know they've done |
1253s | their homework they have scouted it all |
1254s | out and they've already taken down |
1256s | Kayla's immortality field and they've |
1257s | knocked oh they lost KJ get booped right |
1260s | off the map there by unlucky and Scarlet |
1261s | going to follow that's what a two-piece |
1264s | there to open it up unlucky man with two |
1267s | environmental kills y be car going to |
1269s | take first control off of that one and |
1271s | now Kindred is just kind of left alone |
1273s | on an island her and you are going to |
1275s | follow and yippy carry taken for his |
1277s | control Kayla they do have to use |
1279s | immortality field to make sure no one |
1280s | gets stagered but huge plays I mean |
1282s | unlucky me they got to re they got to |
1284s | change their name after that I think |
1285s | they got to go by luckiest person or |
1287s | just most skilled person in the lobby |
1289s | after those very nice sound waves to Bo |
1291s | off the support line from drainers but |
1293s | they got the capture before that fight |
1295s | was even over no luck that that was |
1298s | right right place right time knowing |
1300s | exactly where to be where they were |
1301s | about to poke their heads out and making |
1302s | them pay for it but now K going to go |
1305s | ahead and take a different approach not |
1306s | going to you know go through that choke |
1307s | point and risk getting booped off again |
1309s | this time just taking an approach from |
1311s | Main but they can't really fully commit |
1313s | though they don't have uh they don't |
1315s | have KJ set up on the Bastion much of |
1317s | anywhere z turn though with an early a |
1319s | but they already lose Scarlet going in |
1322s | they do manage to take down unlucky but |
1324s | that's not a great trade to lose your uh |
1326s | your you lose the support that early on |
1328s | the way in gratic flux going to come out |
1330s | from Kindred though but it whips and |
1331s | yippy carry they're able to hold on |
1334s | strong they take down KJ and it's once |
1336s | again just Kindred that was a pretty bad |
1340s | fight for the drainers there yeah they |
1342s | lose two ultimates they only get one out |
1344s | of Kayla now e car they're going to have |
1346s | both DPS ultimates a sound barrier |
1349s | almost a graviton surge they have |
1351s | everything to put this away and the most |
1352s | dangerous thing is that because they |
1354s | lost that first fight took them so long |
1355s | they got so staggered out this is |
1357s | basically Last by territory they could |
1358s | get 100 to zero here on the first point |
1360s | of Oasis especially if y Car Cycle these |
1362s | alss out rees's p is going to go ahead |
1364s | and pop the Dragon Blade already two |
1366s | down for the drainers it's looking like |
1368s | YY car is just going to walk away with |
1369s | this one and that's one ult invested for |
1372s | a full one one team fight and less than |
1374s | 10 seconds for anyone from drainers to |
1376s | touch KJ definitely not going to be the |
1378s | the one to do it is they're going to go |
1379s | ahead and Pop That artillery strike |
1381s | Scarlet does sneak in the back door |
1383s | she's able to trigger OT but is there |
1384s | going to be a followup touch it looks |
1386s | like it's going to have to be her again |
1388s | actually Kindred pins in pitting Terra |
1390s | but the sound barrier from unlucky means |
1391s | she's going to be sitting pretty there |
1393s | with that uh with all that over Health |
1395s | unlucky pressuring Scarlet away and |
1397s | drainers they don't have any ultimate |
1399s | abilities they don't really have much of |
1401s | anything they don't even have |
1401s | positioning they don't have a tank any |
1403s | longer they're able to pop that blizzard |
1405s | there from evest but is anybody going to |
1407s | get is anybody going to get caught up |
1408s | and it looks like no sunshine and Terra |
1410s | just mopping the floor with the |
1411s | remainders of the drainers and that's |
1413s | going to be Gardens going the way of |
1414s | yippi Cary surely once they deal with |
1417s | Scarlet down the drain they go not the |
1420s | expected result whatsoever based on past |
1423s | tournament performance yippi carry they |
1425s | come out with the zarya composition it |
1427s | works wonders I cannot understate how |
1431s | good unlucky main was to open things up |
1434s | if they don't get those S Wave kills |
1436s | they don't get those boops off the map |
1437s | this could have been a completely first |
1438s | submap but they just completely Chang |
1440s | the game and from there yippy carry they |
1442s | take control literally and they never |
1444s | let go I I thought actually it was a |
1446s | little bit touch and go at the end the |
1447s | charge in from Kindred it seems like y |
1449s | car is a bit split they use the sound |
1451s | barrier doesn't catch everyone um you |
1454s | know the I think the gravit on search |
1455s | also wasn't the most high value impact |
1458s | but they get it done that's a great way |
1460s | you said yourself they have to start |
1462s | this out fast they got to start this out |
1464s | and play excellent that is exactly what |
1465s | they've done but can they keep that |
1466s | momentum going now that we are at City |
1469s | Center yeah this is going to be the one |
1470s | to watch again because you don't have |
1472s | the rush favored uh geometry you know |
1475s | Kindred is still going to default over |
1476s | to that junker Queen her Comfort pick |
1478s | again I tout her is one of the best in |
1480s | calling all heroes on this hero but is |
1482s | she going to be able to find a whole lot |
1483s | of purchase there with the space they do |
1485s | actually manage to take down Reese |
1486s | species and that's a great two-piece to |
1488s | open things up there fores if they're |
1490s | able to take down sunshine I think |
1491s | they're pretty much set for life the |
1493s | immortality field already blown from |
1495s | Kayla off the field KJ takes down such |
1498s | sunshine and that's it yeah that's it |
1500s | that's the fight there drainers they |
1502s | clap back after losing gens and take uh |
1504s | take first cap on City Center you best |
1507s | understanding purposly how to play this |
1508s | Genji when you see someone weak you just |
1510s | Dash and get that final blow you get the |
1512s | reset and you keep going for more there |
1514s | those Genji plays huge follow up it |
1516s | seems like drainers despite losing that |
1518s | first submap they have re awoken they're |
1521s | looking for blood as no not a lot of |
1524s | ultimates built up just yet but winning |
1525s | that neutral fight and getting a lot of |
1526s | point percentage right off the get over |
1528s | looking really nice yipp car they're |
1529s | going to find a way back in you can see |
1531s | that trainers they're just playing |
1532s | natural cover really well yeah they're |
1534s | trying to bait yippy carry in and it's |
1536s | looking like Reese's is taking a little |
1537s | bit of the bait there doing a little bit |
1539s | of limit testing though goes in a little |
1541s | bit too deep and Reese's is there with a |
1543s | punish and yeah drainers they might have |
1545s | overextended just a wee bit and Y car |
1547s | going to be happy to take advantage of |
1549s | it the lamp comes out from Zep turn but |
1551s | it's quickly dealt with and the |
1553s | remainers of drainers are on the back |
1554s | foot you see Zep turn getting taken down |
1557s | there sunshine with the clean up a nice |
1558s | little Dash and ypp carry at about 50% |
1561s | going to clap |
1562s | back must be putting in a lot of work |
1564s | they have gotten their ant Matrix now |
1566s | twice really quickly they're actually |
1568s | the first one to get an ultimate here on |
1569s | this second Point despite the fact that |
1571s | they didn't win that first fight so they |
1573s | must be doing some insane healing some |
1574s | insane damage that is helping them get |
1576s | these ultimates but that could be a huge |
1578s | game changer here if they are able to |
1580s | get that window off quickly this is |
1582s | going to be where it gets really |
1583s | dangerous ant M just come out but you |
1585s | still have Sunshine set up on the |
1587s | Bastion he's a very difficult hero to |
1588s | dislodge and you can tell that drainers |
1590s | don't want none of that but they're |
1592s | going to go ahead and get an early pick |
1593s | off there it's KJ taking down Reese's |
1595s | and that's going to give him a window to |
1597s | pop that overclock and hopefully take |
1599s | down Sunshine but the grenade is there |
1601s | with a little Boop to follow it up and |
1602s | KJ overextends just a little a little |
1604s | bit as well and I mean drainers they're |
1606s | still able to find a fair bit but that |
1608s | looked a little bit touch and go there |
1610s | for a second it's going to be yippy |
1611s | carry dropping the point at about 40% to |
1614s | drainers who flip it back in their favor |
1617s | yeah it's going to be the the flip back |
1618s | immediately back and forth the point |
1620s | continues to go but drainers overall the |
1622s | ones in a better Al Bank position they |
1623s | do use two there to win that one out but |
1626s | I feel like this ultimate coming out |
1628s | from the Jugger Queen could be |
1629s | everything the Rampage especially cuz |
1631s | there is no sound barrier on the other |
1632s | side from unlucky M it's actually going |
1634s | to be the Bastion artillery St that |
1635s | start up it's going to force out the |
1637s | sound beer because of the graviton surge |
1639s | that was using |
1640s | combination yeah the graviton surge was |
1642s | thrown up on The High Ground but doesn't |
1644s | look like there was anybody there to |
1644s | follow up on it and yeah everybody just |
1646s | Falls I mean scarlet and best the sound |
1648s | barrier and the rest of drainers just go |
1650s | aggressive those that aren't turn |
1651s | currently tied up and a in a graviton |
1653s | surge way up on The High Ground but yeah |
1655s | drainers are able to just weather that |
1657s | storm with a little bit of an investment |
1658s | there and they are now swapping their |
1660s | comp completely but they are keeping |
1662s | their sound barrier they're keeping |
1663s | their blade and they're going to have to |
1664s | go quickly but drainers they do win that |
1666s | fight but they use everything to get the |
1667s | job done so they are not in a great |
1669s | standing all Bank wise you carry they |
1671s | should win this unless things go |
1672s | horribly WR but they lose Terra yeah |
1675s | that's a great way for it to go horribly |
1676s | wrong losing your tank that early |
1678s | Kindred is on the prow looking for the |
1679s | backline Reese's pops the Dragon Blade |
1681s | but is only able to find one for it the |
1683s | sound barer comes out but the body |
1684s | blocking from Kindred means nobody from |
1686s | yippy carry can touch the point and the |
1688s | drainers will take City Center and now |
1691s | we're going to University where this |
1692s | junker Queen can be a very scary pick oh |
1696s | this is where it's going to be scary as |
1697s | you combo with a may you block someone |
1699s | off of the wall and they are absolutely |
1701s | done for we'll see if that may comes out |
1704s | into fruition but I want to go back to |
1705s | that last fight really quickly maybe |
1708s | care I really thought they had that in |
1709s | the back it just feels like some |
1710s | miscommunication there the Winston |
1712s | jumping in a little bit too early as the |
1714s | touch gets forced off that High Ground I |
1716s | mean they had beat they had blade you |
1719s | got to wonder if they played that a |
1720s | little bit more patiently if that could |
1721s | have gone differently but instead going |
1724s | to University where drainers probably |
1725s | feel the most confident it doesn't look |
1726s | like that Ma to come out but it feels |
1728s | like all of a sudden they're in the |
1729s | driver seet they get 100 to Z go on that |
1731s | first sub map but they have completely |
1733s | turned the momentum around yeah I mean |
1735s | going back to that fight I do think it |
1736s | was the play there would would have been |
1738s | to go in with the sound barrier but it |
1739s | was just a little bit too late to save |
1741s | terara so terara swapping back now over |
1743s | onto Old Reliable for University going |
1745s | back with that zarya hopefully she's |
1747s | going to be able to get better use out |
1748s | of the graviton surge when she gets it |
1749s | there but Kindred going to go super |
1751s | aggressive at immortality field to try |
1753s | and help her out but they are able to |
1754s | burst down sunshine and without that |
1756s | Bastion on the field it should be a lot |
1758s | more free to take more space but not |
1760s | without Zep turn |
1762s | Orest G kry going to go ahead and take |
1764s | down to they can't really go too |
1766s | aggressive though cuz kindred is still |
1768s | on the prow and you know drainers it's |
1770s | Scrappy they lose a couple bodies on the |
1772s | way in but they do get first cap here |
1774s | and it's another situation where you |
1775s | have sunshine on the Bastion but you |
1777s | can't really get her set up Zep turn |
1780s | there with one of the plays of the game |
1782s | she throws in the immortality field |
1783s | that's what you got to do when you have |
1784s | an aggressive tank like this you throw |
1785s | it on to them as they fall weak you get |
1787s | he them healed up they got the Jag NE to |
1789s | heal themselves you also just throw in |
1790s | the primary healing and they are able to |
1791s | sustain throughout all of that unlike |
1793s | Tera who unfortunately just doesn't have |
1795s | the same sort of support when they try |
1796s | to go in and because of that Diner's |
1798s | able to win that first fight out you be |
1800s | care they are not giving up they got to |
1802s | stop they got to let them not go in like |
1804s | that and Kayla is just obliterated yeah |
1806s | the commanding shout comes out and |
1808s | everybody from drainers just walks |
1809s | forward on that yippy carry everybody's |
1810s | low HP they don't really have a whole |
1812s | lot of sustainability and they're |
1814s | scattered as well and that's going to be |
1816s | a late kill on unlucky main there like |
1819s | at 40% it's going to be you know yippy |
1821s | Carri they have a couple more fights |
1822s | here but that was a pretty clean fight |
1825s | there from drainers a drive fight too |
1827s | they use absolutely nothing they're |
1828s | getting ultimates online if they rotate |
1830s | these well enough they could be reverse |
1832s | sweeping the first map of the series of |
1834s | this tournament on stream and it's |
1836s | looking very very good for them I think |
1837s | you be car they got to play a bit more |
1839s | passive right now but how do you do that |
1840s | when they keep running on top of you |
1841s | like there's no room for breathing right |
1843s | now this junker Queen they continue |
1844s | Kindred continues just to run on top of |
1846s | your backline you can't really be |
1848s | passive you have to go aggressive to try |
1849s | and get Sunshine set up but Kindred is |
1851s | not going to let that happen with a |
1852s | Gracie to the face takes down sunshine |
1855s | and yippy carry they don't have a leg to |
1856s | stand on right now cuz drainers just |
1858s | kicked it right out from underneath them |
1860s | Kayla even invested that amp mrix to try |
1862s | and get sunshine in position but it's no |
1864s | good and again it's a dry fight from |
1866s | drainers they don't invest anything and |
1868s | now they have everything they have an |
1871s | ALT apocalypse as my good friend suin |
1873s | coin a long time ago they're going to |
1874s | use the first one the application Matrix |
1877s | but it's going to be the blade in |
1878s | response yeah but the sound barrier from |
1880s | there is there from scarlet and that |
1881s | blade is looking pretty dull there |
1883s | Reese's even gets low and has to back up |
1885s | to the immortality field KJ Pops that |
1887s | over block takes down Terra now you got |
1889s | no tank now you got no space it's a |
1891s | token artillery strike coming out from |
1893s | Sunshine but the rest of yippy carry |
1895s | have fallen and drainers will take Oasis |
1898s | in a clean 100 to zero on University |
1901s | Gardens looked a little bit shaky but |
1902s | the other two maps were all drainers all |
1905s | the time it just seemed like they were |
1907s | leveling up throughout the series |
1908s | continue to get their power level up |
1910s | higher and higher the second map of the |
1913s | series a little bit more back and forth |
1914s | we saw some you know the point being |
1917s | flipped on City CER a bit but here they |
1919s | answer getting Z to 100 with 100 to Z of |
1922s | their own they never gave up control and |
1924s | the tempo of their play we talked about |
1926s | this at the very beginning of this map |
1928s | if we saw Kindred playing the junker |
1929s | queen versus the Reinhardt the junker |
1931s | Queen had to be aggressive you had to |
1933s | constantly be running in to their front |
1934s | line their back line just anyone you can |
1936s | that's exactly what they did at the end |
1938s | you could see that Synergy that coercion |
1940s | was getting better and better as time |
1943s | went on and the the result is expected |
1945s | the way they got there not so much I I |
1948s | like how by the way how you called out |
1949s | the aggressive use of the immortality |
1951s | field there from Zep turn because like I |
1952s | said you know Kindred she's one of the |
1954s | best if not the best junker Queen in CA |
1956s | and if you have the best junker Queen on |
1958s | your team you're going to know how to |
1959s | play in a way that's going to enable her |
1961s | to be as aggressive as she wants to be |
1962s | to get the value that she wants to have |
1964s | she was constantly in Sunshine's face |
1967s | not letting that Bastion set up and if |
1969s | you play tank on live patch right now |
1971s | you know you are terrified of that |
1973s | little omnic thing and just the amount |
1976s | of burst damage that he can put in down |
1977s | he just melt you in in a second it makes |
1979s | playing tank miserable but not if your |
1981s | name is Kindred not if you have Zep turn |
1983s | using the immortality fields to keep |
1985s | that aggression in check going just |
1987s | right into the eye of the storm and |
1989s | taking down the Bastion over and over |
1990s | again you don't let him set up he gets |
1992s | no |
1993s | value yeah it's very true and uh I I |
1996s | mean I have some insight as the social |
1997s | media manager for this Spitfire uh the |
2000s | comms basically when we play Rin comps |
2002s | is like literally hottie just yelling |
2004s | for a lamp from Landon so I'm assuming |
2006s | it's something like that like this slam |
2008s | L like you know like I'm weak I'm going |
2010s | in nothing can stop me this is either a |
2012s | oneway trip you're going to save me and |
2013s | we're going to win this fight that's |
2014s | kind of how you have to play like pedal |
2016s | to the metal you cannot give up any sort |
2018s | of room because with that Bastion on the |
2020s | other side if you give them that |
2021s | Alleyway to shoot through they are just |
2023s | going to melt you down so making |
2025s | Sunshine uncomfortable forcing her into |
2027s | a spot where she is getting run up on |
2029s | where she can't really be as much of the |
2032s | damage dealer she wants to be as they |
2034s | were or just even going for the back |
2035s | line right off the bat so there's no |
2037s | healing when sunshine gets weak or when |
2039s | Tera gets weak I mean that's just a |
2041s | winning scenario every single time and |
2043s | again like it was a bit of a slow start |
2044s | I think we saw them try to play |
2045s | something a little bit different you |
2047s | know the sigma comp it did work for the |
2048s | Florida Mayhem like you said but just |
2050s | like every other team in playoffs I mean |
2052s | they're playing what they're comfortable |
2053s | at this meta isn't really a meta I would |
2055s | say sure there are some like |
2056s | pre-arranged comps but most teams are |
2058s | just playing what they're good at and |
2059s | they are making it work it's entirely |
2062s | possible that that comp that they came |
2063s | out with you know the Florida Mayhem |
2064s | Sigma composition there was just them |
2066s | like trying on a new pair of shoes to |
2068s | see if they could walk see if they can |
2069s | maybe run in them they stumbled they |
2071s | could barely crawl with it but you know |
2073s | it was a suboptimal map for that kind of |
2074s | composition like Gardens is a lot better |
2077s | for like something more dive Centric or |
2078s | something braw the Poke comp with the |
2080s | sigma that's not that's not where he |
2082s | lives that's not where he likes to be so |
2084s | you know just trying on a new pair of |
2085s | shoes seeing if it fits it didn't we go |
2087s | back to all reliable we go back to what |
2089s | we're good at we go back to junker Queen |
2091s | aggression that team cohesion having |
2093s | faith in your backline to have that lamp |
2095s | there for you when you need it and just |
2096s | don't let yippy Cary get set up because |
2099s | you know sorry I almost drop my apple |
2101s | pencil you know how dangerous that |
2104s | fastion could be once he is set up and |
2106s | once he's able to melt out put out all |
2107s | that damage I I can't stress enough how |
2110s | much I hate playing tank against Bastion |
2111s | right now like I'm a support main and |
2113s | I'm always like I want to try other |
2114s | roles maybe I'll try tank and then I |
2116s | play one game and then I'm like I don't |
2117s | want to try tank anymore I'm done the |
2119s | other team swap Bastion ruined my fun no |
2121s | one else in the lobby gets to have fun |
2123s | Bastion is a fun ruer confirmed but we |
2126s | will be moving on to to the next map in |
2128s | our series we'll see if Bastion can ruin |
2130s | the fun for that as well it is going to |
2132s | be yippi car's pick I'm very intrigued |
2134s | to see what they go with here because it |
2136s | seems like they really want to commit to |
2137s | that zarya composition if I was them I'd |
2140s | go for Midtown I think Midtown gives you |
2142s | the best opportunity to kind of run that |
2143s | zarya take some High Ground doesn't |
2146s | allow necessarily the junker Queen to |
2148s | run into you I I don't know really if |
2150s | there is a potential symmetri comp that |
2152s | strainers could run because I feel like |
2153s | that would make Midtown work for them |
2155s | but if not I I feel like if they want to |
2157s | stick to what they've been doing that's |
2158s | the best bet uh I would not choose Nani |
2160s | though I mean we we've seen these teams |
2162s | not really go for dive just yet I can |
2164s | both it be an interesting one I feel |
2166s | like ien Wald would be more towards the |
2167s | strengths what we've seen so far from um |
2171s | draer so that's why my V would be for |
2173s | Midtown if I was in y car's coaching |
2175s | room right now Midtown probably makes |
2177s | the most sense but I feel like you know |
2179s | if you want to play to the enemy team's |
2181s | weaknesses that maybe nubani might be a |
2182s | good shout because you know Kindred |
2184s | again very great on those brawl tanks |
2186s | but how is she on the Winston we might |
2188s | have to find out yeah I mean he's |
2190s | Winston's kind of falling out of favor |
2192s | but hey you know we are we're also |
2193s | watching some of the uh some of the |
2195s | matches from the previous minor and even |
2196s | some of the matches that were played you |
2198s | know ever since then from between then |
2200s | and now there's also a lot of teams that |
2202s | are playing something a little bit more |
2203s | Rush Centric or a little bit more poke |
2205s | Centric to try and just control The High |
2207s | Ground on nubani rather than the the |
2209s | dive compositions to challenge it so are |
2212s | either of these teams going to try and |
2213s | play the dive and if they do is that a |
2215s | trap I think bring up a great point is |
2218s | it's like do we play to our strength or |
2219s | to our enemies weakness and I think here |
2220s | they're trying to play to potentially |
2223s | the whole team of drainers but |
2224s | specifically potentially kindra's |
2225s | weakness here where we saw the wind uh |
2227s | we saw the sigma did not look great on |
2229s | the other side we did see terara play |
2230s | the Winston also didn't look that |
2232s | fantastic in like the five seconds we |
2233s | got to see of it because they |
2235s | immediately got blown off the map |
2236s | unfortunately just got blown up into |
2237s | Smither but with this it could be a |
2240s | chance for them to show that they can be |
2241s | a Winson player or they just force more |
2243s | of that poke uh style composition they |
2245s | want to play Sigma into Sigma |
2247s | uh I we haven't really seen Sigma at all |
2249s | from the side of Yi carry but if they |
2251s | can force that match up maybe that's one |
2253s | that they favor uh you know maybe they |
2254s | can get Sunshine set up in better |
2256s | positions especially behind the sigma |
2257s | Shield that can really be that |
2259s | game-changing defensive utility that |
2261s | helps them stay alive it means they |
2262s | don't have to play you know as scared |
2264s | they don't maybe have to play as |
2265s | defensive they're not as worried about |
2267s | someone running up on them because also |
2268s | Sigma does have that accretion does have |
2269s | that big rock they could just chunk at |
2271s | someone that's going to crowd control |
2273s | them into Oblivion where they get |
2274s | stunned for a little bit so this could |
2276s | be a bit more defensive and a bit more |
2277s | in their favor speaking of defensive |
2280s | when drers go on the defensive here I |
2282s | kind of want to keep an eye on KJ |
2283s | because I have a feeling that if she |
2284s | goes for a hit scan Centric hero like |
2286s | say Ash which is one of her signature |
2289s | Heroes that uh it might be a very |
2291s | dangerous thing for yippy Cary to try |
2293s | and play into because she is lethal on |
2296s | hit scan Heroes by the way you know we T |
2298s | I talked about Senna being on this |
2299s | roster as well being their starting hit |
2301s | scan player the fact that KJ is on their |
2303s | bench is absolutely insane you have two |
2305s | incredible hit scan players ready to go |
2308s | at a moment's notice and if you have |
2309s | either of them set up on The High Ground |
2311s | here on Nani you better keep your head |
2313s | on a swivel or you're going to lose |
2316s | it yeah I mean that just shows you the |
2318s | talent that Jers has and that's why |
2319s | they're a top four team right now we |
2321s | talked about the top three finish in the |
2323s | last minor but currently sitting at |
2324s | fourth in the standings looking like |
2326s | they're in a great position to |
2328s | potentially qualify for the championship |
2331s | event just straight out the gate they |
2332s | continue to put on these strong |
2333s | performances and it's off the back of |
2335s | these DPS plays uh I think we've talked |
2337s | a lot about Kindred um but I mean both |
2340s | IES and KJ have been putting up some |
2342s | great numbers thus far we'll see if they |
2344s | could continue that it looks like we're |
2346s | going to |
2347s | see I believe a yii carry on attack |
2351s | first it's going to be interesting if |
2353s | they bring out the doomfist this would |
2355s | be something that we haven't really seen |
2358s | a lot of so far at least in the calling |
2360s | o Heroes vods that I watched but playing |
2362s | into aine I really like this uh |
2365s | obviously there's the tank uh knock |
2367s | knock back passive which makes them a |
2368s | little bit more resistant to that but if |
2370s | you can displace that Ry constantly I |
2372s | mean it can work wonders we'll see what |
2373s | Terra ends up doing right now they're on |
2375s | road hog they're actually going to go to |
2376s | Winston with all said done I'd love for |
2377s | them to try the uh doomfist if this |
2380s | doesn't work out but they're going to go |
2381s | for that more traditional dive setup one |
2383s | thing that I am intrigued about is |
2384s | there's no mercy to uh pocket the echo |
2387s | they're going to go for Speed instead |
2388s | which makes me think they're going to |
2389s | play a little bit more together with |
2391s | this Lucio and try to take either The |
2392s | High Ground or just the point and force |
2393s | them to fight them there the problem |
2396s | though is that that doesn't really give |
2397s | Kayla an opportunity to you know have a |
2399s | whole lot of agency in the fight she can |
2401s | or they can maybe hit a couple of |
2402s | grenades a couple of sleep darts from |
2404s | afar but you know without sunshine to |
2406s | pressure the backline it's not I don't |
2408s | think you're going to be able to F find |
2409s | much purchase off of any of those |
2411s | grenades and I think they know it Kayla |
2412s | not going to stick their head out for |
2413s | too long the rest of yippi carry going |
2415s | to just try and reassess here as this is |
2418s | a very difficult nut to crack here with |
2419s | Kindred up on The High Ground she's |
2421s | going to go ahead and drop down and |
2422s | pressure out Terra Big Sleep Dart coming |
2424s | out and a lot of damage actually on |
2426s | drainers but lamp from Zep turn is good |
2428s | keeps everybody alive and now the |
2430s | fight's happening on the low ground but |
2432s | Tera going to go ahead and make the dive |
2433s | up on to The High Ground but KJ finds |
2436s | first blood takes down reason Tera yeah |
2438s | you don't want to jump into that that is |
2440s | the last place that you want your |
2441s | Winston to be and Terra is just going to |
2443s | head on out and if you're yippy Cary how |
2446s | do you crack this doomfist go doomfist I |
2449s | don't think the Winston is be able to |
2450s | crack this code I mean Winston's great |
2453s | at like challenging High ground but you |
2454s | can see that ders they're playing a bit |
2456s | they're just putting their r on the low |
2458s | ground and then like saying like either |
2459s | you can go for this tank that's just |
2460s | never going to end up falling you're |
2461s | going try to go for a squishier |
2462s | characters but we're also going to do a |
2464s | ton of damage with the echo I mean the |
2466s | focusing beam the sticky grenades that |
2467s | can melt someone bastion's primary fire |
2470s | as well as the grenade can also just |
2472s | melt someone so it's so hard to just |
2474s | jump into them they're going to swap to |
2476s | this Genji so this deflect maybe he's |
2478s | able to get some relief a little bit |
2479s | less damage at them maybe even Force |
2481s | some damage back at them but this dive |
2483s | doesn't have to be like perfect it it's |
2485s | a full dive so you definitely want be |
2487s | perfect and it looks like the intro to |
2488s | that is perfect Reese's going in with a |
2490s | 2K that's pretty high value picks there |
2492s | and kri going to fall as well so maybe |
2494s | the dive comp is just what the doctor |
2495s | ordered yippy Cary staking their claim |
2497s | on the point they're going to get at |
2499s | least two ticks here before anybody from |
2500s | drainers is able to contest if at all |
2503s | and I mean what a great couple of Entry |
2505s | frags there once again it's Reese's |
2506s | coming through with the big plays that |
2508s | yippy car need to crack that defense |
2511s | yeah the Genji swap is what they need at |
2512s | the end of the day just able to be a bit |
2514s | more aggressive I feel like this also |
2515s | plays better with the Tracer because the |
2517s | Tracer does a bunch of Chip damage you |
2518s | go in with your dash you get that |
2521s | followup and then you get the reset |
2522s | after the elimination so a lot of just |
2524s | kind of quick and calculated moves and |
2527s | some good team coordination that help |
2528s | them get that point and really nice |
2530s | adjustment a lot of teams you know |
2531s | they'll bang their head against the wall |
2532s | constantly trying to force the |
2533s | composition to work oh we almost have |
2534s | ultimates let's just play for that but |
2536s | instead they're going to go for the |
2537s | stick and it's only going to get the |
2539s | immortality field really nice from z |
2540s | turn again they've been on fire she has |
2543s | been Landing these all dayred with the |
2545s | shatter there but she was and there was |
2547s | no one alive to follow up everybody was |
2548s | still looking at that pulse bomb that |
2550s | came out from sunshine and that shatter |
2552s | is just down the drain now and the rest |
2554s | of drainers they have to go on the back |
2555s | foot yippy carry they continue to March |
2557s | this cart forward off the back of just |
2559s | one little misplay there says I've had |
2562s | enough playing passive I've had enough |
2563s | of Reinhardt I'm going back to the |
2565s | junker Queen We are going to run |
2567s | straight into them once again the yiy |
2569s | car they have some things to work with |
2570s | here the blade is going to be without a |
2572s | nano but still could find quite a lot of |
2574s | value in the as well as I mean it's |
2576s | going be actually the and Matrix first |
2577s | but they're going to just knock him off |
2578s | The High Ground with the Primal Rage |
2579s | that's a great Primal from Terra but |
2580s | they'll leave the pedal platform coming |
2582s | out from Scarlet to lift Zep turn up |
2584s | into the heavens away from the angry |
2586s | monkey as she descends it's now just |
2588s | going to be the Dragon Blade coming out |
2590s | from Reese's but Kindred with a knife |
2592s | just shuts that one down despite that |
2594s | though yippy Cary the cart is very close |
2596s | but drainers they're able to take |
2598s | control Force the rest of yippy carry |
2600s | back and stop the cart just shy of that |
2602s | checkpoint we haven't even talked about |
2604s | the fact that there's a life Weaver on |
2605s | the field right now but that's not even |
2607s | that important because I didn't want to |
2608s | address it I wanted to pretend to ignore |
2610s | it as long as I could yeah life Weaver |
2613s | is not the real character don't worry I |
2614s | mean scarl has been playing really well |
2616s | the ultimate there comes out and gets a |
2617s | lot of healing out throughout the Dragon |
2618s | Blade which got shut down but again the |
2620s | immortality field has zeter sh just been |
2623s | Landing them at the perfect time the |
2624s | timing on immortality field is like the |
2626s | different like a second could be |
2628s | difference between winning a team fight |
2629s | and losing it and getting getting it out |
2631s | right before the blade hits getting able |
2633s | or getting your Kindred like just |
2635s | keeping them alive is everything think |
2636s | and that has just been helping them win |
2637s | this over and over again uh speaking of |
2639s | great immortality fields that was not |
2641s | one from Kayla forced out early just to |
2643s | try and keep themselves alive but it's |
2645s | no good speaking of though Reese's Beast |
2647s | is actually going to take down Zep turn |
2648s | so a B for a b but it seems be a little |
2651s | bit back and forth actually YY kry they |
2654s | might be able to make something out of |
2655s | this if they can keep Sunshine alive and |
2657s | Kindred says nay to that Sunshine sent |
2659s | back to spawn but no one was touching |
2662s | with a bit of a back there you can see |
2664s | yeah look at right there being like Oh |
2666s | no we done it now and I was actually |
2669s | going to comment that Kindred like had |
2670s | to fall from the flower pedal at one |
2672s | point to stop unlucky man from tapping |
2674s | it but there at the last second I mean |
2677s | you've gotest in the sky on the echo no |
2680s | one's actually on the point keep be |
2682s | carried they're given a Lifeline they |
2683s | are given a bone because again this is a |
2685s | first to two this is an elimination |
2686s | match it is Swiss but being able to keep |
2689s | this map alive potentially being able to |
2690s | force M three at least getting a lot |
2692s | more cart progress that is enormous keep |
2695s | car our gifted so much there we'll see |
2697s | what they can do with it Reese is |
2699s | actually getting really close to another |
2700s | blade as well and an early pick off onto |
2702s | KJ means Reese is going to have plenty |
2704s | of time to farm for one Kindred has to |
2706s | go for an aggressive Rampage but the |
2707s | lamp is good and she's going to fall for |
2709s | it sunshine with two big pickoffs there |
2712s | and there's not really an opportunity |
2713s | for drainers to dig their heels into the |
2715s | dirt yippy car they're going to get more |
2717s | cart progress and even if the cart stops |
2719s | here which it very well might with those |
2721s | two pickoffs there even getting the cart |
2723s | this far on numani sometimes is just as |
2725s | good as |
2727s | and it's not getting out the |
2729s | amplification Matrix that's impressive |
2730s | because that was a needed ultimate zip |
2732s | turn had to use it there but it's |
2733s | getting out the duplicate they don't get |
2734s | to build up their own a matrix the |
2735s | fight's already over trainers had to |
2737s | throw out everything they had and |
2740s | they're going to make some swaps now |
2740s | they're going to go back to more of that |
2743s | poke style comp Scarlet's going to swap |
2745s | from the life Weaver to the lari so a |
2747s | lot more damage output potentially if |
2748s | they're hitting those head shots uh |
2750s | we're going to see now the Genji as well |
2752s | instead of the echo but I'm really going |
2753s | to be looking at Scarlet she has to hit |
2755s | like she has to do cons consistent |
2756s | damage here is Zar they have so much to |
2758s | work with here I mean they might just |
2759s | end it right now they could combo any of |
2762s | their DPS ultimates with the graviton |
2763s | search and they could just wipe the |
2764s | entire team speaking of DPS ultimates |
2767s | we're going to kick it off there's that |
2768s | graviton Surge and the artillery strike |
2770s | right on top of it sunshine with a nice |
2772s | 2K and KJ was coming up on the only ult |
2774s | that drainers had at their disposal |
2776s | she's not able to build up to it yippy |
2777s | carry can keep the pressure on and they |
2779s | do just that reeces pops the blade Zep |
2782s | turn is down a couple quick quick swipes |
2784s | to take down Kindred and it's only Zep |
2786s | turn and best to try and stay alive |
2788s | though KJ comes out with the overclock |
2790s | but nobody is showing their face she has |
2792s | to try and slide in to go for the |
2794s | contest but she only has the pylon to |
2796s | keep her alive and it is doing a ton of |
2798s | work there but as it falls KJ's life is |
2801s | on the clock she's somehow able to slide |
2803s | away but it seems all but done for Yip |
2806s | for drainers as yippy carry continue to |
2808s | March forward that's said you best takes |
2810s | down reason it's still a little bit |
2813s | touch and go terra's down drainers they |
2815s | might have have found a Lifeline with KJ |
2817s | staying alive just long enough the stall |
2820s | is so impressed with the swap on to |
2822s | doomfist the Tracer swop as well they do |
2825s | everything they need to just deny that |
2827s | last 1.2 M for the full cap for yippy |
2830s | carry and I got to say I think the blade |
2832s | was used a little bit preemptively it |
2834s | was used when there was only one member |
2835s | alive save that for when the rest of |
2837s | drainers is respawning instead now they |
2839s | still have another fight to go and this |
2841s | is last fight territory they have no |
2843s | more time left they do have an ant mrix |
2845s | they to S very unlucky M they fall |
2848s | there's no more Lucio ultimate that's |
2850s | the best possible pick you could have |
2851s | gotten you still have the window coming |
2853s | up from Kaleb but they're going to fall |
2854s | kri is going to punch right through it |
2856s | has no problem breaking a few Windows |
2858s | the meteor strike going to come down |
2860s | with the captive sun to burst down Tera |
2862s | Reese's still contesting finds two might |
2865s | actually be able to pull this off if |
2866s | they can just get rid of Kindred the |
2868s | beat is back unlucky main comes back and |
2870s | rez's still alive but Kindred has just |
2872s | so much HP Zep turn on the kyone now |
2874s | going to teleport in with the Swift Step |
2876s | Falls but they still haven't dislodged |
2879s | Kindred they have to try and get rid of |
2880s | this doomfist and they just don't seem |
2882s | to have the resources to do it do yippi |
2883s | KY and with tayor gone unlucky man goes |
2886s | in for a big pick off there but gets |
2888s | cleaned up and Kindred is once again |
2890s | able to keep the stall alive as the rest |
2893s | of drainers swarm the point and evict |
2895s | yippy carry from it this seems to be |
2897s | where the cart will stop as terara with |
2900s | their last breath is going to fall 1.2 M |
2904s | away from the cap there for yippi carry |
2906s | but drainers with some incredible last |
2908s | minute clutch |
2910s | stall I think that I mean can you think |
2912s | about how this map could have gone if |
2913s | they hadn't given up the point if they |
2915s | hadn't Cen n that could have been a |
2917s | secondo hold but instead they give up |
2919s | almost everything until the very last |
2922s | moment 1.2 meteors separated between |
2925s | stalling them on second and the full |
2927s | point or the full capture of the map |
2929s | going to give you carry they gave it all |
2931s | they had but drainers just too good too |
2933s | clean in the clutch the spawn advantage |
2936s | too much to overcome we're going to see |
2937s | some replays of exactly how this C9 came |
2940s | out so see the echo fly and Kindred oh |
2945s | no I mean |
2948s | ree Reese be feeling good about that one |
2951s | like that that like could have purpose |
2955s | exactly that was not on purpose they |
2957s | were just trying to do damage and |
2958s | they're like okay cool we got the point |
2961s | good job everyone yeah there's just like |
2963s | that little Echo do going on there or |
2965s | the echo versus the uh the Genji there |
2966s | and kindred's like you got this right |
2968s | let me shout in and try and repel the |
2969s | rest of the team like it was actually a |
2970s | smart play from kred to do that but it |
2972s | was just you know stepping off the point |
2975s | and Reese's just kind of falling the |
2977s | success just kind of falling in Yepi |
2979s | car's lap there but also think of how |
2981s | like yiy carry could have absolutely |
2983s | capped it if not for that one Widow shot |
2986s | onto unlucky M when unlucky was about 3% |
2989s | away from the sound |
2991s | barrier yep they could have gone the |
2993s | full cap it wouldn't have been with a |
2994s | lot of time but it would have been the |
2996s | the full cap nonetheless despite that |
2997s | though still got a lot of push still a |
3000s | lot of map to play a lot of meters to go |
3002s | for drainers if they want to take the |
3004s | clean two Z and clean out or clear out |
3007s | the first round of this Swiss stage and |
3009s | they're going to be trying to run this |
3012s | Sigma poke comp once more have not |
3014s | really found any success on it take that |
3017s | High Ground see if they can do a little |
3018s | bit of poke there's no Bastion this |
3020s | time um on their side at all so KJ going |
3023s | to have to get it done with Zan which |
3024s | they have been doing very well going to |
3026s | be Reese's yeah who needs a backline |
3028s | when you just have sticky bombs that can |
3029s | just blow up your soldier in there and |
3031s | yeah that's a lot of your damage now |
3032s | taken off the field and that's going to |
3034s | be make it all the all the harder to try |
3036s | and hold this High ground but despite |
3038s | that trainers with both supports alive |
3040s | and with Kindred up there do want to |
3041s | hold it and Tera can't really contest it |
3044s | right now is she doesn't have a she |
3045s | doesn't have any any agency over this |
3047s | right now they're just waiting for |
3048s | everything to go here we go great Rock |
3051s | there from Kindra to take down Reese's |
3052s | and once again Tera repelled and |
3054s | drainers hold this High Ground but they |
3056s | have to come down eventually and they |
3057s | are going to do just that Kendry going |
3059s | to push forward to try and make it an |
3061s | unsafe place for the rest of yippy carry |
3063s | to be unlucky main going to get quite |
3065s | unlucky there a couple of those Spears |
3067s | from Kindred and Kindred is just |
3069s | charging forward with the rest of |
3070s | drainers following her that should be |
3072s | the cap for drainers and they play that |
3075s | so well on the side of drainers they |
3076s | don't give up The High Ground despite |
3077s | losing one right away they continue to |
3079s | hold it and Y be car is too scared they |
3081s | don't want to go in they don't want to |
3082s | overplay their hand they don't want to |
3083s | overextend so they just play it safe |
3085s | they play the low ground and they allow |
3087s | for drainers to regroup and I saw |
3089s | actually what was a very good attempt |
3091s | from Kayla to throw in the anade they |
3094s | throw it in I don't know where it hit it |
3095s | might have been too high maybe it hit |
3097s | the roof it might have hit the sigma |
3098s | Shield it just never landed so the |
3100s | timing actually there from M car was |
3102s | good Tera goes in as well as reesus goes |
3104s | in off of what they assume is going to |
3105s | be a huge biotic n that's going to anti |
3107s | everyone make them unhealable but it |
3109s | never lands and instead they just get |
3111s | blown up in that fight they give up the |
3112s | first point with lots of time for |
3114s | drainers to move on and now they're |
3116s | taking over the second point on the |
3118s | map where is sunshine currently lurking |
3121s | commanding sha going to come out from |
3122s | Terra the amp Matrix from zpp turn to |
3124s | try and repel the oncoming Onslaught and |
3126s | it does seem to have at least rerouted |
3128s | them yippy carry going to go through |
3129s | this little room over here the amp or G |
3131s | mortality field forced out rally going |
3133s | to come up from scarlet and sunshine has |
3135s | been plucked off in the backline by Zep |
3137s | turn so no longer do the backline have |
3139s | to worry about that pesky little Tracer |
3141s | pressuring them from behind and the rest |
3143s | of yippy carry are slowly forced back as |
3145s | they don't have to check their backs |
3147s | anymore they can just keep on going KJ |
3149s | with a nice 3K she's going crazy there |
3152s | and the night a little bit of sticky |
3154s | bombs to top it off drainers a clean |
3156s | team Fight Win tertis trying to take |
3159s | them to the wastelands and it didn't |
3160s | actually go off they get eliminated in |
3163s | the middle of their ultimate that would |
3164s | have been the big fight winner |
3166s | potentially or at least something to |
3167s | turn it around and now that's going to |
3168s | be second point for free they can't no |
3170s | C9 needed this time no C9 needed at all |
3172s | we just walk this one right in I mean |
3175s | who to C9 when you just win the fight |
3177s | that cleanly when you force them to back |
3178s | up drainers they are absolutely |
3180s | asserting dominance they're finally |
3182s | making the sigma poke composition work |
3184s | it is working wonders they're going to |
3186s | use the gravitic flux and this time it |
3188s | is going to land they're about to do a |
3189s | whole lot more than poking a little bit |
3191s | of slamming back down to the Earth the |
3192s | am Matrix the an Matrix comes out and |
3194s | the immortality field was good but every |
3195s | but for Meep carry their HP is just so |
3198s | low and drainers are happy to take the |
3200s | last little bit there as they March the |
3201s | payload on towards that golden box of |
3203s | Victory the attack from yippy Cary |
3205s | looked pretty good A little shaky at |
3208s | times but their defense they're running |
3210s | out of |
3211s | time I think Kendra just plays every |
3213s | character the same at this point there |
3214s | is no SK key on her keyboard just |
3216s | running in on the sigma creating plenty |
3218s | of space KJ still has the overclock |
3221s | which could do D of damage especially |
3223s | because of where they're playing they |
3224s | might not see it is going to be a s |
3226s | barrier s barrier is used though so they |
3228s | do have the overshield yeah that's going |
3230s | to make it really difficult for KJ to |
3231s | find any purches she's on 5 HP but just |
3233s | playing Ring Around the Rosie with |
3234s | unlucky man but that takes time and that |
3236s | ultimate is now down the drain great use |
3238s | of the of the sound barrier there from |
3240s | unlucky man and that's going to repel |
3242s | any hope of an attack that drainers had |
3244s | but Scarlet popping the rally it looks |
3246s | like she wants to keep IES and Kindred |
3248s | in the fight they want to keep the |
3249s | pressure up I'm not sure how smart this |
3251s | is without your Baptist there but they |
3253s | can at least hold what ground they have |
3255s | and help and help try and keep yippy kry |
3258s | on the back foot here playing around |
3259s | this corner Ekko going to pop the |
3261s | duplicate there onto the Tracer going |
3263s | into the backline trying to Route Around |
3265s | car who seems to be seems to have |
3267s | flanked the drainers but they just put |
3269s | themselves into this little hallway of |
3270s | death the pulse bomb comes out it's good |
3273s | Kayla Falls gravitic flux from Kindred |
3275s | lifts them up in the sky but they're |
3277s | nowhere near the cart the only one left |
3278s | alive to touch his sunshine and her life |
3280s | is done that's going to be it drainers |
3283s | take Nani and take the series |
3286s | 2 you have to have some serious |
3288s | confidence to be in a 3v5 and continue |
3290s | to hold position not back off the cart |
3293s | they use the rally and it seems crazy at |
3295s | the time but GP carry can't jump in |
3297s | there's there's too much overheal they |
3299s | have too much I would say crowd control |
3301s | with the sigma to really like again you |
3302s | don't overextend don't want to risk you |
3304s | know just giving up the fight for free |
3306s | but they just don't push when they have |
3308s | the numbers of advantage and because of |
3309s | that drainers again they stabilize on |
3312s | the C they run back in they use the |
3314s | duplicate they create chaos it looks |
3316s | like they actually swapped who on attack |
3318s | and defense if car was playing on the |
3319s | stairwell like completely out of |
3321s | position for Defenders I would say there |
3323s | or at least not where you'd expect to |
3324s | hold as a Defender |
3326s | and from there it just seemed like their |
3327s | number had been called they put up a |
3329s | great fight especially I mean they kept |
3331s | it close both Maps honestly were both |
3333s | very very close came down to the wire |
3335s | but drainers this is why they're one of |
3337s | the top teams they get that two Z and |
3339s | they start off this Swiss stage so so |
3341s | strong it it did end up being |
3343s | potentially closer than I think a lot of |
3345s | people seeing this match up would have |
3346s | initially thought you know all |
3348s | throughout though gy carry they held |
3349s | their own had some great plays Zep turn |
3352s | constantly on point with a lot of those |
3355s | uh mortality fields to help keep Kindred |
3357s | alive help keep that aggression it helps |
3359s | save you know helps save KJ when she |
3362s | gets pulse bomb there like we saw in |
3363s | that early replay a couple of misplays |
3366s | from drainers and a couple of weird |
3368s | positional routing from gy carry but the |
3371s | team cohesion still feels like it's |
3372s | there I have a feeling that yippy Cary |
3374s | still has potential to get a couple wins |
3375s | under their belt as we progress through |
3377s | the Swiss rounds here but drainers are |
3379s | going to be a team to watch out for |
3381s | throughout the entirety of the Swiss |
3382s | rounds and if they play like this and |
3384s | clean up a few of those plays almost |
3386s | certainly in the playoffs yeah I could |
3389s | see ypp Cary as a dark horse I could |
3391s | absolutely see them making the playoff |
3392s | stage of how they play St I mean they |
3393s | kept it close I I think especially on oh |
3397s | this last point the third point on their |
3399s | attack they could have gone for the full |
3400s | cap this could have been extra rounds |
3402s | just a few things to clean up and that's |
3404s | the thing about a Swiss stage you know |
3405s | you have so many games to play every |
3406s | game you get a little bit stronger a |
3408s | little bit more coordinated a little bit |
3409s | more in the zone so they can keep this |
3411s | momentum going even though it's a loss |
3413s | you say hey like look at how well we |
3415s | played such a good team drainers who are |
3417s | I would say not guaranteed necessarily |
3419s | but definitely expected to be in the |
3420s | playoff like we took them to the Limit |
3422s | we went 100 to zero them on the first |
3424s | point of control that is not a statement |
3427s | that a lot of teams can make in calling |
3429s | all heroes so they can definitely keep |
3430s | it going and make that playoff push they |
3432s | got at least five more rounds in the |
3434s | Swiss stage to make it happen so I'm |
3436s | excited to see what they can do but |
3437s | drainers again like they are a team to |
3439s | watch out for absolutely it's like I |
3441s | said yippy Cary they're Grinders you can |
3443s | even see like Reese's fees here with |
3445s | some incredible numbers on the Genji and |
3447s | time and time again was coming up with |
3449s | just what the the team needed to try and |
3451s | stay alive to try and keep the push |
3453s | alive to try and get that cart that last |
3455s | extra little bit also to get the C9 but |
3458s | also you know to open up fights a very |
3460s | key player for yippi carry and I said |
3462s | the again this team is full of Grinders |
3464s | they've been together for a long a long |
3466s | time reesei is one of the newer players |
3468s | that has slotted in on this roster as of |
3470s | late seems to be a real Boon for this |
3473s | team and even though they lose 20 here |
3475s | still still a team to watch out for |
3477s | because we're seeing improvement from |
3479s | this team they might not be on the |
3480s | outside looking in for forever but drers |
3484s | not letting him in today not just yet |
3486s | going to have to go through the rest of |
3487s | the Swiss rounds to see if you're able |
3488s | to make it there drainers congrats on |
3491s | the 20 a great start for the Swiss stage |
3494s | there but yeah what else is there to say |
3497s | what else is there to say but draer is |
3498s | doing what was expected of them and |
3499s | yippi carry looking pretty solid but not |
3502s | quite there we can hear exactly what |
3505s | drers has to say in just a few moments |
3507s | we'll be doing an interview of one of |
3509s | their players before that we're going to |
3510s | be taking a short break to going your |
3512s | folks because we have the interview |
3514s | coming up just after |
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3803s | w |
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3833s | hi |
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3922s | welcome back everybody we have lane from |
3925s | drainers joining us here for an |
3927s | interview you one of their uh substitute |
3929s | players but still definitely a key part |
3932s | of their success Lan I want to go ahead |
3934s | and hit you with an easy question right |
3935s | out of the gate how does it feel to be |
3937s | back for another calling all heroes |
3939s | tournament um yeah it's great I like |
3942s | playing even though I'm not playing |
3944s | right now you know it's uh it's great I |
3946s | like to compete I'm sure the other |
3948s | people like to compete but I haven't |
3949s | really spoken to them yet this weekend |
3951s | so you |
3953s | know well compete beting your team is |
3955s | thus far you guys come off a two Victory |
3959s | however a bit of a close one um I mean I |
3961s | got to ask like what are your opinions |
3963s | on how um Oasis went especially like |
3965s | losing that first submap 0 to 100 uh I |
3969s | don't know I didn't really watch the map |
3971s | so uh I don't know just just like just |
3974s | guess just like just like imagine what |
3976s | happen and give us your Feb well I'm |
3979s | going to imagine that we trolled because |
3981s | we're that's probably pretty true |
3982s | actually I I |
3985s | all right well you know in theend end of |
3988s | the day we won the map and that's all |
3989s | that really matters so yeah it's true I |
3992s | mean I got to say I think the mental |
3993s | fortitude from you know losing a submap |
3995s | like that to come back and then 21 and |
3997s | then also get 100 Zer on the third one |
3999s | is very very good it's very strong |
4001s | mental fortitude um I got to ask you |
4004s | know you guys drainers as a whole are |
4006s | one of the top teams I would say in |
4008s | calling all heroes at the moment are |
4009s | there any teams that you're looking |
4010s | forward to playing at throughout this |
4011s | tournament or just watching your team |
4013s | play uh uh uh Valiant because last time |
4017s | we we like lost to them but that was |
4019s | kind of fraud watch that wasn't really |
4020s | real that didn't happen and this time |
4023s | they don't have X10 to carry them and |
4025s | Halo as well so it's kind of different |
4026s | you know so yeah I'm I'm gu to go |
4029s | against them all right all right calling |
4031s | him out a little bit ahead of time |
4032s | hopefully we do get to see that match |
4034s | and you know you know I actually |
4036s | honestly I hope that we uh we get to see |
4037s | you slotted in there to get a little bit |
4039s | of uh your taste of things there are you |
4041s | uh are there any other teams that you're |
4042s | looking forward to playing or are you |
4043s | just dead set on uh face and Valiant |
4046s | Guardians making it all the way to the |
4048s | playoffs I don't know what other teams |
4049s | are in the tournament I haven't checked |
4051s | the page |
4052s | so you love to see it okay well I mean |
4056s | hey welcome to the welcome to the |
4058s | welcome to the tournament I'm glad to |
4060s | have you guys here it's a pleasure to |
4061s | get to see drainers playing at this |
4063s | level I'm glad to have you be a part of |
4065s | it and hopefully we do get to see more |
4066s | of you going forward but that's going to |
4068s | be it for our interview that's uh |
4072s | pleasure to have uh pleasure to have you |
4073s | joining us Lane thank you thank you very |
4074s | much unless there's anything else you |
4075s | want to say uh drain gang I'm s I'm |
4078s | single DM me on Twitter 1337 Samy uh hit |
4082s | my line all right thanks for having me |
4084s | on the interview |
4086s | GG's GG's that was uh you know I've |
4089s | never seen someone use a shout out for |
4092s | that usually it's like ah family friends |
4094s | um you know uh my team but uh the RIS |
4098s | game is strong I must say you know if if |
4099s | you're going to go out like that you |
4100s | know your sub coming off the bench |
4102s | didn't get to play didn't even watch the |
4103s | first map and you're just going for it I |
4105s | respect it it's just confidence in your |
4107s | team like I don't even need to watch |
4109s | like I just know they got this and like |
4110s | you know a little bit of like yeah being |
4112s | like yeah we probably trolled like |
4114s | knowing knowing some of the players on |
4116s | this team like I'm good friends with |
4117s | scarlet and Kindred yeah they do a |
4119s | little bit of trolling sometimes it |
4120s | happens it it happens to all of us but |
4122s | if you can still win the map and get |
4123s | away with it GG's but we're going to go |
4127s | ahead and look forward that was a a fun |
4129s | little interview we're going to go ahead |
4131s | and move forward and uh yeah throw to a |
4134s | quick little break we'll be right back |
4135s | with round two on the other side of this |
4137s | don't go |
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4764s | this is the of |
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4792s | the |
4793s | your back |
4803s | ma well I know sacrifice and I know pain |
4806s | onut Raiders many eyes Jun town is my |
4811s | and when I'm done none of this will REM |
4814s | there will be a |
4822s | reckoning |
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5060s | welcome back everybody to calling Heroes |
5063s | the Toronto defiant rise together minor |
5066s | 3 I am CB joined by Jag and we have a |
5071s | very very high well a high octane |
5074s | matchup setup for the Swiss round two |
5076s | we're right in the middle of the Swiss |
5077s | rounds but before we get to that let's |
5079s | have a quick little look at the standing |
5081s | see how everyone's performing see uh |
5083s | where things are shaken out after that |
5085s | first round of wins and |
5087s | losses yeah I think the most interesting |
5089s | thing is that Valiant Guardians in a |
5091s | despite getting that first round round |
5093s | win did struggle had to go to that map |
5095s | three had to go all the way to push to |
5097s | get the job done not something you'd |
5099s | exactly expect especially from Valiant |
5101s | Guardians who are one of the top teams |
5103s | at this event finished second at the |
5105s | last event but overall I would say it's |
5108s | about what I'd expect I mean we haven't |
5110s | seen Jerry nightmare just yet they did |
5112s | get a buy one team gets at least at |
5114s | least one team gets a buy every round |
5116s | just because we have an odd number of |
5117s | teams here at this event other than that |
5119s | I think this is about what I would |
5121s | expect after the first round of the swis |
5122s | state |
5123s | there's there's a couple teams down |
5124s | there in the lower end like bad blood or |
5126s | as a thought that you might expect to be |
5128s | a little bit higher but you know we're |
5130s | only one round end and sometimes your |
5132s | first Swiss round doesn't go as planned |
5134s | you get a slow start or you get to go up |
5135s | against a Washington Timeless or a |
5137s | valiant guardians or potentially a |
5138s | drainers and it just doesn't pan out but |
5141s | there's still plenty of time to shape up |
5144s | which makes it all the more interesting |
5146s | that we're going to kick things off with |
5148s | Washington Timeless versus Valiant |
5150s | Guardians as our next game up potential |
5153s | playoff finals caliber matchup and we're |
5155s | getting it in Swiss round two I mean |
5158s | this is one heck of a banger match up |
5162s | right out of the get-go second round and |
5164s | we're getting the two teams that were |
5165s | finalists in The Last minor the not only |
5168s | in the grand finals but also in the |
5169s | upper bracket final and I mean there's |
5171s | some tea there uh Valiant Guardians |
5173s | actually knocked Washington ESS to that |
5175s | lower bracket and then Washington |
5176s | Timeless beat them in that Grand Final |
5178s | so these two teams have you know been |
5180s | sharing blows they've been taking Maps |
5183s | series off each other there's no real I |
5185s | would say favorite coming out of the |
5187s | gate which is what makes this so |
5188s | exciting and like this is not just for |
5191s | like obviously you want to go as |
5193s | undefeated as you can in the Swiss stage |
5194s | but there is so much more at stake this |
5196s | is for Pride this is for bragging rights |
5198s | and this could be for momentum later on |
5200s | when they eventually were assuming uh |
5202s | rematch in that playoff bracket and this |
5206s | match it's an onion right there's layers |
5208s | to this because not only is it a playoff |
5210s | caliber match not only have these two |
5211s | teams met before not not only have they |
5213s | traded blow for blow they've also traded |
5215s | a couple of players we have players like |
5217s | Halo who previously played for Valiant |
5219s | Guardians now playing on Washington |
5221s | Timeless I believe as a starting |
5222s | position on that roster you have you |
5225s | know Washington Timeless making some new |
5226s | changes you have Valiant Guardians also |
5228s | making some roster changes but a lot of |
5230s | the core pieces of both of these teams |
5232s | are still in play and still just as |
5234s | dangerous and just as deadly as they've |
5237s | ever been and I mean we might just be |
5239s | getting a little bit of a preview of |
5241s | what the grand finals of this tournament |
5242s | and up looking like I I fully expect |
5245s | both of these teams to make it to play |
5246s | off so the lookout for these two teams |
5248s | to get an early uh you like you said |
5250s | bragging right just a little bit of a |
5252s | get one over on the other one we haven't |
5254s | seen a lot of all chat yet but like I I |
5256s | just want to see the all chat fly I want |
5257s | to see the ha we beat you earlier on you |
5259s | know we beat you in round two of Swiss |
5261s | can't beat us now yeah it's GG's it's |
5263s | over it doesn't matter if we see you |
5264s | again later on but we're going to see |
5266s | exactly what those lineups look like and |
5268s | I know you hinted at it just a little |
5271s | bit but there is H Halo in the starting |
5273s | lineup and I mean this is a player |
5275s | absolutely look out for I love that |
5277s | sniper also they put Mercy as their |
5279s | favorite player as well as sosler you |
5280s | know just we got a lot of Mercy lovers |
5282s | out here as again you can get their skin |
5284s | by watching the stream but I think Halo |
5286s | is like the big name to look out for |
5287s | former OverWatch League player uh was |
5289s | just recently A New York exeler |
5291s | previously but before that the Boston |
5292s | Uprising as well um and now that they |
5295s | swap teams like this could like really |
5297s | tilt this like I would say rivalry in |
5298s | their favor I do love me a little bit of |
5301s | tank Mercy that's my preferred of |
5302s | playing Mercy is to Front Line take as |
5304s | much damage as possible yeah run out |
5307s | just with the the Blaster out trying to |
5309s | do as much damage as possible before my |
5310s | short life expires I don't think that's |
5313s | what snipers going to be played they're |
5314s | known a little bit more as one of the |
5316s | better sigmas in all of Washington |
5318s | Timeless or sorry in all of calling all |
5320s | heroes but for Washington Timeless |
5322s | they're going to be a huge Boon they've |
5324s | had such a successful run with this |
5326s | roster and if Sigma is shaving out to be |
5328s | a little bit more and more meta like we |
5330s | saw from the grand finals of Florida |
5332s | Mayhem at OverWatch League like we saw |
5334s | drainers hint at just a little bit like |
5336s | I said trying on that new pair of shoes |
5339s | this could be a very dangerous roster |
5341s | and snaz and BN as a DPS core definitely |
5344s | nothing to sneeze at there's a lot of |
5345s | Talent on this roster and I'm just |
5347s | curious to see how the addition of Halo |
5349s | shapes this whole rounds this whole |
5351s | roster out I feel like New York exceler |
5354s | Academy is the gift that just keeps on |
5355s | giving to other teams it was such a |
5356s | stacked lineup they were one of the |
5358s | favorites in calling all heroes and Bun |
5360s | now moving over to that roster we're |
5362s | going to see what she can do I mean |
5363s | she's one of the best DPS in the scene |
5365s | by far we got to cast her during thr of |
5367s | uh defiant Pride cup a few months ago |
5369s | and she was absolutely fragging out in |
5371s | that one but now Valiant Guardians we're |
5373s | going to see what they bring to the |
5375s | table moving fish S one of my favorite |
5379s | tanks and not only Callo Heroes but all |
5380s | of kleich love seeing what they do on |
5382s | red birs actually got to cast them on |
5384s | land for the Intel inspires kle |
5386s | Championship just a few months ago uh I |
5388s | don't think they took the W there but |
5391s | still they played out out of their mind |
5393s | and again like this is another lineup |
5395s | like whips also very talented in that |
5397s | hit scan role yeah he's a pretty great |
5400s | hit scan player and if given space to to |
5402s | make some plays with there can be one to |
5404s | watch out for might be popping up on the |
5405s | kill feed from time to time and again I |
5407s | like that you bring up moving fish a |
5409s | well-known player from that red Bird's |
5410s | roster was typically slotted into that |
5412s | roster to play some of the off tank |
5414s | roles which I think makes it kind of |
5416s | interesting because moving fish also was |
5418s | typically slotted in you know back in |
5420s | the day when they were playing for red |
5421s | birds often tank basically meant you |
5423s | come in to play Sigma on circuit Royale |
5425s | so Sigma might be like the key thing |
5428s | that both of these players you know |
5429s | moving fish versus sniper that they're |
5431s | going to try and bust out and you know |
5433s | we'll see who gets the better of it or |
5434s | we'll see if I'm just completely wrong |
5436s | and one of these other players has |
5437s | something better that they have in their |
5439s | back pocket that they want to come out |
5440s | here with but regardless that's the |
5442s | head-to-head that I want to see but you |
5444s | can look at any position on either of |
5446s | these rosters and pick the head-to-head |
5447s | and it's probably going to be a banger |
5449s | either way support for support DPS for |
5451s | DPS hit scan for hit scan where do you |
5454s | even |
5454s | begin I think we got to talk about |
5456s | coaches really quickly I mean Le now the |
5458s | coach of valiant Guardians I do not |
5460s | believe that they were the coach at the |
5462s | time of their last matchup uh during the |
5465s | Washington Justice minor so this is a |
5467s | whole new mindset you know coaches can |
5469s | completely change of strategy it's also |
5471s | you know there's a little bit of a |
5472s | difference in the support lineup as we |
5473s | talked about Halen moving from Valiant |
5474s | Guardians to Washington Timeless but I |
5477s | really want to see what Le does how you |
5479s | know these compositions are molded |
5481s | because you know as a former player for |
5482s | New York sucel here for the Houston |
5483s | Outlaws they have a lot of experience at |
5485s | the highest level of play and that |
5486s | brings a lot of knowledge into that |
5489s | coaching role so that could actually be |
5491s | the biggest difference here today yeah |
5493s | the coaching staff the management staff |
5495s | on both these team is also an integral |
5496s | part of their success and I'm looking |
5498s | forward to seeing what they've all |
5500s | cooked you know what's really sad is |
5501s | that both of these teams can't have |
5503s | Flawless Swiss stages because we have |
5505s | this matchup here one of them is going |
5506s | to have a blemish on their record at |
5508s | least one because there's still four |
5509s | rounds after this that they could |
5511s | potentially amass another loss or two |
5513s | you know again with teams like drainers |
5515s | waiting in the wings you never know that |
5517s | team did in fact best both of these |
5519s | teams in that kunoichi Kur fuffle |
5520s | between the last minor and now but that |
5523s | does not mean that these two teams are |
5525s | not deadly are not dangerous we'll see |
5527s | who the more deadly of the two is when |
5529s | we go in to our first map here yeah and |
5533s | it is going to be le Jong Tower again |
5535s | this was predetermined already uh next |
5538s | round is going to be Antarctic Peninsula |
5539s | if you want a little sneak peek at that |
5541s | but here on Le Jong Tower I think this |
5543s | one is going to be very very interesting |
5545s | I feel like Le Jong Tower is one of the |
5547s | control Maps where it has kind of the |
5548s | most unique set of compositional play |
5551s | Styles like I feel like each kind of |
5552s | submap plays a little bit differently |
5554s | control center very brawl Centric we've |
5557s | seen a lot of symmetra on I'm just going |
5559s | to call it Market because it really |
5560s | depends on you know the map filter and |
5562s | the day filter now Night Market date |
5564s | Market yeah one of the two I feel like |
5566s | you it's kind of more of a poke comp and |
5567s | then Garden has always been a bit dive |
5569s | heavy but as we've seen these teams you |
5571s | know on the bond in the last series |
5573s | didn't really do that much dive there |
5575s | was some attempts but overall it was a |
5577s | lot of poke a lot of brawl is what we |
5579s | saw and I'm curious to see if that Trend |
5581s | continues we are going to be starting on |
5583s | day Market it is the day so that will |
5586s | give us a really nice sneak peek of I |
5588s | mean I'm expecting Sigma comps like I'm |
5589s | expecting like either like they TP |
5591s | through and try to set up on point or |
5593s | maybe they just try to fight out kind of |
5594s | in the courtyard um away from the point |
5598s | but I'm expecting Sigma yeah I I I've |
5600s | talked at ADN and will contines to do so |
5603s | until everyone is sick of me about the |
5604s | prevalence of Bastion in the current |
5606s | climate of competitive OverWatch and you |
5608s | know both of these teams are going to be |
5609s | teams that are ahead of the curve that |
5611s | are at the Forefront of that playing |
5613s | what is best for them and you looking at |
5615s | Washington Timeless this looks like |
5617s | exactly the kind of composition that I |
5618s | would expect that's that Florida Mayhem |
5620s | composition though with the May there |
5622s | Valiant Guardians I don't know how I |
5624s | feel about coming out here with a |
5626s | doomfist though round it can work I mean |
5629s | especially with the far Pharmacy like |
5631s | you create chaos the pharmacy just Rains |
5633s | Down from above one thing that I forgot |
5634s | to mention is that aramore actually |
5635s | isn't able to play uh this week so this |
5638s | is a bit of a different maybe supporting |
5640s | lineup That Valiant Guardians would want |
5642s | to run in general um so they might be |
5644s | trying to play some more Comfort picks |
5645s | like maybe they want to go for the |
5646s | pharmacy because they prefer Mercy just |
5648s | with who they're running here so you |
5650s | know making those adjustments we'll have |
5651s | to see if it works well there I it can |
5654s | work but they can't get run up on like |
5656s | if the sigma gets too much space or the |
5658s | Bastion gets too much space like there's |
5659s | not much Val Guardians can do but they |
5660s | get the first pick yeah that's quite a |
5663s | bit of value right there chis with a |
5664s | nice two-piece there takes down bun as |
5666s | well with the the mercy pocket from KO |
5668s | playing dividends but she flies a little |
5670s | bit too close to the Sun and Orion is |
5672s | more than happy to make that Icarus fall |
5674s | back down to Earth but that said valot |
5676s | Guardians even despite losing chado in |
5679s | that fight look to take this first point |
5682s | pretty cleanly she gets res right back |
5684s | up and this is where I'm a little bit |
5686s | worried for Washington Timeless they |
5687s | don't have a true hit scan player except |
5689s | for orian on the Baptist at I do like |
5692s | these swaps they're actually going to |
5693s | swap the diva which can just kind of fly |
5695s | up into the pharmacy but BN sosler yeah |
5698s | yes hit scan technically but they're |
5700s | such short range hit G they really won't |
5701s | be able to deal with this far in this |
5703s | guy so it's going to be up the trumu to |
5705s | continue to run into them or they might |
5706s | just try to avoid them completely take |
5708s | the objective I think Guardians they got |
5710s | to make a move where they might get this |
5711s | up for free yeah they're playing a very |
5713s | scattershot composition where they want |
5714s | to be all over the place and try and |
5715s | swarm Washington Timeless and Washington |
5717s | Timeless have fallen right into that |
5719s | trap and they're going to lose Halo as a |
5721s | result there that's a great early |
5722s | pickoff there a lot of the speed a lot |
5724s | of the maneuverability now taken off the |
5726s | field as will the rest of the team be if |
5727s | jado has anything to say about it she's |
5730s | on the hunt and still has that pocket |
5731s | Mercy Carol actually does get cleaned up |
5734s | there so that pocket Mercy now off the |
5736s | field but doesn't really matter because |
5738s | I think enough work has already been |
5740s | done for Valiant Guardians to hold on |
5742s | tight to not only the point but to a |
5744s | Full House of ultimates and this stagger |
5746s | On A TRU is so impressive just does get |
5749s | hacked out but she's able to run away |
5751s | they're going to have everything |
5752s | including n in just a few moments I |
5754s | Guardians are playing this to Perfection |
5756s | I really think they need a cidy and Ash |
5759s | maybe even a solder 76 just something |
5761s | that's a little bit more long range DPS |
5762s | because shado is just running around for |
5764s | free right now and as long as Val |
5766s | Guardians don't use like everything here |
5768s | they should be able to to win the next |
5769s | two fights on ultimates alone I mean |
5771s | speaking of ultimates here comes a nano |
5772s | potentially with a barrage but don't |
5773s | even need it Halo gets a little bit too |
5775s | close to shado again and the rockets |
5777s | just going to take that Lucio out I mean |
5779s | I don't even know if Halo's going to |
5780s | have a chance to build up a sound |
5782s | barrier this entire match here but |
5784s | Washington Timeless they find the flip |
5785s | there but doesn't really matter moving |
5787s | fish is taken down too and like another |
5791s | easy hold coming out for valian guard or |
5793s | not hold but going to be a flip 16% for |
5795s | Washington Timeless that's going to be a |
5796s | little bit annoying and prevent this |
5798s | from going into one fight territory but |
5800s | now that's about where we are I mean |
5802s | they actually have a chance to win this |
5803s | now that flip could be huge the EMP is |
5805s | ready to go but they lose the ksun rush |
5808s | orian is taken Offline that is disas |
5812s | they still do have you know potential to |
5815s | out for a bit especially self you get on |
5816s | the point you just use it there and then |
5817s | you get the REM so there are wions still |
5820s | even without the K rush but they got to |
5822s | move quickly and EMP going to come out |
5824s | from bun and they do take down moving |
5826s | fish they do also have presence on the |
5827s | points they might actually be able to |
5828s | find the flip there that's a great heads |
5831s | up EMP there and a nice back cap there |
5832s | from sosler and Washington Timeless with |
5835s | the aid of the EM do seem to be winning |
5836s | the fight Sombra hasn't had that rework |
5839s | yet doesn't have virus so you know |
5840s | Valley and guardian to worry about bomy |
5842s | Buddy being stalled on their computer |
5844s | but they do have to worry about Orion |
5846s | and trumu going in deep there just |
5849s | making a swap over onto the Genji yeah |
5852s | it was just you know it was just for fun |
5853s | I mean that was definitely on purpose to |
5855s | get rid of the ultimate because it looks |
5857s | like the whole team is making a swap |
5858s | everyone has swapped so they've |
5859s | completely changed his composition |
5860s | around but I I have to wonder they had |
5863s | ultimates at their disposal still and |
5864s | now they have nothing Wasing Timeless |
5866s | have completely flipped the script it's |
5867s | 99 to 46 and now they have everything in |
5870s | their disposal and you can see already |
5872s | they're going to be using that ksun Rush |
5873s | the P Spa from sosler goes wide though |
5875s | but a nice 2K there from Halo the Boop |
5878s | taken down M and whisp and that is a |
5880s | great way to kick off this fight 60% for |
5882s | Washington Timeless and Counting as they |
5884s | just mop the floor with Valiant |
5886s | Guardians a great play from |
5889s | Halo and this felt personal I was going |
5892s | to say Halo actually felt like she was |
5893s | getting targeted early on I noticed she |
5894s | was falling a lot she definitely was |
5896s | yeah that's your you know that's my ex- |
5898s | teammate I got to show them up now going |
5899s | to make them wish they were still |
5900s | playing for us but |
5902s | that sound wave the double sound wave |
5903s | gets two boops right off the map that is |
5905s | a huge fight win and they still have |
5907s | self-destruct they still have sound |
5908s | barrier they're going to use up to go |
5910s | aggressive super super aggressive and |
5912s | that looked like it might have been |
5913s | another Boop there but doesn't quite get |
5915s | any much of anything that said though |
5917s | mean Pops that uh immortality field it's |
5920s | going to fall Carol gets the better of |
5921s | Halo in that exchange but sniper going |
5922s | to go ahead and invest that |
5924s | self-destruct it's just going to amount |
5926s | to a whole bunch of charge there for |
5927s | moving fish who is trying to beam down |
5930s | anything that D shows face but Orion |
5932s | with a nice little kunai head shot there |
5934s | we're at 9998 but chado on the Genji is |
5937s | finally paying dividends and valan |
5939s | Guardians they flip the point they've |
5941s | taken it and it's just Orion to try and |
5943s | contest Halo goes in for the touch but |
5945s | Orion dies to the Swift step there and |
5947s | Halo to the blade Valley and Guardians |
5950s | at a close one are going to take day |
5953s | Market that was only one submap I feel |
5955s | like we just went through all of Le Jong |
5957s | Ty with how back and forth how close |
5959s | that was I want four maps of this give |
5961s | me the time Breer this is exactly why |
5963s | these two teams were in the last grand |
5965s | finals they play to each other so well |
5968s | Washington ESS with an insane comeback |
5970s | with valali guardians make the swap it |
5973s | was such a risk but a calculated race |
5975s | they did the math CB and the numbers |
5977s | came out in their favor the comp swamp |
5980s | it takes a while to build those |
5981s | ultimates but they get them just in time |
5982s | for that last fight and it is such a |
5985s | Difference Maker such a well read change |
5988s | that they made that could have not you |
5990s | know that could have gone horribly wrong |
5991s | for another team that maybe isn't as |
5992s | disciplined isn't as well prepared but |
5994s | they take that first submap now we're |
5995s | moving to gens they're going to be going |
5997s | actually for a Jugger Queen and Tru is |
6000s | going to be bringing out doomfist |
6001s | themselves I'm interested to see that |
6003s | Halo is not going to be going back to |
6005s | the Lucio cuz this feels like the Lucio |
6007s | map here on on leang Tower but instead |
6010s | opting for the brg and I think they |
6012s | might have expected Valley and Guardians |
6013s | to come out with a doomfist of their own |
6015s | and try and play a little bit of counter |
6016s | dive I'm curious if any swaps are going |
6018s | to happen as the two teams are still |
6020s | just kind of in the Poke phase right now |
6021s | not really engaging all that much sniper |
6023s | going in to try and bait out a little |
6024s | bit of cool downs and see if there's an |
6026s | opportunity to go in a little bit more |
6028s | aggressive but valan Guardians have |
6030s | their feet firmly planted on the point |
6032s | and no one from Washington Timeless is |
6034s | primed to dislodge them just yet sniper |
6036s | goes in again pops up the power block |
6038s | and not getting a whole lot of damage |
6040s | there gets that power up punch but goes |
6042s | a little bit wide and yeah this should |
6044s | be valali and Guardians C in the first |
6046s | point |
6047s | here surely right but sniper able to get |
6050s | out they do get bumped on and the point |
6052s | goes way so it's a 44 a huge an on the |
6054s | point that forc out immortality field oh |
6057s | I mean this is so back and forth right |
6059s | now yeah I mean the fact that trumu is |
6062s | able to stay alive is kind of everything |
6063s | there if you had lost them you wouldn't |
6065s | have been able to go back in but they do |
6067s | go back in and that is a lot of players |
6069s | onto one moving fish feeling quite Out |
6071s | of Water there and as might be |
6073s | Washington Timeless starting to uh make |
6074s | a case but flipping the point here some |
6076s | nice sticky bombs from bun and the |
6078s | follow up there to take down Caro and |
6080s | yeah this is like all Washington |
6082s | Timeless in the kill feed right now the |
6084s | flip comes through only 28% to kick it |
6086s | off for Valiant Guardians they swapped |
6088s | from the juger queen to the zarya right |
6089s | away was just using the sh to get out of |
6091s | spawn a little bit more movement speed |
6093s | the zarya into the doomfist is a very |
6094s | interesting match up and I'm honestly |
6095s | not sure who wins I think if you have |
6097s | your bubbles generally as zarya like you |
6099s | can stop like the CC the crowd control |
6100s | from coming through of the punch but you |
6102s | can see that like sniper just living for |
6104s | free just able to get out of some insane |
6106s | situations and that's a big part of why |
6108s | washing are able to win that one out now |
6109s | they have a lot of uls atos the over how |
6111s | do he feel the thr out again really |
6112s | early on and so is the sound |
6126s | barrier Koo with a nice Boop there onto |
6128s | sosler that's a great opening there for |
6130s | Vali and Guardians after all the ults |
6132s | that they invested to try and come |
6133s | through here it's got to amount to a |
6135s | little bit more though because the more |
6137s | this the longer this fight takes the |
6138s | more percentage valali and guard or |
6140s | watching time are going to get the |
6142s | dragon blade comes out from bun and |
6144s | trumu goes in for a nice little |
6146s | two-piece and despite the investment |
6147s | from valali guardians Washington |
6148s | Timeless hold strong it's very expensive |
6152s | though the dramatic pause leads up to an |
6153s | epic fight and they use three ultimates |
6155s | there it takes a lot for watching |
6157s | Timeless to sustain there that guards |
6158s | are actually in a great spot they have |
6160s | the graviton as well as the blade ready |
6163s | to go so as long as they can lock down a |
6164s | few people there's no immortality bu |
6166s | that can really stop them from getting a |
6167s | lot of value immediately they're going |
6169s | to use the overclock to try to create |
6170s | some distance get some damage in it's |
6173s | not going to really amount to much |
6174s | besides stalling killing some time off |
6176s | the clock which is better than nothing |
6178s | but now Guardians like they got to go |
6180s | for this fight Now quickly now that |
6181s | that's offline and they're going to do |
6183s | just that graviton surge comes out whisp |
6184s | with a nice two-piece right into that |
6186s | and chado has the blade if she needs it |
6188s | but snaz takes her down and Valley and |
6190s | Guardians despite losing that one don't |
6192s | have a whole lot of players left they |
6193s | can stall this out to 99 but tru's life |
6196s | is on the clock not going to last all |
6198s | that much longer 96 is where it's stop |
6201s | and Valiant Guardians flip the point |
6202s | back in their favor and that's such a |
6204s | good discipline like my thought is use |
6206s | the blade confirm that fight when move |
6208s | the gravit H they just use the graviton |
6210s | and that's it they just go in |
6211s | aggressively they have a very high |
6213s | charge moving fish who's just running in |
6215s | with them with the primary fire as well |
6217s | as the alternate fire and they might |
6218s | able to get a huge blade |
6220s | flank what a what a dragon blade there |
6223s | that one was just for sosler but with |
6225s | that out of the way bun takes down wisp |
6228s | we have a little bit of a DPS for DPS |
6229s | trade but you got to think that with the |
6231s | positioning that's going to favor |
6233s | Valiant Guardians they also have support |
6234s | ultimates if they need to withstand but |
6236s | bun melts down chado and there wasn't a |
6238s | sound barrier or an immortality field to |
6241s | try and keep her alive and now |
6242s | Washington Timeless they have a way in |
6244s | sound barrier comes out from Carol but |
6246s | doesn't catch much of anything it's |
6248s | definitely not enough to save mean who's |
6249s | going to fall sniper going in deep but a |
6252s | little bit of a trade support for |
6253s | support with Halo still alive to keep |
6255s | watching them Timeless up in the fight |
6257s | meteor strike comes down just to keep |
6259s | sniper alive it's still back and forth |
6261s | but this favors Valiant Guardians as |
6264s | long as they're able to keep it going |
6265s | but Washington Timeless they get the |
6266s | flip and at 96% there has to be a touch |
6269s | can anybody come in it's not going to be |
6271s | moving fish especially if Halo has |
6273s | anything to say about it she pops the |
6274s | rally so much over health so much the |
6277s | chunk through and I don't think it's |
6278s | going to be enough for Valiant Guardians |
6280s | to chunk through this is going to be |
6282s | Washington Timeless holding strong on |
6284s | Gardens Halo showing her old team who is |
6287s | boss right there I I don't know if we |
6290s | have an angle of it but I'm pretty sure |
6292s | that they just used the whip flail |
6293s | straight into moving fish as they were |
6295s | trying to jump across the barrier with |
6297s | their punch knock them straight into the |
6299s | water let them sleep with the fishies |
6301s | and then the rally on top of that the |
6303s | sustain with the over Health as well as |
6306s | the shield B actually hitting a stun in |
6308s | the ultimate form just all Halo all the |
6311s | time in that last engagement helps them |
6313s | Force now what is going to be our third |
6314s | point of control it's going to be |
6318s | control center yep here it is yeah yeah |
6321s | if you if you know that enemy you know |
6322s | exactly what they're going to try and |
6324s | Pull and Halo was not born yesterday she |
6326s | knows that team well she knows exactly |
6328s | what moving fish wanted to go for there |
6330s | and said no we're holding strong this is |
6333s | a Washington Timeless Point here and |
6335s | hopefully so will be control center as |
6337s | they go back to that Sigma composition |
6339s | that didn't work out too well for them |
6342s | on night market and vant Guardians are |
6344s | pulling out the uh the Boston Uprising |
6346s | comp from playoffs running that orisa |
6348s | maybe expecting a Ry or a juner queen |
6350s | they can run into it's going to be Sigma |
6351s | which I think makes this a little bit |
6352s | more difficult to execute but you can |
6353s | still play very aggressively and in |
6355s | their face yeah moving with the spear |
6358s | spinning there the wall though they |
6359s | might get caught up but they do that's |
6361s | such a great wall there from bun and |
6363s | that's going to be enough to melt down |
6364s | moving fish and the rest of valiant |
6366s | Guardians have to be on the back foot |
6368s | they're scattered as Washington Tim just |
6370s | March forward and should take the first |
6372s | cap here almost for free one cool down |
6375s | one Dead tank one easy capture and that |
6379s | t so much moving fish orisa is one of |
6381s | the best tanks in the game at surv have |
6383s | to swap to match yeah they do they have |
6386s | to go for a m themselves they're still |
6387s | going to stick with the orisa so they're |
6388s | probably going to try to use it as a |
6389s | counter wall more so than as an |
6390s | engagement wall if they get caught off |
6393s | uh like that exactly like they get |
6394s | caught off by the walls they're going to |
6395s | use it to create separation but now they |
6397s | finally get some push in Oran though |
6400s | very close to the ant Matrix I'm |
6401s | assuming it's going to fly momentarily |
6403s | as soon as they get it online it's very |
6405s | difficult for Washington Timeless to try |
6406s | and play into this because you have |
6408s | moving fish just moving right at you |
6409s | like a snowplow with those ja avin and |
6411s | with those amp Matrix coming up for mean |
6413s | they're going to go ahead and match it |
6414s | but sosler with the early pickoff there |
6416s | onto whsp and Valiant Guardians are |
6418s | following left and right that amp Matrix |
6420s | not getting them a whole lot of purchase |
6421s | and that's another easy Fight Win for |
6424s | Washington Timeless Shield beat spinny |
6427s | thing that's all I'm going to say the |
6428s | sigma Shield is so huge in this scenario |
6430s | as well as the ktic grass you eat a |
6431s | bunch of damage and sure I mean withis |
6433s | you can do that as well but it's just |
6435s | not nearly as much whis just doesn't |
6438s | have that same sort of safety that same |
6440s | tank to really protect them as much |
6441s | usually mov is to be going in all the |
6443s | time they don't have that same |
6444s | protection it's going to be now the |
6446s | artillery strike out as well as it's |
6448s | such a lethal combo we'll see if it |
6450s | finds much with anything KO pops the |
6451s | sound barrier to try and make sure that |
6453s | it doesn't but Tado was just a little |
6455s | bit too low and Halo clean that one |
6457s | right up Bun not going to let moving |
6459s | fish get out 70% and Counting and valali |
6461s | and Guardians have yet to find a way to |
6464s | get in the door cuz Washington Timeless |
6466s | just keeps slamming it right back in |
6467s | their face oh that could have been a |
6470s | great dagger on the a great first pick |
6472s | over extension if they were able to get |
6474s | that but instead they're going to have |
6475s | to find a way to the point 15 seconds |
6476s | they got to speed through this and hope |
6478s | they can get as many people there |
6479s | they're going to find the bast hello |
6481s | sosler what are you doing my friend wh |
6484s | just going to go ahead and melt down |
6485s | sosler but that was like blizzard |
6487s | invested for just that kill but I think |
6488s | to get rid of the Bastion that is |
6490s | probably worth it is that's going to |
6492s | really hinder Washington timeless' |
6493s | ability to take space and speaking of |
6495s | taking space Valiant Guardians are going |
6497s | to do just that Force the remnants of |
6499s | Washington time was back flip the point |
6501s | in their favor and Matrix coming out |
6503s | from Orion to try and keep the fight |
6505s | alive but having flipped the points they |
6507s | have to be swift here the terch comes |
6509s | out from REM moving fish it does a lot |
6510s | of damage but not as much as trumu does |
6512s | in return but wisps still alive still |
6515s | kicking and still kicking Washington |
6517s | Timeless off the point you only have |
6519s | this Sigma and Halo just trying to keep |
6522s | trumu alive not able to do so Valiant |
6524s | Guardians have finally stti their claim |
6526s | and gotten on the board chisato |
6529s | dedicates the blizzard to only one |
6530s | member but if you can get the |
6531s | elimination off of that it's worth I |
6532s | think a lot of people like overestimate |
6535s | like the value that like Earth shatter |
6537s | or blizzard like these AOE abilities |
6538s | need to get if you can lo down one kill |
6540s | and win the fight off of that that is |
6541s | all you need and there they do it to |
6543s | Perfection it was desperate times it's |
6544s | even more desperate times they lose |
6545s | moving fish again bun sets up her team |
6548s | for just amazing fight wins it's such a |
6551s | good wall chado has to go for one as |
6552s | well but it's just not the same it just |
6554s | doesn't work out and the rest of to |
6556s | Wasington Timeless just going to March |
6558s | forward and completely evict Val and |
6560s | guard from the point aside from that one |
6562s | little fight there control center was |
6564s | all Washington Timeless all the time |
6567s | they never once well only once but |
6570s | nearly never once took their foot off |
6573s | the gas firmly in the driver's seat the |
6574s | whole time and Washington Timeless run |
6577s | it back and take Le Jang Tower two to |
6579s | one what a performance you said |
6582s | hopefully it's their map it was |
6584s | definitely their map yeah they give up |
6586s | the point I mean they give up 50% which |
6588s | is honestly more than they probably |
6590s | should have because that flip happened |
6591s | way before that fight ended but other |
6593s | than that very Flawless they had a |
6595s | strategy of using that maywell and Bun |
6598s | executed it to absolute perfection I |
6601s | mean every time they needed a wall to |
6603s | cut off moving fish it was there and |
6605s | every time they were able to cut off |
6606s | moving fish moving fish die it's just |
6608s | that simple it's a two-step plan and it |
6611s | was just every time it worked out that |
6614s | was I mean that was the game plan for |
6615s | Washington timeless it was just put up |
6617s | the wall and push go but when the game |
6619s | plan didn't go according to plan it was |
6621s | Halo that actually ended up being the |
6623s | clutch player for Washington Timeless |
6625s | that helped win them some very key |
6627s | points on leang Tower what a steal to |
6630s | take Halo from Valiant Guardians bring |
6632s | her to your own roster and then come out |
6634s | with those big boops like that you know |
6636s | we're obviously looking at her getting |
6638s | you know direct impacted by chisato's |
6639s | Rockets but as soon as she was given the |
6641s | opportunity to clap back she went |
6643s | absolutely massive shouts out to Halo |
6646s | for that one but all of Washington |
6647s | Timeless for just having it all together |
6650s | on Le Tower and if they keep up this |
6652s | Tempo can valali and Guardians you know |
6655s | find their way back into this series or |
6657s | is Washington Timeless just primed run |
6658s | away with this one I think there's |
6661s | plenty of opportunities for them to get |
6662s | back this I'm expecting flash point at |
6664s | the very least like I was saying before |
6665s | give me push give me map four I could |
6667s | absolutely see it happening but we got |
6670s | to get there first I think the biggest |
6671s | thing for Valiant Guardians is it seems |
6673s | like they had a lot of different comps |
6674s | up their sleeves I mean both teams in |
6676s | Washington Timeless as well pull out a |
6677s | few different looks but that Pharmacy |
6680s | was not something I expected to see |
6681s | whatsoever the far Mercy In The Sky did |
6684s | so much for that first point and even |
6686s | when they swap PS like they already had |
6688s | 99% we didn't really see that same sort |
6690s | of I would say perfection right out the |
6692s | gate like later on like we didn't see |
6694s | them be able to just like take the first |
6697s | cap take that first fight win it seemed |
6698s | like they really struggled outside of |
6699s | having that Pharmacy so I'd love to see |
6701s | them get a little bit weird with it try |
6703s | to go for some more funky sort of stuff |
6704s | that's like more in their wheelhouse |
6706s | because that was a really big reason why |
6709s | they were able to win out on um day |
6711s | Market from the Geto and it seems like |
6713s | on control center on Gans uh not as much |
6716s | success and I was actually really |
6718s | surprised they didn't run the pharmacy |
6719s | on Gardens I feel like that's a great |
6721s | map for it we see a lot of time you go |
6722s | for like that bridge play where you try |
6724s | to knock them off um with the Boop |
6726s | ability that she has but none of that |
6728s | like ever came into our screens it's |
6731s | it's interesting if we want to talk |
6732s | about like compositions I did like the |
6734s | doomfist look from Valiant Guardians |
6736s | with the Farmery but there might not be |
6738s | a whole lot of other Maps where you can |
6739s | realistically get away with that and I'm |
6741s | a little bit worried because when it |
6742s | came down to what we kind of expect the |
6745s | meta to fall into currently again that |
6747s | that grand finals championship winning |
6749s | Florida Mayhem composition Washington |
6751s | Timeless look a lot more well-versed in |
6753s | it they seem to have the pieces together |
6755s | they're playing that Sigma to Perfection |
6757s | they've got the uh you know they got the |
6758s | Bastion the May and even the sojourn |
6760s | looks that they can throw in there and |
6762s | you can have a look at the Bastion play |
6765s | coming out on uh on either side here it |
6767s | was definitely snoer getting the better |
6769s | of whis there not by much but especially |
6772s | when you get down to the bottom of that |
6773s | list there the eliminations and the |
6775s | eliminations per 10 good Lord the elims |
6778s | per 10 snaz was putting in there oh my |
6780s | goodness what wait wait what what what |
6783s | am I looking at I don't think I've ever |
6784s | seen eliminations per 10 that high but I |
6787s | mean it's not just the tank we talked |
6788s | about the tank not having fun with |
6789s | Bastion no one's having fun in this |
6791s | Lobby except the Bastion player when |
6793s | they are just putting out that much |
6795s | misery and damage and eliminations I |
6798s | mean it's it's eliminations it's not |
6799s | final blows when you're pumping out that |
6801s | much damage as a Bastion and things are |
6802s | falling left and right of course you're |
6804s | going to be pading your elimination stat |
6806s | there just a little bit and I think |
6808s | sosler might have a chance to continue |
6810s | to do just that cuz like I said you know |
6812s | Washington Timeless they have this |
6814s | really really strong composition that |
6816s | they seem to be better versed in than |
6818s | Valiant Guardians you can even see when |
6820s | Valiant Guardians tried to mirror it for |
6822s | their own their own sake they went with |
6823s | the Arisa variation of it which you know |
6825s | like you said Boston Uprising tried that |
6827s | as well but it didn't work out for them |
6829s | in the end it wasn't quite good enough |
6831s | and when you're playing like Washington |
6833s | Timeless is it's a tough nut to crack |
6835s | it's so difficult to overcome it's like |
6837s | that Ryan Rush comp but you just can't |
6839s | get close to it cuz the sigma gives you |
6841s | more range yeah Commander x one of the |
6844s | coaches for spinfire made a really good |
6845s | video kind of describing um how the |
6848s | orisa comp is better than the Ryan comp |
6849s | and it's like like you just play Corners |
6851s | better but doesn't matter how many |
6852s | corners you play better if there is a |
6854s | May wall in your way and you know even |
6856s | wave golden even with the spino ability |
6858s | that orisa has just can't Escape just |
6861s | didn't have enough survivability and now |
6863s | Washington Timeless they are up one zero |
6864s | which means Valiant Guardians it's going |
6865s | to be their map pick for number zero and |
6868s | we're going back to Nani this seems to |
6870s | be a favorite so far at calling all |
6872s | heroes at least what we've seen so far |
6873s | on stream all the teams want to play |
6875s | this and I'm expecting more of the S |
6877s | what we saw before I think we're going |
6878s | to see a lot of Sigma once again |
6881s | potentially so that might so this might |
6883s | be the same question is last time where |
6885s | I was like you know maybe they want to |
6886s | play some of the dive compositions but |
6888s | is that a trap and it very well might be |
6890s | because we saw moving fish come up with |
6891s | the doomfist and it kind of worked we |
6894s | saw shado on the far and it kind of |
6895s | worked with the mercy pocket we see a |
6897s | lot of echo we see a lot of dive |
6899s | compositions on numani this could be |
6900s | something that Valiant Guardians have up |
6902s | their sleeves something that can play to |
6904s | their actual strengths here but I do |
6906s | also kind of want to caution again you |
6908s | know when you have snaz on that Bastion |
6910s | when you have as much of a lethal |
6912s | composition as uh as Washington Timeless |
6914s | does on that High Ground especially if |
6916s | they're going to go for the sigma |
6917s | variation again it's not going to be any |
6920s | easier to crack you have to try and |
6921s | leverage your flyers and try and |
6923s | leverage your Dives and hopefully the |
6924s | doomfist to displace the sigma get him |
6926s | off of that High Ground bait out the |
6928s | accretions and go in and take space that |
6930s | way but it's not like it's it's not easy |
6932s | like I'm describing it as like as though |
6934s | it's easy it's not easy it's just like |
6936s | riding a bike easy peasy anyone can do |
6938s | it but I think you bring up a great |
6940s | point which is kind of like do you play |
6941s | for just lodging them which is more of |
6943s | what you try to do for dive or you try |
6944s | to take over that high ground and which |
6946s | is more of like the pope comple you |
6948s | literally just like play a sigma you |
6949s | like just run and say hey this is our |
6950s | high ground now where like Winston |
6952s | doomfist Diva even wrecking ball we've |
6954s | seen in past some calling all Hero |
6956s | miners trying to like play this first |
6958s | play in them Bonnie you're just really |
6959s | trying to get them to move and force |
6961s | them into uncomfortable spots whether |
6962s | it's The High Ground you force them to |
6964s | rotate to the other High Ground all the |
6965s | way across you know whatever the way it |
6968s | is that's kind of like the two different |
6969s | trains of thought you have here and |
6971s | whatever composition you run is really |
6972s | going to determine how you actually play |
6973s | that out I I I think I think you have to |
6976s | opt for the dive here because poke |
6978s | versus poke it seems like Washington |
6979s | Timeless are |
6980s | more well-versed but you know I might be |
6982s | eating my words here cuz it is attacker |
6984s | spawn and I don't necessarily want to |
6985s | take the bait but that looks like a |
6986s | pretty coherent team composition to me |
6988s | one very similar to the one Washington |
6990s | Timeless is running but I want to go |
6992s | ahead and highlight Halo right now |
6994s | because we're seeing a little bit of |
6995s | Yari here yeah ilari I mean that's also |
6998s | very interesting because Halo more known |
7000s | as a main support player and I feel like |
7001s | ilari kind of goes more into that Flex |
7003s | support role uh very heavily aim |
7005s | intensive not saying that main supports |
7007s | can't aim but you know just kind of just |
7008s | not generally the hero they get to play |
7010s | but this is a great time to flex that |
7011s | aim I mean if you hit head shots if you |
7013s | get those dinks allari is so useful and |
7016s | I mean that healing pile on you put it |
7017s | in a nice little safe Nook it's going to |
7019s | get so much healing over time the one |
7020s | thing I'm worried about is that there's |
7022s | so much speed for Valiant Guardians with |
7023s | that Lucio they can just run at you and |
7025s | thenar I mean she can kind of Just Dance |
7028s | away she does have that jumping ability |
7029s | that also knocks you back but like this |
7031s | is what they're doing they just run |
7032s | right into them yeah the speed good Lord |
7034s | Orion never saw it coming and sosler I |
7036s | mean you never saw the second one coming |
7038s | Val and Guardians who even needs the |
7040s | Poke composition this is more of a |
7042s | Haymaker just a punch straight to the |
7044s | teeth they knock all of all of |
7046s | Washington timeless' bers out and that |
7048s | should be a pretty Swift point |
7050s | cap every composition is brawl if you |
7053s | wanted to as long as you have Lo speed |
7055s | boost to help you get to where you need |
7056s | to go you could just fly right into the |
7058s | they had no idea was coming now Halo |
7061s | they did get an elimination so |
7062s | definitely they could have made thei |
7063s | work but I think they see like hey like |
7064s | we're going to run over so she's going |
7066s | to make that swap right away she's going |
7068s | to now go to you know I I think the |
7070s | right choice here so now they can either |
7072s | re they can engage aggressively |
7073s | themselves or they can use it as a |
7074s | disengage to run away these vant |
7076s | Guardians they already have the |
7077s | amplication Matrix so they're going to |
7079s | need that speed boost to run away |
7080s | potentially if it's used right around |
7082s | this corner I'm wondering though how |
7084s | Washington timus are going to play this |
7085s | like where are they actually going to |
7087s | set up because I mean street phas is not |
7089s | nearly as optimal for a sigma poke as it |
7091s | is as is point a you can see the walls |
7094s | coming out from bun but it's not really |
7095s | able to isolate moving fish the Street's |
7097s | just a little bit too wide they're able |
7099s | to just |
7100s | the slide right out behind them |
7101s | meanwhile sniper is in no man's land |
7103s | right now getting just focused by |
7105s | everyone able to again kind of slip out |
7107s | there with the ant MRI coming out from |
7108s | mean you don't want to stick around all |
7110s | that much longer that's a lot of hurt |
7112s | that's going to be coming through that |
7113s | window there chado cleans up a kill onto |
7115s | bun and there goes the ability to |
7117s | segment off any members of valiant |
7119s | Guardians as Washington Timeless are |
7121s | still on the back foot and ant majes of |
7123s | their own to try and save off some of |
7124s | the pressure and taking down whis is a |
7126s | great way to release that pressure valve |
7128s | just a little bit chado going to fall as |
7130s | well and Valiant Guardians might have |
7132s | stalled out a little bit here as |
7134s | Washington Timeless take control that's |
7136s | an insane hole the fact that they get |
7138s | that defense despite being completely |
7141s | split after losing one it just seems |
7143s | like they're able to get whis and then |
7145s | gisado had to like Dash past the amp |
7148s | Matrix because they were completely um |
7150s | like in like just the middle of nowhere |
7152s | like no one is able to heal them so they |
7154s | get displaced then they actually make |
7156s | Valiant Guardians displace themselves |
7157s | but there are so many offensive Valiant |
7159s | Guardians and they're going to be using |
7160s | the artillery strike right off the bat |
7162s | here he going to force an ant matri or |
7163s | not an sound barrier o but the sound |
7165s | barrier was not enough Orion still Falls |
7169s | takes down CH what was that what even |
7171s | was that anyway okay moving fish just |
7174s | moving around going on a flank to try |
7176s | and dislodge whatever's left of |
7177s | Washington Timeless but that was just |
7179s | such a great play from Valiant Guardians |
7181s | there to open up with that combo and to |
7183s | follow it up and they're just taking so |
7185s | much space here moving fish just got out |
7188s | the gravitic flux |
7190s | and like all they needed was an |
7191s | accretion to cancel it just so well |
7194s | played they will there will be a |
7195s | recontest but bun immediately gets |
7197s | melted and that's going to be it's a |
7198s | token we canest if anything yeah that's |
7201s | actually a gift if anything that's |
7202s | sosler and Bun going down this is free |
7204s | this is free real estate for Val |
7205s | Guardians they're getting everything |
7207s | they've wanted in more ultimates Point |
7209s | captures they're what else could you |
7211s | want you got 5 minutes 440 to be exact |
7214s | in the time bank this is looking so good |
7216s | for them noar has to make the swap back |
7218s | over to the Bastion I think there was a |
7219s | swap onto a tracer to get a touch there |
7222s | I'm not actually sure I you know was |
7224s | kind of focusing on other things and |
7225s | that being Valiant Guardians marching |
7227s | forward chado going to go ahead and pop |
7229s | the Dragon Blade to take more space bun |
7231s | tries to split the rest of valiant |
7232s | Guardians with the blizzard and does |
7234s | seem to have at least forced chado back |
7236s | so a great play there from bun despite |
7238s | it not showing up in the kill feed that |
7240s | is a great use of the blizzard there to |
7241s | slow things down that gives Orion time |
7244s | to pop the amp Matrix and once again |
7245s | valy and Guardians they can't commit |
7247s | there is just too much damage |
7249s | threatening to come their way now that |
7250s | the window is down now it's time to go |
7252s | in but what tools do they have left they |
7254s | have to build up to this gravitic flux |
7255s | here from moving fish they're one |
7257s | percent away they finally have it it's |
7259s | going to come out but sosler has taken |
7261s | down mean already so this if anything is |
7264s | going to be a token fight as valant |
7266s | Guardians their health bars looking very |
7268s | anemic there the pick off on to bun |
7270s | isn't going to amount to much as trumu |
7272s | is just in the backline melting everyone |
7274s | down and Valley and Guardians have once |
7276s | again stalled out going say it again I |
7279s | mean the blizzard I said before like you |
7281s | get wet elimination it's worth it but if |
7283s | you get a zoning ultimate like no joke |
7285s | that's worthwhile there they're able to |
7287s | zone out for long enough where they get |
7288s | the ant Matrix they build enough time |
7290s | overall V Guardians just have to |
7291s | continue to kind of poke and prod they |
7292s | don't find anything and they finally get |
7294s | that Al They think that's going win in |
7295s | the fight they end up losing members |
7297s | before it ever gets off they do have a |
7300s | sound barrier watching Timeless SS are |
7302s | going to use that artillery strike let's |
7303s | see if it finds any value it does force |
7305s | out immortality field so that is |
7308s | actually some great utility off the |
7310s | board now for Valiant Guardians |
7311s | especially with trumu now coming up onto |
7313s | that gravitic flux the early sound |
7314s | barrier from KO comes out but as long as |
7316s | trumu holds the flux for just a little |
7318s | bit that over health is going to be gone |
7320s | by the time everyone hits the ground but |
7321s | despite that there's not enough damage |
7323s | whsp just a little bit too chy a little |
7326s | bit too healthy there to finally fall |
7328s | and Valiant Guardians are able to |
7329s | weather the storm another immortality |
7331s | field comes out from miman and is |
7333s | quickly dispatch the amp Matrix from |
7335s | Orion still for forcing a lot of |
7337s | positioning and Valiant Guardians are |
7338s | split right now and again they can't |
7341s | really commit here and even if they can |
7343s | there's another blizzard and another |
7344s | sound barrier waiting for them yeah and |
7346s | Matrix going to be used as s be get used |
7348s | as a counter yes it does they also use |
7350s | the bliard they use everything they have |
7351s | and try to force this out it's going to |
7352s | force rotations but they are able to get |
7354s | the DPS again the accretion from trumu |
7357s | onto jado there and just all of the |
7359s | followup bun takes down whisps and it's |
7361s | all just clean up for here and a little |
7363s | bit of a stall out there on too that's I |
7365s | mean they definitely could have |
7365s | staggered him out a little bit later if |
7367s | they wanted to but heavy investment for |
7369s | Washington Timeless but for bleeding the |
7371s | time off the time bank you absolutely |
7373s | take that they had 5 minutes like |
7375s | actually 5 minutes when they started |
7377s | this push on third point is down now to |
7379s | less than 2 minutes a minute 52 and |
7381s | Counting if they don't have any |
7382s | ultimates like you said but all that's |
7384s | on the other side is going to be that |
7385s | gratic flux at least for now so you keep |
7388s | your immortality work Halo Halo gets |
7390s | caught off the wall this is disastrous I |
7393s | I'm not sure what she was doing up there |
7394s | and I don't know if Valiant Guardians |
7396s | are either but regardless she ain't |
7397s | doing it up there anymore and Valiant |
7398s | Guardians with the speed of their own |
7400s | can continue to March back forward they |
7402s | have to be on the look out for this |
7403s | gravitic flux from trumu and actually |
7405s | trumu going to go and take down chado |
7407s | and moving fish has the gravitic flux |
7409s | should be able to pop it here and might |
7411s | even have to just to stabilize and |
7413s | Valiant Guardians without just there |
7415s | have to back up moving fish goes the |
7417s | wrong way gets split off and has to pop |
7418s | the gravitic flux to get back but Halo |
7420s | finds me and trumu takes down Wiis and |
7422s | that gravitic flux removing fish doesn't |
7425s | find anything and now they're just |
7427s | getting hard Focus melted down five on |
7430s | one there and that is a horrible fight |
7432s | there for Valiant Guardians and with |
7434s | only a minute |
7436s | left yeah it's not a lot of time Halo |
7439s | does die first as we talked about but |
7441s | you know it's spawners advantage and |
7442s | like playing Lucio you're going to get |
7444s | back quicker than anyone else generally |
7446s | any trade that you get a one for one is |
7448s | going to be in the defender favor at |
7449s | this point just because of where the |
7450s | spawn is and there they take advantage |
7451s | of it again they force out these weird |
7453s | long fights dant Guardians to get split |
7456s | moving fish tries to use the G Flex |
7458s | again after they've already lost members |
7460s | but now it's going to be the quick ant |
7461s | Matrix behind the wall yeah they're |
7463s | trying to press the advantage or |
7464s | Washington Timeless and they do just |
7466s | that they take down Caro and with only |
7467s | 30 seconds left Val and Guardians cannot |
7469s | afford to lose another body they have to |
7471s | go on the aggressive here to force |
7472s | Washington Timeless back the amp Matrix |
7474s | and the wheels down from whisp just to |
7476s | try and do so and they are able to get a |
7478s | little bit of space back and buy some |
7480s | time to get some ultimate with only a |
7481s | sound barrier and an artillery strike |
7484s | online what are they going to be able to |
7485s | find for it they can't even use the |
7487s | artillery strike SN is behind them don't |
7489s | even see sosler on the flank the am the |
7492s | the sound B comes out from Halo and Bun |
7494s | going to go and follow it up with the |
7496s | blizzard Orion takes down Caro and there |
7498s | is nobody from Valiant Guardians that's |
7500s | able to really find much purchase of |
7502s | anything snar with the flank just takes |
7504s | all of the space right out from under |
7506s | Valiant Guardians pulls the rug out from |
7508s | under them and there's just nothing left |
7510s | that they can do the cart will stall out |
7512s | there on point c not able to fully cap |
7517s | I'm guessing snower just literally ran |
7518s | like up and then jump down I don't think |
7522s | like we can understand how important |
7524s | that pick was that was one of the only |
7525s | ultimates online for Valiant gain was |
7527s | that artillery Stak so when whis is |
7529s | taken out by their counterpart and |
7530s | sosler like one of their biggest tools |
7532s | is just gone it's done in dusted and Val |
7535s | Guardians have no more time on the clock |
7537s | they had five minutes and they just |
7539s | consistently got stopped over and over |
7541s | and over again Washington Timeless did a |
7544s | great job of constantly using that |
7545s | aggression to split them up they got |
7548s | like run over which is ironic think |
7550s | that's what Valiant Guardians did in the |
7551s | first two points to get such a good time |
7553s | bank but Washington Timeless they |
7554s | adapted they were able to adjust their |
7556s | own play style and they make it work |
7559s | it's going to be still quite a bit of |
7561s | map to go they got to go all the way |
7562s | till basically the very end if they want |
7564s | to win this one out but that was an |
7567s | amazing hold at the last hour spawn |
7569s | Advantage is a hell of a thing to |
7571s | overcome especially when Washington |
7572s | Timeless have such a solid game plan and |
7575s | such a great ability to cycle ultimates |
7577s | out and like you said finding the pcks |
7578s | that they need to find at the moment |
7580s | that they need to find them not letting |
7581s | wisps build up to that artillery strike |
7584s | which even still is kind of like you |
7585s | know sometimes a throwaway ultimate just |
7587s | used to bait out immortality field but |
7589s | you don't if that's your only tool and |
7591s | you don't even have that then you just |
7593s | don't really have any way in there is no |
7595s | key to unlock the door that Washton |
7597s | Timeless put ahead of you but you know |
7599s | as we go in we're seeing a little bit |
7600s | more of that Sigma versus Sigma |
7602s | interesting though wisps on the |
7605s | soldier also KIRO going to be on the |
7607s | Bita I like this actually the L flil can |
7609s | do a lot it can really disjoint someone |
7612s | it can stop any sort of push they're |
7614s | going to have to leave yeah the wall is |
7615s | going to come up immediately and oh car |
7617s | going to get a taste of their own |
7618s | medicine so how was that about whip |
7620s | shotting the push there didn't really |
7621s | come through KO just gets run over there |
7623s | but a couple good picks though from |
7625s | chado sosler is down Orion is down |
7628s | that's a lot of ability for Washington |
7630s | timers to control space and Bun both for |
7632s | cool down Force down but hello from The |
7634s | High Ground true Moon nobody saw them |
7636s | coming and that accretion takes down |
7638s | whis |
7639s | I mean the remnant of valiant Guardians |
7641s | are currently surrounded and they've got |
7643s | moving fish forced back into this little |
7645s | Alleyway and a nice little May wall to |
7646s | keep them comfy there and this might |
7648s | actually be Washington Timeless able to |
7650s | recover they've already got a tick |
7651s | they're going super super aggressive |
7653s | here deep into the enemy spawn to take |
7655s | down moving fish and they do just that |
7657s | just unbridled |
7659s | aggression I really like this the this |
7661s | aggressive play that we saw at the end |
7663s | of third Point continues and even though |
7664s | they get that first pick like they |
7665s | continue to push the the message the |
7667s | entire they push for elimination they |
7669s | don't just hold the point say all right |
7671s | well now you can come to us for the |
7672s | recontest and then we'll try to win that |
7673s | fight no they're going to go one by one |
7675s | stagger by stagger and find that first |
7678s | point with T's giv a heart he giv a |
7681s | little bit of a heart on the cart it's |
7683s | uh giving me flashbacks to World Cup |
7685s | with France but yeah they are they are |
7687s | taking such aggressive positioning |
7689s | Halo's the payload princess right now |
7690s | while the rest of Washington Timeless |
7691s | are pushed super far up to try and hold |
7693s | space and Valiant Guardians have finally |
7696s | come back out of hiding to try and |
7697s | challenge them for it but a gravitic |
7698s | flux going to come out from trumu we'll |
7700s | see what if it's able to find it doesn't |
7702s | look like a whole lot but it is going to |
7704s | also Force out that duplicate from gado |
7706s | but not able to build up with the |
7707s | blizzard before being forced out and |
7709s | whis takes down snaza bun forced to |
7711s | invest the blizzard of her own and |
7713s | Washington Timeless despite losing |
7715s | sosler are still going turbo aggressive |
7717s | Valiant Guardians aren't really able to |
7720s | find a way to dig their heels into the |
7722s | dirt oh there creado is lucky to be |
7724s | alive right now this card continues to |
7726s | roll as this fight is breaking out |
7728s | everywhere on on the car off the car on |
7730s | the side where you can fall off of the |
7731s | map is going Every Which Way but this |
7734s | gravitic flux from fish might put an end |
7736s | to it oh it's a great sound barrier from |
7738s | Halo but it doesn't catch Orion so the |
7739s | Baptist now off the field and without |
7741s | that healing your Sigma is not long for |
7743s | this world and this might be valant |
7745s | Guardians finally taking some agency in |
7748s | their own destiny stopping the push from |
7750s | Washington Timeless and getting |
7751s | themselves a strong defensible position |
7754s | statistically this is one of the most |
7756s | difficult points to full hold like I |
7757s | think professionally it's like generally |
7759s | it never happens but if you get a full |
7761s | like a hold TI on second point it would |
7763s | be huge I mean the the more time you can |
7764s | kill off the clock I think is the most |
7766s | important thing here so V Guardians fact |
7767s | they able to like actually get a stop to |
7769s | this push after what was a great |
7771s | aggressive attacking round from |
7772s | Washington Timeless on the first point |
7774s | is nice and now we're going to have a |
7776s | pause to get a little bit more time to |
7777s | discuss this but this is the time they |
7779s | got to dig in their heels especially |
7780s | getting that sound barrier out that is |
7783s | priceless because now you have a huge |
7785s | Advantage you have your own sound |
7786s | barrier that KIRO has tucked away you |
7788s | can use it aggressively you can save it |
7790s | for potentially uh gratic flux on the |
7792s | either side you can save it maybe from |
7794s | another sort of more offensive s side at |
7796s | ultimate Valiant Guardians are in a |
7798s | great spot maybe not to like hold this |
7800s | point completely but I think they at |
7802s | least win one more fight and the more |
7804s | time they can get off the clock |
7805s | especially because they didn't get the |
7806s | full cap themselves the better I mean |
7809s | you you talk about getting that sound |
7810s | barrier out and it was a great sound |
7811s | barrier from Halo I love where she was |
7814s | positioned to be able to get that out so |
7815s | she wasn't caught in the gravitic flux |
7817s | but was still able to help those that |
7818s | were caught in it but while that was all |
7820s | happening Orion just got segmented off |
7822s | from the rest of the team and ended up |
7824s | getting melted down didn't get the sound |
7826s | barer and again without your Baptist |
7828s | able to help sustain everybody else that |
7830s | over health is going to melt away fast |
7833s | and when it's gone it doesn't come back |
7835s | and neither does the rest of your team |
7837s | it's a great fight for Valiant Guardians |
7839s | to finally you know finally get their |
7841s | claws back into this game and find |
7843s | themselves a defensible position at the |
7845s | end of point B there where you know |
7848s | sometimes it takes a C9 to be able to to |
7851s | cap it other times other times it takes |
7853s | just that pure unbridled aggression but |
7855s | if you stop the momentum of Washington |
7856s | Timeless you know you kind of have to |
7859s | force them to like put on the brakes a |
7860s | little bit reassess themselves and feel |
7863s | out the room before they put their foot |
7865s | back down on the gas again and if you |
7866s | don't give them the chance to do that |
7868s | you can realistically hold or at the |
7869s | very least bleed a lot of time off the |
7872s | clock and with how far the cart didn't |
7874s | actually get you need to bleed off as |
7876s | much time as you possibly can did it |
7879s | even get around that bend I don't think |
7880s | it got around the like Bend or the |
7882s | second Bend um of that third point so |
7885s | the like golden box of Victory if you're |
7887s | able to get to the third Point as |
7888s | Washington Timeless is not that far away |
7891s | like the capture point is very |
7892s | obtainable so Val Guardians like you |
7895s | said they just need to continue to kill |
7896s | that clock as much as possible the pause |
7898s | is luckily coming to an end it looks |
7901s | like everyone is |
7903s | regrouping wh has to be careful they're |
7905s | falling super low I me time to get your |
7908s | hand in your hands back on the keyboard |
7909s | and mouse there buddy you definitely |
7911s | don't want to take too much damage going |
7912s | in able to sustain just a little bit |
7915s | there but bun finds a nice Isle to the |
7917s | Dome there but it's traded out trumu |
7919s | getting taken down there by moving fish |
7921s | and bant Guardians I mean they have to |
7922s | invest the sound barrier to stay alive |
7924s | but I think picking off trumu there |
7926s | that's all they really |
7928s | needed yeah I mean it it gets rid of I |
7930s | guess the advantage we just talked about |
7932s | the sound barrier Advantage because now |
7933s | you don't have a counter except for the |
7935s | immortality field for that g when it |
7936s | comes in but this could be |
7939s | I mean this could be a huge stagger if |
7940s | they do trade they're actually going to |
7941s | commit the blizzard here this is this is |
7944s | either the biggest brain thing I've ever |
7946s | seen or this is going to cost Washington |
7948s | Timeless so so with Matrix Orion finds |
7952s | two what I I I don't even know how that |
7954s | I actually happened there I mean snaz |
7956s | went in with a flank there and had Halo |
7958s | there to help them out a little bit and |
7960s | you know it bought a lot of space in the |
7961s | absence of trumu and then while |
7963s | everyone's got their back turn trying to |
7964s | deal with that sojourn Orion just pops |
7966s | the M Matrix and melts down too |
7969s | noler B so much time for the rest of the |
7971s | team to get back also helped with a few |
7974s | eliminations there they just could not |
7975s | take that soj down now they swap to the |
7977s | Bastion so they're going to even do more |
7979s | damage and you can see that box of |
7980s | Victory it's not golden is going to be |
7982s | purple for Washington Timeless but this |
7984s | is looking closer and closer like it's |
7986s | going to be the end sooner than later |
7988s | there's no sound beers we just talked |
7989s | about this should be free for trumo just |
7991s | to let it fly and there it goes oh and |
7993s | the accretion is no good moving fish not |
7995s | able to stop it but the ant Matrix |
7997s | coming out from mean might be enough but |
7999s | trumu does not care we walk right |
8000s | through that window going to do a little |
8002s | bit of window shopping and maybe is |
8004s | going to find some bang for their Buck |
8006s | there but mean not going to let it |
8007s | happen actually going to take them down |
8009s | and Valiant Guardians might just be able |
8011s | to stabilize here and boy do they need |
8013s | to yeah because again that wi con that |
8017s | golden box that keep purle box and |
8019s | victory it is so close like it is inches |
8021s | away right now it is there's not any |
8024s | room for error literally or figuratively |
8026s | right now for the side of B Guardians |
8029s | they do have a great bicux to their name |
8030s | so they do have a slight ultimate |
8032s | Advantage Wasing Timeless like they've |
8034s | got the sound Bearer ready to go so they |
8035s | could just fight through this they could |
8036s | over Shield through it and they be able |
8038s | to win the fight after thetic flux is |
8041s | their only tool and they have to cycle |
8042s | their ult perfectly but it goes wide |
8044s | andler takes down jado that is |
8046s | catastrophic for Valiant Guardians and |
8048s | Wasing the Timeless they can smell blood |
8050s | in the water it's just a March the drums |
8053s | beating as they all March forward and |
8055s | take the cart into the golden box of |
8057s | Victory that's a two for Washington |
8059s | Timeless and what was a incredible |
8061s | series from Valiant guardians but it |
8063s | just wasn't enough to pump the brakes |
8066s | and stop Wasing him Timeless from |
8068s | running them right over like Lambs to |
8071s | the slaughter it was touch and go at |
8073s | some moments but when the Washington |
8075s | Timeless got a little Edge they ran with |
8078s | it I still can't believe that won that |
8080s | fight on second point I I would love to |
8082s | see a replay of that if possible because |
8085s | that was absolute Insanity that they |
8087s | were able to win that one went out but I |
8089s | mean we were expecting a close match |
8091s | overall I would say it was pretty close |
8094s | uh it is again a 20 score line but I |
8096s | don't think that really reveals just how |
8098s | back and forth the series was overall we |
8101s | got to look like at they how they did |
8102s | the best Valiant gargin 3-1 in that |
8104s | upper ret final last time and then a 3-2 |
8107s | in that Grand Final between the two |
8109s | teams that Washington Timeless did end |
8110s | up taking and I think you know we can |
8113s | point to those changes in support as |
8114s | maybe one of those big factors Halo |
8116s | moving over to Washington timeless |
8117s | aramori again not able to be in the |
8119s | starting lineup this weekend due to some |
8121s | personal stuff hopefully we'll be able |
8122s | to see next week in the playoff bracket |
8125s | but just not able to bring that same |
8127s | sort of fight that they did last time |
8129s | around still good fight but not the same |
8131s | one I I'm curious to see what the Halo |
8134s | and armore backline is capable of but |
8136s | what the scary thing is is they just |
8137s | took down one of the top teams in this |
8140s | entire tournament 20 with Orion one of |
8143s | their substitutes coming in to play Flex |
8145s | support which is a very highly impactful |
8147s | role and it feels like the team didn't |
8149s | even miss a beat having that substitute |
8151s | in there they were still able to play |
8153s | full octane pedal to the metal Non-Stop |
8156s | and sure a couple times did get stalled |
8158s | out by Valiant Guardians because they're |
8160s | just that good but Washington Timeless |
8162s | were just better just cleaner |
8164s | specifically on this Sigma composition |
8167s | the composition that won the Florida |
8169s | Mayhem the grand Champions the grand |
8171s | championship at Grand finals and if this |
8173s | is the meta if this is where things are |
8175s | going and Washington Timeless are this |
8177s | far ahead of the Curve and Valiant |
8179s | Guardians couldn't stop them who can and |
8182s | I think one thing they did really well |
8184s | and I want to give a big shout out to |
8185s | bun may not the flashiest of DPS |
8187s | characters I mean if you hit those head |
8188s | shots across the map obviously that |
8190s | looks great but the wall placement there |
8191s | were just so much good displacement the |
8193s | blizzards were pretty good too A lot of |
8195s | the time not used for those big team |
8196s | fight wins but trying to get someone |
8197s | zoned out in particular and then winning |
8199s | the fight off of that or just creating |
8201s | space like that is what you need from |
8203s | your may they need to be one of the |
8204s | biggest brain players in the r and Bun |
8206s | she played it to perfection she created |
8208s | so much separation we're going to look |
8210s | at the stats for the tanks and see some |
8211s | of the sigma differences um but overall |
8214s | I got to give like a shout out um |
8216s | especially to bun and how she played I |
8219s | mean yeah bun playing was B Bun's play |
8222s | there was definitely one of the things |
8224s | that helped put Washington Timeless over |
8225s | the edge and you can even kind of see |
8227s | that picture being Illustrated when you |
8229s | look at just the Sigma versus Sigma |
8231s | stats you see the spike in damage and |
8233s | damage block for moving fish but the |
8235s | team coordination just favored trumu so |
8238s | much more that they were able to just |
8240s | roll right over they didn't have to do |
8241s | as much damage didn't have to block as |
8243s | much damage just had to be as effective |
8245s | as they were hit the big fluxes when |
8247s | they needed to get the eliminations when |
8249s | they needed to and trust that your team |
8251s | will be there to follow up on the damage |
8253s | and more often than not they definitely |
8255s | were I mean they definitely were it I |
8258s | what else can you really say about it |
8260s | besides Washington Timeless looked to be |
8262s | one of the favorites to go all the way |
8263s | and with performances like that you got |
8265s | to be scared no matter who you are |
8267s | especially if if you're a valiant |
8268s | Guardians cuz you have now traveled into |
8270s | the belly of the Beast and did not like |
8272s | what you saw again this is switch stage |
8275s | so it's not like we're eliminating them |
8276s | to lower bracket or anything they still |
8277s | got plenty of games it will be a blemish |
8279s | on that record so it's not going to be |
8281s | that 5-0 report card they were hoping |
8283s | for on the side of valiant Guardians |
8284s | it's going to be a 4-1 at best but still |
8287s | very reasonably decent record if they're |
8290s | able to obtain that I'm expecting them |
8291s | honestly to be able to get a 4-1 I I |
8293s | think they're like definitely top three |
8295s | in this tournament even with some |
8296s | differences in their support lineup for |
8298s | this iteration of calling all heroes but |
8300s | I'm expecting great things from them |
8301s | regardless but we're going to be talking |
8303s | to a member of Washington Timeless just |
8305s | momentarily so don't get anywh folks we |
8307s | got a break before that interview but |
8309s | it's going to be a good |
8312s | [Music] |
8317s | [Music] |
8325s | [Music] |
8327s | one |
8328s | [Music] |
8342s | [Music] |
8350s | [Music] |
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8396s | [Music] |
8418s | [Music] |
8424s | [Music] |
8434s | [Music] |
8442s | [Music] |
8481s | after a banger of a match that we had in |
8483s | Swiss round two a a potential |
8485s | foreshadowing for what the playoffs |
8487s | might look like Washington Timeless take |
8489s | it 20 over Valiant Guardians and we have |
8492s | sill from Washington Timeless here to |
8494s | help celebrate with us sill how are you |
8497s | doing and how does it feel to be back |
8499s | for another calling all heroes |
8501s | tournament everyone uh I'm doing great |
8504s | and it feels nice to see my team win |
8506s | feels nice to um you know have been |
8508s | practicing and it looks like it's paying |
8510s | off and I'm just like happy to have |
8512s | started another |
8513s | tournament we've been practicing a lot |
8515s | and we think we'll do well this time |
8517s | well it's definitely looking like that |
8518s | practice is paying off a two win a sweep |
8522s | over you know team i' consider |
8524s | Washington timeless' Nemesis Valiant |
8526s | Guardian how does it feel to take that |
8527s | win in such a dominant fashion squirrel |
8529s | line wise well honestly like it was |
8532s | pretty much expected I'm not going to |
8534s | lie I I think we were pretty prepared to |
8536s | just come in and win the dominant I mean |
8540s | last time kind of a fluke not going to |
8542s | lie we're a lot better now we've had a |
8543s | lot of practice and I think uh we're |
8545s | going to keep showing that kind of |
8547s | presence for the rest of the tournament |
8549s | I got to say I love the heat that |
8550s | calling Heroes is bringing there are no |
8552s | words mins whatsoever I mean everyone is |
8554s | just saying exactly how they feel and |
8556s | that's great for the spirit of |
8557s | competition uh I got to ask now that you |
8560s | know your team has knocked off at least |
8562s | for now one of the more I would say like |
8564s | highly rated teams in the competition is |
8566s | there any other team that you guys have |
8567s | your sight set on any other team that |
8569s | you're looking forward to playing and |
8571s | hoping to beat as well um I I'd say the |
8574s | only team other than Guardians that |
8576s | we're kind of looking at is drainers uh |
8578s | cuz we played them in a couple |
8579s | tournaments before and we've had like |
8580s | mixed results against them but I think |
8582s | this time around we'll do really well |
8584s | against them and pick the series I'm I'm |
8587s | looking forward to seeing if you guys go |
8589s | head-to-head with drainers hopefully we |
8590s | get the we get a good playoffs match |
8592s | between the two of you going down the |
8593s | line there but you know speaking of the |
8595s | practice that you guys have been putting |
8596s | in I'm like what I'm seeing with these |
8598s | Sigma compositions that we're seeing |
8600s | very uh reminiscent of the grand finals |
8602s | winning composition that Florida Mayhem |
8604s | came out with is that you know the team |
8605s | strategy is to just you know go with |
8607s | what is the meta and be ahead of the |
8608s | curve and how do you feel about uh the |
8611s | way your team is playing this |
8612s | composition well I'm going to be honest |
8614s | our comp we're kind of just sandbagging |
8616s | right now like these aren't our real |
8617s | comps this is just Swiss and we're just |
8619s | like mirroring everyone cuz we know |
8620s | we're better but we have some real stuff |
8622s | cing cooking up for the playoffs that's |
8623s | when I come in I don't know if I I don't |
8625s | know if I believe you like if cuz you |
8626s | look so prac practiced on this |
8628s | composition the coordination just feels |
8629s | there like bun puts up a wall and |
8632s | somebody just dies like you've practiced |
8634s | this |
8635s | surely uh we we've dabbled here and |
8637s | there in it yeah a little bit okay well |
8640s | maybe a little bit but maybe you are |
8642s | just that good and if you are just that |
8644s | good it's going to be scary for any |
8645s | other team that goes against you going |
8647s | forward but that is going to be it for |
8649s | our interview sahill uh thank you for |
8651s | having or thank you for being here uh do |
8654s | you have any shout outs you want to give |
8655s | before we send you off uh yeah shout out |
8657s | to our coach SNR cooking up some crazy |
8660s | stuff in scrims shout out to our two |
8663s | managers debbit and Lily one of them |
8665s | might be a better manager than the other |
8666s | they know which one they are and yeah |
8669s | that's about it thank you for having me |
8672s | I love a little bit of managerial shade |
8673s | thank you so much for coming in giving |
8675s | us a little bit of insight and we look |
8677s | forward to seeing saw Hill as we go |
8679s | forward but we still have one more game |
8681s | for you guys chat as much of a banger as |
8683s | that one was I do wish we could have |
8685s | gone to flasho on that one but just |
8687s | wasn't in the cards today but there |
8689s | might be uh there might be a three |
8691s | mapper in the cards for our third Swiss |
8692s | round you never know yeah I'm I'm |
8695s | praying for it I I think I mean I I |
8697s | might be not in the majority of this I |
8699s | actually really like flasho as a game |
8701s | mode I think it's like controlled to a |
8702s | whole new level it adds some really |
8704s | interesting versatility especially with |
8706s | the maps that we have so far um in it |
8708s | but we're going to take a look at the |
8709s | standings first before we get to that |
8712s | third round match we're not sure exactly |
8713s | who's going to be on stream just yet but |
8715s | we do know who's going to two thus far 1 |
8719s | and then unfortunately 02 uh Vancouver |
8722s | Titans blue you and I had actually |
8723s | talked about this off stream we were |
8725s | kind of hoping this is a team that would |
8726s | show up a little bit more they've been |
8727s | around since the beginning of calling |
8729s | all heroes one of the first I would see |
8730s | OverWatch League partner teams in the |
8732s | scene definitely the longest lasting one |
8734s | after the unfortunate demise of New York |
8736s | exceler Academy so to see them start off |
8738s | this strong I really like to see because |
8740s | I feel like generally they haven't |
8741s | necessarily shown like the best overall |
8743s | standing results I mean we want to talk |
8745s | about Vancouver Titans blue really quick |
8747s | I do want to you know I met some of |
8748s | their players at uh at Grand finals and |
8751s | I can confirm that a couple of them did |
8753s | walk away with that Grand Final sickness |
8755s | so I mean they're having their Michael |
8756s | Jordan flu games over there and they're |
8758s | they're flying pretty high able to keep |
8761s | that Flawless map win record get |
8763s | themselves the top spot for now that's |
8764s | really impressive and I'm hoping to see |
8766s | them uh stick around at the top I want |
8767s | to see them make a deep playoffs run but |
8769s | they got to get there first it's only |
8771s | round two of Swiss we have the third one |
8774s | coming up here just after this once we |
8776s | get the rest of these Gam sorted out and |
8778s | we get it all figured out and we're |
8779s | going to throw to a quick little break |
8781s | while we figure this out be on the |
8782s | lookout for round three coming up after |
8793s | [Music] |
8800s | [Music] |
8806s | this |
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9105s | hi |
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9315s | 3 |
9331s | [Music] |
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9345s | he |
9375s | ch |
9394s | 1 three |
9400s | four from the sand station |
9405s | and walk through a p h the barrel on the |
9409s | like |
9410s | a is the of |
9420s | [Music] |
9427s | [Music] |
9435s | the |
9437s | this is the leg of |
9441s | the |
9450s | ma I know |
9459s | saf will REM there will be a |
9465s | reckoning |
9506s | [Music] |
9521s | [Music] |
9550s | [Music] |
9561s | welcome back everybody to calling all |
9563s | Hero rise together minor 3 hosted by |
9567s | Toronto Defiance and if you're just |
9568s | joining us we have just completed round |
9571s | two of our Swiss stage going into round |
9573s | three here but in round two we had |
9575s | Washington Timeless and Valiant |
9577s | Guardians going blow for blow and |
9578s | showing us just what this level of |
9581s | competition means to these marginalized |
9583s | gender players these underrepresented |
9584s | players and talent what it all means and |
9587s | just how much we all love and support |
9589s | calling all heroes the action speaks for |
9591s | itself but chat what if you don't just |
9593s | want to watch and support calling out |
9595s | Heroes what if you want to get involved |
9597s | Jag how how could chat do that well |
9600s | there are plenty of ways to get involved |
9602s | of calling all heroes first of all you |
9603s | can head to the website calling all |
9605s | heroes. to learn more about exactly what |
9608s | this is a gender inclusivity program and |
9611s | exactly how it works you can also go to |
9613s | the start. g/c calling all heroes pages |
9616s | all current and upcoming competitions |
9618s | like this one that you are watching |
9620s | right now and last but certainly not |
9622s | least if you want to get involved as a |
9624s | player participate yourself join the |
9626s | official calling all heroes Discord for |
9628s | a chance to either form or join a team |
9631s | there's still plenty of time to get |
9632s | yourself in there as a player get |
9633s | yourself maybe some of the cash prizes |
9635s | with major three around the corner who |
9636s | knows maybe get yourself some circuit |
9638s | points make a name for yourself so when |
9640s | calling all heroes comes around again |
9642s | people are going to want you on their |
9643s | team there's plenty of room to grow and |
9645s | cultivate as a player and as a talent |
9647s | any part any role there's so much room |
9650s | for you to grow and learn and it's a |
9651s | wonderful experience and I can safely |
9653s | say that I wouldn't be where I am |
9655s | without calling all heroes and I'm so |
9656s | thankful that this program exists and |
9658s | that we have a place for assult to learn |
9660s | and grow and that you guys can get |
9661s | involved cuz that is absolutely |
9663s | incredible but speaking of incredible we |
9666s | just witnessed an incredible matchup and |
9668s | we've got one more for you comeing at |
9670s | you it's going to be Fable versus Aegis |
9673s | to close out the night here we got these |
9675s | two teams and there's a lot of moving |
9677s | Parts on both of these teams some very |
9679s | well-known players on some newer rosters |
9681s | we'll see how they end up shaking |
9683s | shaking things out here yeah and this is |
9686s | a big statement game I do believe they |
9688s | are both two and 0 in the standings |
9691s | currently so two of the top teams |
9693s | currently through the first two rounds |
9695s | of competition and only one of them |
9697s | again can go undefeated something's got |
9700s | to give one of these teams going to fall |
9701s | out of that perfect score line that |
9704s | perfect series line and I I got to talk |
9707s | about Fable really quickly I feel like |
9709s | just from experience like from what |
9710s | we've seen from them already they are |
9713s | probably the team to beat I mean they |
9714s | did really well in the last minor finish |
9716s | 7 to eth making it all the way to that |
9718s | playoff recet is an accomplishment in |
9720s | itself um in Avery the their tank player |
9724s | uh has been in the scene for a long time |
9725s | I believe I have casted them through |
9728s | like initiatives like this other areas |
9730s | of path Pro as well as Collegiate so |
9732s | they have been a nam State and |
9734s | competitive OverWatch and they have |
9735s | always been a standout performer and you |
9738s | know what they also helped me edit my re |
9740s | so shout out to Avery for that one not |
9742s | just a great player but also you know a |
9744s | great editor a true homie yeah a true |
9746s | homie what what can I say thank you so |
9748s | much for that but hey that's not what |
9749s | we're here for today today we're here to |
9751s | see how well you perform with your team |
9754s | on the stage here and of course you know |
9756s | Avery is no slouch Avery is definitely |
9758s | very capable of holding their own and |
9760s | along with this backline I'm interested |
9762s | to see what the Fable backline has to |
9764s | offer we got Gusty and we got Panther |
9767s | coming in and I know Panther from |
9769s | several other teams is a very capable |
9771s | support player can pop off especially on |
9773s | that kidy go so I want to see what Fable |
9775s | comes out here with it's an interesting |
9776s | team potential lots of potential for |
9778s | some interesting looks here it anyone's |
9781s | guess what they're going to come out |
9782s | here with and anyone's guess what AIS is |
9784s | going to come out with as well yeah |
9786s | we're going to have to see that lineup |
9787s | pulled up momentarily and see what they |
9790s | can bring to the table I'm already |
9792s | loving the doomfist just give me more |
9794s | doomfist please like there's not even a |
9796s | really specific reason I'm not even |
9798s | saying like that doomis is the best tank |
9799s | to play I just think it's the most fun |
9801s | tank to watch and commentate on but |
9803s | going like we know this is going to be |
9805s | an Antarctic Peninsula first map and you |
9807s | know obviously these are just favorite |
9808s | Heroes these aren't necessarily Heroes |
9810s | they're going to play but I feel like |
9812s | Antarctic Peninsula is a very brawl |
9814s | Centric map like I'm expecting like |
9816s | orisa Ry juner Queen so we're have to |
9819s | see if agus can kind of play to that |
9821s | style if they're going to try to do |
9822s | their own thing I'm glad you mentioned |
9824s | junker Queen specifically cuz remember |
9826s | at the top of the show when I touted |
9827s | Kindred is potentially the best junker |
9829s | Queen in all of calling all heroes I say |
9831s | potentially because there is another and |
9834s | if she decides to come up with it Mari |
9836s | is a very very capable junker Queen |
9838s | player that can take control of the |
9840s | entire game into her own hands and with |
9842s | a team like this to support her that is |
9844s | definitely something to be on the |
9845s | lookout for and like you said Antarctic |
9847s | Peninsula it does indeed play into that |
9850s | junker Queen style that Rush style |
9851s | something that she's going to be really |
9853s | really good at I don't expect we're |
9854s | going to see the doomfist I would |
9855s | probably expect to see the junker Queen |
9857s | come out and if so I would watch out if |
9859s | I'm |
9860s | Fable yeah this can be I I feel like |
9863s | this is a very interesting control map |
9865s | versus the others I feel like there's a |
9866s | lot of high ground on the other Maps I |
9868s | don't really feel like that except for |
9870s | one submap on Antarctica Peninsula but |
9872s | generally it is like almost always an |
9873s | allout brawl just on the center of the |
9875s | map right on that objective right on |
9877s | that point so doomfist can work |
9880s | potentially but I feel like doist works |
9881s | way better into something like our |
9883s | Reinhardt because Reinhardt doesn't have |
9884s | a lot of St ability he just kind of gets |
9885s | knocked around he's an old German man |
9887s | you know there isn't much you can do |
9888s | juner queen young Australian woman she's |
9891s | just running around carving people up |
9893s | throwing knives at them so it's a very |
9895s | different match up depending on what we |
9896s | see Mario come out with old German men |
9898s | known for being quite topheavy you push |
9900s | them down they'll just topple right over |
9901s | but Australian women yeah they uh they |
9903s | stand tall they've got the knives like |
9905s | you said they're very difficult to |
9906s | dislodge especially if you're playing a |
9908s | dive hero junker Queen is a Great |
9910s | anti-dive Hero so if we do see that |
9912s | doomfist come out yeah I expected junker |
9914s | Queen to counter it uh but like you know |
9917s | I think like you mentioned there's only |
9918s | one map on antartic Peninsula that is is |
9920s | even a little bit conducive to a dive |
9922s | play style I believe that's sub levels |
9924s | uh and even then I would probably expect |
9926s | Winston to come out more than the |
9927s | doomfist cuz you want to dive and pounce |
9929s | on the targets less about like the |
9931s | disruption and dislodging them but I |
9934s | just don't think that's where the meta |
9935s | is like we haven't really seen a whole |
9936s | lot of teams coming out here with the |
9937s | dive even on maps like numani they're |
9939s | opting to play more of the sigma poke or |
9941s | that Sigma Rush hybrid composition that |
9943s | we've seen a lot so I I think I'm |
9946s | thinking queen I'm thinking Queen here |
9948s | I'm always thinking about junker Queen |
9949s | but right now I'm thinking junker Queen |
9952s | I mean who is it honestly just a fun |
9954s | character to play and that is the only |
9955s | thing I'm thinking about of course but I |
9957s | I mean I think he bring up a great point |
9959s | about like Winston and dive it just |
9960s | doesn't really make sense we've seen it |
9962s | very sparsely I think really the only |
9963s | team we've seen it play at least on |
9965s | stream is yippi Cary and was for you |
9967s | know a brief moment of time didn't work |
9969s | out got blown up for like 5 seconds and |
9971s | then we never saw it again and I do want |
9973s | to point out they actually did win their |
9974s | second match so you know you and I were |
9976s | saying that we think they could make |
9977s | playoffs the one in one still in great |
9979s | standing to make that happen but um yeah |
9981s | I think like Labs Icebreaker are very |
9984s | much just like two teams just running at |
9985s | each other head-on so again like Jer |
9988s | queen I am expecting we could see some |
9990s | variation of it but like I I think Ryan |
9993s | honestly is not that strong unless you |
9995s | can really utilize like the symmetra |
9996s | play that we've seen in OverWatch League |
9998s | playoffs that really is what enables him |
9999s | to get around because again old German |
10001s | man very slow even with his charge |
10003s | beyond that he can't really do much Yer |
10005s | Queen she just shouts everyone's like |
10007s | okay like we'll follow you like don't |
10009s | please we're scared of you but yeah uh |
10012s | and she just has so much Mobility that I |
10013s | think it's just a better thing or a |
10015s | better character to run here I I I tend |
10017s | to agree if you have that level of |
10019s | coordination though with the SIM play a |
10021s | Reinhard composition can be quite lethal |
10023s | but that comes down I think more to team |
10025s | cohesion rather than just you know |
10027s | playing to the hero's strengths just you |
10028s | know everyone coming together as a |
10030s | collective to be one big death ball that |
10033s | just rolls over the enemy team and if |
10034s | that's what either these teams come out |
10036s | with then you know that's a it's going |
10039s | to be a little bit of a difficult thing |
10040s | to dislodge cuz you can't really account |
10041s | for just playing against someone who's |
10043s | that well coordinated that much of a |
10044s | hive mind and with that in mind we've |
10047s | predicted a lot about the compositions |
10049s | what do you feel about the score line of |
10051s | this match we've had two backtack two |
10053s | despite them being close is this another |
10055s | 2 or are we going to finally get the |
10057s | elusive flash point give me map three I |
10060s | want to see map three give it to me let |
10062s | let me cast aasa or new junk City please |
10065s | that that is all I'm asking for also I |
10067s | just want like a cool like a I want a |
10069s | really great series to end the day off |
10070s | on these two teams are two and0 so |
10072s | there's a lot at sake here like we talk |
10073s | about like one of these teams going to |
10075s | go down to two and one that is a blemish |
10076s | on your report card you do not want only |
10079s | a handful of teams I think actually |
10080s | maybe only one team at the end of the |
10081s | day can actually finish with that |
10082s | undefeated score line so getting you |
10084s | that one like step closer to it is so |
10087s | important we're not going to see Jer |
10088s | Queen at all we talked about this for |
10089s | like 10 minutes for nothing it's going |
10091s | to be Sigma it's always going to be |
10092s | Sigma but there is variation in the DPS |
10094s | which I think is is really important we |
10096s | see the May Bastion which is like I |
10097s | guess the more meta like we saw Florida |
10099s | Mayhem on the other side though is going |
10101s | to be a Genji as well as a soldier yeah |
10103s | I'm curious to see how this ends up |
10105s | playing out for fable because you see |
10106s | how much space Aegis has already taken |
10108s | and they've got control of The High |
10109s | Ground and that's just what the benefit |
10111s | of the Lucio the damage that's coming |
10112s | out from Death quite an appoo name |
10114s | especially if you're Arya right now |
10115s | who's feeling yeah feeling how aoo it is |
10118s | feeling a little bit of death for |
10119s | themselves and yeah now a just is going |
10121s | to go ahead and drop down right on top |
10123s | of Avery and they don't have a whole lot |
10124s | of support to stand on especially once |
10126s | that immortality field gets melt down |
10128s | death dishing out all the more of it |
10130s | wheels go down AIS are going to take the |
10132s | first point raining Death from Above |
10134s | indeed living up to their namesake |
10136s | causing it everywhere and this makes |
10138s | sense because we we're going to get some |
10139s | mile out of that we're going to get some |
10140s | mileage out of death but we were just |
10142s | talking about like Su level like this |
10143s | probably wouldn't make sense to run the |
10145s | brawl so it does make sense for more of |
10146s | a poke comp but they are both running |
10147s | Lucio so there still is some speed some |
10149s | quickness and rotation that's involved |
10150s | with it but a is playing so aggressively |
10152s | they're playing the spawn they get the |
10153s | wall too they force out the lamp |
10156s | yeah and again once that lamp is done |
10158s | Avery's life is on the clock and Mari |
10160s | going to go ahead and take it away and |
10161s | Fable they can't even really get out of |
10163s | their own spawn without AIS giving them |
10165s | a hard time for it that's 30% and there |
10168s | hasn't even really been much of a fight |
10170s | just Avery getting melted down twice |
10172s | Arya once again getting caught out and |
10175s | it's so hard not to get caught out when |
10176s | you can't even poke your head out of |
10177s | your own front door and feel safe about |
10179s | it this might be a spawn camp in calling |
10181s | all heroes oh they're going to back off |
10183s | okay so they're going to play natural |
10184s | cover which is the smart thing to do but |
10186s | him into their trap there you ra the ant |
10188s | Matrix yeah and the Dragon Blade going |
10190s | to come out from Zoe we'll see if it's |
10192s | able to find much of anything it does |
10193s | find Keith that's a great way to take |
10195s | the wind out of ais's sails and now |
10197s | Fable can finally March forward get |
10199s | themselves some presence on the point at |
10201s | 58% they're able to clean up Aegis and |
10203s | Fable have finally gotten themselves on |
10205s | the board and that's so unfortunate Jay |
10208s | they were so close to that s that could |
10209s | have turned the fight but didn't get it |
10211s | online until just now and I'm going to |
10213s | say it if they wait for the spawn camp |
10214s | and if they play in their spawn they |
10216s | wouldn't have lost that point so quickly |
10217s | that fight would have gone on longer |
10218s | they would have had to go a longer |
10220s | distance just more reason for the spawn |
10222s | Camp to come out eventually but egus now |
10224s | they're going to have to try to flip |
10225s | this point once again they did get out |
10227s | some or at least only it's actually only |
10228s | the blade that feels like not that much |
10230s | for all the value fa got now they're |
10232s | going to use um Artic flux yeah that's |
10235s | going to force out not only the ice |
10236s | block but also the sound barrier and now |
10238s | that that over health is all gone Fable |
10239s | can clap back with one of their own |
10241s | Gusty hits everybody with theirs but the |
10244s | the blizzard coming out from and AIS |
10246s | they're able to just leverage his ult |
10247s | advantage to get themselves some |
10248s | positioning and Fable they're scattered |
10250s | they're all over the place Arya popping |
10252s | the overclock but is that is there even |
10254s | going to be a potential Target there's |
10256s | only one it's Jay that falls but Aegis |
10259s | they are able to withstand and once they |
10261s | dislodge Zoe here it should be the flip |
10263s | coming through but taking down death |
10265s | might actually mean there could be a |
10267s | recontest coming out kind of early in |
10268s | this next fight yeah that could be huge |
10271s | I mean Jason have to make a decision do |
10273s | they go back and try to get death or do |
10275s | they just try to flight this out in the |
10277s | numbers that they have and hope that |
10278s | they can sell out the good news for Aus |
10280s | is that they got a lot of ultimates out |
10282s | from Fable despite using a lot of them |
10283s | themselves the bad news is that Zoe has |
10286s | that Dragon Blade almost online and that |
10287s | was the big fight Turner last time |
10289s | around they've got to find some sort of |
10290s | counter now that their sound barrier is |
10292s | gone immortality Field's not going to |
10294s | like Su throughout all of it they do |
10295s | have an AM they got to use it now they |
10297s | actually have to use the immortality |
10298s | field early that's an interestingly |
10300s | placed a matrix there it seems to be |
10302s | mostly for heals right now and to try |
10303s | and put out a little bit of damage from |
10305s | death but Fable can just losos that |
10307s | they're totally fine they do lose Arya |
10308s | though as Jay goes in a little bit |
10310s | aggressive there and Zoe going to fall |
10311s | as well they're not able to pop that |
10313s | Dragon Blade and that is catastrophic |
10315s | Aegis just going to go ahead and March |
10316s | forward knowing all threats have been |
10318s | cleared they just have to get rid of the |
10320s | bodies and they're going to be able to |
10323s | take sublevels here if Fable has |
10325s | anything left to say about it Avery with |
10327s | a gravitic flux finds Keith that could |
10329s | be absolutely massive and takes down J |
10331s | as well Fable they're able to flip this |
10333s | courtesy of that gravitic flux down is |
10335s | still there though still melting |
10337s | everyone else down Arya going to deal |
10338s | with that Zoe is back and Fa will find |
10341s | the flip and they still have the blade |
10343s | that was almost disastrous I thought for |
10345s | sure Zoe went for the like smart play |
10348s | tried to take Z Panther offline but |
10350s | ended up costing their life but now it |
10352s | all works out they have the blade for |
10354s | this fight Jade does have the sound beer |
10356s | almost online they could actually try to |
10358s | use even like a blizzard to try to just |
10359s | lock him down freeze them up as a |
10361s | counter so he's got to be careful they |
10362s | don't get melted down yeah a little |
10365s | dicey a little dicey but they get out |
10367s | this is going to come down to who can |
10368s | just execute their ultimat better and |
10370s | Aus they have more at least for the time |
10372s | being Zoe going to go ahead and pop the |
10374s | Dragon Blade that's going to force out |
10375s | the sound barrier from Jay and Zoe they |
10377s | know they don't even really have to go |
10378s | all that aggressive to try and get a lot |
10380s | of value just getting that ult is all |
10381s | they really need because now Mari going |
10383s | to go ahead and come in with the |
10385s | gravitic flock death with the artillery |
10386s | strike and this is all Aegis in the kill |
10388s | feed Fable they had a great run there |
10391s | for a second but it's time to pack it up |
10392s | and go home suevel belongs to |
10395s | Aegis I was watching gusty's ultimate |
10400s | and you want to know what happened was |
10403s | it a was it an Ajax it was an Ajax they |
10406s | were in the middle of their sound |
10407s | barrier lifted up into the gtic flux and |
10410s | they never got it off that is so painful |
10413s | that could have completely changed the |
10416s | course of this fight I mean the fact |
10417s | that Fable battled back at all like |
10419s | again ien some crazy close control Maps |
10422s | every series it seems like it's going |
10424s | the full distance going all three |
10425s | submaps everyone is like going to 9999 |
10427s | for the most part with some 100 Zer |
10429s | sprinkled in but that is so unfortunate |
10432s | Gusty could have completely changed how |
10434s | that fight went instead Aus able to rely |
10438s | on that early lead they built up take |
10440s | that first sub map and if Aus is able to |
10441s | get a two Z here you're going to be |
10444s | looking back at that moment and Fable |
10446s | they could have capitalized but that |
10447s | ultimate not going off it's just so |
10450s | punishing it's such a high value |
10452s | ultimate that it is just such a shame to |
10453s | lose it that you know it it's a |
10456s | potentially just a fight Ender if you're |
10457s | not able to get the sound barrier off |
10459s | successfully I mean got to be looking at |
10461s | Gusty to try and clean that one up and |
10463s | not get caught out like that again but |
10464s | that was a great tic flux from Mari to |
10466s | cause that and AIS they're going to keep |
10468s | the momentum High they're going to keep |
10470s | going taking this High ground and you |
10472s | know it does feel like two brawl teams |
10474s | just slamming into each other over and |
10476s | over again but if you have control of |
10477s | this High Ground it makes it all the |
10479s | easier to be the one doing the slamming |
10481s | versus being the one that just has to |
10482s | kind of sit there and figure out what to |
10484s | do with all of it is AIS they've already |
10486s | taken down Z Panther that's death taken |
10488s | down Avery as well that fastion is just |
10491s | so lethal it's so hard to be a tank |
10492s | player when there's a Bastion on the |
10493s | field it's so hard to be in anything |
10496s | when you don't have a tank on the field |
10497s | and that's the value that Bastion brings |
10499s | to the table yeah I'm starting to think |
10501s | that I mean you do get the trade but and |
10503s | you actually do get the first point cap |
10505s | but other than that you're not going to |
10506s | get much of anything in that fight I'm |
10507s | starting to think Fable might want to |
10508s | try to swap up their DPS lineup at least |
10511s | maybe the soj I'd love to see maybe a |
10513s | Bastion or a me just something else the |
10516s | sjun on its own I mean Ario is playing |
10518s | it well like no quals there I just don't |
10520s | know if it's enough damage to really go |
10521s | Toe to Toe with the Bastion from Death |
10523s | on the other side death is just putting |
10524s | in so much damage consistently and AR is |
10526s | kind of relying more on building up that |
10528s | rail gun and trying to go for that full |
10529s | charge shot to actually get that same |
10530s | sort of effect not being able to find |
10532s | that same success at least through this |
10533s | first fight and now AES not only do they |
10537s | have the capture now they also have ant |
10539s | Matrix they probably looking to use |
10541s | right now it's the pick potential of the |
10543s | soldier that you're going for but that |
10544s | only only really matters if someone |
10545s | pokes their head out and Keith does just |
10547s | that to illustrate my point that's a |
10549s | great pick off there from Arya and with |
10550s | all the healing gone Fable they found |
10552s | themselves away in Avery going to take |
10554s | down death facing down death itself and |
10556s | taking them down and AIS they're evicted |
10559s | from the point there great play from |
10561s | Arya to open it up and Fable have gotten |
10563s | themselves on the board here pretty sure |
10565s | Arya heard me say those things and |
10567s | immediately was like no no no no this is |
10569s | why the sojurn works and when you have |
10570s | that rail gun charge up and you hit |
10572s | shots like that especially onto an |
10573s | important Target like he you just win |
10575s | the fight outright the sound be being |
10576s | committed also is a huge win they try to |
10578s | use that to sustain throughout the fight |
10579s | but they still don't have the healing on |
10581s | top of it and now that's going to be a |
10583s | free blade I mean fa should have a free |
10585s | Fight Win here unless things go horribly |
10587s | wrong you got to look at Gusty and the |
10589s | sound barrier coming out there Zoe going |
10590s | to go ahead and pop the Dragon Blade |
10591s | immortality field to try and keep death |
10593s | alive but the immortality field is all |
10595s | death is able to find with the artillery |
10597s | strike of their own and Zoe takes down |
10599s | Keithan with just that Dragon Blade and |
10600s | the sound barrier to boot Fable are |
10602s | putting in the pressure but they keep |
10604s | investing at actually they're going to |
10605s | pop the overclock and they're getting |
10606s | some value for it but I got to wonder if |
10608s | that's an overc commitment that was |
10610s | everything they had I didn't even see |
10612s | the sound beer but it came out I think |
10614s | that was in retaliation to the artillery |
10615s | strike which isn't necessarily the worst |
10617s | idea in the world but using the |
10619s | overclock after you won that fight it's |
10622s | important to get Sager because it's |
10623s | important to force Aegis into |
10624s | uncomfortable position where they this |
10626s | is their last fight but now there's |
10628s | nothing left like that sound bear could |
10629s | have been huge into what's going up be |
10631s | an upcoming Blizzard from Fifi they have |
10633s | nothing except the brutality field death |
10635s | makes a swap you no longer have to worry |
10637s | about the Bastion you also don't have to |
10638s | worry about Zoe though because death |
10640s | just goes right in with a rail shot |
10641s | takes down the sideboard ninja there and |
10643s | it's going to be Avery getting melted |
10644s | down but the the immortality field is |
10647s | good being able to weather the storm |
10649s | through the May wall but it's just not |
10651s | enough it doesn't last forever there's |
10653s | too much pressure and AIS put on the |
10655s | pressure and flip the point back in |
10656s | their favor but 92% for fable and they |
10659s | do have a way in we're playing a game of |
10662s | anything you can do I can do better |
10663s | death makes a swap immediately gets the |
10665s | first pick they save the the blizzard |
10667s | they also now have an a matrix of their |
10669s | own like I said AIS is completely back |
10671s | in this they are completely changed |
10673s | their fate they are in the S things the |
10674s | AL Advantage they're going to have sound |
10676s | barrier to there's no blade in sight and |
10679s | there's only two fights left I mean if |
10681s | this goes long for fable if they get Ted |
10682s | out too much this might be last fight |
10683s | right here I'm looking at Avery with |
10685s | this gravitic flux they pulled out a |
10687s | miracle out of a hat before but can they |
10688s | do it once more amp Matrix for amp |
10691s | Matrix both teams not wanting to show |
10693s | Too Much face take too much d early on |
10695s | just going to kite those ultimates out |
10696s | until they expire and now it's gravitic |
10698s | flux for gravitic flux sound barrier for |
10700s | sound barrier fi though is holding on to |
10702s | the Blizzard and they're going to go |
10703s | ahead and let it rip the sound barrier |
10705s | from Gusty to try and keep everyone |
10706s | alive but that should mean a free gratic |
10708s | flux and Avery isn't able to use their's |
10711s | Mari going to pop the gravitic flux |
10713s | sound barrier comes out from Jay and |
10714s | there is nothing that Fable can do to |
10716s | withstand all of the health bars all of |
10718s | the damage all of the ultimates that AIS |
10720s | came out here with and despite a close |
10722s | performance here on Labs AIS will take |
10724s | Antarctic Peninsula two to zero that's |
10728s | our first two Z of the day here on |
10730s | control uh I'm not feeling so great |
10732s | about what my personal Hope was that we |
10735s | go to a third map with performance like |
10738s | that again it was close it was neck and |
10740s | neck but ages it just seemed like they |
10742s | had that clutch Factor every time they |
10744s | needed something to go their way it did |
10746s | the swaps the positioning the alt Bank |
10749s | just being a bit better it all worked |
10751s | out for them and I I'm just going to go |
10753s | back to kind of that first fight death |
10756s | on that Bastion I feel like has been a |
10757s | big difference maker but even when they |
10759s | swap the sojourn immediate impact that |
10762s | first pick was like a statement |
10763s | elimination saying hey I've swapped I'm |
10766s | mirroring you now and I'm still going to |
10768s | be the one who's doing better and what a |
10771s | statement it was being able to just run |
10773s | the rest of that uh submap all the way |
10775s | to 100 and take it two zero in order to |
10777s | really get value out of the soldier like |
10779s | I said you do have to either catch |
10780s | someone out of position and get that |
10782s | rail shot onto them or you have to try |
10783s | and take off off angles and if you're |
10785s | doing that you're not putting out the |
10787s | same amount of pressure onto the enemy |
10788s | tank as the Bastion is the enemy tank |
10791s | can't play as safely as they want to |
10792s | they have to try and be safe and with |
10793s | that being the case the rest of your |
10795s | team just doesn't really have space so |
10797s | you have to come up huge with some of |
10799s | those rail shots and both sojourns were |
10801s | able to do just that but it ended up |
10803s | being death that got the better of that |
10806s | Exchange in that fight which is I |
10808s | honestly excuse me honestly I think what |
10811s | actually dictated the whole thing |
10812s | because if you look at the sigas back |
10814s | and forth both Sigma players Avery and |
10816s | Mari are playing near flawlessly with |
10818s | each other but it's just who is forcing |
10821s | errors from the rest of the teams around |
10823s | them and it's Fable that are making a |
10825s | little bit more of those mistakes forced |
10826s | or unforced and AIS that are |
10828s | capitalizing on them death comes from us |
10831s | all one way or another right now it is |
10833s | going for fable backline but I also want |
10835s | to go back to a play we had talked about |
10837s | a bunch when it happened the very |
10839s | unfortunate Ajax that happened back on |
10841s | map one and I was saying you know if you |
10842s | lose map 2 you're going to be kicking |
10844s | self for this because that was your |
10846s | opportunity to win if they hit that |
10847s | sound Bearer and it's not like I'm not |
10849s | going to like call anyone like obviously |
10851s | it's un very unfortunate if you're the |
10852s | Lucio player Gusty but there's so many |
10854s | factors go into it you're in the |
10855s | graphitic flux you're being focused fire |
10857s | down everyone hears you cast the |
10859s | ultimate and that sound that that voice |
10861s | line goes out before you actually land |
10862s | on the gun or actually use the ultimate |
10864s | and it has one of the longest cast times |
10866s | in the game too but that could have been |
10868s | a complete change we could have seen you |
10870s | know submap 3 that could have been it |
10872s | going fa's way but it did not and just |
10874s | as you were saying like near Flawless |
10876s | from both of these sigmas putting out |
10878s | pretty similar numbers except when you |
10880s | look at eliminations I think that's the |
10882s | big thing we noticed this in the last |
10883s | series too it's not about damage |
10885s | necessarily or even damage blocked it's |
10888s | about helping your team get those |
10889s | eliminations my eyes personally |
10892s | gravitate down more to the damage blocks |
10894s | and the deaths on the side of Avery |
10895s | because if you look at like like the |
10897s | damage is is pretty similar throughout |
10899s | and I feel like if you're on the winning |
10900s | team that eliminations is going to be |
10902s | just a little bit higher but that shows |
10904s | how much pressure Avery was under |
10906s | especially from the Bastion they can't |
10908s | exist comfortably they have to block so |
10910s | much damage and eventually they're going |
10912s | to crumble because Mari is just not |
10914s | under the same pressure she can just go |
10916s | ahead and dish out all of the all of the |
10918s | hurt that she wants continue to take all |
10920s | of the space continue to push Avery and |
10922s | the rest of the gang back and there's |
10923s | not a whole lot that they can do about |
10925s | it I am a big believer that Bastion is |
10927s | kind of the major driving force in The |
10930s | Meta I am begging and pleading for a |
10933s | Bastion to make the rest of the Tank |
10935s | cast playable let I mean I'm glad they |
10937s | killed dive meta cuz Winston was |
10939s | lingering around for just a little bit |
10940s | too long in the meta but like did they |
10942s | have to like not only kill it but just |
10945s | like Nuke nuke it entirely at a |
10947s | subatomic level by having Bastion become |
10950s | this now driving force between every |
10952s | team composition like come |
10955s | on well unfortunately that is going to |
10958s | be the current met of the current patch |
10959s | notes still in favor of Bastion for the |
10961s | time being I think it's interesting |
10963s | though because you can notice notice |
10964s | like the deps was way lower on the side |
10967s | of Mari and I think a big part of that |
10968s | is because of that Bastion like you said |
10969s | like it's not fun to play tank into |
10970s | Bastion but you don't have that answer |
10972s | on the other side it doesn't work and |
10974s | sojourn is great at picking off |
10975s | squishier characters supports uh other |
10978s | DPS because of that rail gun like fully |
10980s | charged in the headshot capability but |
10982s | it feels like when you shoot into a tank |
10984s | as sojourn you're kind of just like |
10986s | firing like a Nerf gun at them it's just |
10988s | like kind of bouncing off and if they |
10989s | can get healed up it doesn't really |
10990s | matter the rail gun shots I I think with |
10992s | an overclock if you like consist L just |
10994s | hit like head shot after head shot after |
10996s | head shot then you could find value of |
10997s | the so into a tank but in general not so |
11001s | much we are going to be moving on to map |
11003s | 2 and for the third time today it's |
11005s | going to be numani I'm I'm really |
11007s | wondering what it is about numani these |
11009s | like teams like so much but we've seen |
11011s | it every time I I so what I think it is |
11013s | and this is just my kind of tinfoil hat |
11015s | theory about it I don't know it might be |
11017s | it might be a complete misread of the |
11019s | meta right now but because a lot of |
11020s | these teams are playing like that Sigma |
11021s | poke composition they want to play the |
11024s | hybrid map that lets them have the most |
11025s | control over High Ground on the |
11027s | defensive there where they know that |
11029s | they can just melt down a dive |
11030s | composition I think a lot of these teams |
11031s | are playing for that defensive hold and |
11034s | if they're not able to get it then |
11035s | they're just playing what they've been |
11036s | practicing what's been their biggest |
11038s | strength what are they able to get out |
11039s | of it that said you know having it be |
11042s | the one that has this High ground and |
11044s | where it does kind of seem to favor dive |
11045s | on the attack that's always something |
11047s | that we could see and we do know again |
11049s | yeah Mari likes to pop out with that |
11051s | doomfist every now and then she's great |
11052s | at it but she's also really really good |
11054s | at the sigma and that might be what they |
11056s | decide to go for on the defense it's |
11058s | really anybody's ball game here but I |
11060s | think just because Sigma is like the The |
11062s | Meta when it comes to hybrid right now |
11064s | this is where everybody is currently |
11066s | practicing and also ba like just Bastion |
11069s | it's a great map for Bastion and chat I |
11072s | want you all to do something like when |
11073s | the show when the show's over here if |
11074s | you don't believe me load oh we got time |
11077s | okay cool I can go off on this tangent |
11078s | we're going for a pause real quick if |
11080s | you don't believe me go into even just |
11082s | the quick play game after for the show |
11084s | today boot it up pick W pick tank in |
11087s | roll Q pick Winston and see what happens |
11090s | after you have one good fight what's |
11093s | going to happen is one of the enemy DPS |
11095s | is going to play Bastion and suddenly |
11097s | the tank rock paper scissors doesn't |
11099s | mean diddly squat anymore because you |
11100s | now need your DPS to either match or |
11103s | shut down the Bastion or you just simply |
11105s | don't get to play the game you get to |
11107s | find a corner to peek get real |
11109s | acquainted with the paint on that wall |
11111s | peek out maybe take a little space and |
11113s | then get forced back with your tail tuck |
11115s | between your legs get the Primal Leap |
11117s | back to spawn basically is what you're |
11118s | saying and you go in and you're out |
11121s | immediately back into the gray screen |
11123s | it's like the H po you put your you put |
11125s | your left foot in Bastion takes it off |
11127s | so you take your left foot |
11130s | out you swap the Jer Queen and you use |
11132s | commanding shout that's what it's all |
11134s | about let's go that was a really good |
11137s | rhyme you know whoos to you that was |
11138s | very well thought out we got we got to |
11140s | make a parody of that someone got to |
11141s | make a parody of that one day but |
11144s | hear the cringe coming out from all of |
11145s | chat for that one good the cringier the |
11149s | better but what we're going to see is |
11150s | that Fable is actually going to be |
11152s | running the Bastion themselves something |
11153s | that we did not see at all on Antarctic |
11155s | Peninsula and Aus does not have AIS does |
11158s | not have it at all they are actually |
11159s | going back to the so going to Genji so |
11161s | they running the same line for DBS |
11163s | lineup That Fable ran and lost on yeah a |
11166s | little bit of a Miss Elliot flip it in |
11167s | reverse it but Fable just walking right |
11169s | over them Mari dead Jay dead death able |
11172s | to clean up Gusty but I don't think |
11173s | think that's going to be all that much |
11176s | when you have already lost so many |
11177s | resources and a just yeah they uh |
11180s | they're about done this fa will just go |
11182s | ahead and walk forward and take point a |
11184s | and this is again where we were talking |
11186s | about where if you can't hold The High |
11188s | Ground effectively with this composition |
11190s | it just kind of crumbles and now the |
11192s | momentum is in Fable favor absolutely |
11195s | they get the swap they're they get the |
11197s | uh the point they are now going to force |
11198s | AIS to swap so they've gone back to the |
11200s | May Bastion and I think the most |
11202s | interesting wrinkle of this is the Yari |
11204s | so a lot of damage a lot of potential |
11205s | healing as long as that pylon is up up |
11208s | online and there it's taken off so not |
11209s | as much healing capability it doesn't |
11211s | allow them to speed in though which is |
11213s | something that we've seen a lot of these |
11214s | Sigma comps do despite it being more of |
11216s | a poke based style they have no really |
11218s | way to engage they have no way to |
11219s | disengage and they can get run through |
11221s | just like they are right now yeah once |
11223s | you scout out that composition and you |
11224s | realize that thear is not great at or at |
11227s | close range you go in and you close the |
11228s | distance but it might have been too a |
11230s | little too late because Fable already |
11231s | had the captive Sun Z Panther puts out |
11234s | so much damage and so much healing that |
11236s | they already have that ability and sure |
11238s | Aegis might have tried to run and close |
11240s | the distance but they just ran into a |
11241s | brick wall captive sun is one of the |
11244s | least expensive ultimates in the game |
11246s | because you do so much with you get alt |
11248s | percentage firmer healing pylon as well |
11250s | as the damage that she's outputting so |
11252s | it's the best of both worlds it's a very |
11253s | powerful ultimate if you can land it |
11255s | there it does it helps get two off the |
11257s | board now Aegis they are scrambling they |
11259s | are trying to find a way back in they're |
11261s | going to use an an Matrix to try to make |
11262s | it happen it's a great place an Matrix |
11264s | but the wall kind of works a little bit |
11266s | against them there from fi they can't |
11268s | really you know commit too much and |
11269s | Fable are able to duck and Dodge it but |
11271s | the remaining members of a just drop off |
11273s | The High Ground weed out those that were |
11275s | ducking in the trenches from Fable and |
11277s | Fable they don't expend any ultimates |
11278s | but they are still forced to back out |
11280s | and AIS have found themselves that |
11282s | defensible position on the at the end of |
11284s | point B it's going to come down to J I |
11286s | think I mean they are still 25% away |
11289s | right now from that sound barrier so |
11291s | there is still a lot of room to go |
11294s | before they actually get up to it and |
11296s | there's so many ultimates from Fable |
11297s | everything except from that Captain son |
11299s | but they lose Arya yeah and there's that |
11302s | all that aggression coming out from |
11303s | Aegis they invest the gravitic flux and |
11305s | they Splat Avery back down to earth and |
11307s | B they're not able to do a whole lot |
11309s | when they don't have the space this is |
11311s | again that arari versus the Lucio that |
11313s | we're seeing where Aegis have the |
11315s | ability to go aggressive and take space |
11317s | where Fable they have to rely on Panther |
11319s | hitting those shots yeah and it's easier |
11321s | said than done I mean there's a lot of |
11323s | amazingly talented Flex supports in |
11325s | calling all heroes butan one of even |
11328s | with that being the case it's just |
11330s | there's who do you even take out on the |
11331s | side of Aegis I mean it's really Baptist |
11333s | or bust because Jay can run around the |
11336s | sigma is tanky May is tanky Bastion is |
11338s | literally a tank so the I mean you can |
11341s | create some space now and like this is |
11342s | huge because now you can do a lot of |
11344s | like damage and they're really worried |
11345s | about you firing through the an magic |
11346s | but other than that like if they run |
11347s | into you you're going to be much less |
11349s | useful that's a little bit of BM for |
11351s | Arya to go for death there with that uh |
11352s | that artillery I guess both bastions |
11354s | popped it but Fifi going to go ahead and |
11356s | pop the blizzard and the captive Sun |
11357s | comes out from Z Panther but it's not |
11359s | enough to get much of anything as AIS |
11361s | they're looking pretty strong here I |
11363s | take it back actually the captive sun |
11364s | takes down Keith and Fable they're still |
11366s | in this and they're still pushing the |
11367s | cart AIS they might have just fumbled it |
11371s | they get the blizzard and Z Panther's |
11373s | actually caught in it but despite that |
11376s | they still get the elimination now |
11377s | they've swapped onto the Lucio and |
11379s | that's a four minute time they is so |
11381s | much time to work with on the Bonnie |
11384s | and it as you can see them like they're |
11385s | they're struggling they're trying to |
11386s | find something that works they've |
11387s | swapped death to the ash now after the |
11389s | bashing just wasn't enough and aable |
11392s | still has such a healthy Al bank they |
11393s | are so close to that duplicate not too |
11395s | far away from the gravic flux they are |
11397s | making some great great time we've seen |
11398s | so many teams get Sall out here on this |
11400s | final Point especially around this B can |
11402s | they be the Difference Maker or will it |
11404s | be the same story we've seen thus far |
11406s | death made a swap over onto the ash but |
11408s | I don't know if there's really a good |
11409s | angle to play here I think you're |
11410s | essentially just playing for the |
11412s | dynamites there but speak of dynamites |
11414s | there's going to be a dynamite play |
11415s | coming out from Aegis they're going to |
11416s | go and pop that sound barrier trying to |
11419s | go aggressive and trying to take some |
11421s | some space but Avery does not want to |
11423s | let them do it another gravitic flux and |
11424s | Z Panther going to just snipe Jay out of |
11427s | the sky like SK shooting and with the |
11428s | duplicate from Zoe fa can just keep the |
11431s | pressure on Mari pops the gra clock and |
11433s | takes down Avery so AIS are still |
11436s | lingering around but I think they've |
11438s | taken too many casualties Fable are just |
11440s | going to keep marching forward they do |
11442s | lose ARA though so they should get at |
11444s | least a little bit more progress they |
11445s | won't get stuck on this first Bend but I |
11448s | think that's about all you can get now |
11449s | it's time to completely back off will |
11452s | they get found out it looks like they |
11454s | will just barely get out it's a nice |
11455s | Shield placement by Avery to help make |
11457s | sure the rest of the team is able to |
11458s | survive through that and they still have |
11460s | captive Sun they still have uh the ant |
11463s | Matrix and yeah you you're right death |
11465s | use bum I didn't even see it on the |
11466s | field and they got really no value from |
11469s | it I mean it it buys them just a little |
11471s | bit of time to get this corner position |
11472s | back which is you want this is where you |
11474s | want to hold if you're AIS but as far as |
11476s | SS the coffers are running quite dry for |
11479s | AIS and Fable they have everything they |
11481s | could ever want they can just go ahead |
11482s | and throw away this artillery strike |
11484s | realistically use it to force out some |
11485s | ultimates and force some positioning and |
11487s | they're going to get all the positioning |
11489s | the captive sun goes in Zoe goes in with |
11491s | the cleanup Keith is down Jay is going |
11493s | to follow and Fable they press the |
11496s | advantage they invest where they need to |
11497s | and they are Marching In towards the |
11499s | checkpoint is there even going to be |
11500s | anybody left alive to touch the body |
11502s | block onto Mari they don't want to let |
11504s | her get the touch she does get a little |
11506s | bit of those toes on the point and takes |
11508s | down Z Panther but is going to fall for |
11510s | it and now it's just stagger City the |
11512s | Lucio and the Tracer to try and stall |
11515s | Avery with the gravitic flux to remove |
11516s | them from the payload and that's going |
11518s | to be Fable capping numani and that is a |
11522s | statement map minute 43 on the clock |
11527s | plenty of chances to hold on defense and |
11529s | at least are guaranteed to force extra |
11532s | rounds and they did that especially |
11534s | after getting two zeroed on control |
11535s | especially the way it went down when |
11537s | they were so close to that first point |
11539s | but again the least ultim didn't out and |
11541s | even on the second point a very back and |
11543s | forth engagement that just ended up |
11545s | going the way of Aegis when it was all |
11546s | setting done fa they bounced back they |
11549s | answer back and now the ball is all in |
11550s | aegis's court and they showed us a |
11553s | different look like they they made the |
11554s | Bastion from Arya work which really |
11556s | makes me question why it didn't come out |
11558s | on antartic PO maybe they just thought |
11560s | because of the geography of the map |
11561s | didn't make sense maybe if their play |
11563s | style didn't make sense but they adapted |
11565s | here I mean they swapped off of the |
11567s | Lucio they went uh at least for a little |
11569s | bit they went um like they started with |
11571s | thei but they did go for the Lucio at |
11572s | least for the recontest I do think the |
11575s | arari is actually Ena enabling them a |
11577s | bit more you can see like kind of that |
11579s | consistent damage coming in from the |
11581s | backline a bit more than the speed but |
11583s | now that they're on defense I'm a bit |
11584s | worried because they are going to get |
11586s | run over if they're not able to push |
11588s | them back yeah it's going to be up to |
11590s | Jay on the Lucio there I mean I I've |
11593s | read a couple fables in my day I'm |
11595s | familiar with the hero's journey you got |
11596s | to have the struggle and boy was there |
11598s | the struggle on Antarctic Peninsula |
11600s | there's now a mountain to overcome and |
11603s | it starts here on numani and with that |
11605s | attack they do seem primed to be able to |
11607s | do just that but the next task the next |
11610s | step in the hero's journey is to play |
11612s | defense and we'll see if Panther is able |
11614s | to keep it up see if they're able to |
11616s | keep getting some of those big shots on |
11618s | the I was very impressed and if they |
11620s | continue to Leverage The High Ground |
11622s | they might be able to to keep that |
11623s | momentum up but as Aegis approach here |
11626s | wheels go down speed boost comes out and |
11628s | everybody from Fable getting run over |
11630s | Avery and Gusty are so low Avery is |
11632s | going to fall Gusty going to go down as |
11634s | well and AIS take this High Ground |
11637s | essentially for free and yeah you can |
11639s | leverage the other High Ground get all |
11640s | the pick potential all the damage you |
11642s | want but it doesn't amount to anything |
11643s | if you don't have a tank to hold |
11645s | space with how many games on Nani I'm |
11647s | wondering if we're finally going to see |
11649s | a team just try to play the opposite |
11651s | High Ground instead of trying to hold |
11652s | this first one of the split approach cuz |
11654s | it has not worked so far every team |
11656s | unfortunately for on their defense is |
11658s | just going to absolutely run over even |
11660s | without the LC I mean we saw Fable do it |
11662s | themselves now they're going to get run |
11663s | over a little bit themselves it's that |
11664s | first one was given up very quickly and |
11667s | again this is like they take out be |
11669s | that's huge but this the circle that I'm |
11670s | worried about is like with that Lucio |
11671s | speed they can just continue to push and |
11673s | push and push on the side of Aegis |
11675s | they're going to keep pushing though |
11676s | despite losing Fifi there and they do |
11678s | indeed push back as Avery gets fed as |
11681s | does Gusty and panther |
11683s | Fable they're going to keep falling they |
11685s | have to continue to fall back as Aegis |
11687s | just keeps Maring on forward and you |
11689s | keep talking about you know the Lucio |
11690s | versus the Yari as good as Panther is |
11693s | the the Lucio just enables that March |
11696s | forward it makes it so hard for fable to |
11698s | even have a minute to |
11700s | breathe yeah the L really enables you as |
11703s | a player to hit those head shots and get |
11704s | eliminations but the Lucio enables the |
11706s | entire team just to run in and |
11707s | absolutely run over your opponent so |
11710s | that team based style has been working |
11712s | for ages th far they're taking The High |
11714s | Ground they're only leaving J on the |
11715s | card so they're trying to really play |
11717s | aggressively here maybe try to zone out |
11718s | the people that are caught in here they |
11720s | actually might be able to get them but |
11722s | it's going to be an immortality field at |
11723s | least saving the day for a bit but Zoe |
11724s | not able to get out it's a great |
11726s | immortality field that comes out from |
11728s | Gusty but it is not enough as Zoe does |
11730s | fall like you said and Gusty she's going |
11732s | to follow and the rest of fable are just |
11734s | collapsing like Domino's being |
11736s | suffocated under the pressure that AIS |
11738s | is mounting right now and this is a |
11740s | blazing fast time 54 seven in the time |
11743s | bank to try and cap Point C I feel like |
11746s | we might be heading for Extra Innings |
11747s | unless Fable is able to dig their heels |
11749s | in deep it's going to have to be the |
11751s | defensive hold of a lifetime maybe swap |
11753s | them some things up they do have the |
11756s | captive Sun as well as the ant Matrix |
11757s | and shortly the gravitic flux butan AJ |
11760s | still has so much to work with artillery |
11761s | strike gravitic flux their own sound |
11764s | barriers right around the corner they |
11765s | might just get run over here even with |
11767s | Fable having some ultimates here they're |
11769s | going to be just oh they get one right |
11770s | off that they get two yeah that's a |
11773s | great play there from Avery and they |
11774s | still have the gravitic flux if they |
11775s | need it Mari went ahead and popped hers |
11777s | and took down Gusty for it so a little |
11779s | bit difficult for fable and a is not |
11781s | actually able to get the gravitic flux |
11782s | off but doesn't even really need to |
11784s | because the rest of fable come through |
11786s | and they're able to stabilize at least |
11788s | for the time being they now have control |
11790s | over this corner and with that gravitic |
11792s | flux can potentially start an ult cycle |
11795s | that keeps them in this map and Jay used |
11798s | the sound barrier that is massive there |
11800s | there's nothing to counter the blade the |
11803s | uh gratic flux I mean there is a |
11805s | mortality field but that can be |
11806s | destroyed so there's nothing that is |
11807s | like going to be as powerful as that |
11808s | beat and that's going to be the G flux |
11810s | being used yeah there's no immortality |
11812s | field needed Keith very confident that |
11813s | they don't need it Jay does fall though |
11816s | and the rest of fable can go ahead and |
11817s | March forward with there like you said |
11819s | no sound barrier to save off the |
11821s | pressure so the pressure does Mount and |
11823s | Fable they're sitting pretty right now |
11825s | and they still have that beat or sorry |
11826s | they still have that blade and they can |
11828s | just kill time I mean that's what |
11829s | they're doing they go for one pick they |
11831s | back up the am isn't thrown into their |
11833s | face see what they can do the blade it's |
11835s | not going to be able to come out Arya |
11837s | pops the overclock though but Zoe is not |
11839s | able to pop that Dragon Blade and the |
11841s | overclock has just clocked out Arya |
11844s | Falls and Aegis have finally gotten |
11846s | themselves back into this and Fable on |
11848s | the back foot it's going to be a almost |
11850s | a team kill there a little bit staggered |
11852s | there Zoe going to be the first one back |
11853s | with that Dragon Blade but AIS they are |
11856s | now once again primed to suffocate Fable |
11859s | and entirely snuff out what little flame |
11862s | they were able ble to stoke there on |
11863s | their defense Avery coming out to try |
11865s | and get the touch put a little bit of |
11867s | damage out but there's going to be a lot |
11868s | of damage coming their way here comes |
11870s | the captain Sun death is going to fall |
11872s | though that is great news if you're if |
11874s | you're Fable Dragon Blade going to come |
11876s | out and there's still no sound barrier |
11878s | from Jay to stop it so Zoe going to find |
11880s | a 3K with it Fable |
11882s | stabilize they do stabilize but for how |
11885s | long that was a lot I mean they used the |
11888s | overclock in the last fight plate as |
11890s | well as Capon in this one they do have |
11891s | an an Matrix that can potentially stay |
11893s | off pressure but if Jade gets that beat |
11895s | often time if they're able to get the |
11897s | sound barrier they can just like run |
11899s | straight at them they can run past the |
11901s | amrix it's not even a problem they'll |
11903s | have all the overshield in the world |
11904s | that they'll ever need to get through |
11906s | that and they might be actually able to |
11907s | catch some of the members of fable off |
11909s | on high ground it looks like they get |
11910s | out just in the nick of time that almost |
11912s | happened for the second time we saw that |
11913s | happen previously on that second point |
11916s | they're going to be able to drop from |
11917s | here this is going to be great |
11917s | positioning All Eyes for me right now |
11920s | are on Gusty and the way that she's able |
11922s | to use |
11923s | the uh the immortality field because AIS |
11925s | have that Wombo Combo that gravitic flux |
11927s | and that artillery strike but death |
11929s | Falls before they're able to use it Arya |
11931s | with a great heads up pickoff there they |
11932s | got to invest their gravitic flux |
11934s | without that artillery strike and turns |
11935s | out they don't even need it as they turn |
11937s | Arya into a pancake there on the |
11939s | pavement Panther getting the pick off |
11941s | there onto Jay and there's still members |
11943s | of fable able to keep the cart in |
11945s | contest for Now Zoe takes down Fifi and |
11947s | it's so back and forth and it's just |
11949s | Mari Le for AIS not able to get enough |
11952s | to get the cart fully Capp the spawn |
11954s | Advantage just too much too |
11956s | insurmountable AIS still not able to |
11958s | complete and Fable still cling to life |
11961s | and this is where you see thei really |
11963s | pay off because there's nowhere to run I |
11965s | mean the speed boost as a Defender does |
11967s | not matter here you were already backed |
11968s | up all the way in your spawn when you're |
11970s | able to get the like the tap on to J you |
11972s | get the head shot able to take them |
11974s | offline and then even if you fall just |
11975s | enough building enough time for this uh |
11978s | for your team to re-engage it's all you |
11980s | could need and more that's huge so with |
11982s | the pick off there on to Fifi and Zoe |
11984s | has that Dragon Blade if they're able to |
11985s | use it able to get back up to full HP |
11987s | and Aegis they have to try and play safe |
11990s | they're going to go route around the |
11991s | corner here and pop the ant Matrix but |
11992s | Fable they just kite it they're going to |
11994s | go ahead and pop the uh the artillery |
11996s | strike as well to try and force people |
11997s | back but they're bleeding resources and |
11999s | they haven't found any kills and Fable |
12002s | they have everything they need they |
12003s | still have the blade they still have the |
12005s | gravitic slocks Mari with a huge |
12007s | accretion to take down Gusty though |
12008s | cvitic flux comes down as does the |
12011s | captive Sun it takes down death it's so |
12013s | Scrappy either way but it looks like AES |
12015s | are getting the better of it and that |
12017s | might be the cap Fable still have a |
12019s | couple of resources but are they going |
12021s | to be able to stop this cart the |
12023s | blizzard they need the blizzard on the |
12024s | point that is the ultimate wi con they |
12026s | do get Zoe they need it on the cart |
12028s | right now they're going to finally use |
12030s | it that's going up at least take out |
12032s | Arya and this should eventually finally |
12035s | be the capture unless things just |
12037s | somehow flip but I don't see that |
12039s | happening dragon blade from Zoe comes |
12041s | out there is actually potential Zoe with |
12043s | two and Gusty had taken out one earli on |
12044s | in the fight Gusty hangs on or Zoe hangs |
12047s | on sorry but gets just a little bit too |
12049s | far away from the cart and Mari is able |
12052s | to get the cap there that was there was |
12054s | potential there for fable to turn that |
12056s | back in their favor but just not enough |
12058s | bodies to keep it on the pay or keep |
12061s | themselves on the payload and keep it in |
12063s | contest yeah I'm not going to call that |
12065s | a C9 just cuz I feel like that's just |
12067s | unlucky like you're dashing through you |
12069s | just miss the point by a sliver it's you |
12072s | know you think you're there you're not |
12074s | there it's very unfortunate because I do |
12076s | think there that was full holdable but |
12079s | even so like the fact that Fable it was |
12081s | 540 when they just got to that third |
12084s | point they killed five 4 minutes and 40 |
12087s | seconds off the clock that is insane now |
12091s | they actually tier picks and ult cycling |
12093s | that's all all you have to do especially |
12095s | once you have that spawn Advantage you |
12096s | use the ults you press your advantage |
12098s | and find the picks you need to when you |
12100s | need to find them and I think the most |
12102s | important thing from all that is that |
12103s | now they actually have the time make |
12104s | Advantage they have almost double the |
12106s | time almost 2 minutes that gives you a |
12108s | lot more time this is a very far |
12110s | attacker spawn it takes you quite a |
12112s | while to get there we're going to look |
12114s | at Zoe stats as Genji did a great job in |
12116s | that final fight keeping things alive |
12118s | especially with that blade but like you |
12120s | lose this first fight as Aegis and you |
12122s | don't take it quick enough that might be |
12123s | it like you might only get one |
12125s | opportunity to go as a full team there's |
12127s | a lot more pressure now on Aegis to like |
12128s | win this first fight get that first |
12130s | point capture and get that cart moving |
12132s | it doesn't seem though that Fable have |
12134s | learned their lesson cuz they're still |
12136s | going for that split approach I mean you |
12138s | know they have they have the Genji they |
12139s | are not playing the ash anymore but they |
12141s | do have Arya on that sojer and it's |
12143s | still that split High Ground approach |
12145s | you got to believe AIS just going to go |
12146s | for what works what brought them to the |
12148s | dance so far and that is speed boosting |
12150s | right in and they take down Gusty that |
12153s | again all your healing gone you can't |
12155s | sustain a tank for all that much longer |
12157s | so Avery's life is it's it's numbered |
12160s | their days are numbered fa they have to |
12162s | back up a little bit as Aegis have The |
12164s | High Ground here but Zoe the hero of the |
12166s | story going in taking down death has to |
12168s | try and get the mega to try and stay |
12170s | alive but while they dip away the rest |
12172s | of the bodies fall and Aegis are going |
12174s | to cap point |
12176s | a they are Zoey not going to be long for |
12179s | this world immediately he going to be |
12181s | taken out I thought there might be a |
12182s | chance where they contest it so out a |
12183s | little bit longer but honestly it |
12185s | doesn't even matter because this is now |
12187s | going to be overtime no matter what he |
12189s | just always has to have someone on the |
12190s | cart they step off it for just a little |
12192s | bit B too long it's going to be lights |
12193s | out for them to be really careful about |
12195s | their positioning you see them playing |
12196s | very aggressive they did this last time |
12197s | they took this High Ground very quickly |
12199s | and it worked out pretty well but I'm a |
12202s | little bit worried of how far away the |
12203s | card is if they lose this fight 4v5 here |
12206s | like this is it this is the a over for |
12207s | them here on Nani you got to try and |
12209s | stop this card as quickly as you can if |
12212s | you're Fable you can't let this start to |
12213s | spiral out of control ant m going to |
12215s | come out from Keith try and start that |
12216s | spiral but Fable they don't have to show |
12219s | their faces they don't have to check it |
12220s | too much they can just let it expire but |
12222s | that's cart progress you take that if |
12224s | you're Aegis but the immortality field |
12226s | being forced out means if Zoe gets |
12227s | healed there might be a way in for the |
12230s | Genji but Avery gets so so very low the |
12233s | May wall to isolate them they're able to |
12235s | hold on just a little bit longer the |
12237s | captive Sun comes out but Avery Falls |
12239s | the captive sun doesn't find any kills |
12242s | gravitic flux comes out from Mari death |
12244s | has fallen so there's not going to be a |
12246s | whole lot of followup for the damage |
12247s | that comes out Arya popping that |
12249s | overclock is going to be able to find |
12251s | much of anything it does does find that |
12253s | immortality field Zoe with a kill there |
12255s | onto J and Fable are buying their way |
12257s | back into this they have to invest |
12259s | everything they have but it might just |
12261s | be enough to finally stall the cart out |
12262s | and indeed it is halfway through point B |
12265s | is where that cart will stop and with 2 |
12267s | minutes Fable they have a win condition |
12270s | if they're chasing that that story book |
12272s | ending that is where the next chapter |
12275s | begins you got to remember this is Aegis |
12278s | in the series leate it's only a first to |
12279s | two so this is a very important for |
12282s | vable if they want any chance of getting |
12284s | that undefeated record uh exiting the |
12287s | day the first day of this Swiss stage |
12289s | this is the last game of the day the |
12290s | last round of the day they have to win |
12292s | here to give themselves a chance Aegis |
12295s | not exactly in the driver's seat but |
12297s | still a very good I would say a solid |
12299s | push overall of only a minute to spare |
12301s | they get half with the point B so really |
12303s | AIS has to hold like the first point for |
12305s | a little bit longer like they got to |
12306s | kill some time off the clock the second |
12308s | point it almost always goes the way with |
12310s | the attacker eventually so it's going to |
12311s | be about how they hold this first point |
12313s | down and I really want to see not the |
12315s | same exact hold that every team has |
12317s | tried on defense and every team has |
12319s | fallen using it doesn't have to |
12321s | necessarily be like on the other H or |
12322s | just anything else you know I I'd like |
12324s | to see a successful defense just once on |
12326s | point a please just a crumb of |
12328s | successful defense don't just get run |
12330s | over by a Lucio and a Bastion on The |
12332s | High Ground and be forced to like vacate |
12334s | the |
12335s | premises death this Bastion put in quite |
12339s | a bit of work has helped get their team |
12341s | into this poti potential series clining |
12343s | scenario but still some more work to be |
12345s | done I think with this may they have to |
12348s | like you got to wall someone off but |
12349s | there's going to be a bash on the side |
12351s | there's going to be an echo flying |
12352s | around so this oneall might not be |
12354s | nearly as useful as you would expect it |
12355s | to be because you think you w someone |
12356s | off oh it's an instant kill but with all |
12358s | this like burst damage it might not |
12360s | really amount to much they might just |
12362s | get run over again there's still no |
12364s | Lucio though so you have to be careful |
12366s | Panther has to be able to keep the heals |
12368s | up and hit the shots and Zoe has to come |
12370s | in from behind and get the big sticky |
12372s | bombs but Avery is there with the damage |
12375s | and Fable they're able to stabilize |
12377s | they're able to just bait Aegis into |
12379s | their trap and that's a team kill and if |
12381s | that is on a point a cap I don't know |
12383s | what is it's not looking good for Aegis |
12386s | getting the two but it's looking pretty |
12388s | good that we might be going to flash |
12390s | point it's a little bit more push from |
12391s | Fable to get it across the Finish Line |
12393s | here's the most important thing with how |
12394s | quickly they took that point they could |
12396s | actually potentially lose a fight here |
12398s | and still have time to recontest it |
12400s | really depends on where like they got |
12401s | got to lose it basically at this corner |
12403s | and still have like 20 30 seconds left |
12405s | but it's possible so they've given |
12407s | themselves you know like a condition |
12409s | where they can lose and still lose a |
12411s | fight and still potentially win out the |
12412s | map so there's a lot on the line here |
12415s | because they cap so quickly though AIS |
12417s | did actually get really good spawn so |
12418s | you can see how close they're able to |
12419s | hold right now Fable has to find a kill |
12422s | and hopefully do it close enough to |
12424s | overtime so they can start to leverage |
12425s | those OT spawns they got to try and go |
12427s | in and make this fight quick a nice wall |
12430s | there from FiFi to try and segment off a |
12432s | but it's not able to confirm the kill |
12434s | but they do find Gusty but the gravitic |
12436s | flux comes out is it going to find |
12438s | anything it looks like everybody from |
12439s | Fable is still alive and healthy the |
12441s | gravitic flux from Mari isn't able to |
12443s | find anything Avery is just killing |
12445s | everyone right now that's a 4K for Avery |
12447s | and Fa they keep their feet on the gas |
12449s | they're still alive one more fight and |
12451s | they may have bought themselves into map |
12453s | three Avery really s that you look at |
12456s | those stats 44 elim 7 17,000 Damage Done |
12461s | really showing that you can be a DPS on |
12463s | a tank and here we go final fight this |
12466s | will be a reg they swap to the emergency |
12468s | reinard just to charge back in the |
12470s | Reinhardt and the Moira they're on Fast |
12472s | Heroes they only hope they really have |
12474s | is that sound barrier but Jay get gets |
12476s | ajaxed they're not able to use the sound |
12478s | barrier in the captive Sun from Panther |
12479s | comes out all the damage coming in the |
12481s | kills are going fa's way Keith is able |
12484s | to find Gusty though and panther is very |
12486s | low has to try and take a little bit of |
12488s | a dip behind cover for good measure but |
12490s | Bei with the blizzard and everyone from |
12492s | Fable they're falling at the final |
12493s | hurdle that pick off on Dusty was |
12495s | everything and Aegis they're able to |
12497s | stabilize they're able to stay alive |
12499s | there're still just a couple of members |
12500s | to try and dislodge you've got Panther |
12502s | taking a timeout in the corner just to |
12504s | keep the payload in contest Gusty is |
12506s | back on the Lucio Avery back in on the |
12509s | doomfist but there is no taking Aegis |
12512s | off of this payload right now they are |
12513s | glued with Gorilla Glue onto the top of |
12516s | it that duplicate comes out from Zoey |
12518s | are they able to find anything with it |
12519s | Avery Falls the shatter isn't able to go |
12522s | off Arya with the overclock finds a kill |
12525s | but it's not enough there's not enough |
12527s | bodies and it was so close but Aegis are |
12530s | able to hold on with the emergency rush |
12533s | pick the emergency Reinhardt and Moira |
12535s | they broke the glass brought it out and |
12537s | despite heroic plays from Fable AES take |
12540s | this series two to zero that is |
12543s | heartbreaking that is a heartbreaking |
12545s | way for this series to end it looks like |
12548s | Fable had cracked the code they get such |
12550s | a good first attack they win this fight |
12553s | pretty Solly but I think the issue is |
12554s | they just used too much to win that |
12556s | fight there they had time on the clock |
12558s | they could have lost it they lick their |
12560s | wounds backed up gone for another fight |
12563s | after but instead they allow for this |
12566s | swap to come out they Ry bra with MOA |
12568s | Moira and it works they just swing for |
12571s | the fences they get all the damage in |
12573s | that they need they sustain so well |
12574s | Moira everyone thinks about Moira is |
12576s | like oh just you know DPS just like |
12578s | completely does damage the entire time |
12580s | no aim no brain etc etc but her healing |
12583s | orbs are crazy they do so much healing |
12586s | and you saw it come out at the very end |
12587s | it's what kept Mari alive and it's what |
12589s | kept their team in the fight AES W |
12592s | taking one of the most amazing back and |
12595s | forth first and two series I've ever |
12597s | seen in my career and they are punching |
12599s | their ticket to three and0 they are now |
12601s | one of the teams to beat looking very |
12603s | very good throughout this swis stage |
12605s | absolutely I love the pick from uh the |
12607s | Reinhardt pick from Mari there Fable I |
12609s | mean my heart goes out to them because |
12611s | that was so close that is a very |
12613s | crushing way to lose numani if they're |
12615s | still chasing that fairy tale ending |
12617s | luckily we're only in Swiss stage so |
12619s | there's still a chance they still have a |
12620s | winning record we may still be seeing |
12622s | more of them in playoffs and I want to |
12624s | see more big plays coming out from Avery |
12626s | if that's the case because that 4K was |
12629s | absolutely everything to play like that |
12631s | and for it to be that close it's |
12633s | crushing it just it there's no other |
12635s | words to describe it to feel like you |
12637s | did everything you could and to come up |
12639s | just an inch short there are more |
12642s | chapters to this story for fable but |
12644s | today was not their day the heroes of |
12646s | this story are |
12648s | AIS yeah their enemies their villains |
12651s | AIS they win this round but the heroes |
12654s | always rise up once again and I'm sure |
12656s | Fable will find some good footing later |
12658s | on as we continue on here in Congo |
12661s | Heroes minor 3 I just got to say like |
12663s | you could see the heart and soul from |
12664s | these competitors I think you know we |
12666s | could say oh maybe we saw a little bit |
12667s | of trolling earlier on but this was just |
12670s | all out con like top performance level |
12673s | play everyone was giving it their all |
12675s | and mistakes happen it's just you know |
12677s | this not the best decisions happen but |
12680s | everyone gave it their all all the time |
12683s | and that's all I can ask for you can |
12684s | just you don't even have like player |
12686s | cams or anything but I can just tell |
12687s | like you know from the way they're |
12688s | playing the way they were setting these |
12689s | fights up the the rotations the alt |
12691s | management all of it everyone was giving |
12693s | it 110% and that is exactly why we're |
12696s | here yeah it is it is called calling all |
12698s | heroes for a reason we put out the call |
12700s | and these two teams damer picked it up |
12703s | and answered and they came to play and |
12705s | again just so close for fable there all |
12708s | of the serieses today that we've had |
12710s | today have been super super close the |
12712s | score lines don't reflect it despite |
12713s | being 20 I cannot wait to see what these |
12716s | teams do for the rest of the tournament |
12717s | cuz we still have another day of Swiss |
12719s | play plus the playoffs next weekend and |
12722s | I want to see I want to see all the |
12724s | teams that we saw today go the distance |
12727s | but AIS is definitely going to be a big |
12730s | threat someone that might just go the |
12732s | distance still boasting that perfect |
12734s | record coming out of a barn burner |
12737s | against Fable it's pretty crazy you know |
12740s | uh never not going to say like on NE |
12743s | they don't look good because they have |
12744s | some very strong players as you |
12745s | mentioned but I don't think looking at |
12747s | the initial like draw of the swis stage |
12748s | I would have said like this is a team |
12749s | that's going to be 3 and0 after day one |
12751s | this is a team that's going to be |
12752s | undefeated after day one but they are |
12754s | proving me they're proving the doubter |
12756s | is wrong and they're going to March |
12758s | forward at least like at worst they |
12760s | finish three and two which is huge |
12761s | because that's not necessarily going to |
12763s | lock up a spot in the playoffs but it is |
12765s | going to get you very very close to one |
12768s | look at the difference the difference |
12769s | that the Bastion makes that we kept |
12771s | alluding to look at the damage that |
12773s | death put out and sure that's you know D |
12775s | a little more than double the damage for |
12776s | roughly double the time played but it's |
12779s | value this hero is driving the meta and |
12782s | you know he's not a must pick but if you |
12784s | pick Bastion and you put the enemy tank |
12786s | under that much pressure it just equals |
12788s | winds it just puts so much pressure in |
12790s | forces so many errors so many misplays |
12793s | out of the enemy team that they're just |
12794s | scrambling to try and find a solution |
12796s | trying to find a way to deal with you |
12798s | and sometimes there were glimmers where |
12801s | Fable was able to do just that and they |
12803s | even did indeed Force death off of that |
12804s | Bastion time and time again we saw that |
12806s | you know kind of high death count but |
12808s | despite the death count the value was |
12811s | there AIS got so much value out of that |
12813s | pick and Fable just weren't able to |
12815s | match it and I my personal belief is |
12818s | that what that's what it comes down to |
12820s | but you could also say that it comes |
12821s | down to how close that that last fight |
12823s | was how close it all came down to in the |
12826s | very end but we have we're going to have |
12828s | an interview with one of the members of |
12830s | Aegis to see how they feel once they |
12833s | take it a minute to breathe unclench for |
12835s | a little bit cuz that was a that was a |
12836s | clencher there towards the |
12839s | end yeah we're going to be taking a |
12841s | break so interview right after |
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12850s | that |
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12968s | [Music] |
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13018s | [Music] |
13039s | welcome back everybody I uh I went a |
13042s | little hard there my voice is still |
13043s | recovering from that last fight there so |
13045s | thankfully I get to be joined by Mari |
13048s | coming in from Team a just the winner of |
13051s | that last matchup there to help uh help |
13053s | take some of the pressure off me and |
13054s | hopefully he got a little bit of |
13056s | pressure off of her after that one it |
13057s | was a very close fight but Mari how are |
13059s | you doing are you excited to be back for |
13062s | another calling all heroes |
13064s | tournament I'm spectacular I'm so |
13066s | excited I I love playing calling Heroes |
13069s | it's like what I look forward to every |
13071s | every couple months it's it's it's it's |
13074s | what I live for calling all your is is |
13076s | in my |
13078s | blood we love to hear that Y and you put |
13082s | on one heck of a performance definitely |
13084s | show that it runs in your veins because |
13087s | wow I mean your team as a whole ages has |
13089s | been doing incredible far 3 and0 after |
13092s | the first day of Swiss I got to ask you |
13094s | know with some of these more well-known |
13096s | team names some of these really popular |
13097s | and famous players in streamers were you |
13100s | guys expecting to be doing this well |
13101s | early |
13102s | on |
13104s | 100% uh yeah I mean we we I I knew I |
13110s | knew I was going to do good my team knew |
13112s | they were going to do good |
13114s | um I'm I'm I'm not surprised with how |
13117s | today was uh we just we just got to keep |
13120s | it going into tomorrow and into next |
13122s | weekend absolutely well I love the |
13125s | confidence it definitely showed in your |
13127s | play I wanted to talk about that last |
13129s | fight though I mean CB's talking about |
13131s | how her voice is gone from it I was in a |
13134s | like I was just amazed that you guys |
13135s | were able to turn it around and let's |
13137s | talk about it you SWA to the emergency |
13138s | Reinhardt you swapped to Moira the carts |
13141s | almost at that box of Victory they were |
13143s | so close to capturing it how was your |
13145s | team able to pull off that fight win and |
13147s | win the map and the |
13149s | series |
13152s | um to be totally honest I I don't know |
13156s | that's a good answer that's a really |
13158s | good answer cuz we don't either I don't |
13160s | know I when I go Reinhardt I don't know |
13162s | what's happening like I |
13163s | I I I don't play that character so it's |
13166s | like I I'm just trying to live for as |
13168s | long as possible I I didn't swing on a |
13170s | lot I I just held right click and then |
13173s | hoped my team would kill them and also |
13175s | not die um I |
13179s | just I was playing for fun essentially |
13181s | at that point I I I was letting letting |
13185s | the dice roll letting the letting the |
13186s | coin |
13187s | flip sometimes all it takes is just a |
13190s | big rectangle and a ton of faith in your |
13192s | team and it's I mean it's clear in those |
13194s | in those moments where it mattered the |
13195s | most that you did have faith in your |
13197s | team and speaking of your team not many |
13200s | of the other teams in this tournament |
13201s | might have been looking at your team to |
13202s | be a Potential Threat but now that |
13204s | you've gone 3 0 you have to be |
13206s | considered one of the favorites to make |
13208s | it to playoffs and potentially make a |
13209s | Deep Run so call your shot which teams |
13211s | are you looking at who is next on the |
13213s | chopping block for |
13215s | Aegis |
13217s | um I think everybody I think I think we |
13220s | beat everybody no prisoners let's go I |
13223s | mean I mean I think I beat everybody but |
13225s | I need my team to think they can beat |
13227s | everybody |
13228s | too just a Mari diff that that's all it |
13231s | is Mari diff like I said if you got |
13233s | faith in your team I believe in you to |
13235s | be able to motivate them to uh to bring |
13237s | that level bring that level of play and |
13239s | hey if you play like you guys did today |
13240s | today able to clutch it out in those key |
13242s | moments I don't think that there's |
13244s | anybody that you can't beat so I I |
13246s | believe I'm an agis believer |
13248s | now I appreciate |
13251s | it but uh I mean that's gonna that's |
13253s | going to pretty much do it for the |
13254s | interview I want to go ahead and give |
13255s | you an opportunity to give any uh any |
13257s | shout outs to any of your teammates or |
13258s | anybody that might be watching that you |
13260s | want to say hi to and thank for uh thank |
13263s | for being here and uh you know the floor |
13265s | is |
13266s | yours um I as always like shy my parents |
13270s | for like helping me do want to do p Pro |
13273s | and stuff like they're very supportive |
13275s | um which means a lot to me and I take it |
13278s | for granted sometimes um I mean shout |
13281s | out my team of course I trust them I |
13283s | love them they're very good they're |
13285s | awesome um shout out shout out Caster |
13289s | shout out prod TB Jag at everyone um |
13293s | thanks for making making another good |
13296s | tournament where I |
13297s | can |
13299s | uh win |
13302s | hopefully like I said I mean I I I |
13305s | believe in you I believe you can win but |
13306s | thank you so much for the kind words for |
13308s | one thing but also thank you so much for |
13310s | joining us for the interview it's always |
13312s | a pleasure to get to say hi to Mari and |
13314s | check in and see how you're doing |
13316s | welcome back and uh again everybody |
13318s | you're going to want to keep your eyes |
13319s | on Aegis cuz this looks like one of the |
13321s | teams to beat you know we talked about |
13323s | teams like Valiant guardians or you know |
13325s | Washington Timeless that we saw in the |
13326s | previous matchup you know that might be |
13328s | potential favorites we talked about |
13330s | teams like drainers that we saw at the |
13332s | top of the evening that could also be |
13333s | potential favorites but AIS has to be in |
13335s | that conversation after today and you |
13337s | love to see it I mean I think there's |
13338s | some big names some big team names out |
13340s | there but when you see a team like this |
13342s | just play this well they really become |
13345s | that Dark Horse they really become that |
13347s | Underdog Story that we'd love to see and |
13350s | we're going to actually see exactly how |
13351s | the standings look after our first full |
13354s | day of play to see where they are oh |
13356s | first place let's go AIS just right |
13359s | above the Wast Timeless Vancouver Titans |
13362s | blue as well as drainers two teams that |
13364s | we've seen one on stream drop actually |
13366s | to two and one this is really exciting |
13369s | GRE nightmare also have only played two |
13371s | matches but like also undefeated like I |
13375s | did not expect the top eight to look |
13377s | like this whatsoever but that's what |
13379s | makes it so much more fun there's so |
13380s | many different possibilities of how this |
13382s | could all end before we actually get to |
13384s | that playoff |
13389s | bracket |
13393s | unfortunately it looks like we're having |
13394s | some production issues hopefully we can |
13396s | get CB back in here in just a moment I |
13400s | mean looking at the standings I mean bad |
13401s | blooded team that we mentioned earlier |
13402s | on in the day uh they were one of the |
13405s | teams on the bubble for making it into |
13408s | that top six and in that guaranteed spot |
13410s | at that Championship Finals that will be |
13412s | happening later in 2024 and finding them |
13414s | at one and two a bit surprising but |
13418s | that's just how it is in calling on |
13419s | Heroes anyone can ride and be the hero |
13421s | they want to be and with that we want to |
13424s | remind you that tomorrow we're going to |
13425s | have rounds 4 through 6 starting at 2: |
13428s | p.m. Eastern 11 a.m. Pacific Time CB do |
13433s | I have you back now you do thank you so |
13436s | much Discord for crashing but at least |
13438s | it held out until we were just about |
13440s | done uh you know I came back and I hear |
13442s | you talking about the games that we have |
13443s | tomorrow I'm glad that we got to play or |
13445s | got to see some of the games that we saw |
13447s | today but yeah like you were saying |
13449s | there is more action to come tomorrow |
13451s | and you definitely definitely do not |
13453s | want to miss it absolutely we'll be |
13455s | seeing Kwing and Chef Philly are good |
13457s | friends and other casters that are just |
13459s | amazing and in the scene as part of this |
13462s | amazing Community going to be taking the |
13463s | mic for us tomorrow so you want to be |
13465s | there for that but I think that's all we |
13468s | got for them tonight H just about I mean |
13471s | thank you guys so much for all tuning in |
13473s | for the day the first day of the calling |
13475s | all heroes rise together minor 3 hosted |
13477s | by Toronto defant thank you so much to |
13480s | Toronto Define for hosting this event |
13482s | it's been a wonderful first day and it's |
13484s | just the tip of the iceberg so be sure |
13486s | to come back tomorrow to see those games |
13489s | to see how things uh shape up going into |
13491s | playoffs don't forget to check in next |
13493s | weekend to see the playoffs and see it |
13495s | all come to fruition all of these Heroes |
13497s | have answered the call it's uh it's been |
13499s | a hell of a day thank you guys all so |
13501s | much for showing up and we'll see you |
13503s | guys |
13509s | tomorrow |
13539s | Pro |
13540s | the |
13569s | a |
13598s | foree are |
13629s | Tri |
13656s | [Music] |
13659s | univ |
13676s | lost to the |
13679s | cosmos |
13682s | it's |
13688s | perform |
13718s | the sunr |
13732s | [Music] |
13739s | [Music] |
13748s | is |
13756s | [Music] |
13764s | [Music] |
13770s | [Music] |