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I don’t play much QP usually, but Ive been playing it with my friends lately and I didn’t notice just how awful group spawns feel.

I know they can cause shorter spawns as well, but when that happens, I don’t really notice beyond “oh I spawned already cool”, but when I have to wait an extra FIVE seconds my muscle memory goes out the window and Im just confused why Im dead for so long. Long spawns just feel TERRIBLE imo, it’s like OT spawns all game long.

God forbid its combined with actual OT spawns and it feels like I can’t play the game for 30 seconds.

External link →
about 2 months ago - /u/blizz_winter - Direct link

Hey all, my apologies for this issue. We were testing some changes to Group Respawn in the midseason patch and intended to revert them, but I failed to undo an important element.

The bug we have right now is that if any hero could be Group Respawned, all heroes will be Group Respawned (on a given team - the bug doesn't affect the other team). This is bad, because it means your respawn time can be averaged several more times than intended, leading to the 20+ second respawn times players are talking about in this thread. If you see a longer black screen when respawning, that's caused by the bug. Fortunately Group Respawn is still disabled in Overtime, so at least this won't stack as some players in this thread have hypothesized.

We're working on a fix, but it won't be ready before the weekend.